BakaTheIdiot
Viscount of Spaghetti Code
I didn't really know how to prefix this. Hope it's good enough!
Now this doesn't happen often, in my experience, especially around more Fantasy-esque roleplays. Even so, every now and again I come across the option for vehicles in a roleplay, and recently I got thinking: what is the best way to design a vehicle in a way that's fair to the rest of the party, and doesn't conflict with your own artistic liberties?
Now I know there's not really a right or wrong way to approach this, so I'll share how I make vehicles for the actual story, and then open this up for anybody itching to add their own take or experiences.
How I typically go about things is a point buy. I get 12 points, and 4 stats to assign (ranging 0 to 5). The stats are:
In a Roleplay I did a while ago, I flew what was essentially a Viper Mk II from Battlestar Galactica, and the VTMR looked like:
Now this doesn't happen often, in my experience, especially around more Fantasy-esque roleplays. Even so, every now and again I come across the option for vehicles in a roleplay, and recently I got thinking: what is the best way to design a vehicle in a way that's fair to the rest of the party, and doesn't conflict with your own artistic liberties?
Now I know there's not really a right or wrong way to approach this, so I'll share how I make vehicles for the actual story, and then open this up for anybody itching to add their own take or experiences.
How I typically go about things is a point buy. I get 12 points, and 4 stats to assign (ranging 0 to 5). The stats are:
- Versatility: Can it be a jack of all trades, or is it cripplingly restrictive?
- Toughness: Can it take a beating? Can it dish one right back out?
- Maneuverability: Is it fast? Can it make hairpin turns?
- Reliability: Can you count on it in times of crisis, or is it always having issues?
- V: [][][][]
- T: [][][][][]
- M: [][]
- R: []
In a Roleplay I did a while ago, I flew what was essentially a Viper Mk II from Battlestar Galactica, and the VTMR looked like:
- V: []
- T: [][]
- M: [][][][][]
- R: [][][][]