Knight boi
‘Boo.’
LORE
The Seven Deadly Sins
Pride
A true monster and definition of sin, the feeling of pride had overwhelmed humanity, persuading them to believe that they were the pinnacle of creation, that caused them to poison the water, kill the land, and choke the sky.
Greed
A sin that truly stabbed humanity in the back, to them they thought they were being cautious of what will happen in the future but instead, it lead to their demise of greed mining the earth to nothing, cutting the trees and destroying the earth.
Lust
Though she might be pretty on the outside, humanity begin to feel lust for others immediately, making invaluable choices simply based off of of straight looks.
Envy
A sin based off of humanity’s emotions, envy truly caused deception among them, causing humans to make choices off of what they truly want and desire, wiling to do anything to get their hands on
Gluttony
A sin that drove humanity mad from hunger, always hungry for anything that brought value to them, always wanting to eat and never stop.
Wraith
A sin that caused emotion to become evil, it is the sin of anger and negativity, causing humans to be more dangerous than intended.
Sloth
A sin that caused humanity to see each other differently instead of equals, instead of caring for each other they looked down at each other is disgust. The powerful were more important than the weak.
Locations
Gods Häven
The safe häven for the eleven knights who serve under god, some people might even call it home but, this is where god can protect you from the in this world.
Kingdom of Yurndöm
A humongous kingdom that was occupied by man back ago, currently it is filled with beasts and monsters alike. It’s highly dangerous with the amount of monsters and beast that populate it.
Outside Villages
A massive area of a popular village in the outskirts of the kingdom of Yurndöm, back in the ages it was an extremely religious town, and quite brutal nonetheless.
Forests of the dead
A quite beautiful area, tall trees and greenery surround the environment, a place that was untouched and not found by the hands of man. Unknown enemies are found here.
Mountain of the fallen
Extreme weathers, and extreme temperatures are a high threat to the knights here, enormous enemies are found here that are extremely lethal.
More areas will be discovery further down the role play.
~~~~~
Enemies
These are the common enemies of the dying earth that your characters will explore, there are tons of lands and different areas that are yet to be explored, once a area has been discovered new lore will be added as well as enemies!
The Seven Deadly Sins
Pride
A true monster and definition of sin, the feeling of pride had overwhelmed humanity, persuading them to believe that they were the pinnacle of creation, that caused them to poison the water, kill the land, and choke the sky.
Greed
A sin that truly stabbed humanity in the back, to them they thought they were being cautious of what will happen in the future but instead, it lead to their demise of greed mining the earth to nothing, cutting the trees and destroying the earth.
Lust
Though she might be pretty on the outside, humanity begin to feel lust for others immediately, making invaluable choices simply based off of of straight looks.
Envy
A sin based off of humanity’s emotions, envy truly caused deception among them, causing humans to make choices off of what they truly want and desire, wiling to do anything to get their hands on
Gluttony
A sin that drove humanity mad from hunger, always hungry for anything that brought value to them, always wanting to eat and never stop.
Wraith
A sin that caused emotion to become evil, it is the sin of anger and negativity, causing humans to be more dangerous than intended.
Sloth
A sin that caused humanity to see each other differently instead of equals, instead of caring for each other they looked down at each other is disgust. The powerful were more important than the weak.
Locations
Gods Häven
The safe häven for the eleven knights who serve under god, some people might even call it home but, this is where god can protect you from the in this world.
Kingdom of Yurndöm
A humongous kingdom that was occupied by man back ago, currently it is filled with beasts and monsters alike. It’s highly dangerous with the amount of monsters and beast that populate it.
Outside Villages
A massive area of a popular village in the outskirts of the kingdom of Yurndöm, back in the ages it was an extremely religious town, and quite brutal nonetheless.
Forests of the dead
A quite beautiful area, tall trees and greenery surround the environment, a place that was untouched and not found by the hands of man. Unknown enemies are found here.
Mountain of the fallen
Extreme weathers, and extreme temperatures are a high threat to the knights here, enormous enemies are found here that are extremely lethal.
More areas will be discovery further down the role play.
~~~~~
Enemies
These are the common enemies of the dying earth that your characters will explore, there are tons of lands and different areas that are yet to be explored, once a area has been discovered new lore will be added as well as enemies!
Location:
Kingdom of Yurndöm
Watchers
Monsters that are found quite often all over the enormous kingdom, they are what is left of humanity, though they’re often with other enemies as a a signaling device to alert other monsters.
Worshippers
Often found by fallen churches or guarding something, worshippers are found praying to the fake god that humans used to believe in before their demise. They use their arms and dagger like claws for combat.
Crimsons
Before they’re current life, they were commonly know as the guardians of the kingdom humans with advances of power and were knights devoting their life to protect a single thing, and now are monsters still protecting what they devoted their life too.
Followers of Död
Creatures of unknown origins, once the earth started to die and humanity fell, they appeared, not much is known at all about them.
Deprived
Common enemies found all over the kingdom, they used chained weapons, and can throw the blades with deadly accuracy.
The Banished
Once in their past life, they were the fools of the castle often thrown in jail for their foolish behavior, though now are monsters that are quite fast, using their tentacles for uses like climbing and dodging, able to grab foes with it to.
Priests
The children of their false god, commonly found inside decaying buildings, or fallen churches. They’re usually found with other priests, their attacks consist of far ranged and using magic against enemies.
Guardians
Found with other monsters of the kingdom of Yurndöm, they are paired with a simple knife and a lantern, though the lattern is not for combat but to guide the enemy through the night.
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