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Fandom Star Wars: Tainted Alliance (Character Creation)

Darrian_Gabriel

Sicarii Assassin
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Name:
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Age:
Height:
Physical Appearance:
(no anime)
Faction:
Rank:
(if applicable)
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Force Alignment:
(if applicable)
Bio:
 
Name: Darth Tragedis
Species: Mirialan/Zeltron Hybrid
Age: 38
Height: 6'2
Physical Appearance: Sith.jpg
Faction:
Lost Tribe of The Sith
Rank: Sith Lord
Occupation: Hutt Enforcer

Weapon(s): Curved Hilt Lightsaber
Planet Of Origin: Zeltros
Force Alignment: Dark Sider
Bio:
The boy who would become the malignant Sith Lord known as Darth Tragedis was born as Casyn Yuufarr aboard a run down weapons freighter. His father, Zakks Yuufar, a Mirialan smuggler, was a cold and cruel arms dealer in the employ of Sarthian the Hutt. His mother Cillia, was a Zeltron prostitute, who was one of dozens of Zakks many lovers. Soon after Casyn was born, his father had a bounty placed on his head by Sarthian for withholding a large payment owed to the Hutt gangster. Zakks was ambushed by two Mandalorian mercs and brought before Sarthian, who summarily executed the Mirialan smuggler. Cillia fled to her home planet of Zeltros with Caysn in tow. However, instead of raising her young son, Cillia began to indulge back into the life of a prostitute and was swept up in the general free wheeling party atmosphere of Zeltros. Casyn was severely neglected and started exhibiting disturbing behavior as a toddler along with showing signs of being Force sensitive from almost the onset of his birth. Casyn displayed classic psychopathic tendencies as he began to enjoy torturing and killing small animals, such as Wampa Rats and Desert Skippers from the time he learned to walk.

His mother took little notice of her son’s alarming pass times as she was to busy partying and servicing customers. When he was only four years old, he was discovered by a wandering Mon' Calamari Sith Lord named Darth Demmonis, who was searching for new young recruits to induct into the struggling Lost Tribe of The Sith, a small conglomeration of Sith operatives that had established themselves in exile on the barren world of Korriban. The Sith Lord discovered little Casyn playing in the trash heaps, covered in the blood of Wampa Rats and immediately picked up that the boy was a Force Sensitive. Furthermore he had an inherent dark nature due to his psychopathy…a perfect candidate for a Sith Acolyte if there ever was one. Demmonis abducted the boy and brought him back to Korriban.

Lord Demmonis began to aggressively train the boy in the ways in the Darkside of the Force. Casyn proved to be a very quick study and began to exhibit impressive Force abilities before the age of sixteen. But what he relished in and prized above all else was light saber combat. Casyn mastered the forms of Makashi, Ataru, Djem So and Juyo and even melded all four combat styles into a specialized hybridization fighting discipline he named Chakra. By the time he was twenty one, Casyn was one of the deadliest and fiercest light saber combatants in the known galaxy. Even Demmonis feared his apprentice to such a degree that he hoped he would never have to duel his young student. From the onset of his training, Casyn was taught to hate his half Zeltron heritage, as most Zeltrons were empathetic to other lifeforms. Demmonis taught his young Acolyte that emotions and feelings were a hindrance and a weakness and that his strength must flow from his hatred and anger, rooted in the Dark Side of the Force.

Whilst in his Sith training, Casyn began to exchange in criminal dealings with various Hutt mobsters, who recognized the young Sith prodigy as an extremely valuable commodity to their illegal enterprises with his amazing Force powers, fighting prowess and his general enjoyment of bloodshed. They began to employ him as an Enforcer, which turned out to be very lucrative for the young Sith. With the help of new Hutt connections, Casyn engineered a small Zeltron massacre, that would see the young Sith apprentice eradicate hundreds of native Zeltrons, his mother included in the carnage. In the midst of this, Casyn also began to gain prestige within the Lost Tribe itself. Before to long he garnered a reputation for being particularly brutal in his extraction of information.

Inevitably, as in typical Sith tradition, Casyn began to see his master as an obstacle to be dealt with. At the age of twenty five, Casyn would get his chance. Using his Hutt connections, Casyn challenges his master in open gladiatorial combat in front of a crowd of thousands. Fearful, yet impressed by his student’s treachery and bravado, Demmonis dubs his apprentice, Darth Tragedis. The ensuing duel between the two Sith was one of the most brutal and bloodiest fights the Hutts had ever seen in an arena. Tragedis had the advantage of youth and skill, however Demmonis was no push over, and gave his apprentice a more than worthy fight, even managing to cut off his student’s arm with his double bladed light saber. Yet in the end, although grievously injured, Tragedis overwhelmed his master with the sheer ferocity of his attacks, beheading Demmonis . Afterward, he received a cybernetic arm and went onto to gain significant rank and promotion within the criminal empire of The Hutts, all the while continuing his study of the ancient Sith alongside his fellow Dark Siders on Korriban. Recently, Tragedis has sought to bring about more structure to the Lost Tribe, as it is right now a very loose affiliation amongst it's few Dark Lords. The Lost tribe has no leader, scant loyalties and severely lacks guidance or clear direction.
 
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Name: Igneel Kenobi
Species: Human
Age: 42yrs
Height: 6ft 3in
Physical Appearance:
340776FE-AB44-4558-9C29-CD2672E0ED78.jpeg
Faction: Sith
Rank:
Sith Lord
Occupation: Scientist, Doctor, Engineer, & and Robotics consultant.
Weapon(s):
Shota saber- the short red saber is Mahaliel’s preferred weapon of forces into combat.

Fencing Saber- a thinner longer saber meant for thrusts and other small strikes. He will resort to using this in addition to his shota if needed.
Planet Of Origin: Stewjon
Force Alignment:
Dark Sider
Bio: Being born in the Stewjon system as the grandson of a cousin of the Jedi master obiwan kenobi, it was long believed that eventually that family would sire another Jedi of similar reknown, however the next force sensitive that the kenobi family would produce had more dark tendencies. Though an emissary of the new jedi council did come to pick up the young force sensitive they were met with the crimson saber of the budding new Sith empire. Igneel would be raised as a Sith under the tutelage of Darth Nebulon. However Igneel lacked the ornate talent with the force that others of his generation seemed to posses, instead he had a mind geared towards weaponry and technology. This earned him the ire of his master who was quick to dole out punishments to the young Sith even going so far as to take his hand when he attempted to fight back against his master.

That very action would be the beginning of Igneels path of building Sith technology. He would craft his own robotic prosthetic but would find it lacked a connection to the force and was thus a hinderance to him. Having no other recourse he would lay low and adhere to his masters teachings in the force, spending what little free time he had studying robotics and special alloys from all over the galaxy. After several years he grew stronger and more knowledgeable in the force, But more importantly he grew more influential within the budding empire of the Sith. He never revealed his true hidden mechanisms, but his talk of force powered technology in the hands of the Sith was something many among them welcomed and encouraged. Eventually he made his breakthrough creating a new metallic alloy he would call Vaderium, in honor of a Sith he admired. This alloy could Channel the dark side of the force through it and he would promptly craft himself a new prosthetic hand, yet he would keep this a secret.

He fully intended to kill his master on the twenty second year of his apprenticeship, yet he doubted his own power, sure he could now match his master in a duel, but that was training and he was certain his master was hiding things from him, so instead he bode his time and worked on his Vaderium Droids in secret for four more years. The time finally came when he and his master were alone ,Igneels confidence was at its peak and he launched his ambush on the old Darth nebulon with four lightsaber toting force infused Droids. While the old master managed to destroy two of the droids in a duel and crumple a third with the force, the fourth was able to strike him in the back with Sith lightning dropping him to his apprentices feet where his hand was promptly removed by the same saber strike that took his head.

Donning Armor crafted out of Vaderium, he dubbed himself Darth Mahaliel, and Returned to the Sith empire to tell the story of how he bested his master in single combat claiming his title as Sith Lord for himself. He kept his droids a secret and continued to produce them, but it was clear his success was beginning to go to his head. In a hasty move he assaulted The Budding Jedi council with several of his force Droids, only to have his droids destroyed and he himself overwhelmed. As he made his escape in a starfighter he attempted to strike the Jedi base with a missile yet it was deflected by a well timed force push and his ship took the hit instead. It would crash on the surface of the forest world burning Mahaliel alive for about two minutes before it exploded launching him out of the ship and extinguishing the flames.

Wounded and dying his rage and hatred of both the Jedi, and his dead master for not preparing him properly, kept him clinging to life long enough for him to piece together an emergency signal to some of his drones who extracted him from the world and put him into a medical chamber where a surgical droid would spend days rebuilding what it could. When it was finished Mahaliel rebuilt the rest using his cybernetics but he realized that he was not powerful enough to achieve his goals, furthermore his own potential in the force having been realized he knew there would be no more growth for him, especially after his new injuries. With this in mind he would begin to attempt to utilize cloning technology in addition to his knowledge of the force to create a new body for himself that would allow for a much larger pool of potential to draw from. These failed Techno-organic hybrid creations would be placed strategically around the galaxy as false human spies where it would benefit him.

However Eight years ago he found success in one of his many clones, this one designed to have a naturally growing Vaderium endoskeleton. Her cells were saturated in the dark side of the force as this clone gestated and eventually she was brought to life. However Mahaliel began to fear he had made a great mistake in short order as the girl displayed immense potential risk to him not only for her exceptional mitochlorian count, but her physical traits, and even her rate of learning seemed to surpass his after only a few years. This clone is now eight years old and has the body and mind of a woman three times her age however perhaps the most terrifying aspect he has observed is her ageing seems to be slowing down as her mastery of the force grows. As such Mahaliel has begun to plan for her destruction and is limiting her training. Unfortunately she has revealed herself to other Sith Lords in the empire and her potential has attracted some attention forcing him to be more careful lest he make a politically disadvantageous move.

Unarmored appearance:

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Name: Mirabella
Species: Homunculus
Age: 8yrs
Height: 5ft 7in
Physical Appearance:
7AB8C33D-4452-48D2-93F5-2579C7411A58.jpeg
Faction: Sith
Rank:
Sith apprentice
Occupation: Lab assistant, Researcher, Engineer
Weapon(s):
Mod saber- a simple design for a long hilted double edged saber which can split into twin long hilted sabers. Each of the Rings in her saber is a detachment section allowing her to adjust the lengths of her sabers hilts from a one handed hilt all the way up to a short spear or glaive like saber.
Planet Of Origin: N/A (see bio)
Force Alignment:
Dark side.
Bio: Eight years ago lady Mirabella woke up in the laboratory of Darth Mahaliel as a young toddler. The first year of her life was spent with droids who raised and educated her on a strict schedule to optimize her time, and she would seemingly age another ten years in that time period. When her body matched that of a fourteen year old child Darth Mahaliel would begin training her in the dark side of the force, and in his own studies of Technology and the compatibility between the two. It was during her second year of life that Mahaliel began to take pride in his creation, as her body neared that of an adult she displayed physical attributes not only rivaling his own but even rivaling that of the Force Hunter Droids he had created. In the third year that pride began to morph into fear as her power in the force began to grow dangerously close to his own, at least in terms of raw force power, furthermore her physical might had only grown more impressive along with her intellect, but the most disturbing to him was the discovery that as she grew stronger in the force her accelerated aging began to slow down. In the fourth year of her life Mirabella was brought with Mahaliel to a meeting between the Sith lords, where she met a few other masters who commented on her potential and their doubt in Mahaliel’s ability to properly train her. This challenge to his ego combined with the arrogance that he could end her any time her saw fit he began to put her into more and more dangerous “training exercises” each time bringing her closer and closer to death.

After Nearly five years of being dropped on hostile worlds, facing Droids, monstrous creatures, her masters fury, and even the occasional run in with a Jedi or two, Mirabella has become a rather potent warrior who takes full advantage of her enhanced attributes, yet she finds her strength in the dark side woefully below what she should be capable of. She believes her master may have begun sabotaging her efforts to progress and has begun to develop plans to attempt to learn under a new master, but first she intends to confirm wether or not her current master is in fact plotting against her. If she finds her suspicions to be valid she will kill her master with zero hesitation as is the Sith way. However being well aware of her masters conniving nature, his paranoia, and his intelligence, she knows full well that she will need some help to accomplish this goal.

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The Hemorrhage Super star Destroyer- 3.4 Kilometers long.

The laboratory of Darth Mahaliel, made from a combination of two imperial 2 class star destroyers and one Lucrehulk which were all spliced together. The ship possesses a modified power core that allows it powerful shields and communication jamming technologies. However the ship is not primarily designed for combat with much of the massive amount of storage space on board taken up by his laboratories, data storage banks, droid production centers, and bioengineering facilities. It happens to be filled with valuable Sith artifacts and much of the internal wiring is made of Vaderium allowing the entire ship and all of its capabilities to be controlled only by those with connections to the dark side, and rather than a crew of hundreds its automated facilities allow the craft to be operated by only one to three Sith, or alternatively a dozen of his Force hunter drones. While it does not possess many weapons those that it does possess are powerful Force related weapons such as the Hate Casters which Fire long range blasts of Sith lightning, amplified by the ships core. Or the Kyber cannons which fire energy through a kyber crystal which then projects a Lightsaber like projectile which is then accelerated towards the target again after being amplified by the core. Because of the weaponry and shielding this vessel can engage with multiple capital ships simultaneously, however large squadrons of fighters can overwhelm its limited weaponry. However it’s main benefit to the Sith empire is not its combat capabilities but rather its stealthy travel capabilities, and the technologies that are produced within its hull.
 
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Name: Galen Alder
Species: Human
Age: 19
Height: 5'11
Physical Appearance: (no anime)
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Faction: Jedi Order/New Republic Starfighter Corps
Rank: Padawan/Cadet
Occupation: New Republic Starfighter Cadet
Weapon(s):
Standard issue New Republic blaster pistol

His own personal lightsaber, made in the traditional Alder way, focusing on modularity and practicality. In the hilt is a blue kyber crystal,
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Planet Of Origin: Corellia
Force Alignment: Light Side
Bio: The Alder's have lived on Corellia for generations. They can trace themselves back to the times of the Old Republic, though they were quite different than their current state. At one point, they were key figures in the shipbuilding business that Corellia was known for, owning significant shares in the Corellian Engineering Corporation. They were a savvy bunch, known for their cold, logical approach to business. But during the waning years of the Clone Wars, there was a black sheep, Thel Alder. Why was he a black sheep? Well...he was Force Sensitive. At first, his parents attempted to bribe the hospitals, hoping to avoid them sending his midichlorian results to the Jedi Order. But in the end, it didn't matter. Thel was whisked away to the Jedi Temple on Coruscant, leaving his parents bitter and frustrated with the state of the Republic and the cold apathy of the Jedi.

Thel most of his young life in the Order, learning the ways of the Jedi. Their history, traditions, codes. And he hated it. Thel understood the dangers of the dark side, how not controlling one's emotions could lead to disaster. But he despised the detachment preached by the Jedi. This only worsened with the start of the Clone Wars, causing his disillusionment with the Order to reach a boiling point. He left the Order early into the war, never being assigned any Clones, something that may have saved his life. Instead, he went back to Corellia, where he was taken in by the local Gren Jedi. Their beliefs matched Thel's much more than the old Order, and so he became one of them, eventually marrying one of them and having a son, Desric. Unfortunately, Order 66 would occur soon after Desric birth, and all but him were killed during the subsequent purge.

Desric would go on to become a smuggler, never knowing his true identity, and fathering a son named Rylen. Rylen is the true beginning of the Alder's as Green Jedi. He would go on to join Luke Skywalker's Jedi Academy, and alongside fellow Corellian Corran Horn, reform the Green Jedi. And so, the Alder's went from businessmen to Jedi in just three generations. Ever since, the family became fixture of their home, creating their own traditions and history. Some of the greatest pilots in the last half a millennia have been Alder's, and it's a tradition to pass down the family lightsaber upon their knighting, and the Bloodstripes earned by Rylen once a member of the family have earned them. Galen is the most recent generation of the family. He shares his family stubborn, impulsive tendencies, tendencies that would have been looked down on during the days of the Old Republic. He's already a skilled pilot, if too reckless at times, and he's approaching his time to be Knighted, pushing him to live up to his family's strict standards.
 
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Name: Rekk Derron
Species: Mon Calamari
Age: 28
Height: 5'6
Physical Appearance: A male Mon Calamari, Orangish skin.
Faction: New Republic
Rank: Ensign
Occupation: New Republic Naval Officer

Weapon(s): Blaster Pistol
Planet Of Origin: Mon Cala
Force Alignment:
N/A
Bio: Son of a New republic Naval officer and a sickly mother, as well as the surviving offspring out of five lost children; Rekk has been struggling from the day he was born. Following his father's example while taking care of his mother consumed most of his childhood and he only fully decided to join his father's side when his mother died of a fatal illness at the age of 20. After years at the academy, Rekk has now reached the position of Ensign; ready for what the galaxy is about to throw at him.
 
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Name: Kallade Runan
Species: Human
Age: 43
Height: 5'6'
Physical Appearance: (Pic is WiP) Kallade, like nearly all jedi is in good health and athletic, her age shows only in a few very subtle lines around her sharp eyes and a few strands of golden hair starting to turn silver. At a very average height and with a small build, Kallade is not an intimidating figure in the least, although she can become intimidating with a few sharp words when needed. Kallade's attite is usually fairly standard jedi robes, though she favors wider sleeves and a voluminous cloak that serve to make her fairly anonymous, she is more comfortable than most jedi wearing other clothes when it is expedient to do so and sometimes even makes use of cosmetics and dyes to further disguise herself.
Faction: Jedi Order
Rank: Jedi Master
Occupation: Jedi Consular
Weapon(s):
Kallade posses three light sabres in total, her primary sabre features a dual phase blade and a modified emitter which allows for extremely rapid extension or retraction of the blade, allowing to to appear or disappear almost instantaneously, enhancing the effectiveness of tràkata techniques.

Kallade's second lightsabre is a fairly conventional shoto sabre often used for parrying or warding away multiple opponents.

The third and final sabre is an even smaller shoto with an unconventional, thin, flat hilt. Due to special alloys used in its construction this lightsabre can bypass most scanners made to detect concealed weapons and its small size and flat shape make it easy to conceal on one's purpose. Unfortunately its small size means the sabre can only house a very small crystal and the resulting blade is short even for a shoto and liable to short out against sustained trauma, it is more of a holdout or backup weapon than anything else.

All three lightsabres have green blades, partly to make it difficult for opponents to keep track of which is which.
Planet Of Origin: Nar Shaddaa
Force Alignment: Light side
Bio: Kallade was born in the slums of Nar Shaddaa and soon after lost her parents. Whether they died, abandoned her willingly or were separated from her by some tragedy Kallade does not recall and her earliest concrete memories are of the streets she ran through and the gangs of similarly bereft urchins she ran along side. It was a harsh, survival of the fittest environment, Kallade begged or stole what she could to survive and more often than not was forced to defend her meagre earnings from other children, all of whom were constantly in competition for whatever meagre resources they could get their hands on. Many of these children died out on the streets and Kallade herself had many brushes with death, but she always managed to just scrape by as if something was looking out for her. By her early teens Kallade was a seasoned pickpocket, beggar and all around survivor but the streets were less hospitable to older children, the local street gangs tended to view young children as nuisances to be ignored but teenagers as either potential recruits or competition to be wiped out. Preferring not to be wiped out Kallade began working for one of the local groups, running messages or packages or working as a lookout or informant. As with the other children on the street Kallade found no comradeship or sense of belonging in the gang, everyone was constantly looking to advance their own interests and get ahead even if it mean treachery.

It was around this time Kallade first encountered the jedi. A knight by the name of Runan Dalkeer was sent to Nar Shaddaa to track down a dangerous assassin with suspected ties to Sith remnants. Dalkeer's investigation into the assassin took him through the hideout of Kallade's gang, where she was posted for a shift as lookout. When Dalkeer attempted to use force persuasion to get the child to leave safely he was bemused to find her totally immune to the technique and caught a bit off guard when she disappeared back inside the hideout to raise the alarm, forcing the jedi into a protracted battle with dozens of hardened street thugs. Kallade was shocked to see one man effortlessly take down dozens of hardened, armed criminals while Dalkeer was surprised to note the seeming ease with which the teenager ducked under errant blaster fire while continuing to watch the battle. When Dalkeer had subdued the gang members, all without needing to kill anyone, Kallade enterprisingly offered her services as a guide and accompanied Dalkeer on his mission.

After tracking down the assassin, Dalkeer took Kallade with him back to the jedi temple and had her inducted as a trainee, later instructing her personally as a master. Still later Kallade would take his first name as her last in tribute since she had never learned her original family name. Kallade had a difficult time adjusting to life among the jedi at first. It was nice having a warm bed and regular meals but meditation and philosophy were totally alien concepts to Kallade and in particular she found it hard to get along with the other initiates, finding it difficult to trust them and not view them as mere competition. Still Kallade was a quick learner and her time on the streets and among dangerous criminals had taught her how to placate people, she learned to say enough of the right things to keep her instructors satisfied and her connection to the force was real enough and she was skilled enough with a lightsabre to scrape through to apprentice level despite her poor grasp of theory.

Kallade was initially overjoyed to be reunited with Dalkeer and excited to be doing proper jedi work, but the honeymoon period wore off soon. Instead of swinging lightsabres and throwing rocks around with their minds Dalkeer had Kallade accompany him on diplomatic missions, trade negotiations and formal dinners! Then when they get done with those things there was more meditation and philosophy! Kallade never seemed to be good enough at this things to satisfy her master and steadily grew more and more frustrated, at the same time she was beginning to dwell more on her past: wondering who her parents were and if she had made a mistake in leaving Nar Shaddaa to join the Jedi order. These frustrations culminated after Kallade was forced to sit through a seven hour long, Mon Calamari opera alongside her master. During intermission something inside Kallade snapped and she fled, stowing away on board a series of freighters to find her way back to Nar Shaddaa to discover the identity of her parents.

When Kallade arrived back on Nar Shaddaa she was surprised and alarmed to note that her master had a sizeable bounty on his head here. It turned out that the mission that Dalkeer had been on when he met Kallade had not been his only misadventure on Nar Shaddaa and the hutts considered him a serious thorn in their side, the shady cantinas and marketplaces Kallade visited looking for clues on her parents were full of tall tales about the might jedi warrior Runan Dalkeer taking on crews of pirates or barges full of slavers singlehandedly, fighting his way out of ambushes or double crosses. Kallade wondered how this same dashing hero could be so interested in opera and formal dinners, but she was even more surprised to learn that just for being his apprentice Kallade had a bounty of her own, albeit much more modest in price.

Kallade first learned this when she drew her lightsabre to ward off some muggers and subsequently alerted a city block's worth of bounty hunters who she only managed to evade by wriggling into one of the bolt holes she remembered from her childhood. Kallade realized she wouldn't be able to use her lightsabre on Nar Shaddaa without having half the city chasing her down, even using the force might attract too much attention now that people knew she was on the planet. As she searched for signs of her parents Kallade was forced to rely on other skills, the stealth and trickery she had honed as an urchin, more surprisingly Kallade found she needed to rely on the flattery and negotiation her master had been trying to force her to learn. Bit by bit, clue by clue Kallade finally found her way to two graves, side by side that belonged to her parents, there was no mention of how or when they had died but for some reason it was enough for her. When Kallade turned to leave the graves she found her master standing right behind her. Kallade realized he had been there the whole time, that she had felt him faintly through the force, waiting to see her do what she needed to do on her own but ready to jump in at moment's notice if she was truly imperilled.

Kallade left Nar Shaddaa with Dalkeer for the second time, this time for good. As her apprenticeship progressed further Kallade began to appreciate what her master had been trying to teach her all along, that the lightsabre was only one of the tools the jedi had at their disposal, that words, understanding and information could be even more powerful. Make no mistake Kallade was forced to defend herself at times. but as a knight made a name for herself as a diplomat and an infiltrator, someone who could blend in where other jedi would stand out and had a knack for soothing ruffled feathers and easing tensions. Eventually Kallade would even pioneer a new lightsabre form that exemplified this philosophy: called the open palm form, this style of combat called for the combatant to fight primarily with their light sabre off, igniting the blade only at the very point where contact was to be made with a blaster bolt or melee weapon and then shut off again. Force pushes and pulls were used subtly and combined with throwing and grappling techniques borrowed from conventional martial arts so that an onlooker or opponent might never know supernatural power had ever been used. Against common opponents this form allowed Kallade to conceal her identity as a jedi entirely, against more dangerous and skilled opponents it obscured key information such as the length of her blades or the full extent of her force powers, keeping them off balance and at a disadvantage.

Some more conservative jedi found Kallade's lightsabre work and overall demeanour distasteful, they felt that relying so much on misinformation and outright deception was dangerously close to Sith behaviour. Kallade mostly ignored her detractors, she used her skills to help people, resolving down to earth problems that some of the more ascetic jedi considered beneath their attention and she was not above using her gift for diplomacy and manoeuvring within the Order as well as without it, for every jedi that would have seen Kallade expelled there was one who considered her absolutely indispensable and she cultivated wide range of contacts outside the order, among everyone from politicians and bureaucrats to smugglers and information brokers. Kallade's elevation to the rank of master came as no surprise to anyone, by that time she was already relied upon by the Council and often sought after for advice or aid by her peers, it was a gratifying recognition of her efforts but also something of a frustration. As a knight Kallade had been freer to take to the field when she felt it necessary but as a master she was often constrained by duties within the order and forced to take more of a hands-off approach. Although she is skilled in such matters Kallade privately misses the more direct work of her earlier career and secretly, guiltily, hopes that some future challenge will call for her to take more direct action.
 
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Name: Jana Halcyon
Species: Nautolan
Age: 25
Height: 5ft 9in
Physical Appearance:
slaisa__magister_impressor___nautolan_by_silfae-d57fryy.jpg

Faction: Neutral/Criminal (republic leaning)
Rank: Jedi Padawaan (formerly) Sith Acolyte (formerly)
Occupation: Smuggler/Mercenary
Weapon(s):

  • Dual RSKF-44 Blaster pistols
  • Salvage-made quarterstaff
  • wrist mounted dart guns with various darts of differing effects.
  • Green crystal, curved hilt lightsaber. Mostly kept hidden as an heirloom
  • The Bucking Bantha

Planet Of Origin: Glee Anselm
Force Alignment:
Grey
Bio: Jana was born to a trader family from Glee Anselm. Thought she was born planetside, she spent most of her life on ships, travelling along with her parents in a nomadic lifestyle as they conducted their trade. She learned alot about ships in the process, gaining a fascination about them which manifested in her crawling into tight spaces of ships and causing her parents a great deal of worries. One point she narrowly avoided being turned to dust when she almost crawled into the ship's active engine. This started surprising history of finding herself near trouble and avoiding it at the last minute, even stepping into an issue before it became a real trouble like she had a guiding hand.

It was in her late preteens, the family was trading planet side when Jana ran into a Jedi master while she was trying to attract buyers to her family's ship. She had heard of jedi and legends of their deed, so she was curious to learn more about them and at the same time the Jedi was intrigued by Jana sensing her force sensitivity. Eventually the jedi instructed Jana to take her to her family where the Jedi explained what Jana was and that she had to be taken to be trained as Jedi. Her family protested but soon were persuaded to let Jana go and Jana though sad to leave her family was excited about her chance to be a hero. She left with the Jedi not long after.

Jana and her new jedi master bonded, and the pair became close friends, however Jana relationship with the Jedi order was less warm. Jedi life was limiting and ascetic and Jana was too old, rebellious and stubborn to fully taken what was taught to. She threatened to leave several times, but her master always seemed to persuade her otherwise, to give the jedi another chance. However, on a mission to take down a sith funded terrorist group in Coruscant, she had her first encounter with the sith. The resulting conflict lead to her master's death and Jana left alone to face the Sith. She was no match for him, so was quickly beaten. He did not kill her though, seeing potential in the young Nautolian, he pressed her to join the sith. She was reluctant at first, but the power promised by his training and the dark side was too tempting to deny so agreed.

She trained for several years and revealed in the power she wielded, but soon couldn't help feel something wrong with the whole thing. Her master was cruel and encouraged her to be as well, difficult bloody challenges, constant abuse. Eventually, she had the feeling he was holding out on her. Preventing her from gain true power, not to mention, she was still bitter over the death of her former master and wanted revenge. He plotted his downfall, but she was still weak and nowhere near his level. She waited when he was asleep before slitting his throat among other acts.

There was, however, no pleasure in the act or sense of accomplishment. A vision of her parents and her master played in her mind, and guilt flooded into her body. This wasn't her, she was being him, being a monster was her fate if she continued. So she ran away stealing a ship trying hard to decide what to do with herself. She had tried living up to her force abilities with the jedi and sith, neither worked for her and in the end caused her more trouble than benefits. She resolved to give up anything to do with the force and return to the only other thing she knew, ships and trading.

She managed to impress a old ship captain and smuggler to take her on as an apprentice, once the ship captain retired she passed on his ship and business to her. For once, she felt she had found her purpose and she thought was happy.
 
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Name: Artem Kesyk
Age: About 14; does not know true birthdate
Species: Human
Origin: Coruscant
Gender: Male
Height: 5’2”
Weight: 100 lbs
Faction: Likely to align with the Sith
Occupation: None
Definitive features: Inky black hair, curious and quick emerald eyes, and fairly tanned skin.
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Gear:

-Hand blaster: The blaster is not loaded. Artem keeps his blaster in a holster and only threatens to use it when in danger.
-Handful of credits: Artem doesn’t have much and uses it to buy food.

Special abilities:

-Force abilities: Artem is extremely powerful in the Force. Perhaps he was more powerful when he was younger. He is mostly unaware of his Force powers, maybe with the exception of his ability to anticipate the future. He can levitate things, but fears that people will see him as a demonic being of some sort.
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Personality

Artem is a sly and cunning boy; he is willing to cheat and do anything dirty to achieve his goals. He is sarcastic and enjoys making jokes about his past. He is lazy and dislikes responsibility. He will attempt to weasel his way out of anything if he doesn‘t like the task assigned. When facing dangerous situations, Artem prefers using empty threats, before fleeing. He’s generally very paranoid, due to his past with a slave trader.

Artem is stubborn as well. He believes that he is right about everything; after all, he’s been on the streets for the past 13-14 years. He hates being proved wrong and will try to do everything his way. He will not give up until he proves that he’s right. It may take physical harm to break him down, to put him in submission.

He can be easily provoked when angered. He enjoys fights; he may intentionally pit people against each other, just for his own amusement. He’s clever and sly; he will manipulate those around him until he receives what he wants. He doesn’t forget if ou anger him; he’s just waiting for sweet ol revenge.

History
Orphaned at a young age, Artem was born on Coruscant. He doesn’t know anything about his parents. He is frustrated by his abandonment and believes that he is a mistake and unwanted. Due to his mindset, he can come off as brooding or moody.

Living on the streets for a long time, Artem has learned not to trust anyone. After being promised some credits for a job, Artem was nearly kidnapped by a slave trader, who wanted to sell him to the spice mines. Thankfully, he was able to run away, but has been unable to sleep well ever since. Artem has never been able to sleep easy, fearing that someone will come after him. Due to his fear, he is untrusting and easily accuses people of betrayal. He tends to avoid the Jedi at all cost, believing that they will restrict his freedom.

Likes

-Food: as an orphan, you’re almost hungry all the time!

-Power: Due to his upbringing as 'the lowest of the lowest', he seeks power. He wishes to ascend.

-Peace: Peace means lack of productivity. Peace means being lazy and lounging around. Peace means a full stomach.

Dislikes

-Trust, promises: He believes that all promises will be broken.

-Being wrong: Artem hates being wrong. He will not admit that he is wrong.

-Rules: Rules were made to be broken. Why else do they exist? They’re just unrealistic standards made by society. In fact, Artem will literally go out of his way to break a rule or two, because he feels like it.


Goals: Survive in the streets; buy a ship (the irony is that he has no experience with them) and explore the galaxy. Maybe become a bounty hunter too? Make a lot of credits, live a good life... Maybe kill that awful slave trader too.

Fears

Spice mines/slave traders: Artem fears that he will be caught off-guard and sent to the spice mines. He believes that if he is enslaved, he’ll lose his freedom to do whatever he wants.

Death: He fears death because he doesn’t know what happens after death. He believes that death means the end. He doesn’t want life to end, despite his numerous hardships as an orphan. Death is unpredictable and he doesn’t like it one bit.
 
Name: Collun Lonsar
Species: Human
Age: 65
Height: 6 ft 1 in.
Origin: Enexes, Corporate Sector

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Gender: Male
Faction: Neutral/Sith-friendly
Occupation: ?
Role: Assassin/Rogue/Infiltration/Diplomacy
Physical Appearance:
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In the days of the beginning of the Republic, the Lonsar family was a middleclass family that lived in the corporate sector. It was well known that the empire, while tamping down on political freedom was willing to continue to buy large amounts of products from the corporate sector. Life was good. Until the Republic came. Unlike the Empire, the Republic was extremely interested in rooting out outer rim corruption, slavery, and tyranny, all of which eventually lead to the slave riots. Lasting a decade, followed by a hundred years of civil war, the riots tore the corporate sector apart as slaves rose up against the corporate overlords dictating the lives of citizens. This would be no different on the planet of Enexis, the home of the Lonsar family. This rampant destruction and civil war caused the mass breakdown of civilization as manufacturing, trade, and finance ceased to flow into the sector causing a depression lasting centuries. Faced, with extinction, the corporate sector eventually agreed to the demands of the slaves, but infighting and ideological differences soon tore the corporate worlds apart pitting them against each other.

In the midst of this Tylo Lonsar was recruited into the intelligence operation of a local faction on the planet of Enexis. Slowly climbing the ranks, he would use skills gained slowly over time to infilitrate, annihilate and extermine all other threats to the, now known as, Citizen Federation of Enexis. Carving a bloody image into the world of Enexis, Tylo would use brutal methods passed down through fierce learning and teaching to dominate the opposition. Nonetheless, while Enexis was the first world to climb out of poverty, the systems in place that made Enexis great would churn on, seeing an oppurtunity in both the sector Tylo began using the same methods used to infiltrate and toppple enemy factions to create puppet and supporter governments on numerous corporate sector worlds.

It would be in this climate, that young Collun was born. Seeing the potential for the same greatness in his son, Tylo commanded the best electronics experts to input cybernetic enhancements into the brain of Collun. Raised in a hellish climate, he was forced to grow early and was employed at a young age into what was now known throughout the corporate sector as The Firm. However, after a years of training and work in the Firm infiltrating and spying on numerous governments throughout the galaxy, he became increasingly angry and dissatisfied with his father eventually having him terminated. He would also overthrow the more radical elements of The Firm making the group more moderate.

Deciding to leave the group after serving it so long, he would go on to become president of Enexes and reform the Corporate Sector into a more lawabiding sector that while still promoting business and corporations, eliminated slavery, wage slavery and indentured servitude while insituting equal justice under the law and limited democracy.

However, while the Corporate Sector was ravaged the galactic economics of the corporations in the sector were devastated. It should be noted that of the major industries of the galaxy, an extreme number of them exist on and are dominated by Core Worlds and their companies. The only major competitor to that is the Corporate Sector. The lack of a unified and functional corporate sector meant that profits became extremely centralized in the core. With marketshare and profits wiped out, Collum embarked on a massive campaign to turn the sector's fortunes around.

Employing some of the skills of The Firm combined with the corporate sectors specialty of high end, quality, and cutting edge electronics, robotics, and technology, the corporate sector utilized the resources of Cybot Galactica (previously the second of the Big Two robotics companies in the galaxy) to make protocol droids, archive droids, translators, analysis droids, and libary droids to service the entire galaxy. Every robot was fitted with cameras and transmitters which transmitted personal information and data from across the galaxy back to the Corporate Sector. Using this information, The Firm conducted a series of color revolutions, overthrowing governments or politicians across the outer rim to replace more friendly governments which would sign large deals with the Corporate sector. This policy would continue for decades until, in an investigation and humiliation for the Jedi, it was discovered that the very archive droids used to archive the largest, most private, and most comprehensive collection of information were transmiting mission reports, intelligence, personal information, internal planetary politics, and general information regarding the histories of most planets in the galaxy (thankfully no droid could open any of the force related holocrons or information terminals).

This sparked a wide scale backlash against the Corporate Sector, causing yet another depression and downturn. In order to save the corporate sector from humiliation and economic shutdown by the Jedi, Collum stepped down as official president and fired a number of officials within the government. However, before departing, Collum signed the CETI Trade Pact uniting the various governments of the Corporate Sector into a more central government along with withdrawing the currency reserves of the sector out of core world banks subject to republic law and deposited the massive reserves into the Intergalactic Banking Clan which because of its outer rim status is the premier bank for those who want complete financial secrecy and seperation from all fiscal regulations of the Republic. Because of this change, the sector's fortunes were once again saved as money moved throughout the outer rim untaxed and unregulated.

As for Collum? While having numerous citings around many planets in a variety of locations, the aged old politician is rumored to still be in control of CETI. No one knows where he is though and his whereabouts remain unknown. His personal ideology is known to be grounded in realism and real politik. He believes strongly in the idea that all decisions, policies, ideologies, and ideas are grounded in geographical, psychological, and cultural necessity. For instance, in desert world with constant warring tribes, in may be noted that society is generally warlike and the primary policy objective is finding water and sustenance.

Skills
master diplomat and persuader -able to change his voice, and body language easily, he is a master of persuasion and diplomacy convincing even the most ardent enemies to lay down their weapons and join his side. This is his preferred method of infiltration and intelligence gathering

Master of disguise - able to shift his appearance, body language, and personality on a dime, he specializes in infiltrating and using his wits to enter any area unnopposed or flee unseen and unnoticed. He has even been known to give Bothans the slip.

Master Advocate -because of his ability to persuade and convince others, he has become a master of body language, tone, and personality able to judge quickly the measure of a man. This has also made his leadership style while a politician one extremely different to most leaders. His primary method of leadership is to choose extremely skilled and proficient personal who work well together and believe in the same mission and goals as himself. Peers have often called him the master of finding a needle in the haystack because of his ability to pick out successful gems of personel waiting to be discovered.

Expert in traps, tools, and techniques - if failing he fails to persuade you to his side, his preferred method of elimination is to appear as though he was never there. Reports often will follow him regarding foes committing suicide, jumping off buidlings, dying in their sleep to a heart attack, getting crushed in an elavator or caught in an industrial accident. Bonus if he can make it look like his opponents did the dirty deed.

Slicing Expert -while not having the gift of electronics and technology naturally, through the use of eidetic memory and simple practice over decades has made him extremely skilled.

Skilled Marksman and Knife Wielder -top of his class in sniping, precision shooting, and blade work if he does in fact need to draw a weapon, he prefers shooting over long distances.
If all else fails and an opponent approaches, he will get close into the opponents proximity and knife them. Nonetheless, this is a last resort and would be close to suicidal given his advanced age if the opponent was skilled.

Competent Martial Artist - while having trained been brutally subjugated to learning these skills in his youth and through downloading many styles into his brain, this method has long been his least favorite activity and has fallen to the wayside in terms of proficiency. This combined with his advancing age means that while he is proficient and would be a difficult target for most fighters, he would be handily defeated by an expert.

Competent starship pilot

Equipment:

890 Jump Starship (210m)

Premier merr-Sonn sniper rifle
2 merr-sonn blaster pistols

personal forcefield

CETI Trade Pact:
Corporate Sector Authority, Enexis, Titan Industries, Intergalactic Banking Clan Trade Pact

Corporate Sector Authority:
-Sienar Systems -Bonadan
After the collapse of the empire, the republic turned away from the designs of the Sienar Systems company and began using Kuat Drives and the CEC as well as the Mon Calamari company to build ships. This caused a crash of fortunes for the company as it was no longer the primary starfighter company in the galaxy. After bankrupting, it was later bought out by the Corporate Sector and relocated to the shipping center of Bonadan, the largest shipbuilding drydock, and shipping port in the corporate sector (though because of industrialization, the planet is heavily radiated and inhospitable outside sealed buildings). Sadly, while it survives it still fails to crack the top shipbuilding companies of Kuat Drives, CEC, Incom/SubPro, Rebdili, Fondor Shipyards, Foerost Shipyards, Alderaan shipyards, and Anaxes shipyards.

Sienar Systems specializes in cutting edge technology, especially shielding, electronics, targetting, and manueverability. It also takes top marks in speed though it falls short of the legendary Rendili, Kuat Drives, and CEC relability. Mainly makes fighters and small craft.

-Merr-Sonn Conglomerate
The second largest blaster company just short of BlasTech, Merr-Sonn specializes in precision, targeting, electronics, and range. While lacking the power of Blastech or the intense durability and name recognition of Czerka, or the premier name and high quality of Dreria Arms, it remains a large and growing company. They make small arms and military weaponry as well as starship weaponry. They are made on a variety of planets within the corporate sector.

-Cybot Galactica
One of the Big two of robotics, cybot galactica dominates the civilian droid market making everything from servants, cleaners, archivers, librarians, analysts, and interpretors. In particular they are known for making the 3PO line of droids, protocol droids, civilian worker droids, senate cam droids, regular cam droids, and the JN-66 and SP-4 analysis droids which were used in the Jedi Temple (though no longer). While Industrial Automotion dominates the industrial side of robotics with most robots unable to speak basic, Cybot Galactica focuses on high quality droids brains which them much more able to carry on human conversations, develop personalities (though notably the R2 series of astromechs of Industrial Automation also developed this ability), and have more sentient thoughts.

They are made on Etti 4, the robotics and electronics capital of the corporate sector.

Enexes/Titan Industries
Enexis is a ecumenopolis (though much less dense or deep as Taris or Coruscant). It primarily specializes in shipbuilding, the primary company of which is titan industries. Titan industries specializes in capital ship building, manufacturing everyting from corvettes to super star destroyers (anaxes war college classification).

-The Firm
A paramilitary group which forms the intelligence hand of the Corporate Sector, they specialize in infiltration, assassination, and in paramilitary work. While the Mandalorians might specialize in bounty hunting, commando work, and military power, the Bothans specialize in intelligence gathering, and the Hutts specialize in criminal work, The Firm has made a point of not competing with any of these groups. Instead, their focus is instead of taking out a single target, rather to incite a civil war or factional fighting, or install supportive governments in planets around the Republic to make large deals and purchases from the Corporate Sector.

Intergalactic Banking Clan:
Based on Muunilinst, Scipio, and Mygeeto, the Intergalactic Banking Clan is the Swiss Bank of the galaxy. Committed to keeping their finances private and out of the eyes of any government. The IBC is a home of anyone who wants to keep money in a safe place and avoid financial or transparancy regulation, with no questions asked.

Corporate Sector/Enexes Military

Doctrine:
Taking lessons from Sienar Systems as well as the Seperatists, Republic, and Empire, the Corporate Sector forces merge the military doctrine and philosphy of the seperatist fleet and army and the intelligence operations of the empire.

First, ground forces. Fundamentally, corporate system ground forces are made of up large DK-27 Guardian droids, the sucessor to the droidekas.

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Like the Droidekas, they can roll and are equiped with two large rapid fire blaster cannons designed to pound infantry forces as well as force users. They are also equiped with two rocket launcher on the back to provide anti-defensive fire. They also come equiped with a forcefield which is effective against blaster fire. Modified protocol droids operate machinery and provide logistical support in ships. Sentients remain officers, commanders, and special forces.

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Because the corporate sector does not have the resources to fight a prolonged ground war, emphasis is put on firepower with special forces equiped with the highest level of technology to infiltrate and damage enemy infrastructure, destorying artillary, supplies, etc. before DK-27 droids are used to attack and power through enemy units. This means that the Corporate Sector military does not have dedicated artillary, tanks, or ground troop transports leaving troop deployment to the Sienar Tie Reaper troop transport or the droid dropship, modernized and used to deploy droids relying heavily on air superiority.

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Special Operations groups are sent in ahead of time using stealth ships like the winter prowler and sahara prowler equiped with cloaking devices to cause as much damage as possible before launching an invasion.

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In terms of fleet doctrine, the fleet is seperated into two groups. The first group is the sector fleet designed to guard the sector. This is composed of many of the largest vessels including the infinity class, the eligius class, the epoch class, and the valiant class. These ships compose the primary sector fleet of the corporate sector, along with many of the other classes of ships.

The second group is deemed the foreign deployment group. Deployed and often sold to other worlds, these ships are smaller but are built for use outside of the corporate sector. These include the rest of the models listed below. Within this second group is also the prowler group of ships. These ships are specially designed for stealth missions, infiltration, intelligence gathering, and behind enemy lines observation. These ships are equiped with top notch electronics suites and stealth generators to complete their missions. These are first deployed anywhere before operations to gain intelligence, then depending on the needs of the mission other classes of ships are deployed.

Also, because all major starship colleges are in the core, prospective starfighter pilots are not used in the navy due to the extreme cost of sending them to expensive core schools to train them. Instead, all starfighters and bombers are droid controlled.

Fleet Composition (by Anaxes War College System Classification)

Infinity Class - dreadnaught (5694m)
-supercarrier/ super star destroyer
Only one of these exist, serving as the banner ship of the corporate sector, this behemouth is the pride of the Corporate Sector navy.

Eligius Class -Battlecruiser (4000m)
-massive ship of the line, anti-capital ship
Built to defend the corporate sector.

Epoch Class -battlecruiser (2563m)
-starfighter carrier, troop and equipment carrier
Built to defend the corporate sector.

Valiant Class -star destroyer (1518m)
-ship of the line
Built to defend the corporate sector.

Deliverance Class -Heavy cruiser (638m)
-anti-frigate, smaller ship of the line, smaller carrier, smaller troop transport
The first capital ship to be deployed, this ship is the center or capital ship of any deployed fleet serving as command ship and transport.

Pikeman Class -Cruiser (540m)
-port/planetary defense, anti-piracy, board illegal ships
Often sold in groups, this ship is expressly designed to be sold to under-defended worlds with piracy, slavery, and smuggling issues. Specially designed to take on smuggler ships with speed, firepower, and boarding capabilities, this ship is a massive hit in many worlds.

Strident Class -Cruiser (575m)
-escort ships of the line, starfighter screener, point-defense, smaller ship of the line
Made to escort the deliverance class, this ship serves as a smaller ship for the line and buttress for the deliverance. All purpose, this ship can fight other capital ships as a small battleship or serve as a starfighter screener.

Halberd Class -Cruiser (485m)
-raiding (wolfpacks tactics), boarding
Built in the aftermath of many Zygerrian slave raids during the Civil war period of the Corporate sector, this ship was purpose built to attack shipping vessels of any power that dares cross the Corporate Sector. Hunting ships in groups called wolfpacks, common tactics include isolating ships and preying upon them.

Gladius Class - Frigate (240m)
-smaller starfighter screener, smaller point-defense
Provides starfighter screening for fleets.

Sahara prowler Class -Frigate (280m)
-stealth, infiltration, black ops, military insertion, intelligence gathering
larger stealth vessel used to stealthily insert larger groups of men and material as well as conduct extended and long range intelligence gathering operations.

Winter Prowler Class (80m)
-stealth, infiltration, black ops, squad insertion
designed to insert squads discreetly.

Droid Tie Interceptor
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-main starfighter
By replacing the pilot with a much smaller droid brain, a hyperdrive and excellent energy shields are able to be equiped while still making the vessel faster. The spiritual successor to the separatist trifighter, this fighter is faster nimble and extremely effective in groups.

Droid Tie Bomber
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-main bomber
Bombs capital ships and enemy armies. Due to being droid controlled, the ship can also be turned into a bomb itself if it is deemed irreparable or unrecoverable in battle.
 
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Name: Lillin Sharenza
Species: Human
Age: 22
Height: 5'8'
Physical Appearance:
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Faction: Jedi Order
Rank: Jedi Knight
Occupation: Jedi Guardian
Weapon(s):
Lillin's primary weapon is a distinctive cross guard light saber that with four small guard blades arranged in a complex pattern for maximum hand protection. This saber also features an extended hilt to allow the diminutive jedi more leverage and strength in her swings. This elaborate design is a product of Lillin's longstanding obsession with the more esoteric points of lightsaber design and application, a predilection many within the order consider to be somewhat misplaced in the current era of minimal sith activity.
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Like her master, Lillin also carries a small, shoto with an unconventional, thin, flat hilt. Due to special alloys used in its construction this lightsabre can bypass most scanners made to detect concealed weapons and its small size and flat shape make it easy to conceal on one's purpose. Unfortunately its small size means the sabre can only house a very small crystal and the resulting blade is short even for a shoto and liable to short out against sustained trauma, it is more of a holdout or backup weapon than anything else. Lillin's shoto was a gift from Kallade and the knight keeps it on her person more for sentimental reasons than for practical use, though it has occasionally come in handy.


Planet Of Origin: Anaxes
Force Alignment: Light side
Bio:
If there was such a thing as a jedi princess, they might look a little bit like Lillin. Born to a high ranking naval officer and his diplomat wife, Lillin's force sensitivity was discovered very early on due to her parents frequent interactions with the Order. Both the Sharenza's were used to playing politics and were almost excited to giver their child up, already savoring the prestige and image of selflessness that such a move would bring to them. Consequently, Lillin's earliest memories were of being raised in the communal environment of the temple by various foster carers. Whereas other initiates had fragmented memories of their families and home cultures to cling onto, Lillin was immersed entirely in the jedi order and its own stories and histories, fuelling her own dreams of becoming a great and heroic jedi.

For many of her instructors Lillin was a star pupil, possibly even something of a teacher's pet. Lillin studied diligently, even obsessively and she powered through physical, spiritual and theoretical instruction faster than her peers. Not all of Lillin's superiors approved of her rapid growth however, Kallade Runann, who had at the time been assigned to the academy for a brief stint as an instructor, saw in Lillin a hole that the young initiate was trying desperately to fill with her training. Kallade's voiced her concerns to the Academy and succeeded in having Lillin's initiate trial pushed back significantly. When Lillin did take the trial and passed, she was furious to learn she had been assigned as Kallade's apprentice.

Lillin's apprenticeship was rocky at first, she chafed under a master she felt didn't see her full potential. Lillin had always been able to impress her teachers, but Kallade seemed to delight in assigning her confusing or mundane tasks and giving her inscrutable feedback afterwards. Just as importantly Kallade didn't carry herself the way Lillin felt a jedi should. Kallade didn't have the dignified bearing of a jedi and she wasted her time doing things like eating fancy food or listening to music; oftentimes she associated with people that seemed downright shady to Lillin!

These tensions came to a head during a mission to Abeloon, a tropical planet famous for its luxurious beaches. The pair had been tracking poachers targeting the planet's exotic wildlife, but after the criminals were apprehended Kallade had them wander the pristine beaches aimlessly, sampling the local fruit and picking out attractive shells from the shore line. Lillin finally snapped and, using the force, dumped a wave of seawater on her master's head. Lillin had never done anything like this and had no idea what would happen. Would her master yell at her? send her back to the academy in disgrace? execute her onto he spot!? Kallade splashed her back and the two had a water fight that lasted nearly an hour. Over time Kallade helped Lillin to see that being a jedi didn't necessarily have to mean being serious and stoic every second of the day, that in order to spread joy and beauty it was actually helpful to experience those things for oneself. As Lillin matured she began to see the importance of reaching out into the world and feeling the force move through everything, both the momentous and the frivolous.

Lillin never quite became a jedi exactly in the model of her master, she retained her dream of being a heroic figure who would take the fight directly to evil and become a skilled sentinel. But instead of becoming a hero to meet the expectations of the parents who had sent her off, or the instructors who had seen so much potential in her, Lillin became a defender of the beauty and joy in the world that her master had helped her see. Lillin and Kallade remained close even after her apprenticeship was over, Lillin often went back to her master for guidance or input and the two would still take missions together when their duties overlapped. And very occasionally, the two jedi would meet up just to walk along a beach and splash each other with water.
 

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