• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Realistic or Modern < < G l o r y > > | cs

OOC
Here
Other
Here
Roleplay Availability
Roleplay Type(s)


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BASIC INFORMATION -
Name:
Alias:
Age: (teen heros are welcomed)
Role: (if villian must be 20+)
Power: (no op powers thx)
Gender:
Sexuality:
DOB:
Nationality:

POB:
Zodiac:


APPEARANCE -
Face Claim:
Eye Color:
Hair Color:
Height/Weight:
Body Type:

Tattoos/Piercings/Etc:

POWER DESCRIPTION -
Description of Abilities: (just a small paragraph can be taken from the wiki superpower site)
Applications: (choose only 3)
Techniques: (only 2)

Limitations:

PERSONA -
Likes:
Dislikes:
Personality:

Virtues:
Vices:
Quirks:
Fears:
Strengths:

Weaknesses:

BACKGROUND -

"quote here”

Method of Operation: (for vigilantes only)
Theirstory:
Playlist: (3+)

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codedbycrucialstar || hidden scroll on both sides




Code:
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[div=line-height: 15px; font-size: 20px;][font=Lateef]Name:

Alias:

Age: (teen heros are welcomed)

Role: (if villian must be 20+)

Power: (no op powers thx)

Gender:

Sexuality:

DOB:

Nationality:

POB:

Zodiac:



[font=Zilla Slab Highlight]APPEARANCE - [/font]

Face Claim:

Eye Color:

Hair Color:

Height/Weight:

Body Type:

Tattoos/Piercings/Etc:



[font=Zilla Slab Highlight]POWER DESCRIPTION - [/font]

Description of Abilities: (just a small paragraph can be taken from the wiki superpower site)

Applications: (choose only 3)

Techniques: (only 2)

Limitations:

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[font=Zilla Slab Highlight]PERSONA - [/font][font=Lateef]

Likes:

Dislikes:

Personality:



Virtues:

Vices:

Quirks:

Fears:

Strengths:

Weaknesses:



[font=Zilla Slab Highlight]BACKGROUND - [/font]



[font=Cookie]"quote here”[/font]



Method of Operation: (for vigilantes only)

Theirstory:

Playlist: (3+)

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[CENTER]codedbycrucialstar || hidden scroll on both sides[/CENTER]

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Please use this exact cs template for your characters and please change the color of your text I am on the dark mode so I have a really hard time reading content with light colored fonts
 
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BASIC INFORMATION -
Name: wren hannigan
Alias: voltage
Age: 23
Role: vigilante
Power: electricity manipulation
Gender: cis-female/she/her
Sexuality: pansexual
DOB: december 12th
Zodiac: sagittarius
POB: glasgow,scotland
Nationality: African-American|Scottish



APPEARANCE -
Face Claim: simona brown
Eye Color: brown|neon blue when using powers
Hair Color: brown
Height/Weight: 5'7"|130lbs
Body Type: mesomorphic with slight build

Tattoos/Piercings/Etc:

POWER DESCRIPTION -
Description of Abilities:
User can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces.
Applications:

  • electrokinetic surfing/flight: User controls electricity in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment. Users of this ability can fly, glide and/or levitate through manipulation of electricity. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
  • electricity attacks/constructs: The user can release/use electricity to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. The user can turn electricity into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. The user who has mastered this ability can use it for almost any situation, creating anything they need.
  • electricity absorbtion: Users can absorb electricity, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
Techniques:
  • electrical healing: The user can heal themselves or others by using electricity by absorbing the electrons and using them to stimulate molecules, renewing damaged cells. Electricity can also provide energy to reduce fatigue, allowing optimal health, as well as restarting the heart and repair any brain damage.
  • electrical enhanced condition:The user can enhance their physical and mental attributes using electricity to stimulate the nerves. They are able to jump extraordinary distances due to the increase in strength or react faster due to the mental amplification.
Limitations:
  • electrokenetic surfing/flight: Weak against Flight negation.
  • electricity attacks/construct: Users will be exhausted when too much energy is used. In most cases, constructs will return back into their original state if the user becomes unconscious, leaves the proximity, or otherwise loses contact/control of the item.
  • electricity absorbtion: Is limited to how much she can absorb. Can only absorb through touch not far distances,
  • electrical healing: User may not be able to heal injuries if they are too severe. Control of electrons to correctly heal the injury is vital, to prevent overload and accidentally killing the recipient.

PERSONA -
Likes:
Dislikes:
Personality:

wren is a very calm person, a trait unshared by anyone she has been around. soft-spoken and clear-headed, she has a tendency to think things through and formulate plans before taking any sort of action. she tries to see the good in all people but knows it is not possible, and often acts as the voice of reason amongst her friends, who were rarely—if ever—as cool-headed as she was. she enjoys being clean and seeing things like her home be tidy, she starts to get annoyed when she is around an unkempt and messy room. wren wouldn't consider herself as a shy female but someone who is very observant and would rather think before acting. although she carries herself with respect she also has flaws like everyone else. she tends to speak her mind which gets her in trouble but she can't control what she says at times. she will be blunt in both a positive and negative way it was how she was raised. she can have little to no sense of humor at times and can be silent for long periods of time. although wren is fighting for the good she rarely shows emotion towards people. wren doesn't feel a person pain she just does what she thinks is right for the person and rarely shows comfort in situations. she believes showing emotions all the times can make a person vulnerable. wren feels like she having her emotions in the way of her vigilante work and her life will make her unstable.

Virtues: astute|balanced|attentive|clean|equanmity
Vices: nonchalant|ampathetic|blunt|private
Quirks: walks around her apartment naked or in underwear| feeds stray cats| disassembles items and puts them back together|mumbles to herself when thinking| twitches in her sleep
Fears:
Skills:
stealth|flexible|markswoman|hacker|

Weaknesses:

BACKGROUND -

"come on up and get yer ass beat won't ya

Method of Operation: during her vigilante adventures/crusades she take on the name Voltage after the power she has. she adorns a black helmet with light blue lighiting to cover her face obviously and wears a black body suit with light blue lighting that are operatand on rare times she will adorn a white body suit with light blue lighting as well, she enjoys how it feels and she is able to stretch around in her suit while doing vigilante activities
Theirstory:
Playlist:


Tidal Wave- Portugal the Man
My Blood-Twenty One Pilots
HeavyDirtySoul-Twenty One Pilots
Hurricane-MS MR



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codedbycrucialstar || hidden scroll on both sides


 
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BASIC INFORMATION -

Name: Jasmine Lee

Alias:

Age: (teen heros are welcomed)

Role: (if villian must be 20+)

Power: Plant manipulation

Gender:

Sexuality:

DOB:

Nationality:

POB:

Zodiac:



APPEARANCE -

Face Claim:

Eye Color:

Hair Color:

Height/Weight:

Body Type:

Tattoos/Piercings/Etc:



POWER DESCRIPTION -

Description of Abilities: (just a small paragraph can be taken from the wiki superpower site)

Applications: (choose only 3)

Techniques: (only 2)

Limitations:



PERSONA -

Likes:

Dislikes:

Personality:



Virtues:

Vices:

Quirks:

Fears:

Strengths:

Weaknesses:



BACKGROUND -



"quote here”



Method of Operation: (for vigilantes only)

Theirstory:

Playlist: (3+)




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codedbycrucialstar || hidden scroll on both sides​



 
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BASIC INFORMATION -

Name: Steven Altis

Alias: legion

Age: 24

Role: hero

Power: Golemancy:

Gender: male

Sexuality: bisexual

DOB: 1 october

Nationality: greek

POB: rodes

Zodiac:



APPEARANCE -

Face Claim:603097

Eye Color: brown

Hair Color: black

Height/Weight: 186cm 60kg

Body Type: ting muscular

Tattoos/Piercings/Etc: N/a



POWER DESCRIPTION -

Description of Abilities: golemancy is basically creature "life" out of inanimate object if there is sufficient material that is, it must be non-biological although wood is a exception to the rule, it takes about 3 minutes to produce a "standard" template golem there are exception. interesting enough crystalien substances have a height degree of intelligence able to understand commands in there essence and also carry out things on their own without any input

Applications: weapon generation: steven is able to manipulate the golems body after creation so they are able to be hollowed out to serve as a sort of armor suit for him or generate weapons, each golem still must be given many many orders to fight effectively, they can also be manipulated into other shapes and forms only during there creation it takes a lot more time to make them that why depending on the forms

Techniques: waps: one form of the golem can take is a wasp like form that is somehow capable of flying the wasp are big enough for two people to ride it
quadrupedal: they golem can be formed into a sort of dog or other quadrupedal form they are quite capable of going particularly fast

Limitations: commanding the golems requires alot of concentration as such its, he can only control about 7 at once



PERSONA -

Likes: gem, rts games,coffee, tea

Dislikes: cats (allergic), dogs (allergic) people that think his golems are complete usless

Personality: steven is actually surprisingly underconfident in his abilities, seeing them as kinda useless compared to others leading to self esteem issues, otherwise he prefers to avoid people being socially awkward among others feeling safer among is untalking automations, although he has his own way of being nices usually through his golems.



Virtues: nice in his own weird way

Vices: DRINKS WAY TO MUCH COFFEE

Quirks: talks to inanimate objects sometimes forgetting there not actually, alive.

Fears: cats, having useless powers or at least other people thinking his is useless, awkward relationships

Strengths: amazing at multitasking

Weaknesses: server lack of self confidence



BACKGROUND -



"quote here”



Method of Operation: (for vigilantes only)

Theirstory:

Playlist: (3+)

 
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no "real" name as of yet // alias = gemini // zodiac = gemini // loyal // chaotic good // between 22 and 25 yrs old // power = four arms. [she literally has four arms]
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BASIC INFORMATION -

name: Abigail

alias: gemini

age: twenty-five

role: undecided

power: superhuman strength//invulnerability

gender: female

sexuality: demi- heterosexual??

d.o.b: 25th of May

nationality: Australian // Cuban

p.o.b: NSW, Sydney, Australia

zodiac: gemini



APPEARANCE -

face claim: ana de armas

eye colour:

hair: shoulder length

height/weight:

body type:

tattoos/piercings/etc:



POWER DESCRIPTION -

description of abilities: (just a small paragraph can be taken from the wiki superpower site)

applications: (choose only 3)

techniques: (only 2)

limitations:



PERSONA -

likes:

dislikes:

personality:

virtues:

vices:

quirks:

fears:

strengths:

weaknesses:



BACKGROUND -

"quote here”

method of operation: (for vigilantes only)

their story:

theme song;

playlist: [having difficulties linking it] - songs towards the end give more of a general "super's" vibe - i intend on creating a couple more playlists for different facets of the rp if this takes off - maybe i'll make them anyways, who knows~



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codedbycrucialstar || hidden scroll on both sides
💩
 
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BASIC INFORMATION -

Name: Terrence 'Terry' Washington

Alias: Hydro

Age: 23

Role: Vigilante

Power: Hydrokinesis

Gender: Cismale

Sexuality: Heterosexual

DOB: January 27th

Nationality: African-American (Grenadian Background)

POB: South Harlem

Zodiac: Aquarius



APPEARANCE -

Face Claim: clarencenyc

Eye Color: Light Blue (Previously Amber)

Hair Color: Jet Black

Height/Weight: 6'3", 200lbs.

Body Type: Swimmer's Body

Tattoos/Piercings/Etc: Lobe piercing on both ears, tattoos over right bicep and right arm, often sports a chain, necklace, or rings



POWER DESCRIPTION -

Description of Abilities: The user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other.

Applications:
  • Hydrokinetic Constructs: Users can turn water into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating virtually anything they need or desire.
  • Water Attacks: The user can release/use water to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
  • Water Solidification: User can solidify water by causing the loose molecules to come together, with the level of solidity going from loose jelly to metal-like hardness or beyond.

Techniques:
  • Aquatic Adaption: User is able to survive and adapt to underwater environments, being able to breathe water in lieu of, or along with, a gaseous breathing medium, to swim well and to endure high water pressure and extreme water temperatures. They are able to use their senses to perceive normally regardless of the distortion/pressure of the water, possibly including ignoring various impurities that would otherwise reduce the visibility.
  • Hydrokinetic Regeneration: The user can use water to regenerate their bodies with the amount of water used defining the speed of healing.

Limitations:
  • Controlling and manipulating great bodies of water (ponds, lakes, seas, oceans) over an excessive period of time is exhausting.
  • Susceptible to Electricity Manipulation.
  • Can be opposed by Fire Manipulation, Magma Manipulation, or Ice Manipulation.
  • Users of Sand Manipulation can use silicate particles to absorb the moisture from water.
  • May be unable to create water, being limited to manipulating only from already existing sources.
  • May not be effective against Oil Manipulation since oil is hydrophobic, meaning repelled from water.
  • Water Immunity
  • Ware



PERSONA -

Likes: Cars, Rap, Basketball, Women, Fine Wine, Club

Dislikes: Dull Situations, Being told what to do, Strict people, Insects,

Personality:



Virtues: Disciplined, Responsible, Charming, Ambitious, Intelligent

Vices: Uncooperative, Prefers Working Alone,

Quirks: Checks his reflection in most reflective surfaces (windows, bodies of water, etc.)

Fears: Death, failure, losing his powers

Strengths: Street Smarts, Parkour, Close Quarters Combat, Resourcefulness, Underground Connections

Weaknesses: Short-Fuse, Emotionally Clouded



BACKGROUND -



"don't trip, i'm 'bout to make the ground real wet”



Method of Operation: Terrence works alongside his reporter best friend, and younger brother, Moses Washington of the New York Times. With aid from Moses, the two mark down leads, and draw conclusions based on past incidents reported or not, and come to conclusions on where Terrence is needed the most. When in action, he's often swimming on night watch along large bodies of water closer to night time, awaiting signals from Moses or signs by himself. When out, he often simply just dons a full-body lycra swim suit, some goggles, and a swimming cap. Naturally, he can will, or over prolonged exposure to water, his fingers and toes become webbed, and he forms steam over his face to distort the image.

Theirstory:

Playlist: (3+)




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codedbycrucialstar || hidden scroll on both sides​



 
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BASIC INFORMATION -

Name: Marissa Noble

Alias: Stiletto

Age: 25

Role: Villan

Power: Shapeshifting

Gender: Female

Sexuality: Bisexual

DOB: August 8

Nationality: Puerto Rican/French

POB: Lower East Side Manhattan

Zodiac: Leo



APPEARANCE -

Face Claim: Victoria Justice

Eye Color: Dark Brown

Hair Color: Brown

Height/Weight: 5'8/132lbs

Body Type: Mesomorph

Tattoos/Piercings/Etc: Standard ear piercings



POWER DESCRIPTION -

Description of Abilities: (just a small paragraph can be taken from the wiki superpower site)

Applications: (choose only 3)

Techniques: (only 2)

Limitations:



PERSONA -

Likes:

Dislikes:

Personality:



Virtues:

Vices:

Quirks:

Fears:

Strengths:

Weaknesses:



BACKGROUND -



"quote here”



Method of Operation: (for vigilantes only)

Theirstory:

Playlist: (3+)




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codedbycrucialstar || hidden scroll on both sides​



 




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BASIC INFORMATION -

Name: Mikael Stenbeck

Alias: Schizo

Age: 37

Role: Vigilante

Power: Illusion Manipulation

Gender: Cis-Male

Sexuality: Heterosexual

DOB: March 29, 1981

Nationality: American

POB: Astoria, Oregon

Zodiac: Aries




APPEARANCE -

Face Claim: Boyd Holbrook

Eye Color: Blue

Hair Color: Blonde

Height/Weight: 6 ft / 195 lbs.

Body Type: Mesomorphic

Tattoos/Piercings/Etc: Nordic Tattoo Sleeves (R/L)




POWER DESCRIPTION -

Description of Abilities:
Mikeal can create, shape and manipulate illusions, causing targets to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are.

Applications:
- Illusion Generation: Mikael can generate three-dimensional illusions of people or objects that appear real to his targets.
- Illusive Appearance: Mikael can alter their appearance by the use of illusions, appearing as any person he wants.
- Sensory Inducement: Mikael can induce sensory effects, causing a short-term change in how the target sees, hears, feels, smells, or tastes their environment.

Techniques:
- Illusory Combat: Mikael combines illusions with combat, making them very unpredictable and hard to keep track of, and can pull off surprise attacks more easily.
- Illusion Interaction: Mikael can interact with illusions, whether they are mental, hallucinations, or normal illusions, interacting with them as if they were actually real.
Limitations:
- Illusion Generation: Mikael’s generated illusions are based on sight and sound, his illusions will dissipate upon physical interaction. He can only use this power on people or places he has direct sight and/or contact with.
- Illusive Appearance: Mikael cannot perform any other illusive action while in an altered appearance.




PERSONA -

Likes: Music | Rain | Challenges

Dislikes: Quiet | Idleness | Waiting | Being Wrong

Personality:
Take caution when challenging Mikeal to pretty much anything. Even if that challenge falls outside his immediate abilities, Mikeal will look that person in the eyes, smirk and say: “Watch me.” He’ll probably come up with some elaborate scheme to complete the task or spend a massive amount of time doing such. All that matters to him is that he completed his task. Mikael is impulsive that way, sometimes he will take action without really thinking things through. Oddly enough, he does great when thinking outside the box, but, when he’s inside, one might wonder if he thinks at all. What he needs is a focus, a goal. If Mikael has a target, he’ll move mountains to hit it, literally. Without focus, Mikael’s world falls idle, and he struggles to find peace in stillness. He absolutely can not stand quiet places. Without the din of the outside world, the noise on the inside gets exponentially louder. It drives him nuts. Which is why he listens to music so often, to drown out the “noise.” That being said, Mikael loves social places. Conversating is a bit like a natural remedy for his curse. Mikael is a talker and he often doesn’t want conversations to end. But he notices when people have had enough. There’s one thing Mikael absolutely despises, and that’s waiting. Sitting and waiting for anything might possibly be the only challenge Mikael won’t complete. Anticipating an outcome is a concept Mikael has a hard time wrapping his head around. If he feels he’s been idle too long, Mikael will just up and find something more worth his time.



Virtues: Resolute | Fervent | Creative | Eager

Vices: Reckless| Impatient | Impulsive | Short-Tempered

Quirks: Fidgeting | Illegible Handwriting

Fears: Silence | Deep Water

Strengths: Glima* | Marksman | Runner

Weaknesses: Epileptic | Can’t Swim

*Glima is a nordic style of wrestling that places emphasis on grappling and throwing opponents to the ground.



BACKGROUND -



"Watch Me...”



Method of Operation:
Mikael usually only operates during the night and early morning. He doesn’t wear a mask for lack of practical reasons. He usually dons a dark blue trench coat accompanied by various casual clothing. Mikael likes to work comfortably. He uses an old police scanner to wait for a crime. Mikael is remorseless for brutal criminals, sometimes he just ends up killing them. Most petty ones though, he leaves for the cops.

Their Story:
Mikael Stenbeck was born in Astoria, Oregon in 1981. Astoria is a small city along the banks of the Columbia River. Raised by a single father, Mikael had a rather unremarkable childhood. Mikael grew up dreading school and staying out late with friends like many kids his age. Often times his father, Emil, would take him out hunting. During middle school, however, he had his first epileptic seizure while presenting a project in one of his classes. Mikael hit his head hard on the corner of a desk, which made his seizure worse. Mikael was quickly rushed to the hospital after the episode and prescribed medication for his condition. Ever since then, silence became Mikael’s worst nightmare. He’s needed to keep his world in a constant state of mild commotion. Music became his best friend.

Time went on, and Mikael learned to cope with his condition. That was until he crossed paths with the local bullies at his high school. Mikael found two of the school’s more infamous kids picking on one of his friends. This friend, in particular, was confined to a wheelchair. The bullies eventually pushed Mikael’s friend to the ground and Mikael had seen enough. He confronted the bullies only to be met by a punch to the face and kick to the head. This trauma triggered another seizure and unconsciousness.

Hours later, Mikael woke up in a hospital room with his dad sitting next to him. Mikael then had a long conversation with his dad, saying how he was sorry and that he’ll be more careful. Then, just as he saw his dad leave the room, his dad re-entered, this time from the opposite direction. He said he was worried sick and that he rushed there from work. Mikael was immensely confused, saying that he had just seen him. From that on Mikael began to see and hear things that weren’t actually there. Mikael was too scared to tell anyone for fear of being sent to another hospital, so, he kept his delusions to himself.

Mikael’s dad decided he wanted his son to be able to protect himself, so he took him to a gym where wrestling classes were being hosted. However, this wasn’t traditional wrestling, it was a style with roots from ancient times, a nordic wrestling style known as Glima. Mikael’s dad attended classes when he was growing up in Sweden, and he knew the instructor. Mikael was unsure at first but eventually warmed up to it. By the end of his junior year in high school, he became pretty skillful in the art. He even started to enjoy it. Unrefined, but with much potential.

Soon enough, Mikael ran into the local bullies again. This time, however, Mikael had a trick up his sleeve. He caught one of the bullies by surprise as Mikael grappled him by the neck and slammed the boy into the pavement. The other was quick to react and landed a punch on the side of Mikael's head. As he regained his bearings, and his vision cleared Mikael suddenly came face to face with himself. He stood toe to toe with another person who looked exactly like him. It was him. The student’s around him were just as surprised as he was. Mikael reached out to touch the apparition but as his fingers touched his jacket he faded away into nothing. The schoolyard erupted into screams, everyone was convinced they had just seen a ghost.

After hearing the news of the incident, Emil suspected his son was suffering from injury-induced hallucinations from his earlier trauma. Doctors then prescribed antipsychotics to help with the hallucinations. The medicine, however, proved to only worsen Mikael’s situation. During the night of his first encounter with the medication, Mikael’s entire world fell silent, and suddenly he was sure he went deaf. The silence intensified sending ringing through his skull. However, to Emil’s horror, he found Mikael rolling about the living room floor screaming. Surrounding the boy in a tight circular formation, were seven other duplicates of his son. They stood over him with blank faces. Mikael’s Emil froze in fear, he couldn’t believe his own eyes. But a quick glance at his son, still screaming in agony, empowered his action. He sprinted for his son, reaching out to push the apparitions away. As Emil grazed them they disappeared into thin air only to reappear in different places around the room. They started to chant in unison and pointed towards Emil’s frightened face. “You did this…” they said. Emil then cradled a writhing Mikael in his arms. Emil squeezed tightly as hours past. Soon, Mikael’s pain faded, along with the hallucinations. Mikael never touched that medication again.

Years past, and Mikael learned to cope with his affliction. Soon, he was out on his own. Education was never really Mikael’s strong suit so he got involved with more practical uses for his time. Mikael joined the United States Army in 2001. Furthering his training, he became a Ranger in 2003. Mikael went on to serve for 10 years. During this time he saw 2 four-year tours in Iraq and Afghanistan. Mikael got his fair share of action along with the rest of his comrades. He picked up a few new skills such as marksmanship and increased physicality. It’s also where he first saw what it is to hate and how to kill. Mikael remembers his first. Mikael and his team were tasked with clearing a compound. Mikael went to breach a room alone. As he kicked in the door he was confronted by a bearded man around his age. The man seemed scared and confused. A brief moment passed as the two stared at one another waiting for one to make a move. Then, the man suddenly lunged for a handgun on the dresser and Mikael frantically squeezed the trigger on his rifle. Two shots thundered through the room and the man collapsed to the floor. Mikael’s squadmates called out to him after they heard the shots. Beside the man he had just killed, Mikael saw himself looming over the body. The illusion spoke to him. “He would’ve done the same, consider yourself lucky…” His squadmates called out again. Mikael turned his head. “I’m here, I’m alright” Mikael called back. As he turned back to the man, the illusion had vanished. That man was the first of many. 14 to be exact, Mikael counted each of them and could recount in detail each one.

After his army days, Mikael struggled to find a decent job and ended up moving to Crystalline City after his father passed away. Mikael worked construction mostly but he didn’t really enjoy his life. He missed the rush of being in a firefight; he missed the danger. His life became dull, and worst of all, quiet. Mikael became depressed, and in search of purpose in life.

One Friday night, he saw a news broadcast about a serial killer who was on the loose in his neighborhood. The reporter stated that the killer was extremely elusive. It was pretty standard for his neighborhood, Mikael didn’t exactly live in the uptown. That particular night, Mikael had an old army buddy over at his place, Eddie. They having a beer together. In a stupor, Eddie laughed and said, “Well the cops aren’t much use are they?” He stood up from the couch to get another beer. “I guess it’s up to us now huh?” Mikael chuckled and took another sip from his beer. The evening dragged on into a long night of drinking. Eventually, they ran out of alcohol. Mikael decided to go get more from the nearby convenience store. As he left the apartment and walked down the street, he began to hear something peculiar. It sounded like voices. Mikael stopped and listened closely. He started to hear it clearly now, the sounds of an argument, which gradually turned into screaming. Mikael turned his head and cautiously made his way towards the sounds of distress. He eventually came up to alleyway. Mikael peered around the corner and found a hooded man holding his hands around a woman’s throat. Mikael then revealed himself and called out to the assailant. The hooded man turned to him and laughed, “You looking to die too?” The man drew a switchblade and approached Mikael. “What are you gonna do?” he said angrily “I dare you to try something, you ain’t gonna do nothing!” As he drew closer, Mikael’s voice could be heard from behind the man. “Watch me,” Mikael said. The criminal turned and saw the same man standing behind him. Confused he whirled back to Mikael only to see the illusionist lunge at him. Mikael stepped forward pressing his knee against the back of the ruffian’s left leg. Using his body weight, Mikael flipped the man over his leg and smashed him into the pavement. The man was disarmed and dazed in the process. He saw Mikael standing over him. Before he could another word out Mikael threw a kick into his temple knocking the man out cold. As the adrenaline soothed and his mood calmed, Mikael realized he felt better than he had in a long time. He’d finally found that rush of excitement he thought he’d lost. Mikael looked up to see himself again standing in front of him. “I think you could get used to this…”

Playlist:
Ain’t No Rest for the Wicked - Cage the Elephant
When God Comes Back - All Them Witches
I Know What I Am - Band of Skulls
NFWMB - Hozier





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codedbycrucialstar || hidden scroll on both sides 💩



 
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wip
female ??? (an anti-hero would be nice)
power - necromancy + invulnerability or apparition materialization
 

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