Spacekitty
Recently Resurrected Divine Feline Entity.
Kingdom of Many-Arrows
Description: The Kingdom has a lot of different scenery. In the north there is the mountain range the Orks originated and the forest. To the east there is the troll moors. To the west are the hills and the river that marks its western border, and to the south are the plains in which the capital lies.
Capitol: City of Many-Arrows
+On river means trade is available
+Flat terrain gives enemy little cover
+Flat terrain makes travel quick and easy
-Far from forest
-Can be surrounded on all sides
-Far from mountain fortress
Sigil: Put a picture of the kingdom's sigil here.
Household Motto: Praise Obould, He Who Is Gruumsh
Lords: Obould Many-Arrow, Arganth Snarrl
Ladies: Women can not hold any positions of power
Marriage: Marriage is not a concept, women are not seen as equals to men. Merely objects of pleasure and "vessels" for birthing new Ork Warriors. Women are traded around like property. The more powerful you are, the more women you "own".
Nobility: There are no true "Nobles". Obould has ultimate control of the kingdom. Although there are no true Nobles, there are Orks who control land in the kingdom. They are usually the generals of nearby military forts or the leaders of former tribes who submitted to Obould of their own accord.
Warfare: Orks have never been known for being tactical. The Kingdom of Many Arows has adopted a more tactical strategy, but it revolves around the same concept of overwhelming their enemies. The kingdom uses mainly large masses of heavy infantry supported by Trolls, Giants, Worg Riders and archers. There are some elite troops that are used to target specific areas of the enemy lines but most are traditional Orks. The kingdom is very militaristic but has not partaken in any conflicts since its creation.
Races: Orks, Trolls, Goblins
Music: (Optional, vid from you-tube or something)
Other: The Kingdom was created when Obould, the leader, united the surrounding Ork tribes under his banner and killed the nearby dwavern settlements.
(Number) Offensive Soldiers
- Name
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Goblin Warrior
Appearance:
Health: 20
- Information
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Name: Goblin Warrior
Age: 14-28
Race: Goblin
Gender: Male
Height: 3'9-4'9
Weight: 100
Eye Color: Yellow
Hair Color: Black
- Stats
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Constitution: 6 (-2)
Intelligence: 10 (+0)
Charisma: 12 (+1)
Strength: 8 (-1)
Stealth: 14 (+2)
Dexterity: 10 (+0)
- Weapon(s)
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Weapon: Mace pr Sword
Damage:
- Armor
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Armor:
AC:
Speed:
Health Points: 20
- Abilities
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Magic:
Climb: -1
Swim: -1
Persuade: 1
Intimidate: 0
Block: 0
Dodge: 0
Attack: -1
Troll Warrior
Appearance:
Health: 60 [progress] [accordion] {slide=Information}Name: Troll Warrior Age: 16-35 Race: Cave Troll Gender: Male Height: 9' - 10' Weight: 400 - 600 lbs Eye Color: Yellow, Green, Blue Hair Color: Black- Stats
- Constitution: 20 (+5) Intelligence: 6 (-2) Charisma: 4 (-3) Strength: 20(+5) Stealth: 0 (-5) Dexterity: 10 (+0)
- Weapon(s)
- Weapon: Two Handed Iron Mace Damage:
- Armor
- Armor: AC: Speed: Health Points: 60
- Abilities
- Magic: Climb: 5 Swim: 5 Persuade: -5 Intimidate: 2 Block: 0 Dodge: 0 Attack: 5
- Name
- [side=right] Ork Warrior Appearance: [progress=100]Health: 40
- Information
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Name: Ork Warrior
Age: 16-35
Race: Ork
Gender: Male
Height: 6'8" - 7'6"
Weight: 300 - 400
Eye Color: Yellow, Brown, Blue
Hair Color: Black
- Stats
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Constitution: 14 (+2)
Intelligence: 6 (-2)
Charisma: 6 (-2)
Strength: 12 (+1)
Stealth: 0
Dexterity: 12 (+1)
- Weapon(s)
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Weapon:
Damage:
- Armor
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Armor:
AC:
Speed:
Health Points: 40
- Abilities
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Magic:
Climb: 1
Swim: 1
Persuade: -4
Intimidate: -1
Block: 1
Dodge: 1
Attack: 1
Ork Archer
Appearance:
Health: 40
- Information
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Name: Ork Acher
Age: 16-35
Race: Ork
Gender: Male
Height: 6'8" - 7'6"
Weight: 300-400
Eye Color: Yellow, Brown, Blue
Hair Color: Black
- Stats
-
Constitution: 14 (+2)
Intelligence: 6 (-2)
Charisma: 6 (-2)
Strength: 12 (+1)
Stealth: 0 (-5)
Dexterity: 12 (+1)
- Weapon(s)
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Weapon:
Damage:
- Armor
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Armor:
AC:
Speed:
Health Points: 40
- Abilities
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Magic:
Climb: 1
Swim: 1
Persuade: -4
Intimidate: -1
Block: 1
Dodge: 1
Attack: 1
- Name
-
Ork Battle Shaman
Appearance:
Health: 30
- Information
-
Name: Ork Battle Shaman
Age: 16-35
Race: Ork
Gender: Male
Height: 6'8" - 7'5"
Weight: 300-400
Eye Color: Yellow, blue, brown
Hair Color: Black
- Stats
-
Constitution: 10 (+0)
Intelligence: 16 (+3)
Charisma: 8 (-1)
Strength: 10 (+0)
Stealth: 0 (-5)
Dexterity: 6 (-2)
- Weapon(s)
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Weapon:
Damage:
- Armor
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Armor:
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Speed:
Health Points: 30
- Abilities
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Magic: 3
1. Fire Ball - 3D4
2. CALL TO GRUUMSH - Rallies friendly troops into a fanatical rage, gives friendly troops +2 attack
Climb: 0
Swim: 0
Persuade: 2
Intimidate: -1
Block: -2
Dodge: -2
Attack: 0
Worg Rider
Appearance:
Health:
- Information
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Name: Worg Rider
Age: 16-35
Race: Ork riding Worg mount
Gender: Male
Height: 6'8" - 7'5"
Weight: 300 - 400
Eye Color: Yellow, Blue, Brown
Hair Color: Black
- Stats
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Constitution: 14
Intelligence:
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(Place map of Tyrium, with major cities in the kingdom marked here)
Location 1- City of Many-Arrows
Appearance:
Description: A newly founded city founded in the southern planes along the Kingdom's eastern river. It is the trade hub and capital of the nation. It is protected by large stone walls and a fort inside the city.
Location 2- Dark Arrow Keep
Appearance:
Description:
Location 3- Citadel of Many Arrows
Appearance:
Description:
Location 4- Mithral Arrow Fortress
Appearance:
Description:
Location 5- Flaming Arrow City
Appearance:
Description:
Mineral;
Name:
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Description:
Value: (Rating of 1-10. This means, how useful or valuable is your item? Is it worth more than gold, can it be used to make masterworks in smithing, or does it just look good?)
Type: (Smithing, Merchandise, Valuable, Currency)
Name:
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Description:
Value: (Rating of 1-10. This means, how useful or valuable is your item? Is it worth more than gold, can it be used to make masterworks in smithing, or does it just look good?)
Type: (Smithing, Merchandise, Valuable, Currency)
Name:
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Description:
Value: (Rating of 1-10. This means, how useful is it? Is it worth more than gold, can it be used to make masterworks in smithing, or does it just look good?)
Type: (Smithing, Merchandise, Valuable, Currency)
Flora;
Name:
Appearance:
Description:
Value: (Rating of 1-10. This means, how useful is it? Is it used as medicine? Is it used to coat weapons as a sort of poison?)
Activity: (Active or Inactive. Active means it is able to defend itself and attack characters, possibly because it is carnivorous. Inactive means it does not attack or defend itself, most likely photosynthetic.)
Name:
Appearance:
Description:
Value: (Rating of 1-10. This means, how useful is it? Is it used as medicine? Is it used to coat weapons as a sort of poison?)
Activity: (Active or Inactive. Active means it is able to defend itself and attack characters, possibly because it is carnivorous. Inactive means it does not attack or defend itself, most likely photosynthetic.)
Name:
Appearance:
Description:
Value: (Rating of 1-10. This means, how useful is it? Is it used as medicine? Is it used to coat weapons as a sort of poison?)
Activity: (Active or Inactive. Active means it is able to defend itself and attack characters, possibly because it is carnivorous. Inactive means it does not attack or defend itself, most likely photosynthetic.)
Fauna;
Name:
Appearance:
Description:
Danger: (Rating of 1-10. This means, how deadly is this creature? If a character faces it, is there a chance of death, injury, or deformity? Is it completely docile, or savage?)
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Name:
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Danger: (Rating of 1-10. This means, how deadly is this creature? If a character faces it, is there a chance of death, injury, or deformity? Is it completely docile, or savage?)
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Danger: (Rating of 1-10. This means, how deadly is this creature? If a character faces it, is there a chance of death, injury, or deformity? Is it completely docile, or savage?)
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Name:
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Description:
Danger: (Rating of 1-10. This means, how deadly is this creature? If a character faces it, is there a chance of death, injury, or deformity? Is it completely docile, or savage?)
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Name: Gruumsh
Titles: Gruumsh The Creator, Gruumsh One-Eye
Picture:
Description: Gruumsh is the one eyed creator of all goblin kind. Gruumsh is a merciless god, damning all goblin-kind that have not pleased him during their life time to be reborn as a less race such as human or dwarf. Gruumsh demands all males server as warriors and expects victorious Orls and Goblin
Domains:
Personality:
All kingdoms need important characters, and if all of the important characters die, the kingdom falls. Multiple players can have characters within one kingdom.
1.
Obould Many Arrows
Appearance:
Health: 52
- Information
-
Name: Obould Many Arrows
Age: 38
Race: Ork
Rank: King
Role: King of Kingdom many Arrows
Gender: Male
Height: 8'8
Weight: 450lbs
Eye Color: Blue
Hair Color: Black
Char Color: Idk how to do colors
- Stats
-
Constitution: 18 (+4)
Intelligence: 14 (+2)
Charisma: 6 (-2)
Strength: 16 (+3)
Stealth: 0 (-5)
Agility: 12 (+1)
Wisdom: 0
Dexterity: 14 (+2)
- Weapon(s)
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Weapon: Enchanted Broadsword
Damage: 2D10
- Armor
-
Armor: Plated Iron Armor, Iron Skull Shaped Helm
AC: 18
Speed: 30
Health Points: 52
- Abilities
-
Magic: 2
(Spells here, if any)
1. Battle Roar - Uncharms/Unfreezes friendly troops
2. Battle Cry - Gives friendly troops +3 Attack but -2 AC for one Round
3.
Climb: 4
Swim: 4
Persuade: 0
Intimidate: 1
Block: 2
Dodge: 1
Attack: 3
Damage: 3
Sneak: 0
2. (Place character sheet here)
3. (Place character sheet here)
4. (Place character sheet here)
5. (Place character sheet here)
6+
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