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Fantasy Osiria Academy: Revival! (Character Sheet)

Main
Here
OOC
Here

Ginko The Mushishi

Traveling Mushi-Shi
Roleplay Type(s)
This is a basic character sheet for you! Nothing too fancy pancy, but if you like you can always jazz it up a little! I only ask that you try not to go overboard with them being super over-powered, nobody likes a Gary Stu/Mary Sue. Make sure their powers have drawbacks!


Name:

Age:

Gender:

Species/Race:

Height:

Appearance:


Abilities/powers:

Backstory:

Personality:

Anything else that you find doesn't fit into the above categories:
 
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Name: Luxu (Lushu)

Age: 17

Gender: Male

Species/Race: Half-Breed Ghoul.

Height: 6'0

Appearance:
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Abilities/powers:
Ghoul Mode- Luxu's skin turns mettalic black, and his hair retains its white coloring, although with a silver-ish tint. His eyes gleam gold as well. In this mode, Luxu gains immense, supernatural strength, speed, stamina, as well as acquiring an innate ability to turn off pain receptors in his body, and maintain an inhumanly high pain tolerance. At the same time, Luxu's body begins to overheat if he pushes this mode to the fullest, putting massive strain on his body, as well as damaging his muscular system. His anger influences the power of the form. His father, a well renowned scientist has created a formula that can excelerate the healing potency in Luxu's body, but it is in such short supply and resources are limited, Luxu has been only given two to hold onto.

45% - (neutral, always in 45% anger no matter what) Slight soreness of the muscles, still able to walk.
50% - Soreness becomes more apparent, though it is akin to a day of recovery from a workout.
55 - 60% - Flinching will occur when trying to move his limbs, muscles have gone through extensive pressure thus soreness has grown.
65 -70% - Luxu is slow moving and soreness is unbearable, though for Luxu he does not make mention of the pain or discomfort.
70 - 80% - High risk of being in pain, possibly bed-bound for a few days before being able to move again.
90% - Bed-bound for a week, and following that week he will be slow moving for the rest of the recovery period. Muscles have been ripped to shreds.
100% - Bed bound for two weeks, and takes well over 2 months to recover from this level. The muscles have been torn to the point of increasingly slow recovery, Luxu is practically incapable of doing normal tasks a student might find easy.
Despite all of this strength in his Ghoul Mode, death is still a possibility. Luxu just won't be able to feel it coming if that is the case. His body will begin to shut down if too much damage is taken from his own power level, and from opponent damage. Which is why he is always careful with thrusting himself into a fight with a certain percentage of power.

Backstory (optional):
Luxu's beginnings are a little complicated, and his family is an even more complicated situation. Though there is a miniscule amount of records, it is enough to paint the picture that is Luxu. At a young age, Luxu seemed to exhibit problematic behaviors, that of a delinquint in school. Most of his education was done privately at home, and was overseen by his father, whom is a known scientist in the supernatural world. In Luxu's free time around the house, he would train heavily in Muay Thai Martial Arts, sometimes even going all day and night perfecting his form. Not much is known about his mother, and it is a touchy subject to bring up, as Luxu will instantly grow irritated at it being mentioned. Although from what records show, she was a professional human MMA fighter, and died around the time of Luxu's 5th birthday from what can only be chalked up to as "brain damage" . It seems as if one could connect Luxu's problematic behaviors to his mothers' death. Luxu was sent to Osiria Academy after an incident where Luxu brutally beat up a whole class of Junior-year high school students. Covered up as a large scale accident, Luxu's father was aware that he had no control over his son now, and with the utmost love for him sent him to Osiria Academy in hopes of averting a possible path of destruction for Luxu's future.

Personality (optional):
Luxu is arrogant, spiteful, distant, and has an unrestrained wrath to all who is in his path. His anger is triggered with the utmost ease, and seemingly Luxu is always in a bad mood. He disregards the emotions of others, and cares little about anyone in general. If someone is so un-lucky to be caught in his snare, his leadership qualities fall directly under tyrannical rule. In Luxu's eyes, he proclaims himself as "The King" and believes himself to be the one who stands at the top of all that is under the sun. Although, with arriving to Osiria Academy, Luxu has begrudlingly agreed to keep himself on good behavior (as best as can be) , and only really will give a death glare. If one is so brave enough to stick around Luxu he will not attack, and with clear contempt, accept the company.
Though his brute-like nature is hard to get along with, Luxu is highly intelligent, gifted to him by his father's expertise in the scientific field. He does not flaunt around his intelligence, unlike his bad temper. If you can wade through the thick aggressive nature that Luxu exhibits, good on you! You've made a friend that has your back (unwillingly, maybe.)

Anything else that you find doesn't fit into the above categories:
- Luxu owns a bunch of Muay Thai equipment in his bags, he also owns a punching bag in his luggage. If ANYONE touches this stuff, Luxu will most likely pop a blood vessel.
- Luxu loves sweets, and is always seen eating them no matter what. One could say that he is a grump with a sweet tooth. He may even share if you seem to exhibit qualities he likes.
- Luxu carries a sword with him, it seems to hold a certain significance to him.
- Luxu wears sunglasses, although it is not entirely understood why.
 
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Name:
James Brandr Sanderson

Age:
16 1/2

Gender:
Male

Species/race:
Predominantly Fire Spirit

Height:
5'8 1/2"
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Abilities/powers:
James possesses the gift of advanced pyrokinesis.

Not only is he able to generate and manipulate fire, but he is able to control the element of heat as well.

He is constantly regulating high heat throughout his body, generating and releasing it in an endless cycle. His average body temperature is much higher than the average humans, so his skin will constantly feel warm to the touch.


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Because he still cannot fully control his, gift, if he experiences more excitable emotions such as fear, anger, or irritation, his temprature will rise and his body will start to radiate what extra heat he has accumulated. In simplicity, he becomes a very efficient space-heater.

How hot he becomes depends solely on how intense the emotions he's feeling are. If he is flustered, he won't radiate much. But if he befell a more intense emotion, at a certain point just touching his skin could burn you.​



Backstory:
*TW- contains talk of abuse*

The sudden rise of supernaturals donned the start of a whole new era for the unique beings. Advocates and ambassadors eventually were able to gain acceptance across the world for supers. However, there were still several of locations that adamantly stood against such beings.

This was just the case for James Sanderson, a young child who lived in an U.S state that happened to still be heavily prejudiced against supernaturals. Most of it, in any case.

His human mother died in childbirth, although few people know the actual cause behind the sorrowful occurrence. His father, however, never made himself known, and thus James was admitted into the foster care system as soon as possible.
Owing to the fact has he wasn’t exactly human, he very unfortunately bounced from house to house quite often. At times the family would try their best to be kind, but there was always this uneasiness that hung in the air. In those houses he usually lasted just as long as it took for him to accidentally set something aflame.
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Regrettably, other houses weren’t so kind and provided him with the bare minimum for survival, only in it for the money they recieved to ‘take care’ of him.

His education was no better, if not worse. Because he changed houses so often, he would have to switch schools if he ended up in a different town.

All of his textbooks were used, if he was lucky to have one at all. Teachers eyes seemed to glaze over him as if he were invisible, and if he happened to ask a question they would merely ignore it, or hesitantly answer with an awkward smile.​

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The cafeterias often wouldn’t serve him food, and if they did, the majority of the time it would get stolen by other students. He was put under constant pressure and quiet jeering from his peers, the nasty words flowing in through whispers and notes. He eventually learned to tune it out, but as he grew older, the words grew more vile and threatening. The students of schools quickly caught on to the teacher’s inaction and reveled in taking advantage of it. He started to get pushed around more often, enduring constant harassment from any passing student that happened to make eye contact. With every day that progressed, it seemed to escalate so much worse, and soon enough in his late elementary years, it morphed into full-blown physical abuse. During break or lunch he’d often get dragged out into the courtyard and hit with anything the attackers could lay their hands on. Rocks drummed against his skin, sticks jabbed and beat down upon him. Feet flew at him, not concerned where they landed as long as they did so.

If he was lucky, a teacher who saw might break it up, but nothing further than that.

His constant visits to the doctor proved no more useful than more simply patching him up to go get broken once more.
Eventually, a low-key program who saved such shunned supernaturals in prejudiced locations caught wind of James’s situation and surged in to take him out of it. Of course... this only happened upon the first semester of his Sophomore year. Programs like the one that took custody of James served to provide young supernaturals with access into supernatural oriented homes, high schools and institutes.

Within six months he was transported to a specially designed—and recently reopened—institute to finish his basic education.​



Personality:
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James is quiet and anti-social, making every effort to stay out of things and away from people. Due to past experience, he tends to be untrusting and will doubt simple—quite normal—mannerisms, expanding them into something they are not. With worldview marred and twisted by his experiences, a simple word or action which may be innocent, could hold a completely different meaning for the boy. He fears any form of relationship, so he will quickly distance himself if he feels he has gotten too close with a particular person.

Other:
If attacked, James goes straight to defensive.
•If too stressed, his temperature with rise exponentially and risk heavily internally damaging himself.
•James suffers from some form of PTSD, and because of this, is prone to panic attacks. Violence, blood, or something as little as the sound of snapping branches will usually set him off.


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Name:
Rowan Irene Carter

Age:
17

Gender:
Female

Species/Race:
Lycanthrope

Height:
Human~ 5'6"
Direwolf~ 3'7"


Abilities/Powers:
Owing to her species, Rowan is gifted with exceptional senses such as hearing and smell. And although her eyesight is nothing to behold, her agility and strength surpass the average human's with ease. Because of this her kind tend to be a bit sturdier than humans, if only to survive interacting with one another.

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Minor shapeshifting~
With enough practice, the young woman can shift from her human to her wolf form at will. The change is never easy, and requires a decent amount of energy, but with time and practice it can become slightly less taxing.
When she changes, her bones and body literally break, and reform itself into the correct structure. If she neglects to prioritize changing here and there, the process becomes just as excruciating as it sounds. However, when done often enough, it is less painful, and draining. And if Rowan were to refuse to change for a month, she would go through a painful forced change during the full moon.

Increased healing~
Lycanthropes heal at a faster rate than humans do, and although it is far from instantaneous, there is quite the difference.
Scratches ~ overnight
Major lacerations ~ 24-34 hours
Most bruising ~ 24 hours
Broken bone ~ 3-7 days (with no/minimal usage)
Concussion ~ 30 hours
Repeated concussion ~ 72 hours
1st degree burn ~ overnight
2nd degree burn ~ 17 hours
3rd degree burn ~ 48 hours



Backstory:
Rowan lived a rather simple life, growing up as a domesticated werewolf. Her decently sized family were not part of a wild pack, and although they functioned like a pack, they were raised in a town on the coast like your average human being.

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Her and siblings were always encouraged to utilize their powers, as long as it wasn't in school or straight out in public. That being said, her family often took field trips out to the nearby beaches and forests for a day of fun, running around, and occasionally training.
Being the oldest of six kids, she was rather shocked when the letter came in the mail, inviting her to attend a reopening school. She had to convince herself more than anyone else in her family, but ultimately decided that she needed an adventure. She needed to see what was out there.​

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Personality:
Rowan is a somewhat loud-spoken, but friendly young woman. She thrives off pack energy and has never been truly alone in her life; So she enjoys large crowds, and prefers the company of one or a few people over her own. Because she grew up in an environment where trust and honesty were a given, she has a tendency towards naivety.

Other:
Weaknesses~
•Silver and mercury heavily burns at touch
•Aconitum (Wolfsbane) is extremely poisonous
•The smell of blood is highly attracting, and may have the chance of driving her to transform or become volatile
 
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Shiyam Rosa


The forest

►βasic ɨnformation
Name: Shiyam Rosa

Age: 18 (is actually 700 years old or so)

Gender: Female

Species: Dragon

Awaits

Description:

• HEIGHT • 5'9" and 1.75 meters.

• WEIGHT • 73 kg and 160.9 lbs.

Build: A bit on the busty side and a bit muscular

Eye color: A mix of greens and a splash of blue in her left eye.

Hair color/style: Shiyam's hair is done in a braid down her back, to her mid back.
Will you go to seek what is beyond

Abilities:
Shiyam has the ability of plants (including trees) and has the ability to summon a blood red claymore named Bloodskal to her right hand, which she wields one handed. Though she is limited on what she can do with her powers, she can use her powers to make people trip or stand still with grass or plants. With a medium of her power, she can do so much more. Summoning a giant bark fist, invoking nature's fury, etc. But she doesn't have a medium with her at the moment, only able to use Bloodskal and the minor abilities her powers give her.
But she's young and still coming into her powers, and once she becomes an actual adult, she wouldn't need a medium to access her full power, though that is a long way off.

Or will you remain without knowledge

Personality: Shiyam, at first, comes across as stone faced and emotionless but it isn't that way. It was how she was taught in life, not showing much emotion and it irks her sometimes with how she can't say what truly wants to say. It was just a wall between the outside to the inside, she is quite a lovable person albeit blunt and harsh with her words. She believes using lavish words and fancy meanings makes one languish in lies while using words direct and honest, makes one either settle with the truth or scramble to see lies that others have said to them.

Backstory: Shiyam is the daughter of king and queen, but her life wasn't sunshine and rainbows as most would expect a princess to be prim, proper, and an object to be looked at but talked to. She was a bit abnormal with her presence as a child. She was always a calm and inquisitive child, seeking things out that perked her interested. Several times she had snuck out of the capital of her home and went looking for things to investigate. But every time she ventured further than she should, she was taken back to the palace and made to stand straight up for 12 hours, by her etiquette teacher. She was then taken to a general to 'straighten her attitude'. The general taught her what she knew of physical strength and sent her to various places that caused the scars on her body. By the time she came back from military camp, she was stone faced and emotionless. Just a type of person her etiquette teacher wished her to be, though the teacher wished for her to be more submissive and proper. Then the letter came, Shiyam saw the letter in her etiquette teacher's hand that day, deciding to take a risk. It was at night that Shiyam stole the letter away and packed her things before leaving for Osiria Academy. Not leaving a word of where she went or why she left. She just left the life she once had, to start anew and learn things to open the doors to be accepted.

Code by @Starfish
 
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Name: Lugh Heath

Age: 16

Gender: Male

Species/Race: Psychic

Height: 5'8" (~173 cm)

Appearance:
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Abilities/powers: Electrokinesis
+Can apply shocks to things he is in physical contact with.
+Has minor control over polarity.
+Can mess with electronic devices and electric charges.
-Powers are connected to emotions, so they can be unstable
-Too high of a charge can hurt his body
-Overuse of abilities can cause a debilitating headache
-Weak to lots of water

Backstory: Lugh was born... different. His powers were always present, but had been far less noticeable at first. Only when he was six had his electrokinesis manifested itself in ways more easily seen. He killed his three goldfish on accident. The young boy had dipped his hand into the fish tank and promptly electrocuted them to death.

His family was, of course, shocked. They told him to hide his abilities and never let anyone find out about them. He didn't listen. Young Lugh was more than happy to show off his newfound "coolness" to his friends. In turn, they were more than happy to tell everyone they knew. Suddenly, Lugh and his family were faced with extreme fear and hatred from those around them.

The family fled town and moved across the country to somewhere no one knew them. This time, Lugh made sure to hide his differences. But as he grew, so did his abilities. After his mother died when he was 15, leaving only him, his father, and his younger sister, Lugh found himself having a harder and harder time controlling his abilities.

So when the invitation to Osiria Academy came, it was a godsend. A place for him to be with others like him and learn to control himself. Truly a dream come true. After copious amounts of begging, Lugh managed to convince how father to let him go. And so, he headed to the academy.

Personality: Lugh tends to avoid attention. He keeps out of the spotlight and isn't the most proactive of people. However, he is still friendly to those he likes. He values friendship and loyalty the most, and cares deeply for those close to him. With his friends, Lugh is capable of being cheerful and active.

Anything else that you find doesn't fit into the above categories: The way to his heart is by being nice. And preferably chocolate. Lots of chocolate.
 

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Name: Fuka Sosou

Age: 17

Gender: female

Species/Race: Nightmare

Height: 5ft 4

Appearance:
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Abilities/powers:
The first and most obvious: can give people nightmares. As she gains more control over her power, she will have more say over what specific nightmares she can give people and over the details they'll see. More control over her power will unlock the ability to affect a person's fear directly without the need for nightmares, implanting a fear of her choice into a person.
Can feed on fear. The more the people around her are afraid, the stronger she gets (within reason) if she feeds on the fear enough, the person will no longer have that fear but depending on what it was the person was afraid of, she may feel sick afterwards.

Backstory:
Born to a majestic herd of wandering Nightmares, Fuka's early days were spent running with her parents through endless nights, roaming from place to place as they spread restless sleep to get their food. Along with the others of her herd, she relished the feeling of the ground beneath her hooves as she went, taking in the scents and flavours of the night air and different fears she fed on. She learned early that each nightmare has certain types of fears that they prefer the taste of as well as types that make them sick.

While she was still small enough to be considered just a foal, her herd let their influence settle over the wrong town, attracting the attention of a group of creatures able to use strong magic. The herd was persued as they fled the town and by the time they had realised their mistake, they had been driven into a trap. Surrounded on all sides by an enemy that was clearly stronger than themselves, the Nightmares did what they do best, they let fears, apprehension and doubts flow about them like a fog, driving their attackers to the brink of madness.

In the ensuing chaos, most of the herd managed to escape, leaving behind those too injured to keep up, as was their way. Fuka was hit with a spell fired in the heat of the moment that changed her form to a human shape, keeping her age the same so looked just like a child. Feeling fear herself for the first time, she ran away before she was spotted and disappeared into the night.

She was found the next day by police and was quickly entered her into a foster home. Even with normal food available, she had to feed on at least a little fear. This not exactly being impossible to come about meant she didn't have to induce nightmares but she still felt guilty as she came to care for the people around her.

Personality:
Thanks to her trying hard to hide her abilities and guilt for the nightmares she's given out, Fuka has managed to become a friendly and energetic person. Since she can sense people's fear, she often ends up being there for people when they need someone to talk to. It also helps her feel better about herself.

Optimistic, bright, kind and will push herself as far as she needs to in order to help people.
 
Name: Cordelia "Cori" Ainsworth

Age: 16

Gender: Female

Species/Race: Elemental Witch

Height: 5'6"

Appearance:
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Abilities/powers: Water Manipulation
  • Can use water as a form of offense or defense (Ex: creating shields or cast powerful attack spells)
  • Turn herself into water in order to escape any given scenario
  • Walk on water
  • Capable of hydroportation (merging with a source of water and essentially appearing from anywhere she chooses, so long as there is a water source in that area)
  • Turn water into ice and use it in the same offensive and defensive manners
Limitations:
  • It takes her full concentration in order to cast and hold a spell. Any distractions to her focus weaken the spells
  • There has to be a water source nearby in order for her to use her powers
  • The use of too many spells in a short amount of time significantly drains her mana well and causes to become extremly weak
  • Performing large spells weakens her quicker than a bunch of little spells would

Backstory: Born with a silver spoon in her mouth, Cordelia comes from a very prestigious, and ancient, family known as Ainsworth. A family of witches and wizards who have passed down their teachings of water magic to every new generation so that the art may never die.

Ever since Cordelia was able to walk, talk, and do things on her own she was groomed into being an Ainsworth. Both her father and mother helped to learn about her magical abilities that revolved around the ever moving element of water. The young Cordelia took great interest into her families talents along with the pride they held for their name. Learning from her father and mother about the various spells that had been passed down to them. Her father's ancestors had created the spells her family knew while her mother had married into the Ainsworth family, but she herself was a witch herself. One day however, tragedy struck the Ainsworth home. Her mother, Joanna, had taken a tumble down the main stairwell and hit her head rather hard on the tile flooring. Death was instant. This ordeal had left Cordelia heartbroken since at the time she was merely 10 years old. But out of the tragedy, the young witch made a vow. A vow that she would become a person her mother could be proud of.

So over the course of the next six years Cordelia studied with her father, and on her own, to learn more about water magic along with becoming a proper lady. That way she'd be able to take over the Ainsworth family when the time came for her father to step down has head of the family. One day, however, a letter came in the mail for Cordelia. It was an offer for her to come learn to better control/hone her capabilities all while learning how to integrate into human society. Mere mortals. At first her father refused to send Cori off to the academy, believing there was nothing that they could teach her that she didn't already know. But Cordelia had different thoughts.

It seemed like a good opportunity to learn about how humans lived and be able to interact with them one day. Cordelia had always been curious about the idea of humans having no real magical abilities, and how they were able to live in such a way. After a civil argument the young witch's father caved, giving his blessing to let his daughter go off to Osiria Academy.


Personality: Despite the silver spoon, lavish home life and her posh tendencies (the way she speaks and behaves in certain situations), Cordelia is a rather kind soul. When she was younger her mother taught her that it was important to be kind to others because you don't know what they might be going through, or have gone through. So she is typically kind to those that she meets, and gives them about the same level of respect that she'd wish to be given. But Cori is not as humble as she wishes to be for she has too much pride in her family name and her abilities as a witch. Even though she's not mastered her craft and still fails at things, like a normal person does. Though failure seems to drive the girl to improve herself to be the best witch, and future monarch.
One secret about Cordelia that she won't easily admit is that she enjoys letting go of her high-class tendencies every now and then. Such as acting a bit goofy or engaging in things that might be frowned upon by her father should he ever catch wind. She is still a teenager you know.


Anything else that you find doesn't fit into the above categories:

  • Usually carries a bottle of water with her in case she doesn't have a water source and needs to cast a spell

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Name:
Isroh
Age:
Should be around 18-19, Don't really know, getting beaten to death tends to mess with someone's memory
Gender:
Male
Species/Race:
A greater demon, Hybrid
Height:
6ft 3in
Appearance: -The horns are not easy to hide so he quit trying, and he has a spaded tail.
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Role in Campus:
Student

Abilities/powers:
Isroh is a very mixed bag. There are many species of demons of many different types and Isroh was an odd case upon damnation as he was a child and settled between two types when he was damned. He's a very happy medium between a Wendigo and an Incubus. This means he goods and bads of both.

Abilities: (Red will be a Wendigo ability/weakness, Blue snow will be an incubus ability/weakness)
Backstory (optional):
Demon Lotus: The demon lotus is a very common plant in hell. Identified by black rose-like flowers and red vines that have sharp thorns and feel like razor wire against the skin. The pollen from these flowers can cause coughing, choking and eye irritation for half an hour but the vines are the real weapon. Isroh can summon these deadly flowers anywhere he has contact with the ground. He can also manipulate the size and texture of the vines to either shred or caress. He can ensnare people and from there he has a limited amount of time he can basically do whatever he wants to whoever he's grabbed. The downside? These vines, although durable can be slashed through with something sharp enough and with enough strength. And The strength of his snare is the strongest the second he'd grabbed someone. From that point the hold only gets weaker unless they are fought viciously. Getting out instantly is difficult but after about 30 seconds of remaining calm and not thrashing pulling away is easier, the vines also have a decent amount of give to them so it's not like his victims are cemented in place. He also cannot ensnare with the save vines he uses to maim, he must conjure new vines for that.
Pharamones: Incubus's survival depends upon tempting humans into certain um... situations. So all of them can pump noxious amounts of human pharamones in the air, to make them more appealing to partners (victims). Isroh doesn't use it for this purpose rather he uses it to try to charm someone into doing nice things for him. Although it is purely subjective. It does not force someone to be immediately charmed it just helps make him more appealing.
Wendigo: Long ago in north america there was a legend of cannibal people turning into hideous beasts and devouring entire villages. It became known as the curse of the wendigo and it was a curse designed to punish those who ate other humans by sentencing them to a life of unfulfilable hunger when they died. What it did not take into account of was a) situations of desperation where cannibalism was the only option available, or B) forced cannibalism (voodoo). Native Americans knew of these monsters and feared them for hundreds of years. But as times changed, the availability of food was increased and instances of wendigos being made was drastically decreased. Its been hundreds of years since the last recorded sighting of one... yet here's Isroh. He is strong enough to lift a small car, and track specific scents for miles and can transform into the monster that made many Native American children stay awake at night in fear.
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In his wendigo form he is massive! His form is comparable to that of a large bull moose, his front legs are mounted with hand-like claws and his back legs are like that of an elks. In this form he is the ultimate hunter, able to track for miles and see heat trails until his target is found. He has never killed a human before... but the temptation is always there. Deep down he wants blood.

Notable weaknesses that are there regardless of type:
-Severe silver reaction, if it touches him it burns, silver to the vitals= turning to dust
-He must drink blood to stay in his right mind. Luckily he is able to do that in form of a friend that worked for a hospital. Any unused blood that was about to expire, was given to him to keep him from getting hungry... You don't want Isroh getting hungry. He has never hurt anyone in his life, but using all his abilities drains him from his energy, the only way to replenish that energy is with a pint or two of human blood. If no blood is available... he gets more and more tempted to kill. If someone bleeds near him, he may get uncomfortable and depending on how much it calls to him, he may need to excuse himself.
- strong scents like sharpie or alcohol will numb his sense of smell and stop a blood induced frenzy if done quick enough. (I suggest arming yourselves with them)
-Angel blood is highly toxic and can kill him. Just a drop and he'll be writhing in pain for days.
-One of the sucky bits of being a wendigo is eternal restlessness. He doesn't get to sleep but he always feels tired. Imagine constantly having flu-like body aches and exhaustion yet no amount of sleep will fix it. Always feeling thirsty but drinking will not quell the burn and always hungry yet no amount of food will stop it. This is why most lesser demons of Isroh's kind do horrible things. Because partaking of sin provides a moment of relief even if it is temporary. Lust is the easiest sin of choice as he can fulfill it without actually hurting anyone but the need for relief is always nagging at him... and it's always tempting to kill.
-Stress: Isroh is a very chill and easy going person. That being said he's not often stressed about something to the extreme, but high levels of stress in combination to lack of blood intake can have some nasty effects on his physique. First he will get paler (he's already pale but we're talking corpse pale), then the bruises start to show from where he was beaten to death and he'll eventually resemble the way he looked the instant he died. Bruised and bleeding. If it persists... the school runs the risk of a wild and frenzied wendigo running amok just looking to make his turmoil stop. This will continue until the stress is resolved and that usually entails leaving him alone in a dark room to rest for a day or two which the stressor is removed. This is a rare occurrence that has never happened to him before. He has no idea about it so... that'll be a fun thing to explore in RP.
Backstory:
Isroh's life started as any other boy's would, a mother named Mary and a father named Greg. Everything was normal, until his parents began to fight. Namely his father was seeing another woman. Mary allowed him to leave them for her as she thought fighting in front of Isroh would be bad for him and she hoped to keep his life as normal as possible. They struggled, but she made it work. Meanwhile, the woman his father had left his mother for was a cold and evil woman. Her name was Elise and she was as vindictive as they come and couldn't stand the idea that her man was having to pay child support. Elise grew jealous, enraged that the other woman even existed and that Isroh existed as he was the reason all of Greg's money wasn't being devoted to her.

Being the wicked temptress she was, she convinced Greg that his ex-wife must be disposed of, along with the boy. That getting rid of the old family was how they could start a new one. So one day at breakfast Greg came home... and shot Mary with a shotgun. He pointed the gun at Isroh but couldn't bring himself to kill his own son in cold blood. He had to get rid of him or Elise would surely kill him. Greg threw Isroh in the trunk of his car and drove him to a nearby church, begging them to take him.

After some examination they took him, but little did he know that was no church. He'd willingly handed his son over to a bloodthirsty cult who intended to make a monster out of him to please their gods, and to pin with their sins. The examining the cultists had done was to ensure he had the qualities they were looking for, and he did. The natives called them 'wendigos', large bloodthirsty creatures that could eat an entire village in a night. But in reality it was a very rare gene that was only activated by consuming human blood then dying, usually by the starvation that drove them to cannibalism in the first place. Isroh was chained to a radiator, force fed human blood then beaten to death before a mass of cultists. When it didn't immediately yeild results, the cultists determined they had failed and dumped the body in a dense forest.

They most certainly did not fail. He ended up in hell saddled with the sins of six men. These horrible deeds, added to the power he was awakened with and ended up building a demon so terrifying yet... he retained his kind heart. He managed to get out of hell and upon discovering humans were now appetizing, he decided he needed help before he hurt someone... or worse.

Personality :

Isroh is not the typical monster most greater demons become. He is kind, sweet and caring. He doesn't believe in violence unless it is defense. To have been reborn as such a horrible monster is like a curse to him, a curse he cannot undo. Although, he is still he kind and caring boy he used to be and is outgoing, always one to start conversations and have fun with any friends he can make. That mentioned... he's also a complete flirt. Being partially Incubus has had some effect on his personality and if he finds anyone (usually men) fine to look at, he'll see where things lead him
 
Name: Tyrian Aldersneed

Age: 27

Gender: Male

Species/Race: MoonShadow Elf

Height: 6ft

Appearance:
588164



Role in Campus: Trying to be office staff. Bless his heart, he's not too great at that. So guess he could double as a decent teacher.

Abilities/powers:
*Moon shadow elves have the ability to be super stealthy and hard to detect at night, and on the night of a full moon they turn invisible
*Tyrian was born and raised depending on wilderness survival skills. Kick him out in a forest by himself he can fend for himself pretty easily.
*Monster slayer- Tyrian is a master at it. In his time with his adventuring party they faced many a terrifying beast. Theres barely anything he won't fight.

Backstory:
Tyrian was raised as most elves of his kind are now a days. As elusive hermits that avoid human contact at all costs. However Tyrian didn't do the anti-social thing too well. Lost hikers often ran in to him as he'd help them back or even adventurers. He couldn't stand being by himself, that was boring. He met Isroh, and started their relationship but things were in a strange and odd place in terms of exclusivity and whether or not they were 'dating dating' or just in a convenient partnership, but those weren't questions Tyrian wanted to ask.

So one day an adventuring party was passing through so he joined them! For six months him and his new friends traveled around, battling great beasts, seeing the world and even trying to save pieces of it on a few occasions all the while Tyrian and Isroh kept their odd relationship up through letters and drawn pictures... however one mission changed his life forever. They were sent into a tower to battle a vampire. The battle grew hairy and Orimir, someone Tyrian grew rather fond of over time, was about to fall. Tyrian rushes the vampire to grab it's attention to give Orimir time to get back up and rejoin the fight, but saving his friend cost the elf his life.

However, one of the party members held a secret, the orb he used to cast his spells could store the souls of the dead. He trapped Tyrians soul inside the orb, and in the two weeks Tyrian had to wait until they found a way to bring him back the other 4000 voices all screaming, laughing and crying around him drove him mad. He was alive again... but not the same. He could still handle most situations like normal... but when he was alone and there was no noise to fill the silence, his mind began to wander back to the time when he was in the crystal, all screaming in his ears. He couldn't take it any more. And long face times with Isroh every night weren't cutting it. He needed to stay somewhere more loud and busy to fill the noise and to try to fix himself. Isroh managed to convince him to apply for a job at Orisa is hope he would get to stay and perhaps control some of the trauma.

Personality:
Tyrian the definition of a social butterfly. Everyone is friend material and everyone is well loved untill given a reason not to and as shown by his willingness to die to save his friend's life, he is selfless to a fault. Although he does have a problem with being too trusting, Isroh did manage to teach the elf that just because someone seems nice, they may not be actually nice as he'd also gotten himself into trouble with that.


Anything else that you find doesn't fit into the above categories:

He carries a bow that can separate into two scimitars.
*Also Juniper. Juniper is a service dog. He job is to chase away the voices when Tyrian is by himself or having an episode. Isroh got her for him when he did some reading on some of Tyrian's symptoms.
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Name: Eugene Carlone

Age: 17

Gender:Male

Species/Race:Human

Height: 5ft 9

Appearance:607105


Abilities/powers: Eugene has the ability to personify music to his whim. He plays only on his trumpet but it seems that other instruments in spiritual form join him. Depending on the song multiple things can happen. In bombastic big band type music, he can't resist dancing and this give's him quite good agility to dodge attacks. Other abilities haven't been confirmed since he doesn't' really play any other type of music. If this is just normal human agility or amplified by the instruments no one really knows. He may just be a guy that can summon instruments to accompany him.

Backstory: Eugene was born with a regular family. thankfully in the last few years, his great grandmother lived for a very old age until she was 109. This gave Eugene a few precious moments with her before she passed away. He often spent a lot of time with her listening to her old records on the record player. But eventually, she passed away. Eugene mourned her at a healthy pace it was then when the will was read he realised he had something from her.

Her old records and record player along with a still polished trumpet she used to playback in the day. Once he was 10 he wanted to learn how to play it professionally. So his parents saved and scraped for a tutor. This tutor, however, was different instead of helping him master his trumpet he taught him the meaning of music. That it can make a person sad, lonely, happy and loved. So during these private sessions, strange things began to happen whenever he played music in his room his parents felt different moods pass over them. Sometimes sad and erratic the next. They also heard more than one instrument but they always thought it was just Eugene playing his records.

One day his mother came into his room and saw that there wasn't just any tapes playing but spiritual instruments playing music. She was of course shocked by this but soon realised that her son is talented. He was able to make people feel happy. But also sad and quite depressed depending on what music he plays. So she and her husband decided that they would put their son's talent to good use. They began to write and again save every possible coin they can to make sure their son has a place in Osirla Academy, Thankfully a few weeks later and a lot of revision he passed the entrance exam and got the letter.

Personality: Eugene is a social butterfly by every means of the word. He doesn't let other peoples impression on people lead him to make assumptions of others. He lets them make the first impression before he judges them. He is also not afraid to say some harsh things to you but he would never say them behind your back. Eugene is also quite bombastic always wanting to throw another party after classes have finished weather these parties involve non-alcoholic substitutes to alcoholic drinks who knows. He can make a mean fruit punch and a nonalcoholic cocktail. Of course he loves the 1930's-50's style of music as well as the attire suits and ties

Anything else that you find doesn't fit into the above categories: he would have packed the record player and records so essentially he bought 2 suitcases into the academy
He also likes to pull of great gatsby party
 
Ginko The Mushishi Ginko The Mushishi uhhh there might be a few changes to my old character I played as , just to let you know. idK if yOU NeedEd to kNow I just thoT liKe-
Y e a.

Name: Ace Blood

Age: 182yrs

Gender:Female

Species/Race : Demon

Height: 5’3 (oof)

Appearance:907E7222-8796-444F-B5F4-4864D85332CC.jpeg

Abilities/powers: Healing Factor
She has the ability to instantly heal any sort of wound in her , or any limb. The wound depends on size , rather than how important it is. For example , a gun shot would heal faster rather than a blade wound. Any missing limbs take a hour or two to heal, but smaller wounds within the body are only 2-30 minutes.
She also possesses super strength , as that comes within her demon self. She can only lift within 4 tons (2 cars) , but nothing heavier.

Backstory:
To make this short , Ace was a demon born into royalty. Her and her brother had a violent rivalry about who would be the next leader. Ace was chosen , which only worsen the rivalry. She eventually left Hell , tired of her rivalry. But one of the consequences was that she had her brain washed.
She traveled to earth , having no idea who she was. She met Jackie, and become very close friends with her. Ace went on to fight against society with Jackie for many years. Ace eventually got bored of her life , and wanted a change. She found a letter to Osria Academy , and decided to attend , hoping for a new life. As for Jackie , she kept on doing the same routine , but still supporting Ace along her journey.


Personality:
Ace is a very social person , and isn’t afraid to talk to anyone despite of backstory or appearance. She is very carefree and outgoing , always finding a way to entertain herself. She has no fear, rushing into dangerous situations without plan , and with lots of insanity. Ace is also very cocky , believing that nothing can kill her. Sometimes her head gets to her , getting her to make reckless decisions , just to get what she wants.

Anything else that you find doesn't fit into the above categories: oof
 
Name: Edith Auscent

Age: 17

Gender: Female

Species/Race: Aasimar, Peri Blooded

Height: 6'5

Appearance: Edith on first viewing appears to be an oddly pale human of exeptional beauty. Her eyes an Emerald green with flowing red hair with a metallic sheen to it. And on rare occasion she has blood red wings sprouting from her back. Though this is exclusively when she chooses to invoke her powers.


Abilities/powers: Edith due to being descended from a Peri has an innate ability to manipulate fire in it's purest form, from being able to amplify a single candle into a show of fireworks to being able to absorb fire and send it back at double the intensity. But her favorite forms of doing so come in the following

Pyrotechnics: Truly ediths favorite form of manipulation, after all what fun it is to shock someone by having a normal source of light such as a torch or candle amplify to a live fire work.

Fire resistance: While fire still hurts Edith she never is hurt by it as harshly as normal people. To the point of burns going away in a matter of hours. An amazing party trick if she wants to impress people.

Pyrokinesis: The simplest of what her powers can do. Mostly involving dragging a fire to her or simply launching it at those that upset her. But it can be used for an amazing show with her shifting the fire into many different shapes. From great serpents of fire to cats of fire. Or even manipulating it into the forms of weapons.

Backstory: Edith never really knew life on what we know as the Material plane. From Birth she only knew her mother. So her home was her mothers, which honestly would be depressing when you live in a graveyard for gods. Absolutely beautiful place, but depressing when your home is the skull of some old god. Her mother was adamant on her never meeting with mortals. Saying how mortals were selfish, murderous, and would rip her apart for simply being an Aasimar.

Edith being the young impressionable girl she was at the time took her mothers words as the truth. After all, Celestials cannot lie. So her mothers words had to have had something to do with an interaction with a mortal. One that left such a foul taste at the thought that she never mentioned Ediths father. And for what felt like ages her mother taught her how to control her powers. Leading to basic lessons but in the end there was an issue in teaching. Her mother tried to rush it, which leads to confusion on how her powers could function and lead to an explosion or two. And it was about to come to anger when a letter found it's way to their home beyond normal time. But in what seemed like an out of character moment for her mother Edith was told she was going to the place the letter described. And from that point she will be sent to Osiria for unknown reasons.

Personality: Edith in terms of smarts is well versed in past events and what effects they had. But due to her sheltered life in the Astral sea she has never made contact with another living being outside of her mother, leaving her confused on many different mannerisms of the average person, alongside that having a clear lack of restraint should it come to being threatened. Or even testing her powers out due to not knowing the limitations of others around her.
 
Name: Shureina "JayCee" Kishima

Age: MUCH older than 19

Gender: Female

Species/Race: Andomedean Itarite (Primary Species); Shinuka (Sub-species)

Height: 4'8"

Appearance:
JayCee Profile.png

Abilities/powers:

Species Abilities:

Shell Regeneration - When an Itarite's shell (the body visible to the outside world) is damaged, an Itarite can quickly break away from the damaged shell and regenerate a new one. This, however, takes minutes to do, and leaves the Itarite vulnerable until complete.

Soul Crystal - All Itarites have their souls encased within crystals, making them immune to many soul-damaging attacks, as long as the crystal remains in tact.

Sensory Horn - Females of the species possess horns that appear to float above their heads, which act as an additional sensory organ. It is able to sense temperature and wind differences, and pick up on vibrations. It is extremely sensitive and manipulating it in any way can cause extreme pain in the form of debilitating headaches.

Unique Abilities:

Black Aether Animancy - An extremely rare variation of animancy, in which she can summon a finite quantity of malleable material known as 'black aether' or 'black matter' from herself and manipulate it to form anything she desires, such as weapons or sentient puppets. Can be used passively, offensively, and defensively. Highly flammable and can even explode under the right conditions.

Soul Infusion - Often combined with Black Aether Animancy, Shurei can infuse life into her creations, turning puppets sentient and weapons functional, but at the cost of physical damage to herself should the object be damaged or destroyed. The amount of damage done to her depends on how much soul she infuses into the creation. The more soul = the stronger the creation, but the higher the risk to either harm Shureina physically, or cause abnormal fatigue/burnout.


Backstory: Shureina and her twin sister, Amarantei, fled to Earth to leave behind their old lives back on their home planet. They currently reside on a hidden isle, where they have been since the beginning of its formation. However, whilst Amarantei was content in remaining on the isle for the rest of her days to live a quiet life and ignoring her invitation letter to the Academy, Shureina had other plans, seeing the invitation as a new experience to have some fun!

Personality:
Shureina is very fun-loving and mischievous, willing to try anything at least once. She isn't one to shy away from telling someone what exactly is on her mind, even when no one asked. Incredibly impulsive, she will jump head-first into a situation without much planning, though does a better job when it involves other people. Fiercely loyal, she's a ride or die kind of friend, even in a literal sense at times. Emotional, her mood is quick to change, depending on the day. Some days she can be easy to anger, other days it seems like nothing can bring her mood down. Despite her initial appearance, she doesn't shy away from a fight, and isn't afraid of getting hurt...to the point of cockiness at times.

Anything else that you find doesn't fit into the above categories:
- She suffers from a genetic disorder that causes a sort of chromakinesis, turning her eyes, lips, and even blood to change color depending on her mood. She tends to wear lipstick to hide her lips, at least.
- The hearts in her hair never disappear nor stop glowing, and also change color along with her mood.
- Both her 'skin' and 'fur' parts have the same texture of soft velvet.
- She naturally smells of tropical fruits for some reason.

(Edit: Removed fire powers as per request!)
 
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Name: Viska

Age: 8 (Kobolds mature at age 6 and can live to 120.)

Gender: Female

Species/Race: Kobold

Height: 3'4

Appearance:
View attachment 610391

Abilities/powers:
Viska has the ability to bend light to her will. As such she is able to do a variety of things.
+Create Orbs of Light
+Raise/lower the visibility of a 20ft area
+Take the light away from someone's eyes creating temporary blindness
+Raise the amount of Light so much that it can burn whatever/whoever stands inside it.
-Manipulating light is exhausting to Viska's small frame.
-Using more powerful light magic takes Viska more time to cast
-Viska isn't immune to the effects of her light magic, if it's too bright she won't be able to see like everyone else.

Backstory:
Viska has always been treated as an outcast by her own tribe. Kobolds rather stay in the dark and have developed a sensitivity to light. Viska however doesn't have this sensitivity as she is a light mage, something frowned upon in Kobold culture. So when the academy sent the letter, they immediately sent her away hoping to never deal with her again. Viska hopes these new people accept her, as Kobolds don't generally have the greatest of relations with other species.

Personality:
Viska is everything a normal Kobold isn't, Kind, caring, and friendly. Viska sees no issues with anyone even if they are mean to her, she thinks everyone is her friend. Viska also isn't the brightest person when it comes to anything intelligence based, after all she has trouble speaking English. What she comes down to is a nice Kobold who just wants to have friends.

Anything else that you find doesn't fit into the above categories:
Viska speaks broken English
Ginko The Mushishi Ginko The Mushishi I hope this is good. Let me know if I need to change anything.
Oof, I'm sorry but we are currently closed for the roleplay and cannot accept anymore applicants. I'll let you know if any spots open up later down the line!
 

Chouko Qalli


Life is

βasic ɨnformation:

Character's Name: Chouko Qalli

Gender: Female

Age: 18

Race: Summoner

Sexuality: Pan

Appearance:

• HEIGHT • 5'7" and 1.70 meters.

• WEIGHT • 89.4 kg and 197 lbs.

Build: Chouko isn't built for combat like her permanent summons can, being lithe and skinny.

Eye color: Chouko's eye color is hetero-chromatic, a hereditary gene she inherited when she became a summoner. One eye is burnt gold, while the other eye is a frothy dark blue. (Left=gold, right=blue)

Hair color/style: Chouko's hair color has undergone a bit of transition when activating the gene, it was originally akin to black wool, but now its brown with red nearly taken over. Her hair, while in the past it was short and easier to maintain, is now to her shins. Her hairstyles consists of keeping her hair from getting entangled in something or another. Ryujin has a secret love of styling her hair for the day, and she doesn't complain.

But an

Personality:
Past; Chouko was a loving soul that couldn't see much past outward appearances. She kept calm and was a voice of wisdom for her twin, whom always seemed to be the apple of their parents eyes. She never seemed to question many people about her choice when it came to life, she just followed what her twin wanted. She smiled at every turn whenever possible, as she felt the world was never a soiled place.
Present; Chouko had changed since the accident. No longer was she the loving and caring soul that everyone knew her as, she was different. She's calm, to the point nearly nothing fazes her, but it doesn't mean she's permanently calm. She outwarly displays she's calm almost all the time, except when in privacy of her own room or with her summon. Her emotions aren't dead, she just has a hard time displaying emotions now.
Illusion

Powers:
Summoning is self explanatory. She can summon things from paper permanently. The summons themselves, humanoids, are rendered unconscious for 3-5 hours of that time. But she can only summon 1 permanent one, and a few others temporary ones as well. She can also speak with them via her mind, but they don't know what she's thinking.
Limits:
Chouko has a limit of how many summons she can have at a time. 4 is the safest she can do. 1 permanent one to three temporary ones. She could push herself and summon 6 temporary summons but it comes at the cost of being unconscious for the rest of the day and the summons need her conscious to function. But not her single permanent summon, they function outside her sphere but they have their own limits and weaknesses.
Weaknesses:
Summoning has its weaknesses; the summoner and the summoned are unconscious, only permanent, for 3-5 hours. If the summoned is killed, the summoner loses a sense and said sense is rendered useless to be used ever again.
Of Time

Other:

Medical issue/quirk: Being a summoner, one that bloomed much later and had much more power than her twin, there are consequences to what summons she has. For each time a summon is killed, a permanent one, a sense is taken and rendered nigh impossible to be returned. It is a pentance to pay for the power she has. Her quirk is that she has a notebook on her at all times, drawing whatever comes to mind.

Family: Twin; dead. Mother; 'dead'. Father; 'dead'.

Origins:

Chouko was born to Minako and Renais, a pair of 'elite' summoners that was part of a council of summoners. Her twin, Chinko, was heir to their parents and Chouko was passed off to her 'aunt', a hired babysitter, to be raised, but she didn't care. She was happy she was able to see her older brother when she got the chance and not become mad like most twins would if one was chosen above the other. Her parents seemed to only care for her when schooling came and whenever tests came back, but as she got older and Chinko showed signs of being a summoner, she was sort tossed to the side to be care for by...her parents summons. While her parents only cared for her twin, her parents summons took care of her and showed her what summons could do. She was amazed at what they showed her, albeit a small amount of what they could do. She was 13 when her parents asked her and her twin to investigate an abandoned village somewhere in a valley. Her twin already had his summon and let her know she was unwanted, being an arrogant little dastard, before everything went to hell. A literal hell. She and her twin were separated by ghosts, many of whom had limbs torn off and heads lulling to the side. Or limbs floating next to them while they floated in midair. She hid in a small shrine in the village, shaking at what she saw.
'It began with a festival...'
A calming voice said, as a tall woman in a kimono appeared before Chouko but she was looking at the altar instead of her. Chouko, whom was sitting, stood up slowly and looked at the altar too, but everything seemed to be in a grayish void, like she was looking at everything in an very old movie. The tall woman, whom she had seen, was kneeling before the altar, crying for unknown reasons. Her hands seemed to be stained with blood and said hands were flat on the woman's face. Chouko wanted to move forward and comfort her but something held her back, an unknown force was rooting her feet to the ground, before the woman turned around and revealed her bloodied face. It seemed nothing was left of her nose and eyes, and the woman lunged at her, snarling unintelligent things at her. Chouko's eyes went wide and wanted to open her mouth to scream but instead of a scream, out flew a name. Ryujin. She then passed out after a shock went through her system.
She came to to see her twin heading to a pit, an endless pit, and struggled to get up, shouting at him to think about what he was doing. He merely looked at her with dead eyes.
"I hate you, Chouko. You were never my twin and never will be. Our parents will hunt you down and kill for what you've done."
He said before a face splitting grin erupted on his face and he walked off the edge, still grinning madly as he looked up at her as she looked down him. Once past the point of seeing, she then heard a sickening crack and thud. She left the village, now a ruin and no ghosts went after her. She was still herself, just shaken from seeing what she had seen, and went home. It was a mistake, once she crossed the threshold, she was smacked, and tossed back out onto the street. She wanted to look up to ask why to her parents but she didn't. Instead, she got up and looked at them with stone cold eyes.
"Your nothing but a pair of sickening lumps of flesh that bore me into this world. You think everything Chinko did was perfectly fine and drilled it into my head that I was to follow him and obey his every whim. Suck on the wounds you have and let them fester for all I care, my hands are washed clean of your actions. You cast this lot in life, yet I have my life to live. So good ridiance to you two sorry lumps of sickening flesh."
She said, before walking away. She was still 13 and needed a guardian. She was lucky when her own summon came to her rescue and became her 'guardian' in human terms. Four years and 9 months pass, and Chouko was sent that letter and went to the school, along with her summon.

Code by @Starfish


Summon
Name: Ryujin Quinlong
Gender: Male
Age: "I'm not one to tell my age. I just know that while I look young, I'm very old."
Race: Dragon
Personality: "Ah, what my personality is likened to...Hm....I'm a calm person and don't express myself much. I'm not apathetic, I just have little care for others do and solely care for what my summoner thinks."


Appearance:1564890527638.png
Hair style/color: He has long white hair, that reach his ankles. He doesn't have need to style his hair whichever way he wants. He simply snaps his fingers and his hair is done in a braid or some random updo style. But he takes his time fixing Chouko's hair. He likes the color of it and while many would say he is obsessed with her hair, he simply enjoys styling her hair since she rarely tries to style it herself, just a ponytail and its done.
Build: Ryujin's build suggests he isn't built for heavy lifting and battle but looks can be deceiving. He can lift up to a ton but anymore would make Chouko feel pressure all over her body.
Eye color: His eye color is quite a spectrum of color. It changes color, and it doesn't even change to his mood. Everyday his eyes change color, the same color.

Powers: "I have many powers at my disposal but can only use the bare minimum, which is water manipulation. With having a summoner, I have a set amount of limits and weaknesses to myself as I am not fully able to wield my full power unless I want my summoner to become torn apart from the inside out."
Ryujin can use water manipulation, controlling water with just either a flick of his wrist or twist of his body. He is limited to how much water he can control and how long it can last in liquid state. 5-10 liters of water is the most he can do safely without making Chouko appear to be gasping for air. The water can last up to an hour in liquid form but the longer it stays in liquid form, the more Chouko appears to be becoming blue. He can pass a blessing onto Chouko to allow her to breath underwater but it only extends to her and her alone. With water being as it is, Ryujin is highly weak to electricity and any sort of lightning based attack. If he were to try and extend how much water he uses or has the water remain in its liquid state, Chouko would begin to suffocate as the water begins to choke her.
 
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Name: Samael

Age: 19

Gender: Male

Species/Race: Fallen Angel

Height: 6ft 4in

Appearance:
AnimeGuy.jpg

Abilities/powers:
-Flying
-Metallic blood to transforms his arms into metallic blades..Experimental with spikes maybe.
-Frenzy. His deadly sin is wrath causes his anger to explode due to minor impacts.


Drawbacks
-Whilst using his metallic blood to form his blades he can waste a lot of blood due to them being fragile and regrowing after breaking. Especially dangerous
to his health when in a frenzy as he has no control over himself.
6591505557771284509.jpg
Backstory:He was once a heavenly host who was cast down because of his deep connection with the sin of wrath. Upon crash landing onto earth he lost most of his previous memories. He was found destroying a small town a few hours later after crashing and was soon captured. Investigators asked him multiple question but since he had no memory of before hand he couldn't answer them and was promptly sent to Osiria Academy for rehabilitation by force since there was multiple casualties due to trying to get him there in the first place until they finally got him to calm down.

Personality: He is quite calm for the most time as he is still unsure of things and people. He is charming but with a darkness to him he has a really short temper for example chucking things at him will start him off and continuously chucking things will make him blow as well as being aggressively spoken at will make him erupt.

Anything else that you find doesn't fit into the above categories:
Normal Voice:
Rage Induced Voice:
 
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Name: Adam Smith

Age: 17

Gender: Male

Species/Race: Human, Psychic

Height: 5'11

Appearance:
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Abilities/powers: Telekinetic/Telepath
Adam has access to a strange, parallel plane of existence known simply as "The Stream." What this Stream is, or where it comes from is unknown, but regardless, it seems to be a dimension related to the emotions and thoughts of humanity. As such, Adam can tap into the energy lf this place to manipulate reality (basically telekenisis and telepathy.) He's yet to fully get a grasp on his abilities, and doesn't even know how or why they work. Something is...in The Stream, something dark and old, and Adam is scared of it, leading to him not having much of a grasp on the dimension. Sometimes when he's caught up in his powers, he's not...there. Something else is, and it terrifies Adam just thinking about it.

Backstory: Adam was born in a small rural town in the American South, to a traditional Baptist family in a traditional, Christian area. While everyone pretended that the town was built on the values of hard work and humility, it had a dark, sordid past, filled with bloodshed, hatred, and death. Something was...in the town, something older than anyone or anything. And it reached out to Adam. It touched his mind, and opened it up like an egg. He first came into contact with The Stream when he was thirteen, and he had a strange dream where he was floating through an endless void. Something was there, something big, something powerful. The next day, after seeing a mentally disabled child being bullied, Adam somehow broke the legs of every single bully just by thinking it. He could hear their thoughts, the pain, the fear. It terrified him. For years, he just tried to ignore it, hiding his abilities from everyone. Eventually, his parents were approached by a representative of Osiria, claiming it to be a Southern Baptist boarding school, built on good, Christian ideals. They gladly sent their son there, Adam soon being told just what the Academy was. A place for people with the same kind of...gifts as him to learn to control them so they can use their abilities responsibly. Adam jumped at the opportunity to escape his hometown and learn more about his abilities, and has been attending ever since.

Personality: Adam is very much a sheepish, shy person by nature. Despite no longer practicing, he was taught traditional Christian values like honesty, humility, and compassion, which he still lives by. He tries to treat everyone as best as he can, not judging them until he has a full picture of the situation. He is a very objective and inquisitive person, always looking to find the truth. But he can also be skittish and scared, scared of what he might find. He's incredibly neurotic and self-critical, always overthinking things and worrying about the tiniest details.

Anything else that you find doesn't fit into the above categories:
 
Name:: Lucia "Cici"
Age :: 16
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Gender :: Female

Species/Race :: Human/Dragon; Cursed

Height :: 5' 4"

Abilities/powers :: Lucia can morph into a dragon, at the moment the majority of her power is sealed away to prevent a reoccurrence of the disaster she caused many years ago. At most she can transform into a dragon twice the size of a horse, a mere shadow of her full transformation. As a dragon, Lucia can fly. The largest downfall is the alteration on her personality. In her sealed state the effect is greatly lessened, but she is easily irritable and very stubborn when on four legs.

She breathes blue flame and with most of her powers this can be used in either human or dragon form. The ability to manipulate water as well breathe under water are her main powers. She has an enhanced physicality but is very inadept with it. She often accidentally shatters cups from holding them too firmly and is best given metal dishes.

Backstory :: Her parents were archeologists, both always away on excavation trips leaving her behind to be raised by others. Typically, when they came home they would take her to museums passionately explaining ancient cultures and long dead civilizations. And that is how she grew up, sheltered at home with nurses, nannies, and maids with the occasional visit from her well traveled parents. When her father made the incredibly rare visit on her 16th birthday, naturally Lucia was pleasantly shocked. Even more so when he revealed that her gift was to travel with him to his latest dig. They traveled across oceans and countries to makeshift camp in the desert, what, as her father had explained, had once been a vast sea. She spent the day with him, her father showing her the ropes. The first and only real bonding experience she had ever had with him. With him she found broken clay pots even what appeared to be a fractured human femur.

The last thing they found that week was the most important. A crusted, tear-drop shaped, jewel encircled in a muddied metal festoon. That night she couldn't stop thinking about it. Maybe there was more, what was that whispering she had heard earlier, perhaps if she showed she was good at this she could come along again, that jewel had it seemed like it glowed, she could polish it and return
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it to its original glamour. Under the cover of night she sneaked the jewel into her hands and back to the dig site where she continued in the spot she originally found the jewel. From there on she remembers finding a diadem, a perfect match to the festooned jewel. After that she only knows what she has been told. The relics were cursed. The short version of the destruction she caused is that she was consumed by the curse and transformed into a dragon, presumptively the once guardian of the now dried up sea. In a confused rage, she demolished the dig site and flooded the entire area for miles killing everything that had once been there. Some sort of mage had discovered the wreckage and soothed her to sleep before sealing her powers away. She slept long beyond what the sorcerer had intended not awakening until long after he was dead and had appointed another to watch over her in his stead.

Lucia had awoken not long before she recieved the letter from Osiria Academy and is still trying to get a mental bearing on just how long she was asleep as well as the powers she had gained before her slumber.

Personality :: Generally a very gentle and easy going type, Lucia is likely the calmest person you'll ever meet. Very little surprises her or moves her to extreme emotion. She is loyal, a bit shy at times and uncertain of herself in most social situations but is very curious and open to new experiences. She has always been very compassionate and empathetic since a young age with a naturally nurturing demeanor towards animals and children. Often patience is one of her biggest virtues.
 
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