Two Fives
55
COMPLETED & CLOSED
Welcome to Hell's Kitchen.
This is an action-based Marvel-inspired cops-and-robbers roleplay. Your character's origin story can be anything from a laboratory experiment gone wrong to a volunteer of a military programme long since discontinued. You might be a human with cybernetic implants or, to kick it up a notch, a self-aware robot made by a mad scientist. You might be an alien from Mars or some other world in the Multiverse. Victim of radiation exposure, inheritor of the X-Gene mutation, apprentice of the Ancient Ones, contracted with the Devil, mythical weapon wielder--the possibilities of how your character acquired their abilities are endless.
The neighbourhood of Hell's Kitchen is an open-world sandbox. This means characters can do anything here freely. They can become vigilantes or villains. They can become police officers, district attorneys, surgical doctors, mob bosses, petty criminals, ect. You can interact with NPCs by mentioning E Environment , e.g. ordering a drink from Josie's Bar.
Vol. 1 will centre around a new drug hitting the streets called Kick, an ability enhancer, with inevitable involvements in the market from Mafia bosses and criminal syndicates who always want in on the profits. Our characters just so happen to live where this drug is distributed most.
Welcome to Hell's Kitchen.
This is an action-based Marvel-inspired cops-and-robbers roleplay. Your character's origin story can be anything from a laboratory experiment gone wrong to a volunteer of a military programme long since discontinued. You might be a human with cybernetic implants or, to kick it up a notch, a self-aware robot made by a mad scientist. You might be an alien from Mars or some other world in the Multiverse. Victim of radiation exposure, inheritor of the X-Gene mutation, apprentice of the Ancient Ones, contracted with the Devil, mythical weapon wielder--the possibilities of how your character acquired their abilities are endless.
The neighbourhood of Hell's Kitchen is an open-world sandbox. This means characters can do anything here freely. They can become vigilantes or villains. They can become police officers, district attorneys, surgical doctors, mob bosses, petty criminals, ect. You can interact with NPCs by mentioning E Environment , e.g. ordering a drink from Josie's Bar.
Vol. 1 will centre around a new drug hitting the streets called Kick, an ability enhancer, with inevitable involvements in the market from Mafia bosses and criminal syndicates who always want in on the profits. Our characters just so happen to live where this drug is distributed most.
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