Planning, chatting, shitposting, scheming, joking, questions, feedback.
Oh! So Spiritseers are more than just necromancer then?
Oh this opens up so many ideas. I will happily take this role if it's not claimed. **runs off to read and plot**Remarkably few are necromancers.
Spirits and Ghosts are, metaphysically, very different entities.
Spiritseers can't interact with ghosts, usually, but they can also mess with Spirits.
Spirits are basically little gods of objects, places, ideas... A bonfire can create a small Flame Spirit, which fades away when the fire does. But keep the bonfire lite for months? Years? Make it sacred?
Now there's a tiny little god there. And if one day it gets pissed off and causes trouble, and no one can appease it, a Spiritseer can come devour it.
So a Spiritseer might get necromantic powers by absorbing a Death Spirit. Or some other Spirit which could be argued to imbue corpses with life, or let them speak with ghosts.
Indeed, you can have followed very different paths to wind up in the distant north.
Alternatively, rival students to the same mentor.
Or students of rival mentors.
Or just two exiles made friends by necessity.
Interesting! I'm down with pretty much anything, really. Would you like for our characters to be rivals or allies? I don't think our dynamic should be too antagonistic if we are to cooperate, but I'm okay with like, banter and/or some mild trust issues.
I don't know. It just kinda poked holes in my idea the more I read. I think my brain kept latching on to Spirits = Ghosts for some reason. Though I do have a new idea about making my character from Rainwalker tribe or something.Oh no! How'd that happen? What might you do instead?