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Futuristic Project: Icarus Character Sign-Ups

stellar.nova

queen of the stars







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Project: Icarus
Year 846 AOR
Mission: 02
Objective: Reproduction
Status: Briefing

Project Icarus is the second of its kind. There have been many projects over the years, but never any such as these. Earth had died long ago, but now there was talk of moving back. Of it being safe. So in year 806 AOR, the Colonies of Olympus Rising, sent a team of one thousand people to take the week's journey back to Earth and ready it for human life. This was Project Daedelus. The people sent were scientists, builders, architects. Those well learned in their crafts to build a large city capable of holding enough people and the space ships in order to continue building the city up and up.

But now, in year 846 AOR, it's time for a new mission, Project Icarus. The Colonies of Olympus Rising are sending one thousand young adults, ages 20 to 26 to inhabit the Earth and reproduce. To ensure the safety for the rest of the people. These young adults have apprenticed under one field their entire lives, and are now being used for that knowledge to make the Earth worth living in.

But wait. Reproduction? How? A group of politicians, including the Chancellor, have yet to provide further information on that subject. Nor have they disclosed any information about Project Daedelus. The only hope for the human race lies, apparently, in this sole group of young adults.







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The Earth's last day was the fourteenth day of September, in the year 2100 AD. Which also doubled as the year 0 AOR (after Olympus Rising). Olympus Rising was started by millionaires across the globe as a way to save the human race. They decided that if one could afford to pay, they would be put on the ship, but there were only so many positions that could fill. The rest was done by lottery. It was very successful, and soon, many ships were collected, filled, and launched into space.

Originally, there were twenty ships. Some did not survive. Many people died. Some went off track and were lost. But Eight remained. Eight that orbited around the planet Jupiter, far from the sun. They were called the Colonies of Olympus Rising. Each one was as big as a large city, though some were larger than others. They were all run by the Chancellor, who was elected, and his board. There were two levels of board members. Level Ones were those who had been in politics for a long time and had a bit more sway. Level Twos were those who had less experience, and less sway, but still mattered.

Life has functioned very well up until now. It's no secret that people have grown suspicious of their way of life. Like, just how long their ships are going to last. Still, none of this information has been disclosed to them. And these missions? The projects? Tjhey sound like they mean bad news. But hey! Everyone would probably see Earth again.

But just what does Earth hold?


01

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Also known as Alpha Mother (or Amo among the younger generation, who've come up with their own slang over the last several years), this ship is the largest of the colonies. It was the last one created, and it is where the Chancellor makes their home and office. This tends to be a more urban colony, with tall buildings since the dome is much higher.

02

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Also known as Alpha X (The Monster among the younger generation), The Hydra is the oldest and smallest of the ships. It is a direct copy of the very first ship that was the prototype for the colonies. It's rather flat, has fewer levels, and is pretty much the equivalent of the slums.
03

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What the younger generation calls "The Heights", which is now a positive term, The Aphrodite is the sleekest and most expensive of the ships, originally meant for a luxury cruise around the solar system. It's of medium size, and home to some of the richest and most influential people.

04

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The Gaia, which has yet to be given a new nickname, was originally created to prolong the life of humans and return life to earth. It is a large and flat ship with a large amount of farms. It also has a very large man-made lake full of fish.

05

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The Hephaestus, the Death Trap, or the awful "Heffer", is a ship that was painted with an iron based paint and looks rusted beyond belief. It's probably the least safe of all the ships, especially since it receives it's heated from boilers. And it looks like it could fall apart at any moment. Still, it's safe enough for life.

06

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The Ares, the War Machine, the "Warrior", was originally built, well, as a war machine. it's decked with guns and is probably the safest ship to be on considering it happens to be bullet proof and everything is kept super clean.

07

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The Chimera, the Citadel, is the second largest ship. It's very much like a big city, but not quite as big as the Medusa. It serves as a city that holds all walks of life. The inner ring is for those doing well in society, and it gradually moves down in status to the outer ring where the slums are.

08

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The Oracle, also called the Ark by all generations, is a ship filled with several different biomes and tons of wildlife. A sort of effort to keep the beautiful wilde beasts of Earth alive. There are also homes, but they are small villages. Still technilogically advanced, but environmentally friendly.
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Positions Include:
Level 2 Board Members
Generals
Guards

(2 Positions Left)


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Positions Include:
Astronomer
Biologist
Zoologist
etc.

(3 Positions Left)




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Positions Include
Inventors
Technicians


(3 Positions Left)



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Positions Include:
Writers
Historians
Teachers/Professors
Journalists
etc.

(3 Positions Left)



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Positions Include:
Doctors
Surgeons
Nurses
Psychologists
Counselors
etc.

(3 Positions Left)



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Positions Include
Architects
Builders
Team Leaders
etc.

2 Positions Left)




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Positions Include:
Farmers
Ranchers
Animal Raisers
etc.

(3 Positions Left)



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Positions Include:
Pilots
Mechanics
Ship Workers

(3 Positions Left)




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Positions Include:
Painters
Fashion Designers
Chefs
etc.

(3 Positions Left



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Positions Include:
Theives
Space Walkers
Drug Addicts
Alcoholics
etc.

(2 Positions Left]


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1. Read all information. Uncluding the info found under the plus sign on the giant picture of Earth.

2. You must make at least two characters, and they must be a male and a female. Keep genders even.

3. You may make up to four characters.

4. As soon as I have at least four people show interest, I will upen up the character sign-up thread.

5. Respect each other.

6. Be prepared to post at least twice a week. And tell me if that won't work for you.

7. It is not first come first serve. But I do have an unlimited number of spots for players. However, if I don't think you're right for the rp, I have no problem telling you so.

8. Have fun!

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- I'm your GM. Feel free to call me Star.
- My co-GM is Rainzen Rainzen



coding by stellar.nova stellar.nova || with usage of tabs by Alteras Alteras

(hidden scroll)



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BASICS:
full name
nickname(s)
age
gender
sexual orientation
romantic orientation
position

APPEARANCE:
height
weight
hair color
eye color
ethnicity
build
distinguishing marks
clothing style (three examples)

PERSONALITY:
five virtues
five vices
two quirks
two fears
desire
three likes
three dislikes
talents/skills

BIO:
home ship
social status
occupation
history


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1. You must make a male AND female character.
2. You must have at least two characters.
3. You may have up to four characters.
4. No player can have multiple characters in the same position.
5. Characters must be between the ages of 20 and 26.
6. Home ship is found on the information sheet.
7. I would like for your CSs to be coded. If you cannot code, there are plenty of freebies. Or, I am more than willing to provide you with a code.
8. Tag both me and Rainzen Rainzen when you are finished with your character.
 
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    Jeremy Colton Kitt
    Politician
    Vice Chancellor
    Male

    B A S I C S
    Nickname: Jay
    Age: Twenty-Six
    Sexual Orientation: Demi-Romantic
    Romantic Orientation: Demi-Sexual

    A P P E A R A N C E
    Height: 6ft 2in
    Weight: 183lbs
    Hair Color: Black
    Eye Color: Hazel
    Ethnicity: Half-Black, Half-Caucasian
    Build: Tall and Lanky, Some Muscle
    Distinguishing Marks: Freckles, Scar Along Collar Bone
    Clothing Style: Futuristic and Business-Like
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    P E R S O N A L I T Y
    Virtues: Calm, Organized, Efficient, Natural Leader, Gentle
    Vices: Serious, Aloof, Guarded, Micro-Managing, Challenging
    Quirks: Hates Sneezing, Anti-Germs
    Fears: Failure, Death
    Desire: To Become Chancellor
    Likes: Making Lists, Coconut, Jazz Music
    Dislikes: Dishonesty, Messes, Rebels
    Talents/Skills: Plays Saxaphone

    B I O G R A P H Y
    Ship of Origin: The Medusa
    Social Status: Social Elite
    Occupation: Level Two Board Representative
    History: Jeremy's father, Elijah, has been elected as the Chancellor of the colonies for five terms in a row, meaning that since Jeremy could remember, he's been living on The Medusa. Of course, he was six when they made the move from The Aphrodite to The Medusa, but it isn't something he remembers all too well. Jeremy always followed the rules simply and easily when growing up, the only time he slipped up was when he stayed at the library past curfew to finish an optional homework assignment.

    Growing up in the home of his father, a kind man who loved the colonies, Jeremy always wanted to follow in his footsteps and become Chancellor one day, so he took on an apprenticeship with a Level One Board Representative and learned the politics of the colonies quickly. At such a young age, he already serves as a Level Two Representative and has the potential to move onto the Level One Board within the next few years.

    That was, however, before he was alerted of this assignment. Project: Icarus. And that he would be taking a position on it. Vice Chancellor. Meaning he would receive instructions from his father and relay them to the group. He would be the leader of the mission. This would mean great things for his future when everyone made their homes on Earth, so he quickly and happily took the job. After all, what could possibly go wrong?

    [/center]

 
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  • images

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    Ainsley King
    basics
    full name: Ainsley Maria King
    nickname(s)
    age: 23
    gender: female
    sexual orientation: bisexual
    romantic orientation: biromantic
    position: Military, soldier
    Appearance
    height: 6'
    weight: 160 lbs
    hair color: red
    eye color: dark brown
    ethnicity: White, European
    build: lanky and athletic
    distinguishing marks: lots of freckles, nasty scar on her collar bone
    clothing style:
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    Personality
    virtues: Brave, honest, quick thinking, funny, Loyal
    vices: loud, drinks a lot, bad at taking orders, insensitive, hot tempered
    quirks: Will eat almost anything, picks up rocks wherever she goes
    fears: Not fulfilling the mission, not getting along with anyone else who's been chosen
    desire: To live without regulations, to see the Earth colony become something beautiful again
    likes: nature, cats, punching assholes in the nose
    dislikes: formality, rigid orders, superior officers
    talents/skills: A trained pilot, she's essentially a special forces agent. Her skills are a lot of things, most of them are very violent.
    Biography
    home ship: The Ares
    social status: Low income family, doing better now that shes worked up the ranks
    occupation: Soldier
    history: She was enlisted into training when she was very young, as her family was poor and needed the money, there wasn't really another option. She hasn't had a particularly good relationship with any of her relatives ever since. At 16, she showed high potential and was taken aside and put into a new unit of more advanced candidates and put into a special forces program. She hasn't had very much of a life outside of the military and Ares since she was a very young child, and rarely socializes with other people who aren't enlisted.

 
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    Aidan Fiona O'Brein
    Zoologist

    Preferred Name: Aidan
    Nickname: Fi
    Age: 21
    Sexual Orientation: Bi/Pan-sexual

    Romantic Orientation: Heteroromantic
    Gender: Female
    Pronouns: She/Her


    Height: 5'1"
    Weight: 120 lbs
    Hair Color: Dark Brown
    Eye Color: Blue
    Ethnicity: Caucasian



    Virtues: Nurturing, Kind, Protective, Smart, Loyal
    Vices: Hot-headed, No Boundaries, Know-It-All
    Quirks: Photographic Memory, Talks to Animals
    Fears: Heights, Dying Alone
    Desire: She doesn't really know what she wants.
    Likes: Animals, Water, People, a Little Bit of Chaos
    Dislikes: Dishonesty, Manipulation, Abusers

    Talents/Skills: Sings, Draws

    Aidan grew up in the middle of The Hydra. Her family was descendant from one of the first to work on the colonies, and helped to build the ship they still live on to this day. Though the O'Breins are proud of their humble beginnings, Aidan wanted more. She grew up obsessed with Earth and it's various fauna, and as she got older, decided to study them. At 18, she moved to The Oracle, and studied the animals they did have, as well as those that they knew used to roam Earth's surface. At 21, Aidan has completed her education early and continues to study Earth and it's creatures on her own, though during the day, she merely takes care of The Oracle's animals and attempts to find better, more efficient ways to profit from the livestock. Her obsession with Earth is what got her noticed for Project Icarus, as not many others had studied it as extensively as she, despite her young age.

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    code by pasta face credit: barbra palvin

 
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WIP


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    Basic Info

    Name: Cameron Holm
    Age: 21
    Gender: Male
    Sexual Orientation: Asexual
    Romantic Orientation: Heteroromantic
    Appearance

    280full.jpg
    FC: Gillis Niclas
    Height: 6'0
    Weight: 170
    Hair color: Blond
    Eye color: Green
    Ethnicity: Caucasian (Swedish) with a bit of Puerto Rican
    Build: Lanky
    Distinguishing Marks: mole on forehead
    Clothing Style: simple, basic, polished
    Personality

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    Virtues: Focused, relaxed, problem-solver, non-judgmental, independent, intelligent
    Vices: Aloof, apathetic, forgetful, withdrawn, predictable, stubborn
    Quirks: ambidextrous, knows a bunch of random facts that he's open to blurting out at a moment's notice, very neat and organized
    Fears: Being permanently trapped (anywhere)
    Desire: to research and learn about the world
    Likes: photography, reading, freedom, camping, animals
    Dislikes: being bothered, loud people, flirts, secrets, most music
    Talents/Skills: photography, ignoring people, sketching, organization, beautiful handwriting
    Biography

    Ship of Origin: The Gaia
    Social Status:
    Middle class/farmer
    Occupation: Teacher Assistant (training to be a full-time professor)
    History:

 
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  • Anara Demir | theta-0292
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    Anara Inkar Demir
    24
    female
    asexual
    biromantic
    mechanic​

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    appearance
    height: 5' 6"
    weight: 135lb
    hair color: black
    eye color: dark brown
    ethnicity: Kazakh
    build: slightly muscular
    distinguishing marks: Anara has a prosthetic leg (her left), and burn scars on her left forearm.
    clothing style:
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    personality
    virtues: intelligent, observant, loyal, hardworking, resourceful
    vices: impatient, blunt, impulsive, untrusting, cynical
    quirks: sarcastic, constantly messing with her leg, zones out easily
    fears: opening up to the wrong people, being in tight spaces
    desire: to have an adventure
    likes: flying, fixing things, her family
    dislikes: hot weather, staying still, people who think they're better than others
    talents/skills: Anara can fix most basic mechanical parts. She's also really good at cards (maybe a little too good).
    bio
    home ship: the Hephaestus
    social status: slums
    occupation: pilot
    Anara grew up in the slums of Hephaestus. The oldest of six, Anara was always close with her younger siblings, and with much of her extended family that lived nearby. Her father owned a small repair business, and Anara has grown up tinkering with everything from engines to clocks. When she was fifteen, a structural collapse resulted in the death of her brother and caused her to lose her leg. Since then, Anara has become even more protective of her remaining siblings. She has also become much more daring and willing to take risks, and so she worked to become a pilot. Initially she was working for a supply company, but she proved to be a natural pilot and her skills caught the eye of someone connected to Project: Icarus. Anara nearly didn't join Project: Icarus, but her family's need for money pushed her to accept the position.
 
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WIP
(F) Mechanic and (M) Guard



  • *need to seriously find a good code*
 
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  • Melone Bendikov



    B A S I C S
    ▋FULL NAME: Melone Bendikov
    ▋NICKNAME: Melody, Mel
    ▋AGE: Twenty [20]
    ▋GENDER: Female
    ▋SEXUAL ORIENTATION: Demisexual
    ▋ROMANTIC ORIENTATION: Demiromantic
    ▋POSITION: Agriculture


    A P P E A R A N C E
    ▋HEIGHT: 5'8
    ▋WEIGHT: -
    ▋HAIR COLOUR: Dark brown
    ▋EYE COLOUR: Dark green
    ▋ETHNICITY: Native American
    ▋BUILD: Thin and Lean
    ▋MARKINGS: -
    ▋CLOTHING STYLE:
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    P E R S O N A L I T Y
    ▋VIRTUES: Determined, persistent, nurturing, affectionate, optimistic
    ▋VICES: Easy to push around, too soft-hearted, gullible, dependant on others, emotionally weak.
    ▋QUIRKS: Talks to animals about her troubles, has the tendency to twirl her hair.
    ▋FEARS: All animals going extinct, isolation.
    ▋DESIRE: Finding love.
    ▋LIKES: Animals, apples/apple flavours, sleeping
    ▋DISLIKES: Violence, arguing, meat.
    ▋TALENTS/SKILLS: Natural singing voice,


    O T H E R
    ▋SHIP OF ORIGIN: The Oracle
    ▋SOCIAL STATUS: Middle Class
    ▋OCCUPATION: Animal Raiser
    ▋HISTORY:
    Born as the first and only daughter of recent weds, Melona grew up beside her two younger brothers on The Oracle. There is a five year age gap between her and her twin brothers, perhaps a reason they always looked towards Melone as an idol or inspiration.

    Having grown up on The Oracle, Melone's family wasn't very high in status. However, her father was a very hard worker and perhaps that gave them better off conditions than some on this ship. Yet, they hadn't made the decision to move to another ship. Perhaps it was because of Melone's and her brother's fondness of the animal aboard this ship, or their crazy little adventures that their parents wanted them to have in childhood.

    As Melone grew older, she grew naturally more curious of the animal, coming to sketch them down in her journal and write things about them that she saw they do. The little habits, routines, ect of such animals. She could do this for hours and be occupied with it. It came to a point where her brothers had learnt to stop pestering her, because they wouldn't get her to do what they wanted her to do.

    When Melone was sixteen years older, and her brothers eleven years old, their parents had made the decision to move after having saved quite a lot of money for it. They moved onto The Chimera, perhaps for the sake of Melone and her brothers getting a good education to help them later in life.

    Even on The Chimera as her new home, Melone found a greater passion in studying animals, in which this might have been the starting point in her career. Or, perhaps it was a detour. Melone had started studying as a zoologist. She might have thought it was the way she wanted to go. But, after taking a trip back to The Oracle and getting the oppurtunity to handle animals up closer and being able to help take care of them, made Melone finally take a turn in her path and begin studying to become an Animal Raiser in the future.









    (Beware: hidden scrolling)​
 
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  • one liner description: hyper workaholic science geek who's deaf on one ear.

    * spacey_caci sent you a heart!
    *
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    ** search



    just keep believing that something beautiful will happen today

    16 posts
    594 hearts
    238 friends​





    spacey_caci


    your friendly biologist and geologist | SCIENCE GEEK | alien enthusiast !!! | i'm on project icarus AHHHH













    scroll down ** ** for more​



    full name -- Acacia de Vito
    nickname(s) -- Caci, pronounced kay-see
    age -- 24
    birthday -- May 27
    zodiac -- Gemini
    gender -- Cisfemale, she\her
    orientation -- Grayromatic Pansexual
    position -- Scientific Consultant, flexible lab & field work

    Bio; Biochemistry, Botanist
    Geo; Geochemistry, Pedology
    identification -- Beta-0194

    height -- 5' 7"
    weight -- 138 lbs.
    hair color -- Brown
    eye color -- Brown

    ethnicity -- Half Italian, Half Brazilian
    build -- Lean, athletic
    distinguishing features -- Those cool curls. Bandages around her fingers. The device in her right ear. A couple of tattoos, one on her right hip and another more visible one is on her left collarbone; it says até amant which is Portugese for 'see you later'.

    clothing style -- Her standard is a top, some shorts and a jacket. Though she'll be dressed safely if you ever catch her in the lab.
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    virtues -- Social. Curious. Witty. Confident. Brainy.
    vices -- Flirtatious/Promiscuous. Too energetic. Inconsistent. Distracted. Impulsive.

    quirks -- Deaf on her right ear. Blasts the radio when she works. Doesn't like to sleep.
    fears -- Losing loved ones. Losing freedom/independence.
    desire -- To hopefully hear again. To meet aliens. Make Project Icarus successful.

    likes -- Gum. Coffee. People. Her hair. Working. Morning track sessions.
    dislikes -- Boredom. People who don't follow lab safety rules. Sexism.

    talents/skills -- Fluent Italian and Portuguese. Some Spanish. Lots of smooth, sweet talk/persuasive. Making presentations. Efficiency at her job.


    home ship -- The Gaia
    social status -- Middle Class
    occupation -- Lab Scientist
    history -- Acacia was born to farmers, a family of her parents and three siblings. They were well off and her mother ingrained a philosophy to enjoy life, thus they had always lived contently with what they had.

    As a kid, she had plenty of friends, and a knack for being a workaholic. She had the spirit of joy and life from the Brazilian side of her family and the appreciation of family from the Italian side.

    Caci's childhood was composed of going to school, and working the farm when she isn't being a studious youngster. She was as hyper of a child as she is an over energetic adult now. She asked questions and was curious to every crook and nanny of the universe. Within her, the natural philomathy was beginning to benefit her in her education and propelled her forward to higher grades.

    The only bump in the road only came when she was eleven. A tumour, acoustic neuroma began developing in her right ear, and under her ignorance at that age towards the warnings, it grew to be a problem. She was homeschooled after the surgery, but her hearing wasn't so a-okay as it seemed to be. Caci suffer SSHL, a case of sudden hearing loss as an aftermath. Conversational speech is registered as barely a whisper from her right ear. Now she wears devices that assist her, but hearing is still difficult.

    This doesn't stop her intellectually stimulated mind. The sciences had always been her strength and after graduation, began climbing up the ranks, later receiving an apprenticeship in high places. She moved to the Oracle to further learn in her area of study.

    When she found out about Project Icarus, she was beyond ecstatic. She wanted to get out of that apprenticeship, do more, reach higher! Her wish came true!

    scroll up ** ** for more​












 
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Ashleigh Rose Enikk ~ Agriculture ~ ETA-0565
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FULL NAME:
Ashleigh Rose Enikk
NICKNAME:

Ash
AGE:
twenty two
GENDER:
female
SEXUAL ORIENTATION:
pansexual
ROMANTIC ORIENTATION:
panromantic
POSITION:
agriculture
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★APPEARANCE★
HEIGHT: 5'5"
WEIGHT: 129
HAIR COLOUR: sandy blonde
EYE COLOUR: green, almost golden around her pupils
ETHNICITY: british
BUILD: slim but healthy
DISTINGUISHING MARKS: usually has a few bruises and scratches on her arms and legs
CLOTHING STYLE: simplistic and comfortable
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★PERSONALITY★
VIRTUES: caring, honest, hard working, accepting, selfless
VICES: over emotional, forgetful, lazy, gullible, emotionally driven
QUIRKS: tends to bite her lip when she's thinking, prefers to sit cross legged
FEARS: animals going extinct, incurable illnesses
DESIRE: to allow animals to safely return to their natural habitat; earth
LIKES: all animals, homemade food, napping
DISLIKES: waking up early, lies, animal cruelty
TALENTS: cooking, calming animals


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★BIOGRAPHY★
SHIP OF ORIGIN: The Oracle
SOCIAL STATUS: middle class
OCCUPATION: animal raiser
HISTORY: The only life Ashleigh has known is the one living on The Oracle, getting up at the same time everyday and carrying out more or less the same tasks. Her father is one of the most respected members of animal care on The Oracle. His father, grandfather, great grandfather and so on all dedicated their lives to the preservation of the vast amount of species walking alongside them on their ship. Ashleigh was no different. The basis of her passion for wildlife may have been imbedded in her genes but her hard working ethic was developed for herself.
After losing her mother when she only eight years old and being an only child she took it upon herself to learn all the ins and outs of caring for the animals. She was eager to carry on the family tradition. However, this would not be the case. She received a notice informing her she had been chosen to become a part of Project: Icarus. At first she protested, if she left who would look after the animals on The Oracle? Eventually, her father spoke her into it, claiming that Earth used to be the most ideal habitat for wildlife. Not wanting to disappoint her father and being personally curious of what could happen she reluctantly accepted.


code by pasta // face claim india gants




Leonardo Aella ~ Mechanic ~ THETA-0188
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FULL NAME:
Leonardo Aella
NICKNAME:

Leo
AGE:
twenty four
GENDER:
male
SEXUAL ORIENTATION:
bisexual
ROMANTIC ORIENTATION:
biromantic
POSITION:
mechanics



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★APPEARANCE★
HEIGHT: 6'2"
WEIGHT: 190
HAIR COLOUR: brown
EYE COLOUR: hazel
ETHNICITY: brazillian
BUILD: toned and muscular
DISTINGUISHING MARKS: horizontal scar on his arm under his right shoulder
CLOTHING STYLE: smart casual

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★PERSONALITY★
VIRTUES: outgoing, good sense of humour, respectful, fast learner, athletic
VICES: short tempered, impatient, risk taker, rebellious, not interested in 'settling down'
QUIRKS: occasionally runs his hand through his hair making his curls stick out at weird angles, needs a mint before flying otherwise his eardrums pop
FEARS: having to eject from a ship, going blind
DESIRE: to make his mother proud
LIKES: stars, exploring, listening to stories
DISLIKES: being controlled, spiders, dealing with other people's emotions
TALENTS: good sense of direction, plays the drums


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★BIOGRAPHY★
SHIP OF ORIGIN: The Chimera
STATUS: middle class
OCCUPATION: trainee pilot // fully qualified in practical but behind on theory work
HISTORY: Growing up Leo became increasingly uninterested in his lessons. Writing words onto a piece of paper or onto an electronic device didn't make sense to him. In a job you need to know what you are doing not how to regurgitate information. Leaving education he had only just about passed the majority of his classes, but that didn't phase him. He was much more interested in being taught how to fly small ships. The idea of travelling and seeing new sights was extremely intriguing to him. Leo excelled in picking up flight controls and amazed his superiors. However, he could not pass the written tests. When he needed to write out the information it would disappear from him mind. Regardless it did not deter his mood and he remained upbeat and enthusiastic about his line of work.
His family life was and is quite mundane. He has a younger sister studying to become a teacher. His parents are historians and fully dedicated to their jobs which left little time to be spent as a family. As a consequence Leo feels he would not cope well having a family of his own in the future. Being chosen for the Project to Earth could be called luck but Leo would say it was fate. A colleague of his received a notice to be a part of the project but was unable to go through with it. Leo, being fascinated by travelling and exploring, stepped in without a second thought unaware of the main objective for the project.


code by pasta // face claim marlon teixeira


stellar.nova stellar.nova Rainzen Rainzen finished~
 
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note: there are hidden scrolls - the basic information side scrolls and the whole right side scrolls


  • SbC5tBF.jpg

    "Her heart was a secret garden
    and the walls were very high."
    basic information
    NAME: Estelle Plantaganet

    ALIAS: Essie [only Vince]

    AGE: 23

    GENDER: Female

    ROM. ORIENT: Heteromantic

    SEXUAL ORIENT: Hetersexual

    POSITION: Artist

    JOB: Fashion Designer

    appearances:
    HEIGHT: 5'6

    WEIGHT: 115lbs

    HAIR COLOR: White Blonde

    EYE COLOR: Blue

    ETHNICITY: Caucasian

    BUILD: Slim and Fit

    MARKS: Right Eye Birthmark

    CLOTHING STYLE: i. ii. iii. iv. v.
    xe7L47K.jpg
    personality:
    VIRTUES: creative, strong-willed, protective, loyal, trustworthy, genuine, magnetic, conscientious, hard-working, generous, social, honest, reliable, responsible, organized

    VICES: perfectionist, domineering, conformist, competitive, awkward with emotions, easily influenced, paradoxical, sly and slightly manipulative, slightly intimidating, stubborn, hyperactive
    .

    QUIRKS: Estelle is allergic to shellfish and will blow up like a blowfish. She always carries a drawing pad and her agenda with her to remind herself of what she needs to do since it helps her function better. Estelle is ambidextrous though she mostly writes with her left-hand and open doors with her right hand.

    FEARS: enclosed spaces, her parents, losing everything and everyone she cares about

    DESIRE: to become a high-end and successful fashion designer, to find peace within herself and within her family

    LIKES: puppies and horses, fashion, doodling, books, racing, writing, shopping, being in control

    DISLIKES: bent books, tardiness, insects, messiness, crumpled papers, rudeness, distractions

    TALENTS/SKILLS: She has quite a good memory, and she's really obedient - able to listen to orders well and will get tasks done within a good time frame. Estelle is a good speaker and she is able to "fake" it 'til she makes it. She's great at business and transactions due to her family ties. Estelle was raised with prim and properness to the point her table manners and how she carry herself demands respect from others since many can not contain their "tiredness" or "aching" back or feet. Estelle is a good multitasker. Last but not least, she has a good "eye" for items and fashion.


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    herstory:
    HOME SHIP: The Aphrodite

    SOCIAL STATUS: High Upper Class

    ID CODE: Iota-0693

    HISTORY: Born into old money that had been passed down from generations passed, Estelle was living the dream that most individuals wouldn't even dare to dream of possessing. Despite being born into old money, what was more incredible was the fact that she was a true blue blood, a descendant of the royal family from Europe- the Plantagenet. Estelle was practically the most luckiest girl in the world, being able to born into a family that was beyond wealthy. Everything came to her on a silver platter. Her family was one of the most influential and wealthiest on Aphrodite - owning different establishments including stocks plus her parents were part of the Level One Board.

    Estelle grew up where all eyes were on her. Everywhere she went, every little thing she did, Estelle had been "dolled" up and placed in the eyes of the highest of the highs to show others that the Plantaganet family meant business and power. She was being groomed to becoming a politician and so that when she could she would become a second level board member on Aphrodite and make her way up the ranks. She was also groomed to be a socialite - someone who others would have to look up to and respect. If Estelle ever disobeyed her mother, there were consequences to the point that her mother became vindictive and manipulated her own daughter because of her mother's greed and need for control. The only time Estelle ever did anything for herself was, in fact, sketching and writing. It was practically the only genuine alone time she had and what she thoroughly enjoyed. Estelle had a heart and an eye for fashion and she loved divulging herself in the arts. However, this had to remain a secret and for once in her life, Estelle felt as if she had control.

    But, regardless, with everything else in Estelle's life, her mother controlled. Due to her mother's will, Estelle always had to remain stoic and hold herself in high regards to the point it was engraved in her mind and who she became. Estelle wasn't always approachable and it was only because she had to feign an air of arrogance and facade to keep up the "kissing" up and the pretentiousness of an heiress. She had to talk a certain way, act a certain way, and most of all social with only certain crowds. Due to this behavior she showcased, most called her the "Ice Queen" and for sarcasm a "Beloved". Because of her mother's teaching, Estelle rarely had any friends, that is, until she met Vincenzo Donatello officially at the age of fourteen. The two had known each other on and off due to their parent's friendship, however, it was only when Estelle had admitted her love for art and showed him her sketches that the both grew closer. He was the one that encouraged her to ask her mother to join the artist apprenticeship.

    Because of Vince's family influence and his family being a friend of the Plantaganet, Estelle was able to join the artist apprenticeship with Vince. Estelle had been beyond grateful to Vince as he was the main reason she was allowed to pursue her career. However, of course, there was always a "catch". Her mother would only allow her to take her apprenticeship as long as she had a mind to continue her lessons with her father to eventually become a Level Two Board member and later a Level One Board member. It was a struggle to balance the two, but Estelle did it only because Vince was there. Any free time she had, they were together. Vince was practically her sanity. She absolutely enjoyed speaking to him and with him . . she felt as if she was just Estelle and not some bambino "airheaded" heiress that only seems as if she just wants to have fun parties, extravagant clothes, and a title. Vince made her feel . . . human as he understood her plight. From then on, Estelle went to Vince for everything, practically video-calling him every chance she got whenever she didn't have to show face to extravagant boring meetings or when they weren't together. They were inseparable from the age of 14 to 20.

    When Vince left, leaving her behind, Estelle was beyond. . distress. It was lonely without him despite video calling him when she could. But, nevertheless, things changed. She didn't know it yet but once Vince was gone and went back to his own ship, Estelle became depressed. The artist apprenticeship was up and she was so in her little "world" that in a blink of an eye, it was stripped away from her by none other than her parents. Estelle was beyond heartbroken and couldn't fathom how to function without the itch to doodle or draw. From the age of 20 to the age of 22, her parents made her life Hell on Earth, forcing her to do things she wouldn't want to do.

    However, until one day. . Estelle worked up the courage to get away from her parent's control, sneaking aboard a ship that would be traveling to Ares. Ever since then, she had not heard a peep from her parents. However, it was only once she had when they publicly disowned her from their fortune and left her to the Project that would ship her away from them, making her suffer the consequences of her actions.
    coding; allrightsreserved@crucialstar
 
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Wren Abernathy
------------------///------------------
With steady hands

I told you to be patient
Name: Wren Abernathy
Age: 22
Gender: Female
Orientation: Lesbian
Job: Doctor

I told you to be fine
Height: 5'5
Weight: 115
Hair: Her hair is cut just above her shoulders in a ruffled mess of inky black.
Eye Color: Her eyes resemble the clear blue waters of Greece on Earth so long ago.
Ethnicity: Caucasian; American
Distinguishing Marks: A beauty mark on her right hip that looks strangly like a heart. Also, while its not a mark, Wren has glasses, although because they are barely needed she rarely wears them.
Clothing:
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img-thing
08bfd1d277cc333226b1e03c57371a2a.jpg

I told you to be balanced

Virtues: Intelligent, compassionate, patient, reliable, diligent
Vices: Humble, internalizes feelings, sensitive, overly altruistic, reluctant to change
Quirks: She never parts from her trusty pen and notebook; Doesn't believe in any religion but enjoys participating in religious celebrations.
Fears: Losing her brother; having someone die because she couldn't save them
Desire: To be remembered as a great doctor that played a key part in the success of the earth colony.
Enjoys: Discovering fascinating new things, socializing, fresh produce
Dislikes: Meat(lmao in one of her pictures she is eating a burger), bigots, violence
Skills: Steady hands, officially recognized as gifted.

I told you to be kind
Home Ship: The Aphrodite
Social Status: High upper class
Occupation: Doctor, long story short she skipped several years of school and managed to officially become a doctor at 19.
Biography: Wren was lucky enough to be born into a wealthy, well known family. Both her mother and father were level one board members, highly favored by the public. They were well known for their charity, their generosity and rationality. Wren grew up as the favorite child. She was ambitious, academically superior and and articulate. Wren skipped many school grades during her childhood and was officially recognized within Olympus Rising as a gifted child. She excelled where her brother had failed. Despite her successes Wren always down played her achievments, giving herself little to no credit. The praise always made her feel shy and uncomfortable, especially when her older brother was around. When they were kids their sibling bond was broken. Wren looked up to Falcon, always wanted to follow him and play with him and his friends. Falcon didn't share this feeling, only feeling spite and jealousy for his little sister. She soaked in everyone's love, everyone's attention. Everyone knew she would do great things, but no one believed in Falcon. No one but the one person he pushed away from him: his little sister Wren.

There was hardly any tragedy in Wren's life until one fateful evening while Wren scoured the pages of the Encyclopedia of Bilogical Chemistry, she answered a call at her family home from the APD (Aphrodite Police Department?). It was her brother. He seemed relieved that Wren had answered the call. He told her he had beem arrested, when she asked for what he hesitated before mumbling something that made Wren's stomach spin like a washing machine. "Murder". She immediately informed him how she had to tell their parents, how they could help lessen his punishment but Falcon opposed the idea. He didn't want them to find out, he'd just be living up to their low expectations of him. He tried to make Wren keep quiet, and she did for a while. This was the first time he seemed to trust her, but after she found out his punishment: life in prision, she refused to remain idle. It took several months and the whole ordeal exploded on social media, but her parents managed to reduce Falcon's punishment to fifteen years. Falcon and Wren's sibling relationship healed during his time in prision. She was the only Abernathy that maintained a regular visitation schedule with Falcon.

When Project: Icarus came around Wren was invited without any help from her parents, as to be expected, yet she refused unless a simple request was made. She wished for Falcon to travel to Earth with her and all charges against him be dropped. Wren was the perfect candidate to travel down to Earth, there were no doctors of her skill level at such a young age, so reluctantly her demands were met.


code by spookie spookie


Falcon Abernathy WIP
 

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