Limeyhoney
New Member
Firstly, I need to thank Mitobox for the board. Just in case he ever comes and sees.
So, this miniature game of Civilization has room for 5 people to join. The city automatically works the tile it is on, and any tile touching it, one tile to work per citizen. I will number the cities and units for easy classification. As you can see, the rows are lettered. Each tile gets numbered from left to right. For example, C4 is grassland. You must declare war before you can attack. Die will be rolled for attacks. The higher die will do damage. Damage and health will change with research technology. The stats for tiles are here:
Grassland: +2 Food
Forest: +1 Food, +1 Production
Desert: +1 Gold
Mountain: +2 Production
Ocean: +1 Food
Tundra: N/A
Constructions-Tech-Production:
Granary-Pottery-6
Library-Writing-6
Walls-Masonry-8
School-Education-12
Settler-Agriculture-4
Scout-Agriculture-1
Platoon-The Wheel-2
Seige Engine-Math-7
War Vessel-Optics-10
Unit Descriptions:
Settler- Creates a city. Cannot defend itself.
Scout- Can see 2 tiles ahead instead of 1. Weak.
Platoon- Basic Army.
Seige Engine- Does more damage against Cities. Weak against units.
War Vessel- Basic Boat. Can travel across ocean tiles.
All units move 1 space at a time. Except the War Vessel, which moves 2
You get 1 post per turn. I will post to separate turns. Come back here to get your stats, and the map.
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