specters
ash and flame
Welcome to the Character Creation section of Project Regalia! In this section I will provide you with a blank character sheet that you will fill out to match whatever character you plan to play throughout the roleplay. I will also provide an example character sheet filled out with my own character. If you have any questions regarding character creation don't hesitate to PM me or visit the Character Creation section of the Rules.
Here is the blank Character sheet
And here are the example character sheets
Non-mobile example
Name: Jaster Bal Somme
Age: 23
Gender: Male
Pronouns: He/him
Race: Ixaal
Orientation: Bisexual Biromantic
Occupation: Guild Master
Class: Ranger
Guild (If any): Azure Drakes
Weight: 185 lbs
Build: Slim/athletic
Eye Color: Blue
Hair Color & Style: Short & curly & platinum blonde
Clothing: Hooded grey top w/ black pants & leather boots
Description:
Like all Ixaals, Jaster has both horns and pointed ears. His horns are a dark, almost metallic, grey, and curve towards his head. Also like most of his race, Jaster is quite tall, standing an impressive 6'10, and his build is a rather slim, though well-muscled one. Platinum blonde hair sits atop his head, short in length and curly. His eyes are a sharp, almost glowing blue that seem like the very definition of ice.
Often times seen with a slight frown upon his face, Jaster can appear quite intimidating, and for good reason. His clothing is rather simple, comprising of a hooded grey top with long sleeves, black bottoms, and leather boots. He wears this in order to keep light, though at times he might be seen with a leather bag upon his back.
Jaster can almost always be seen with Ulthar's Pendant around his neck. The pendant is threaded with a leather cord, the charm hanging at the end. Ulthar's charm is in the shape of a tree, with sharp edges. The charm is made from silver and trimmed with gold.
PERSONALITY
Negative Traits: Blunt | Cold | Distrusting | Stubborn
Likes: Games | Reading | Training | Running
Dislikes: Liars | Music | Excessiveness | Abusive people
Strengths: Hunter & Tracker | Accurate shot | Confident leader
Weaknesses: Blunt | Too focused to have fun | Slow to trust
Fears: Being enslaved again
Description:
Jaster is often described as cold and intimidating, somebody that even at face value isn't somebody you want to mess with. Often times the Ixaal will not speak at all, or when he does he is blunt and bitter. He believes that the truth above all else is what somebody should value, and will therefore tell people what he thinks no matter how it might make them feel. He's the type of guy that if he doesn't like you, he will tell you straight to your face, and there isn't much you can do to change his opinion.
Distrusting is another word to describe the man. Not paranoid, no not at all, just distrusting. He will rarely accept help from anybody, and anything you might say to him that he deems even the slightest bit suspicious he will question. Apart from cold and distrusting, Jaster is a very objective guy, always seeking to perform his set tasks as quickly and efficiently as possible, and never dancing around details but instead getting straight to the point.
Jaster is also very intelligent and clever. He sees knowledge as being a very powerful tool, and therefore attempts to keep himself sharp and in tune when it comes to both book smarts and his common sense. He knows when to use caution, when to attack, when to play to his advantage and when to pull away from something. He is a very self-aware person, constantly picking up on his own weaknesses and downfalls, and always trying to learn from them.
STATS
Speed: 85%
Endurance: 70%
Intelligence: 50%
Luck: 60%
EQUIPMENT & ABILITIES
Armor: Black Leather Armor
Regalia (If any): Ulthar's Pendant
Abilities:
Zoom - The use of mana to enhance the user's vision.
Spell Fire - An Archer-specific ability, this is an ability that allows the user to use mana in order to imbue their arrows with a certain element for a certain amount of shots.
Feather Feet - A passive ability, this allows the user to spring faster without using much energy.
Jaster was born to a common family within the walls of the Ixaal's capital city: Nuria. His father was of the army, and his mother a jewelry shop keeper. Things were nice for him for awhile growing up, he was an only child, which was fine with him because he made friends within the city, and often times he would go out playing with them. However, things started to change when he reached the age of five, when his horns were just starting to become large. His father was deployed to the faraway village of Jimura, to defend against the invading Kirum legions.
With his father being deployed, Jaster and his mother would be left at home, with his mother barely making enough money to sustain herself, much less a child. Jaster's father, seeing the danger in leaving Jaster with his mother, found a way to sneak him to Jimura with him. From there, Jaster became a rather grumpy child, always complaining about not being with his friends, and complaining about having to hide from the Ixaalian military. He was uncomfortable where he was, and he was constantly without interaction with other people. The time he had to himself though, he spent by reading books and educating himself. He would also sneak away from his father's tent to watch the Archers train, as he had always had an interest in archery.
One day as he was watching the Archers train, one noticed him, the captain of the squadron no less. Once he had figured out that he had been noticed, Jaster panicked, but he didn't run, and it's a good thing he didn't, because all that the captain did was dismiss the squadron. Then, a surprising thing happened, the captain approached Jaster, and asked him what he was doing. Jaster, feeling ashamed, and more nervous than ever, explained to him that he liked to watch the Archers training. The way the captain responded to this was even more surprising than him approaching Jaster in the first place; he offered to train him.
For months after that, after the squadron would finish, the captain would stay behind and train Jaster, making sure nobody found about the boy and ensuring his safety during their training sessions. Jaster picked up the skill rather quickly, and by the time a year passed, he had become phenomenally better than any of the squadron members. Something happened though, something that changed Jaster's life at the drop of a dime. Upon going to watch the training once more, Jaster heard a shrill sound, an alarm he supposed, but he paid no mind to it and went to his hiding spot to watch. When he got there though, the squadron was gone, and the captain as well. Confused, Jaster risked looking around the military encampment, finding nobody around, not even his father.
Panicking, Jaster went on a desperate search for anybody he could find. He could hear shouting in the distance, and decided to follow that. It took him some time to get there, but he finally found where the shouting was coming from, and the scene he had stumbled upon frightened him. It was fighting, all around, Ixaalians squaring off against the Kirum legions. In all of his time at the encampment, the soldiers had never had to go out and fight, but now they were on the field of battle, and it looked like they were getting massacred. They had not been prepared for an assault of this level, for every Ixaal on the battlefield there were three Kirums. The battle ended almost as soon as Jaster had arrived, with the remaining Ixaalians surrendering, submitting to the Kirums, who captured them. This was what changed his life, because he had not gone unnoticed by the Kirums, and he was captured alongside the soldiers.
From there, Jaster was thrown into slavery for the Kirums, underneath of some Kirum noble by the name of Hakon in a small Kirum city. Hakon was a cruel master that punished for even the slightest mistake. Jaster learned quickly what not to do in the presence of Hakon, and how to do things correctly for the man. He was not a lone slave, however, and he grew to know every slave under Hakon's rule. He spent ten years as a slave for Hakon, now a man by the customs of his people. Had he lived a normal life in Nuria, he likely would have gone into the military at this point. His master found a different use for him though - entertainment. He had reached an age where he had become physically well-off, especially with his years of slave-work. So what did Hakon do? He shipped his little Ixaal slave off to the Kirum capital, Hisin, to be a gladiator, where he could perhaps make more money for his master.
Now a gladiator, Jaster learned rather quickly how to fend for himself. With his prior training with the Archer captain he already knew discipline, all he was lacking was skill with a blade. Most days he was lucky to come out with a small cut at the very least. Many of his fights ended in his surrender, with his life hanging by a thread, though he got better after a year of fighting like this. Seventeen now, he was a warrior, a gladiator. He started winning fights, and gaining the eye of his master Hakon, who sometimes came to watch the gladiator fights. Two more years as a gladiator, and Jaster had earned a shot at his freedom - a match to the death, against one of the top-ranked gladiators of the arena. If he won this match, he would be free, there were no other options. It was a hard battle, but he won, and Hakon was true to his word, setting Jaster free.
Jaster wasn't quite sure what to do from there, so he started to explore, moving from city to city until he stumbled upon the dungeon known as Ulthar's Grave. Ulthar's Grave was a famous dungeon because it held a Regalia; Ulthar's Pendant, one that when activated gave its user immense speed. Jaster didn't know much about dungeons, or Regalia, being in slavery for most of his life. He wasn't stupid however, and upon finding out a bit more information about the dungeon, recruited people to help him clear it. His deal? They could all take a cut of his profits from the dungeon, because aside from carrying a Regalia, dungeons also held massive riches.
Together, Jaster and his comrades took on the dungeon, clearing it after a total of two days. Jaster walked away with the regalia and a portion of the riches, and afterwards, he stuck with his comrades. Together they formed the Azure Drakes, a Guild, and he moved the Guild to the Ixaal homeland of Grav, basing it out of his home city, Nuria.
Mobile example
Current List of Characters:
Links back to: Overview | Rules | Lore | Archives
Here is the blank Character sheet
Code:
[centerblock=60][h][FONT=Open Sans Condensed]
[border=1px solid black]NAME HERE[/border][/FONT][/h][side=right][/side]
[FONT=Open Sans Condensed]
[divide][/divide][/FONT]
[CENTER]BASIC INFORMATION[/CENTER]
Name:
Age:
Gender:
Pronouns:
Race:
Orientation:
Occupation:
Class:
Guild (If any):
[divide][/divide]
[CENTER]PHYSICAL INFORMATION
[/CENTER]
Height:
Weight:
Build:
Eye Color:
Hair Color & Style:
Clothing:
Description:
[CENTER]
[divide][/divide]
PERSONALITY[/CENTER]
[CENTER][/CENTER]
Positive Traits:
Negative Traits:
Likes:
Dislikes:
Strengths:
Weaknesses
Fears:
Description:
[CENTER]
[divide][/divide]
STATS[/CENTER]
[CENTER][/CENTER]
Strength:
Speed:
Endurance:
Intelligence:
Luck:
[CENTER][divide][/divide]
EQUIPMENT & ABILITIES[/CENTER]
[CENTER][/CENTER]
Weapons:
Armor:
Regalia (If any):
Abilities:
[divide][/divide]
[center][b][i]HISTORY[/i][/b][/center]
Text here[/centerblock]
Code:
Name:
Age:
Gender:
Pronouns:
Race:
Orientation:
Occupation:
Class:
Guild (If any):
Physical Information
Height:
Weight:
Build:
Eye Color:
Hair Color & Style:
Clothing:
Description:
Personality
Positive Traits:
Negative Traits:
Likes:
Dislikes:
Strengths:
Weaknesses
Fears:
Description:
Stats
Strength:
Speed:
Endurance:
Intelligence:
Luck:
Equipment and abilities
Weapons:
Armor:
Regalia (If any):
Abilities:
History:
And here are the example character sheets
Non-mobile example
JASTER BAL SOMME
BASIC INFORMATION
Name: Jaster Bal Somme
Age: 23
Gender: Male
Pronouns: He/him
Race: Ixaal
Orientation: Bisexual Biromantic
Occupation: Guild Master
Class: Ranger
Guild (If any): Azure Drakes
PHYSICAL INFORMATION
Height: 6'10''
Weight: 185 lbs
Build: Slim/athletic
Eye Color: Blue
Hair Color & Style: Short & curly & platinum blonde
Clothing: Hooded grey top w/ black pants & leather boots
Description:
Like all Ixaals, Jaster has both horns and pointed ears. His horns are a dark, almost metallic, grey, and curve towards his head. Also like most of his race, Jaster is quite tall, standing an impressive 6'10, and his build is a rather slim, though well-muscled one. Platinum blonde hair sits atop his head, short in length and curly. His eyes are a sharp, almost glowing blue that seem like the very definition of ice.
Often times seen with a slight frown upon his face, Jaster can appear quite intimidating, and for good reason. His clothing is rather simple, comprising of a hooded grey top with long sleeves, black bottoms, and leather boots. He wears this in order to keep light, though at times he might be seen with a leather bag upon his back.
Jaster can almost always be seen with Ulthar's Pendant around his neck. The pendant is threaded with a leather cord, the charm hanging at the end. Ulthar's charm is in the shape of a tree, with sharp edges. The charm is made from silver and trimmed with gold.
PERSONALITY
Positive Traits: Truthful | Independent | Objective-oriented | Intelligent | CleverNegative Traits: Blunt | Cold | Distrusting | Stubborn
Likes: Games | Reading | Training | Running
Dislikes: Liars | Music | Excessiveness | Abusive people
Strengths: Hunter & Tracker | Accurate shot | Confident leader
Weaknesses: Blunt | Too focused to have fun | Slow to trust
Fears: Being enslaved again
Description:
Jaster is often described as cold and intimidating, somebody that even at face value isn't somebody you want to mess with. Often times the Ixaal will not speak at all, or when he does he is blunt and bitter. He believes that the truth above all else is what somebody should value, and will therefore tell people what he thinks no matter how it might make them feel. He's the type of guy that if he doesn't like you, he will tell you straight to your face, and there isn't much you can do to change his opinion.
Distrusting is another word to describe the man. Not paranoid, no not at all, just distrusting. He will rarely accept help from anybody, and anything you might say to him that he deems even the slightest bit suspicious he will question. Apart from cold and distrusting, Jaster is a very objective guy, always seeking to perform his set tasks as quickly and efficiently as possible, and never dancing around details but instead getting straight to the point.
Jaster is also very intelligent and clever. He sees knowledge as being a very powerful tool, and therefore attempts to keep himself sharp and in tune when it comes to both book smarts and his common sense. He knows when to use caution, when to attack, when to play to his advantage and when to pull away from something. He is a very self-aware person, constantly picking up on his own weaknesses and downfalls, and always trying to learn from them.
STATS
Strength: 30%Speed: 85%
Endurance: 70%
Intelligence: 50%
Luck: 60%
EQUIPMENT & ABILITIES
Weapons: Spitfire Bow, Iron DaggerArmor: Black Leather Armor
Regalia (If any): Ulthar's Pendant
Abilities:
Zoom - The use of mana to enhance the user's vision.
Spell Fire - An Archer-specific ability, this is an ability that allows the user to use mana in order to imbue their arrows with a certain element for a certain amount of shots.
Feather Feet - A passive ability, this allows the user to spring faster without using much energy.
HISTORY
Jaster was born to a common family within the walls of the Ixaal's capital city: Nuria. His father was of the army, and his mother a jewelry shop keeper. Things were nice for him for awhile growing up, he was an only child, which was fine with him because he made friends within the city, and often times he would go out playing with them. However, things started to change when he reached the age of five, when his horns were just starting to become large. His father was deployed to the faraway village of Jimura, to defend against the invading Kirum legions.
With his father being deployed, Jaster and his mother would be left at home, with his mother barely making enough money to sustain herself, much less a child. Jaster's father, seeing the danger in leaving Jaster with his mother, found a way to sneak him to Jimura with him. From there, Jaster became a rather grumpy child, always complaining about not being with his friends, and complaining about having to hide from the Ixaalian military. He was uncomfortable where he was, and he was constantly without interaction with other people. The time he had to himself though, he spent by reading books and educating himself. He would also sneak away from his father's tent to watch the Archers train, as he had always had an interest in archery.
One day as he was watching the Archers train, one noticed him, the captain of the squadron no less. Once he had figured out that he had been noticed, Jaster panicked, but he didn't run, and it's a good thing he didn't, because all that the captain did was dismiss the squadron. Then, a surprising thing happened, the captain approached Jaster, and asked him what he was doing. Jaster, feeling ashamed, and more nervous than ever, explained to him that he liked to watch the Archers training. The way the captain responded to this was even more surprising than him approaching Jaster in the first place; he offered to train him.
For months after that, after the squadron would finish, the captain would stay behind and train Jaster, making sure nobody found about the boy and ensuring his safety during their training sessions. Jaster picked up the skill rather quickly, and by the time a year passed, he had become phenomenally better than any of the squadron members. Something happened though, something that changed Jaster's life at the drop of a dime. Upon going to watch the training once more, Jaster heard a shrill sound, an alarm he supposed, but he paid no mind to it and went to his hiding spot to watch. When he got there though, the squadron was gone, and the captain as well. Confused, Jaster risked looking around the military encampment, finding nobody around, not even his father.
Panicking, Jaster went on a desperate search for anybody he could find. He could hear shouting in the distance, and decided to follow that. It took him some time to get there, but he finally found where the shouting was coming from, and the scene he had stumbled upon frightened him. It was fighting, all around, Ixaalians squaring off against the Kirum legions. In all of his time at the encampment, the soldiers had never had to go out and fight, but now they were on the field of battle, and it looked like they were getting massacred. They had not been prepared for an assault of this level, for every Ixaal on the battlefield there were three Kirums. The battle ended almost as soon as Jaster had arrived, with the remaining Ixaalians surrendering, submitting to the Kirums, who captured them. This was what changed his life, because he had not gone unnoticed by the Kirums, and he was captured alongside the soldiers.
From there, Jaster was thrown into slavery for the Kirums, underneath of some Kirum noble by the name of Hakon in a small Kirum city. Hakon was a cruel master that punished for even the slightest mistake. Jaster learned quickly what not to do in the presence of Hakon, and how to do things correctly for the man. He was not a lone slave, however, and he grew to know every slave under Hakon's rule. He spent ten years as a slave for Hakon, now a man by the customs of his people. Had he lived a normal life in Nuria, he likely would have gone into the military at this point. His master found a different use for him though - entertainment. He had reached an age where he had become physically well-off, especially with his years of slave-work. So what did Hakon do? He shipped his little Ixaal slave off to the Kirum capital, Hisin, to be a gladiator, where he could perhaps make more money for his master.
Now a gladiator, Jaster learned rather quickly how to fend for himself. With his prior training with the Archer captain he already knew discipline, all he was lacking was skill with a blade. Most days he was lucky to come out with a small cut at the very least. Many of his fights ended in his surrender, with his life hanging by a thread, though he got better after a year of fighting like this. Seventeen now, he was a warrior, a gladiator. He started winning fights, and gaining the eye of his master Hakon, who sometimes came to watch the gladiator fights. Two more years as a gladiator, and Jaster had earned a shot at his freedom - a match to the death, against one of the top-ranked gladiators of the arena. If he won this match, he would be free, there were no other options. It was a hard battle, but he won, and Hakon was true to his word, setting Jaster free.
Jaster wasn't quite sure what to do from there, so he started to explore, moving from city to city until he stumbled upon the dungeon known as Ulthar's Grave. Ulthar's Grave was a famous dungeon because it held a Regalia; Ulthar's Pendant, one that when activated gave its user immense speed. Jaster didn't know much about dungeons, or Regalia, being in slavery for most of his life. He wasn't stupid however, and upon finding out a bit more information about the dungeon, recruited people to help him clear it. His deal? They could all take a cut of his profits from the dungeon, because aside from carrying a Regalia, dungeons also held massive riches.
Together, Jaster and his comrades took on the dungeon, clearing it after a total of two days. Jaster walked away with the regalia and a portion of the riches, and afterwards, he stuck with his comrades. Together they formed the Azure Drakes, a Guild, and he moved the Guild to the Ixaal homeland of Grav, basing it out of his home city, Nuria.
Mobile example
Name: Jaster Bal Somme
Age: 23
Gender: Male
Pronouns: He/him
Race: Ixaal
Orientation: Bisexual Biromantic
Occupation: Guild Master
Class: Archer
Guild (If any): Azure Drakes
Physical Information
Height: 6'10''
Weight: 185 lbs
Build: Slim/athletic
Eye Color: Blue
Hair Color & Style: Short & curly & platinum blonde
Clothing: Hooded grey top w/ black pants & leather boots
Description:
Like all Ixaals, Jaster has both horns and pointed ears. His horns are a dark, almost metallic, grey, and curve towards his head. Also like most of his race, Jaster is quite tall, standing an impressive 6'10, and his build is a rather slim, though well-muscled one. Platinum blonde hair sits atop his head, short in length and curly. His eyes are a sharp, almost glowing blue that seem like the very definition of ice.
Often times seen with a slight frown upon his face, Jaster can appear quite intimidating, and for good reason. His clothing is rather simple, comprising of a hooded grey top with long sleeves, black bottoms, and leather boots. He wears this in order to keep light, though at times he might be seen with a leather bag upon his back.
Jaster can almost always be seen with Ulthar's Pendant around his neck. The pendant is threaded with a leather cord, the charm hanging at the end. Ulthar's charm is in the shape of a tree, with sharp edges. The charm is made from silver and trimmed with gold.
Personality
Positive Traits: Truthful | Independent | Objective-oriented | Intelligent | Clever
Negative Traits: Blunt | Cold | Distrusting | Stubborn
Likes: Games | Reading | Training | Running
Dislikes: Liars | Music | Excessiveness | Abusive people
Strengths: Hunter & Tracker | Accurate shot | Confident leader
Weaknesses: Blunt | Too focused to have fun | Slow to trust
Fears: Being enslaved again
Description:
Jaster is often described as cold and intimidating, somebody that even at face value isn't somebody you want to mess with. Often times the Ixaal will not speak at all, or when he does he is blunt and bitter. He believes that the truth above all else is what somebody should value, and will therefore tell people what he thinks no matter how it might make them feel. He's the type of guy that if he doesn't like you, he will tell you straight to your face, and there isn't much you can do to change his opinion.
Distrusting is another word to describe the man. Not paranoid, no not at all, just distrusting. He will rarely accept help from anybody, and anything you might say to him that he deems even the slightest bit suspicious he will question. Apart from cold and distrusting, Jaster is a very objective guy, always seeking to perform his set tasks as quickly and efficiently as possible, and never dancing around details but instead getting straight to the point.
Jaster is also very intelligent and clever. He sees knowledge as being a very powerful tool, and therefore attempts to keep himself sharp and in tune when it comes to both book smarts and his common sense. He knows when to use caution, when to attack, when to play to his advantage and when to pull away from something. He is a very self-aware person, constantly picking up on his own weaknesses and downfalls, and always trying to learn from them.
Stats
Strength: 10%
Speed: 25%
Endurance: 25%
Intelligence: 20%
Luck: 20%
Equipment and abilities
Weapons: Spitfire bow, Iron Dagger
Armor: Black Leather Armor
Regalia (If any): Ulthar's Pendant
Abilities:
Zoom - The use of mana to enhance the user's vision.
Spell Fire - An Archer-specific ability, this is an ability that allows the user to use mana in order to imbue their arrows with a certain element for a certain amount of shots.
Feather Feet - A passive ability, this allows the user to spring faster without using much energy.
History:
Jaster was born to a common family within the walls of the Ixaal's capital city: Nuria. His father was of the army, and his mother a jewelry shop keeper. Things were nice for him for awhile growing up, he was an only child, which was fine with him because he made friends within the city, and often times he would go out playing with them. However, things started to change when he reached the age of five, when his horns were just starting to become large. His father was deployed to the faraway village of Jimura, to defend against the invading Kirum legions.
With his father being deployed, Jaster and his mother would be left at home, with his mother barely making enough money to sustain herself, much less a child. Jaster's father, seeing the danger in leaving Jaster with his mother, found a way to sneak him to Jimura with him. From there, Jaster became a rather grumpy child, always complaining about not being with his friends, and complaining about having to hide from the Ixaalian military. He was uncomfortable where he was, and he was constantly without interaction with other people. The time he had to himself though, he spent by reading books and educating himself. He would also sneak away from his father's tent to watch the Archers train, as he had always had an interest in archery.
One day as he was watching the Archers train, one noticed him, the captain of the squadron no less. Once he had figured out that he had been noticed, Jaster panicked, but he didn't run, and it's a good thing he didn't, because all that the captain did was dismiss the squadron. Then, a surprising thing happened, the captain approached Jaster, and asked him what he was doing. Jaster, feeling ashamed, and more nervous than ever, explained to him that he liked to watch the Archers training. The way the captain responded to this was even more surprising than him approaching Jaster in the first place; he offered to train him.
For months after that, after the squadron would finish, the captain would stay behind and train Jaster, making sure nobody found about the boy and ensuring his safety during their training sessions. Jaster picked up the skill rather quickly, and by the time a year passed, he had become phenomenally better than any of the squadron members. Something happened though, something that changed Jaster's life at the drop of a dime. Upon going to watch the training once more, Jaster heard a shrill sound, an alarm he supposed, but he paid no mind to it and went to his hiding spot to watch. When he got there though, the squadron was gone, and the captain as well. Confused, Jaster risked looking around the military encampment, finding nobody around, not even his father.
Panicking, Jaster went on a desperate search for anybody he could find. He could hear shouting in the distance, and decided to follow that. It took him some time to get there, but he finally found where the shouting was coming from, and the scene he had stumbled upon frightened him. It was fighting, all around, Ixaalians squaring off against the Kirum legions. In all of his time at the encampment, the soldiers had never had to go out and fight, but now they were on the field of battle, and it looked like they were getting massacred. They had not been prepared for an assault of this level, for every Ixaal on the battlefield there were three Kirums. The battle ended almost as soon as Jaster had arrived, with the remaining Ixaalians surrendering, submitting to the Kirums, who captured them. This was what changed his life, because he had not gone unnoticed by the Kirums, and he was captured alongside the soldiers.
From there, Jaster was thrown into slavery for the Kirums, underneath of some Kirum noble by the name of Hakon in a small Kirum city. Hakon was a cruel master that punished for even the slightest mistake. Jaster learned quickly what not to do in the presence of Hakon, and how to do things correctly for the man. He was not a lone slave, however, and he grew to know every slave under Hakon's rule. He spent ten years as a slave for Hakon, now a man by the customs of his people. Had he lived a normal life in Nuria, he likely would have gone into the military at this point. His master found a different use for him though - entertainment. He had reached an age where he had become physically well-off, especially with his years of slave-work. So what did Hakon do? He shipped his little Ixaal slave off to the Kirum capital, Hisin, to be a gladiator, where he could perhaps make more money for his master.
Now a gladiator, Jaster learned rather quickly how to fend for himself. With his prior training with the Archer captain, he already knew discipline, all he was lacking was skill with a blade. Most days he was lucky to come out with a small cut at the very least. Many of his fights ended in his surrender, with his life hanging by a thread, though he got better after a year of fighting like this. Seventeen now, he was a warrior, a gladiator. He started winning fights and gaining the eye of his master Hakon, who sometimes came to watch the gladiator fights. Two more years as a gladiator and Jaster had earned a shot at his freedom - a match to the death, against one of the top-ranked gladiators of the arena. If he won this match, he would be free, there were no other options. It was a hard battle, but he won, and Hakon was true to his word, setting Jaster free.
Jaster wasn't quite sure what to do from there, so he started to explore, moving from city to city until he stumbled upon the dungeon known as Ulthar's Grave. Ulthar's Grave was a famous dungeon because it held a Regalia; Ulthar's Pendant, one that when activated gave its user immense speed. Jaster didn't know much about dungeons, or Regalia, being in slavery for most of his life. He wasn't stupid, however, and upon finding out a bit more information about the dungeon, recruited people to help him clear it. His deal? They could all take a cut of his profits from the dungeon because aside from carrying a Regalia, dungeons also held massive riches.
Together, Jaster and his comrades took on the dungeon, clearing it after a total of two days. Jaster walked away with the regalia and a portion of the riches, and afterward, he stuck with his comrades. Together they formed the Azure Drakes, a Guild, and he moved the Guild to the Ixaal homeland of Grav, basing it out of his home city, Nuria.
Age: 23
Gender: Male
Pronouns: He/him
Race: Ixaal
Orientation: Bisexual Biromantic
Occupation: Guild Master
Class: Archer
Guild (If any): Azure Drakes
Physical Information
Height: 6'10''
Weight: 185 lbs
Build: Slim/athletic
Eye Color: Blue
Hair Color & Style: Short & curly & platinum blonde
Clothing: Hooded grey top w/ black pants & leather boots
Description:
Like all Ixaals, Jaster has both horns and pointed ears. His horns are a dark, almost metallic, grey, and curve towards his head. Also like most of his race, Jaster is quite tall, standing an impressive 6'10, and his build is a rather slim, though well-muscled one. Platinum blonde hair sits atop his head, short in length and curly. His eyes are a sharp, almost glowing blue that seem like the very definition of ice.
Often times seen with a slight frown upon his face, Jaster can appear quite intimidating, and for good reason. His clothing is rather simple, comprising of a hooded grey top with long sleeves, black bottoms, and leather boots. He wears this in order to keep light, though at times he might be seen with a leather bag upon his back.
Jaster can almost always be seen with Ulthar's Pendant around his neck. The pendant is threaded with a leather cord, the charm hanging at the end. Ulthar's charm is in the shape of a tree, with sharp edges. The charm is made from silver and trimmed with gold.
Personality
Positive Traits: Truthful | Independent | Objective-oriented | Intelligent | Clever
Negative Traits: Blunt | Cold | Distrusting | Stubborn
Likes: Games | Reading | Training | Running
Dislikes: Liars | Music | Excessiveness | Abusive people
Strengths: Hunter & Tracker | Accurate shot | Confident leader
Weaknesses: Blunt | Too focused to have fun | Slow to trust
Fears: Being enslaved again
Description:
Jaster is often described as cold and intimidating, somebody that even at face value isn't somebody you want to mess with. Often times the Ixaal will not speak at all, or when he does he is blunt and bitter. He believes that the truth above all else is what somebody should value, and will therefore tell people what he thinks no matter how it might make them feel. He's the type of guy that if he doesn't like you, he will tell you straight to your face, and there isn't much you can do to change his opinion.
Distrusting is another word to describe the man. Not paranoid, no not at all, just distrusting. He will rarely accept help from anybody, and anything you might say to him that he deems even the slightest bit suspicious he will question. Apart from cold and distrusting, Jaster is a very objective guy, always seeking to perform his set tasks as quickly and efficiently as possible, and never dancing around details but instead getting straight to the point.
Jaster is also very intelligent and clever. He sees knowledge as being a very powerful tool, and therefore attempts to keep himself sharp and in tune when it comes to both book smarts and his common sense. He knows when to use caution, when to attack, when to play to his advantage and when to pull away from something. He is a very self-aware person, constantly picking up on his own weaknesses and downfalls, and always trying to learn from them.
Stats
Strength: 10%
Speed: 25%
Endurance: 25%
Intelligence: 20%
Luck: 20%
Equipment and abilities
Weapons: Spitfire bow, Iron Dagger
Armor: Black Leather Armor
Regalia (If any): Ulthar's Pendant
Abilities:
Zoom - The use of mana to enhance the user's vision.
Spell Fire - An Archer-specific ability, this is an ability that allows the user to use mana in order to imbue their arrows with a certain element for a certain amount of shots.
Feather Feet - A passive ability, this allows the user to spring faster without using much energy.
History:
Jaster was born to a common family within the walls of the Ixaal's capital city: Nuria. His father was of the army, and his mother a jewelry shop keeper. Things were nice for him for awhile growing up, he was an only child, which was fine with him because he made friends within the city, and often times he would go out playing with them. However, things started to change when he reached the age of five, when his horns were just starting to become large. His father was deployed to the faraway village of Jimura, to defend against the invading Kirum legions.
With his father being deployed, Jaster and his mother would be left at home, with his mother barely making enough money to sustain herself, much less a child. Jaster's father, seeing the danger in leaving Jaster with his mother, found a way to sneak him to Jimura with him. From there, Jaster became a rather grumpy child, always complaining about not being with his friends, and complaining about having to hide from the Ixaalian military. He was uncomfortable where he was, and he was constantly without interaction with other people. The time he had to himself though, he spent by reading books and educating himself. He would also sneak away from his father's tent to watch the Archers train, as he had always had an interest in archery.
One day as he was watching the Archers train, one noticed him, the captain of the squadron no less. Once he had figured out that he had been noticed, Jaster panicked, but he didn't run, and it's a good thing he didn't, because all that the captain did was dismiss the squadron. Then, a surprising thing happened, the captain approached Jaster, and asked him what he was doing. Jaster, feeling ashamed, and more nervous than ever, explained to him that he liked to watch the Archers training. The way the captain responded to this was even more surprising than him approaching Jaster in the first place; he offered to train him.
For months after that, after the squadron would finish, the captain would stay behind and train Jaster, making sure nobody found about the boy and ensuring his safety during their training sessions. Jaster picked up the skill rather quickly, and by the time a year passed, he had become phenomenally better than any of the squadron members. Something happened though, something that changed Jaster's life at the drop of a dime. Upon going to watch the training once more, Jaster heard a shrill sound, an alarm he supposed, but he paid no mind to it and went to his hiding spot to watch. When he got there though, the squadron was gone, and the captain as well. Confused, Jaster risked looking around the military encampment, finding nobody around, not even his father.
Panicking, Jaster went on a desperate search for anybody he could find. He could hear shouting in the distance, and decided to follow that. It took him some time to get there, but he finally found where the shouting was coming from, and the scene he had stumbled upon frightened him. It was fighting, all around, Ixaalians squaring off against the Kirum legions. In all of his time at the encampment, the soldiers had never had to go out and fight, but now they were on the field of battle, and it looked like they were getting massacred. They had not been prepared for an assault of this level, for every Ixaal on the battlefield there were three Kirums. The battle ended almost as soon as Jaster had arrived, with the remaining Ixaalians surrendering, submitting to the Kirums, who captured them. This was what changed his life, because he had not gone unnoticed by the Kirums, and he was captured alongside the soldiers.
From there, Jaster was thrown into slavery for the Kirums, underneath of some Kirum noble by the name of Hakon in a small Kirum city. Hakon was a cruel master that punished for even the slightest mistake. Jaster learned quickly what not to do in the presence of Hakon, and how to do things correctly for the man. He was not a lone slave, however, and he grew to know every slave under Hakon's rule. He spent ten years as a slave for Hakon, now a man by the customs of his people. Had he lived a normal life in Nuria, he likely would have gone into the military at this point. His master found a different use for him though - entertainment. He had reached an age where he had become physically well-off, especially with his years of slave-work. So what did Hakon do? He shipped his little Ixaal slave off to the Kirum capital, Hisin, to be a gladiator, where he could perhaps make more money for his master.
Now a gladiator, Jaster learned rather quickly how to fend for himself. With his prior training with the Archer captain, he already knew discipline, all he was lacking was skill with a blade. Most days he was lucky to come out with a small cut at the very least. Many of his fights ended in his surrender, with his life hanging by a thread, though he got better after a year of fighting like this. Seventeen now, he was a warrior, a gladiator. He started winning fights and gaining the eye of his master Hakon, who sometimes came to watch the gladiator fights. Two more years as a gladiator and Jaster had earned a shot at his freedom - a match to the death, against one of the top-ranked gladiators of the arena. If he won this match, he would be free, there were no other options. It was a hard battle, but he won, and Hakon was true to his word, setting Jaster free.
Jaster wasn't quite sure what to do from there, so he started to explore, moving from city to city until he stumbled upon the dungeon known as Ulthar's Grave. Ulthar's Grave was a famous dungeon because it held a Regalia; Ulthar's Pendant, one that when activated gave its user immense speed. Jaster didn't know much about dungeons, or Regalia, being in slavery for most of his life. He wasn't stupid, however, and upon finding out a bit more information about the dungeon, recruited people to help him clear it. His deal? They could all take a cut of his profits from the dungeon because aside from carrying a Regalia, dungeons also held massive riches.
Together, Jaster and his comrades took on the dungeon, clearing it after a total of two days. Jaster walked away with the regalia and a portion of the riches, and afterward, he stuck with his comrades. Together they formed the Azure Drakes, a Guild, and he moved the Guild to the Ixaal homeland of Grav, basing it out of his home city, Nuria.
Current List of Characters:
Jaster Bal Somme - Played by Nitrogen
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