Nosreffejthe23rd
That one thing from the other day
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Name: (make it nice and star warsey)
Age: (max age 700 for plot reasons.)
Species: (whatever you want just look up the race if it exists and run it by me first if it doesn't)
Gender: (whatever some aliens got like 5.)
Height: (bear in mind you will need to fit inside a space ship unless you want a reeeeeeally boring playthrough.)
Weight: (same as height dont be too heavy.)
Definitive features: (any scars or tattoos?)
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Faction: (Republic, Separatist, Jedi, Sith, Mercenary, or Unaffiliated.)
Rank: (military ranks for republic or separatist, jedi ranks are Padawan, Jedi, Jedi Knight/Counselor, and Jedi Master. Jedi Knights are military leaders within the republic, while Jedi Counselor's act as guards and advisors to government officials. Sith ranks are Apprentice, Sith, Sith Warrior/Assassin, Sith Lord. Sith warriors act as frontline fighters and commanders, while sith assassins specialize in espionage and of course assassination. bounty hunters and mercenaries get ranked in order from least skilled to most skilled. bronze is least, then silver, then gold, and finally durasteel)
Attributes
(regular folks get about 350 points same for padawans. Bronze bounty hunters and mercs fit here)
( jedi & sith get 450 Silver bounty hunters and mercenaries fit here)
( jedi knights jedi counselors, sith warriors and sith assassins get 525. Gold bounty hunters and mercs fit here)
(sith lords & jedi masters get 600. Durasteel bounty hunters and mercs fit here)
(distribute points as you see fit.)
Force power: 1-100 (if a jedi or sith fill this category out, if not leave between 0 and 10 indicating level of force sensitivity.)
Combat tactics: 1-100 (are you a good strategist in combat? how well can you lead or formulate battle plans?)
Physical prowess: 1-100 (usually gauged by ones species this factors in strength, speed, reflexes, and other physical attributes. jedi and sith can augment this with the force.)
Space combat: 1-100 (How skilled are you in space combat, this includes starfighter piloting, navigating large ships, engineering, and even calculating jumps into hyperspace.)
Weapons proficiency: 1-100 (how skilled are you with your weapon? jedi and sith need high levels of this for lightsaber duels, but even common troopers can be quite proficient in the use of their weapons. a master marksman can even hit jedi and sith if they time it just right.)
Technical: 1-100 (how powerful is your gear or how diverse are your force abilities, whatever it is your character focuses on how specialized are they at it?)
Intangibles: 1-100 (what kind of special abilities does your character bring to the table. for a jedi or sith this governs how much mastery they have over the force, for others this includes special racial abilities like the Toydarians resistance to force mind tricks.)
Gear:
Special abilities:
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Personality:
History:
Likes:
Dislikes:
Goals:
Fears:
Relationships:
Name: (make it nice and star warsey)
Age: (max age 700 for plot reasons.)
Species: (whatever you want just look up the race if it exists and run it by me first if it doesn't)
Gender: (whatever some aliens got like 5.)
Height: (bear in mind you will need to fit inside a space ship unless you want a reeeeeeally boring playthrough.)
Weight: (same as height dont be too heavy.)
Definitive features: (any scars or tattoos?)
---
Faction: (Republic, Separatist, Jedi, Sith, Mercenary, or Unaffiliated.)
Rank: (military ranks for republic or separatist, jedi ranks are Padawan, Jedi, Jedi Knight/Counselor, and Jedi Master. Jedi Knights are military leaders within the republic, while Jedi Counselor's act as guards and advisors to government officials. Sith ranks are Apprentice, Sith, Sith Warrior/Assassin, Sith Lord. Sith warriors act as frontline fighters and commanders, while sith assassins specialize in espionage and of course assassination. bounty hunters and mercenaries get ranked in order from least skilled to most skilled. bronze is least, then silver, then gold, and finally durasteel)
Attributes
(regular folks get about 350 points same for padawans. Bronze bounty hunters and mercs fit here)
( jedi & sith get 450 Silver bounty hunters and mercenaries fit here)
( jedi knights jedi counselors, sith warriors and sith assassins get 525. Gold bounty hunters and mercs fit here)
(sith lords & jedi masters get 600. Durasteel bounty hunters and mercs fit here)
(distribute points as you see fit.)
Force power: 1-100 (if a jedi or sith fill this category out, if not leave between 0 and 10 indicating level of force sensitivity.)
Combat tactics: 1-100 (are you a good strategist in combat? how well can you lead or formulate battle plans?)
Physical prowess: 1-100 (usually gauged by ones species this factors in strength, speed, reflexes, and other physical attributes. jedi and sith can augment this with the force.)
Space combat: 1-100 (How skilled are you in space combat, this includes starfighter piloting, navigating large ships, engineering, and even calculating jumps into hyperspace.)
Weapons proficiency: 1-100 (how skilled are you with your weapon? jedi and sith need high levels of this for lightsaber duels, but even common troopers can be quite proficient in the use of their weapons. a master marksman can even hit jedi and sith if they time it just right.)
Technical: 1-100 (how powerful is your gear or how diverse are your force abilities, whatever it is your character focuses on how specialized are they at it?)
Intangibles: 1-100 (what kind of special abilities does your character bring to the table. for a jedi or sith this governs how much mastery they have over the force, for others this includes special racial abilities like the Toydarians resistance to force mind tricks.)
Gear:
Special abilities:
---
Personality:
History:
Likes:
Dislikes:
Goals:
Fears:
Relationships:
there is very little i actually require for this story so im not gonna make a list. first while there are varied levels of power that does not mean your gonna be able to easily defeat any character with a player behind them. try to keep from the general no-nos in rp stuff, god modding and metagaming is not cool, sensing a disturbance in the force is not just knowing magically that your enemy has mines everywhere. i also wanna make sure we are aware no canon characters exist in this so please dont reference master yoda or ancient jedi and sith, just assume everything they did was accomplished by some nameless jedi or sith with the exception of anything involving the rule of two. you are allowed any number of characters but only one Lord/Master/Durasteel ranked character per player. Lastly characters age minimum is 14 years, no younger will be allowed with the exception of droids and clones.