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Realistic or Modern ๐š˜๐šž๐š› ๐šŸ๐šŽ๐šœ๐š๐š’๐š๐šŽ | ๐šŒ๐š‘๐šŠ๐š›๐šŠ๐šŒ๐š๐šŽ๐š› ๐šœ๐š‘๐šŽ๐šŽ๐š๐šœ

oliver

count the seconds
Roleplay Availability
Roleplay Type(s)
Character sheets will be due Thursday, June 3rd, around 12pm est!























  • cs
































    your sickness



    pinback


























    character sheets.



    Here are the requirements for information to include in the character sheets! I'd love to see some diverse character. I'm looking to accept a max of 10 people. I will allow two people on one role, so if you see someone already made a character for a certain role don't let that stop you! The due date for character sheets is Thursday June 3rd!

    --
    BASICS

    Name:

    Nickname(s):

    D.O.B.:

    Age:

    Gender:

    Sexuality:

    Role:

    --
    APPEARANCE

    Height:

    Weight:

    Hair:

    Eyes:

    Skin:

    Race/ethnicity:

    Misc: (defining features, piercings, tattoos, etc. This is optional.)

    Wardrobe:

    Face Claim: (This is also optional, but realistic face claims only if you choose to use one.)

    --
    PERSONA

    Personality: (Please write a minimum of a couple sentences. I've noticed a lot of people find this easier that vices/virtues, but if you'd prefer to do something like that or do that in addition, then go right ahead!)

    Likes:

    Dislikes:

    Fears:

    Ailments:

    Skills:

    Inventory:

    --
    HISTORY

    Background:

    Relationships:


    --

    INTRO

    September 3rd, 2025. Itโ€™s been exactly 6 months since the end of the world. Society sunk into a pit of chaos, blood, and death after a deadly virus called FHM began to knock out the population through its ability to reanimate cannibalistic corpses. Where did the sickness come from? The animal kingdom? Nefarious aliens? Humans themselves? No one is sure where, why, or how it all began. There are no certain answers, but the disease spread quickly and wiped out the majority of the population with no cure.

    Governments did what they could, setting up quarantine zones where they could. Many people flocked to them, hoping for a cure. They can only work for so long. Losing control of the situation is almost too easy. One infected person can turn into five in a matter of seconds. Safety is hard to find.

    Washington D.C. was a popular spot with several quarantine zones popping up. Unfortunately, they didnโ€™t last long before the virus infiltrated these safe spaces and spread mass destruction. Five months was the record. But, good things can be found in the ruins. A ragtag group of survivors managed to find each other. They share one goal: To survive.

    Slowly, as the survivors began to settle into their roles, challenges revealed themselves. Where is the group headed? How strong is their loyalty to one another? And finally, the most complicated situation yet: What are they supposed to do when they come across another stranger?































cs



roles



rules








our vestige



no sanctum








genre



survival, horror







status



accepting







spots open



9




















โ™กcoded by uxieโ™ก


Here are the requirements for information to include in the character sheets! I'd love to see some diverse character. I'm looking to accept a max of 10 people. I will allow two people on one role, so if you see someone already made a character for a certain role don't let that stop you! There's no due date yet for character sheets either, but it'll be added/announced when I decide on that.

--
BASICS

Name:

Nickname(s):

D.O.B.:

Age:

Gender:

Sexuality:

Role:

--
APPEARANCE

Height:

Weight:

Hair:

Eyes:

Skin:

Race/ethnicity:

Misc: (defining features, piercings, tattoos, etc. This is optional.)

Wardrobe:

Face Claim: (This is also optional, but realistic face claims only if you choose to use one.)

--
PERSONA

Personality: (Please write a minimum of a couple sentences. I've noticed a lot of people find this easier that vices/virtues, but if you'd prefer to do something like that or do that in addition, then go right ahead!)

Likes:

Dislikes:

Fears:

Ailments:

Skills:

Inventory:

--
HISTORY

Background:

Relationships:


--

INTRO

September 3rd, 2025. Itโ€™s been exactly 6 months since the end of the world. Society sunk into a pit of chaos, blood, and death after a deadly virus called FHM began to knock out the population through its ability to reanimate cannibalistic corpses. Where did the sickness come from? The animal kingdom? Nefarious aliens? Humans themselves? No one is sure where, why, or how it all began. There are no certain answers, but the disease spread quickly and wiped out the majority of the population with no cure.

Governments did what they could, setting up quarantine zones where they could. Many people flocked to them, hoping for a cure. They can only work for so long. Losing control of the situation is almost too easy. One infected person can turn into five in a matter of seconds. Safety is hard to find.

Washington D.C. was a popular spot with several quarantine zones popping up. Unfortunately, they didnโ€™t last long before the virus infiltrated these safe spaces and spread mass destruction. Five months was the record. But, good things can be found in the ruins. A ragtag group of survivors managed to find each other. They share one goal: To survive.

Slowly, as the survivors began to settle into their roles, challenges revealed themselves. Where is the group headed? How strong is their loyalty to one another? And finally, the most complicated situation yet: What are they supposed to do when they come across another stranger?
--


ROLES
The Leader
While everyone may have to work on group decisions, the leader has the final say. Maybe they wanted this position, or they naturally fell into it. Regardless, theyโ€™re in charge of keeping the peace and making sure things donโ€™t fall apart. People tend to look to them to disperse information, give answers, and inspire hope. The price of being in charge is a hefty weight on their shoulders. How close are they to crumbling?

The Advisor
Intelligence equals good advice, doesnโ€™t it? As the unofficial second-in-command, the advisor has a surprising amount of responsibility. They are smart or at least knows how to act like it. People are comforted by them and rely on them for guidance. In addition, they play a huge role when it comes to planning the groupโ€™s next move. Itโ€™s not as easy as it looks.

The Medic
Whether or not they were an amateur or expert in medicine before, the skills that come with being a medic are critical. Anything is better than nothing. Theyโ€™re in charge of most of the supplies and lead the rest of the group when there is an emergency. Itโ€™d suck if they were the one to get hurt.

The Brawn
Strength in mentality as well as physically is a necessity in the apocalypse. The brawn can be counted on for heavy lifting and defense when it comes down to it. Theyโ€™re likely a protector at heart. But, once they go down, what does that mean for the rest of the group? They hope it doesnโ€™t come to that.

The Scout
The other side of the groupโ€™s protection is the scout. They survey new areas first and are in charge of patrols. The scout is likely reliable and cautious yet very brave. It takes a remarkable tenacity and skillset to do the scoutโ€™s job properly. They definitely deserve more credit than theyโ€™re used to getting.

The Scavenger
Supplies are the backbone of survival. The scavenger is an expert in finding food, medicine, and weapons, among other essential items. Perhaps they even have knowledge in things like foraging. Theyโ€™re likely crafty and vigilant. One of their jobs is to make sure rations are distributed fairly and make a hungry cohortโ€™s day.

The Newcomer
They don't have a particular place in the group yet. There is a lot of mystery surrounding this unknown person, causing some tensions. Maybe they're eager to sell themselves using their past or maybe they'd prefer to forget it. Whatever the case, they're newest job is to get the rest of the survivors to like and accept them. Or not. There's something freeing about being alone. But, isn't it nice to see a lively face?
--


RULES
1.) This group will be for advanced roleplayers only. Good grammar, punctuation, and syntax are necessary. In addition, posts are expected to be at least 400+ words or at least a couple of paragraphs. If you cannot confidently and comfortable comply to these expectations, this roleplay probably isn't for you.

2.) Discord is necessary for out of character chatting and planning. The actual roleplay will take place on RPN, but all of the out of character discussion and planning will take place in a Discord server. The link to this server will be sent out to those who are accepted into the roleplay.

3.) Speaking of, this roleplay is application-based and NOT first-come, first-serve. Eventually, a deadline for character sheets will be set and the accepted people will be sent the Discord server link in a PM.

4.) This isn't so much as rule as it is a note. A maximum of around 10 people will be accepted. You'll notice there are only 7 roles, however. I am open to doubles on most if not all of the roles. Filling all 7 roles takes priority, but having two characters with one role is acceptable. Also, everyone should only submit one character. People that are accepted may have a chance to make a second character depending on how many people are accepting.

5.) Face claims for characters should be realistic. Anime face claims/stolen art won't be accepted.

6.) Once the roleplay begins, please be able to post at least once a week. Real life will always take priority and I plan on keeping this somewhat casual, but this is to keep things moving along. After everyone posts once, I'll allow people to post again after every couple of responses depending on how many people end up in the group.

7.) For maturity and comfort's sake, please be 18+ when applying.
 
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filler






filler






filler






filler
















  • the brawn.





    we're only haunted by the things we refuse to accept







    wizard



    lucas lex













































    name

    parker andrรฉ reis fernรกndez









    nicknames

    although not very often, some people call him "park" on occasion. another popular nickname for him throughout high school was his last name, "fernรกndez"









    date of birth

    december 17th, 1999









    age

    25









    gender

    cis male (he/him)









    sexuality

    gay





















โ™กdesign by natasha., coded by uxieโ™ก

 
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amir leonard
โ€”requisite
name: amir maurice leonard
nickname(s): legz | it isnโ€™t the most exciting or original nickname, but heโ€™s learned to live with it. legz was a name given to him because of his height and his speed.

age: 20 years old
gender: cis-male
sexuality: asexual
ethnicity/race: black
role: scavenger

โ€”visage
hair:
amir has black hair thatโ€™s styled in short dreadlocks. he keeps them neat for the most part and has them braided every now and then. amir enjoys putting either gold or silver on gold or silver hair jewelry, usually beads or shells.

eyes: dark brown, almost black.
skin: mahogany
height: 6โ€™0โ€
weight: 169lbs
body mods: both his ears are pierced and he has a tattoo on his neck.

wardrobe: amir keeps his wardrobe simple. all of his clothes primarily consist of sports wear like a tracksuit, joggers, plain t-shirts, and under armour. he prefers clothing that light weight and easy to run in.
face claim: abdulayeniang

โ€”persona
personality:
amir is not the most talkative person. heโ€™s always been one of the quiet types, a individual who would rather melt into the background than draw attention to themselves. in life amir would be a side character and heโ€™d be perfectly okay with that. heโ€™s an observant young man, a trait that has been heightened by the current state of the world. amir is always on guard, his body curled like a spring as he awaits to take action if needed. his laid-back persona has fooled many in the past. heโ€™s the type to let things roll off of his back. amir doesnโ€™t like to dwell in the past too much, instead heโ€™d rather focus on the future.

heโ€™s a rational person who tries to keep a cool head under pressure. he isnโ€™t one for hasty decision making unless he has no choice. any other time heโ€™s carefully weighing his options on different situations. amir prefers to be a neutral party when it comes to picking sides since he isnโ€™t a fan of conflict. though heโ€™d much rather just stick to himself to avoid having to pick all together.

where a lot of people are able to enjoy the presence of others and their alone time, amir prefers to stick to himself solely. he has a hard time making friends, but thatโ€™s because he doesnโ€™t really go out of his way to meet new people.

likes: old school rap, high up places, sunsets, cloud watching, tattoos, sketching
dislikes: rain, drama, cats, the dark, pushy people, surprises
fears: being bitten/turned, the dark (or rather, what awaits there)
ailments: none
skills: track & field star (high school & college), baseball (high school & college, center field) , parkour, sneaking around
weapon: brooklyn crusher (polypropylene, main) , pistol

inventory: a nike book bag containing: his clothes (rolled to save space) , 36oz yeti water bottle, a variety of granola bars, beef jerky, and water that he scavenged, a compact mirror for looking around corners, flashlight w/ batteries. He also carries: pop pop snappers & smoke bombs (for distracting zombies).

โ€”history
bio:
six months ago amir had what he thought was a normal life, maybe even boring in some cases. his story was not one of tragedy or loss. he was raised by both of his parents, janet, a daycare owner, and phil, a construction worker. their family was nothing out of the ordinary, nothing worth taking a second glance at.

his school life was even more unremarkable. amir discovered his love for baseball at a young age, games of catch with his father inspired him to join his local little league team. amir would spend his time with other boys his age, learning the ends and outs of the sport. amir made a few friends there and continued on to join his schoolโ€™s team. in class he typically kept to himself, only ever interacting with two of his close friends throughout the days. his grades were average, he was passing and that was enough for him.

his interest in track came when the coach happened to see him at one of his baseball games. his speed as an centerfielder impressed him and so he urged amir to join. it was then that amir discovered his passion for running. he impressed those around him and became known as one of their star runners. his parents would attend as many games as they could, encouraging their son to follow his dreams and do his best. through working out and watching videos on youtube led him to discover parkour. and though it gave his mother a near heart attack to see him do such stunts, she didnโ€™t try to hinder him.

life changed for him drastically during his second year in college. amir had been in his room when the outbreak started. he could hear his roommate through the thin wall that divided their living space, groaning and bumping into things before it went silent. amir had went to check on him, he hadnโ€™t even gotten the chance to open the door before his roommate burst through, attacking him viciously. his teeth snapping and hands grabbing to try and grab amir. he fought him off, pushing him back into the room and closing the door, locking it with the key that had fell from his roommateโ€™s pocket.

to his horror outside wasn't any better and chaos reigned as people were attacked. amir knew that something wasnโ€™t right. he watched as one man was bitten, his throat ripped out before standing right before amirโ€™s eyes. he was careful as he made his way to one of his friendsโ€™ dorms. the two of them had ushered amir in as they tried to figure out what was going on. calls to their parents were made and they watched the tv in hopes of figuring out what was going on. they could only listen as they were told to stay where they were. with a shaky voice he assured his mother that he was okay.

amir doesnโ€™t remember how long they stayed on campus, waiting for help or any sign of what was going on. before long the power went out and as hunger set in their were forced to find food. amir had been careful, so very careful in order to not attract the monster. he never went out into the open and was always aware of his surroundings as the got what they needed. but it had only taken a tiny mistake, the sound of a phone going off to alert the creatures. amir watched as his friend went to hastily turn off his device, only to be snatched before he could utter a world. for the first time in his life amir knew loss.

he was even more careful then, along with his remaining friend. the two of them developed a plan, a set of techniques to get what they needed safely. months passed and they were rescued and sent to a quarantine zone nearby. amir was tearfully reunited with his parents. and life was okay for a little while. he was never able to forget what went on on campus, so stop the mannerisms he had developed over time.

amir can remember waking up during the early morning to noise in the home they'd been given. he didnโ€™t waste any time in going downstairs and watching as his father was overwhelmed by the monster, they made eye contact and amir grabbed his mother. he locked the two of them into his room. amir hugged his mother as they cried, huddled against the door as the undead beat against it. and as to his horror he watched as his mother revealed her upper arm to him, a large bite mark on her otherwise clear skin.

amir had no choice. his mother had urged him to grab everything that he could before fleeing, to save himself. she refused to let him stay with her, she wouldnโ€™t hear a word of it. he could only listen as she left the room, leading the undead out and closing the door behind her. for the longest time amir stayed there, still save for the sobs that shook his body. he had cried until his head had hurt and he could cry no more. slowly, finally he got up and collected his things. he left the house, using the skills heโ€™d learned on campus to get around the area.

heโ€™d come across his friend once again, the two had kept up with each other as they were relocated to the safe zone. but his friend was not as he remembered him. as amir watched him on the ground, surrounded by blood as he was eaten alive, he could only turn and run. amir left the area, picking up things along the way in order to survive. when alone he practiced his shooting from a gun heโ€™d gotten from the body of a dead police man. At night he slept in places high up, where no one could reach him. amir spent his time scavenging, simply surviving with no real destination on his mind.


 
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Appearance
Height: Sadly, Alex stopped growing when he was 15 and has been stuck at 5'5 ever since. He's been at the end of arm rest jokes his entire life and the fact that he didn't have a big growth spurt annoyed him. He now sees it as a blessing as his height is an advantage for hiding from others.

Weight: He enjoyed running around a lot as a kid and remained very thin and light on his feet, only being about 110lbs.

Hair: His hair has always been the same color and type, black and straight. His hair has grown out a bit since the apocalypse started and he hasn't cut it in order to give his some sense of normalcy.

Eyes: His eyes are Dark Brown almost black. He has double eyelids which sets him apart from the rest of his family and long eyelashes like his mother.

Skin: Alex's skin is a Warm Beige tone. He has many moles and beauty marks scattered over his body and he turns red easily from both alcohol and natural embarrassment. He also has a few scars and marks here and there from childhood injuries and he has a weird, two inch long birth mark that looks like a fish on his left thigh.

Ethnicity: He is Korean but was born and raised in America.

Wardrobe: During the apocalypse, good clothes are hard to come by. Alex tends to wear the same thing. Grey cargo pants, a white button up shirt, a thick blue pullover hoodie, thick waterproof running shoes, a white bandana and for his belongings, a light backpack.

Face Claim: Sunghoon (Enhypen)


full name
Alex Jihwan Moon

age
nineteen

gender
male

sexuality
bisexual

role
the scout

Birthday
Aug. 10
AJM
scroll โ–ผ
โ€ข
new notification

Voicemail From eomma

โ€ข
new notification

Missed Call From appa

โ€ข
new notification

appa: aimee misses you!

โ€ข
new notification

eomma: take care of yourself

Persona
Personality:
Alex is what some would describe as "too good". He is incredibly loyal, happy and willing to help anyone. He loves people and wants everyone to get along. This naivety has gotten him and others hurt in the past but he hasn't learned his lesson. However these aspects make him excellent at reasoning with others and his observation and deduction skills have been improving. He hasn't lost his childhood innocence yet despite the zombie apocalypse but he has some soft spots and pain that he hides from others, like how he really misses his family. As a loving older brother, he is weak for children teens and young people. He wants to protect them and often this leads to more people getting hurt.

He's lost so many people in the zombie apocalypse. He is very brave but afraid of losing anyone else. He is athletic and creative, caring and team oriented. He maybe very socially blind, oblivious when it comes to love, unaware of when someone isn't worthy of saving but he really wants to make everyone happy and that's where his best qualities are found.

Likes: Making Friends, Fruit, Sport, Photography, Travelling, Summer, Driving

Dislikes: Unnecessary Conflict, Hospitals, Loud Noises, Alcohol, Cats, Loneliness, Liars,

Fears: Losing People, Becoming a Zombie

Ailments: Alex is way too easily trusting. As a big brother he is weak for children and despite being in a zombie apocalypse he is way too passive. He also is allergic to cats.

Skills: He used to be a Boy Scout and is fast, observational, good with people and has good eyesight. He can also drive and is great at problem solving.

Inventory: At all times in his backpack he carries, a Swiss army knife, a metallic baseball bat, a Glock with silencer, a metallic water bottle, 2 days worth of rationed food, his sister's teddy bear, his film camera, a small flashlight, an extra jacket and binoculars.

History
Background:
Alex is the first child of second generation Korean immigrants, his father a building surveyor and his mother was a nurse. He was bilingual as his parents didn't want him to be held back by anything. They wanted him to have everything they didn't have and so he was pushed into many things. He was in both the soccer and art club at school and wanted to be a photographer when he was 12. When he was 13 his parents had his little sister Aimee and Alex adored her. He took care of her whenever his parents were busy and loved her so much. He joined the Boy Scouts when he was 5 but stopped attending scouts after he became an Explorer Scout when he was 15. He loved socialising and making friends and was one of the most outgoing kids in LA's Koreatown. He got into New York University for a double major in Photography but before he left LA for NYC he took one of Aimee's teddy bears with him so he would always have something of hers with him.

He was at university when the zombie apocalypse began and immediately knew he had to get out of there. Kids weren't sensible and often brought the disease to their classes, dorms, sororities and fraternities. He lost both his roommates to the zombie apocalypse. He knew there was nothing he could do so he packed up two bags filled with an extra set of clothes plenty of food and enough water lo last him a while. He sent a voicemail for his family and left NYC to take the long perilous drive home to LA. He hasn't had the chance to see them since and doesn't know if they're even alive. He kept running out of gas, having to fight off groups of zombies with the bad weapons that he used to have, and could never find a gas station when he needed it. He ended up running into his new found crew of friends at an abandoned mall. They questioned him about who he was where he used his smooth talking and the honest truth. He told them about how he needed to go home and find his family and see if they were still alive. They called him crazy and said he'd never make it. They said that big cities had too many zombies and that even if they were alive they probably wouldn't be in LA anymore. The Leader and Advisor said he shouldn't be alone, so far away from anyone, and that being in a group was best and so he joined their group and has been with them ever since. They quickly recognised his bravery, skills with people as well as observational skills. They also noticed how he spent so long alive by himself. He was good at hiding and after figuring out he used to be a boy scout they figured he must still have plenty of those skills still in him. After a while they allowed him to have a gun and gave him his baseball bat back. Alex was happy he had a crew of people that he could trust. Even if he couldn't find his family, he was happy he found people.

Relationships: TBA
- His Family - Alex loves his family and hasn't lost faith in their survival. He can't wait to see them again.
- His Hometown Friends - Alex hasn't heard from his hometown friends in a long time and worries about how many of them are still alive.
- His University Roommates and Friends - He has already accepted that they are all either zombies or dead. College was a trap for the disease and he is convinced that no one could have survived staying there.
- The Crew -

Theme Song: TBA

ยฉ pasta
 
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ritu farlan
















# the medic




# atikah karim










โ™กcoded by uxieโ™ก






information
appearance
persona
history
  • Ritu Farlan

coded by weldherwings.
 
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* EVE MENDOZA
















  • req.




















    #the advisor







    * full name
    Evelin Mendoza.
    * nickname
    "Eve" to all.
    * d.o.b.
    October 4th, 1996.
    * age
    29 years old.
    * gender
    Cis female.
    * sexuality
    Questioning.
    * role
    The Advisor.







    #survivor




    #former police officer














    * height
    5 feet 9 inches.
    * weight
    133 lbs.
    * hair
    Dark brown hair with natural toffee highlights. If one looks closely, they can see a few premature grey hairs as well.
    * eyes
    Dark brown eyes with notable dark bags from lack of sleep.
    * skin
    Olive toned tan, with plenty of freckles and a few beauty marks. Eve has a few wrinkles, some tiredness in her skin that makes her look older than her true age.
    * race/ethnicity
    Puerto Rican and Native Peruvian.
    * misc
    Below her left shoulderblade, Eve has the name of her parents tattooed. Both passed away in a car accident only months before the outbreak. Throughout her time surviving, she's acquired a large collection of scars over her body.
    * wardrobe
    Anything comfortable and practical that she can find. T-shirts, jeans, leather, canvas shoes or steel toed boots. She's not the fancy type.
    * face claim
    Daniella Alonso.


















req.



pers.



hist.



misc.



















โ™กcoded by uxieโ™ก

 
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BASICS


Name: Jack โ€œJulietโ€ Mess

Nickname(s): Juliet ; After the death of his sister, Jack took on her name

D.O.B.: January 5, 2001

Age: 24

Gender: Cis-male (he/him)

Sexuality: Gay

Role: Newcomer


Jack "Juliet" Mess





APPEARANCE


Height: 5โ€™11โ€

Weight: 150

Hair: Dark Brown, styled shorter on the sides and longer on the top.

Eyes: Hazel irises, with light green rings at the edges and amber coloring closer to the pupils.

Skin: Jack has a "farmer's tan"; his lower arms and legs as well as his face are moderately tanned due to his time spent running outside, but his upper legs, shoulders, and torso remain pale from constant coverage.

Race/ethnicity: Caucasian


Misc: Crooked nose from previous injury, and compass tattoo on the middle finger of his left hand (matching with his sister).

Wardrobe: Jack always dresses in layers, keeping himself covered with a hoodie or jacket. Currently, he wears blue jeans, black combat boots, and a white t-shirt layered under a grey hoodie and a dark olive green button-up jacket.

Face Claim: Joaquin Phoenix

"As long as I am acting out of love, I feel I am doing the best I know how."

โ€” Donna Tartt, The Goldfinch





PERSONA


Personality:
Due to his mistrustful nature, Jack is generally reserved and distant. He is calculating and cautious, always keeping his cards close to his chest. Although he remains quiet most of the time, Jack can sometimes be unpredictable, and his mood may swing if he feels threatened. Because of his sisterโ€™s influence, Jack has learned to be caring and protective, and he is willing to put himself in danger in order to keep those he loves safe. It takes a lot for Jack to open up, but when he does, he can be fun and humorous. Jack didnโ€™t have an easy time growing up, and his hardships have pushed him to become strong and resilient. Despite this, Jack still struggles to cope with his trauma. He can become lost in his head, consumed by fear, depression, and his tendency for self-destruction.

Likes:
Reading
Writing
Music
Playing guitar/ singing
Animals
Kids
Pancakes

Dislikes:
Invasions of personal space
Social situations
People with controlling/ combative/ overpowering personalities
Being questioned
Being woken up

Fears:
Relapse
Vulnerability
Spiders

Ailments:
Recovering addict/alcoholic
Posttraumatic stress/Depression

Skills:
Talented musician
Speed/Stamina
Previous survival experience

Inventory:
As was his habit during his time on the street as a youth, Jack keeps his inventory light. He has a foldable pocket knife and a lighter, both of which he keeps in his pockets. He has a black canvas backpack where he stores a full plastic water bottle, a box of cereal, a black beanie, a pair of gym shorts, a pair of running shoes, and a book (currently, Dostoyevsky's Crime and Punishment).









HISTORY


** CW: Suicide, Sexual Abuse, Addiction **

Background:
The stories of Jack Mess and his fraternal twin sister, Juliet, began on January 5, 2001. While fateโ€™s cosmic hand had first penned their names into two separate tales, Jack and Juliet would spend their lives fighting the cruel script of the universe that tried to tear them apart, rewriting their own stories in their shared blood.

Born with an absent father, Jack and Juliet were left with their mother who, while already battling a lifelong struggle with mental illness, took her own life due to a severe case of postpartum depression. The twins were left in the care of their grandmother, who raised them till her death when Jack and Juliet were five.

The twins were then sent to live with their uncle, their only surviving next of kin. Whereas their grandmother had done her best for Jack and Juliet, their uncle proved to be dangerous and predatory. Jack was sexually abused starting only a few years after his arrival to his uncleโ€™s, and the cases grew in frequency and severity over the years. Jack kept this to himself, as his uncle promised the safety of his sister so long as he remained silent.

The twins struggled to take care of themselves, and their already inseparable bond stretched and grew steadfast with the need to protect and care for each other. To them, the word โ€œfamilyโ€ could be completely encompassed in the otherโ€™s name. Jack and Juliet acted as both each other's parent, sibling, and bestfriend. Juliet taught Jack to cook while he taught her to ride a bike. When Juliet helped him with his math homework, he helped her with english. When one laughed, or cried, or spit, so would the other.

In desperate need of a way to cope with his deteriorating situation at home, Jack developed a love for running, and he participated in his high schoolโ€™s cross country team. He would sprint through the streets at night, his body glowing and disappearing like a ghost as he flashed between street lights. The cool air would clean his lungs, and heโ€™d run until his heavy breaths and beating heart would pull him back to the earth and into a solid body.

Jack also found an interest in music, and the young boy filled all the hollow, silent parts of himself with the loudest stereo he could find. Not only did he become a passionate listener, but Jack worked to become a talented guitarist and vocalist, as well. He had played guitar in multiple bands as a teenager and into adulthood. Jack always kept his voice to himself, though. Heโ€™d hum himself to sleep, singing all the things he could not say aloud to empty rooms behind closed doors.

At the age of sixteen, Jack was attacked again while left home alone with his uncle. This time, Jack had armed himself with a knife. When Juliet returned home, she first found the body of her uncle. She then saw Jack, pale and stained in blood, white and red like a playing card. Juliet ordered Jack to run, intending to take the blame herself. Shocked and frightened, Jack obeyed. And so he left home, giving up everything he had in a desperate move of survival. While his sister received a prison sentence, Jack was left on the streets, struggling to survive and falling into the grips of alcohol and drug abuse. He would spend his time climbing as high as he could in an attempt to find somewhere kinder than the earth below. Jack and Juliet lost contactโ€” Jack had needed to disappear, and Juliet was trapped behind bars.

After serving her three year sentence, Julietโ€™s first move was to find her brother. After months of searching, Juliet found him, and she rescued Jack from his own cage, helping him break free from the giant weight of his addiction. She kicked Jackโ€™s ass back into shape, holding his hand through rehab while rebuilding her own life. Once reunited, the twins regained their resilience. Now sober, Jack rediscovered his love for running and music, as well as holding down a steady job, volunteering at an animal shelter, and making plans to continue his education. Juliet became a nurse and began building her own family, marrying her Romeo and becoming pregnant with her first child.

Once the virus began, Jack and Julietโ€™s worlds came tumbling down once again. Upon hearing the news about the virus, Jack raced to his sisterโ€™s house. When the traffic became too thick, Jack ran, and this time he didnโ€™t didnโ€™t feel his heart, nor did he hear his breaths.

When he arrived, Jack found Juliet in her kitchen, scrambling to reach for something to fend her husband off with. Jack didnโ€™t know much about the virus yet, but he didnโ€™t need to. Upon realizing his sister was in danger, Jack found himself once again with a knife in his hand, as though heโ€™d been holding it all along. It had been much quicker eight years ago, but either way, both killings would last a lifetime.

Once it was over, Jack saw that he was too late. His sister had already been bitten. The virus would soon take hold of her body. Her love had been poisoned, and now she knew that her fate had been sealed as well. Juliet decided that she would protect her brother one last time, and after taking the knife from Jack, she turned it on herself. Just like when they were sixteen, Juliet fixed Jack with a reassuring smile, told him to run, and then took the fall.

Now at the age of twenty-four, Jack has found himself alone again, running through the streets with blood on his hands and nowhere to go.
coded by incandescent
 
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- BASICS -
Name: Jordan Knight
Nickname(s): none
D.O.B.: March 3rd 1994
Age: 31
Gender: Male
Sexuality: Straight
Role: Medic

- APPEARANCE -
Height: 6โ€™1โ€
Weight: 195
Hair: sandy, a bit longer on top, somewhat coarse
Eyes: green
Skin: tan
Race/ethnicity: white
Misc: (defining features, piercings, tattoos, etc. This is optional.) always clean shaven. Has tattoos inside of his forearms.
Wardrobe: usually a button up over a t shirt with some jeans and boots
Face Claim: (This is also optional, but realistic face claims only if you choose to use one.)


- PERSONA -
Personality: (Please write a minimum of a couple sentences. I've noticed a lot of people find this easier that vices/virtues, but if you'd prefer to do something like that or do that in addition, then go right ahead!) a bit quiet, he prefers to listen before speaking, but he isnโ€™t shy. He is usually calm and level headed but gets heated when he needs to. A tad bit cynical, and is very confident in what he knows but knows how to admit heโ€™s wrong. In his heart he likes helping people but he knows the darker side of humanity exists. Heโ€™s the kind of guy to punch someone if theyโ€™re being an asshole and then help them up out of the dirt.

Likes: Chinese food, good humor, anime, trucks, nature, and good booze.
Dislikes: liars. Cocky know it allโ€™s. The heat. Stupid people.
Fears: heights. Being completely alone.
Ailments: a bad shoulder. Migraines.
Skills: carpentry. Cooking.
Inventory: miscellaneous cookware. Medical supplies. A ww2 trench gun. A pocketknife from his grandpa. A copy of catcher in the rye.


- HISTORY -
Background: was a med student finishing his residency. Had a somewhat stable childhood with his single mom and two younger siblings. Grandpa was a Korean War vet.

Relationships: very few serious ones.
 
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nathaniel luther

THE LEADER

ร— REQUISITE ร—
Name |
< nathaniel james luther >

Nickname(s) |
< nathaniel, nate >

D.O.B. |
< january 21st, 1996 >

Age |
< twenty-nine >

Gender |
< male >

Sexuality |
< hetero >


ร— APPEARANCE ร—


Height |
6'0

Weight |
158lbs

Hair |
dark blonde, brown at the roots

Eyes |
slate-grey

Skin |
warm ivory with cool undertones. well-worn with distinctive, world-weary grooves and marks

Race/Ethnicity |
British/Pole

Wardrobe |
Always one to dress for the occasion, the end of the world did not spell the end of Nathan's dark, elegant sense of style. No matter what is underneath, his signature dark, fustian overcoat and sturdy black riding boots stay constant companions, aiding to maintain whatever semblance of civility and normalcy is left in an increasingly violent and chaotic world.

Face Claim |
freddy carter





ร— PERSONALITY ร—


Some are born to carry the world on their shoulders, and Nathaniel is no exception to this rule.
Possessing a sharp mind for strategy, a strong sense of justice and an equally empathetic heart, Nathan's nature revolves around being an agent of change. Dedicating the mind, body and soul to the improvement of others and of life, taking the steps few have and paving a new path, doing right by his peers and his loved ones, it all means the world to him. Moreover, it is all part of a grander scheme, a deep-seated sense of mission that yearns for fulfillment, even at the cost of oneself.

And yet, though this sense of purpose provides Nathan with a visionary's alluring yet eccentric magnetism, an admirable dose of ambition and a bleeding heart to wear on the sleeve, it also serves to fuel a darker side. A darker side full of festering self-doubt, a strong desire for control, a harsh inner critic and workaholic tendencies, where the simple desire to help others is choked and warped into a bitter, resentful and painful obligation. This is accompanied by an all-consuming concept that his sense of worth is entirely based on his ability to "help" others, churning an addiction to the feeling of being useful and needed.

Yes, there is no mistaking the depth and breadth of Nathan's emotions. Despite his well-practiced self-control mechansm, Nate can get somewhat quick-tempered, ramping his already straightforward, brisk manner up to eleven. He tries his best to stay consistent with his convictions, which often places him in conflicting positions that leave him frustrated, hopelessly preoccupied, indecisive and even negligent at the worst of times.
At the best of times, however, Nathan reveals himself to be surprisingly thoughtful, benevolent and boyishly inquisitive in his expression, with a delightful taste for words and an odd British charm to smooth out the rougher edges.

All in all, Nathan is far from the perfect leader. But one can always count on him to stay true to his word and his commitments, prioritizing the needs of others over his own, and most importantly, to believe that it is not the end, as long as there are those still willing to fight.


IN SUMMARY

Virtues | straightforward, ambitious, visionary, magnetic, purposeful, intuitive, instinctive, profound, quick-witted, intelligent, judicious,
strategic, altruistic, humanitarian, conscientious, philosophical, encouraging, sophisticated, thoughtful, empathetic, eloquent

Vices | martyr/rescuer/codependency syndrome, workaholic, neurotic, brisk, burdened, self-critical, on edge, conflicted, ambivalent, tense, apprehensive, preoccupied, negligent, disorganized, prideful


Likes |
TBA.

Dislikes |
TBA.

Fears |
TBA.

Ailments |
TBA.

Skills |
TBA.

Inventory |
TBA.






ร— BIOGRAPHY ร—

leviathan:

Fusce porttitor fermentum lectus, et dapibus est aliquet at. Duis nec molestie ex. Interdum et malesuada fames ac ante ipsum primis in faucibusLorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc sit amet nisi dolor. Vivamus hendrerit ut risus semper maximus.

Pellentesque lobortis consectetur velit, in pretium arcu hendrerit in. Ut rhoncus ipsum metus, auctor pulvinar erat hendrerit ut. Aliquam vulputate, orci in blandit euismod, ex mi scelerisque ligula, nec mollis ligula enim vel quam. Quisque mollis est ac nibh consectetur, sit amet hendrerit purus porttitor.

Quisque mollis est ac nibh consectetur, sit amet hendrerit purus porttitor. Vestibulum bibendum libero at est ullamcorper cursus. Praesent maximus, magna et tincidunt mollis, sem arcu fermentum nulla, sit amet ultrices massa Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc sit amet nisi dolor. Vivamus hendrerit ut risus semper maximus. Pellentesque lobortis consectetur velit.Vestibulum bibendum libero at est ullamcorper cursus. Praesent maximus, magna et tincidunt mollis, sem arcu fermentum nulla, sit amet ultrices massa Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc sit amet nisi dolor. Vivamus hendrerit ut risus semper maximus. Pellentesque lobortis consectetur velit.











T H E jj O T H E R jj S I D E






credit for coding : leviathan
 
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virgil maschera



  • FULL NAME: Virgil Jerome Maschera (His surname is pronounced mass-kee-ra.)

    NICKNAMES: โ€˜Gilโ€™, 'Big V', โ€˜Mr. Mascheraโ€™ (Virgil prefers to maintain a professional approach with how he interacts with those whom he does not know well, and only allows them to reference him by his first name once they are acquainted).

    DATE OF BIRTH: 3rd of March.

    AGE: Sixty-two.

    GENDER: Cisgender male; he, him.

    SEXUALITY: Heteroromantic asexual.

    ETHNICITY: Filipino-Italian.

    ROLE: The Brawn (He fits any role relatively well though, if i'm honest.)


I See Fire
Ed Sheeran



coded by weldherwings.
 
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JAMILA GREEN

Jamila "Mila" Green
May 13th, 1994 (27)
Female
Heterosexual
THE
NEWCOMER
PERSONA
Jamila is a very calculated individual - quick to analyze situations and identify what she needs to do to "save her own ass" even under pressure and excellent at keeping her cool in dire circumstances, she's used her wits to survive the end of the world. Although she'd do anything to survive, Jamila prefers to avoid bloodshed if possible and much rather prefers to talk her way out of tricky situations - having had to charm and lie to other people her entire life, she's just about mastered the arts of persuasion and deceit. Despite this, she isn't prone to use her abilities on a day-to-day basis and is overall a friendly and accessible person. When it comes to friendships and relationships, Jamila is drawn to level-headed and rational people, although she isn't one to actively go out of her way to forge new friendships or find romantic partners... unless it's somehow beneficial to her, of course. You could say Jamila's biggest flaw is her sense of self-preservation - in the end, if faced with the decision of leaving someone behind and saving herself or risking herself to save someone she'd most likely choose to save herself, although this attitude has brought her sorrow and regret on many occasions. After all, despite ruling with her head and not her heart, she's still a human being.

Likes: Fruit, wine, reading, singing. | Dislikes: Seafood, beer, dull people, explosive people. | Fears: Becoming too attached to someone, death. | Ailments: None. | Skills: Quick thinking, analytical thinking, persuasion, deceit. | Inventory: A backpack with essencial items like water bottles, canned foods, medical supplies and light sources like a flashlight and a lighter; a small drawstring sports bag with warmer clothing: a sweatshirt, sweatpants, wool gloves and a scarf; a combat knife.
BACKGROUND
Jamila lost her parents to a car accident at a very young age and lived in foster care for most of her youth. Unfortunately, her childhood was far from easy - her foster parents were very distant and had little care for her, so for the most part Jamila had to grow up on her own. This, of course, took a huge toll on her mental health and academic life. As a young adult she struggled to mantain a solid job, often delaying the payment of rent for her apartment for as long as possible. One time though, she stretched the rubber band too far and her landlord came knocking at her door with an eviction notice in hand. Unable to pay, she became homeless.

The first few days without a home were especially rough - cold, hungry and desperate, Jamila felt completely lost. That is, until an older homeless woman called Diamond Davis found her and took her under her wing. Diamond had been homeless for more than ten years and definitely knew how to survive, she taught Jamila the "way of the streets" - how to use her wiles to persuade people, how to flawlessly tell a lie, how to analyze her surroundings and how to get out of dangerous situations. Together they tricked many people into giving them food, water and money, although Jamila's favorite offering was wine. She loved watching the sunset while sipping wine and conversing with Diamond, who would give her life advice and incentivize her to fight for her future while she still could. In a way, she acted as the motherly figure Jamila never had.

All good things must come to an end, however, and eventually the day where the two women had to separate finally came. Taking Diamond's advice, a determined Jamila re-enrolled into college and found a small job to sustain herself. Slowly but steadily she gathered enough money to rent a cheap apartment for herself, where she's lived in up until the start of the apocalypse. In a sense she felt prepared for it - she knew how to survive out there... only this time there were a lot more zombies involved.

APPEARANCE

Height: 5'7".
Weight: 126 lbs.
Hair: Black hair with some brownish spots, usually braided.
Eyes: Dark brown.
Skin: Dark-skinned.
Race/ethnicity: Black.
Wardrobe: A grey t-shirt, brown leather open-finger gloves, loose green cargo pants, a leather belt and black combat boots.
Face claim: Naomi Ackie.

RELATIONSHIPS
Diamond Davis - Unknown - The only person Jamila would without a doubt risk her own life to save, which also scares her. Considers her her mother and wishes to reunite with her one day.
TBA!

ยฉ pasta

 
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HATTIE GREENE

ใ€Œfarmers daughterใ€


not afraid to get dirty.





โ‡ฉ

  • ใ€Œ basics ใ€
    name | henrietta beth greene

    nickname(s) | hattie, henry, ettie, etta. mostly hattie.

    role | the scout and/or scavenger

    gender | female [she/her].

    age | 23

    birthday | august 14th

    sexuality | heterosexual


\\\\/\
///\/\\
///\/\

coded by solarsaphia.
 
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basics



appearance



psyche



background



gallery











  • basics









    Adam Moore































    Welcome Home, Son



    Radical Face






















    Full Name



    Adam Nicholas Moore










    nickname



    Addy










    age



    23










    sexuality



    Homosexual










    date of birth



    April 17th, 2002










    role



    The Scavanger/The Survivalist










    face claim



    Connor Jessup























โ™กdesign by natasha., coded by uxieโ™ก



BASICS
Name: Adam Moore
Nickname(s): Addy
D.O.B.: April 17th, 2002
Age: 23
Gender: Male
Sexuality: Homosexual
Role: The Scavenger/The Survivalist
Face Claim: Connor Jessup


APPEARANCE
Height: 5ft 9in
Weight: 138lbs
Hair: Dirty blonde, more blonde after he'd been in the sun for a longer period of time
Eyes: Greenish hue in a field of yellow
Skin: Pale
Race/ethnicity: Caucasian

Wardrobe: Adam keeps things light and simple. Lots of layers and darker colorsโ€”better for camouflage. Tight boots on his feet with tucked-in pants, and whatever two/three shirts he put on that day, along with a tough jacket for both warmth and protection.

Physique: While not exactly lean, one could not say that Adam had a lot of muscle on him, and he looked the part, but if you happened to come across him, he wouldnโ€™t exactly seem like the easiest target. Comfortably average is where Adamโ€™s body stands.

Hair Style: Adamโ€™s hair sits firmly on his head and fits him well. Though sometimes messy, its rather short nature stops it from making him look weird or different if he happens to have a โ€˜bad hair dayโ€™. He prefers to keep it that way both for hygiene and for the way it makes him look.


PERSONA

The one defining thing about Adam, what youโ€™ll soon come to learn from experience, is that he alwaysโ€”and thatโ€™s a rule without exceptionsโ€”always, puts other people before himself. This, of course, doesnโ€™t go to the point where he puts himself at such a disadvantage it becomes dangerous, but kindness and integrity are what matters the most to the young man, especially in such a broken world. There isnโ€™t a time where he wonโ€™t do anything in his power to do another person justice, and that comes with a level of gullibility that is one of the most detrimental faults of his. All it takes is an amateur manipulator to screw Adam over, but having been exploited and used one time after another, heโ€™s slowly learning not to trust people as easily, cautiousness gradually an asset, rather than lack of it a flaw.

Resourceful and smart, the young man doesnโ€™t often find himself in tough and dangerous situations, but when he eventually does end up in such a circumstance, an amount of calm surrounds him as he tries to work out the best way to get himself and his allies to safety. Situations which donโ€™t rely on a sense of intelligence, but purely on physical strength and stamina of one are those he hadnโ€™t found himself in yet, thankfully soโ€”by the looks of him, he might not survive when such a day comes.

On another note, Adam possesses certain charm and smart humor which aids him in making friends and gaining trust of new people, but heโ€™s not at all cunning about it; he cannot, for the life of him, deceive or lie believably enough. Though that may sound like a very charitable quality, all can see how it might not be quite so charitable in the actual apocalypse, or more so, in the dangerous social aspect of it.

A firm believer that maintaining humanity isnโ€™t only about the survival, but about mental health as well, Adam still hangs onto morals of a world forgotten, but thatโ€™s a choice he actively makes and reminds himself of making every day. One day at a time is a mentality he doesnโ€™t have, and never wants to adjust to because, to him, thatโ€™s not living. Even after 6 months, heโ€™s still here, alive, following his own mindset and goals, so, something must be working in the way he goes about things, right?

Likes: Books, learning, teaching, helping, socializing, talking, rivers, forests, hiking, fruit (especially strawberries), the signature smell before a storm, making things, cold morning air, dogs, squirrels, gifts (both getting and giving), music, Oreos,

Dislikes: Physical combat, loneliness, the smell of rot, irrational thinking, rudeness, coffee, hiccups, most alcohol, extreme cold, snow, sports, not knowing how to help, rain and sun at the same time, humidity,

Fears: Losing his humanity, death, people closest to him losing their life, killing someone, becoming like his dad,

Ailments: Stitched up wound on his right arm (still somewhat fresh), predisposition for paranoia, insanity and hallucinations (whatever it is that his father ailed from)

Skills: Wilderness survival skills (orientation, making fire, knots, building shelter from limited supplies, making snares, fishing, finding drinkable water, plant knowledge, foraging), lockpicking, hunting, stealth, negotiation, basic self-defense

Faults: Physically not the strongest individual out there, nor the fastest, gullible and passive (for the most part)

Inventory: Backpack (swiss knife, flashlight, underwear, water canteen, cloth, dog food, a copy of Don Quixote, some rations, sleeping bag), repurposed kitchen knife, hatchet, and hopefully one dog if thatโ€™s allowed


HISTORY

Part I.
There once was a family of four. Pretty average; not rich; not poor. The father worked in accounting, and the mother, well, she owned a flower store. (Haha, that rhymed.) One brother, three years older than the other, liked better spending time with his mother, while the younger clung to the side of their father. (That rhymed too, but Iโ€™m stopping now.) The younger son and his father shared many interests, most of which resided in the art that was survival, and the intelligence which went behind oneโ€™s ability to survive with limited resources. The father had been a survivalist for quite some time, 5 years before either of the sons had been born, and now, the younger son started becoming just like him. Not only did the father teach his boy most the things he himself learned over the years, but the son was a natural for it as well. Soon, the boy was old enough to go with his father to the manโ€™s survivalist trips, and at first it went wellโ€”appropriate father-son bonding and learning experiences. Though things soon started turning sour.

The father had become convinced an actual apocalypse was going to happen; he claimed he could hear the aliens whispering, and it was what slowly pushed his wife away from him. Before she took their sons with her, the father realized he needed to save them from the impending apocalypse, even if the love of his life couldnโ€™t be saved, and together, the three of them went into his secret bunker where they spent some time before the two boys were saved and returned to their mother, never having heard from their father again. The younger son remembered the time in the bunker faintly, parts of his father residing in the skills he would continue to hone throughout his life.
---
Relationship to parents:
Full of love were Adamโ€™s mom and dad, and he appreciated both of them for their determination to provide him and his brother with a carefree childhood; much joy in their early developmental years.
----
Part II.
There came a time where the family of three settled down in a new town; the mother needed a fresh start after what happened with her husband, and selling her flower shop had provided her with just enough money for that. After the successful ending to the incident, things started slowly settling into place, and the three members of the family had time to comfortably attempt to heal the hole that the fatherโ€™s absence left in their hearts. The mother found solace in building her career and raising her two bright sons; the older brother caught an interest in all things sport, and he was quite good in them too; the youngest remained focused on the spark he had for survival skills, joining the boy scouts and regularly camping in the forest behind the familyโ€™s humble home. Life was going good.
---
Years passed, and the younger son was now a young man, almost. His brother had already moved away, and while they didnโ€™t lose contact, it hadnโ€™t been the same with just the two of them in the house now. Time had also taken a toll on the mother, and with each passing day, she looked weaker and weaker. By the time she decided to go and check herself for a tumor, it was already too lateโ€”stage IV breast cancer, uncurable disease, a horrible one-way ticket. Only a month went by between the older brother moving back to the family home and the passing of the mother.

After that, the brothers went their separate ways.
---
Relationship to brother:
Adam and his brother never were the closest of the bunch. Thomas would always hang out with older children, and Adam had always been considered too young to fit into their little posse. At home, they had a brotherly bond, but it soon weakened with Thomas rising on the social ranks when he started high school. That was the start of their relationshipโ€™s deterioration.
----
Part III.
When the apocalypse hit, there had been 4 long years since the motherโ€™s passing, and the younger brother was thankful she didnโ€™t have to see what the world was becoming; that she didnโ€™t have to see the monsters roaming the streets. To be fair, they didnโ€™t look like monsters, at first, but the younger brother was smart enough to stay in the familyโ€™s home until things calmed down. Once there had been few monster sightings around, he foraged for food and lockpicked the surrounding houses for supplies, just like his father once taught him. He felt most like his father at this time, though that might finally not have been such a bad thing. He even managed to befriend a canine who heโ€™d named Jack.

His thoughts often travelled to all of the possibilities of where his older brother could have been, or if he had still been, but the younger brother knew in the back of his mind it was futile to think about such things.

After five months of collecting materials and resources, making useful tools and weapons, training Jack, reading books, and listening to the radio for any new informationโ€”basically adapting to the new normalโ€”from the city came many monsters, some dead some alive, and unexpected sightings of such was what made the younger brother aware that it had been time to go; safety was no more at the family home.
---
Relationship to dog: Jack had been just a young homeless dog living on the streets on the outskirts of the city. Adam saw him struggle to get food, so he decided to put some out, and when he was almost attacked by an undead, he had to save him and provide him with shelter, which started their friendship. Since then the two grew a lot closer and have become best friends, mostly due to spending all their time together.
 
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1622681608159.png1622681581130.png1622681629919.png
--
BASICS
Name:
Imogen Levesque
nickname(s): Mo(goes by this), Momo, genny
D.O.B.: December 31
age: 19
gender: cis female
sexuality: pansexual
role: the medic
--
APPEARANCE
height: 5'7
weight: 135lbs
hair: black
eyes: deep brown
skin: pallid rose
race/ethnicity: Canadian
misc: DIY nose piercing(just a nose piercing on the left side she did herself), tongue piercing, dual helix, and basic piercings
wardrobe: Mo's general outfit is a loose shirt-preferably some shirt that is funny in some way to her, plain shirts are boring- that is tucked into dark-toned cargo pants topped with a loose-fitting jacket. She tends to wear her turtlenecks under her shirts and coats, usually her short-sleeve turtlenecks if the heat is strong. She also supports a pair of tan steel-toed boots with mismatching laces(one is neon pink the other is neon orange). Her hair is usually kept out of her face in a small bun/ponytail.
--
PERSONA
personality:

+funny
+extroverted
+friendly
+intelligent(somehow)
+speaks her mind
+quick witted

-loud
-sarcastic
-annoying
-doesn't know when to stop talking/bothering
-enjoys fucking with people
-gets bored easily
-blunt
Mo is a fairly extroverted and energetic person. She loves joking around and making herself, as well as others, laugh. She enjoys having fun and tries to help lighten situations with her 'excellent humour'. She of course, to most, can be annoying and loud, this often getting her in trouble in her early life. She uses sarcasm mixed with humour to spice up the dark world they are now stuck in. Mo also is known to serenade people with music from her phone to bother them, usually music along the lines of meme songs that will annoy whoever can hear. She also has the entire Bee movie mesmerized(this is after many years of practice, can sing it with the guitar). Mo is also someone who believes in science and knows that somehow everything can be solved.
likes:

  • animals
  • plants
  • jokes
  • science
  • the smell of disinfectant
dislikes:
  • religion
  • madness(people losing themself and doing violent or generally bad things)
  • death
  • meat
  • not being able to do anything
fears:
  • churches/religious symbols
  • suffocation(being deprived of oxygen in general)
  • the decaying humanity around the world
ailments: asthma as well as poor vision. Is also vegetarian which classifies due to the situation. (loud and annoying but that's just her personality-)
skills:
medicine~
Mo has vast experience in medicine... or at least, veterinary medicine. She grew up as a vets daughter and thus knew her lay of the land in that sense. She knows how to do most things a doctor could do, just more experienced in less human subjects. Of course, this is fine as long as wounds stay basic and nothing gets into extreme surgery, where she might need a refresher on human anatomy vs that of farm and small animals.
botany~
a good old pastime that Mo picked up from her naturalist mother along with her getting interested in when she was bored. Of course, she has more experience in bookwork than in person, she has done a lot of work in such. Thankfully her books are downloaded on her phone 'legally' as well as the notebook she used(her phone comes with a pen that can be used in notes. Somehow the only thing she can draw are plants and animals)
smaller notable skills~
guitar:
the good ol' guitar. something that Mo has become experienced in and can play well. (yet another boredom of living in a religious small town)
mending: typically in the form of sowing due to her experience with stitches and needles
horror enthusiast: the only form of entertainment electronic wise was old movies that generally came in the form of tapes. She usually stuck to horror-themed ones and has also read a variety of books regarding it.
gore: has seen many wounds and injuries in animals(wild animals are vicious) and has become used to blood and gore
cannoning: nowhere close to an expert but has done it before.

inventory: everything she owns is generally kept in her guitar bag, which of course also holds her guitar, as well as copious amounts of medical supplies(she grabbed this first before remembering she needed other supplies), a single water bottle, and a handful of food that fit. She also shares the wait of her supplies with her fanny pack and pockets of coat and pants. She also has her phone and a solar battery pack shoved in there somewhere. A few good inhalers as well. In her hands is a steel rebar that she uses as a weapon.
--
HISTORY
background:

"believe in him, and thou shalt be saved"
Mo grew up in a small religious, farming town in Alberta. Life there was fine for the most part. She lived with her single mom who left her arranged marriage to become the vet the town needed(though didn't want). The town believed very much that God could fix illnesses. Mo's mother became the closest thing to a doctor other than the nuns at the church. Her mother raised her alongside her business, growing up and quickly showing her daughter the ways of science and medicine. While Mo's mother was a scientist, there were things she didn't believe in. She still went to church, much to Mo's distaste, as well as didn't wholly believe science could solve anything. Other than that Mo's life grew without a hitch. That was until the outbreak.

being a small town with little contact with the outside world you'd think it would be ok. The town had only one phone and the only wifi was in the pub, how could it possibly catch it. Well, the town still went out every now and then to sell its farming produce, there they came in contact with the virus. Upon the delivery van getting brought back the infection spread and most were getting infected. Mo's mother treated this as life-threatening and thus they used the proper precautions on the patients that flocked to them.

when modern medicine failed them the town turned to god. They believed that God would be the cure. After many nights of failed research, her mother also thought that this was a punishment from God and only their faith could save them. Mo refused this, and thus refused to flock to the church with the rest of them. That was until she was dragged there by force of farm men and locked in the basement with the worse cases or other 'delinquents'. She kept her distance and witnessed the first turning for the time she was locked there. The foolish holy water and hourly preaching did not bring salvation as more joined them in their pit. A kind old man she knew well, ripped the face off his own son. Mo let out a cry of terror at the sudden violent act. As help from upstairs rushed down, their foolish attempt to persuade the dead were littered with failures, and bites... Mo ran out in the panic and got home. She had a mini survival kit packed in case of emergency and grabbed whatever she could think of in her panicked state. She jumped in her pickup truck and sped out. Not before stopping at the church for her mother, only to see her own mother ripping out the throat of her great aunt. Shaking back tears and pain she left.
relationships: TBA

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