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Dice Tiamat's Awakening (D&D 5e Based Homebrew) - Combat Log

Naxtaroth

The Raven
This will be the thread for quick battle reference. I'll also post any important dungeon maps here. Each encounter will have its own post that will detail initiative for that encounter and then tiny bits of info for each turn.


Example:


Insert Initiative Order here

  • Round 1
    PC 1
    Action:
  • Movement:
  • Bonus Action:
  • Enemy Reactions/Actions


[*]PC 2

  • Action:
  • Movement:
  • Bonus Action:
  • Enemy Reactions/Actions:






That would continue until the end of the initiative order, then another round would start and this would continue until every enemy is defeated, the party flees, or any other circumstance that ends combat.
 
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Dungeon Maps

no slide
Temple of the Sun and Moon Cavern


Temple%20Cavern%2001%20player_zpsrfnayzt9.jpg



Walls and Floor made of stone; Air is clear and warm; Smells stale


Terrain: Urban (underneath Myrra, not deep enough to be Underdark)


Light Level: normal by entrance, dim light or darkness everywhere else.


Green Circle= Rune Circle


Tiny Orange Dots= Torches


Blue Line= Entrance







@The Endergod

@ValkyrieRose

@Grimsvald

@The Nameless One

@Cashdash25



 
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[dice]24189[/dice]


Battle Color Key, Quick Stats, and Status Effects


Valric- Red, AC 17, 1/10HP, 0/2 Level 1 Spell Slots Used, Grappled/Restrained


Sadim- Teal, AC 15, 10/10 HP, 1/3 Luck Points Used


Senya- Gold, AC 15, 11/11 HP,0/2 Level 1 Spell Slots Used


Urreek- Purple, AC 14, 2/12 HP,


LeviCi- Blue, AC 15, 11/11 HP, 1/2 Level 1 Spell Slots Used


Constrictor Snakes- Orange, 10< AC <13, 23 damage taken (Dead), 6 damage taken, 8 damage taken


Initiative Order:


19- Valric


18- Urreek


17a- LeviCi


17b- Sadim


12- Senya


11- Constrictor Snakes


Combat:

  • Surprise Round
    Valric
    Action: Cast Dancing Lights (cantrip, 1 minute duration, concentration)
  • Movement: None
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Snakey Snakes

  • Action: Snake 1- Bite Urreek (Hit 3 dam), Snake 2- Bite LeviCi (Miss), Snake 3- Constrict Valric (Miss)
  • Movement: Snake 1- 10 ft., Snake 2- 20 ft. Snake 3- None
  • Bonus Action: None
  • Enemy Reactions/Actions: None




[*]Round 1

  • Valric
    Action: Scimitar Attack Snake 3 (Hit 8 dam)
  • Movement: None
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Urreek

  • Action: Attack Snake 1 (hit 4 dam)
  • Movement: 30 ft. fly
  • Bonus Action: None
  • Enemy Reactions/Actions: Snake 1 Attack of Opportunity (Bite, Hit 7 Dam)


[*]LeviCi

  • Action: Chill Touch Snake 2 (hit 6 Dam)
  • Movement: 5 ft.
  • Bonus Action: Shield Spell (Reaction to Snake Attack)
  • Enemy Reactions/Actions: Snake 2 Attack of Opportunity (Bite, Miss)


[*]Sadim

  • Action: Attack Snake 1 (hit 8 dam)
  • Movement: Fancy Roll of Fanciness, 15 ft.
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Senya

  • Action: Attack with Bow (Miss)
  • Movement: None
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Snakes

  • Action: Snake 1- Bite Senya (Miss), Snake 2- Bite LeviCi (Miss), Snake 3- Constrict Valric (Hit 9 dam)
  • Movement: Snake 1- 10 ft around Senya, Snake 2- 5 ft. to LeviCi, Snake 3- None
  • Bonus Action: None
  • Enemy Reactions/Actions: None






  • Round 2
    Valric
    Action: Cast Animal Friendship, failed
  • Movement: Break Grapple
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Urreek

  • Action: Attack Snake 1 (hit 6 dam)
  • Movement: none
  • Bonus Action: none
  • Enemy Reactions/Actions: none


[*]LeviCi

  • Action: Chill Touch (Miss)
  • Movement: Unsheathed Dagger
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Sadim

  • Action: Attack Snake 1 (Hit 3 dam, Death)
  • Movement: None
  • Bonus Action: None
  • Enemy Reactions/Actions: None


[*]Senya

  • Action:
  • Movement:
  • Bonus Action:
  • Enemy Reactions/Actions:


[*]Snakes

  • Action:
  • Movement:
  • Bonus Action:
  • Enemy Reactions/Actions:
 
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