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Fandom Starwars-AU-galaxy of war CS

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Nosreffejthe23rd

That one thing from the other day
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Name: (make it nice and star warsey)
Age: (max age 700 for plot reasons.)
Species: (whatever you want just look up the race if it exists and run it by me first if it doesn't)
Gender: (whatever some aliens got like 5.)
Height: (bear in mind you will need to fit inside a space ship unless you want a reeeeeeally boring playthrough.)
Weight: (same as height dont be too heavy.)
Definitive features: (any scars or tattoos?)
---
Faction: (Republic, Separatist, Jedi, Sith, Mercenary, or Unaffiliated.)
Rank: (military ranks for republic or separatist, jedi ranks are Padawan, Jedi, Jedi Knight/Counselor, and Jedi Master. Jedi Knights are military leaders within the republic, while Jedi Counselor's act as guards and advisors to government officials. Sith ranks are Apprentice, Sith, Sith Warrior/Assassin, Sith Lord. Sith warriors act as frontline fighters and commanders, while sith assassins specialize in espionage and of course assassination. bounty hunters and mercenaries get ranked in order from least skilled to most skilled. bronze is least, then silver, then gold, and finally durasteel)
Attributes
(regular folks get about 350 points same for padawans. Bronze bounty hunters and mercs fit here)
( jedi & sith get 450 Silver bounty hunters and mercenaries fit here)
( jedi knights jedi counselors, sith warriors and sith assassins get 525. Gold bounty hunters and mercs fit here)
(sith lords & jedi masters get 600. Durasteel bounty hunters and mercs fit here)
(distribute points as you see fit.)
Force power
: 1-100 (if a jedi or sith fill this category out, if not leave between 0 and 10 indicating level of force sensitivity.)
Combat tactics: 1-100 (are you a good strategist in combat? how well can you lead or formulate battle plans?)
Physical prowess: 1-100 (usually gauged by ones species this factors in strength, speed, reflexes, and other physical attributes. jedi and sith can augment this with the force.)
Space combat: 1-100 (How skilled are you in space combat, this includes starfighter piloting, navigating large ships, engineering, and even calculating jumps into hyperspace.)
Weapons proficiency: 1-100 (how skilled are you with your weapon? jedi and sith need high levels of this for lightsaber duels, but even common troopers can be quite proficient in the use of their weapons. a master marksman can even hit jedi and sith if they time it just right.)
Technical: 1-100 (how powerful is your gear or how diverse are your force abilities, whatever it is your character focuses on how specialized are they at it?)
Intangibles: 1-100 (what kind of special abilities does your character bring to the table. for a jedi or sith this governs how much mastery they have over the force, for others this includes special racial abilities like the Toydarians resistance to force mind tricks.)
Gear:
Special abilities:
---
Personality:
History:
Likes:
Dislikes:
Goals:
Fears:
Relationships:

there is very little i actually require for this story so im not gonna make a list. first while there are varied levels of power that does not mean your gonna be able to easily defeat any character with a player behind them. try to keep from the general no-nos in rp stuff, god modding and metagaming is not cool, sensing a disturbance in the force is not just knowing magically that your enemy has mines everywhere. i also wanna make sure we are aware no canon characters exist in this so please dont reference master yoda or ancient jedi and sith, just assume everything they did was accomplished by some nameless jedi or sith with the exception of anything involving the rule of two. you are allowed any number of characters but only one Lord/Master/Durasteel ranked character per player. Lastly characters age minimum is 14 years, no younger will be allowed with the exception of droids and clones.
 
master of chosen.jpg
Name: Alfric Zendurrian
Age: 87yrs
Species: human
Gender: male
Height: 6ft 1in
Weight: 184lbs
Definitive features: alfric is from Ultraus, where the native human population extracts pigments from native flora and use it to adjust their own pigmentation forming tattoos without needles or scars instead taking time. alfric also possesses several scars over his left eye from a unfortunate incident with wild fauna on planet kashyyk back when he was a padawan.
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Faction: Jedi
Rank: Jedi Master
Attributes
Force power
: 93
Combat tactics: 77
Physical prowess: 64
Space combat: 86
Weapons proficiency: 89
Technical: 91
Intangibles: 100
Gear:
Alfric prefers to use many force tools to his aide rather than relying solely on his lightsaber and force powers alone, they are listed below.

Lock rods- cylindrical objects which can be charged with force energy and made to hold their position so long as they remain intact. these can be used to make improvised footholds or hand holds. once in position they can only be moved with the force or destroyed with any form of significant damage such as a strike from a lightsaber or a shot from a blaster. when two are placed beside each other they can be connected together. alfric carries four of them.

holosphere- a sphere which when charged with the force can be used to project holograms to any other holosphere, the primary mode of communication for jedi.

climbing claws- a pair of metal claws which fit in the palm to make climbing easier, alfric also utilizes these in combat by bolstering them with the force and using them to inflict critical wounds on foes in hand to hand combat.

force thunder orbs- small orbs around the diameter of a quarter and capable of storing force energy to be unleashed in an omni-directional push capable easily clearing a room. they are not destroyed when used and can be pulled back to the user and recharged for future use. alfric holds six of them.

Special abilities:
Master of Masters- Alfric is one of the most proficient masters in the jedi order, however he is not know for his dueling skills, or even his strategy, rather he understands the force on a fundamental level that makes him a uniquely talented teacher of the way of the force. Currently there are seventeen other Jedi masters who trained under Master Alfric, Just over a quarter of all Jedi Masters.
---
Personality: Alfric for all intents and purposes seems to be aloof and adrift at all times, he often daydreams and hums to himself, yet is always jolly as can be. wether crossing sabers with a sith lord or accepting tea from a local , he will only be found uttering compliments and kind words. yet dont let the ruse fool you, the jedi is always well aware of his surroundings, seeming oblivious due to not needing to focus with his eyes and ears and instead perceiving the world through the subtlest shifts and changes in the force, leaving his eyes and ears to the uses of others. he seems to always have time for small talk and a slow pace, even when he is late to where he seems to be going...which is most of the time. Other jedi masters seem to scold him for he aloof demeanor and tardiness to every meeting, yet his youthful adventurous nature tends to make him very effective at getting the job done making it hard to disagree with the results of his actions.

History: Born as a son to one of the many maids of the ultrausian royal family it was apparent at a young age that Alfric was a force sensitive as he always seemed to know what was coming next even when he was just as surprised as everyone else. when he was eight years old he was founf by master ulfric dalgos, another native ultrausian. he spent his first eighteen years as a padawan to Master Dalgos and would follow him around the galaxy learning the ways of the force, with some lessons being harsher than others. eventually he would confront the darkside for the first time on kashyyk where he nearly lost his eye as he lost his resolve. Master Dalgos saved him and used the injury as a reminder of the importance of believing in oneself as much as in the force. Shortly after that he managed to pass his final test to become a jedi aquiring his own kyber cryatal and bonding closely with it enough to produce the rare purple colored saber.

he would spend the next twenty years wandering the galaxy as a Jedi, exploring ancient ruins, negotiating peace between strife ridden worlds, and of course finding young force sensitives and helping them master their abilities, giving them the choice to live as a Jedi, or be satisfied with enough training to keep accidents from happening. Unfortunately this would come back to bite him as he was promoted to Jedi Knight just before the republic dispatched the Jedi to help protect trade federation vessels from pirates and mercenaries. many of the force sensitive children he had trained would grow to be very effective anti Jedi soldiers who actually downed several of his fellow Jedi. this forced Alfric to respond severely to them, he met them in battle and attempted to talk them into peace. sadly this failed and he was forced to end them before they continued to harm others. his initial hesitance was not without cost however as his padawan Asmira was struck with a blaster bolt and nearly died. from then on he made it a personal vow to never again hesitate to act when lives were on the line. sortly afterwards his padawans would gain their won kyber krystals and become Jedi and he would be promoted to master where he would spend another 15 years facing mercenaries and pirates before retiring to a teaching position within the jedi temple and working closely with young lings to make worthy padawans.

Many of his earliest padawans from back in his common jedi days would join him as masters on the counsel some with his vote of confidence some without it. nonetheless by the time the separatists movement had begun seventeen of his students sat on the council with him and most agreed with a heavy heart to heed the republics call to arms, perhaps it was their influence or perhaps it was his own conflict filled history that drove him to be the final vote needed to get the majority and send the jedi order to war. He was woefully unprepared for the arrival of the sith lord strike team made their assassination attempt and it was all he and the other two masters with him could do to prevent them from slaying the younglings in the temple. fortunately his apprentice jedi knight Jor'khan zizzben arrived with two dozen other jedi as backup and the strike team of sith was forced to flee. since then he has been on the look out for the sith who attacked the senate searching throught the undercity of coruscant, where criminals and bounty hunters lurk their dark hearts hiding the sith presence in the force.
Likes: Training young force sensitives, exploring the galaxy, discovering ancient secrets, discovering new lifeforms.
Dislikes: War, taking advantage of others, lying, the fact that his body is failing him.
Goals: to see this war ended before the next generation must get involved.
Fears: Dying before the war ends, his body failing him when he needs it most.
Relationships:
Master to
Jedi Councilor Jhazz Katuer-
Jedi Knight Asmira Katuer-
Jedi Knight Jor'khan Zizzben-
Padawan Katchan Katuer-
& many more.​
 
father of chosen.jpg
Name: Jhazz Katuer
Age: 36yrs
Species: human
Gender: male
Height: 5ft 10in
Weight: 168lbs
Definitive features: the bright glowing blue eyes and markings are both traits of the ultrausian noble families and both are made over the course of several years of pigment modification via native plants to their world.
---
Faction: Jedi
Rank: Jedi counselor
Attributes
Force power
: 83
Combat tactics: 74
Physical prowess: 72
Space combat: 72
Weapons proficiency: 71
Technical: 72
Intangibles: 81
Gear:
Lightsaber- the trademark weapon for a jedi or sith lord, Jhazz takes after his master and wields a purple saber.
Force thunder orbs- small orbs capable of storing force energy and unleashing it as omni directional concussive blasts. this does not destroy the orb and it can be recharged at a later time.
Jedi Blaster- an uncommon item usually not held by Jedi despite it only being usable by those with a force connection. Similar to a lightsaber this blaster holds a kyber crystal and fires a bolt of plasma which acts as a fragment of a lightsaber cutting through most armor and shields. by applying force energy to the crystal the bolts fired will grow in power at their peak being powerful enough to damage the hull of small starships.
Medical belt- a leather belt filled with pouches and pockets containing medicines, bandages, anti venom's, anti toxins and a wide variety of other medical supplies that could be useful in keeping a diplomat alive.
Special abilities:
Force Defense- Jhazz is a particularly skilled practitioner of jedi's form 4 soresu, a defensive stance used in tandem with force precognition. He is also a uniquely talented master of tutaminus which he can use to absorb and cancel out blaster bolts, sith lightning, and even lightsaber blades. finally he has mastered the force push to the degree where he can slow it down enough to create force shields capable of blocking small blaster fire or sith lightning for limited periods.
---
Personality: Jhazz is a rather relaxed and lazy jedi, his primary focus seems to be finding safe places to take naps without getting in trouble. despite that few would find a more talented defender, and he seems to actually enjoy his job. while he more often than not will avoid conflict as his primary means of defense, he will not shy away from conflict if he must face it. he sees good and evil as vague concepts and instead of focusing on that he focuses it on things like destiny and the future as both of those are neutral concepts that he can think and talk about without having to assign moral value. unfortunately this tends to make him hesitate as he does not see any person as wholy evil, it also makes him very untrusting of others making it hard to spring a trap on him.he is a rather calculating and intelligent young man with experience in politics, engineering, and and even medicine.
History:
Jhazz katuer like his two padawan "siblings" became a jedi during a tumultuous time, the republic had just deployed the jedi in their campaign against the pirates of hut space. the first ten years of his training under master ulfric went well, yet that would do little to prepare him for the eventual deployment. after taking his final test and gaining his own kyber crystal and thus lightsaber he and his "siblings were sent with their master as fresh jedi. At only 16 years of age Jhazz was unable to cope with the amount of bloodshed the violent warfare would bring and showed much less promise than asmira or jor'khan. He finally had his time to shine when several force trained mercenaries began to attack jedi. asmira was wounded by a blaster bolt, master alfric was being surrounded and jor'khan had chosen to press onward to meet up with their master. this left Jhazz with no choice other than to swallow his fear and move to protect asmira.

he was able to stabilize her injury and make up for her handicap against the force hunters. together the four jedi were able to overwhelm the mercenaries and they began to gain several victories. Jhazz, Asmira, and Jor'khan stayed in the conflict even after their master left to attend to council duties. over the near twenty years together dealing with the pirates conflict together Jhazz and Asmira wound up growing very closer, five years in and they were married by master alfric at their request. A year later and they had a child, asmira took off for the first three years to raise the child, and Jhazz took the next four until their son katchan was taken to the jedi temple to be raised as a jedi. he wanted to return to the front lines with Asmira and Jor'khan but by the time Katchan was in training Jor'khan & asmira had been promoted to Jedi Knights, and his own return to his jedi duties were accompanied by a promotion to counselor.

while it kept him out of the pirate war for the remainder of the conflict, it unfortunately made him one of the unfortunate few to encounter the Sith as their strike team attacked the senate building. twenty five sith landed in a drop ship at the center of the senate chamber, they poured out with their sabers ignited, lashing out at senators and their guards. only eight jedi counselors were there, including Jhazz. five of them were surrounded and quickly cut down, however Jhazz and the other two were able to make their way to the western corridor with several dozen senators, who they sent to escape while the three of them stood their ground in the corridor hoping to eliminate the sith numbers advantage. sadly the three jedi could only hold for about thirty seconds before the corridor was filled with force lightning, which Jhazz only survived with Tutaminus, and only just barely. luckily for him this was enough time for the Jedi reinforcements to arrive driving the sith strike team away. Jhazz recovered and went with a small group of jedi to the coruscant jedi temple where he was able to provide much needed aide to master alfric and the other two jedi masters who were guarding the younglings, they drove the sith into the undercity where Jhazz and his old master once again separated, Jhazz being ordered to return to protect the senate as they are evacuated to their respective homeworlds, while master alfric would hunt the six surviving sith with a team of other jedi.

Likes: Serene natural Beauty, napping comfortably, winning without a fight.
Dislikes: Aggressive battles, starship battles, Pirates.
Goals: To find a position working with a tough senator who barely needs him so he can nap all day.
Fears: his son having to one day join the war if it doesn't end soon.
Relationships:
Alfric Zendurrian- his old master
Asmira Katuer- His wife & fellow student of Alfric
Jor'khan Zizzben- his friend and fellow student of Alfric
Katchan Katuer- His son and current student of Alfric​
 
kanan.jpg

Name: Artem Kesyk
Age: 14
Species: Human
Gender: Male
Height: 5’2”
Weight: 100 lbs
Definitive features: Inky black hair, curious and quick emerald eyes, and fairly tanned skin.
---
Faction: Unaffiliated

Attributes
Force power: 10
Combat tactics: 50
Physical prowess: 50
Space combat: 3
Weapons proficiency: 30
Technical: 50
Intangibles: 70
Gear:

-Hand blaster: The blaster is not loaded. Artem keeps his blaster in a holster and only threatens to use it when in danger.
-Handful of credits: Artem doesn’t have much and uses it to buy food.

Special abilities:

-Force titan: Artem has incredible force powers, but he is unaware of them.
---
Personality: Artem is a sly and cunning boy; he is willing to cheat and do anything dirty to achieve his goals. He is sarcastic and enjoys making jokes about his past. He is lazy and dislikes responsibility. He will attempt to weasel his way out of anything if he doesn‘t like the task assigned. When facing dangerous situations, Artem prefers using empty threats, before fleeing. He’s rather paranoid as well.

History: Orphaned at a young age, Artem was born on Coruscant. He doesn’t know anything about his parents. Living on the streets for a long time, Artem has learned not to trust anyone. After being promised some credits for a job, Artem was nearly kidnapped by a slave trader, who wanted to sell him to the spice mines. Thankfully, he was able to run away, but has been unable to sleep well ever since. Artem has never been able to sleep easy, fearing that someone will come after him. Due to his fear, he is untrusting and easily accuses people of betrayal.

Likes: Food, safety, peace

Dislikes: Trust, promises

Goals: Survive in the streets; buy a ship (the irony is that he has no experience with them) and explore the galaxy.

Fears: Artem fears that he will be caught off-guard and sent to the spice mines. He fears death because he doesn’t know what happens after death.

Relationships: None
 
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Name: (make it nice and star warsey) Anakim Earthstrider

Age: (max age 700 for plot reasons.) 22

Species: (whatever you want just look up the race if it exists and run it by me first if it doesn't) Giant Human

Gender: (whatever some aliens got like 5.) Male

Height: (bear in mind you will need to fit inside a space ship unless you want a reeeeeeally boring playthrough.) 12'

Weight: (same as height dont be too heavy.) 725 kg

Definitive features: (any scars or tattoos?) Large ritual tattoo on his right arm

---

Faction: (Republic, Separatist, Jedi, Sith, Mercenary, or Unaffiliated.) Jedi

Rank: (military ranks for republic or separatist, jedi ranks are Padawan, Jedi, Jedi Knight/Counselor, and Jedi Master. Jedi Knights are military leaders within the republic, while Jedi Counselor's act as guards and advisors to government officials. Sith ranks are Apprentice, Sith, Sith Warrior/Assassin, Sith Lord. Sith warriors act as frontline fighters and commanders, while sith assassins specialize in espionage and of course assassination. bounty hunters and mercenaries get ranked in order from least skilled to most skilled. bronze is least, then silver, then gold, and finally durasteel) Knight

Attributes
(regular folks get about 350 points same for padawans. Bronze bounty hunters and mercs fit here)
( jedi & sith get 450 Silver bounty hunters and mercenaries fit here)
( jedi knights jedi counselors, sith warriors and sith assassins get 525. Gold bounty hunters and mercs fit here)
(sith lords & jedi masters get 600. Durasteel bounty hunters and mercs fit here)
(distribute points as you see fit.)
Force power: 1-100 (if a jedi or sith fill this category out, if not leave between 0 and 10 indicating level of force sensitivity.) 85

Combat tactics: 1-100 (are you a good strategist in combat? how well can you lead or formulate battle plans?) 65

Physical prowess: 1-100 (usually gauged by ones species this factors in strength, speed, reflexes, and other physical attributes. jedi and sith can augment this with the force.) 95

Space combat: 1-100 (How skilled are you in space combat, this includes starfighter piloting, navigating large ships, engineering, and even calculating jumps into hyperspace.) 55

Weapons proficiency: 1-100 (how skilled are you with your weapon? jedi and sith need high levels of this for lightsaber duels, but even common troopers can be quite proficient in the use of their weapons. a master marksman can even hit jedi and sith if they time it just right.) 90

Technical: 1-100 (how powerful is your gear or how diverse are your force abilities, whatever it is your character focuses on how specialized are they at it?) 55

Intangibles: 1-100 (what kind of special abilities does your character bring to the table. for a jedi or sith this governs how much mastery they have over the force, for others this includes special racial abilities like the Toydarians resistance to force mind tricks.) 80

Gear: Lightsaber- Anakim has a big blue lightsaber.

Special abilities: Force Vergence: Anakim is a vergence in the force which is believed to be why he has grow giant.

---

Personality:
Anakim is a prideful, loyal, and reckless young man, but he is still kind, caring and selfless. Although he is a loving person, he is known to hold grudges and was vengeful, but he commonly holds these two traits in check sometimes. He also hates being treated unjustly or being wrongly accused, and hates being criticized or lectured. He is a naturally honest person and despises lying and deception, from his friends, allies and enemies alike. He dislikes politics, considering most politicians to be arrogant and greedy. Although he can sometimes be aggressive, brutal, unpredictable and cocky, Anakim still has a strong sense of justice, honor and good morals. He also carries guilt and remorse for his violent deeds and the loss of some of his loved ones.

History: A vergence in the Force, Anakim Earthstrider was born on the planet of Khanaan. He was the son of Anaq Earthstrider, a slave who conceived him without a father. His blood contained over fifty-thousand midi-chlorians and Emim Rephaim, the Jedi Master who discovered him, theorized that Earthstrider was conceived by the midi-chlorians and the large amount of mid-chlorians in his body made him grow Giant. He joined the Jedi and was trained by Rephaim rising to the rank of Jedi Knight. It was during that time Anakim would meet his future wife, senator Shmena Sharlyla and the two would later marry in secret.

Likes: Epic battles, challenging fights, visiting unknown planets, meeting new species, private moments with his wife

Dislikes:
Politicians, separatists, pirates, lossing

Goals: To be the most powerful jedi, to wipe out the separatists

Fears: His wife dying

Relationships:

Anaq Earthstrider - mother
Emim Rephaim - master
Shmena Sharlyla - wife

 
starwars-ig88-illustration-700x315.jpg

Name:IG-12

Age:22

Race:Droid

Gender:Undefined (Refers to himself as he or him)

Height:6'2

Weight:28 pounds

Features:Stripe

Faction:Unaffiliated

Rank:Steel

Force power:0

Combat tactics:82,good at making plans

Prowess:42

Space combat:48

Weapon proficiency:92

Technical:24,makes few errors

Intangible:Armor can withstand blaster bolts

Gear:EE-3 blaster rifle,RO-12 sniper rifle

Special ability:Self destruct

Personality:Cold and heartless,brutally kills and maims his bounties

History:IG-12 was built in the outer rim by a junkyard dealer,who he killed due to him thinking his creator was inefficient,he received the ranking from eliminating politicians without detection...As well as some other high profile targets

Likes:Receiving pay for his bounties

Dislikes:Everyone else

Goals:To collect bounties

Fears:Being inefficient

Relationships:None
 
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