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Realistic or Modern Godmode - CS

Birdsie

The God-Emperor of Mankind

NAVIGATION
IC
OOC
CS



A like from me or another GM means it is accepted!

BASIC INFORMATION
Name
: (Their true name)
Aliases: (Other names, titles, nicknames and aliases.)
Age: (Biological age. How long have you been there?)
Gender: (Self-explanatory.)

PERSONAL
Sexuality
: (Ships gotta sail, then sink each other.)
Character Alignment: (Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, or Chaotic Evil. This may impact card-attunement a lot.)
Relatives: (People that are biologically related to your character. No need to put incredible details about the parents, siblinges etc, unless they will be NPCs or full characters somehow relevant to the story)
Organizations\Affiliations: (Organizations, or people the character is affiliated with)
Personality: (At least 3 lines.)
Backstory: (At least a solid paragraph.)

PHYSICAL
Appearance
: (Written, or a picture. If written, then at least a detailed paragraph of text)
Items & Personal Belongings: (Any other items that the character has, or belong to them. Include weapons, tools, and other items the character often carries)
Skills & Abilities: (Not magical. Include things like bartering, or the ability to pickpocket)
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character)

BLACK CARD INFORMATION
Card Name/Figure
: (The name of the figure the card represents)
Card Generation: (Start off at 1st unless you're a member of the Olympus Group/Approved for it)
Card Backstory: (Some basic info on the figure it represents. Just a basic overview. Don't go overboard writing several paragraphs on me.)
Card Powers: (Only the ones that the card has unlocked on the generation so far. Remember; the more attuned the user is to the card and the more he uses it - the faster its generation will grow. Each generation means an increase in power.)

Reminder: You can get or steal cards later on to get more of them.

FLUFF (Optional)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote\s: (Notable things that the character has said, that may show off their personality or speech type)
Theme: (Musical theme)
 
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LostHaven LostHaven
If you want to read up on what this is about, use the navigation above and go to IC. The stuff you'll find in IC is literally the interest check copied and pasted.
 
Leonhard Giles
BASIC INFORMATION
Name: Leonhard Giles
Aliases: Project Magia, The Last Mage
Age: 75
Gender: Male

PERSONAL
Sexuality: Too old fo' that.
Character Alignment: True Neutral (Slightly hinged toward Neutral Good)
Relatives: Unknown German Parents, Peter Miller (Son), James V. Miller (Grandson)
Organizations\Affiliations: Olympus Group - Founder & Leader
Personality: Leonhard is strict and somewhat paranoid, but completely devoted to his cause that he sees as lawful and noble. He is also a positive person overall, trying to achieve what he believes to be the best outcome for mankind. He wants to reintegrate the mysteries and magic of the old world into the modern days without interrupting or reversing the scientific progress of mankind. The first step he had taken in this direction is to reintegrate the very legends that the humans think were made by their minds, whilst they are in fact gifts of the soul. Very hard to impress, but once you do - he is very likely to trust you and perhaps even like you.

He follows the simple ideology that if one wishes to attain best results, he needs to be himself. He also likes herbal tea, believing it helps him maintain youth.
Backstory: I know this may sound lazy... but just read the IC intro?

PHYSICAL
Appearance:
f72aa85d98b799acc46bcb637fb880bf.jpg

Items & Personal Belongings:

  • Cellphone
  • Lighter & Cigarettes
  • '77 Ford Thunderbird
    %2777_Ford_Thunderbird_%28Orange_Julep_%2707%29.jpg
  • P96M Handgun: 50m effective firing range, 14-round detachable box magazine with 9x18 Makarov cartridges.
  • Herbal Tea
Skills & Abilities:
  • Magic: Ironically, this is one of his skills. Being the last mage, Leonhard is proficient with spellcasting even without his card. He's proficient in a variety of things, such as healing, or cursing others by using his own mana.
    • Black Card Creation: By using magic, Leonhard can produce new cards, each one connected to a chosen figure from mythology.
    • Black Card Enhancement: Leonhard can rise any card's generations up to seven times, but that is as much as he can do. The rest is for the user to figure out.
  • Genius-Level Intelligence: Leonhard managed to create a self-sufficient organization of loyal members that attempts to revive the magic of the old world; He has extensive knowledge about the economy and the occult, as well as some knowledge about management and maintenance of organizations and businesses.
Weaknesses:
  • Slight Paranoia: May find trusting other people difficult.
  • Susceptible To Surprise: Being more powerful than half of the card users even without a card, the old man has grown somewhat arrogant, thinking he is too strong to be taken down. A good surprise attack is enough to prove him wrong, trust me.
BLACK CARD INFORMATION
Card Name/Figure: Yahweh
Card Generation: 15th Generation, although he is attuned to it, this card evolves very slowly.
Card Backstory: Yahweh's origins are very hard to trace and he may be one and the same with the original god of Israel; El. He is revered as an omnipotent and benevolent deity, often depicted as a good, old man with a beard.
Card Powers:

  • Reality Warping: The Yahweh card allows the user to warp reality to a major degree. As the card reached the 15th Generation, its power currently is very high. Theoretically, Leonhard could create large buildings, enhance and create new organisms and cells (but not full-fleshed humans,) or even travel across the whole USA within minutes - all accessed with fair ease. However, even this generation knows its limits. Leonhard cannot affect human minds and the complex chemical reactions that create them. Neither can he warp reality to a major degree, such as causing skyscrapers to disappear (he could definitely remove the fundaments that make them stand, leading to a collapse, though.)
FLUFF (Optional)
Hobbies:

  • Trying out tea.
  • Trying to find ways to cure cancer.
  • Playing God with his ant colony.
  • Playing Chess (occassionaly.)
  • Playing Dungeons & Dragons. Yes, he plays Dungeons & Dragons.
Quote\s: "Nice work, kid."
Theme: (I am laughing at this way more than I should be.)



And his grandson too...
BASIC INFORMATION
Name: James Vergil Miller
Aliases: N/A
Age: 20
Gender: Male

PERSONAL
Sexuality: Heterosexual
Character Alignment: Chaotic Neutral
Relatives: Peter Miller (Father,) Leonhard Giles (Grandfather.)
Organizations\Affiliations: Olympus Group - Low-Rank Operative
Personality: James isn't the deepest of all people. He's a rather typical teenager, however, he enjoys his membership in the Olympus Group despite not having a Black Card of his own and is happy that he can help his grandfather with all of his work. He can be sarcastic, even snarky at times, but he manages to get along with everyone. He's a man of his word and lives by his grandfather's own code of "Be yourself to attain the best results," and genuinely hopes to build a better future.

Intelligent, analytical, yet rebellious and reckless. He doesn't have honor, or anything similar in combat; believing that as long as one doesn't include civilians or act unnecessarily cruel; all moves are permitted in a fight.
Backstory: Born to Peter Miller when he was 31, James had an ordinary life. He was not aware of the Olympus Group or their doings until he was 14 when his father explained the "angel wings that grew on his back from time to time," and their appearance. Thanks to his "prestigious," bloodline, he had the best education and joined the Olympus Group at the early age of 16, more of an honorary member really; as all other members were granted some form of magical power thanks to either card, or his grandfather's own powers; whilst he had no such gifts. A year ago, he was informed that he would partake in the first, experimental release of Black Cards, as it was found that he was attuned to one card in particular. He has been looking forward to said moment ever since.

PHYSICAL
Appearance:
6614a4a63392c99b67eed17dc63e2675.jpg

Items & Personal Belongings:

  • Cellphone
  • Swiss Army Knife (that he almost never uses)
  • Magical Necklace: A gift from his grandfather from his 16th birthday. It provides protection from evil spirits and other malignant forces, as well as a supposed boost of luck.
Skills & Abilities:
  • Intelligence: Being a member of the Olympus Group is no cheap deed. It requires you to have some oil in that noggin' of yours. Such is the case with James who managed to impress his grandfather at an age as early as 16.
  • Medium-Tier Martial Arts: Although not a kung fu master, James knows more than enough to protect himself from a single robber. Now, a few of them could pose a problem - especially if armed.
Weaknesses:
  • Arrogant: Within boundaries. He can only believe he made a mistake if his Grandfather, Mother, or Father say so. With other people, he'll only accept defeat when completely proven wrong, with facts to back up their arguments against him. And he will still feel humiliated if such was the case. Speaking of which, he hates being humiliated.
BLACK CARD INFORMATION
Card Name/Figure: Lucifer
Card Generation: 1st
Card Backstory: Lucifer, also known as the "Morningstar," is not one clear figure. It is a name associated with multiple deities from multiple mythologies and with many vast meanings. The most commonly accepted one is the arrogant archangel who used to be God's favorite, only to fall into the depths of hell after a failed rebellion against him.
Card Powers:

  • Call of The Great Beast: Whoever owns the card of Lucifer is followed by a darker version of themselves. A dark beast that tries to convince them to satisfy its bloodlust by hurting other people; physically or psychologically. Should the victim be too weak, the beast can easily take over...
    • Killer Instinct: When overtaken by the Beast, the user loses most reason and becomes detached from reality, as if possessed by an evil spirit that wishes to hurt others with a malignant corruption in its mind. There is, however, a plus to this - and that is the massive instinctual strength the user gains. The user could easily take down several armed opponents as if they had been soldiers for decades and the user gains immediate knowledge of all weapons that seems inherent in them. This effect lasts only when overtaken by the Beast.
FLUFF (Optional)
Hobbies:

  • Delivery jobs for the Olympus Group across New York. Also his way of earning money.
  • Playing Chess with Grandfather.
Quote\s: "How come you always win at chess?"
Theme: Can't find anything fitting. If you find something edgy, let me know.

If you can figure out what the plot is about from this post alone, 5 cookies to you.
Also, that obvious plot-twist is so obvious it hurts me.
 
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BASIC INFORMATION
Name
: Nova Williams
Aliases: Supernova (joke name her friends gave her)
Age: 20
Gender: Female

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Neutral Good
Relatives: Eh.
Organizations\Affiliations: Works at a coffee shop?
Personality: Nova is a very kind person. She can doubt herself quite a bit, but will always put out and come through for other people around her who depend on her. She's very generous when it comes to others, unless that person has wronged her or someone she cares for. She can be cold and calculating against said enemies, but is often very clumsy and careless among allies, leading her to be back stabbed by those she cares for quite often. Despite this, she doesn't give up her caring and almost regal nature.
Backstory: Nova was born to two normal parents, Mila and Mason Williams. She was their only child, and after her father died in a car accedent when she was three, her mother and her moved to a small apartment in the cheapest area as her mother went to work full time at two jobs to support them both. Nova got though high school, and is now working her way through college while sustaining a job until she can get a degree and a better job than what she has. She still lives with her mother, as it's cheaper than moving out while also in college. Regardless, she's managed to rack up quite a bit of debt.

PHYSICAL
Appearance
:
10011405_979988215368893_1357353216_n.jpg

Items & Personal Belongings: A Swiss army knife and a switch blade, her iPhone, ear buds, black knee high boots and a dark purple hoodie.
Skills & Abilities: Barista skills, can pick a lock, knows minor self defense.
Weaknesses: Depression, no real weapon experience, major disbelief in magical things.

BLACK CARD INFORMATION
Card Name/Figure
: King Arthur
Card Generation: 1st
Card Backstory: The only things I know about him are that he was a mythical king in England that pulled a sword from a stone or something like that and wields Excalibur and was king. RIP me.
Card Powers: User can summon Excalibur.

FLUFF (Optional)
Hobbies: Drawing, making and listening to music, dancing, singing.
Quote\s: "Would you like that with almond milk or soy milk?"
Theme:
 
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BASIC INFORMATION
Name[/B]: Nova Williams
Aliases: Supernova (joke name her friends gave her)
Age: 20
Gender: Female

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Neutral Good
Relatives: Eh.
Organizations\Affiliations: Works at a coffee shop?
Personality: Nova is a very kind person. She can doubt herself quite a bit, but will always put out and come through for other people around her who depend on her. She's very generous when it comes to others, unless that person has wronged her or someone she cares for. She can be cold and calculating against said enemies, but is often very clumsy and careless among allies, leading her to be back stabbed by those she cares for quite often. Despite this, she doesn't give up her caring and almost regal nature.
Backstory: Nova was born to two normal parents, Mila and Mason Williams. She was their only child, and after her father died in a car accedent when she was three, her mother and her moved to a small apartment in the cheapest area as her mother went to work full time at two jobs to support them both. Nova got though high school, and is now working her way through college while sustaining a job until she can get a degree and a better job than what she has. She still lives with her mother, as it's cheaper than moving out while also in college. Regardless, she's managed to rack up quite a bit of debt.

PHYSICAL
Appearance
:
10011405_979988215368893_1357353216_n.jpg

Items & Personal Belongings: A Swiss army knife and a switch blade, her iPhone, ear buds, black knee high boots and a dark purple hoodie.
Skills & Abilities: Barista skills, can pick a lock, knows minor self defense.
Weaknesses: Depression, no real weapon experience, major disbelief in magical things.

BLACK CARD INFORMATION
Card Name/Figure
: Ra
Card Generation: 1st
Card Backstory: Ra is the Egyptian god of the sun. He is said to sail the sun boat across the sky every day and through the underworld every night. Ra was the former king of the Egyptian deities, and remains the most powerful and important figure, despite having had his throne taken from him by the goddess Isis for her husband Osiris.Osiris was killed by Set, who was then removed from the throne by Horus. In Egyptian mythology, Ra is supposedly the god that created everything from the primordial chaos that the world stated at, but this is debatable.
Card Powers: User can cast a flashlight-like light from the palm of their hand.

FLUFF (Optional)
Hobbies: Drawing, making and listening to music, dancing, singing.
Quote\s: "Would you like that with almond milk or soy milk?"
Theme: hmm...

I find that you chose Ra to be very funny, After all I plan to play as Set
 
Name: Anastasiya Razuvayeva

Aliases:
Nemesis (Her vigilante name, she symbolically chose this because of her form of belief in justice)

Age
: 28

Gender
: Female

PERSONAL

Sexuality
: Bisexual ( Birdsie Birdsie I hope you get this reference to the old RP *hint* *hint* *wink* *wink*

Character Alignment
: Chaotic Good

Relatives
: Father was a Russian politician with a very aggressive stance on anti-mafia beliefs was killed in a Russian Mafia hit in 2000, Mother is still alive and lives in America.

Organizations\Affiliations
: None.

Personality
: Anastasiya can be described as a cold or even cruel person, whose ruthlessness knows no bounds on crime all the while being calm and collected while plotting to take you down. She takes the expression "an eye for an eye" very seriously and uses it as her example for her vigilanteism, bringing down similar or the exact punishment on those who harm others. She is a very vengeful person, never forgetting and never forgiving, getting on her bad side is not suggested, as she will probably get back at you. But to get on her good side is to see that of a woman with good intentions at heart, who can also be a very trustworthy and very loyal. Her approach to taking down people is methodical, ruthless, and calculated; and she does it with such cold disdain. She is brusque, and down to the point. But she is not completely dry and serious, as she does have a sarcastic side and at times having a dark or black sense of humor. And to people she considers her friends she can show off some warmth. She has a cynical viewpoint of life, and is slightly idealistic in wanting to make the world better. She also has a sense of honor in her approach to deals, and agreements.

Backstory
: (At least a solid paragraph.)

Anastasiya was born in Moscow in 1988 during the time of the USSR, she had been growing up a bright child succeeding in school, then by the time the USSR collapsed, her father began getting involved in politics, and was being active in trying to root out corruption and put a stop to the rise of the Russian Mafia, but of course this incited them to assassinate her father. As a result, out of fear for being targeted her and her mother moved to the United States, and grew up again unfortunately with the knowledge of her fathers death. This caused her to grow cynical of the world especially since they struggled to make a living in NYC as time grew on she became more vengeful as people were nasty to her and grew a hate for criminals. Then she when she was 20, someone attempted to rob her, and surprisingly she fought off the robber and got away with only minor injuries. That was the last straw as she then began building a vigilante persona armed with her whip and motorcycle helping bring retribution upon the criminals of the city.


PHYSICAL
Appearance
: (Written, or a picture. If written, then at least a detailed paragraph of text)

Anastasiya, is 5'5" and weighs 150 lbs. She has a dense bone structure, she has a rounded cranial vault. her facial features look aggressive. Her skull seems pointed and has more sharp corners. She has a high rise of the temporal bone her cheek bones also has a lift, but cheek bones are not too wide. Her chin looks sharp and retracted. Her face creates the illusion of a strong jaw muscles. In fact, the front part of the face is triangular in shape. She has high cheekbones. She has a massive chin acutely looking. She also has a Direct eye-catching nose. She has Deep-set almond-shaped, piercing intimidating looking gun-metal blue eyes. The tips of her eyes from the outside is pushed down She also has plump lively lips. Her hair has a straight tubular structure running down to her shoulders and is light blonde, ears are pressed closer to her skull. Her body herself is slim but athletic. And takes the form of an "Hourglass."

Items & Personal Belongings: (Any other items that the character has, or belong to them. Include weapons, tools, and other items the character often carries)

A whip, one of the symbols of Nemesis, Anastasiya's whip is a custom made whip made from kangaroo leather, that is 4 feet and a half feet long. With a defining characteristic being that the flayed part of the whip is made from a steel-lead alloy. Which allows the whip to retain its cutting power, as well as giving it bludgeoning power, Making it more deadly.

She also owns her own motorcycle. Which she likes to ride and maintain.

A cell phone

Wallet

Makeup

Rope (because after she is done beating the shit out of someone appropriate to their crime, she's gotta let the authorities take care of the rest, unless the victim was killed, in which case you can expect the criminal most definitely dead.)

Aviator sunglasses.

Skills & Abilities
: (Not magical. Include things like bartering, or the ability to pickpocket)

Fluent in speaking Russian and English.


Very intelligent, but not as intelligent as people with black cards like Athena or gods or goddesses of wisdom and intelligence.


Calculating and analytical.


Great motorbiking skills.


Master in the use of a whip one of the symbols of Nemesis.


Street smart.


Also, has knowledge in Krav Maga, Systema, as well as Pencak Silat.

Tying ropes around people.


Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character)

She is cold (but tries to be warm at times to be warm), she is very vengeful (within reason and does not go overboard), she barely ever forgives, she does periodically have flashbacks to the day her father was killed but usually when circumstances bring back certain emotions. She is haunted by these at times at night, her fear is that her mother will be killed or harmed in a crime, she is cynical, and dosen't have much optimism.

BLACK CARD INFORMATION
Card Name/Figure
: Nemesis

Card Generation
: 2nd

Card Backstory
: (Some basic info on the figure it represents. Just a basic overview. Don't go overboard writing several paragraphs on me.)

Nemesis is the Greek goddess of Retribution, Vengeance, and Balance. She is also known for punishing overly prideful people. As well as giving balance in luck.

Card Powers
: (Only the ones that the card has unlocked on the generation so far. Remember; the more attuned the user is to the card and the more he uses it - the faster its generation will grow. Each generation means an increase in power.)

The Cry For Vengeance/Debts to be repaid: If an occurrence comes up where a crime is committed and it causes, physical, mental, or emotional harm she can 'hear' a calling from the victim to avenge such victim and see's a path how to get there it also gives her innate knowledge of what happened. She can sense also any form of debt that is not repaid whether it be physical, monetary, emotional etc or crime any that has not been punished appropriately.

Vengeance Empowerment: She gains strength from the various crimes that someone Anastasiya is in the vicinity of that have gone unpunished. If one of the crimes that have been committed involves a death, this empowerment then amplifies Anastasiya by double. This empowerment increases her strength, durability, speed, and stamina.
 
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You didn't have to change. I just found it funny because of the interactions the two could have. My bad if I phrased it poorly earlier.

I changed because King Arthur fits my character's personality better, not because of something you did. Sorry...!
 
BASIC INFORMATION
Name
: Damian Verren
Aliases: N/A
Age: 25
Gender: Male

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Lawful Evil
Relatives: Father, mother, and two brothers who are deceased.
Organizations\Affiliations: Currently none
Personality: Damian is a very two faced person. He normally where the persona of a friendly and helpful man while secretly hiding his schemes that he is constantly creating. He will often offer people help but that help will most likely come back to bite that person at a later date. Damian is very intelligent and greedy, he wants what he wants and will go after it no matter the consequences to other people. Due to this he is very likely to stab a “friend” in the back or overthrow someone of higher rank than him if it he sees the benefit in it and knows he can get away with it.
Backstory: Damian was always a manipulative child when he was growing up. He often loved to trick his two younger brothers into doing things for him then taking the blame. He also loved to turn his parents against each other or against his siblings, it was fun really to bad it didn't last. During one of his tricks or manipulations of his family the confrontation between his parents turned violent and resulted in the death of his mother. Filled with despair and regret the father took his own life. With the trauma caused by their older brothers meddling the younger brothers quickly went down a dark path, both of them ending up dead before they hit 21.


PHYSICAL
Appearance
: CH05YKmUMAAnNql.png
Items & Personal Belongings: Lighter, matches, some para cord rope, and a small knife.
Skills & Abilities: Manipulating and deceiving people, Fast runner, quick thinker
Weaknesses: Greedy, Proud, can’t resist the urge to sow chaos a little bit of chaos. He also hates birds, any kind of bird, if they are a bird he hates them.

BLACK CARD INFORMATION
Card Name/Figure
: Set
Card Generation: 1st
Card Backstory: Set the Egyptian god of Chaos, storms, and slayer of Aep. This proud god was once a noble defender of Ra’s sun boat but when his brother Osiris ascended to the throne Set refused to bow the knee. He slaughtered his brother and took the throne only to be defeated by his nephew later on. After his defeat he was forced into his domain of the Red sea and now he waits for a chance at revenge.
Card Powers: Storm of Chaos: Summons a storm of red rain that weakens enemies who are touched by the rain. Must have bare skin contact, covers a short area due to being first gen.
Inner chaos: Damian can temporarily make someones card powers go out of control for a short time.

FLUFF (Optional)
Hobbies: Reading old stories, Messing with people’s heads, harassing birds.
Quote\s: “Take that, stupid bird.”
“I’m the god of chaos, what did you expect?”
“Come now, just imagine how much fun it will be with me in charge.”
Theme: (Musical theme)
 

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Name: Alexander Perrikoiss
Age: 23
Gender: Male

PERSONAL
Sexuality
: Heterosexual
Character Alignment: True Neutral
Relatives: Mother and father
Organizations\Affiliations:
Personality: Alexander has known privilege all his life, but his father, despite being wealthy, was a self-made man, and he did his best to pass these ideals onto his son. Despite the fact that he has money, he still works. He likes to help those less fortunate than he is and tries to serve the greater good. At that, it can be said his upbringing influenced him considerably.
Backstory: Alexander was born into a wealthy, prominant family. His father owned a large oil company, and he was able to grow up living a life of luxury. This lack of need to support himself led Alexander to be able to indulge in his passions. These ranged throughout his life from martial arts to sports to video games, but one thing that was always constant was a love of history and ancient cultures, particularly the Greeks. He collects Greek art and literature, and he has memorized the Illiad. The event that changed his life... never came. He works, but simply to feel like a useful part of society. He doesn't have to to survive. When he found his card, he spent about 2 hours going nearly mad over the incredible opportunity these things held if there were more of them. When he deduced that probably there was a card for every mythological figure, he decided he would make it his mission to gather all the Greek cards and use their supernatural powers for.... something!

PHYSICAL
Appearance
: Alexander stands at an impressive 6',3". His hair is black, and his eyes a deep green. It is moderately long, covering parts of his ears on the sides but staying out of his eyes in the front. He is moderately musucular, but not like an athlete or anything. He is also thin, with his spinal column being visible when he bends over. His complexion is fair, and his skin lacking any major blemishes.
Items & Personal Belongings:
Colt M1911 .45 Pistol (he takes quite a bit of pride in it, calling it the Great American Handgun)
A Xiphos (He of course wouldn't set off on a quest to unite the Greek gods without a Greek sword)

Skills & Abilities:
Intelligence
Speaks several languages (English, Spanish, German, Latin, and Greek)
Martial Arts skill: Alexander practices Pankration, several variations of Kung Fu, and Kendo
Basic firearms skills, he is not a good shot but he knows how to, at the basic level, wield and maintain a firearm.


Weaknesses:
As is to be expected by someone of his background, he can be a bit stuck up.
He is always wary of people, it takes some time to get him to truly trust you.
He tends to overthink things... a lot.
BLACK CARD INFORMATION
Card Name/Figure
: Athena
Card Generation: 2nd
Card Backstory: Athena sprang fully grown from her father's head after he consumed her mother. A lovely start to things. She is one of the most frequently mentioned gods in Greek history. She partook in the Trojan war, aiding the Acheans, she feuded with Poseidon for patronage of Athens, a feud she quite famously won. She was, as just mentioned, the patron of Athens, who are the writers of most of the actual Greek mythology we have so maybe that has something to do with it. She was the goddess of intellect, wisdom, strategy, and the arts.
Card Powers:
Athena's Wisdom: The user has the ability to learn and remember things at a greatly increased rate, and they seem to sometimes just... gain knowledge about things they had nothing of before.
Aegis: The user gains the ability to summon Aegis, the fearsome shield embroidered with the head of Medusa.
FLUFF (Optional)
Hobbies: Video games, guitar, martial arts
Theme:
 
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BASIC INFORMATION
Name
: Damian Verren
Aliases:
Age: 25
Gender: Male

PERSONAL
Sexuality
: Hetero Sexual
Character Alignment: Lawful Evil
Relatives: Father, mother, and two brothers who are deceased.
Organizations\Affiliations: WIP
Personality: Damian is a very two faced person. He normally where the persona of a friendly and helpful man while secretly hiding his schemes that he is constantly creating. He will often offer people help but that help will most likely come back to bite that person at a later date. Damian is very intelligent and greedy, he wants what he wants and will go after it no matter the consequences to other people. Due to this he is very likely to stab a “friend” in the back or overthrow someone of higher rank than him if it he sees the benefit in it and knows he can get away with it.
Backstory: WIP


PHYSICAL
Appearance
: View attachment 307902
Items & Personal Belongings: WIP
Skills & Abilities: Manipulating and deceiving people, Fast runner, quick thinker
Weaknesses: Greedy, Proud, can’t resist the urge to sow chaos a little bit of chaos. He also hates birds, any kind of bird, if they are a bird he hates them.

BLACK CARD INFORMATION
Card Name/Figure
: Set
Card Generation: WIP
Card Backstory: Set the Egyptian god of Chaos. This proud god was once a noble defender of Ra’s sun boat but when his brother Osiris ascended to the throne Set refused to bow the knee. He slaughtered his brother and took the throne only to be defeated by his nephew later on. After his defeat he was forced into his domain of the Red sea and now he waits for a chance at revenge.
Card Powers: Domination: Using the power of Set, Damian can forcefully take control of others powers for a short time.
Inner chaos: Damian can temporarily make someones card powers go out of control for a short time.

FLUFF (Optional)
Hobbies: Reading old stories, Messing with people’s heads, harassing birds.
Quote\s: “Take that, stupid bird.”
“I’m the god of chaos, what did you expect?”
“Come now, just imagine how much fun it will be with me in charge.”
Theme: (Musical theme)
Domination is a bit OP for a 1st generation card, assuming that's what he has.
 
BASIC INFORMATION
Name
: Morgan Demier
Aliases: None
Age: 18
Gender: Female

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Neutral Evil
Relatives: Nova Williams - half sister
Organizations\Affiliations: None
Personality: Morgan is the ruthless type. She will do as she pleases and that is simply that. Sometimes she will follow the law, but most of the time she won't. Burning bridges as fast as she can make them, Morgan can easily worm her way into any circle of friends and slowly tear them apart from the inside out. Mostly for personal gain, but also for fun.
Backstory: Morgan is the result of a fling between Mason Williams and Esther McBride. Esther had agreed to keep quiet about their secret meetings, under the promise that Mason would break ties with Mila and their two year old daughter Nova, and marry her instead. That didn't come to pass, as shortly after Morgan was born, Mason was killed in a car accident. Morgan's grown up with something of a husk of a mother, a woman who sold her body for money just to feed her illicit kid. As Morgan grew up, she grew curious of who her father was, and after doing some digging, found out that she had a half-sister in Nova Williams, however the older was not aware of the younger.

PHYSICAL
Appearance
:
0c6b7528b77b8193e2523556f40e6e5f.jpg

Items & Personal Belongings: Lock pick set, switchblade, cell phone
Skills & Abilities: Pickpocketing, lock picking, seduction, persuasion, bartering.
Weaknesses: Anger issues, cannot take criticism, overconfident, jealousy

BLACK CARD INFORMATION
Card Name/Figure
: Mordred
Card Generation: 1st
Card Backstory: Mordred is the figure who betrayed and killed King Arthur.
Card Powers: Deception - Lies are more believable when told by the card holder.

FLUFF (Optional)
Hobbies: High school, shaking down people for money.
Quote\s: "Get lost, punk."
Theme: Eh.
 
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BASIC INFORMATION
Name
: Pandora Marianne Coulson

Aliases: Miss Coulson, Ma'am,
Madame CEO

Age: 28

Gender: Female

PERSONAL
Sexuality
: Homosexual

Character Alignment: Chaotic Neutral

Relatives:
Richard Coulson - Father | Deceased
Mary Beth Coulson - Mother | Deceased
Raymond Coulson - Brother | Deceased
Amanda Coulson - Sister | Incarcerated

Organizations\Affiliations:
Omni Corps. - CEO, Major Shareholder

Personality: Pandora is a determined and driven person, she will do everything that she can to achieve her goals even if it means getting her hands dirty. She is ruthlessly efficient and values performance over anything else. If she finds you useless or a waste of her time, she will say it directly to your face without even sugarcoating it. She has no patience for useless things, though she does find it worth her time then she is willing to wait. She always means the things she says, whether they be promises or threats. She never sugarcoats nor exaggerates the things she says and will straight up tell you what is on her mind. She does anything out of the kindness of her heart, everything she does is ultimately for her own purpose.

Backstory: Pandora is the youngest child of the Coulson, owners of one of the most successful companies in the world, Omni Corps. The Omni Corps. deals in technology, transportation, housing, medicine, food, etc. They provide every conceivable need people may have, hence their name.

Pandora's father, Richard Coulson, is the founder and CEO of Omni Corps. and while he is an excellent businessman, he is a lousy father. He views his children as nothing more than assets to him, as future heirs of his empire. The children's goals and dreams matters not to him, they can only be whatever he wants them to be. Good thing for him and the children, they grew up to be as ambitious as he is.

The oldest son, Raymond, has excellent people skills and is very good with reading and leading them. He closes every deals he makes and is a great leader towards his employees. What he lacks in the know-how he makes up for in his ability to lead. The second child, Amanda, lacks the skills to lead yet she has great intellect. She handles the more scientific and mathematical process of a business. She can predict which investments will fail and which will succeed by studying te trends of the market. The last child, Pandora, has neither these skills. While, yes, she can lead people, she is lacking compared to Raymond, and while she is smarter than most people she still loses against her sister Amanda. What she has is her ambition and her willingness to do what it takes to get it.

She wasn't satisfied with becoming a part of the company, a not so important one at that. No, she wanted to own it, to claim it for herself. The only thing standing between her and that goal is her own family. So, she just had to fix the problem. She staged and elaborate car crash for her parents, staging it to appear like an accident, and made sure to erase any tracks that might lead to her. She hired some assassins to kill her own brother, making it look like he committed suicide. And she falsified documents, evidences, and witnesses to convict her sister of fraud and embezzlement. She even purposely revealed, through 'police investigations', that her parents' and brother's death were no accidents and planted evidence that points out to her sister.

She murdered her parents and brother and had her sister wrongfully imprisoned for her own ambition. Sure, she could have just waited for her father to bite the dust and hope to be chosen, but not likely. She will forever be overshadowed by her siblings, so there was no chance for her to get the position. In the end, was it worth it? If you ask her, of course it was.

PHYSICAL
Appearance
:
unbenannt_111_by_1missr1-d626hnu.png


Items & Personal Belongings:
  • Phone
  • Tablet Computer
  • Make Up Kit
  • Pocket Knife
  • Gun
  • Taser
  • Credit Card
  • Disposable Phone
  • Note Pad
  • Pen
  • Several Other Items

Skills & Abilities:
  • Bluffing - Whether at a poker game or in a negotiation, Pandora always maintains a perfect poker face.
  • Self Defense - Pandora studied and trained in both Chinese Boxing and Tai Chi. She also knows Jujitsu.
  • Musical Instruments - She knows how to play both the Violin and Piano, though is more comfortable with the Piano.
  • Languages - As a means to an end, Pandora has studied French, German, Chinese, Japanese, Russian, and Italian. She also knows Klingon and Elvish.
  • Firearms - She only has basic training and has only fired pistols and, on one occassion, a shotgun. She is hardly an expert in it, though she has the resolve to pull a trigger at a person without so much as a hint of hesitation.
  • Gambling - She's a great gambler and excels at bluffing the most. She'll still lose to her sister though who actually uses math to, well not really cheat, but gain an advantage.
  • Cooking - She loves to cook, especially since she has an amazing kitchen that world class chefs would envy. She mostly cooks for herself and her cats.
  • Contacts - Somethings you just can't get through legitimate contacts. She has done business with smugglers, assassins, thieves, corrupt lawyers/judges/cops, and hackers over the years and has a small note pad filled with their contact infos.

Weaknesses:
  • Paranoid - Pandora doesn't trust anyone, even her own staff. Because of this, she tends to be wary of others and to be distrusting.
  • Likes to Work Alone - Pandora prefers to do everything herself, causing her to be burned out and overworked from time to time.
  • Has a Lot of Skeletons in her Closet - She did a lot of things that can lead her to be imprisoned for a lifetime. A slip up may end up in her being incarcerated.
  • Arrogant - She has a very high opinion of herself and tends to treat others like dirt. Sure, useful people gets better treatment, but everyone else are nothing in her eyes.

BLACK CARD INFORMATION
Card Name/Figure
: Chronos

Card Generation: 1st Generation

Card Backstory: In Greek mythology, Cronus, or Kronos was the leader and youngest of the first generation of Titans, the divine descendants of Uranus, the sky, and Gaia, the earth. He overthrew his father and ruled during the mythological Golden Age, until he was overthrown by his own son Zeus and imprisoned in Tartarus.

Card Powers:
Gen 1Accelerated Perception: Pandora's mind and senses process information at such speeds that time appears to have slowed down, allowing them to perceive what would normally be moving too fast to see and respond accordingly. While the senses and the mind may follow, the body may not be able to react in time.

Gen 2Slow Time - Pandora can slow time itself. At Gen 2, Pandora can only slow time for a single person and only 3/4ths of the original time (60 min to us 45 to them).

Reminder: You can get or steal cards later on to get more of them.

FLUFF
Hobbies
: Pandora has a habit of collecting interesting she finds. Whether it be because the item has an interesting history, a curious legend, or even just an eye-catching appearance, if it catches her attention, she will take it. She also has an interest in movies, and while she watches it alone, likes to give a commentary on the stupid things that happens and what would be better if she as in charge. She also likes cats and has 10 of them at home and she loves and cares for them more than any person she's met. She also likes going to bars incognito as having a quick fling with girls that catches her eye.

Quote\s: "Time is money, and you are a waste of both." "If you're about to waste my time, you better jump off the rooftop this instant. It's less painful and cleaner that way." "You will be of use to me. How much?"

Theme: (Musical theme)
 
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[border]
Name: Lily White
Age: 23
Gender: Female

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Neutral Good
Relatives: Her foster mother, her parents assumed to be deceased
Organizations\Affiliations: Town library, Delphi Magic Club, Olympus Group
Personality:
Despite her friendly nature, she is closed from strangers, constantly afraid of making a wrong impression and ended up ruining new chance of acquaintanceship. She always try to be helpful toward others, but her nervous trait sometimes make everything worse. She can maintain a professional efficiency and hide her feeling if the situation force her to, but she can crack under pressure and revert to her nervous self.
Backstory:
She never know her real parents, but she wished she had. Her foster mother told her she had found her all alone among the wreck of a refugees ship, but she didn't care. She still tried to look for her real family, desperate to know her biological family. She loved her foster mother as her own, nevertheless. She took a job as a librarian for her love of literature, but she also hoped to find any distinct information of her ancestry.

Her fascination for parlour tricks started when a magic club used one of the reading corner to practice their tricks. She approached them first to remind them to be quiet, but she found herself hypnotised by the swift movement of hands, the disappearance of coins and guessing of cards. She found herself joining the small group after her shift, and had enjoyed their company since then.

A part of her life change when she found a black card slipped in a page she had been reading. As soon as she touched it, she felt a new sense she never had had been unlocked. A sense over time. Not long afterward, she was approached by an old man. That was her first meeting with Leonhard Giles. Her first encounter with a member of Olympus Group. Her mission was simple; to observe those with the black cards and report their progress.

PHYSICAL
Appearance
:
a3ce9ca9d0df16866389b979fc747be7.jpg

Items & Personal Belongings:
A deck of playing card
Two pens and a binder
A flashlight shock baton
A brown leather handbag
Skills & Abilities:
Card shuffling skill
Archiving data
Sleight of hand tricks
Pickpocket (she's not proud of this)
Weaknesses:
Physically weak
Easily startled

BLACK CARD INFORMATION
Card Name/Figure
: Thoth
Card Generation: 2nd Generation
Card Backstory: Thoth was known as the God of wisdom, writing, magic, and the measurement of time. He used his knowledge to help Isis after the murder of her husband Osiris by his brother Set by creating the first mummification ritual with the help of Anubis and helped resurrect Osiris. He also earned extra days by gambling with the moon in a game of dice to help the goddess Nut gave birth to her children.
Card Powers:
Time Sense: The user is able to determine his position in time on any kind of time measurement he wishes.
Magic Sense: The user is able to detect magic when they are used.

FLUFF
Hobbies
: Reading, writing stories, playing cards.
Quotes: "S-sorry. Are you all right?"
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BASIC INFORMATION
Name
: Wade Ambrose
Aliases: N/a
Age: 22
Gender: Male

PERSONAL
Sexuality
: Heterosexual
Character Alignment: True Neutral
Relatives:
Dwight Ambrose (Father)
Jeannette Ambrose (Mother
Organizations\Affiliations: N/a
Personality: Wade is a carefree person that loves to laugh out loud. He is a jovial soul, always seeking ways to entertain himself and his peers. He does have a sense of what's right and what's wrong, however he can't help but indulge in his personal interests, even to the detriment of others involved.

Due to his prolonged exposure to the media, Wade is somewhat pretentious. He has this stuck-up attitude that would make him seem more important than he actually is, and more often than not does he view and treat others as lesser than him. He acts out of emotion and impulse rather than logic and critical thinking, which means that his actions are nigh impossible to predict.

This doesn't mean that he's stupid because of it: Wade's a fast learner, and if he puts his mind to it he can act accordingly to a situation rather than out of whim -- it's just that he'd rather let others do the thinking than do it himself.

Backstory: Wade was born to two, very prominent figures in the world of sports. His father was a former Division I basketball player, and his mother was a tennis prodigy. Naturally so, he was an athletically inclined youth, but his passions took him anywhere else but sports. He just wanted to live a normal life and enjoy it, but his father had other plans. His father was highly expectant of his son to follow in his footsteps -- to be someone he never was -- and Wade, being a son that just wanted to impress his dad, went on with his dad's plan of becoming a basketball player, albeit reluctantly.

At the young age of 14, Wade was already lauded by the national media as a future NBA superstar, and by the time he graduated highschool he was offered numerous college scholarships from prestigious universities all across America, in hopes of recruiting the young and exciting prospect into their ranks. However, a grave injury to his right knee left him grounded for two years, and all hype surrounding Wade died down slowly after. Since then, he was dropped from his college's varsity and now lives a normal college life in NYC.

PHYSICAL
Appearance
: Standing at about 6'1" and weighing as much as 205 lbs, Wade has a build that can only be described as 'athletic'. Muscular in a way that fits his height, he has a fair, a bit tanned complexion. A scar presents itself on his knee, that runs along the length of his leg. He has brown hair, fashioned in a way like many others do nowadays: sides cut short, and hair on top slicked backwards. His eyes a soulless gray, accentuated by his defined cheekbones and sharp jaw casts him as an unfriendly figure.
Items & Personal Belongings:
His smartphone, along with his headset and USB adapter.
He never leaves home without wearing his beloved PG1 sneakers.
A flash drive containing all his personal files.


Skills & Abilities:
Wade is an athletic specimen; a perfect combination of strength, speed, agility, and stamina thanks to years of training and genetics.

He knows how to throw and receive a punch. That's pretty much it.

Has fast reflexes, as required for one of his calibre.

He has the innate ability to read other people's emotions through their body language.

Weaknesses: More or less, he'll come off as a 'holier-than-thou' jerk to other people, which is sure to steer away potential friends. Speak about his injury however, and he'll shut up almost immediately, as it seems to be a very sore spot for Wade to talk about. Although fully healed, Wade still fears of re-injuring his right knee and therefore he limits rigorous activities such as running and walking.

BLACK CARD INFORMATION
Card Name/Figure
: Zeus
Card Generation: 1st
Card Backstory: Lord of Heaven, king of gods, and ruler of Olympus, Zeus needs no introduction. Infamous for his countless trysts with various mortal women, this Greek god of lightning banded together with his brothers and sisters and the Cyclopes to cast down the Titans into the fiery depths of Tartarus, in the battle that is now called 'Titanomachy'.

Card Powers:
The Authority of the Lord of Heaven: The user's words are more compelling than usual, and victims are less likely to disobey the user's commands.

FLUFF (Optional)
Hobbies:
Basketball
Proving his superiority over other people
Drinking
Anything he deems as entertaining.

Quotes:
"Man proposes, Wade disposes."
"Ride the lightning -- if you know what I mean."
"Hahaha, do it again!"
 
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BASIC INFORMATION
Name
: Michael Foxen
Aliases: N/A
Age: 23
Gender: Male

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Chaotic Good
Relatives:
  • Nora Allen - Mother.
  • Jonathan Foxen - Father.
  • Iris Foxen - Sister.
Organizations\Affiliations: N/A
Personality: Michael is a very chill guy in most situations. He will avoid fighting in any way possible and, if he finds himself forced in one, he will dodge most of the time. He is also a "comedian". He likes to tell puns to whoever he meets. He often finds himself being able to get out of sticky situations by telling a very complicated joke to some dumb thugs and fleeing quickly after they try to understand the joke. However, deep inside, he is very nihilistic. But he doesn't show it and tries to stick to good ideals.
Backstory: Michael was born in New York and has been living there since birth. He has always had a passion for athletics and has always been running all day since he learned to walk. As soon as he started high school, he joined the athletics club, shortly becoming the lead runner of the club. After winning several awards in regional competitions, he was chosen to go to Junior Nationals, almost winning but ending up in second place. One of his favorite subjects in school was history, especially Greek Mythology. His sister, Iris, has been a part of his life and a great help through very, very bad times of his life. Such as when his girlfriend dumped him just before their 2 years anniversary, on Valentine's Day.

PHYSICAL
Appearance
:
d0103a0797921f9cad45bc4259bbf02a.jpg

Items & Personal Belongings:
  • A red scarf he carries around everywhere. Instead of keeping his neck warm, somehow it keeps it fresh.
  • A small fanny-pack with his cell phone, wallet, documents and a can of pepper spray.
  • A Glock 19 with Less-Than-Lethal bullets that have a hardened rubber tip. However, a hit from close range to the head could easily knock out someone of average build.
  • An eye-patch he wears sometimes. He thinks it makes him look cooler.
Skills & Abilities:
  • Agile build - Due to his past in an athletics club, Michael's agility and speed are above average.
  • Joker - Michael's skill with puns is...somehow godly. Whenever he tells a complicated joke, dumber people will actually stop what they're doing to try and comprehend its meaning.
Weaknesses:
  • Defensive - Michael will almost never be on the offensive. He will only attack whenever desperately needed or in self-defense.
  • Fragile build - Michael is nowhere as strong as an average street thug, so a well-placed hit can take him down almost instantly.

BLACK CARD INFORMATION
Card Name/Figure
: Hermes
Card Generation: 1st
Card Backstory: Hermes, the messenger of the gods. God of travelers, tricksters, and speed.
Card Powers:
  • The Swiftness of Hermes - This ability allows Michael to run to never-seen speeds. At the first generation, this power allows him to run at 15m/s (that is much faster than Usain Bolt, the fastest man alive).
FLUFF (Optional)
Hobbies:
  • Running
  • Jogging
  • Chilling out
  • Spending time in the park
Quote\s:
  • "Chillax bro, it's alright."
  • "Don't worry, take it easy."
  • "Knock knock?...Boo...Oh, there's no need to cry!"
Theme:
 
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BASIC INFORMATION
Name
: Dylan Sceletra
Aliases: None
Age: 29
Gender: Male

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Chaotic Neutral
Relatives: His only living relative is his twin sister, Jane Sceletra. After she talked to him for the first time in a decade, he still maintains contact with her occasionally.
Organizations\Affiliations: None
Personality:
Dylan is a fighter by nature. He has no respect for the weak, and will go out of his way sometimes just to establish his disdain for them. Dylan thinks in terms of "might is right", an independent person abjuring any notion of codependence. Whenever confronted with conflict, Dylan will brutalize his opponent physically and mentally. He is ruthless, feeling no compassion to his victims. The only person he acts with regards to is his sister, whom he considers his ally and partner-in-crime.
Backstory:
Dylan, for nearly all of his childhood, had a loving family, a good education, and by all accounts a nearly perfect life. Dylan was mollycoddled for nearly all of his youth. While most children yearned for the lifestyle Dylan exemplified, he wanted none of it. The luxury was of course not the problem, the problem was his parents. Dylan detested all of his dependence. When he was sixteen, he got involved in illegal activities in an attempt to be independent. However, at the time, Dylan didn't fully understand the implications of such behaviours, and ended up getting his parents killed. His sister, only concerned with her own survival, abandoned all of her family and went into hiding. While most people would learn from their mistakes, Dylan wasn't particularly bothered, and to this day he still concerns himself with such matters, although infrequently.
PHYSICAL
Appearance
:
humanstuck.jpg
Items & Personal Belongings:
A semi-automatic pistol
A cellphone
Skills & Abilities:
Perseverance
Savvy
Physical strength
Excelling with firearms
Weaknesses:
Over-confident
Burning bridges with those who represent authority

BLACK CARD INFORMATION
Card Name/Figure
: Ares
Card Generation: 1st
Card Backstory: Ares is the Greek god of war, representing the violent, untamed, physical aspects of war. He is a dangerous force, his resilience, physical strength, and military intelligence unmatched.
Card Powers: Ares' Might: Increased physical strength and defense whenever the situation calls. Able to lift half a ton in the 1st generation

Reminder: You can get or steal cards later on to get more of them.

FLUFF (Optional)
Quote\s: "I've got a pistol and a bad headache, and if you don't scram you're gonna get the bad end of both."
Theme:


((if this rp goes well i may make a cs for jane))
 
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BASIC INFORMATION
Name
: Victoria Faerron
Aliases: A range of false names, depending on what job she is doing
Age: 25
Gender: Female

PERSONAL
Sexuality
: Bisexual
Character Alignment: Lawful Neutral
Relatives: (People that are biologically related to your character. No need to put incredible details about the parents, siblinges etc, unless they will be NPCs or full characters somehow relevant to the story)
Organizations/Affiliations: Olympus Group

Personality: Victoria is a curious individual, with a desire for knowledge and a very sharp intuition to match. She is able to pick up on new concepts fairly quickly, and finds great joy in physical conflicts mostly for the thrill and adrenaline she experiences from it. She has an impatient nature due to her quick mind, and will often unintentionally come off as rude, blunt, and cold towards others because of it, despite her attempts to be cordial. She has a strong belief in the philosophy of "survival of the fittest", and thinks of humans as simple animals, leading to her having little personal sense of human morals.

Backstory: Victoria was born into a family of hunters, and grew to be accustomed and even somewhat passionate about hunting herself. Due to her family living in a fairly quiet, isolated location, she had little contact with other humans aside from her parents and siblings. Due to her overwhelming curiousity as to what the rest of the world was like, she moved out of her family's home and into the city as a fairly young adult.

Though she was completely unaware, her quick mind and knack for stealth made for her to have quite the potential as a spy, and she one day found a card with a depiction of the Norse deity, Odin, on it. She found herself joining the Olympus group soon after.

PHYSICAL
Appearance
:

9bb010472c009ec58433fc209643e842.jpg


Items & Personal Belongings:
-Her smartphone
-A camera
-A small gun

Skills & Abilities:
-Is a very convincing actor and liar.
-Has a quick intuition and mind.
-Efficient in stealth.

Weaknesses:
-Her impatience can lead to her being reckless at times.
-Her love for violence can often lead to her being arrogant in such situations.

BLACK CARD INFORMATION
Card Name/Figure
: Odin
Card Generation: 2nd
Card Backstory: Norse deity of war, death, wisdom, and poetry. Unlike other war deities, he was centred more around the chaotic and frenzied aspects of battle. He was known for doing anything for the sake of knowledge, such as sacrificing one of his eyes, and ruled over Valhalla, where half of the dead went to prepare for the battle against Ragnarok.
Card Powers:
Shapeshifting: The user can shapeshift into any living thing. The more different its form is from a human's, the more difficult and time-consuming it is to transform into. Victoria prefers to use this ability to manipulate her own body to be physically stronger.

Gungnir: The user can summon Gungnir, Odin's spear.


Reminder: You can get or steal cards later on to get more of them.

FLUFF (Optional)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote\s: (Notable things that the character has said, that may show off their personality or speech type)
Theme:
 
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(WIP)

BASIC INFORMATION
Name
: Kaine Windfallow
Aliases: Clean-up guy, Psycho-Blondie
Age: 25
Gender: Male

PERSONAL
Sexuality
: Hetero
Character Alignment: Chaotic Neutral
Relatives: None
Organizations\Affiliations: Olympus Group
Personality: If anyone were to be the physical embodiment of assholic, it would be Kaine. He's the sort of person who'd go around stealing kids halloween candy, and ruining Christmas for everyone for the lols. Kaine is very insensitive, and thrives off people's rage and annoyance. He has a mouth that is almost impossible to shut up, and when he does, your brain cells would have probably already disintegrated or leaked out of your ears. However, he is very serious when it comes to battle, and prefers to steer clear of the usage of his Black Card.
Being an assassin and all, killing enough people usually numbs one's senses. Usually, if anything, Kaine is extremely uncaring of others; their fates have little consequence to him. He uses steel claws attached to his fingers for hand-to-hand and a revolver to make things a bit less messier than what it has to be. However, if it has to be messy, he won't hesitate to make it so.

His personality changes drastically when under the effects of the Headless Horseman card. He becomes dangerously insane, and will go as far as to pushing his hand into his target's thraot and tearing out their oesophagus. While under these effects, he has a very blurred line between friend and foe, and in a fight, might slaughter both sides. He won't hesitate to show any mercy, but will end their lives quickly anyways. Their screams of pain is really irritating, and hurts the ear. He is still able to communicate using basic sentences, or rhymes, in between manical laughter.
Backstory:
Kaine's backstory is like your average cliche'd backstory you'd see. His life up until he was fifteen was fairly normal. However, his mother died due to a car accident, and his father became depressed, and started drinking extremely heavily. In a drunken fit, his father tried to kill Kaine, along with himself. Kaine had ran up into his father's room, and his back was forced to the drawer. Because he didn't want to FUCKING DIE, he pulled out the Glock-18 his father kept in the drawer and fired it. Bang, both parents dead in the most cliche manner ever.

He ended up living with his uncle, who was with the Olympus Group, where his uncle trained him with self defense. However, he never intended for Kaine to join the Olympus Group himself. Kaine did join the Olympus Group however, and worked his way up the ranks... or down. Depends on how you see it. His nickname: 'Clean Up Guy' comes from the fact that his job is to hunt down and kill rogue agents, or other dangerous people. He was given the Headless Horseman card, not because of his personality, but to allow him to easily take on several opponents at once, in case his target had underlings or bodyguards.


PHYSICAL
Appearance
:
Blonde anime guy.jpg
Items & Personal Belongings:
-Steel claws attached to his fingers
-A black revolver
-An AWP Sniper Rifle
-A black Mazda 3

Skills & Abilities:
-Knows martial arts.
-He can shoot a gun : D
-Can tell lies that are believable, and can act.
-Rather observative, and he's not dumb either.

Weaknesses:
-Sometimes, depending on who he's meant to kill, he can fail to pull the trigger. He won't give a shit if it's anyone over 16, but if it's a kid or something, he just can't pull the trigger.
-Antisocial, and has terrible people skills.
-Can't play WoW. Sucks at every class except for hunter.
-After using his Black Card, he can be a bit... unstable
-Whatever he does, he can't lay hands on a Glock-18. He just can't bring himself to pick it up, or use one. In fact, if you brought a Glock-18 out on his face, he'd probably just stand there and get shot. (unless he's already crazy from HH Card)

BLACK CARD INFORMATION
Card Name/Figure
: The Headless Horseman
Card Generation: 8th Generation
Card Backstory: The Headless Horseman is a figure from folklore. He is depicted as a headless knight, riding a black steed (which usually has ominous red eyes.) Sometimes, it is said that the Headless Horseman isn't one being, but rather several headless riders on horses. However, he is not to be confused with a Dullahan, as he does NOT ride a headless horse, doesn't carry around his head, and most importantly, he can not predict death.
Card Powers: The powers of The Headless Horseman card is first and foremost the most dangerous to it's user. Prolonged use of the Headless Horseman can cause permanent insanity and madness. When the Headless Horseman card is activated, it allows the user to summon a cursed medieval style longsword (wounds from the sword infects extremely easily, and are very difficult to heal naturally. Some steroids can reverse the effect, though), a full set of black armour and the Headless Horseman's phantom steed. After generation 5, it has the ability to throw the user into a berserker-like state, increasing their physical capabilities drastically. However, prolonged use of this can permanently damage the user's mental health. At gen 8, it causes the blade of the broadsword to be engulfed in a demonic green flame. It burns at about 240 degrees celsius. At around Generation 15, it allows the user to summon several phantom riders.
Note: If the card isn't attuned to you specifically, you can go bonkers just by using the card's power for half an hour. The last person who stole the card ended up in a mental hospital, in a padded soundproof room, because he won't stop talking in disturbing rhymes.


FLUFF
Hobbies
:
-Playing this MMORPG called 'World of Warcraft'
-Stealing kids' halloween candy
-wasting time doing nothing
-Starting flame wars on the internet over random shit.

Quote\s:
There's a difference between an assassin and a janitor
You can go jump off a cliff, see if I care.
Whaaaaa, nooooooeee. I didn't steal your halloween candy.
BE QUIET, YOUR SCREAMING IS HURTING MY EARS.


Theme: (Musical theme)
 
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BASIC INFORMATION
Name
: Evelyn Hart
Aliases: Eve (Normal), Lyn ('Hades')
Age: 17
Gender: Female

PERSONAL
Sexuality
: Heterosexual
Character Alignment: Lawful Good
Relatives: Catherine Hart (Mother), Luke Welse (Father), Shawn Welse (Brother), Andrew Welse (Half-Brother)
Organizations\Affiliations: None
Personality: Evelyn since she obtained her card has developed two distinct personalities. Both personalities are well aware of each other, though never directly interacting with one another. While very distinct in how they come off from one another they share many characteristics. Evelyn holds a great belief in justice, wishing to be fair to everyone and keep a balanced view of matters. She generally wishes to preserve the well being of others, preferring to only act against someone if she sees what is happening going too far.
Eve - Evelyn's normal personality before she had possessed the card. Eve acts extremely upbeat being very positive about things. She is known to be quite energetic and very quick to act. She can be a bit bubbly, often having things go over her head at times that she should otherwise know better about. She has trouble being patient, not liking to wait always feeling the need to be actively doing something. If confronting someone she tends to be very nice, trying to come off sweet in her tone trying to not be harsh and ask kindly for them to change their mind. If she can't do so, she will often try and change the subject or what they might be doing to avoid it.
Lyn - The side that came about due to obtaining Hades. Evelyn becomes a much more cold and calculating individual. She can show a great deal of patients practicing great self control in her actions. She doesn't show any emotion to others, often coming off intimidating (in part due to her powers) to those around her. She shows a great deal more intelligence (something she does have but often doesn't put to use otherwise) able to be tactical in her approach. When dealing with individuals who are going against what she views she has to stop, she is much more blunt in coming out against it. She is willing to berate the individual and speak up harshly, or to even fight them if she views it necessary.
Backstory: Evelyn spent much of her life in America having moved to the United States with her mother after she divorced her father when she was only three years old. She grew up often times having to handle things on her own with her mother doing her best to spend some time with her, though limited due to her work. She had developed her more upbeat personality as a way to cope with the sense of loneliness at home, garnishing attention at her school as being more of the 'oddball' kids, finding a sense of belonging yet at the same time not quite feeling as if she truly became a part of any one group only having a small number of friends.

As she got older she grew to be more independent. Her mother always still working she was given more freedom to do her own thing. She got her first job when she was fifteen... and quickly managed to lose it with her bubbly nature causing a... rather unpleasant accident at her job. Despite going through a few jobs she managed to eventually get a steady job working at a more classic theater that often ran various live performances, her upbeat nature tending to work in a positive way for her job to promote many of the performances while working at the front.

After obtaining the Hades card mysteriously one day, Evelyn's hair had turned pure white after unintentionally activating its power and gaining a second personality she never possessed before. Disguising her hair color change as being 'a stylish change all the kids are doing' to her mother and friends, she kept quiet about her abilities as well as her second personality, attempting to figure out more about it quietly.

PHYSICAL
Appearance
:
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Items & Personal Belongings: Cellphone
Skills & Abilities: Martial Arts (Intermediate) - Despite her appearances, Eve is decently talented at martial arts having taken part in it as a way of self defense. While not an expert, she can do quite a bit to an unsuspecting opponent, aided with her powers giving her some combat ability even if limited.
Singing - Eve has some talent as a singer, having found a part in her school chorus for much of her time growing up. She has since not taken part in some years, though she still does practice singing from time to time and isn't above doing so at times for fun.
Multi-tasking - Eve has shown a rather amazing ability to multi-task. She often can juggle multiple things at once, able to process many elements without stumbling.
Weaknesses: Eve isn't the most durable of people, not being one to be able to take physical stress too much lacking a lot of endurance that, while her powers can help with, given their limitations making an impact without them helping to weaken a blow much more devastating.
Eve tends to keep hands off unless she needs to, at times allowing things to pass that she should stop only to later have to step in when it is already to late to help.
The 'dual personalities' caused by the card can make her difficult to work with. While her cold side tends to manifest only in time of need, it can make it difficult to judge or work with her at times, her upbeat side often getting in the way of things.

BLACK CARD INFORMATION
Card Name/Figure
: Hades
Card Generation: 1st
Card Backstory: Hades is the Greek god of the Underworld. Heavily misunderstood by modern day society, Hades was a more passive god focusing upon maintaining relative balance in the world not that of the evil being most view him to be. He was very selfless and loyal to his very role doing little to engage in personal pleasures and being very fair to those living within his domain treating everyone by the same rules holding no strong disposition against anyone so long as they did not attempt to escape.
Card Powers: Dark Aura: The user become one with darkness itself. When evoked the darkness spreads a short distance like an aura around the user and charges their eyes to be red. The aura acts as a means of both offense and defense, draining at anything that gets in its proximity. The darkness can be concentrated in areas to strengthen its effect, although it is limited to covering only a certain amount of area at one time.

Fear Itself: While emitting the Dark Aura, the user is able to provoke a sense of unease or fear. Its effects depend a lot on the strength of the person looking upon them.

Reminder: You can get or steal cards later on to get more of them.

FLUFF
Hobbies: Movies, Live Performances (watching), Karaoke, Dancing, Books (for very short spurts, usually audio form), TV
Quote's: Eve: "Never fear, Eve is here! Get it, cause it rhymes?" Lyn: "Are you going to continue spewing useless dribble or do you have something productive to tell me?"
Theme:
 

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