DemetrioMachete
Messiah of the New Night
It should come as no surprise that I've already accrued some roleplaying experience beneath my belt. As a seasoned player of Dungeons and Dragons, as well as frequenting certain Wikias and Chatango should tells ye.
That being said, I usually have a load of free time to just mentally barf my imagination onto paper or Word. Below are two settings I'm particularly proud of and would love to test out.
Demesda: A comedy/action oriented setting grounded in nearly every Roleplaying aspect listed except for Fandoms. With the absolute minimal of spoilers.. this is how things would work.
An enigmatic figure known only as "DM", has been abducting people into his realm; a relatively small pocket of an Astral Plane, labeled as "Demesda". Folks all across time and space are being dragged to Demesda purely on DM's whims.. and these abduction victims need a Hero of some sort! Demesda itself is built very much like an Roleplaying Game's world; it has terrain that doesn't quite belong, hostile critters at every corner, and mighty "Bosses" at the end of each terrain, along with a few other RPG tropes. In true Bad Guy fashion, DM's castle lies at the very end of Demesda... where he waits for you, the Hero/Heroine.
Then, there is...
Milinax: A rather bleak and hopeless kingdom, meant for tragic, grimdark scenarios. The kingdom of Milinax has been ravaged by a curse of Undeath, but the situation is so severe that nothing can get in or out of the kingdom without great difficulty. Quite a few people talk of Milinax's hidden treasures that would be worth the looting, but additional people speak of the terrifying monsters that lurk within the cursed kingdom. Those that die are reborn, in a maddening, unending cycle of reincarnation that ends with the loss of one's mind and identity. The mysteries of the curse lie deep within.. but it seems that only someone capable of entering the kingdom (IE: You.) is able to see their goals there through...
Since these ideas are only somewhat new, they're rather open to changes. If anyone has interest in trying these settings out in a Group or One-on-One, don't be afraid to contact me.
That being said, I usually have a load of free time to just mentally barf my imagination onto paper or Word. Below are two settings I'm particularly proud of and would love to test out.
Demesda: A comedy/action oriented setting grounded in nearly every Roleplaying aspect listed except for Fandoms. With the absolute minimal of spoilers.. this is how things would work.
An enigmatic figure known only as "DM", has been abducting people into his realm; a relatively small pocket of an Astral Plane, labeled as "Demesda". Folks all across time and space are being dragged to Demesda purely on DM's whims.. and these abduction victims need a Hero of some sort! Demesda itself is built very much like an Roleplaying Game's world; it has terrain that doesn't quite belong, hostile critters at every corner, and mighty "Bosses" at the end of each terrain, along with a few other RPG tropes. In true Bad Guy fashion, DM's castle lies at the very end of Demesda... where he waits for you, the Hero/Heroine.
Then, there is...
Milinax: A rather bleak and hopeless kingdom, meant for tragic, grimdark scenarios. The kingdom of Milinax has been ravaged by a curse of Undeath, but the situation is so severe that nothing can get in or out of the kingdom without great difficulty. Quite a few people talk of Milinax's hidden treasures that would be worth the looting, but additional people speak of the terrifying monsters that lurk within the cursed kingdom. Those that die are reborn, in a maddening, unending cycle of reincarnation that ends with the loss of one's mind and identity. The mysteries of the curse lie deep within.. but it seems that only someone capable of entering the kingdom (IE: You.) is able to see their goals there through...
Since these ideas are only somewhat new, they're rather open to changes. If anyone has interest in trying these settings out in a Group or One-on-One, don't be afraid to contact me.