• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom Persona: Shadow Investigations - Characters

Other
Here

Midnight Paragon

Savior of Dusk
Roleplay Availability
Roleplay Type(s)
Here is where you can post your characters. Please do not post anything but characters here so we can keep the thread organised. If you have any questions or comments, please direct them to me or post them in the Interest Check or OOC threads.



NAME:

GENDER:

AGE:

ARCANA:
(Remember, it can be anything but Death!)

NATIONALITY:

APPEARANCE:
(A picture, description, or both will fit here.)

PERSONALITY:
(At least a paragraph.)

VIRTUES:
(A simplified way to list the good qualities of your character.)

VICES:
(A simplified way to list the drawbacks of your character. You should have as many Vices as Virtues.)

HISTORY/BIO:
(At least a paragraph.)

FIGHTING STYLE:
(Just a brief description of how they fight without Personas.)

WEAPON OF CHOICE:

PERSONA:

SUMMONING STYLE:
(I.e, Evoker, Card, Mask, or something different you'd like to create.)

PERSONA ABILITIES:
(You can have a max of five at the beginning.)

PERSONA HISTORY:
(For if your Persona was created based on a person or deity. Optional.)

THEME:
(Optional.)

OTHER:
(Fun facts or quirks you'd like to mention. Optional.)​
 


shura.png


"Ice to meet you.... I'm sorry that was awful." - Shura Ivanov
The Body

NAME:
Shura Ivanov

GENDER:
Male

AGE:
23

ARCANA:
Temeprance

NATIONALITY:
Russian

APPEARANCE:
Shura is a tall and well built Russian man standing at about 6'3" and weighing a hefty 181 pounds of pure muscle. He has slicked back blond hair a bit of side burns and a goatee, as well as dark grey eyes. He is often seen wearing leather coats with fur trimmings, leather pants, striped under shirts, and leather boots and other "tough guy" looking ensemble even in the middle of summer since he is cold to the touch. He has an aura of intimidation to him.

The Mask


PERSONALITY:
Shura is a mild mannered man with both a secret silliness and sadness to this scary looking man. Shura is quite the stoic man who rarely expresses anything outside of very straight faces to ridiculous sentences and jokes. Shura has a very strange mindset and thought process and often expresses them with very little warning or context. Shura rarely reacts to anything, only the most severe of emotions causes a reaction out of him and even then its often small and almost easy to miss. But his aura of intimidation is still ever present and he seems to have lots of anger if his fighting style is any indication.

VIRTUES:
Mild Manner
Calm
Light hearted

VICES:
Intimating
Aggressive
Weird

HISTORY/BIO:
Shura's childhood was painfully average. Nothing super natural or abnormal took place until he was a young adult. For the first 19 years of his life Shura lived in Moscow, Russia in an orphanage with his follow orphans. But once he and his follow orphans reached adulthood something unusual happened. A supernatural incident involving shadows happened. Shura and his friends became Persona users after being attacked by a group of shadows. Shura and his friends decided to investigate the shadows. They discovered the cause and reason for the shadows in the city but couldn't do anything about it without heavy costs. One of Shura's friends sacrificed themselves to destroy the cause of the shadows in a fiery end. The group splintered off after that all dealing with the trauma and after effects of their "Adventure". Shura's was that he was encountered by the shadow operatives and given the choice of working for them or living a normal life. Shura knew he could never live a normal life. He choose to work for the shadow operatives. It has been 3 year since that choice and he is now comfortable with where he is. But his adventure still haunts him every night.

FIGHTING STYLE:
Brutal and heavy hitting

WEAPON OF CHOICE:
Two Handed Axes

The True Self

latest

PERSONA:
Jack Frost

SUMMONING STYLE:
Evoker

PERSONA ABILITIES:
Bufula
Diarama
Ice Break
Deathbound
Revolution

PERSONA HISTORY:
A spirit originating from England. He is a snow elf who brings in cold weather during the winter and is thought to be responsible for the frost that forms on the windows of homes and buildings.

The Hidden Self


THEME:


OTHER:
He has a phobia of large Fires. It causes him to freeze up and not do anything.
As a side effect of his Persona Shura is cold to the touch and is immune to warmth and cool to a certain degree.


 
Last edited:
NAME:
???

GENDER:
Male

AGE:
???

ARCANA:
Death

NATIONALITY:
???

APPEARANCE:
images-129.jpg
A young man with plain, yet striking features. His sharp, handsome face is complimented by a head of wavy, golden hair and piercing emerald green eyes, but is often marred by the simple, curious look he usually has. Strangely enough for the location he wanders, he dons a gray, fashionable peacoat, the sleeves rolled to his elbows, with a white button up shirt underneath. A pair of long black dress pants cover his legs and some brown dress shoes cover his feet, the entire ensemble brought together by a large black scarf wrapped around his neck.

PERSONALITY:
The young man is a curious fellow, and has an instinctual drive to investigate nearly everything. His demeanor is calm and composed, and he speaks with a soothing tone, as if he could calm the worlds angriest man with but a few words. Some might say its really condescending, but the young man seems not to be the type to flatter or lie without necessity. His honesty is perhaps more brutal than is needed sometimes, but as he is an analytical thinker, the emotions of others may sometimes not be brought up in his thoughts.

VIRTUES:
Analytical
Charming
Polite

VICES:
Ignorant of Emotion
Puts Self on a Pedestal
Cares Too Much About Appearances

HISTORY/BIO:
The young man is hesitant to share any information about himself or the facility he calls his home...

FIGHTING STYLE:
???

WEAPON OF CHOICE:
???

PERSONA:
???

SUMMONING STYLE:
???

PERSONA ABILITIES:
???

PERSONA HISTORY:
???

THEME:
???

OTHER:
???

(This is a reference for the character you will see mid-rp. The unfilled sections will be filled as events unfold.)​
 
[class=img]
background-image: url('https://orig00.deviantart.net/adbd/f/2013/265/1/7/dots_by_tknk-d6nc3y8.jpg');
background-size: 300px 409px;
width: 300px;
height: 409px;
[/class]
[class=vid]
overflow: hidden;
width: 50px;
[/class]
NAME:
Suzuna Fukui

GENDER:
Female

AGE:
25

ARCANA:
VI — Lovers

NATIONALITY:
Japanese

APPEARANCE:
[div class=img][/div]
Perhaps the most noticeable of Suzuna's traits is her expression, which always rests with a passive frown. She's not angry or troubled—she just has a terrible case of RBF. Her short auburn locks, which nearly lie above her ears, are dyed, and hints of dark brown roots can be seen. Suzuna likes to be rather fashion forward, having an extensive wardrobe. She still chooses rather sensible choices for her attire on the island, preferring sleeveless tops and mid-thigh shorts. She does choose to wear more modest clothing for office-like situations, though those seem to be rare.

PERSONALITY:
Suzuna possesses a confidence that is on the verge of cockiness. That is not to say that she is boastful nor does she view herself any higher than her teammates. Rather, she is proud of her current accomplishments, always striving towards improvement, and often encourages her teammates in turn. This faith in her capabilities tend to lead to a certain independent air to her. Often times Suzuna will chose to work alone, in part from her confidence, yet also because she does not want to trouble others. Despite her optimism and friendliness towards her group—often shown in hugs, as she's rather tactile—Suzuna is rather insecure about her friendships. She worries about their general views of her: do they actually like her? Is she annoying them? Are they just trying to be polite? What do they say about her behind her back? Were it strangers, she likely wouldn't have cared. The people she considers friends however...

VIRTUES:
Confident
Independent
Optimistic

VICES:
Prone to Rash Decisions
Unable to Ask For or Accept Help
Doubtful of Friends' Authenticity

HISTORY/BIO:
Suzuna's background can be best described as...normal. At least, that's how she thought of it in comparison to the lives of the people around her. She grew up with the standard sort of pressures: be smart, be pretty, be unfailingly polite. Though, looking back on it, Suzuna does suppose such expectations were amped up even further with her mother being Katsuko Fukui, a well known actress and model. Dress tastefully, speak sensibly, long clean hair, thin waist, and exemplar grades. She only had two friends at the time: and girl named Otoha and a boy named Heisuke.
She made it into an acceptable university, hoping for a career in law, or something. She didn't care to remember those details.
Otoha and Heisuke had followed her into this university. Or maybe Suzuna followed them. She didn't remember that either.
It had been a visit to Otoha's apartment late at night. She was drinking again, this time plagued by the breakup of her boyfriend of three years.
"I'm just not pretty enough, not smart enough...I'm just not enough for Hei-chan," she had said that night.
"Perfection isn't achieveable, Otoha-chan," Suzuna had told her. "If Heisuke—"
"If Hei-chan and I never met you we would still be together! Perfection? Do you know just how perfect you are? You were always smarter than me and prettier than me," Otoha cut her off, the beeping of the clock calling forth midnight.
Slowly the woman approached her. "Hei-chan liked you, you know? Ever since high school. It wasn't fair, Suzuna. I knew him before you did and he still liked you more. I still hate you for that."
Suzuna instinctively backed away from her, the TV behind her crackling loudly in its static. "Well, you know what?" Otoha told her, "I can just get rid of you."
She pushed, and Suzuna still remembered the cold feeling of entering into that world, the sudden washed out filter pulled over her eyes. She wasn't going to let this go, however, pulling Otoha down with her.
The world they entered was covered in dense fog and Suzuna could hardly see two feet in front of her. Eerie laughter circled them, panning in and out of her ears unnaturally—supernaturally.
It came all too quickly. The ground around them lit ablaze and Otoha clung to her arm. She took off to run, regretting the house shoes she had put on beforehand, with Otoha holding her hand tightly.
They stopped at some point to catch their breath. Suzuna wrenched her hand from Otoha, turning away from her—only to come face to face...with herself. At least, she looked like her. The Other-Suzuna wore stilettos and a velvet evening gown, cleavage dipping dangerously low, looking like an actress on the red carpet. Her crimson stained lips quirked up in a wicked smile, and words Suzuna was sure only she could hear entered her head, reverberating.
“Aren't you tired of it? Acting perfectly how you're told?”
“And even then, people can't even discern your image from your true self.”
“Accept it. You want to throw away this scripted life, right? Hah, I do. You can get rid of all the pressures and expectations...”
“You can get rid of her.”
Something changed then. She felt lighter, as if she were flying. The fog began to thin, the forms of shadows being vaguely seen, with one hurtling towards them.
"Janet!"​

Suzuna remembered fighting for what seemed to be hours—though it was likely around fifteen minutes. At some point the creatures stopped attacking them, and Suzuna was left panting, slowly draining the leftover adrenaline out of her system.
"Hey," she said, turning sharply to the cowering form of Otoha behind her. "I won't forgive you for trying to essentially kill me, but I'm not going to kill you."

They managed to escape shortly after a Kirijo Group member found them. They offered her a chance: to turn away from her numb, static life and join the Kirijo Group.

She took it and never looked back.

FIGHTING STYLE:
A bit more magic and support focused, though she is unafraid to move towards physical attacks. She has a tendency to rush into action, though her endurance is nothing spectacular to fit into a tankier role. Suzuna could improve a bit on her agility and evasion, though—be it luck or skill—she hits with a rather frightening precision. (tl;dr: high magic + luck seconded by strength, average endurance, low agility)

WEAPON OF CHOICE:
Suzuna will most often use her pistol in battle, though she's been working on her chainsaw skills. Because she's extra. Soon. Soon.

PERSONA:
Janet — RESISTS: Wind/WEAK: Curse
— Suzuna's initial Persona. She appears as a young woman with golden braided hair, her face—seemingly made of a translucent, green tinted glass—covered by the hood of her verdant mantle. Her dress notably has open laces on the front and sides, and around her waist is a rose branch, carrying but only two blooms, intwined with each other. Janet unceasingly holds fast to the red hot iron form of a beast—a mix of a lizard, snake, bear, and lion—even as Suzuna calls out skills.

SUMMONING STYLE:
Tarot Card

PERSONA ABILITIES:
One-Shot Kill — Severe Gun damage to 1 foe. High critical rate.
Garula — Medium Wind damage to 1 foe.
Matarukaja — Increases physical attack power by 1 level to all allies.
Mediarama — Moderate healing to all allies.
Recarm — Revives 1 ally with some HP.

PERSONA HISTORY:
Janet was the heroine of a legendary ballad from the Scottish Borders. Venturing into Carterhaugh Woods, she pulls up two roses only to encounter a man named Tam Lin. Upon returning home she finds she is pregnant, and goes back to Carterhaugh in hopes of finding Tam Lin again. He tells Janet that he was a human taken by the Queen of Faeries and how he fears he will be the next tithe to hell on Halloween. He instructs Janet to pull him down from his white horse and to hold him tightly as the faeries will change him into various beasts in her arms. Finally he will change to a burning coal, at which she must throw him into a well where he'll return to his human form and she must throw her green mantle over him. Janet successfully rescues him, yet the Queen of Faeries has the last words, cursing her to an ill death and expressing her regret for not anticipating Tam Lin's actions.

THEME:
[div class=vid][/div]

OTHER:
— Suzuna never shares dessert. Mostly because any sort of snacks she could have were limited by her mother. Even now, though she isn't in contact with her mother anymore, she doesn't eat a lot of sugary foods from discipline.
— Trilingual: Japanese as her native language, English from schooling, and French from a tutor hired by her mother.
— She took piano and violin lessons as a child, though Suzuna has fallen out of practice. Her technique is still decent, though her reading has declined.
— If she had the time, Suzuna would like to pick up the saxophone. Unfortunately, she's often the dumping grounds for any unfinished office work her colleagues would have before setting off on some mission.
 
Last edited:

NAME:
Tomomi Hisekawa

GENDER:
Female

AGE:
29

ARCANA:
XIX: The Sun

NATIONALITY:
Japanese

APPEARANCE:
tumblr_m1ss62AFZm1qi2w9yo1_500.gif
Sera.Masumi.full.2200927.jpg
3e5567515ebb9f5eea83942b65d1cfe7.jpg
Meitantei.Conan.full.1881994.jpg
render_452___13_6_2015____sera_masumi_by_mizumikid-d8x2i3u.png

PERSONALITY:
Tomomi loves to meet people. She's the one that gets up and goes right for it when first being introduced. Her lack of hesitance comes from her unending curiosity and years of shuffling from place to place. It's not uncommon to see her going from place to place and hopping into conversations at her leisure. Despite this she does really care if she's the center of attention and is just as likely to be a wallflower as she is to drag the room into conversation.

If there was one thing someone could say about Tomomi it'd probably include her oddly calm aura and temperament. She rolls off insults and dangerous situations like they can never effect her. It's something she has meticulously trained into herself for years while she was working as a police officer. She aims more than anything for her presence to be something that can help put others at ease. She's the type to shrug off her things getting destroyed as just material things.

People may question her intelligence, usually often too, but she's quite capable and knows when she should be serious. She may not be a natural genius but she's observant and willing to learn. Give her a problem and the tools to fix it and it will be done. Give her a problem alone and she's do her best to improvise a solution. Give her a solution and she'll do her best to learn something out of it.

By nature Tomomi isn't the best to go to with a sob story. She'll listen but to give comfort beyond that is something highly unlikely, and you're definitely not getting out of anything with one. Don't get that wrong though, she's perfectly willing to offer help, however they're a difference from "Oh you poor dear" and "That's really stupid, this is what we're gonna do". In essence she's pretty unsympathetic to the struggles of others, and can come across as pretty insensitive at times.

One real problem she has is understanding that some people you just gotta at least fake being respectful to. It cost her many an opportunity when she followed her own way. In general she really only respects people she thinks have proven they deserve to be respected. She's usually polite if she thinks they toe the line, but can get downright salty at those she feels doesn't deserve respect.

VIRTUES:
+ A people person, organizer of all the job parties
+ Willing to get people to talk though their problems even if they may not like her for it
+ Has a wide but thin knowledge on topics; she gets bored easily so she's become a jack of all traits master of none

VICES:
- Likes The Drink, Likes the Drink Alot
- Gets bored easily and isn't afraid to tell you that
- Not good at following orders, not good at all; Will only listen to individuals she respects

HISTORY/BIO:
Tomomi is the youngest of three kids. Her parents, Manami and Akio, were both working in the government. Her mother as a beat cop and her father as a military officer. She grew up loving both her parents and looking up to them as the type of people who deserve respect. Still she'd seen her mother be shouted at, and her father be disrespected because of their jobs. She found herself becoming a hothead with a disrespectful streak, her parents noticing this put her through martial arts classes hoping that if she didn't wind up learning discipline she'd at least burn off some of that energy that had building up. This worked really well, she was able to learn a way to focus her energy into productive things. Although nothing could stop her own rebellious streak. She became a police officer at 21 and would stay there for several years. It wasn't until a moderately high profile case in her mid twenties that her disrespectful nature came to bite her. She got into an incident which led to her removal from the force, still she was dedicated to the case and refused to step down. She stuck her nose in where it didn't belong and ran across a low hoard of shadows. After seeing her gun was not doing much out of desperation and strong will she found the courage to stand up again summoning her persona, Ra. After returning to the offices she continued to make a scene and eventually got thrown out. Luckily enough the scene she caused made one of the people working there approach her and send her down the path of working with the Kirijo Group.

FIGHTING STYLE:
Quick Jabs to Weak Points

WEAPON OF CHOICE:
Brass Knuckles or Unarmed Jabbing

PERSONA:
Ra - Resists: Light, Weak: Wind
Ra.(P.D).full.1874205.jpg
Sun.God.Ra.(P.D).full.1492019.jpg
Sun.God.Ra.(P.D).full.1492020.jpg

SUMMONING STYLE:
Mask

PERSONA ABILITIES:
- Kouga
- Mahama
- Lucky Punch
- Marakukaja
- Dazzler

PERSONA HISTORY:
Sun God Of Egypt. To the Egyptians, the sun represented light, warmth, and growth. This made the sun deity very important, as the sun was seen as the ruler of all that he created. The sun disk was either seen as the body or eye of Ra. Sekhmet was the Eye of Ra and was created by the fire in Ra's eye. The ancient Egyptians believed that as the sun god, Ra’s role was to sail across the heavens during the day in his boat called the “Barque of Millions of Years.” In the morning when Ra emerged from the east, his boat was named, “Madjet” which meant “becoming strong.” By the end of the day the boat was called, “Semektet” which meant “becoming weak.” At the end of the day, it was believed that Ra died (swallowed by Nut) and sailed on to the underworld, leaving the moon in his place to light up the world. Ra was reborn at dawn the very next day. During his journey across the heavens during the day, he fought with his main enemy, an evil serpent named Apep, or also, The Lord of Chaos. In some stories, Ra, in the form of a cat named Mau, defeats the evil serpent, Apep. This is part of the reason why cats are so highly-revered in Egypt.

THEME:
Tomomi's Ever Updating Playlist
 
Last edited:
NAME: Jun Hyuga

GENDER: Male

AGE: 18

ARCANA:
The Jester

NATIONALITY:
Japanese

APPEARANCE:
Jun the Mage.jpg

PERSONALITY:
Jun is a complex individual, one can never tell what he is thinking. One moment he could be helping a cat out of a tree, the next he could be putting his sword in your gut. Embodying aspects of his arcana, he is mad, creative and spontaneous. Whenever things go sideways, he'll have either a crazy stupid plan or a stupidly crazy plan to solve everything. In combat, he prefers overwhelming his opponents with Gilgamesh's powerful attacks. This has led him to become a tad reliant and slightly cocky because of his Persona. He likes joking around with some of his opponents before utterly obliterating them. Respecting Mitsuru Kirijo for her faith in him, he dislikes any disrespect to her or any other senior Shadow Operative. He is quite close to Aigis, Labrys and Fuuka Yamagishi.

VIRTUES:
.Always willing to help those in need
.Mood Lightener
.Levelheaded Under Stress
.Creative and Kooky

VICES:
.Has flip flopping morality
.Remains silent during stressful situations
.Will become violent at the first definitive sign of treachery
.A tad over reliant on the strength of his Persona

HISTORY/BIO:
Jun was born to normal parents in a normal town. One day, he found himself in a strange world of mirrors. Monsters soon attacked him, scarring his back and awakening his Persona. Gilgamesh soon made Jun mad with power. Annihilating anything that got in his way, he became a feral animal. The Shadow Operatives soon came to deal with the shadow created space. Finding Jun, he fought Mitsuru, Aigis and Labrys in a battle which nearly killed the four of them. Managing to defeat him, Mitsuru brought the young Jun back to his parents. It seemed as if he had destroyed the Shadows of prominent people in their town. This caused them to become comatose. While the Kirijo Group managed to save them, Jun was burdened with regrets. Dropping into a seiza before Mitsuru Kirijo, he begged to join them. However, he was sixteen and had an uncontrollable Persona, many wished for him to leave. However, the Persona Users understood Jun and invited him to join their ranks when he came of age. Studying combat and cognitive psiences, Jun graduated top of his class. Holding up her end of the bargain, Mitsuru and her team took Jun under their wing. His Persona, Gilgamesh, was extremely difficult to control. It mostly refused to appear when Jun summoned it and would always completely drain him of his energy for its destructive attacks when it did. Jun tried taking suppressants to rein Gilgamesh in, Mitsuru was having none of that. Feeling useless, Jun tried to leave the Shadow Operatives. Meeting an odd young man with red hair, Jun was forced into a fight for survival. With his life on the line, he was able to use Gilgamesh to push back his attacker. Leaving Jun with a content grin on his face, the man gave his name, Sho Minazuki. Picking himself up, Jun thrust himself back into his training. When Mitsuru called the new team together, Jun was ready...

FIGHTING STYLE:
Jun wields two retractable swords called Reaver, both implanted with Plumes of Dusk. Using them in an icepick grip, he deals quick and precise damage. Emulating Sho Minazuki to an extent, he can also flip them around in a honed yet wild style. His dual handguns, Hikari and Yukari are capable of blowing holes right through Shadows. Switching between both weapon sets affords him incredible versatility on the battlefield.

WEAPON OF CHOICE:
Dual Swords, Dual Handguns

PERSONA:
Gilgamesh.jpg
Gilgamesh, King of Heroes


SUMMONING STYLE:
Crushing a Tarot Card. Also has a specially made Evoker to rein Gilgamesh in if he became too uncontrollable.

PERSONA ABILITIES:
.Gate of Babylon
.Ea
.Endiku
.Heat Riser
.Victory Cry

PERSONA HISTORY:
Gilgamesh is the great half-god, half-human king. Born from the union between the King of Uruk, Lugalbanda, and goddess Rimat-Ninsun. He ruled the Sumerian city-state of Uruk, the capital city of ancient Mesopotamia in the B.C. era. He was an ultimate, transcendent being so divine as to be two-thirds god and one-third human, and no others in the world could match him. He was a despot possessing high divinity who believed he was invincible. He is not merely a legend, and is said to have actually existed and ruled during the Sumer Dynasty five thousand years ago. He was the King of Heroes, who possessed all things in the world. His tale is recorded in mankind's oldest epic poem, the Epic of Gilgamesh which portrays Gilgamesh as a hero, destined to be king and achieve great feats, who is driven to meet his destiny, facing challenges together with his best friend Enkidu.

THEME:


OTHER:
.Is seen as a younger sibling by Aigis, Labrys and Fuuka
.Has met a few members of the former SEES
.Spends his days off playing video games or watching anime
.Has seen the Velvet Room in his dreams
 
Last edited:
NAME: Nick Bass


GENDER: Male

AGE: 22

ARCANA:
Words of bliss (persuasion)
NATIONALITY:
American
APPEARANCE:
ac72437a23c6e5edcc9027c6fa5102ed--ghost-hunt-anime-ghosts.jpg


PERSONALITY:
Nick tends to be like his arcana and is generally a calm person that when against severe resistance to his powers he gets fanatic angry at them. He uses his honeyed words to convince people to be in his side and " guide" them the right path tho generally it is to become his righteous sheep as he is the Shepard.
VIRTUES:
Most of the time he is merciful man and forgiving, he also can be a very charismatic leader to all.
VICES:
When the resistance is too strong for his words of bliss he can blow his cool and turn to a festered rage.
HISTORY/BIO:
Nick generally had a bad childhood and abusive parents but learned that words can be more destructive than fists and at the age of 12 broke his father mentally and scares his mother by how calm he is and forgiving from all he has been treated.
FIGHTING STYLE:
Most cases he doesn't fight and uses his charisma to disarm the opponents. If you can't beat him, join him right? If he really hates you he would most likely turn to a knife in the back but it's not common .
WEAPON OF CHOICE:
Knife, words of bliss,

SUMMONING STYLE:
Can summon a flock of followers either dead or living to fight for him
THEME:

OTHER:
Warning: is capable of creating cults from influence.​
 
Katakon Katakon
Nicely made. I will accept it, but if you want to make some changes to your Persona before the RP starts, that's fine with me. He just seems to be a little on the weaker side.

piichivy piichivy
Well, you technically have everything not optional filled out, so I can accept this for you. Feel free to come back and fill the rest out if you want though.

BriiAngelic BriiAngelic
Well made. I see no problems here: accepted.

Gaius Danius Griinia Gaius Danius Griinia
Ah, the hotheaded wannabe leader type, hm? I suppose we'll see how far that takes him. Accepted.
 
(( Pretty sure it'll be rejected, since OOC y'all said a "Crossover Character" might not be possible here, due to his powers being a bit different... however, I made a couple adjustments here and there to hopefully give him a chance. Anyways, no hard feelings for rejection, I write stories, so I understand and can handle Constructive Criticism. ^_^' ))

NAME:
Jason Walker

GENDER:
Male

AGE:
Looks to be in his late 20's - early 30's.

ARCANA:
Aeon
(Received after entering the Fog. He hides it in his Slayer's Journal for protection.)

NATIONALITY:
North American (Alternate Earth)

APPEARANCE:
JasonWalker.png


PERSONALITY:
At an early age, Jason was serious when focused on something, but a bit laid-back and playful when socializing with others. As he grew older, though, he began to harden his demeanor, taking on a more serious approach, while most of his hours were spent either perfecting his weapon training, or hunting Paranormals with his father. However, his childish behavior may return from time to time, giving him a slight sense of humor for some, despite others likely viewing him as a "Hard-***".

VIRTUES:
Paranormal Expert

He's seen enough things in his life to remain unflinching, even in the face of Death. He also holds great knowledge in otherworldly beings, having faced "Eldritch Horrors" before, and is quick at adapting against such.

"Yeah, yeah. You look big, ugly, and have huge teeth. I've seen it thousands of times before."

Armed to the Teeth
He has a large arsenal of weapons capable of dealing with all kinds of enemies... and even if he may not be in his world, it is an undisputed fact that a Silver-Tipped Pipe Wrench or a Shotgun Blast at point-blank range is likely to hurt like hell!

"Convenient, and capable of handling a scrap against Vampires and Werewolves, while trying to fix my truck... yeah, this Pipe Wrench and I have been through a lot..."

Persona Form (Astral Projection)
Rather than relying on a Persona by normal means, the Fog has altered his ability of Astral Projection, to the point where he instead releases a "Persona" equivalent of himself, with enhanced abilities capable of dealing with the Shadows that threaten the world.

"Huh... well that's new... wish I could look this menacing back in my own world!"

Nox Eternus
A curse that protects him from Eternal Death... or rather, prevents him from crossing over into the afterlife. He doesn't age beyond his current age, and isn't able to die "Permanently"... however, as a drawback, he is still, technically, mortal, and can die. The biggest catch, however...

"You can kill me if you want... I'll just keep coming back to haunt you later."

VICES:
Nox Eternus

... He will continue to die, over and over again. And when he doesn't, he'll watch the people around him, friends and family, grow older and die eventually, while he'd be trapped in his current age. When he wakes up after death, his body may be regenerated, but he'd still feel the pain from that which killed him.

More often than not, the pain would be so unbearable, he would fall unconscious immediately after waking back up.

Furthermore, it is uncertain which place he would awaken, be it an unmarked grave near a church hundreds of miles away from his death location, or even a sunken grave in the middle of the ocean... which would often lead to another death on his record.

As of crossing over into this world, though, he always seems to find himself somewhere in Tokyo... near where the Fog would be.

"Oww... Dying sucks... did someone get the plate number off the truck that hit me just now?!"

Foreigner
Not only from this Earth, he is also not from Japan, and as such, may not be able to fully understand everything that is said to him without a translator or a guide. Furthermore, he would stick out like a sore thumb around the other people.

"丂ㄖ尺尺ㄚ, 乃ㄩㄒ 丨 ᗪㄖ几'ㄒ Ҝ几ㄖ山 山卄卂ㄒ ㄚㄖㄩ'尺乇 丂卂ㄚ丨几Ꮆ..."

Victim of Circumstance
He doesn't blend in very well, and is more likely to be targeted for any suspicious activity. He would also not be familiar with the Japanese Language, which would further complicate things when he can't even understand what most would be telling him.

"ᗪ丨ᗪ 丨 ᗪㄖ 丂ㄖ爪乇ㄒ卄丨几Ꮆ 山尺ㄖ几Ꮆ?"

Very Limited Physical Defenses
Hunting the Paranormal may not be the biggest thing here... too bad that's what he's mostly good at! While he is armed with equipment that can handle things from his world, and many of the other worlds he's been dragged into, whenever he's not in Persona Form, most of his equipment would be useless against the Shadows, since they're neither Spirits, Demons, or even Physical Threats. His only saving grace when confronting them in his Physical Form would be his Slayer's Journal, which is unbreakable due to its Otherworldly Magic, but only enough to use it as a shield... a small, arguably tiny, shield... that, or perhaps a Flash Bomb to either help provide a means of escape, or stun them enough to Eject his Persona Form out to gain a slight advantage... that is, if they would be affected by Flash Bombs...

"Great... Shotgun, Pipe Wrench, and all this equipment, and the only thing I have that's worth a damn is my Journal that doesn't even give me messages anymore... *sigh* just my luck..."

HISTORY/BIO:
When his father died, Jason was only sixteen. Rather than return to his mother, who lived a normal lifestyle, he ran from home, and perfected his training against Paranormal Creatures and Threats, by officially enlisting as a Slayer.

His father was a member of Paranormal Hunters known as "The Slayers Guild". Teamed up with Spiritual Partners, they were often enlisted in missions to keep the Paranormal from the Public, and vise-versa.

It didn't take long for Jason, like his father, to climb the ranks into that of an Elite... the highest of the ranks possible for them. With his ability to Astral Project his spirit from his body, he was able to hunt down countless threats, ranging from Physical to Spiritual, and even a few creatures that were deemed "Eldritch Horrors". And through it all, he prevailed.

However, on one of his hunts, he was lead to a mysterious Fog that was causing strange disappearances to occur. People would go missing upon entering the strange Fog, while those who made it through seemed different... as if they were hiding something.

Jason was tasked with investigating it... but rather than vanish completely, he found himself walking into another world.

And all around him, he heard the words "Help them" whispered into his ears, as he continued to walk through it.

World after world, he found himself going through dangerous encounters, ranging from twisted horrors to mystic fairytales. But after finally leaving his last encounter, he thought he would finally be back home...

Instead, however, he found himself in the middle of Tokyo, in yet another strange world, inhabited by Personas and Shadows of all kinds, hidden away within the shadows of an otherwise ordinary-looking world... but the Fog hasn't given him a break, yet. It would seem this world may have something dark hidden beneath its smiles and bright lights...

His first step, of course, was to observe his immediate surroundings. He was in an alleyway, so thankfully nobody saw him exiting the Fog... not this time, at least.

And so, he was in the clear. Taking a single step forward, he felt something new slipped into his back pocket. He turned around to see if there was a pickpocket nearby, but found nothing.

Feeling into his pocket, he pulled out an odd-looking card, with text he couldn't quite read... little did he know, that the Fog had given him a Tarot Card...


(He was given the Aeon Card as a means to signify his "Otherworldly Nature". Having not been born in this world, and with his abilities inherited by his old world, he would technically not count as an ordinary "Human", but something else, entirely.)

He decided to keep the card, in case it would come in handy later on down the road. Slipping it into his Slayer's Journal, he concealed his weapons into his Hiking Bag, and made his way out of the Alleyway, and into the busy streets of Tokyo, keeping his eyes and ears peeled for anything out of the ordinary.

FIGHTING STYLE:
He fights mid-range with a Shotgun, and relies on it more often than his Pipe Wrench. However, when an adversary gets too close for comfort, he may have a few tricks up his sleeve...

WEAPON OF CHOICE:
Quad-Barreled Shotgun, Silver-Tipped Pipe Wrench, or Astral Body/Weapons.

PERSONA:
DarkJason.png

Having Astral Projection as an ability, one may as well say he is his own Persona. However, his Persona Form would look a lot like a more sinister version of his Physical Body, due to his constant exposure to the evils of other worlds sticking to his soul, and reflecting from his appearance in the Shadow World. His control of his emotions, as well as his constant will to protect the innocent, make his seemingly sinister appearance nothing more than just that... looks alone, that shroud a protective heart.

SUMMONING STYLE:
Other

When his spirit leaves his body, his eyes gloss over, while his body stands, motionless, with his body temperature dropping fast. One would almost think he is dead, but his body is actually in a sense of "Meditation", or arguably, "Near-Death". However, when his Spirit returns to his body, his temperature starts to warm back up.

PERSONA ABILITIES:
"Shadow Wrench" - Despite his body being "Transparent" while in Persona Form, his weapons are still with him, in "Shadow-Equivalent" substitutions that work surprisingly well, compared to their physical counterparts. One of his easiest methods of dealing damage would be his Pipe Wrench, which he keeps with himself at all times, even in "Near-Death".

"Shadow Shotgun" - His Shotgun has been loaded with all kinds of ammunition to deal with Paranormals. However, he's found that this world may operate a bit differently for such endeavors... and one of which would be that it can fire Shadow Shots while he's in Persona Form.

"Dark Crucifix" - When close enough, he draws a Cross Necklace that severely burns any Shadow Creatures that come in contact with it. However, he has to be facing the creature in order for it to be effective, and the cross has to come in contact with it! Doesn't affect ordinary Personas, and can be considerably risky due to how close he has to get to the Shadow.

"Soul Recall" - When in a bind, he is able to return to his body instantly, allowing him the chance to either dodge an incoming attack towards his Persona Form or his body. Doing this causes a minor case of "Whiplash" due to the quickness of his movements, but not as much as if his physical body were attacked, which would recall his soul back into his body regardless.

"Keen Instincts" - His years as a Slayer has trained him to keep his eyes, ears, and mind open for anything around him. He can spot those hidden around him easier than most, and react accordingly.

PERSONA HISTORY:
Originally, his ability to Astral Project was just that... his spirit leaving his body. However, with enough training and concentration, he was able to manipulate the physical world with his spirit, allowing him to confront enemies mid-battle by "Ejecting" his spirit for a few additional attacks, before ending it with a few attacks from his physical weapons.

Though when he was brought into this world by the Fog, he's found that his Spirit Form has gotten a lot more stronger. With his newfound powers, he would start training hard to help these people deal with the "Shadow" threats that plague the city, while hopefully learning a bit of Japanese in the process...

THEME:
"Casual Interaction"


"Combat"


OTHER:
An idea for a "Crossover Character" I had a while back. He originates from my RP, though has been seen in a few others, as well. Whether accepted or denied, at least it was fun to write this all down. ^_^'
 
Last edited:
Name:
Lee Wang-ho
GENDER:
Male
AGE:
27
ARCANA:
XX - Judgement
NATIONALITY:
Korean
APPEARANCE:
ca5437ae3d2aa770d82b622470faabf1--elsword-game-ain-elsword.jpg
PERSONALITY:
No one knows of the demons he hides under his bed, the skeleton's in his closet. He seems like a generally nice guy, with a smile and personality to boot. However, underneath the facade of friendship and good nature is a darker monster waiting to be set free. He is merciless, sadistic, and cruel to his enemies. He cares not for the well-being of his foes or his comrades. His priority first and foremost is the mission and anything beyond that.
VIRTUES:
Tolerance, Discernment, Caution, Courageous
VICES:
Merciless, Erratic, Vengeful, Callousness
HISTORY/BIO:
Born on a southern island of South Korea, Lee would grow up without knowing the horrors of the world. He would grow up relatively normal, learning his general education and martial arts through the day. He would go home, spend time with family, play video games, usual teenager stuff. Growing up however, he had always been different. He didn't know what it was, but it was an innate lie he kept telling himself, some other life he wanted to live. Leaving South Korea and heading to school abroad, Lee would soon intern at the Kirijo Group as a computer specialist. It wasn't until the first Dark Hour that he learned of his 'potential'. Discovering the world of Personas and shadows, Lee would be part of the group tasked with the development of the Anti-Shadow Weapons. He would soon later discover his own Persona. This new change would alter him. For the better or the worse, no one knew.
FIGHTING STYLE:
Lee uses a type of push dagger known as a katar. This unique weapon allows him to fight with both martial arts, using the katar as extensions to a punch rather than a bladed weapon. His style of fighting is similar to a mixed martial artist, utilizing kicks, grapples, and punches.
WEAPON OF CHOICE:
Katar
PERSONA:
Ereshkigal
lance_demon_by_altajir95-da3nfmm.jpg
SUMMONING STYLE:
Evoker
PERSONA ABILITIES:
Fire Storm
Maragidyne
Agidyne
Swift Strike
Gale Slash
PERSONA HISTORY:
In Mesopotamian mythology, Ereshkigal was the goddess of Kur, the land of the dead or underworld in Sumerian mythology. In later East Semitic myths she was said to rule Irkalla alongside her husband Nergal. Sometimes her name is given as Irkalla, similar to the way the name Hades was used in Greek mythology for both the underworld and its ruler, and sometimes it is given as Ninkigal, "Great Lady of the Earth" or "Lady of the Great Earth".

In Sumerian myths, Ereshkigal was the only one who could pass judgment and give laws in her kingdom. The main temple dedicated to her was located in Kutha.In the ancient Sumerian poem Inanna's Descent to the Underworld Ereshkigal is described as Inanna's older sister. The two main myths involving Ereshkigal are the story of Inanna's descent into the Underworld and the story of Ereshkigal's marriage to the god Nergal.
THEME:
 
Last edited:
Inoue.Orihime.full.1424745.jpg
NAME:
Emi Tachibana

GENDER:
female

AGE:
22

ARCANA:
Magician

NATIONALITY:
Japanese

APPEARANCE:
The image on the left is mainly a reference to give you a general idea, I'm so bad at finding images that actually fit an appearance I have in mind.
Emi is of an average height of 160cm, and has a slightly less feminine build than her reference image would make you believe. While her eyes are naturally dark, they are of a blue-grey-ish shade rather than brown. She dyes her hair a deep copper shade of orange, reasonably darker than the red hair in the image, and usually wears it in a ponytail.
A thoughtful look like on the image is rarely seen on Emi's face, most of the time, she will show a cheerful expression.
She prefers clothes that are not too tight-fitting to allow an ease of move, so she can often be seen wide shirts and jeans, or even slightly oversized collar shirts.

PERSONALITY:
Energetic is the word Emi would use to describe herself. Always quick to smile and dismiss negative events, she is often seen as very fun-loving and optimistic. Dwelling on problems or considering unfavourable outcomes is something she takes care to avoid, resulting in both brushing off problems or ignoring them altogether, usually with an utterance of "It can't be that bad, you know" or the like.

While this may be good for reducing tension in difficult situation, it does not help much in solving them, and at times goes hand in hand with Emi underestimating the problem. The cause isn't that she doesn't focus or lacks the capability to understand the degree of severity, but rather that she would rather not imagine negative consequences. At least she is not reluctant to accept or even ask for help (should she come around to thinking of a situation as dangerous), though she dislikes being outright told "you need help now" instead of being offered it as an option.
A positive effect of her happy-go-lucky attitude, however, is that she is not too easily intimidated by adversities or shaken by events.

Her displayed confidence - or in the mentioned cases, overconfidence - is more of a facade she keeps up for both others' and her own sake, neither wanting to bring others' moods down nor let sad, scary, or infuriating things get to her. In a way, it's "fake it till you make it" - hoping to actually feel and live up to the fortitude she displays while acting it.
The image she is trying to convey is something along the lines of "I want to be the hero of the day, but if I can't be the hero, I at least want to cheer them up".

One thing that causes her cheerful, good-natured act to crumble temporarily is being called out on mistakes or her abilities being questioned. Emi's usually better-hidden insecurities will cause her to react flustered to defensive or, when unable to retreat from the unpleasant situation, even snappish. While she is usually able to compose herself after a short outburst, this change in demeanor and the tendency to ignore such a scene had happened can be potentially jarring.

While she has always presented herself as more cheerful and confident than she felt deep down, this way of acting and thinking started to become more prominent and on a larger scale than before after receiving her persona: Knowing that she had more or less stumbled into this power by chance (ignoring that she did awaken to it through her own abilities), Emi is never fully sure of her competence unless she can prove herself to others.

VIRTUES:
optimistic
undeterred
team player
good at lightening the mood

VICES:
heedless to problems
reacts badly to criticism
bad judgement of people's intentions (thinking too well of people, at least when they are not criticizing her)
bad judgement of situations

HISTORY/BIO:
Until her last year of high school, Emi's life was remarkably unremarkable, living in a medium-sized city in the north of Japan with her family.
Then, however, she decided to go out on a leg and join her school's occult club, thanks to her long-standing but low-key interest in magic and alchemy and the wish to do something new before her school life was over. There, one of the most discussed topics happened to be a rumour of people sometimes mysteriously disappearing on the grounds of an old temple just outside of town. Being the spirited and not too easily shaken person that she is, as well as being the newest member, Emi volunteered to be the one to go investigate this rumour for the club and report back about it's credibility and possible cause.

On those temple grounds, after several hours of nothing out of the ordinary happening, Emi started noticing a distinct change in her environments - everything appeared miscoloured, slightly warped and while similar to the original scene, somehow off. Also, she could sometimes see shadowy figures and shapes moving just out of the corners of her eyes. Attributing this to her imagination (after all, she was chasing a supernatural rumour), the girl didn't think too much of it until a group of shadows actually approached and attacked her. Soon running out of places to run away, Emi finally awakened to her Persona, which enabled her to fend off the enemies and flee the shadow world.

After making up a somewhat credible false story about her experiences to tell her club, the high schooler started doing her own research on similar occurences, which eventually led her to find the Kirijo Group, and start working for the shadow operatives.

FIGHTING STYLE:
Since the first "weapon" Emi ever wielded was a baseball bat on that misadventure that led her to becoming a Persona user, she never truly felt comfortable with closed combat. She prefers to use antique ranged weapons (preferrably crossbows, but bows will do to some extent as well) when fighting without her Persona, but can use blunt weapons effectively to daze her opponents and allow for her to get into her favoured range. She has specialized on using staves for this purpose during her time at the Kirijo Group (she feels it's a fancier fightning style), but will pick up her trusty baseball bat (or something similar) when she has nothing better.

WEAPON OF CHOICE:
stave and crossbow
United.Kingdom.full.1335791.jpg
PERSONA:
Agrippa
Again, please take the image on the right with a grain of salt; just think sorcerer/alchemist/... appearance.

SUMMONING STYLE:
Mask

PERSONA ABILITIES:
Triple Down
Freila
Mafrei
Mudoon
Poison Mist

PERSONA HISTORY:
Agrippa is based on Heinrich Cornelius Agrippa, a German magician, occultist, alchemist, humanist, and early feminist. He wrote a book called Female Pre-eminence: Or the Dignity and Excellency of that Sex, above the Male in which he declared that: “…the noble and delicate Feminine Race, does most to infinity excel that rougher, boisterous kind, the Male.” He also contributed to the original legend of Faust and Mephistopheles. (from the Megami Tensei Wiki)

THEME:
This mainly fits her insecure side, but I'll put it in here until I find something that fits her better.


OTHER:
If her life had taken a different turn, Emi would probably be a student of chemistry or pharmacy instead of being a shadow operative, since those were her main interests for most of her life. Related to this, she started loving stories about alchemy and by extension, magic in general, which eventually indirectly led to the events that caused her to awaken to her persona.


.
 
Last edited:
Justin93Daniels Justin93Daniels
Well, things look suitably edited here, save for the powers bit. Just remember what I said about adding a few Persona related spells or the like and he should be fine. He will get to use guns as well, if I didn't mention that, but not in the beginning: its kind of complicated. Once that power thing is adjusted, he will be accepted.

xAlter xAlter
He seems okay to me, but I'm going to have to ask you to scale back some on the powers there. Definitely remove Ragnarok, at least for now, and that Hellfire move, by which I assume you mean Blazing Hellfire. Depending on that last custom move you have as well, that may need to be removed until later. But other than that, he looks fine, and can be accepted after the edits.

Felis Felis
Everything seems to be in order here. Accepted!
 
I'm thinking of either reserving the Fool arcana with Adam or reserving the Justice arcana with Samael. Which would be better?
 

Users who are viewing this thread

Back
Top