• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Futuristic Strike Team Z CS

Other
Here

ScatheAriiasqDrayceon

Just cause I read worse don't mean it ain't cursed
Roleplay Availability
Roleplay Type(s)
Character sheets for I Know What They Told You:

Note: Please do not code the character sheets, as it can make viewing difficult for some users.

Character sheets are due the 7th of February.



Designation:

Full unit number: (Designation is the last few digits)

Nicknames: (They aren't supposed to know these, but they can, if you want).

Age:

Gender:

Height: (10ft max)

Blood Type: (If they have blood)

Enhancement(s):


Enhancement(s) Description:

Strengths:​
Neutrals:​
Weaknesses: (must be greater than or equal to strengths)​


Fighting style:

Role:

Image/Physical Description:

Trivia (Optional):
 
Designation: Seven

Full unit number: 465707

Nicknames:
-Flame
-Heatseeker
-Stained Shadow

Age: Was taken as a young teen, so that's about the developmental level their brain is stuck at, but they've been in existence for 54 years.

Gender: Nonbinary.

Height: 5'9"

Blood Type: 0-

Enhancement(s):
-Complete anatomical rewrite.
-Advanced Heat resistance.
-Combustible chemical glands.
-Thermal sensors.
-Night-vision enhancements.
-6th limb.


Enhancement(s) Description:

Strengths:​
-Can sense thermal energy in a 50ft radius.​
-Can spit a hot kerosene gel-like fire.​
-No thermal signature due to being room-temperature always.​
-Enhanced audial and olfactory sensors.​
-Light and fast.​
-Can fly fast with incredible maneuverability.​
-All plating has padding that muffles movement.​
-Can see in low-light environments.​
-Claws are sharp.​


Neutrals:​
-Anatomy is inhuman.​
-Internals are mostly human.​
-Had been genetically modified before enhancements were applied.​

Weaknesses: (must be greater than or equal to strengths)​
-Cold temperatures (0 C>) will have their systems shutting down fast, and has the possibility to kill them.​
-Has trouble speaking, at times due to the structure of their mouth.​
-Plating is light and easily damageable.​
-Blood doesn't coagulate easily.​
-Has horrible stamina.​
-Bone in their inner ear makes it easier for them to crawl upside-down than walk in a straight line.​
-Very high-energy asset, and isn't built for extended combat.​
-Olfactory, audial, and optic sensors are very easily overwhelmed​
-Thermal sensors are undeactivateable and almost impossible to ignore; large bursts of thermal energy can short-out their processor.​
-Almost blinded by the amount of light the sun produces in the day; primarily nocturnal.​
-Fire gives very obvious warning-signs when it's about to run out; it turns airy and less like kerosene and more like a campfire blaze.​
-Not very physically strong; precision over brute force.​


Fighting style:

Feral.

Seven is used to coming in an assassinating, not fighting, so when they're forced to fight, it's like watching a cornered badger. They use everything at their disposal, dropping down to all-fours so their opponent has to swing lower. They use their wings and weight to their advantage, jumping on their enemies' shoulders and bringing them down while already moving on to the next one.

Role: Assassin.

Image/Physical Description:

Android!Flame but smaller.png

Trivia (Optional):
-Clicking and humming is a much easier form of communication for them.
-Easily spooked when not in combat.
-Likes to bite.
-Doesn't like light.
 
Designation: Six

Full unit number: 566746

Nicknames:
-Seraph.
-Bird.
-Predator.

Age: Mid adult years mentally. Has existed for 143 years.

Gender: (Future) Male

Height: 7'6" (8'6" when in android form)

Blood Type: O+

Enhancement(s):
-Shifter.
-Antibiotic fluid.
-Anatomical rewrite.
-Adaptable.
-Able to look semi-human.
-Conductive.


Enhancement(s) Description:

Strengths:​
-Produces antibiotics naturally.​
-Can reconstruct his entire form into a different structure.​
-Organic matter shell that can be shed or reconstructed.​
-Can store, sense, and discharge electricity.​
-Can fly for days on end if needed.​
-Audial receptors are enhanced.​


Neutrals:​
-Four separate mandibles.​
-Very British accent, for some reason.​
Weaknesses: (must be greater than or equal to strengths)​
-Cannot make himself much larger or smaller.​
-Water will short out almost all of his functions, leaving him basically powerless but able to move.
-Organic covering needs organic matter to form.
-Not a combat-unit, but often used as such.
-Audial processors are very easy to overwhelm.
-Does not do well with no sensory input.
-Most of his internals are cybernetic.
-Not extremely loud, but extremely noticeable.


Fighting style:

None, so far.


Role: Medic/diplomat.

Image/Physical Description:

Android!Jet.png

Organic disguises: v8 Jet PNGs.png

Trivia (Optional) (TBA):
 

Users who are viewing this thread

Back
Top