DemetrioMachete
Messiah of the New Night
This is Morda, a supercontinent which offers a unique variety of climates, given the amount of space it claims. Many corners of Morda have already been settled and civilized, as many of the dangerous elements are either secluded, few in number, or simply uninterested in picking fights. The center of the continent is ruled by Humans, from their Capitol city of Goldstead. To the East are the Dwarves, now fewer in number than ever before, though not to the point of being endangered. The Valley of Grudges has been rebuilt, and assumed the old name of Hammerford. Though the architecture acutely resembles the lost city of 4 centuries ago, the few Dwarves who survived to see both cities cannot help but feel it just isn't the same. To the South are the High Elves, ruling from Sylefell. To the west is primarily uncharted territory, with the exception of the village of Hobbits, known as Hornshire.
Colonized thousands of years ago by Orcs, Gryrnk directly translates from Orcish to mean "Death". It should come as no surprise that Gryrnk is a dangerous land, hardly worth living in unless you savor battle. 400 years ago, the salted earths and bloodied soils could barely grow any food, and so those who couldn't fight or scavenge simply starved. This changed when the Hero Sledge made a Wish, one that would allow the vegetation to grow despite the bloodshed. In the present day, despite the carnage that still reigns, Gryrnk has never seen greener days.
Most of Gryrnk's lands remain uncharted, due to the dangerous and frankly quite bold monsters who believe this land is theirs. Aside from a few scattered Dwarven forts and nomadic Orcish camps, the only real cities are the Southwestern Shaak, and the Northwestern Horahubris...