Knowledge Of The Dead (Needs Activity!)

Venomarrah

Wise Woman

Knowledge Of The Dead


Chapter I; The Deserter's Tears


<p><a href="<fileStore.core_Attachment>/monthly_2013_08/osmadth___dun_artorith_by_nurkhular-d5nm1fc.jpg.c5760d7f1e0e36cef1e7cef417a8e67e.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="5173" src="<fileStore.core_Attachment>/monthly_2013_08/osmadth___dun_artorith_by_nurkhular-d5nm1fc.jpg.c5760d7f1e0e36cef1e7cef417a8e67e.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




"My name is Dadrian Argonite, and I have a story for you.


In this world of the open, where all creatures roamed, where civilizations are lost, where fathers die, where friends split apart, where people are tortured for the truth, this is where I reside. I have sat far too long waiting for my story to unfold, not knowing it was my hand needed to begin it. When I realized this, I realized I wouldn't be able to do this alone. This isn't a story about me. This is an adventure, a fate I'm taking, and dragging many with me, whether they want to... or not.


In this land of new sprouted hope, racism, and growth, I'm just a son in search of his father. It's up to you of how you make our adventure; let it be known or not. I've asked you to come to my aid, and whether a friend or stranger in hopes of some reward, I thank you. You are helping a boy find his father, and a man his answer.


My father was a man of study; his specialty was of the lost civilizations of the elves; studying runes, crafting their cultures, and writing down their part in history. After finding a lost city to the race, he disappeared. Now a man, I wish to find him, or at least what remains, with my partner.


If you wish to partake on my quest with me, meet me at the only tavern of this city; rewards will be immense, and explorations will be great."


~Scroll stuck to the town's tree by a worn hand knife.




Elencia, a world much like earth, though young and with many more intelligent races than our own. With only some technology being used to this day, they still seem to be in a sort of medieval age. What hopes is there of finding a dead man?

<p><a href="<fileStore.core_Attachment>/monthly_2013_08/tumblr_mrfaflXILC1s7ebx4o1_1280.jpg.e48c18f9c4ba7f4dee325978519012e9.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="5174" src="<fileStore.core_Attachment>/monthly_2013_08/tumblr_mrfaflXILC1s7ebx4o1_1280.jpg.e48c18f9c4ba7f4dee325978519012e9.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




Rules; Just as every Roleplay, I ask for the humblest, active, most understanding people to join. In this RP, I will allow any race with a given explanation that will fit well for the story; IE, no such thing as a 'mermaid', since the plot contains many adventures and battles set on ground, unless given very good reasoning otherwise. There is very little magic in this world; if you wish to have a character of magic, their magical abilities will be very small and rare. I ask of no more than two characters if you wish to have more than one; choose wisely. Please bold the word 'age' in the skeleton of at least one of your characters, so I know you've read this. And, as an added bonus, you may give your character an appropriate 'theme song'; Place it beneath your character's appearance. Romance, killing, blood, deep character creation and paragraphs are very well sought after in this Roleplay. Rivalries, interaction with everyone, and keeping in line with my plot line is of the utmost importance. As average, do not kill another's character unless asked before hand and approved, do not control another's character, do not create the perfect character. All creatures have flaws.


Skeleton;


Full Name:


Race:



Age:



Gender:



Skills:


Personality:



History:



Appearance:


 



My Characters:

Full Name: Dadrian Argonite


Race: Human


Age: 27


Gender: Male


Skills: With a small amount of training in swordsmanship, Dadrian had gained a position of a guard of the small city where he was born in. With the few travels he has explored with his father, he learned many basic survival strategies and tactics. He's a seasoned traveler, knowing how to create fire is like breathing to him, along with hunting as quiet as the wind. He seems to have a way of both announcing himself for all eyes to look on instantly, and also meld into the shadows, becoming a part of the darkness in the corner of your eyes. He's a vital addition to a team in need of survival skills, and also in combat. He knows of points of the body weakest for close combat requirements, and the best ways of skinning a mountain lion for the greatest of leathers or tents.


Personality: Dadrian is a phenomenal leader, always calm, cool, and collected. He is a sweet, burdened man who finds soulstice in making others laugh and grin. He doesn't hold grudges, but remembers character for the future. He seems too old a spirit, taking everyone into his care and making sure to keep a level, coherent mind. He is open and kind to those he sees deemed, which is a great many. Yet, in the flip of a switch, he can grow a thick skin in seconds, stubborn, unwilling to listen to anyone but his own intuition and gut. As a man of history, he's learned to do so in times of emotional stress and failure. Dadrian enjoys simplicity, knowledge, and coexistence. He's too well-rounded to outsiders, but to the ones who know him, know of his stresses and faults, his interests and outlooks. He's "... open, but not as open as a religious book." as he says. He also has a temper not many have gotten to see, but those who have said it's not pretty. He keeps a professional stance, and never truly lets anyone in. He seems to always have a way to persuade someone, whether it be for gold, a job, or getting what he needed in general, and sometimes abuse this ability.


Dadrian has only a couple weaknesses that seem to cripple him to a state of uselessness. One, indefinitely, would be his weak heart. And no, this is not meant physically. And it is not easy to win over his heart. But if you have, his heart is in your very hand. He's extremely sensitive over such things, and if you were to crush him, his heart in your very hand, it would devastate him. It would stop him from truly living. But this wouldn't stop him from fighting. What would, was if his loved one was used as the victim, of some sort of defense to the enemy. He would instantly drop his weapons, and do whatever he can to protect. His devotion has no bounds; he is a man who secretly, desperately wishes to live with a woman who he loves, and a child in tow in a peaceful world.


But the one thing that actually hinders Dadrian physically, is a mysterious illness that haunts him after fighting. Quite frankly, it's any time he works up a great sweat, and overworks his body. He's had it since being a child, so knows how to control it, but only slightly. This illness has identified itself through the trembling coughs Dadrian suffers through, which spatters blood over his hand when he covers his mouth. His head grows heavy, and his eyesight begins to fade into a tunnel like view. A pain also grows in his chest, as if hard to breathe.


History: As ead on the scroll you have picked up, the man had a deep connection to his father. His father, even when Dadrian was but a child, was a 'researcher' of the old way of many races; the elves' in particular. His mother was the safety blanket to the boy, ripped away at the young at of twelve. She died from what seemed to be natural causes, but Dadrian never felt that was true. Though with his mother gone, his father had given him a new being to watch over him in his teen years; Avaline. Teetering between an object and a person, she was placed under his possession only in 'legal' matters; to the family, she was just another being. She soon adapted their last name, not having one at all before hand, and truly joined the family. The two were great friends, and she also doubled as Mr. Argonite's assistant. When this happened, the whole family would go on long trips together, spanning from months to even a few years.


After Dadrian's 20th birthday, Mr. Argonite had found an absolute amazing discovery. In the midsts of leaving, and creating a life for himself, Dadrian's father disappeared. Not taking Avaline with him, Dadrian was hopeless as to know of where he went. Years, the man waited, and his father never returned. Dadrian knew instantly of what he had to do, but he dared not go on a search for his father in the form he was in. Dadrian needed to create his life; his strength and age. He needed money and experience, a lead and a way. Now feeling ready, he's called to strangers for help.


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_08/57a8be070159e_Dadrian(2).jpg.39f1eea18514c207cec641378e641b1c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="5175" src="<fileStore.core_Attachment>/monthly_2013_08/57a8be070159e_Dadrian(2).jpg.39f1eea18514c207cec641378e641b1c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





Full Name: Avaline Argonite


Race: A Robot, crafted by a dwarf who was a dear friend of Dadrian's father. After years of working with her father, he gave her to Dadrian for company after his mother's death. She is a magically crafted soul in a suit; though the soul has no memory of her past years as a elf.


Gender: Female


Skills: Avaline is the key to the group's potential accomplishments. She has knowledge stowed away in her mind of the times she worked with Dadrian's father. Her memorization is baffling her knowledge of science and history has no rivalry, and her wise mind makes simplicity from elaborate situations and issues.


Personality: Avaline is an oxymoron; it's impossible to explain her coherently. Though looking innocent, and naturally acting it, Avaline enjoys toying with others. She's a sweet darkness anyone would allow themselves to be enveloped in; her kindness and individualized care of everyone makes them feel as if they can rely on her, and trust her in every way. She's a robot rather left alone than in groups of people, yet she feeds on attention as you would food. She's a second hand leader, and despises the idea of being like anyone else. The girl is a very zen creation being in general; she rather finds combat games only interesting for more of the game planning and strategizing than the actual ideal of winning. As being so, she is a soft spoken poison, slowly killing one by deep, critical thinking and strategizing. Everything about her is methodical, slow, and knowledgeable. Her sportsmanship is remarkable, and though never losing very often, she acts as though each battle and challenge was more of a tie than a dead set victory. Respect is of utmost importance to her, and honor is double so. Avaline is quite a motherly figure as well; taking care of the ones who need it, and teaching the ignorant. She is a kind, yet protected heart, keeping everyone at arms reach; even to her own family and friends. Brave, yet refusing to let anyone to close, and learning to work alone on many of her missions, she truly is a very lonely, wise soul.


Many people who know her on a personal level sometimes worry over the robot. The deep complexity of her soul seems to not allow her times of release; she does not care for humanly activities. In this, she finds herself often somber or melancholy, with too many thoughts and observations to be held. Yet they have no need to worry, because even on Avaline's worse days does she smile and laugh full heartedly. She sees no need of sadness but to be happy and to make others just the same. She never really has to try to smile, and be happy; with such openness, her heart allows so much more happiness in than otherwise.


Many often complain of only a few things of this gifted, old soul of a machine. Either she is inhumanly still and deep in thought, or compulsively moving about, and keeping herself busy. She recalls facts very well, almost too well to the point of annoyance, as knowing the answer for almost everything. Avaline also has the issue of being too blunt to others without realizing of what the effect of her words may be. Her blunt words come out as sometimes mean, or even pushy. She doesn't beat around the bush, but really take a chainsaw to it.


Avaline is an oxymoron of complexity, and simplicity; one would even be surprised she is a robot able to feel.


History: In her creation, she instantly despised the world she was put in. She refused her creator, and spiraled into a depression she could not cry away; the soul encased by metal acted as a human would, and choked waterless tears as her eyes illuminated the world around her. Everything seemed so normal to her; yet her skin was cold. She had no need for sleep, or food. She sat for days upon the only chair which would hold her, as she had broken three wooden ones before hand, and quietly contemplated her very existence as an item. In the time of her somber, she had accepted her fate; when she finally spoke to the small man who created her, he explained everything he could to her;


She was close to death. A dear friend and co-tinkerer of the man, they talked of their possibilities. She, in a past life, had asked for his. The ultimate experiment. The old female elf had expected this, as was why the dwarf allowed her to do as she pleased. She was to be embedded with qualities of humanity, yet still respected her being as of who she was.


This brought Avaline to a new point of thinking. Could she still be herself, and be an object of command? Who exactly was 'herself'? This didn't matter. Because in time, years past, and her creator died of age, while she stayed alive. Or more so, he disappeared, and Avaline was told of his death. Odd, yet she could not argue. It was then she was introduced to the Argonite's.


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_08/sentient_by_joovie-d49gemu.jpg.958baaf58c7842af0445cacc2ac1a467.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="5176" src="<fileStore.core_Attachment>/monthly_2013_08/sentient_by_joovie-d49gemu.jpg.958baaf58c7842af0445cacc2ac1a467.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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[EDITED]


Full Name: Balaen Stronghorn



Race: Minotaur


Age: 150 (Age 34 in Human years)


Gender: Male


Skills:


Balaen has immense strength, having worked and fought with his tribe for all his life. He surpasses the humans in strength and height. Balaen is also a nature-dweller. He can hear the whispers of the winds. The moaning of the trees. He cannot run very fast, but he can go three times the distance without having to rest. Balaen is a great tracker, thanks to his heightened sense of smell. When fighting, he uses his large form to intimidate his foes and reckless swings of his axe, rather than quick, accurate attacks.



Personality:



Balaen is a stern, but kind creature. He is loyal to those he meets and befriends. At times he can relax, and seem care-free, but most of the time he is a hard, strong-willed Minotaur. Balaen is very wise when it comes to nature, and insists on telling ancient stories to whoever will listen.



History:



In his tribe, Balaen was not much of a fighter, preferring to meditate and listening to nature. Later in his life, his tribe was attacked by monstrous creatures and Balaen took up his battleaxe charged into the field. After defeating the enemy, his tribe elders all agreed that the time was to leave their home and follow the rest of their kind to the northern lands. There would be much snow there but they would be safe from danger. Balaen decided to leave his tribe in search of a place, where evil had not touched the land. He hopes to find the ancient place that connects all the creatures of this planet with nature. He would gladly dwell there for the rest of his days. After traveling for some time, he discovered the note on the tree. His decision to join the man was simple. Dadrian's father studied the elves, a race that was well known for their connection with spirits and nature. If Dadrian is to journey to find his father, he will surely pass through elven city his father found. If the city is like Balaen has heard, that city will be the spot where nature's connection with all life will be the strongest and that is what Balaen is seeking.



It will be hard journey for Balaen. Minotaur's have enormously high metabolisms and must eat constantly to sustain themselves and food will be scarce, considering they are herbivores and there is no telling where the journey will take them.



Appearance:


Minotaur.jpg


 
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(@Venomarrah Hello. What's new?)


Full Name:


Alicia "Hysteria" Evatelle



Race: Human



Age: 23


Gender: Female



Skills:


With great strength and speed, and despite being self taught in swordsmanship, Hysteria can fight with two swords as well as one, making her quite the fighter. Hysteria is also a people person. She is capable of negotiating with most people, from bandits to merchants,
a pretty good boon for a former bandit... although she likes to sometimes scare those who try to pull one over on her.


Personality: Calm and composed to the exterior, Hysteria can keep her cool in any situation. However, that quickly changes when who she is focusing on ignores her, quickly stating how she being ignored and becoming, and she become more aggressive as a result.



History: Hysteria was the daughter of a cruel and sadistic bandit leader. But Hysteria was nothing like her father. Unlike him, she preferred to help travelers who had gotten lost in their forest instead of trying to take what they had. Later in her life, her father led a group to attack a tribe of minotaur during a war. Of course, all his men looked at him like he had finally lost his senses. He went alone bringing Hysteria, but Hysteria only watched as a Minotaur sent his battle axe crashing down upon him. With their leader now dead, they looked upon Hysteria for guidance. So she takes them in as their family, but no longer as bandits but as a family of mercenaries. Not only does she seeks to find her own home, but Hysteria seeks to find her father's treasure haul, but she has not decided on what she'll do once she finds it. Keeping it for herself is likely out of the question.



Appear
ance:


http://www.free-hdwallpapers.com/wallpapers/anime/14071.jpg


(Edited)

 
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(Edited... again!)





Full Name:



Kora "Kay" Rose



Race:


Konti -
http://www.mizahar.com/lore/Konti


Age:


Twenty-Two



Gender:



Female



Skills:


xxxxxKora has an almost supernatural skill in healing. Of course, it's not as if she can heal a broken bone with a snap of a finger, but her ability to use her surroundings to her advantage is just extra-ordinary. With her knowledge on nature and her blind curiosity, her remedies and healing methods work better than any medicine out there... most of the time.


xxxxxSome believe this girl to have kissed the Blarney stone. Kora charmed her way out of things, lies roll off of her tongue as if she were speaking the truth and nothing but the truth. Even if this girl were to say that trees were made of glass, a person would hesitate for a moment before shaking their head.


xxxxxThough her skills with weapons remain minuscule, and close to nothing, she isn't to shabby with martial arts having honed her skills agility and quickness when hunting on her own, taking down deer with a swift kick in the neck.


xxxxxLike most others of her kind, Kora has gills Just above her jawline, hidden by her hair that allows her to breath underwater just as well as she can on land. Along with her lovely gills comes a prowess in swimming of course, how else would she catch her fish if she couldn't swim? A fishing pole? Ha!





Personality:


xxxxxKora is cunning and smart. She uses her gentle and kind outward appearance to her advantage whenever in a sticky situation, or perhaps just to mess with others. She is sarcastic and you could say sometimes even frightening with that sharp tongue of hers. Honor is most likely the least of her worries, deceiving and lying to the best of her capabilities.


History:


xxxxxKora was rebellious the moment she stepped into the world. She was much more than a handful and far from any perfect child. Her first two words as a baby were, "Shut up!" When two teenage girls kept talking about meaningless things such as the new maple parfum, or Kiva's not so beautiful hair. I'll leave it up to your imagination on picturing the shock on their faces. She grew up breaking every rule possible just to see what the consequences would be. She had her own way of thinking and doing things, and was always on the move.


xxxxxKora never liked it living on the island. She felt different and unwanted, not to mention extremely flawed. All of the other Konti were gifted. Some could understand animals, some could tell what happened in their past lives, while others had a perfect understanding of the next day's weather. All Kora could do was, well... nothing, and she was looked down upon for it. She began honing any type of talent she could find within herself. If she couldn't have a supernatural talent, then she might as well make one.


xxxxxKora spent nearly all of her time out in the forest, much to the village's relief. She played with different combinations of plants and herbs she found in the forest, creating remedies for the sick in her village clinic. Kora always left them at the front door to the clinic of course, leading the other Konti to believe that their goddess, Avalis and their god, Laviku had blessed them with such gifts that worked so well on the patients. She did the same with hunting as well, catching fish with her hands and snapping the necks of rabbits with her heel, leaving them in the center of the village for the Konti to praise their god for. It made her feel almost appreciated, if not for the fact that it wasn't her who was being appreciated.


xxxxx After some time, she decided on leaving the village, in hopes of finding a place where being less than perfect was accepted. The village bid her an apathetic farewell, and from that point on, she paved her own path, and found her own way of living. It wasn't long before she came across a scroll while temporarily residing in a nearby town. It really was of no interest to her until the last line, "...rewards will be immense and explorations will be great."


xxxxxSure, she didn't exactly care for a man and his father, but if it meant riches and fun, she would be signing up as quickly as possible.


Appearance:


closeup%20flowers%20original%20lips%20long%20hair%20kimono%20green%20hair%20anime%20golden%20eyes%20aqua%20hair%20orange%20eyes%20j_www.wallpaperhi.com_9.jpg



Theme Song: If you're not fond of post-hardcore, I suggest you don't press play.


[media]





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Hello everyone! As of right now I am slightly busy, but expect me to read and approve or decline your characters either later today or early tomorrow!
 
(edited!)



Full Name: Maeryn Alwood


Race: Elf



Age: 20


Gender: Female



Skills: Maeryn is a good swordsman, it's where her skills lie, her mother was opposed to her learning a skill like that, and to honor her memory, so was her father, but Maeryn's brother taught her in secret, and he even got her a sword of her own. She now can easily and swiftly dispatch her brother during their sword fights, and although she hasn't fought many other people with her sword, she is quite confident in her skills.She also, since she was a young child, has been good with hand-to-hand combat, which is what she used when she got into fights with other children, so in a pinch she can use her fists, but she prefers to use her sword.


Because of her Elven nature, Maeryn is skilled with most thing having to with both plants and animals, although she does not like hunting, because she doesn't like the act of killing animals, she is good with gathering plants for various uses, herbs, medicines, berries, edible plants, things like that, and is good at knowing which types to do what, which types are good, and which you should stay away from.



Personality: Maeryn is bold and spunky and honest. She doesn't have a problem with telling you what she thinks of you, and is the opposite of shy. She's also hot-headed, though, which is a bad quality to have as she often got into fights as a child. Now she can control her temper, but it still can pop up and make her angry at unexpected times.



Despite her hot-headed boldness, she has a good heart, and is extremely loyal to her friends, and often strives to do the right thing, as she does have a moral sense, buried deep.



History: Maeryn, as a child, had a hard time making friends, because of her honesty, she'd tell people things they didn't want to hear, and then she would get angry at the other children when they wouldn't accept her offers of friendship. Because of this, she often got into fights young, something that hardened her for her future years.



Her mother died when she was a young child, and her father died on the eve of her fourteenth birthday, now the only family she has left is one older brother, whom Maeryn feels indebted to, because after the death of her parents, he took her in and has been taking care of her.



Now, at 20, she is intrigued by the request she saw on the scroll , she doesn't have much keeping her in the town she lives in now, so she decided to go to the tavern, to find out more about this intriguing offer on the scroll.



Appearance:
elf_by_asuka111-d497jel.jpg
Picture credit goes to : http://www.deviantart.com/art/Elf-257332989
 
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Alright, I'm here and very pleased with the quality of submissions. Thank you all!


Now, for the details.


@Akihito; Your character is truly impressive. I only have but two things to question you; one of which being his purpose in deciding to join the explanation. Is it because he wished to know of the historical landmarks and writings Mr. Argonite has found? With such a being of wisdom and honor, why would he want to be hired basically as a mercenary? Explain this in your history. Also, what flaws does this creature have? I accept his race, but how may it outcast him? Does he possibly have a high metabolism, making it difficult to carry food as human's and lesser creatures?


Hello @The BetterKuja! I've recently come back from a long process of writing. This RP is hopefully a good come back, no? I enjoy the depth you've given your character in such few words; I feel as though she would be interesting to read when in a situation with Dadrian's cockiness! Do you wish to display her authority over extra mercenaries? In this story, it should be a very small to medium sized party. Also, as I've asked above, why is she putting herself into this situation? What does she wish to gain that she wishes to not allow a member of her mercenary's group but herself? And I know I may forget just as much as everyone, but please read over the rules once more; I've asked a specific request of what to do to your character sheet!


@TheInfamousHavoc; Kora is absolutely beautiful! I've read of this race before on this site, and I have to ask; do you wish to have all of the powers these special race of women have? I can see a small rivalry ready to form between her and Avaline, as they seem to be complete opposites! Again I ask, why would such a majestic creature wish to join this exploration? Do you believe she would be in it 'just for the money', as they say, or for the exploration of new, forgotten worlds? I also enjoy your theme song you've given her. Such a good song! I appreciate the fact you've chosen a song which relates nicely to your character.


@Nanashi; Maeryn is also quite beautiful! Your character depth is very applaudable. Yet, is offensive skills all she has? Does she happen to have any neutral abilities, such as hunting, collecting herbs, or creating weapons worthy of a master? Dadrian would very much like her spunk; I'm happy to have you joining his searchings!


@Armageddon; Elrys is very fine indeed! Your descriptions are quite wonderful! I find her extremely interesting; I can't wait to read of how she reacts around cities and townsfolk! But please be mindful, magic is a slightly rare occurrence in this universe. Many people would be very fearful of her even greater than just her outward appearance, if they have knowledge of her abilities.


To Everyone; If and when you are to edit your characters by my request, please write '(Edited)' above your profile in case an instance in which I was unsure. Thank you all for signing up, I adore the fact I haven't needed to decline anyone at all!


If you know of any talented writers who prefer male characters, please direct them here! I believe I'll leave three to four more spots to apply in, so make haste!
 
@Venomarrah


Oh. I think I might have written that wrong. Elrys' tribe was just respected by the surrounding Harpy tribes, not by everyone around. So technically, she would be seen as some weird amazon lady to anybody else that lives outside of her home area. I'm sorry if I communicated the wrong message - I just edited that into her History to make it clearer. ^ ^


And thank you for the compliment. > u >
 
I heard you're looking for men....I got men.... *opens up coat* men-y pockets. *badum tssst*


[Edited]


Skeleton;





Full Name:


"Lukas Emilson, and don't even think about calling me Luka." - Lukas Emilson


He took his mother's surname instead, Lukas doesn't even want to acknowledge his "father".



Race:


Human


Age:


This man is only 19, he's run away, actually, his mother kicked him out. But, don't underestimate him just because he's young, Lukas is...actually, go ahead and underestimate him, he's still young and immature.


Gender:


Male


Skills:

  • As a child, Lukas was raised by one of the most scariest woman ever. An expert in swordsmanship, Lukas's mother had literally drilled every single technique into his brain - Yes, she has even written it on his skull sometimes - crafting him into an amazing swordsman. Not only did the woman teach her kid how to wield a sword, but she slapped a whole bunch of physical training to. Although, Lukas prefers to use his sword, he's much more speedier than strong.


  • Lukas is secretly a great dancer, with his nimble feet, this man can dance quite well. Although, he's a little embarrassed to admit it, but you can sometimes find him just dancing by himself. Some find it a beautiful sight, others just think it's down right pathetic. He taught himself how to dance when he was around fourteen after attending a ball - fancy party - with his mother.


  • Knot-tying. It was a habit developed at a young age. When he has nothing to do, Lukas would often take out a piece of rope and - knowingly or not - begin knotting and un-knotting them. Because of this somewhat addicting habit, Lukas carries around rope at all times.


Personality:


A little too blunt at times, Lukas is not one to sugar coat things and will get right to the point. Often he says hurtful things without thinking, Lukas is a bit of a pessimist and is usually found with a small frown plastered onto his face. For some reason, people tend to come to this young man for advice. Is it because Lukas truly does give great advice, or is it because he lays it down straight for these people? Then again, many people hate Lukas for putting it down so directly, most tend to see him as a cold-hearted, nonchalant, and rude bastard. And he really is a cold-hearted, nonchalant, and rude bastard. On the outside.


Once you get to know this man, you'll find that he's quite protective of the people who he's close to, in fact, Lukas is kind of....over-protective. Rather paranoid, Lukas is the type of man who would sacrifice himself for a friend, but you'd have to be a close one for that to happen, and this guy doesn't really have much friends due to his negative and blunt attitude. Easily embarrassed, Lukas will try to cover his embarrassment up with a scowl to scare everyone off, will you get shooed away by this man's rough exterior? Or perhaps you'll find a way to worm through his heavily defended heart and experience how loving Lukas can really be. You may think that Lukas is a mature young man, he's not. Lukas is a selfish little brat who will always find a way to get what he wants, this young man can act like a five year old at times and may be very immature depending on the circumstances.



Due to his past, Lukas is very mistrustful to people and is always on his toes, alert at all times for any betrayal. He tends to trust women a bit more than men because, well, Lukas was taught that all men are,
"Pathetic, good for nothing, women playing assholes" as his mother used to say. I know it sounds a little sexist, but in the end, Lukas is suspicious of everyone, he doesn't want to take the risk of being stabbed in the back like his mother was. He sees everyone as a threat - at first - and tends to judge them at first glance.


Pride. It can be one's support or downfall. Lukas has gotten into much trouble because of his overwhelming pride, he refuses to bow down to someone who doesn't deserve to be honoured, he will stand by his decision until properly proven wrong or given a good reason to change. He's quite a stubborn one to, Lukas is loyal, kind of like a dog, and will stay by your side, unless you stab a knife into his back, of course.



History:


I'll divide Lukas's history into three parts, Childhood, Teenage Years, and Adulthood.





Childhood: Lukas Emilson was born to a wealthy mother - who was a royal knight - and an asshole of a "father". His father - Oliver Wells - was a travelling bard who could charm ladies with his voice and slick moves, and that was exactly what happened to his mother. Lukas's mother - Eliza Emilson - was one of the royal knights of the palace, known for her dangerous skills and strategic mind. Charmed by the bard, Eliza fell heads over heels for Oliver, no man had ever treated her the way he did. It was a one night stand that created Lukas, Oliver had left right away when Eliza had told him she was pregnant.


An illegitimate child, that's what Lukas was. Because she had not married before giving birth, Eliza was cast out of the royal knights and disowned by her family. She wanted so badly to throw Lukas away, not wanting to do anything with the child of
him. But, she couldn't do it. Eliza wasn't as heartless as many people saw her as, she couldn't cast a newborn out into the world, with no one to defend and protect him, her child would surely die. And so, Eliza had decided to raise Lukas, for she knew that he wasn't just Oliver's son, he was her son to.


They moved to the mountains, a secluded area where not many people went. Eliza and Lukas had been getting mistreated by the folks around them, all because the retired royal knight had given birth of an illegitimate child. Eliza was known for her dangerous skills, a strong and smart woman she was. To pass on her knowledge, Eliza drilled everything she knew into Lukas, teaching him the ways of a royal knight, along with a few other things she had learned by herself. She taught Lukas not to trust people, for they could stab you in the back and leave just like his father did.



After hearing what his father was really like, Lukas developed a sense of hatred for him, not even considering the man his "father". Oliver Wells had left his mother to go through pregnancy alone, face her family's judgement alone, and be cast out of the knights alone. His mother's once beautiful young face was now scarred with lines of stress and her raven black hair had turned into an old used out grey. She was only 40 years old to.






Teenage Years: At the age of fourteen, Lukas and his mother were invited to a ball, kind of like a reunion party for all of the royal knights who had either retired or planning to retire. And, of course, they had to invite Eliza and her child.





As it is customary, Lukas had to dance with another, but, there was one major problem. Lukas didn't know how to dance. So, after watching the men dance around, moving their feet, Lukas had just imitated their movements, charming a young lady he had just met with his moves. Like his father, Lukas had a way with dance. Along with his nimble feet and physical training, Lukas was actually quite good at dancing.


Seeing her son's talent for dancing, Eliza was suddenly reminded about Oliver. Emotions of both grief and rage welled up in the 49 year old woman as she decided it would be best to leave the party early than make a fool of herself. She knew how much Lukas despised his father and didn't tell him about their similarities, Eliza still loved her child, it just seemed to pain her to look at him. He grew up to be so much like his father that it hurt the woman.



Once turning fifteen, Eliza was struck with an illness, causing her to be bedridden and barely get up. Over the months her illness had gotten worse, the family of two didn't have enough money to get a doctor, but they had managed one way.



Lukas would travel down to the nearby town to buy medicine, sell some of the things he would hunt/find and bargain for medicine for his mother. This little routine only kept his mother alive for si long. One day, when Lukas had turned seventeen a week or so before, Eliza passed away while Lukas was still at the village. When he came back to his mother's cold corpse, Lukas was heartbroken and burned his and his deceased mother's little cottage down, knowing that it would be most likely become the home of thieves and a disgrace to his mother's soul.



After that, Lukas was left without a home and had to travel down to live in town. Being very anti-social, not many people liked the young man and would gossip and frown at him for his sharp tongue and offensive actions. Lukas never really did interact with lots of people as he grew up...



Adulthood: When Lukas had turned eighteen, he became an adult. Living without his mother was hard, no one was there to talk to, to train with, etc. Lukas had slowly gotten used to be alone when he would travel back and forth to get his mother's medicine, but it still hurt to be without the woman who raised him.


Lukas would often selling the things that he brings back from hunting to make a living, he made a lot of money to. Ever since his mother died, Lukas would spend most of his time in the woods, hunting animals to release the stress.


Nothing much had really happened until Lukas found the note stabbed into the tree. A man looking for his father...? A sudden pain struck Lukas when he thought of his own "father" and how his mother suffered without him. Taking pity upon whoever put the note up, Lukas thought that, if it is possible, it's better to have both your parents with you than one. Then again, the thought of a prize had caught his eye.


Appearance:


2Xa7N.jpg
 
Last edited by a moderator:
@Venomarrah


Haha, thanks. You have no idea how long I was searching for a good image. Making profiles always take a while. o-o;;


As for the powers, I assume you mean the gills and breathing underwater.... I didn't really think of that till now.


I didn't want to give her a whole buttload of skills. (Excuse my potty language)


But I wouldn't mind having that extra little power, you know. *wiggles eyebrows


I guess it's more up to you to limit however many things she could do. o-o;;


If you're not okay with it, I could just fit into the story line that her father was human and she somehow mysteriously got more of his traits than her mother's. Stuff like that.


By the way! I edited the Story a little to fit in why she joined the little crew. I think all have her act as if she's "just doing it for the money," but perhaps maybe taking a liking to being in the group instead.


@paipai900


Also, I liked your post solely for your first sentence. It made me laugh.
 
I could add a male character if we need another. That block I was talking about before has luckily disappeared, so I can add in a male if you'd like. Would it be appropriate to use the race of a shadow person for a character if a thorough explanation is given?


@Venomarrah
 
@paipai900


Haha, puns are the best way to go.


I need to tell you about this Pun I came up with last year in Spring. It was just a May zing.


Bwahaha
 
@paipai900


Why thank you very much!


I do enjoy fish puns, but I'm pretty bad at them. Eely bad...


My skills lie more within corn puns. I'm sure I've even risen to the ranks of kernel among my corn pun buddies.


It really shucks though how some people don't like them. :[
 
Alright darlings, I'm back from being ever so deathy sick. Give me a few moments to gather myself and reply to all of you, including your edits! I apologize for being absent. 
@paipai900 Excellent! I'm glad you've joined with a young male figure! With such a young arm at hand, the group will surely become more rounded, and possibly nicer to one another within the proximity of a teenager with such troubles. I do ask to add at least one more skill of a neutral talent, as it seems all the boy knows how to do is fight and dance. Though great, how would he survive away from his mother? I highly enjoy your history, and thank you for giving a very well made motive for joining the group! Also, puns always make me chuckle, I love them :)


@TheInfamousHavoc Truly, I don't mind gills. In fact, it would make her further different from the rest of the group, which I highly believe is necessary. As for her motive, I accept it entirely. Well done! Accepted!


@Armageddon if you really wish to create a male in place of your female, by all means! As long as your race is appropriate and well adjusted to the story line, I will completely accept your creativity into my story line. :)


@Cressy I'd be delighted to have you!


@The BetterKuja Thank you for complying.


@Nanashi Great! Accepted!


Everyone, please gather at least two to three more people, as there are some spots I'd like to fill before starting!
 
I'll post my new character in a new post on page three and delete the one in my other post on page one. :] 



@Venomarrah Here he is.


= - = - =


Full Name:


Ulyxes Nox



Race:





Shadow Person


The shadow people are among one of the most interesting and avoided species. Shadow people have been alive for many millennia, remaining as mysteries and curiosities to all with their status as paranormal entities. Although shadow people are more widely known to be pitch, smoky entities without distinguishable physical specifications, they are also able to take on mortal, human forms which match closely to themselves personality-wise.


A shadow person's lifestyle is quite closely related to a vampiric lifestyle. Depending on how long a shadow person has existed, they must take the life force - life essence, essential being, whatever best fits - to strengthen and sustain an insatiable hunger cursed upon the shadow people for the spiritual essence of others. They tend to be more attracted to the essences of mortals, but are also able to take the essence of fantasy/supernatural beings if needed (this has limitations depending on the preyed creature). The duration of sustenance depends on the life span of a shadow person, and can vary from taking a month to a full year until their next need to 'feed'.



As said above, shadow people have the ability to take on two forms - their shadow form, and their mortal form. Their mortal form is the same as any other human, with the exception of a few alterations involving pigmentation of the skin, flawlessness of the body, vividness of the eyes, and higher-than-average strength/reflexes. But, they do have a couple of very major setbacks. All shadow people, as strange as it might sound, have a fatal reaction whenever too much oxygen is taken into the system - in other words, the oxygen that normal humans breath is toxic to the shadow people when too much is inhaled. The heartbeat of a shadow person is much slower than that of a mortal human, which makes their blood pump slower, as well as making their breathing more labored and slower. Luckily, this slow blood flow also allows healing to take place more quickly, and the spread of toxic liquids into their bloodstreams to spread more slowly. Nevertheless, the only gas that a shadow person can inhale and live from is incredibly toxic to mortal, fantasy, and other supernatural beings alike. This setback requires a very important detail that is one of the main ways to distinguish a shadow person from a normal mortal being.



All shadow people, at birth, are given very special masks which pertain to their personalities. They are, to be more specific, gas masks which have been altered exclusively for the shadow people. Instead of the usual job being given to the mask (filtering toxins into breathable oxygen), an advanced magic (as well as a few material changes) is used on them to reverse the effect, and instead makes the breathable oxygen in the surrounding area into the required, breathable toxin for the shadow person to inhale. These masks also include a sort of speaker, which allows shadow people to speak audibly when necessary. These masks are listed as one of the few greatest magical advances in history, and are given to only the shadow people to use. If this mask is removed for a long amount of time, the exposure to oxygen could possibly be fatal to the shadow person, which is a huge setback and weakness for the species.



Another setback for the shadow people is actually a form of magic granted to each at birth. In both shadow and mortal form, a shadow person's gaze is able to entrance another being (fantasy and supernatural creatures seem to be more resistant to it, but mortals are a goner) with prolonged eye contact. This entrancement is a form of hypnosis more commonly used in shadow forms to keep prey from escaping, locking the muscles and disabling the instinctive urge to run or escape. This is why most shadow people have an attachment on their gas masks. It is, in fact, an eye attachment which obscures one eye from view to prevent this entrancement from accidentally taking place in human form. The entrancement process is only able to take place when full eye contact is achieved, so with one eye covered, full eye contact is virtually impossible to catch. If this attachment isn't included on the gas masks given at birth, an eyepatch or otherwise works just as well - it just tends to stunt vision.



Their last weakness is their sensitivity to light. Shadow people have the natural tendency to remain in darker places, both in shadow and human form. Their sensitivity skyrockets when in their pure shadow forms, though. Too much exposure to bright or direct light can be fatal to them, and is a very effective repellent to the shadow people. In human form, their sensitivity shows with a mere sunburn as a first-degree exposure, which, after a long while, moves to legitimate first, second, and even third degree burns of the skin. This doesn't happen often, since most shadow people stay in darker areas the majority of the time. In shadow forms, the exposure immediately causes first, second, and third degree burning to the pitch figures, and works much more fatally and quickly whenever caught in their pure shadow forms.



Their shadow forms are what make shadow people themselves. They are usually seen as humanoid mounds of a strange, pitch black substance. It can sometimes be almost gelatinous, while in other times it can be smokey and wispy, like fog. Their eyes are typically just bright white orbs. Their two main magical abilities are activated in this form, which will be listed below. The pure shadow forms of the shadow people, luckily enough, do not require gas masks to stay alive - in fact, shadow entities do not breath at all, therefore eliminating the chance of fatal intoxication from surrounding oxygen entirely.



Age:


Ulyxes looks to be in his early to mid-twenties, perhaps twenty five (25) or twenty six (26). His true age is unknown - although, he knows that he's been alive for at least several centuries, if not a full millennia.





Gender:





Male



Skills:





All shadow people are born with two supernatural abilities.



***This doesn't exactly count as a special power, although I felt it would be important to list. It's really more of a natural instinct that the shadow peoples' vampiric lifestyles have thrust upon them. When in predatory mode, he is able to envelop his shadow form around his prey to draw out the life essence through his prey's bodies. Once the deed has been completed, he will simply disappear from around the now deceased victim and continue on his way. He is only allowed to take the amount that strengthens him back to his fullest health - when too much life essence is taken in, the effect of it is actually reversed, and is able to harm and weaken him instead of heal and regenerate him. Only very, very few have been able to escape (as some would call it) the 'Embrace of Death'.


- His first true ability is only able to be achieved through his shadow form. He is able to stretch and mold himself, very similar to that of a much stickier, stretchier clay-type substance. He can lengthen his body, melt himself into puddles, widen limbs and body to create blunt strikes, etcetera. This mostly only works for the more gelatinous-type shadow people, which is exactly the case for our dear Ulyxes' form. A shadow person's pure shadow form is considered their strongest of the two forms, and have been called immortal by most who have encountered them - because of this, he is able to heal wounds with his gelatinous consistency. The only true, final way to destroy any shadow person is by overexposing them to bright light or strong magic. Otherwise, they are considered unable to die from material and mortal weapons, and the same goes for Ulyxes.



- His other ability is able to be achieved in both human and shadow form. He is able to entrance other beings whenever full eye contact is achieved. Although this tends to be more effective on mortals, it is able to entrance fantasy/supernatural beings - it just takes much more concentration and focus, which tends to tire him out more quickly. Once again, it is very hard to escape this stare when it is activated. It is used to immobilize opponents or prey and disable their natural instinct to run or escape, and therefore allows easier access to feed or attack.


- Their human forms are naturally a tad more sensitive and sharper when it comes to reflexes and senses.



- Ulyxes' personal skills are using weaponry such as daggers and short swords - small, light blades. He is very fluid and precise in battle rather than using full, hard attacks - that type of fighting is saved for his shadow form. He also has a very strong fascination and liking for human mortals, and tends to be a very good and trustworthy ally or (even better) friend to have.



Personality:





Ulyxes is quiet. Very, very . . . very quiet. He's pretty much mute, he's so silent. He uses simple gestures when a reaction is required, and only speaks very, very rarely. He's also calm. Unusually calm. And this is in any situation; whether it be the apocalypse, or someone breaking their arm, he always remains collected and relaxed - although it isn't impossible for him to feel things like surprise or shock. It just takes a pretty sharp twist or otherwise to evoke that reaction from him. He has an incredibly potent fascination in the mortal species. He's very curious about all aspects of humans and other mortals alike, and is curious about everything about their culture as well. He adores exploring and testing and experimenting, and learning new things about the mortals, mostly the human species. He's an absolutely wonderful listener, considering his tendency to remain reserved and very quiet, and loves to study the emotional behavior/reactions and mental outlooks of them, always having rapt attention when he finds a mortal to speak or listen to. He has an even larger interest in children, as well as a soft spot for them, and would never even let the thought cross his mind in harming one of any innocent species - innocent. When it comes to malevolent or harmful species, he can become much more bitter and emotionally disconnected, and is able to shed blood much more effectively when in this state. Making him angry or snapping his temper (which takes a lot of effort, unless he finds you harming someone or something he cares for, or just harming the innocent) is pretty much considered a suicidal act. Taking advantage of him and double-crossing him for selfish antics is the ultimate death wish for anybody to make. When someone does these acts to him, he will seek vengeance and hold a grudge for the rest of his existence, and strive to find his enemy and give them what they deserve. He certainly isn't stupid - in fact, he is actually fairly intelligent. His curiosities and fascinated behavior around other species tends to obscure this intellect, but it's definitely there.



History:





Ulyxes, to put it simply, has been alive for a very, very long time. His creator was a very selfish, controlling being who used Ulyxes to do his evil bidding, forcing him to slaughter the innocent for his unknown, yet obviously greed-filled antics. Ulyxes had always been very reluctant to do these tasks - his liking for the other species caused his discouragement, as well as bitterness, to grow as he continued to be sent out to kill the innocent. The point that completely flipped his direction on things was the time he was sent out to kill a family - yes, an entire family, with children and all. This was the last straw for Ulyxes, and he refused to complete the task, instead turning on his master and slaying him in a very intense battle. Ulyxes then fled, traveling the world and seeing all it's wonders while slowly learning about the species and such that existed, their behaviors, etcetera, so that he could adapt to the environments he landed in. He has now come here, deciding to let himself rest here after a long while of travel and a need for rest, and came upon this mortal's wish and request for accompaniment, accepting and deciding to embark on it out of pure curiosity, as well as pity. He couldn't say that he knew what it was like to lose someone they love, but he had seen much death and experienced much diligence in avenging the dead or disappeared in his existence, and understood this mortal's drive to find another of his blood that was lost.



Appearance:








large.jpg




- He stands at 6'2 and weighs about 178 pounds.



- Black hair and emerald eyes. His eyes are very bright, and are actually luminescent in the darkness. His complexion is ghostly white. His stature is much leaner than bulkier, but just as strong, possibly a little stronger than average with the wiry, hard muscle he has.



- His mask is colored at some points very faint green. This is the characteristic put into it to match with his personality and make the mask his. He does have an eyepiece, luckily. His mask's speaker will sometimes project his voice with a bit of graininess or a crackly texture.



- He is normally seen in more casual attire than what's seen above. He normally fights in his shadow form, but is more than able to wear armor pieces when necessary and use his skill in smaller blades.










The_Shadow_by_moth_eatn.jpg










- The temperature drops around him whenever he is in this form. It becomes unusually cold.



- Negative emotions or reactions are more frequent, such as involuntary shivers, paranoia, etcetera.



The material he is made out of is farther on the gelatinous side of the scale, a stickier shadow substance.



- Ulyxes tends to have a more malevolent, bitter, and cold-hearted feeling when he's in this form, and acts in such ways more potently than he ever could in his human form as well.
 
@Venomarrah


Thanks for that. I've added the gills and such among her skills.


And just a quick question that has been on my mind... When will the roleplay start? x3
 
@Akihito Very nicely done. Just check in on my forum whenever you feel the urge, I understand. Notification are fickle sometimes! Accepted!


@Armageddon Once again, I'm highly impressed by your creativity! Just remember there has to be some struggle when fighting, even if he is in his Shadow form! Accepted!


@TheInfamousHavoc Within the next two to three days if my sickness does not worsen. I'm really hoping to have a couple more players for this specific RP, though. I already have the beginning post waiting, so the sooner we receive people, the sooner I'll start it.
 
@Venomarrah


Thank you. ^ ^ Oh, don't worry, he'll have some struggle. He definitely won't be acting as the hero of every battle - he has his limitations on his powers. o u o
 

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