TrashRabbit
probably from space
Below is the character sheet. If you would like to format your profile or include extras please do so. for my characters I have also included a horoscope section for extras and a skills tab. Feel free to borrow my profile code if you would like to! unlike some I enjoy character sheets that are short, sweet and consice. I will be refrencing these a lot durring the game and I need to be able to find the information. These sheets should have a lot of thought but not miles of words!
Name:
Look: give us six key descriptors for your characters look. Example; Warm felt, bright colors, strong body, curly hair, trusting eyes, ornate tools
Disposition: Give us six key descriptors for their personality. Example: Loyal, mischievous, short tempered, melodramatic, morose
Flaws and burdens: what are their flaws, what hardships have they endured, what psychology weights do they carry with them.
Skills and virtues: What are their interests, skills, and knowledge bases? Are they trusting, kind, or brave? Even if these things would be considered a flaw list them here as virtues!
Where did you start: place name, describe your home there, who did you leave behind, who is waiting for you? Are you going back?
Where are you going: Place name. What is in this place for you? What hopes will come into reality there? What about you will change if you reach this place?
Why are you going: traditions, honor, glory, hope- what is the emotion that has carried you through your journey so far- or which you feel will be rewarded upon completion. Your reason for starting the initial journey that brought you to Rabbit house should tie into your underlying problem that prevents you from moving forward.
Why have you stopped: A brief summary of how your journey has stalled at Rabbit house. While narativly the reason your character has stalled is physical and mundane being delayed at rabit house is metaphore. The character has some emotional blockage they need time to sort out before carrying on their journey.
Goal: Your characters immediate goal for dice mechanical reference. This may change as the character advances through their plot arc. You may have multiple goals at a time. These goals may have objectives you will want to track. the goals should tie directly in to why you have stopped. If your character was recently shipwrecked they aught to be trying to send a mesage home, or secure passage to another ship. While these goals may be mundane they are the starting points for our interpersonal and internal journeys with these characters.
The underlying problem: This will not change. This is the emotional blockage with prevents the character from completing their current quest in the mental emotiona self state they currently have. Once this underlying problem is addressed your character will be able to continue their journey, change the goal of their journey, or return home fulfilled.
When posting in the IC please include your stats somewhere. Here is a template if you would like to use it
Name:
Look: give us six key descriptors for your characters look. Example; Warm felt, bright colors, strong body, curly hair, trusting eyes, ornate tools
Disposition: Give us six key descriptors for their personality. Example: Loyal, mischievous, short tempered, melodramatic, morose
Flaws and burdens: what are their flaws, what hardships have they endured, what psychology weights do they carry with them.
Skills and virtues: What are their interests, skills, and knowledge bases? Are they trusting, kind, or brave? Even if these things would be considered a flaw list them here as virtues!
Where did you start: place name, describe your home there, who did you leave behind, who is waiting for you? Are you going back?
Where are you going: Place name. What is in this place for you? What hopes will come into reality there? What about you will change if you reach this place?
Why are you going: traditions, honor, glory, hope- what is the emotion that has carried you through your journey so far- or which you feel will be rewarded upon completion. Your reason for starting the initial journey that brought you to Rabbit house should tie into your underlying problem that prevents you from moving forward.
Why have you stopped: A brief summary of how your journey has stalled at Rabbit house. While narativly the reason your character has stalled is physical and mundane being delayed at rabit house is metaphore. The character has some emotional blockage they need time to sort out before carrying on their journey.
Goal: Your characters immediate goal for dice mechanical reference. This may change as the character advances through their plot arc. You may have multiple goals at a time. These goals may have objectives you will want to track. the goals should tie directly in to why you have stopped. If your character was recently shipwrecked they aught to be trying to send a mesage home, or secure passage to another ship. While these goals may be mundane they are the starting points for our interpersonal and internal journeys with these characters.
The underlying problem: This will not change. This is the emotional blockage with prevents the character from completing their current quest in the mental emotiona self state they currently have. Once this underlying problem is addressed your character will be able to continue their journey, change the goal of their journey, or return home fulfilled.
Code:
[border= 3px solid#color hex][border= 7px double#fcolor hex][bg=#color hex]
[CENTER][h]full name[/h][/CENTER]
[CENTER]
pic here[/CENTER]
[TABS]
[TAB=Basics]
Name:
Look:
Disposition:
Flaws and burdens:
Skills and virtues:
[/Tab]
[tab= Journey]
Where did you start:
Where are you going:
Why are you going:
Why have you stopped:
[code][/tab]
[tab= Goals and stats]
Goal: explain goal here
- step one
- two
- three, add or remove as needed
The underlying problem:
Stats
Magics:
Heart:
Discovery:
Creation:
Renewal:
[/tab]
[Tab= Horoscope]
Star sign: Leo
Friendship:
Likes;
Dislikes;
distinguishing traits: R
Possessions: o
[/tab]
[/tab]
[TAB= skills]
skill: explaination
power: explaination
Skill 2: explenation. add as needed.
[/TAB]
[/Tabs][/bg][/border][/border]
When posting in the IC please include your stats somewhere. Here is a template if you would like to use it
Code:
[side=right]
Location:
companions:
magics: x | heart: x| discovery: x creation:x | Renewal: X |
@ companions here
[/side]
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