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Futuristic Omega III Character Sheets

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Name: (What's your character's name?)
Aliases: (Does your character have any other names, titles, etc., that they are known by?)
Gender: (Male or female, take your pick.)
Race: (Your character can be human, robotic, or a species you create, have fun with it)
Age: (How old is your character?)
Appearance: (Please post a picture, or provide a written description. No face claims, pictues need to be a drawn picture or anime style character. Nothing too cheesy please)
Role: (What part does your character play in the world? Are they a gunslinger, a lone wolf, a bandit, a bartender?)
Personality: (Here's where things get a little more involved. What is your character like? Are they rough and tough, or kind and gentle? )
Faction: (Your character can be from Omega III, The Black Syndicate, Edison Bounty, The Opportunity Watchmen, or no faction at all.)
Alignment: (Is your character good, neutral, or evil?)
Guns: (Everyone needs a gun in the west, and here is no different. What weapons does your character tote?)
Equipment: (Besides guns, what assorted bric-a-brac does your character carry?)
Other: (What else do you want everyone to know about your character?)
Brief Backstory:
Keep the backstory brief so you can flesh your character's history out more in the RP. After all, it's more fun to drip-feed bits and pieces of a character's backstory than just dumping it all at once.

A like means your character(s) is/are approved, and will be added to the player roster below.
 
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Name: Odessa
Aliases: Ringu.
Gender: Female
Race: Pretty much a Space Elf
Age: 27 (looks 16)
Appearance: Standing at 5'8 inchs and weighing aproximately 126 poundsLong black unruly hair covering a smooth slender face, pointed ears, dark thick eyebrows, and round dark green eyes. Her skin is a silverish green color and she wears her long hair over her face like the girl from the Ring. She was a slim build with a good decent set of breasts and good waistline. Not that you will ever see her outside of her armour. She also has freckles.
Role: Cowboy
Personality: Odessa is generally quiet and doesn't talk much, prefering instead to stand silently in the corner observing everyone and everything (much like Boba Fett coindencially enough). Not much is known about her personally, and no one has gotten to know her well enough to get on her good side, let alone see her face, which is either hidden behind a helmet or covered in long hair. but if you do manage to get past her creepy, silent exterior, you will find that she is actually quite amiable, quick to fire jokes and poke fun at you adept in a dark matter. Basically all my characters up until this point have been pretty intense, and I kind of want a more funnier yet still creepy character. So I thought creepy girl from the Ring that pokes fun at players and cracks jokes. Which sounds pretty damn cool.
Faction: Omega III
Alignment: Neutral
Guns: An Ice Cannon (a blaster that basically freezes everyone).
Equipment: Jet pack, gravity boots, a breather for when she goes in space, sleek body armour, complete with a helmet, she also has a laser-sword.
Other: She was originally going to look like Claire Develigine until I realized that there were no realistic faceclaims. So I just went with a unique look. She probably still looks like her though. Actually she most likely looks like Kaya Scodelario (or Effy from Skins) but I can't use a faceclaim so yeah.
Odessa is actually fairly attractive underneath all that hair (and helmet).
No one knows where she comes from, not even herself.
She speaks fluent English yet it always comes with a strange alien accent, she also speaks some sort of strange form of Space Elvish
Brief Backstory: The forgotten child, the creepy girl. Those are words that Odessa has lived with her entire life. She was always the creepy-looking girl with pointy ears that no one talked to. It didn't help that she was being raised by humans. When she was fourteen, she was enrolled in a space academy but then flunked out or rather was thrown out - because she was apparently had too much of a advantage over her human classmates (being an space elf has it's perks, such as slower aging, more agility, quicker reflexes, and above average strength) . This tore her to her core. And when she grew up, she eventually, through several circumstances found herself becoming a Cowboy working for the Black Syndincate until she deflected and joined the Omega III.
 
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Name: Dr. Anthony Raymond Evans
Aliases: Anton, Tony, Ray, Doc, or Sweetie Cakes, but only his mom can call him that
Gender: Male
Race: Human
Age: 25
Appearance: Anthony stands at 6'1 ft/185 cm with a weight of 153 lbs/69 kg. He's not exactly a bodybuilder, but he's got a decent layer of muscle all around. He has short, ruffled, curly brown hair, bright ocean blue eyes, and a light tan that comes and goes with summer. His hands are rough and calloused, and he's got a short scar just under his ear.
As for clothing, Anthony wears sciencey graphic t's, colorful hoodies, whatever comfortable pants he has lying around, and a pair of bright blue chucks.
Role: Medic/Surgeon
Personality: Anthony is like a puppy. He's energetic, loud, empathetic, and playful. With thick skin and a varying sense of humor, he thrives in all sorts of social situations. Though, he isn't all innocent. Anthony knows the difference between right and wrong, and sometimes, he finds, it's just easier to ignore the wrong every once in a while. Of course, he's nice and caring, but if it becomes too bothersome, he'll just choose to ignore it. Anthony is also very intelligent, even if it may look otherwise. He has an estimated IQ of 185, but spends most of his time playing computer games, the occasional board game, watching movies, building legos, and reading comic books or sci fi novels.
Faction: Omega III
Alignment: Chaotic Neutral
Guns:
A long range plasma sniper rifle: fires little plasma bullets from a long distance. The plasma can eat through most armor, but won't really get to the person, unless the armor is pretty thin. If someone without armor is hit, it'll gauge out a good 2 to 3 inch ball and scorch what it doesn't immediately disintegrate. However, it fires up to 5 rounds at a time and takes a good two or three minutes to recharge.
A power cocktail pistol: it's a pistol that fires little reinforced, disposable syringes of chemicals, like adrenaline, to boost his teammates. The cartridge inside can be replaced with basic metal bullets, if needed. This one needs to be manually refilled, so it takes a while, but it can fire up to 30 times.
Equipment:
A spacesuit for anytime he has to go into space.
Portable med kit: it's like a red, square backpack full of anything a medical emergency might need. It can also transform to have wheels, if it becomes too hard to carry.
HoloVis Laptop: it's like a regular laptop, but it can have up to 5 holographic screens and has the computing power of a high powered desktop.
Portable VR Headset: it's the prime console for gamers nowadays and Anthony just had to get one.
Other:
Anthony has 3 degrees from nationally recognized universities, a masters in biochemistry and computer science, and a medical degree, but he also has a bunch of bullshit online degrees. A bachelor's in engineering, fine arts, and education, a masters in anatomy and philosophy, and a doctorate in physics and economics. He is not a professional in any of these fields, and he's not quite sure how he got any of these in the first place.
Anthony used to want to be a videogame designer and knows how to program, he knows two programming languages, Python 3x and Javascript.
Speaking of languages, Anthony can fluently speak Klingon and Tolkien's Elvish, but has no actual real world language skills.
Brief Backstory:
Anthony was raised by two scientists in a small spacecraft drifting near Alpha Centauri. He was homeschooled til age 12 and was quite clever from an early age, this put him ahead of most kids, so he was enrolled into the 11th grade by age 13. He graduated high school at 15 and med school at 22. After being in residency for a nearly a year, Anthony decided to journey beyond and became a medic for hire. Over the next 2 years, he gained more experience in surgery and became quite good at improvise operations. Eventually, he settled down from his wild escapades with Omega III and now lives a calmer, slightly less bloody life.
 
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Name: Edward Shin
Aliases: Shin
Gender: Male
Age: 27
Role: Navigations/Mechanic/Pilot
(Anything dealing with ships or engines, Shin is your guy.)

Height: 5' 7"
Race: Human/Hellion

Hellion's are much like humans, but since this species is so rare, not much information has been gathered on them. If you come across one, normally you would just assume they are human. The only way to tell is by their DNA and more specific... Their brainwave activity. Their brainwave activity is said to be on a whole other scale compared to all races. The extent of this study was never concluded and possibly lost within history now.

Personality: Shin is very laid back for the most part. While working or focused on his tasks, he becomes quiet and will use that to ignore or avoid interacting with others. On the off chance that he speaks with people... He more so says something insulting. He's not stuck up, he is just not a fan of others getting close to him. He loves his alone time, especially when its quiet with no other people around.

His sarcasm is his first line of defense, he has a masters degree in it, and he will use it at all cost. Those who get offended rather quickly, should avoid Shin.

Faction: Edison Bounty
Edison is a planet located pretty far away from Earth. It is well known for the 'Forbidden pleasures'. Gambling, racing, the black market... You name it. This was the planet of sin. Edison Bounty is a small but well known faction across the galaxy. A faction made up of only the best for hire.

Alignment: Chaotic Neutral

Guns:
Don't ask... He just might shoot you with it....
b9cb25117c6b3f82186db71e914ac99a.jpg
Although Shin only has one weapon, he rarely uses it. Shin is not really the fist throwing, gun shooting type. His main skill lay with ships, vehicles of all kinds and computers.
Equipment:
35b7656ec302821bc09543c2abb4b6ae.gif


e10d36a850435ba85c4bdb1b5205c9a5.jpgShin has his ways with technology. He is never seen without his handy dandy tablets. The smaller one is always on him, while the larger one is always seen in his hands while on ship, or around the ship. The other tools he would have with him are more mechanic and hands on. A black leather belt holds those handy tools securely around his waist at all times.


Other:
Coruscant-AoTCW.jpgEdison
The planet of Sin.
This is Edison. This planet belongs to no man, nor no galaxy. It has one red star and three tiny moons. There are no other planets belonging to this large empty solar system, making it the perfect planet for all things illegal.

Take Los Vegas and times it by ten, and then add on no rules, and no limits.

To an untrained eye, this planet has no owner, or government. This would highly be wrong, even if it was portrayed as such. It is privately owned by seven companies. Corporate if you will. They are the ones that hold all the chips on this planet. They own everything, from the casinos, to the whore houses, to the live entertainment. They even have their hands dipped into the bounty pool and the black and white markets that call this planet home.

Shin has a bar code on his left wrist. Most of the time he keeps this covered up with wrist bands or he wears long sleeve shirts and hoodies.
barcode-tattoo-wrist-Favim.com-285124.jpg


Brief Backstory: Shin comes from Edison, born and raised there. He doesn't talk a lot about his home, in fact he tries to avoid the conversation all together. The most that anyone knows is that Shin learned everything he knows from his home planet and this would be one of the only few times that he has been able to leave it. "Once on Edison... Always on Edison." Shin's words about his home. Basically stating that once you go there... There is no leaving.

But even with his words on the subject, here he was joining the fight on Earth with others.
 
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Name: Damaris Pulsar
Aliases: Captain, Metalcap, Robocop, Heavy Metal, you get the idea
Gender: Female
Race: Cyborg
Age: 26 (Stuck at looking younger for the nano-implants)
Appearance: (I tried.)
Role: Soldier, Current Cowboy
Personality: They're down-to-bussiness, and dislike distrustful people. Has a strong sense of who they are and what they have to do: She doesn't give it more thought than that. Is efficient and fast, and knows how to do her job right. Doesn't really know how to express emotions properly to people that aren't her superiors or under her charge.
Faction: BS
Alignment: Lawful Evil
Guns: Light-weight pistol. The fastest and sturdiest on the west of the universe, can and will tear through anything in it's path with it's niquel-alloy'd bullets.
Equipment: A full and a up to an elbow robotic arms she's in full control of. Most of her body is covered by an organic metal. Has a small information proccesor making up for inconsistencies on her train thought: Can't forget anything (Though some info may overlap and speech may become wierd)
Other: Really wants a sword but understands it's overkill. Jk. Has a cat and really loves him. Does cardio for fun.
Brief Backstory: From a good-standing family that hold honor and privilege more than anything else, it was just to expect that she would form part of the troops one day. Against common belief, none of her robotic parts were needed after a failed mission. She had an emergency childbirth and was missing nearly half of her body. Her city, at the time under the BS rule, had enough resources to save her life. To continue it so, she began a career in the military, to win more money than she was costing, and make herself known. Thinks that the Earth long ago stopped being human's, and them wanting to take it back with force as foolish.
 

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Ace
Axel Vargos
Human Male | 27

Dino.Cavallone.full.1288283.jpg


Bounty Hunter | Captain of Omega III | Chaotic Good


Personality: Ace is a heavy smoker, and is frequently seen smoking regardless of poor weather and the presence of "no smoking" signs. A skilled martial artist who practices Jeet Kune Do, Ace is a devout follower of the philosophies of Bruce Lee. He also owns the starship Omega III. During gunfights, he often uses his signature weapon Number 1. In Ace's younger days before joining the Omega III, he was part of the Black Syndicate. During his time there, he was impetuous and volatile, but after leaving, he adopted a calm and collected demenour; however, he still retains his love for combat. Ace always holds true to his own values and fulfills his obligations. He also generally goes his own way rather than following orders, which generally gets him into trouble. Ace has a habit of being very indirect with his emotions; for example, he may behave antagonistically towards someone he actually likes.

Guns: Ace is equipped with his trusty Number 1
Abilities: Ace has many talents and abilities, including very sharp eyesight, abnormally acute perception, and extraordinary luck. It's implied he has little trouble recovering from even fatal injuries after a few days and usually has strong endurance against pain during fights. Ace makes use of sleight-of-hand techniques to win card games, pick pockets, and even to slip things onto other people unnoticed. He is well-versed in weaponry (such as his personal Number 1 as well as other guns and explosives) martial arts fighting, and hand-to-hand combat skills due to his past employment with the Black Syndicate and occasional training on the Omega III. The Omega III is armed with four machine guns, multiple missile launchers, and a single plasma cannon. Ace has repeatedly demonstrated an exceptionally sharp intellect, although he has a habit for neglecting to plan ahead. Ace has repeatedly been able to outwit the entire Black Syndicate, predict the moves of his opponents (whether in combat or in the casinos), and use lateral thinking to get out of virtually every situation life throws at him.

Other: He is a bounty hunter or "cowboy" (as he's referred to on several occasions) on a spaceship called the Omega III, traveling through space with his crew consisting of his old friend, Odessa (Ringu | PolikShadowbliss PolikShadowbliss ) and recent members Dr. Anthony Raymond Evans (Doc Evans | DewOfTheMountains DewOfTheMountains ), Valund Brunswick, (B. | Jason Demac Jason Demac ) and Meara Terrakal (Hammerhead | Maeve Valor Maeve Valor )

Brief Backstory:
He was raised in one of the slums of Edison before becoming a thug, a thief, and then finally a member affiliated with the Black Syndicate where the head of the organization takes him under his wing.
The organization becomes kind of like a family for Ace, and, thanks to his skills, he manages to become, in a short time, one of the top men, even being considered by many in the Syndicate to someday be the leader. In circumstances that are revealed later Ace decides to leave the Syndicate along with Odessa who becomes his partner and close friend. They embarked on the ship known as the Omega III and quickly became the most feared bounty hunters of the Solar System.​
 
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Name: Valund Brunswick
Aliases: Sir Brunswick
Gender: Male
Race: Valund will tell you he's human, and he certainly looks the part, but most people will guess at another heratage due to his size.
Age: 32
Appearance: Valund stands about 6'8", broad as a barn and built like a clydesdale. His sheer size causes most people to accuse him of being of mixed heritage. He doesnt mind this, but to his knowledge he is simply purebred human. His beard is beginning to gray, but his long hair remains black as the flag he flies. A scar acrossed one eye has left it blank and dead, belut the other brown one is shining and kind should you catch it. His rough complexion and scruff, coupled with his armor that almost makes him look doubled in size, makes him intimidating to new crew members up until he opens his mouth. Then the smiling sailing stories begin, and the hearty laugh and back slaps often set their minds at ease.
Role: Space pirate of the Omega III, bit of a fatherly presence so lacking from many crew member's lives.
Personality: Valund is the most pure hearted pirate youll ever meet. Sure, he'll gun down any enemy of his ship without batting his good eye, but he's every new crew member's best friend until the rest warm up to them. He enjoys playing a mentor role aboard the ship, giving friendly wise advice and comforting rattled friends living the rough swashbuckler's life. He's the first to buy a round at port, and the last to leave the bar. Usually with his drunken mates piled on his unbelievably broad shoulders.

He has a knight's valor, and often leads every siege and charge with battlecries of encouragement to his mates. This earned him his nickname, Sir Valund, becahse of the way he treats battle like the most exciting game of chess youve ever taken part in.

Valund is a very good listener, loving to help his mates out in any way he can. He understands its rare for a man to make it to his age in this life, and the only way he's made it through with his head intact is his positive mindset he tries his hardest to spread.
Faction: Omega III
Alignment: Chaotic Good
Guns: Valund carries two weapons, his main being the rail cannon. It is a railgun about the size of a standard siege cannon which launches bowling ball-sized hunks of metal at blinding speeds using electromagnetism. It mounts itself on Valund's armor, and slides onto his shoulder when he decides to use it.

A fully automatic large laser machine gun, with an extra long cartredge belt for maximum cover fire.

Equipment:

Anti gravity pouch: a seemingly normal duffle bag Valund uses to tote his ammo. It is not bottomless, but anything within is rendered weightless.

Grappling hook: an addition to valund's armor. A pressurized mechanism for grappling onto enemy ships in space or climbing Cliffside and the like.

Seige armor: a heavy armor meant for storming enemy ships from open space. Magnetic boots aid spacewalks, multiple cameras all viewed on a hud beneath the 6 inch thick carbon based polymer that coverse not only the helmet, but the whole mechanized suit. Unfortunately the drawback is limited mobility on the ground, however it makes up for it in the amount of firepower the exoskeleton allows the user to carry.

Other:

Brief Backstory: Valund was born the song of a wealthy property owner, and thought for a very long time that morality and legality were essentially the same thing. That is, until he was arrested for the murder of intruders in his own home. That awoke him to the reality of the situation, and set him down the path of honorable thieves.
 
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Name: Kord Altian
Aliases: Hotshot
Gender: Male
Race: Human
Age: 29
Appearance: Stands at 5'10", brown eye color, lightly tanned skin color, black hair, knife scar on his left arm
Role: Gunslinger
Personality: Kord isn't very talkative to others outside the Watch and generally distrusts strangers. He tries to limit his targets to the contract and those associated with them, however he isn't above of offing another if they pose a threat to civilians, friends, himself, or the Watch, associated with the contract or not. Kord likes to give off a sort of unsuspecting look whenever he's in public. He also kills for personal revenge. Basically, if you wrong him in a major way, you'll have him on your tail for the rest of your days, however numbered they may be.
Faction: The Opportunity Watchmen
Alignment: Lawful Neutral
Guns:
Pistol.jpg
Kord carries around a pair of pistols he uses during his time in the Watch, along with his personal survival knife. Kord mainly uses just one pistol, however if the situation calls for it, he will resort to dual wielding his pistols.
Equipment:
Kord carries around a wrist mounted grapple gun in order to get to high places or across rooftops quickly and quietly, light body armor, and a protective helmet.
Brief Backstory:
Kord was born and raised on Opportunity, an appropriate name if you were a criminal. Crime rates on Opportunity are astronomically high. Opportunity is home to not only many criminal organizations but also The Opportunity Watchmen, bounty hunters that seek to rid Opportunity of crime one contract at a time. The Watch does accept contracts from human space from time to time, however most of their contracts are on Opportunity. Kord joined the Watch at as a young adult due to personal reasons and still does contracts on their behalf to this day. Currently, Kord has been deployed to Earth to fight against oppression there on the Watch's behalf.​
 
Name: Meara Terrakal
Aliases: Hammerhead
Gender: Female
Race: Human
Age: 26
Appearance:
Hammer.jpg
Zero Suit Meara.jpg
(Sorry that the pics are so huge)
Role: Tank/ Bodyguard - If you need a decoy, she's your gal. She also keeps updates on security measures on the vessel.
Personality: To put it plainly, she loves being in the heat of battle; Although when other people's lives are at stake she fights tooth and nail taking things seriously. She comes off as conceited but she does care about people who has gained her trust.
Faction: Omega III
Alignment: Chaotic Good
Guns: Her gravity hammer, Ballard, is her choice of weapon producing a shockwave on impact. To level the playing field among everyone else that has guns she prefers a more "in your face approach".
Equipment: Her armor is modified to perfectly sync with her hammer so that she can throw it out towards her enemies and it will then return back to her. The armor also enhances her strength to be able to carry the beast of a weapon. When she is in her casual wear she still carries weapons with her. Like her hammer, she customized the rest of her weapons to return back to her when she throws them out such as: her Baby Ballards (Twin tiny throwing hammers that are identical to Ballard) and the six daggers strapped along her abdomen.
Other: She spends her free time drinking with friends or in the training room working out.
Brief Backstory: In this day and age there was always an excess number of mercenaries to choose from. Logically, figured since there was too many mercenaries, there needs to be more bodyguards. For a while she was a bodyguard for hire.
(If you want more to the brief backstory I do have more.)
 
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Name: Katrell
Aliases: Katrell
Gender: Male
Race: Lyking
Age: In human years he is 200
Role: The muscle

Height: Stands about 7' 6"

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Personality: Katrell has a deep Russian accent like most Lykings. He says what he means and he means what he says. Lykings are very honest and loyal creatures. Katrell is no different. Like most Lykings, Katrell is proud of who he is and where he comes from. He tends to reference his home quite often. Given any chance to do so, he will compare anything and everything to his home world.

Katrell can also be very stubborn at times. Standing his ground for hat he believes in is a common act for him. He is not one to back away from a fight no matter the odds. He is loyal to those he calls friends and will always place them first before his own needs. He will protect his 'family', weather it be his own clan from his home planet, or even those he has just become close to.

Katrell doesn't just accept anyone. He is not a fan of people who lie or mistreat others. He has a sense like most animals. His is a great judge of characters. If he warms up to you very quickly.... Be honored by such acts. Katrell can sometimes be picky with whom he gets close to... But this also sit with the other person.

Faction: Katrell does not belong to any Faction. He left his home world a few years back and decided to head to Earth. His reasons were to help put an end to the Human's struggle. He is not a fan of wars in general. So he is using this as a chance to help do what he can to make things better for Humans.

Alignment: Neutral Good

Guns: N need for guns. Katrell is trained well in hand to hand combat. His strength alone is like having twenty body builders in one. His skills fall to how he was raised. He holds many titles form his home planet in the Gladiator rings. He is without a doubt, a Gladiator Champion on many, many levels.

Equipment: Katrell does not carry much with him. his normal clothing wear is a thick red leather belt, that holds up his pants. he has no real need for clothing especially not shoes. But pants are the most you will find him wearing. He keeps his hands wrapped up in cloths, more so looking like straps for fighting, or if working with greasy equipment to keep them pretty clean.
7d0374c89ff7fdc45f9546f02e0dc901.jpgBrief Backstory: Katrell will talk a lot about his home world and his life in general. Those are normally his first words when really talking with people.

"When I was a young kitten." is how it normally starts.

But Katrell came from a family of great honor. The way a Lyking family gets such high honors or any honors is by proving their worth in the gladiator ring on his home planet Vikeding.
Katrell has been known on his planet to be one of the 'the' best fighters their kind has ever seen. Because of that, Katrell has great confidence in himself.

With recent times, Katrell has wanted to see and do more in the universe. So with his family and his clan's blessing, Katrell set off on his adventures through space. He has spent many years exploring and diving into new things, only to end up heading to earth to help with the war.

Other: Vikeding is a lush and fruitful planet. This planet is not only home to large seven or eight foot tall lions... But to other large animals as well. Pandas, Wolves, even strange animals that have not been seen on earth. But just like the jungle... The kings are the lions.

27b8a6bbd3fbf1a4ead689cd59d557c7.jpgThey hold a very old Rome like nature. The Gladiator is not just a warrior, they are a legend and they are idols to all in this world. To hold even the lowest of titles in the gladiator rings is something better than nothing. It still brings great pride and honor to ones house and clan.

Not many other species are aloud upon this planet. They can visit if invited by a high ranking family or clan, but if you are not of their kind, you can not live here. But when a visitor is brought to Vikeding, they are treated with respect for the most part.... Hopefully. There are some more dangerous clans that hate outsides.So those visiting, please stay close to your hosts. They are your protection.... Unless you have a death wish.

 
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Name: Nataliss Jazhta
Gender: Female
Race: Hurani
Age: 74
Appearance:
Nataliss Face.jpg

(Full Body)
Role: Black Syndicate Enforcer
Personality: Cold and calculating, Nataliss strongly believes that whatever means necessary can and should be used to accomplish the mission. She lacks empathy and believe all non-Hurani to be filth with the only exception being her Black Syndicate employers with whom she maintains an uneasy relation with.
Faction: Black Syndicate
Alignment: Lawful Evil
Guns:
Kraanatos Arms Modular Energy Rifle
Equipment: Hurani sword covered in religious blessings and oaths of loyalty from conquered enemies. Reserved only for the finest opponents and prey.
Hurani Stealth Armor
Other: Because she is Hurani, Nataliss does not require sleep. Instead she meditates for hours on end. The longer she meditates the more energy she recuperate which is especially useful when tracking down high-risk targets attempting to breach the Black Syndicate perimeter around Earth. Just like all Hurani however Nataliss is also very sensitive to bright lights and thus require a specialized suit of armor to maintain proper eyesight and to avoid a crushing headache/migraine that could leaver her incapacitated for hours.
Brief Backstory:

Like all Hurani the primary goal of Nataliss is to attain power and influence to her house- House Jazhta- through any means necessary. Because she is a warrior the best way to increase the score of House Jazhta is to kill. There's no such term as "dishonorable" in Hurani culture. Any kill will grant you score, though tougher prey or prey that is difficult to catch earns you more points in this game of death.

At first Nataliss worked as a freelance mercenary. Most of the time she was employed by corporations to suppress riots. Easy score but very repetitive and boring after twenty years. Eventually she was employed by the Black Syndicate to aid their containment efforts and to subdue those that dare step foot on Earth's sacred ground.
 
Name: Gnash
Aliases: The Ape, The twitchy one, Killer Mutt... They hate all those. They prefer 'Wild Hunter'.
Gender: Indeterminate
Race: Mutt. [Interbred subspecies, unknown number of parent species.]
Appearance: They have been described as 'A mix between a xenomorph, a monkey, and some poor human bastard.' and it is... Not entirely inaccurate. With a dark pink fur, dark yellow-brown skin, and bright green eyes, they would be easy to spot if they didn't dress in camouflage. More strangely, they have a third eye, prehensile feet, shark teeth, and bony ridges along their back, culminating in a sharp, knife-ended tail. If they stood at full height, their lanky form would easily be six feet tall, but they prefer to walk on all fours, much like the animal everyone claims they are. Most of their features are covered by their garb, however.
Role: Wilderness guide, survival expert, master tracker/trapper/hunter, if it's wild, they know it, they can survive it, they can kill it! Also an intermediate-level Janitor! These are highly marketable skills!
Personality: They're... Well, desperate. Desperate to talk to people, desperate to fit in, desperate for a job. Of course, they're highly professional when on said job, or out in the wilderness, but they're not particularly socially savvy. They have a tendency to talk to inanimate objects, mostly their trophy skulls and armaments. However, their survival instinct is highly keen, and they can recognize hostile intent in others very, very easily. It never helps in a casual chat at the bar, but it does mean leaving said bar alive.
Faction: Available for hire! Highly professional and extremely cheap! A necessity for braving the alien wilds! Really needs a job!
Alignment: Chaotic good?... Maybe tilted towards neutral good?
Guns:
Hunting Rifle, AKA The Biggun: A high-caliber bolt-action rifle, featuring flip-up telescoping sights and little else. It is extremely old, and shows signs of heavy use and wear, but is more reliable than its wielder. Almost always covered in smartcamo sleeves.
Sawn-off, AKA The Backup: An over-under shotgun cut down to be almost the size of a pistol. Almost always loaded with heavy slugs, but Gnash also carries a small amount of birdshot and two flare shells, for emergencies. In truth, this weapon's whole purpose is to be there for emergencies.
Equipment:
Fighting knife, AKA Big Claw: A large knife based loosely on the human Kukri, whose blade continues into a sharpened knuckle guard and a pommel spike. Though designed for combat, this knife rarely sees action outside of butchering carcasses, counter-threatening, and sometimes chopping firewood.
Smartcamo covers: Clothing and covers made of smart fabric, capable of changing colors and patterns to fit nearly any environment. Not quite a 'cloak of invisibility', but close enough for a hunter.
Bearjaws: A modern update on the classic bear trap. A spring-loaded set of metallic teeth designed after the classic hunting traps, with one notable addition: Each Bearjaw has a 'tracker tooth' designed to embed itself in its victim, break off, and activate once the trap springs. This tooth incorporates a wireless tag that allows an operator to track the tooth's location at all times. Handy for critters that are known for breaking free of traps. Gnash carries no less than three.
The camp kit: A small pot containing a few hundred feet of paracord, a hunk of flint, and a three-compartment spice shaker. Allows for good cooking to happen in the wild.
Bandoliers: A variety of ammo belts, holding a variety of ammo.
The canteenolier: A bandolier-like piece of garb that contains a flexible watertight container. Essentially, a high-capacity flexible wearable canteen. Contains 4 liters of water.
Trophies: A bunch of animal skulls from various wildlife, and though the majority are from Sparrow, a few are only found on other worlds. Normally left in Gnash's quarters.
Other: "Mutt" is a blanket term for interspecies hybrids, though it is seen as something of a slur, and rarely applies to first-generation hybrids. However, due to some strange quirk of sapient genetics, most forms of sentient life in the galaxy are capable of interbreeding, and producing viable offspring who can then interbreed further. Though a minority, Mutts tend to cluster together in tight-knit communities, leading to further interspecies breeding, to the point where one can have third, fourth, or even fifth-generation mutts. And, often, breeding disparate species together leads to a variety of health issues and higher chances of mental illness. Mutts with too many species in their blood often require specialized treatment and care to live normally, and given the low social status Mutts are often born into, many are burdened with debts to medical corporations, and struggle to make ends meet.
Brief Backstory: Gnash was born into a family of Mutt Stowaways on the colony vessel Solstice, bound for the unexplored Sparrow system. Within a day of entering the system, it sent out a distress signal, but went silent before the details of its distress were known. Due to the remote location of the Sparrow system, it took the rescue vessel Jackdaw two months to arrive, but it returned with all the surviving colonists. Twelve years later, the Elves made their own attempt at colonization. They now have a foothold in the Sparrow system (which they are in the legal process of renaming) and on one of their ships, they'd brought along another survivor of the Solstice. That's how Gnash got to civilization and started working. But the jobs and money are drying up...
 
Name: kalis
Aliases: walking tank
Gender: “male” although this is simply a term all netens uses to describe themselves
Age: since on one has ever seen a neten outside of there armor no one can tell how old they are
Race: neten (no one's ever seen one outside of their heavily armoured environmental suits, but they love heavy armor had even heavier guns)
Role: engineer/hired gun
Appearance: like all neten kalis wears a massive suit of power armor at all times his has claws and a engineering suite attached to it to denote him as a ex smith the engineers of the netens what he’s doing with this is sort of a mystery
personality: like most netens he’s a no nonsense guy that what’s the job done and done well no matter what the cost he will get what you asked for, and you will get what’s coming to you if you somehow get in this “mans” bad side, other then that he’s rather opinionated...like on the subject of what anyone else is
Faction: current for hire
Alignment: chaotic neutral
Gun: 100cal auto cannon standard armament of any self respecting neten
Punisher rocket launcher system inbuilt into environmental suit
Equipment: no much actually mostly just his gun and whatever his suit is armed with that usually gets the job done
That being a mithirade of engineering equipment welding can cutting tools scanners secmatic and a few other tidbits the “hauler” Smith suit allows him to lift up to five tones, some needed to lift the heavy armour plating
Backstory: apparently after a monumental screw as the smith on a neten planet ship, he was exiled though why is never really something he talks about, only he and mars knows therefore being a bit of a bruiser to whatever gang would pick him up and then gunning them down when someone had better pay

Ok time for the second character to finish this mercenary duo


Name: furnace class A.I ship overseer class “Mars” marsaravic
Aliases: none
Gender: masculine programming, physical female
race: furnace class A.I ship overseer class, currently inhabiting a humanoid replicant Assassin droid
Age: 3000 as old as the castle ship he used to be a part of
Appearance: visual Mars looks like a human female about 26-29 years old wearing a flight suit along with extra bit of armor, “he” has blond hair brown eyes the assassin droid is designed to be rather attractive so its got a rather impressive "upper chest" even with the chest plate on and the fight suit seems to intend to show of the androids...attractive features
Role: computer interface,ship control, assassination maby...
Personality: whatever happened to mars left him a very sour person the only one e really opens up to is kalis since he’s basically his father, the again he find the body he currently inhabit rather funny, bing a Little flirtatious, and making jokes at the expens of “organics”
Faction: currently for hire will only work with kalis
Guns: gravaton assault cannon think of earths gravity times it by fifty and then use the force to punch someone that how this gun can be described this one is directly linked into the replicants bio-reactor to power the gun soo.... using it makes marsaravic hungry...?
Dart gun a inbuilt dart gun of the replicant carries a assortment of toxins and other chemical darts
Alignment: chaotic neutral
Equipment: blink short range teleporter,spider climb limbs,multi sensor array
Brief backstory: much like kalis not to much is know about him he will probably kill you before explaining how he got into his current situation, all in all more mysterious then his partner
 
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