Seeker of the End
Two Thousand Club
Here's where the character submissions though. I will leave comments in the OOC thread. If you get a like from me then you're character is approved.
Here are the house rules if you need them.
-Permanent Essence can only be raised up to 6 during character Creation
-Scroll of Eratta 2.5 is required
-Ink-Monkey Charms are available
-No Merits or Flaws
-Solars and Solaroids are entitled with 9/7/6 Attributes, 40 dots of Abilities, 21 dots of Backgrounds, 35 Charms (non-solar solaroids get 5 additional charms), five dots of Virtues, and 30 Bonus points. Start at Essence 4 for free. Solars and Solaroids only have around a few decades of experience so they must buy the charms that allow them to get Essence 6 in order to reach it. Devil Tigers are allowed and Eclipses can pick up foreign charms provided they pay double the charm's XP cost. Foreign charms may be picked up for 5 bp per charm.
Solars and Abyssals: 5 Free excellencies, which you can trade in for an Ox-Body is desired.
Infernals: The following charms are free if you meet the requirements: Triumphant Howl of the Devil-Tiger, Swallowing the Scorpion, Tempest of Inward Focus, Flame of the Rising Phoenix, and Face of the Titans.
- Lunars start with 13/11/9 Attributes plus two dots to spend in caste or favored abilities, 55 dots of abilities, 27 dots of backgrounds. 60 charms/knacks, 5 virtue dots, and 45 BP. They start at Essence four and have a couple of centuries of experience.
- Sidereals start with 12/10/8 attributes, 45 dots of abilities after training (assuming you are not a Ronin), 27 dots of backgrounds, 55 charms, 20 college dots, 5 virtue dots, and 50 bp. You start at Essence 4 and have a couple of centuries of experience.
- SGambit Re-write of SMA's of the following Styles:
Prismatic Arrangement of Creation
Quicksilver Hands of Dreams
Obsidian Shards of Infinity
Charcoal March of Spiders
Plague of Hat's Dreaming Pearl Courtesan Style.
- Craft is a single Ability while Specific craft types (Craft Genesis/Craft Fate) are specialties
- Players can only have a max DV of 20 without the use of charms.
- Initiation to a circle of sorcery comes with a free spell from that circle.
Here are the house rules if you need them.
-Permanent Essence can only be raised up to 6 during character Creation
-Scroll of Eratta 2.5 is required
-Ink-Monkey Charms are available
-No Merits or Flaws
-Solars and Solaroids are entitled with 9/7/6 Attributes, 40 dots of Abilities, 21 dots of Backgrounds, 35 Charms (non-solar solaroids get 5 additional charms), five dots of Virtues, and 30 Bonus points. Start at Essence 4 for free. Solars and Solaroids only have around a few decades of experience so they must buy the charms that allow them to get Essence 6 in order to reach it. Devil Tigers are allowed and Eclipses can pick up foreign charms provided they pay double the charm's XP cost. Foreign charms may be picked up for 5 bp per charm.
Solars and Abyssals: 5 Free excellencies, which you can trade in for an Ox-Body is desired.
Infernals: The following charms are free if you meet the requirements: Triumphant Howl of the Devil-Tiger, Swallowing the Scorpion, Tempest of Inward Focus, Flame of the Rising Phoenix, and Face of the Titans.
- Lunars start with 13/11/9 Attributes plus two dots to spend in caste or favored abilities, 55 dots of abilities, 27 dots of backgrounds. 60 charms/knacks, 5 virtue dots, and 45 BP. They start at Essence four and have a couple of centuries of experience.
- Sidereals start with 12/10/8 attributes, 45 dots of abilities after training (assuming you are not a Ronin), 27 dots of backgrounds, 55 charms, 20 college dots, 5 virtue dots, and 50 bp. You start at Essence 4 and have a couple of centuries of experience.
- SGambit Re-write of SMA's of the following Styles:
Prismatic Arrangement of Creation
Quicksilver Hands of Dreams
Obsidian Shards of Infinity
Charcoal March of Spiders
Plague of Hat's Dreaming Pearl Courtesan Style.
- Craft is a single Ability while Specific craft types (Craft Genesis/Craft Fate) are specialties
- Players can only have a max DV of 20 without the use of charms.
- Initiation to a circle of sorcery comes with a free spell from that circle.
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