Mentallynot
In need of more roleplays :')
disclaimer: maze runner inspired
ѕ υ я ν ι ν є.
It's been years since the first outbreak took place in 2033. Ever since then, cities were left in ruins, overrun by one of the infected that have spread throughout the globe. Somewhere up north where the day is scorching hot and the night freezing cold, a small survivor camp was established by the remaining youngsters after the main camps were lost to the local armed raiders who wanted to take all the immunes hostage in order to create a cure in the most unethical way possible. Having to lay low, the camp is placed somewhere up on the deserted cliffs, always blending in with the sand.
The hierarchy is cut between three groups. The first being the most important of all, the teenagers that are immune to the virus, being the source to make possible antidotes, they are usually kept safe behind the camp walls, rarely venturing out alone due to the risks of losing them to the infected or the local rebels. They're usually prioritized over every group due to their immunity as their blood can help the group that is dependent on the daily antidote. They work as leaders of certain divisions or even those who go out and scavenge with the mutated.
The second group belongs to those who aren't immune and also haven't been touched by the infected. They usually get responsibilities that keep them inside the camp, be it cooking, gardening, or medics. Used to be able to get out of the camp but due to the rising numbers of infected swarming the area, they are no longer able to get out.
The third, The mutated, the majority of the camp's population are mutants or infected that either has yet turned or couldn't turn due to abnormalities in their bodies or due to the homemade antidotes that they have been given. They're considered far more expendable and are usually responsible for gathering both intel and resources outside the camp. New mutants are usually kept safe inside until the rest are sure that the new mutants won't turn due to the homemade antidotes only working for 60% of the whole population. Old mutants or those who have been infected even before they came into the camp are usually given the most responsibilities outside of camp as they could go out of the camp for more than a day and survive without much problem, they are the oldest in the camp, usually ranging from 17-24 years old while the youngest comes from the immune being at least 15 years old. They tend to be the supervisors for the immune due to their mutant abilities that give them an advantage over the infected (minor strengths). They can be Scouters, fighters, or field medics.
However, the local raiders stormed the camp that one night, taking hostage most immune and uninfected survivors, leaving only a handful of people left while the rest of the mutants had either gone MIA or killed in action. With two immunes, two uninfected, and three mutants, the rest were forced to survive with whatever's left from the incident while devising out a plan to rescue the survivors that were held captive by the local raiders.
ѕ υ я ν ι ν є.
It's been years since the first outbreak took place in 2033. Ever since then, cities were left in ruins, overrun by one of the infected that have spread throughout the globe. Somewhere up north where the day is scorching hot and the night freezing cold, a small survivor camp was established by the remaining youngsters after the main camps were lost to the local armed raiders who wanted to take all the immunes hostage in order to create a cure in the most unethical way possible. Having to lay low, the camp is placed somewhere up on the deserted cliffs, always blending in with the sand.
The hierarchy is cut between three groups. The first being the most important of all, the teenagers that are immune to the virus, being the source to make possible antidotes, they are usually kept safe behind the camp walls, rarely venturing out alone due to the risks of losing them to the infected or the local rebels. They're usually prioritized over every group due to their immunity as their blood can help the group that is dependent on the daily antidote. They work as leaders of certain divisions or even those who go out and scavenge with the mutated.
The second group belongs to those who aren't immune and also haven't been touched by the infected. They usually get responsibilities that keep them inside the camp, be it cooking, gardening, or medics. Used to be able to get out of the camp but due to the rising numbers of infected swarming the area, they are no longer able to get out.
The third, The mutated, the majority of the camp's population are mutants or infected that either has yet turned or couldn't turn due to abnormalities in their bodies or due to the homemade antidotes that they have been given. They're considered far more expendable and are usually responsible for gathering both intel and resources outside the camp. New mutants are usually kept safe inside until the rest are sure that the new mutants won't turn due to the homemade antidotes only working for 60% of the whole population. Old mutants or those who have been infected even before they came into the camp are usually given the most responsibilities outside of camp as they could go out of the camp for more than a day and survive without much problem, they are the oldest in the camp, usually ranging from 17-24 years old while the youngest comes from the immune being at least 15 years old. They tend to be the supervisors for the immune due to their mutant abilities that give them an advantage over the infected (minor strengths). They can be Scouters, fighters, or field medics.
However, the local raiders stormed the camp that one night, taking hostage most immune and uninfected survivors, leaving only a handful of people left while the rest of the mutants had either gone MIA or killed in action. With two immunes, two uninfected, and three mutants, the rest were forced to survive with whatever's left from the incident while devising out a plan to rescue the survivors that were held captive by the local raiders.
r o l e s
immune
(open)
(open)
uninfected
(open)
(open)
mutants
Walliver - Sasha Collins
Mentallynot - Adrian Williams
(open)
immune
(open)
(open)
uninfected
(open)
(open)
mutants
Walliver - Sasha Collins
Mentallynot - Adrian Williams
(open)
r u l e s
- be nice to each other, no drama.
- semi-lit posts, so at least write one paragraph for your ic post
- romance is allowed but it isn't a must for those who would like to not participate.
- try to be active please, a post between 3-4 days maximum preferably.
- if you have questions please do ask.
-no godmodding, try not to be op.
- be nice to each other, no drama.
- semi-lit posts, so at least write one paragraph for your ic post
- romance is allowed but it isn't a must for those who would like to not participate.
- try to be active please, a post between 3-4 days maximum preferably.
- if you have questions please do ask.
-no godmodding, try not to be op.
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