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Fandom My Hero Academia/Boku No Hero Academia: Next Class! (Old CS Page)

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Name: Queen

Age: Six

Gender: Female

Species: Ant

Height: About a millimeter

Weight: very little

Appearance:
images


Occupation: Villain

Quirk Function: Telepathic control over anthive and human level intelligence.

Quirk Name (Pro Heroes and Villians Only): Hivemind

Quirk Abilities: Hivemind allows Queen to control her own offspring with her thoughts, as long as she is within 164 feet of them. The large number of small creatures working together like that can easily sneak into most places.

In combat she generally uses her hive as one body, though she can easily change it's form. Due to being comprised of millions of ants these "bodies"are resistant against purely physical attacks, though things like freezing, burning or blowing them away are much more effective though not necessarily instant knock out.

Despite her intelligence she is still an ant and such can't talk though she can understand human speech. Ant repellent while not as effective as on normal ants does affect her and forcing her children to ignore it takes a great deal of focus.

Personality: While she is willing to sacrifice them for her goals and uses them as tools Queen does genuinely care for her children and bear grudges against anyone who kills a large amount of them on purpose. In fact most of her crimes are either for revenge on behalf of her fellow ants or to get food. For the most part she sees humans as a nuisance and unless provoked leaves them alone while on her rampages and is even willing to work together with them if it benefits her/her hive. On the other hand several human concepts are completely alien to her so eventually any cooperation is bound to break down due to their compatible mindsets. As a result part of her is convinced there is no one that can truly understand her and at times she feels lonely.

Bio: One of the rare examples of an animal manifesting a Quirk Queen spent the first four months of her life thinking she was the only sentient creature in existence. While she felt somewhat lonely even with the millions of ants in her colony around she focused on her job. Things changed when humans entered her territory to picknick in the first forest. Not recognizing those creatures but quickly they could be dangerous she ordered her children to leave them alone despite the food they brought with them. Over the course of several unintentional run-ins she came to realize that the giant creatures were as smart as she was. Her curiosity awakened she moved her hive out of the forest and into the first village she came across, claiming a backyard as her new territory. After several scouting trips through the town she learned more and more about humans. Unfortunately for both sides in the upcoming conflict the human owners of the yard got sick and tired of the problems the ants caused them and hired an exterminator.

Due to her greater intelligence Queen herself survived but over 90% of her children were wiped out and she swore revenge. The next summer after she had rebuilt her forces Queens hive went to town on the human's house frist ruining all the food they came across and due to teaming up breaking glasses and other small fragile objects. Knowing that further conflict would eventually end in the humans' favor she decided to leave as soon as possible afterwards and learn more advanced tactics and tricks to use in the future. Over the course of the next couple of years Queen and her hive had several more conflicts with humans, her tactics grudge and number of offspring growing every time until she felt she was ready to take down a factory producing bug spray

Likes: Food, the tunnels her children make, her colony, studying new tactics

Dislikes: Humans as a whole, bugspray, ant repellent, other ant colonies, birds, rain, her children being killed

Non-Quirk Skills: Flight, producing offspring, great strength for her size
 
Name: Queen

Age: Six

Gender: Female

Species: Ant

Height: About a millimeter

Weight: very little

Appearance:
images


Occupation: Villain

Quirk Function: Telepathic control over anthive and human level intelligence.

Quirk Name (Pro Heroes and Villians Only): Hivemind

Quirk Abilities: Hivemind allows Queen to control her own offspring with her thoughts, as long as she is within 164 feet of them. The large number of small creatures working together like that can easily sneak into most places.

In combat she generally uses her hive as one body, though she can easily change it's form. Due to being comprised of millions of ants these "bodies"are resistant against purely physical attacks, though things like freezing, burning or blowing them away are much more effective though not necessarily instant knock out.

Despite her intelligence she is still an ant and such can't talk though she can understand human speech. Ant repellent while not as effective as on normal ants does affect her and forcing her children to ignore it takes a great deal of focus.

Personality: While she is willing to sacrifice them for her goals and uses them as tools Queen does genuinely care for her children and bear grudges against anyone who kills a large amount of them on purpose. In fact most of her crimes are either for revenge on behalf of her fellow ants or to get food. For the most part she sees humans as a nuisance and unless provoked leaves them alone while on her rampages and is even willing to work together with them if it benefits her/her hive. On the other hand several human concepts are completely alien to her so eventually any cooperation is bound to break down due to their compatible mindsets. As a result part of her is convinced there is no one that can truly understand her and at times she feels lonely.

Bio: One of the rare examples of an animal manifesting a Quirk Queen spent the first four months of her life thinking she was the only sentient creature in existence. While she felt somewhat lonely even with the millions of ants in her colony around she focused on her job. Things changed when humans entered her territory to picknick in the first forest. Not recognizing those creatures but quickly they could be dangerous she ordered her children to leave them alone despite the food they brought with them. Over the course of several unintentional run-ins she came to realize that the giant creatures were as smart as she was. Her curiosity awakened she moved her hive out of the forest and into the first village she came across, claiming a backyard as her new territory. After several scouting trips through the town she learned more and more about humans. Unfortunately for both sides in the upcoming conflict the human owners of the yard got sick and tired of the problems the ants caused them and hired an exterminator.

Due to her greater intelligence Queen herself survived but over 90% of her children were wiped out and she swore revenge. The next summer after she had rebuilt her forces Queens hive went to town on the human's house frist ruining all the food they came across and due to teaming up breaking glasses and other small fragile objects. Knowing that further conflict would eventually end in the humans' favor she decided to leave as soon as possible afterwards and learn more advanced tactics and tricks to use in the future. Over the course of the next couple of years Queen and her hive had several more conflicts with humans, her tactics grudge and number of offspring growing every time until she felt she was ready to take down a factory producing bug spray

Likes: Food, the tunnels her children make, her colony, studying new tactics

Dislikes: Humans as a whole, bugspray, ant repellent, other ant colonies, birds, rain, her children being killed

Non-Quirk Skills: Flight, producing offspring, great strength for her size
Now THAT is an epic villain. Approved!
 
Name: Chihaka Tenno (Villain name: Solus)

Age: 38

Gender: Male

Species: Human

Height: 7’4

Weight: Varies between 40kg-100kg

Appearance:
View attachment 674156
Occupation: Villain

Quirk Function: His quirk allows him to create planets, in a sense. He can produce strong gravity wells and his body stores elements that he can expend to surround the gravity wells forming orbs of different types that he can control at will. He stores elements from exposure to sunlight and has a very limited amount to utilise when not in direct sunlight. When fully expended he requires an hour in direct sunlight to fully replenish his stores though in shade they can all be expended within 5 minutes. Moonlight can replenish his elements but it takes 5x as long.

Quirk Name: Planet

Quirk Abilities: He can produce gravity wells within 10 meters from himself but can move them up to 50m away, he can increase and decrease their size and strength. Coating the wells in elements mitigates their gravitational pull. He can have up to 10 wells active at a time and does not need to be in control of them while active; he can let them float, actively move them or instruct them to move on a set course.

His body can act as a gravity well, giving him a gravitational pull, increasing/decreasing his weight and allowing him to cover his body like his wells. His 4 limbs and body each act as wells out of his total 10, so to fully turn his body into one he can only have 5 other active gravity wells.

The wells can grow to 2m in diameter with no coating. Denser coatings result in smaller planet sizes, the max being 1m diameter, but gaseous coatings can reach 3m.

If his internal elements are expended, he can use surrounding terrain to coat his gravity wells, however, they are not properly bonded and will collapse, usually after one attack is thrown.

The wells have proportionate strength, larger wells reach further but do not have as strong a pull as smaller wells. Two wells are enough to completely negate Earth's gravity, Solus often flies by making his legs gravity wells. The wells are not restricted to open space and can be moved into solid objects.

Personality: Solus lives and breathes confidence. He has absolute belief in his abilities, and this allows him to move forward into the blizzard when others would falter. He is conniving, manipulative and assured in his belief that his will is absolute. He doesn’t hate heroes, or other villains, he simply believes that they should know who is on top and wishes to correct that wrong. He longs to be worshipped, to be a god in the eyes of the lesser, which is everyone. Those who worship and follow him earn his care and respect, those who don’t earn his fury and fist.

Bio: Solus was adopted to a loving family where he always got what he wanted. One father was a renowned hero and the other a strong figure in politics, wealth and fame was the norm and Solus quickly grew to accept that things should just go his way. When he entered an elite private school at a young age his quirk quickly drew him followers and the playground flocked to follow him. His teachers all encouraged him to follow in his fathers’ footsteps, to pursuit leadership, or to become a hero. While not one to take suggestions, he knew that his parents were in places of power, and he deserved as much. But when Solus expressed his wish to pursuit heroics his Fathers refused, claiming the life of a hero was too dangerous.

Solus was livid. How could his parents deny him what he had chosen to be his future? Solus attacked his parents, putting his political father into a coma. He was still young though, and his hero father subdued him and sent him to hospital. He remained in hospital for six years, earning the trust of all the doctors and other patients in the mental ward.

He was shocked to learn that he was no longer allowed in his family home, his fathers disowning him and, while not leaving him nothing, had sent him into foster care. Solus would have none of that and broke into his family home. When the maid found him and reported him to his father Solus put his hero father into another coma and forced the maid to begin acting as his father's voice, who would appear to have removed himself from the public due to grief over his family. The remaining staff were fired and Solus took over his family home.

From his home he used the guise of his parents, via the maid, to begin transferring the mental patients he had recruited to his home and making contacts with the underground. He would grow his power under the table, not above it as his parents had done, and change the country and world

Likes: Himself, power, adoration, his maid, his friends, his school, music

Dislikes: People who believe they are better than him, betrayal, people who harm his followers/friends

Non-Quirk Skills: Politics, Communication, planning, singing.
Approved, but change the recharging. It says direct sunlight after depletion takes an hour, but indirect sunlight (shade) takes 5 minutes. Can you clarify this?
 
Sorry, it's supposed to be when not in direct sunlight it only takes 5 minutes of using up his stores for them to run out. He only recharges in light, the shade thing is just meant to clarify how quickly he runs out of his element stuff when not in sunlight.
 
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Sorry, it's supposed to be when not in direct sunlight it only takes 5 minutes of using up his stores for them to run out. He only recharges in light, the shade thing is just meant to clarify how quickly he runs out of his element stuff when not in sunlight.
Cool. Edit it as described and you're good.
 
Name: Victor Buki-ya
Age: 23
Gender: Male
Species: Human
Height: 7 foot
Weight: 160 lbs
Appearance:
View attachment 673272
Occupation: Villain

Quirk Function: able to make inanimate objects weapons

Quirk Name: Museibutsu no shinka/Inanimate Evolution (I added this)

Quirk Abilities: He can touch anything and make weapons out of inanimate objects. Such as throwing daggers, swords, Shields, etc. and his quirk can't affect Polyester and small pieces of Metal. He can only use his quirk if the object is at least the size of a Microwave. For instance, he's turned a microwave into a flamethrower and a table into a shield. He can re-purpose or harden material, for instance turning paper into throwing daggers. Wood is his favorite, as it can be molded and shaped into any kind of handheld weapon. A Katana, for instance. If you can name an inanimate object that's at least 12" by 12", he can mold it into anything he wants.
A tank's coming his way? Oh, that car would make a great missile!
Wait...police are firing bullets? The asphalt road underneath him would make a super duper bulletproof shield!

(It looks like you mixed part of the the personality in with the bio. You actually did a good job, just mismatched the placing. I moved it. It's colored teal.
Add that to the first set, and you get one and a half lines. I'll add some filler for you in orange to make it two lines.

Personality: He's an evil person and very smart. He always has a plan for everything, from eating to killing. He's very clever and loves spicy food. His favorite thing to see is people in pain. And he is addicted to gloves, he wears gloves all day and night.


Bio: his family abandoned him when he was 8, before they left him, his dad scared his face with a knife. So he kept a bandage on his face. He became a villain so he can destroy anyone who misjudged him. He calls his quirk Museibutsu no shinka meaning Inanimate Evolution. His first crime was killing a family using only a wooden box. And that family was his! At that time he was glad he did that because his family abandoned him. When they left, they left him in a dark ally way. He killed them at age 17. At age 18 he started killing heroes. At age 19 he started stealing from banks. he never been caught by police because he was too quick. In his villainous history people called him "The Cursed Mummy" because of the bandages and his quirk.
Every time his plan fails he always has a backup plan. Never mess with him. He's like a bull and your a mouse, so he will kill you. And he never eats in public like in Restaurants, or Diners. He likes Spicy food more than anything, so if he visits your food business you better have it or your dead.

Likes: Spicy food, Pain, gloves

Dislikes: People, Kids, Heroes, His bandages off his face

Non-Quirk Abilities: knows hand to hand combat, agile, can dodge almost any move
It's now approved. Please click the "Other" page up at the top of the page and post your intro.

Remember. On a small computer screen it should be 3 lines minimum per post. If you need advice or help, message me, Kapowne Kapowne or PlusUltra PlusUltra .
 
Name: Kurage Aku-no
Age: 15
Gender: Male
Species: Human
Height: 5'6
Weight: 100 lbs
Appearance:
0b4f69b21dec48877274dcb989aee14f.jpg
Occupation: Student
Quirk Function: he is able to do what a jellyfish can
Quirk Abilities: Kurage is able to inject any amount of venom but he'd prefer to paralyze his enemies. He is able to breath underwater. his quirk makes him unable to swim or move in water, so he needs a current to help him move in water. He can extend his tentacles to about 23 meters long and 3 feet high.
Personality: Clumsy, a bit crazy , awkward, can be mean at times, rebellious, smiles occasionally
he is very smart, follows the rules most of the time.
Bio: Kurage is the younger brother of Victor. Hes been raised by Heroes. He left his older bro when he was 4 years old when his family left. When Victor came back 10 years later. Victor killed his parents. but, Kurage escaped out of a window. He wanted to be a pro after hearing that Victor turned evil. So his best friend John Kai recommended him to go to UA, to become a pro to stop Victor.
Now he lives with his friend John's family.
Soon he started studying Jellyfish, and loved the species.
Kurage loves the taste of jelly and Jams. He likes putting it on toast and waffles. His favorite flavor is blueberry.
His favorite Species of Jellyfish is the Box Jellyfish.
He thinks that jellyfish deserve to be respected because they don't mean to sting you.
Likes: Jelly, Jam, Jellyfish, Toast,Waffles
Dislikes: Victor
Non-Quirk Skills: able to annoy his opponents to get them off track
 
Name: Kurage Aku-no
Age: 15
Gender: Male
Species: Human
Height: 5'6
Weight: 100 lbs
Appearance:
View attachment 674673
Occupation: Student
Quirk Function: he is able to do what a jellyfish can
Quirk Abilities: Kurage is able to inject any amount of venom but he'd prefer to paralyze his enemies. He is able to breath underwater. his quirk makes him unable to swim or move in water, so he needs a current to help him move in water. He can extend his tentacles to about 23 meters long and 3 feet high.
Personality: Clumsy, a bit crazy , awkward, can be mean at times, rebellious, smiles occasionally
he is very smart, follows the rules most of the time.
Bio: Kurage is the younger brother of Victor. Hes been raised by Heroes. He left his older bro when he was 4 years old when his family left. When Victor came back 10 years later. Victor killed his parents. but, Kurage escaped out of a window. He wanted to be a pro after hearing that Victor turned evil. So his best friend John Kai recommended him to go to UA, to become a pro to stop Victor.
Now he lives with his friend John's family.
Soon he started studying Jellyfish, and loved the species.
Kurage loves the taste of jelly and Jams. He likes putting it on toast and waffles. His favorite flavor is blueberry.
His favorite Species of Jellyfish is the Box Jellyfish.
He thinks that jellyfish deserve to be respected because they don't mean to sting you.
Likes: Jelly, Jam, Jellyfish, Toast,Waffles
Dislikes: Victor
Non-Quirk Skills: able to annoy his opponents to get them off track
Approved. Please wait for intro post before putting anything up.
 
Name: Seiryo Teshigahara

Age: 16

Gender: Male

Species: Human

Height: 5'10"

Weight: 150lbs.

Appearance:

1580597683288.png
Occupation: Student

Quirk Function: Can Amplify the Quirks of others by touching them or touching a surface they are touching, I.e. the ground, water, etc.

Quirk Name (Pro Heroes and Villians Only): Not applicable because he is a Student.

Quirk Abilities: Can Overpower the Quirks of others and causing them to pass out from overuse/strain on the mind and body.

Personality: Calm, but assertive. Always lives by the motto, "Do what is right, come what may."

Bio: (Min 7 lines. If a student, must include NPC that recommended student to U.A. If a teacher, must include those from the last generation they studied under (Iida, Deku, Uraraka, etc.). If a Villain, must include why they chose the dark side.)

Recommended to U.A. by Eraser Head, when he discovered the Quirk to Amplify the Quirks of others during a fight between Eraser Head and a Random Thug, with the Quirk that makes makes him shine so brightly that no one can see. Seiryo used his Quirk for the first time, after years of thinking he was Quirkless, in order to overpower Eraser Head's Quirk, while also jumping between the two in order to give Eraser Head an opening. Trained himself to become a fairly adequate swordsman for years, while he still thought he was Quirkless. Created his own style of sword fighting, Ryu-no-Shiki, aka Death Dragon Style. Decided to become a hero when he was three years old, because of his favorite hero, Bakugo. Went through a harsh time because of his way of life not being accepted, so decided to become a Swordsman in order to straighten himself out, and grow stronger. Was a coward for many years, before becoming a swordsman, and once he built up the courage, and skill, challenged the world's strongest Quirkless Swordsman. Though he lost, he gained an extreme of amount of experience, and was a better swordsman and fighter because of it. Went to a no name middle school, where he was hoping to become a Police Swordsman, was on his way to his first interview when he encountered Eraser Head and the Villian mentioned Earlier. Eraser Head kept close tabs on Seiryo, Writing a letter of Recommendation for when Seiryo became of age to enter U.A.

Because his Quirk is so unique, he waited a few months before being transferred into U.A. on recommendation.


Likes: Donuts, and Sword-Fighting.

Dislikes: Hatred. Hurting others unnecessarily.

Non-Quirk Skills: (unless your character completely relied on their quirk to move up like Bakugo did, your char prolly has some other skills) Explained.
 
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(When may I be approved to post? Seiryo is a Support Hero, and cannot use his Quirk to fight. Instead he fights using tactics, and swordsmanship.)
 
(When may I be approved to post? Seiryo is a Support Hero, and cannot use his Quirk to fight. Instead he fights using tactics, and swordsmanship.)


I’m going to let Dragonlord318 Dragonlord318 be the one to approve your CS, only because I’m not sure where we stand on characters from generations pre Deku. IE idk if eraser head would be alive to give you a recommendation, I would also need to check how we are handling support type quirks. So he hill probably get to it in the morning
 
I’m going to let Dragonlord318 Dragonlord318 be the one to approve your CS, only because I’m not sure where we stand on characters from generations pre Deku. IE idk if eraser head would be alive to give you a recommendation, I would also need to check how we are handling support type quirks. So he hill probably get to it in the morning

Okay, I only chose Eraser Head, because his Quirk is the exact opposite of Seiryo's.
 
Okay, I only chose Eraser Head, because his Quirk is the exact opposite of Seiryo's.
Since the previous generation has already passed I'd need you to edit your CS to reflect that Eraser Head wrote a letter for him to give to UA when he reached High School age.
 
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And lastly here's my hero/teacher. Her usual quirk was way too similar to Heaven Man's so I changed it to go more with her witch appearance, feedback would be really appreciated.

Name: Ren Kayama (Hero name: Psyren)
Age: 25

Gender: Female

Species: Human

Height: 5’8
Weight: 65kg

Appearance:
Psyren.png

Occupation: Support Staff/Teacher/Pro Hero
Quirk Function: Ren has a spectral familiar infesting her. It can take on various shapes with different abilities to assist her. It has its own consciousness and is heavily influenced by music; Ren listens to music 24/7 to keep it obeying her. It can only communicate to her and its primary goal is to ensure their survival, above all else, if Ren loses control of her emotions or suffers a lot of damage it can grow out of control. If she is knocked unconscious the familiar fully realises itself.

Quirk Name: Familiar

Quirk Abilities: Her familiar can take on different forms with different psychic abilities attached to them. Her hair, eyes and the crosses on her costume glow and cycle between their usual colour and the colour of the current power of her familiar when in use.

Raven: Air manipulation, it allows flying and the condensing of air into a barrier, when out of control it can conjure up powerful whirlwinds capable of ripping up trees and throwing cars. Power: Purple

Mantis: Give Raven multiple psychic hands that can manipulate objects with incredible dexterity and care. When out of control they can cut through steel. Power: Green

Cat: A black cat, it allows Ren to teleport short distances and gives her night-vision. When out of control it enshrouds the area in darkness. Power: Silver

Snake: It increases Ren’s healing abilities and allows her to produce electrical currents. Out of control, it sends bolts of lightning to nearby objects and will forcibly transfer damage ren receives to others. Power: Yellow

Bear: Allows ren to regulate temperature around her and produce chilling winds. Out of control it rapidly drops the temperature around Ren causing a localized blizzard. Power: Light Blue

Iguana: Allows Ren to produce fire, usually in precise streams of it. Out of control random things surrounding her spontaneously combust. Power: Reddish-Orange.

Puppet: Ren’s Shadow, only appears when she is unconscious, it resembles a thin wooden puppet, with strings connecting itself to Ren’s limbs. It dramatically increases the gravity around Ren to crush things surrounding her and manipulates her body to escape harm. Unlike the other forms, it can talk to other people. Power: Black

Powers of her familiar can persist after it changes form, e.g. she may be flying and her familiar changes to allow her to produce fire, she can remain floating but cannot move until her familiar returns to it's Raven form to grant her flight again.

Personality: Ren is a kind and sweet-tempered girl. She is terrified of her own quirk and does her best to keep her emotions in check, listening to music 24/7 to assist. She doesn’t see herself as a hero and prefers to stay out of combat, instead designing and building support items to make heroics easier for other heroes.

Bio: Ren had her quirk from birth, her familiar would float her around and give her arms to move things out of her reach to entertain her. Her parents were both heroes who lost their lives fighting and Ren was left to her godmother to raise. She admired her parents but knew how dangerous a hero’s life was. As she grew, she learned what her familiar was capable of and decided she’d use its abilities to assist heroes by building support items. She was accepted to UA in the support course. In her second year an accident in the workshop resulted in her losing consciousness, and control, for the first time in her life. While out she caused a lot of damage to the school and was convinced she’d have to leave. The staff persuaded her instead to pursue a career in heroics as her quirk could be very useful if she were able to fully control it. She interned at the Tsukuyomi Agency but after graduating Ren spent a few years training under Melissa Shield on I-Island. She eventually returned to UA and took a job teaching for the support course so she could continue to hone her abilities in safety while pursuing her original goal of building support items.

Likes: Music, Heroes, building, puzzles, fixing things, milk, mangoes

Dislikes: Conflict, horror, sad music, music that lacks a melody, cheese, alcohol

Non-Quirk Skills: Constructing support items, teaching, handy-man work, making remixes.
 
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And lastly here's my hero/teacher. Her usual quirk was way too similar to Heaven Man's so I changed it to go more with her witch appearance, feedback would be really appreciated.

Name: Ren Kayama (Hero name: Psyren)
Age: 25

Gender: Female

Species: Human

Height: 5’8
Weight: 65kg

Appearance:
View attachment 675004

Occupation: Support Staff/Teacher/Pro Hero
Quirk Function: Ren has a spectral familiar infesting her. It can take on various shapes with different abilities to assist her. It has its own consciousness and is heavily influenced by music; Ren listens to music 24/7 to keep it obeying her. It can only communicate to her and its primary goal is to ensure their survival, above all else, if Ren loses control of her emotions or suffers a lot of damage it can grow out of control. If she is knocked unconscious the familiar fully realises itself.

Quirk Name: Familiar

Quirk Abilities: Her familiar can take on different forms with different psychic abilities attached to them. Her hair, eyes and the crosses on her costume glow and cycle between their usual colour and the colour of the current power of her familiar when in use.

Raven: Air manipulation, it allows flying and the condensing of air into a barrier, when out of control it can conjure up powerful whirlwinds capable of ripping up trees and throwing cars. Power: Purple

Mantis: Give Raven multiple psychic hands that can manipulate objects with incredible dexterity and care. When out of control they can cut through steel. Power: Green

Cat: A black cat, it allows Ren to teleport short distances and gives her night-vision. When out of control it enshrouds the area in darkness. Power: Silver

Snake: It increases Ren’s healing abilities and allows her to produce electrical currents. Out of control, it sends bolts of lightning to nearby objects and will forcibly transfer damage ren receives to others. Power: Yellow

Bear: Allows ren to regulate temperature around her and produce chilling winds. Out of control it rapidly drops the temperature around Ren causing a localized blizzard. Power: Light Blue

Iguana: Allows Ren to produce fire, usually in precise streams of it. Out of control random things surrounding her spontaneously combust. Power: Reddish-Orange.

Puppet: Ren’s Shadow, only appears when she is unconscious, it resembles a thin wooden puppet, with strings connecting itself to Ren’s limbs. It dramatically increases the gravity around Ren to crush things surrounding her and manipulates her body to escape harm. Unlike the other forms, it can talk to other people. Power: Black

Powers of her familiar can persist after it changes form, e.g. she may be flying and her familiar changes to allow her to produce fire, she can remain floating but cannot move until her familiar returns to it's Raven form to grant her flight again.

Personality: Ren is a kind and sweet-tempered girl. She is terrified of her own quirk and does her best to keep her emotions in check, listening to music 24/7 to assist. She doesn’t see herself as a hero and prefers to stay out of combat, instead designing and building support items to make heroics easier for other heroes.

Bio: Ren had her quirk from birth, her familiar would float her around and give her arms to move things out of her reach to entertain her. Her parents were both heroes who lost their lives fighting and Ren was left to her godmother to raise. She admired her parents but knew how dangerous a hero’s life was. As she grew, she learned what her familiar was capable of and decided she’d use its abilities to assist heroes by building support items. She was accepted to UA in the support course. In her second year an accident in the workshop resulted in her losing consciousness, and control, for the first time in her life. While out she caused a lot of damage to the school and was convinced, she’d have to leave. The staff persuaded her instead to pursue a career in heroics as her quirk could be very useful if she were able to fully control it. She interned at the Tsukuyomi Agency but after graduating Ren spent a few years training under Melissa Shield on I-Island. She eventually returned to UA and took a job teaching for the support course so she could continue to hone her abilities in safety while pursuing her original goal of building support items.

Likes: Music, Heroes, building, puzzles, fixing things, milk, mangoes

Dislikes: Conflict, horror, sad music, music that lacks a melody, cheese, alcohol

Non-Quirk Skills: Constructing support items, teaching, handy-man work, making remixes.


Literally love the character image and the quirk and the back story.

Approved! Please wait for a introductory post
 
Name: Kinjo Kobayashi

Age: 16

Gender: Male

Species: Human

Height: 6'2

Weight: 210

Appearance: https://lh3.googleusercontent.com/p...Did3qQ3Thhg5L3xBilP1Z8WocT7MoXIKsuUYTQqryUbRQ

Hero Suit: https://images-wixmp-ed30a86b8c4ca8...0.is-BaV-JcUmiPlICyJXilkJxL-7RMLSWk8StSwx2QHI
(Anime/Drawn Only)

Occupation: (Student, U.A. Teacher, Pro Hero, Villain) U.A Student

Quirk Function: Power Enhancement

Quirk Name (Pro Heroes and Villians Only):

Quirk Abilities: Kinjo's qurik draws Chi from the earth below his feet to increase his power and speed, however he can only hold so much and when in a fight the recharge is very slow, at the least he could only keep his speed up a little and power up his punches when drained and still in a battle.

Personality: Kinjo is careful about how he fights as he has to limit his chi as to not wear himself out, he is a kind soul and loves to help who he can, however cause of this he can be tricked by someone easily as he likes to think there is good in everyone, he isn't any smarter then a normal teenager and gets by fine with his grades.

Bio: Kinjo was the son of the Kinetic Hero: White Fang and The Grounded Hero: Avalanche, has a result of his mother with a energy quirk and his dad a elemental quirk they became a mix and he realized this when one day he was jumping on his trampoline and his body started glowing and he jumped higher then he meant to. Soon as he grew up he trained his quirk with his mom and at school, then one day Kinjo was starstruck at Uravity and Deku a hero couple on the news and Kinjo really liked Deku as the two were a like with their quirks, so Kinjo asked his parents what school the number 1 hero went to and so he heard of U.A and was passionate about trying to get in and be a great hero like Deku.

Likes: Spicy food, video games, music, dogs, cold weather

Dislikes: Bullies, summer, liars, thunder,

Non-Quirk Skills: Plays guitar and sings.
 
Last edited:
Name: Kinjo Kobayashi

Age: 16

Gender: Male

Species: Human

Height: 6'2

Weight: 210

Appearance: https://lh3.googleusercontent.com/p...Did3qQ3Thhg5L3xBilP1Z8WocT7MoXIKsuUYTQqryUbRQ

Hero Suit: https://images-wixmp-ed30a86b8c4ca8...0.is-BaV-JcUmiPlICyJXilkJxL-7RMLSWk8StSwx2QHI
(Anime/Drawn Only)

Occupation: (Student, U.A. Teacher, Pro Hero, Villain)

Quirk Function: Power Enhancement

Quirk Name (Pro Heroes and Villians Only): Wild Wolf

Quirk Abilities: Gaia Force: Kinjo draws Chi from the earth below his feet to increase his power and speed, however he can only hold so much and when in a fight the recharge is very slow, at the least he could only keep his speed up a little and power up his punches when drained and still in a battle.

Personality: Kinjo is careful about how he fights as he has to limit his chi as to not wear himself out, he is a kind soul and loves to help who he can, however cause of this he can be tricked by someone easily as he likes to think there is good in everyone, he isn't any smarter then a normal teenager and gets by fine with his grades.

Bio: Kinjo was the son of the Kinetic Hero: White Fang and The Grounded Hero: Avalanche, has a result of his mother with a energy quirk and his dad a elemental quirk they became a mix and he realized this when one day he was jumping on his trampoline and his body started glowing and he jumped higher then he meant to. Soon as he grew up he trained his quirk with his mom and at school, then one day Kinjo was starstruck at Uravity and Deku a hero couple on the news and Kinjo really liked Deku as the two were a like with their quirks, so Kinjo asked his parents what school the number 1 hero went to and so he heard of U.A and was passionate about trying to get in and be a great hero like Deku.

Likes: Spicy food, video games, music, dogs, cold weather

Dislikes: Bullies, summer, liars, thunder,

Non-Quirk Skills: Plays guitar and sings.
Please read the CS rules in the parentheses and edit accordingly.
 

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