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Fandom Fate/No Order Revival Character Sheets

BlightGiver

Professional Brick Thrower
Below is the character sheet; the sections outlined are pretty much standard, but if there's any sections you want to add to your character, like equipment, alignment, etc. feel free to make those. For the purpose of this, the classes you can make characters of are as follows, due to ones currently in FGO:

Lancer, Archer, Saber, Rider, Assassin, Caster, Berserker, Shielder, Ruler, Avenger. Pseudo Servants (maximum of 2) can choose any of these classes, making for up to 2 servants of any class, just via this exception. People who play servants can also make a master character, either for the servant they play or one played by someone else, and vice versa. I will also make character(s), as enemies and as chaldea staff, many of which will be servants. Any other servant characters I devise will not take up any class slots.

Servants and masters that are OCs can come from any place of the world, with servants coming from any time period, so long as they follow the requirements of being a heroic spirit. The usual rule in Fate of modern day servants being significantly less powerful, since there's less mana in the world now, will be partially waived. The lowest level a modern servant's power can be equivalent to is a 3 star, with the highest being 5 star, giving people's chosen characters more of a fighting chance. The same rule applies for more historic servants; lowest level is 3 star, but they can be up to a 5 star. Note that if you choose an in-game servant, your servant's star rank will be the same.

For the purposes of this story, servants from before 1900 AD are considered historic, any from 1900 AD to modern day are considered modern.


If you choose to be a master for your own servant character, you can put the two character sheets in the same post.


Sections in bold only need to be filled out for servant characters; disregard them if you're playing as a master.

Appearance (Feel free to use images or descriptions)

Full Name:

Servant Class:

Servant Star Rank:


Gender:

Personality:

Backstory:

Basic history of Servant (when they were a normal human)

Skills: Maximum of 3 for servants, 2 for masters.

Noble Phantasm (You can use the ones from the series; or make up one only if you're creating a servant OC)
 
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Height: 5'0
Weight: 98 lbs
Age: 19

Full Name: Shion Takada / Morgan Le Fey

Servant Class: Psuedo-Servant Caster

Servant Star Rank: 4 Star


Gender: Both are Female

Personality: Before the incident that made Shion a pseudo-servant, she could be described as a happy and playful teenage girl, if somewhat puzzled by her strange ability to seemingly predict small the outcomes of things with a very strong gut feeling and enough focus. However, ever since the incident that made her a pseudo-servant, she has changed dramatically in personality. She is quiet and submissive, easily led on by others and has a difficult time thinking for herself. Morgan Le Fey influencing her to be untrusting and distant from others, even with current spirit origins suppression in place. Certain aspects or lines of dialogue can set her off, overreacting with a furious answer and occasionally resorting to impulsive responses. During times when Morgan Le Fey is more present in her person, due to the suppression giving out, she will be emboldened and will actively seek out targets from Arthurian legend and engage them in taunting discourse, ignoring most other servants for these kinds of targets. Morgan Le Fey is also very protective of her current vessel. However, whether that is kindness or self-preservation is still to be decided.

Backstory: Shion Takada grew up, for the most part, in a small village in Fukushima Province, Japan. On March 11th, 2011, the Fukushima Nuclear Reactor incident forced her family from their homes and into the wider Tokyo area. Her parents business, a Mom & Pop convenience store had never been doing well, so the family had little wealth, even with the government stipend for having to relocate from the disaster. To make matters worse, her mother was pregnant, with a son. Unbeknownst to Shion, her family was an old, if very minor, mage family. Her ancestors had been banished from Imperial Court after a string of bad predictions never came to pass. The familial magic line was Precognition. The birth of her brother would mean a male heir for the magic crest and the Takada being a traditional family, her father saw a son as more worthy of bearing the families magic crest.

In February of 2012, less than a year after having to move from her home, the Takada family was approached by a small organization willing to pay for a low ranking mage of insignificant lineage. Her father, seeing a way to procure a small fortune and remove the only thing stopping him from passing on his crest to a more worthy successor, sold his daughter to these men. Shion, aged 14, was abducted on her way home from school and brought to a facility in Kyushu that would mark the start of the worst two years of her life. The organization that had abducted her had heard of the relative success of the demi-servant project of Cheldeas, and was attempting to replicate it in all its horrible splendor. Lacking the funds that Cheldas had, they settled for whatever they could. Little medicinal equipment, food, or adequate housing for their inmates, of which Shion was one of several.

Two years of torture, pseudo-science, and motivational cruelty. Two years of wondering why any questions and whimpers met only with the crueler and crueler treatment. It was only happenstance that a Heroic Spirit was summoned during a ritual that Shion was forced to take part in. Whether the Heroic Spirit summoned had taken pity on the girl and allowed her to be a vessel, or if there was another reason, was never explained. Shion, possessed by the spirit of the witch, Morgan Le Fey, became more and more frustrating for her captors to control. They could no longer control her with starvation as they had before, as she could conjure food from air. She could push them away if they tried to beat her, as they had done in the past. Ultimately, they left her to die in her cell, tired of struggling to control her. They took their research and left. However, the string of disappearing mages had led Enforcers from the Clock Tower to the facility she was kept at. They, being of more sound mind and competent skill, subdued Shion/Morgan with little trouble and devised a suppression system to keep the Heroic Spirit in check. as it had no interest in working with them in regard to uncovering the full story of the facility.

The Mages Association ultimately transferred Shion to Cheldas as a way of making the organization take responsibility for their science causing such an event.

Basic history of Servant:
In Le Morte d’Arthur Morgan Le Fay is fully established as wife of Uriens, sister of Arthur, but is not, truly, a major character. Her best-known part in the tale is as follows:

When Uther Pendragon married Igraine (Book 1), Morgan was the youngest of her three daughters from her previous marriage to Gorlois, Duke of Cornwall, who had been slain by Uther’s army just before he raped her at Tintagel Castle (and begat Arthur). Morgan was then sent to a nunnery. According to Malory’s timescale, at the time of Uther’s death two years later, Morgan would have been between thirteen and sixteen and already married to Uriens. At any rate, when the young King Arthur waged war against the five kings Morgan had a grown son, Uwaine, who was close to knighthood.

King Arthur and Morgan Le Fay first came face to face when he sent for Igraine to verify his parentage. At that stage there are no indications of any feelings either way between Morgan and Arthur, but at the burial of Lot and the eleven kings (Book 2) Merlin told Arthur, “Sir, take care with the scabbard of Excalibur, for ye shall lose no blood while ye have it upon you, no matter how many wounds ye have.” Arthur passed the scabbard to Morgan Le Fay for safekeeping, but she loved another knight more than she did her husband (or King Arthur) so she secretly had made a replica of the scabbard and gave the real one to her lover, Sir Accolon of Gaul to protect him.

Following the war with the five kings, Arthur, Uriens, and Accolon went on a hunt (Book 4). Their horses exhausted, they found themselves near nightfall by a great lake where they saw a silk-clad ship approach. Venturing on board, they were greeted by twelve damosels, banqueted, then shown separate chambers. Once in a drug-induced sleep, each was magically transported away, Uriens back to Camelot (where he awoke beside Morgan), Arthur to the prison of the evil Sir Damas (minus his sword and scabbard), and Accolon to a well close to manor of the good Ontzlake, younger brother of Sir Damas.

Morgan Le Fay’s wicked plan
Despite being brothers, Sir Damas and Sir Ontzlake had become mortal enemies, the younger offering to resolve their differences in combat but the latter always refusing, preferring to elect another knight to fight for him. But Damas was too hated ever to find such a knight. At this point a damsel came to Arthur with an offer from Damas that he and his fellow-prisoners would be freed if he would take on the fight, to which Arthur agreed. The damsel was of course ‘false’, having been sent by Morgan Le Fay.

At the same time a dwarf came to Sir Accolon by the well, sent by Morgan to remind him of his earlier (secret) promise to fight an unspecified knight whenever she chose the moment. Accolon would bring her the knight’s head and Morgan Le Fay would become Queen. And now was the moment. The dwarf gave him Excalibur and the scabbard, sent by Morgan, and Accolon made himself ready for combat, on behalf, as it turned out, of Sir Ontzlake against his brother. As Arthur in turn readied himself another damsel came, once again sent by Morgan, and gave him a sword like Excalibur and its scabbard, from which he took reassurance not knowing they were nothing more than poor replicas. The whole monstrous ruse, evidently, had long been planned by Morgan Le Fay so that she could replace Guinevere as Queen.

Nimue, the Lady of the Lake, saves King Arthur
The duel, watched by Nimue, the Lady of the lake, was prolonged and bloody and Sir Accolon, boldened by Excalibur, almost won after Arthur’s useless sword snapped off at the handle. Nimue took pity and with the help of her enchantment Arthur was able to deal such a blow to his opponent that the real Excalibur fell to the ground and he leaped to it and took it in his hand. About to kill Accolon, he asked his name and Accolon confessed all, and thus was spared but died from his wounds soon after, prompting Arthur to despatch his remains to his half-sister at Camelot as a warning.

In the meantime Morgan would have slain her husband, confident of Accolon’s success with Excalibur and the scabbard, but Uriens was saved at the last moment by the intervention of Uwaine, his son, by whom Morgan would herself have been slain had she not agreed to leave Camelot forever. She rode to the nunnery where Arthur was recovering from his wounds and tried to steal back the real Excalibur and scabbard while he slept, but was only able to take the scabbard because the sword was in his hand. When Arthur awoke he set off with Sir Ontzlake in pursuit of Morgan, but she cast the scabbard into a deep lake. She then used her shape-changing powers to disguise herself and her entourage as standing stones to escape further pursuit.

Morgan Le Fay then retreated to her domains (still Book 4). En route she came across a knight leading another bound knight, Manassen (a cousin of Accolon) to be drowned in a fountain for adultery with his wife. For her lost love, and because Manassen swore his innocence, she released him and let him bind and drown his accuser.

At this point Morgan fades somewhat from the mainstream of the story. She went to occupy her lands in Gore, and then to her Castle of Tauroc. To thwart any reprisal by Arthur she sent a damosel to give him a rich mantle embellished with precious stones (in atonement for her sins). But the mantle was laced with poison – Nimue intervened to save Arthur, who made its bearer put it on, who fell down and burnt to coals. Uwaine was later suspected by Arthur of being instrumental in Morgan’s earlier escape from Camelot, and was banished from the court.

The Royal court appears to have thought Morgan Le Fay dead, until King Arthur came across her residence while out hunting one day, and the two were reconciled. In later life she moved to the Isle of Avalon, where she and her allies, the Queen of Northgalis, and the Queen of the Wastelands (and also many damosels, including Nimue) took her dying half-brother to be “healed” after his last battle.


Skills:

Shion Skills:

Precognition: Shions natural magical ability is to perceive the next several minutes and react accordingly. She can see up to three possible futures, and unlike only a few years prior, she can now control when it is used.

Suppression System: Sewn into her clothing is a series of papers with magical hexes inscribed upon them, suppressing the Spirit Origin of Morgan Le Fey and keeping her from acting as the Witch of Aurthurian Legend. All if her own clothes have these seals sewn into them.


Morgan Le Fey skills:

Manifestation of Will: Morgan Le Fey allows Shion to channel her powers through herself, allowing the girl to create things from seemingly nothing. It more actively channels through fog that Shion can generate at will and can urn the fog into a manifest of weapons. This is her main form of attacking.


Stats:

Strength: E
Agility: E
Endurance: E
Luck: C
Mana: EX
NP: A+


Noble Phantasm:

Fog of Albion:
Type: Support
Targets : 400 possible targets
Range: 50 Meters with Shion as the epicenter

Effect: Releasing a cloud of fog, Shion turns the battlefield into a hell for her enemies and a heaven for her allies. Albions fog does minor healing to allies, along with providing them a Presence Concealment (An Evade) and Presence Detection, allowing her allies to find the enemy through the thick fog. To her enemies, it rapidly drains their stamina and provides a minor poisoning as well.
 
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"Never take life advice from a guy one foot in the grave."

Full Name:
"The D. is Silent. But deadly...."
David D. Darwin
Master of Assassin

Gender:
"Everyday I await my eventual demise but it never comes."
Male, and very tired

Personality:
"Do not fly to close to the sun."
Tired, very tired, far to tired than one can really imagine. Most days he looks and acts like a walking corpse, eyes bagged and dark, face covered in a scruff of unkempt beard that will never be shaved no matter how much you ask or hint with "You'd look really handsome if you cleaned up abit." Which in truth, he would, but hes just plain to tired to do it.

When speaking to him you will find a mix of a person, flitting between grumpy lackadaisicality and borderline maniacal levels of energy and hype, depending on when he was last refueled (Read: Coffee, Energy drinks, his own secret formula which is a carefully guarded secret). This natural tendency to shift puts him at odds with those not used to people with odd quirks, and even sleep schedules, however he tends to be a very easy person to get along with if you are... Odd.

Thus, he is a natural magnet and confidant of many oddballs, and he finds the more odder servants in the record more than sensible. If at least following a pattern that he can follow. See the quirk, manipulate and extrapolate a way to gain confidence, thus is how he works.

His tired brain also is exceedingly good at his family's preferred form of magecraft, magical enchantment and construction of magical equipment. Thus why the D. In the middle of his name is shared by the whole family, who claim their lineage to one of the greatest minds of the ancient Greeks, Daedalus.

Due to this, he is also the first to exercise restraint, even when success is so clearly in view.


Backstory:
"A story filled with disappointment and tragedy, just one of each, but they stretch on for a lifetime... Coincidentally."

Born to Rupert and Marissa D. Darwin, the D. of both sides purely circumstancial, two somewhat well to do mages of a lower ranking family line, however, still one that had ties to one of the big three major branches of the mage association. Atlas, as Rupert was one of their few one the go alchemists that the lent out from time to time, but when David was born, its was during a time that Rupert and his Wife Marissa were going through a phase of dubious morality. For months ago, they had begun an experiment, with the consent, and ultimately backing, of their respective Association. They would attempt, by useing the two's magical lineage, to great a better working circuit of mana within the child that was to be born!

Now, this had been done in other assosciations throughout years of planning, breeding, implantation, but the Alchemists in their brilliance decided that this was not good enough. And their brilliant minds set to work. The growth of the fetus was carefully examined, orchestrated and tested upon, from diet, surrounding energies, meditation, even down to music being played. Each variable was checked to finally plan this baby accordingly.

The work did not end when he was born, for it only continued, from surgery, to alchemical mastery, to just plain force of will and transferal... They had managed to turn this growing child into a anxiety ridden, slightly amnesia prone, insomniac. But did they succeed in artificially creating high quality mana circuits through pure science? indeed they did! But with a surprisingly bad set back... The child had far to many issues mentally, physically and emotionally to deal with to be a suitable and high quality mage.. And also the funds were running dry and while the efforts were a success, they were ultimately to much work to get out one of these individuals and far to much luck involved to mount larger scale work...

Plus, while not many in Atlas cared to much about morality when it came to creations, ones that babbled and sucked it's own thumb kinda put people on a different mindset...

As such, he had been left to his own devices, educated accordingly to be a mage of some caliber and excelled in magecraft befitting his hazy lineage. However, in other means he sort of failed spectacularly, careing not for the spells and incantations that destroy and bind. But creation? Thats something he could do well, and with flying colors no less, Transmutation, while a middling fledgling art for alchemists, was capable en-mass through his spells and creation of objects and from others were possible as well, and traditional alchemy is not beyond his talents either, given his associated branch one would expect such.

However... Despite his considerable magical aptitude and potential... His body is run ragged by these artificial circuits, sleep is barely possible without medical aid, and even when awake his physical strength and dexterity are heavily drained. Mentally his mind is plagued by his body's weakness, and the effects of his childhood as a glorified lab rat did little to help his growth as a human being... But he tries... he tries his best.

His admission to Chaldea was one of mundane efforts, he is taken in as a master, and found a home among-st the misfits to live there.

If only they would let him sleep.

Skills:
"Life may be full of pain, but theres alot to live for as well, so don't let this lab rat get you down."

Item creation B+: To create something from something else and manipulate what it does. Such is Alchemy in it's base form, simple but yet universal.

Self replenishment (Mana) A: Typically only seen in Avengers, this human being's body constantly resupplies with mana at the body's energy supply's expense. In essence, the person is a mana battery on legs. Enough that one can replicate close to the power of a command seal should one perform a suitable rite of transfusion of mana, though it would likely knock him out.

 
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BersekerED3.png

Full Name: Penthesilea

Servant Class: Berserker

Servant Star Rank: 4 Star


Gender: Female

Personality: The Queen of the Strong, possessing both strength and nobility. She chooses to summon as a younger version of herself, as she cannot stand the magnanimous beauty she was bestowed with later in her life. She is slow to anger in most regards, with only a few select topics being able to bring forth her Berserk fury. Once her rage has been ignited, either the destruction of the offender or enough time will cause her to calm down again. She still values strength of arms and willpower over flowery words or empty promises. Speaking of such, she holds her word as her bond, refusing to back down once a promise (or threat) is made. She is proud but knows when to back down rather than let her pride blind her.

Basic history of Servant :

In the five book epic Aethiopis, which was part of the Epic Cycle (or Cycle of Troy) on the Trojan War, the coming to Troy of Penthesilea and Memnon was described in detail.[1] The Aethiopis was published in the 8th century BC and is attributed to Arctinus of Miletus. The main character of the epic is Achilles, who fights Penthesilea and Memnon before he is himself killed. Although Aethiopis has been lost, the Epic Cycle has been adapted and recycled in different periods of the classical age. The tradition of retelling the epic fall of Troy is indebted to Homer's Iliad and Odyssey, which were grounded in oral storytelling and were only written down when the Greek alphabet was adopted in ancient Greece.[2]
In the Aethiopis Penthesilea is a Thracian woman warrior. She was an Amazon and daughter of Ares, who comes to help the Trojans. She arrived with 12 other Amazon warriors. After a day of distinguishing herself on the battlefield, Penthesilea confronts Achilles. Achilles kills her, but after taking off her helmet, he falls in love with her.[3] Thersites rebukes Achilles for having fallen in love. Thersites is killed by Achilles, who travels to the island of Lesbos to be purified before returning to Troy and fighting Memnon.[4]
According to Homer, the Trojan king Priam had fought the Amazons in his youth on the Sangarius River in Phrygia, some 350 miles east of Troy. Later writers of the antiquity located Amazons geographically in Anatolia and started an epic tradition where Greek heroes, such as Heracles and Theseus, fought an Amazon warrior of distinction.[5]The Aethiopis version of the Penthesilea legend has become known as the Homeric tradition.[6]

Stats:
Strength: A Endurance B
Agility: C Mana: A
Luck: D NP: A​

Skills:
Bellow of Ares A+
A roar that awakens the blood of the War God Ares that flows in her body.
As if being lead by a war god, allies that stand by her side as warriors are bestowed with bravery by that shout.
It has been said that, during the Trojan War, enemies trembled violently at the war cry of the Amazónes troops.
When she stands before heroes of Greek Mythology (or possibly those whose origins lays there, making her feel a similar scent), causing her hatred to gush out--- this roar will probably not stop until that life has been wiped out.

Golden Rule (Beauty) A
Indicates the fate of growing up into an existence that possesses a goddess-like flawless beauty, no matter in which manner she is raised.
Supposedly, at the time of the Trojan War, she was endowed with a beauty that would make people mistake her for a true goddess. (Grants debuff Immunity)

Madness Enhancement EX
It is possible to reach a mutual understanding with her under normal circumstances.
However, her reason blows away when she faces Achilles.
As expected, it is also blown away to some extent in regards to the hated Greek heroes.
Due to her trauma, there is a possibility for it to be blown away if you call her beautiful.

Noble Phantasm:
A Hero to Die on My Rage
Rank:
B Type:Anti-Unit
Outrage Amazon.
With her sleeping vengeance towards Achilles, and that warrior spirit that desires strength, the blood of the War God Ares; all of these are momentarily excited, and in terms of consciousness, she transforms into a true berserk warrior, like a beast that has lost all reason.
Shouting "ACHILLESSS" whilst advancing, (even if the other party is not Achilles. at that moment, she perceives them as him) she attacks with all her weapons and body parts, dealing the final blow by biting them like a beast.
The ultimate anti-Achilles killing technique.
 
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Full Name: Jonah, son of Amittai

Servant Class: Rider.

Servant Star Rank: 3

Gender: Male

Personality: Outwardly, Jonah is a nice guy. He’s a prophet after all. He strives to embrace god’s teachings (especially after the whale incident) and be the good person god expects him to be. Save lives. Do good deeds. Be merciful. Inwardly though, there’s part of him that thinks people deserve what they get. He’s lazy, a bit of a coward, and somewhat selfish. Why should he be responsible for saving lives? Why should he forgive those who have wronged him? It’s something he struggles with even as he acts kindly to others.

Jonah is passive. He doesn’t like to fight. He’d rather talk his way out of troubles. Stand in the back lines and do the healing while others fight. He’s no good at fighting anyway. Didn’t do much swordsmanship training in life (even though he carried one his travels). He does like the sea though. Reckons he would’ve been a fisherman if God weren’t such such a slave-driver. Jonah is slow to anger, but when he does get angry he tends to hold a grudge.

Jonah is protective of the things he considers his. Those he’s grown to care for as well. He is loyal and, while not always obedient, is a good person deep down and will not let others suffer his mistakes. He’s got a soft spot for plants and animals.


Backstory:

The son of the Amittai, a wealthy, devout merchant in Northern Israel, Jonah didn’t need for much growing up. He was a little spoiled in fact. Jonah was raised to be faithful to god, to be generous to the less fortunate, and to pray every, single day. And so he did, though he didn’t necessarily believe. One day he heard the voice of god give him a divine mission –to save the people of Nineveh (a city of sinners) by warning them of imminent destruction.

Jonah didn’t want to. He didn’t like the people of Nineveh (who were in conflict with the Israelites). It was too much work. He heard from his father that his mother had died there. So he ran away. Paid for a ship to Jaffa to try and escape god. However, god sent a storm after him. Turbulent winds and rough seas wracked the ship he was on for days until finally he told the crew to throw him overboard. Jonah was swallowed by a whale and spent 3 days and 3 nights begging god for forgiveness.

When the whale finally spit him out, he was in Nineveh.

Jonah did as god instructed, preached to the people of Nineveh about their wrongs, and saved their lives. However, he still wasn’t happy about it. He wished god would smite the sinners. Then god sent a tree to shelter him from heat, revitalize his spirit, heal his injuries, etc—only to kill it three days later. Thus god taught him the value of life.

Since then, Jonah continued to travel on the whale (which he befriended) and spread god’s salvation, doing divine missions (both big and small), until his death.


Class Skills:

Riding (A+)
—He can ride all manner of vehicles and beasts, including divine ones like Cetacea. (Passive)

Magic Resistance (A-)—Lowered due to his lack of obedience, this skill nonetheless cancels all spell rank A or below no matter the high-thaumaturgy…unless they are holy sacraments or spells belonging to servants with a divine rank. He has absolutely no resistance to those. (Passive)

Personal Skills:

Blessing of the Tree of Life (A
)—A powerful heal skill. Jonah manifests the very tree that sheltered him from the sweltering sun. Not only does it heal major wounds and injuries, but it also revitalizes the spirit, removes debuffs, and provides minor protection to those that stand underneath its branches. (Active)

Minor Prophet (C)—gives him a divinity bonus equivalent to that of C-rank Divinity. He hears the ‘voice of god’. He also has a pretty good sense when bad things are about to happen, which lends itself to minor precognitive abilities when it comes to danger. (Passive)

The Power of Prayer (C)—In life, prayers have save Jonah many times when he should have rightfully died. He is a child favored by God (even if he is a troublesome child). As such, this skill makes it so when Jonah prays, all his parameters can get temporarily doubled for a short period. (Active)


Stats:.

Strength: D+
Agility: C+
Endurance: C+
Luck: A+
Mana: C+


Noble Phantasm:

Name:
The Giant,Flying Whale—Lutīyā
Type: Anti-Fortress?
Rank: A
Description: Jonah summon's his mount, a giant, flying whale, slightly larger than your average blue whale. Its hide has strong magic resistance. It’s a tough cookie when enraged. While Jonah mainly uses her for traveling purposes, she’s also his main offense when he really wants to smash something. She listens to his commands and won't attack until Jonah tells her to. In fact, she's fairly friendly for the most part.

cetacea.jpg
 
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Little Red Riding Hood

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Overview

View attachment 562362

Full Name: Red Riding Hood (real name unknown)

Servant Class: assassin

Servant Star Rank: 4 star


Gender: female

Personality: one of the many red riding hood that exist in history. This particular one has formed a contract with The Big Bad Wolf himself.

Assassin is a little girl that like killing a liittle bit too much. Not that she would go around and axe everyone in the head, but when an opportunity to kill occur, she would enjoy every moment of it.

Outside of battle, she behave like a spoiled brat that like to seek attention. She has taken a liking to watch cartoon and likes to watch/read/play every media that portray her, a bit of a narcissist you can say.

Basic history of Servant:
Red Riding Hood was a little girl that lives in a particular village. One day, her mother told her to visit her grandmother that lives in the forest and give her some cakes.

Along the way, she met a wolf that secretly wants to eat her, but unabe to do so on the spot because of some lumberjack that were working nearby. The wolf asked the girl where she was heading, which she answered without any suspicion.

After they both parted away, the wolf rushed to the grandmother house and devour her entirely, he disguised himself as the grandmother so he could lure his main course. Meanwhile, the girl was distracted by flowers, squirel, butterfly and everything that moves, she ends up arriving late at the grandma's house.

This is where the similarity of Red Riding Hood stories end. From here, numerous possibilities unfolds. Some said the wolf succesfully eat the girl, some said the girl escaped the wolf, some said a lumberjack saves the girl, some said the girl was raped by the wolf, some said the girl cut open the wolf's belly after she had been eaten alive, some said the girl pulled a pistol from her basket and shot the wolf in the head. But who know what really happened?

Combat Abilities

View attachment 562363
Using the combination of her bloody axe and throwing knifes. She kills and tears without mercy. Pieces of flesh is the only thing left from her preys.

Skills
Beast's senses: The effect from her contract with The Big Bad Wolf. Assassin's sense was on another whole new level even when you compare her to another servant. Her smelling is the most acute sense and she can even 'smells magic' from several miles away.

Predator: She was the one being hunted before, but now she's the hunter. Greatly reduce her presence until she launches her first attack. When moving toward the target, gain increased speed.

Bloodlust: Blood make her excited. When she bleed an enemy, she gain increased movement and attack speed. The more 'valuable' the bleeding enemy is, the more excited she become.

Noble Phantasm: The Big Bad Wolf
A direwolf hidden in assassin's shadow. She can summon him to aid her in battle.
Type: anti-unit
Rank: B+

Strength : B-

Endurance : D

Agility : A+

Mana : E

Luck : C

Noble Phantasm : B
 
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562189

Full Name: Passionlip

Servant Class: Alter-Ego

Servant Star Rank: 4 Star

Gender: Female

Stats:
Strength A+ Endurance A
Agility C Mana B
Luck E NP C


Personality: Passionlip is somewhat timid and shy, though can get very emotional at times. She does seem naive at first glance, despite her appearance, though has feeling she's afraid to share. Occasionally, gets self conscious about herself.

Backstory: Passionlip came into existence when BB attempted to create powerful alter egos of herself; the results being Meltlilith and Passionlip. The latter, is described as the Alter Ego of love and hate; thus, she desired companionship and affection, always going too far for herself. People would however be afraid of her large talons and grow to hate her, making her partially hate herself and them. After a series of events, she did reform her personality, taking understanding that relationships should be more gradual, and not to hate her appearance. She is who she is, and she should respect herself for it with confidence.

With normal life in Chaldea with her master, Passionlip has made her mark on the people still working there. She came along after the Grand Order, so she's somewhat ignorant of singularities. Being a bit lazy by design, she's been striving to keep working being more helpful around. Sometimes difficult, since she is incapable of perceiving her gigantic talons as anything except normal sized hands, despite knowing the truth.

She was introduced to Louis one day, when BB tried helping her overcome her laziness. Louis seemed like someone who'd encourage Passionlip to be more proactive and less indecisive; but the inverse happened. Subconsciously, the master and servant worked together, with Louis being the one energized for any kind of work, whilst Passionlip had more of an excuse to slack off with her new companion.

Basic history of Servant: Passionlip wasn't a human, being an artificially created servant. Though, the base of her personality, BB, is intelligent and very egotistical. Passionlip inherits some personality traits from BB, but is in all purposes an entirely different being.

Skills: Breast Valley A: Passionlip takes reduced damage from attacks; also there's a lot of space in there.
(Passive) Independent Action C: Gives Passionlip a bit more independence from her master; though she doesn't use it.
(Passive) Goddess Essence: Give a minor boost to her attack power.

Noble Phantasm: Even If Death Do Us Apart: Passionlip launches her talons to strike the enemies multiple times, before crushing them between her strong palms. Is more powerful the more she loves the one she's protecting.
Rank C
Anti-Unit
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Full Name: Louis Nicholson

Gender: Male

Age: 20

Personality: Louis is cocky and headstrong, but has common sense so as to not go in over his head. This by all means doesn't make him a "natural born leader", despite people at his old workplace many years ago saying so. He prefers more to be a supporting role, ensuring that as long as the majority accomplishes their goal thanks in part to him, he's satisfied. Only when he's directly involved, however.

Backstory: Louis was born in New Zealand, a distant island off the coast of Australia. His family acted much like any others when choosing an heir to bear the crest for the passing down of magic. However, they were much more lenient in simply providing it to whoever displayed the most skill over time. They considered birthrights and natural talent to be the antithesis of magic, since you could end up making a mistake in getting rid of the perfect candidate, or giving the mana to one who would misuse it.

His family's mana is thanks in part to his family tree containing blood of some native culture somewhere. It became too diluted, and with no written records to state the origin, the current Nicholson generation is significantly weak compared to their ancestors. They traveled the world fairly often, tending to travel to areas of long ancient cultures like China, Japan, the UK and eventually New Zealand. They yearned to gain an insight on how mana was stronger way back in eras of mythology, but have reached no real conclusions.

It was only thanks to connections by his grandpa, who did many odd jobs for the Mage's Association in the past that led to Louis working as an intern for Chaldea after the Grand Order. He wasn't even considered for a master candidate, since his family have yet to choose the heir for their crest, despite all of the current generation's family members being over the age of 17. This is what made Louis become eager to prove himself, especially to Chaldea. His own efforts of summoning a servant were never even attempted, finding himself becoming the Master of one of BB's alter egos, Passionlip. She never really gave a reason, other than that a go-getter such as himself would be a great influence on the Alter Ego.

This was kind of flawed logic, since he aimed for other "ventures" with the servant. His eager demeanor serves as an effective method of eliciting a smile and giggle from Passionlip. They worked well together, since both had minor issues in themselves they needed to resolve to reach great heights; both were proud to have a partner by their side to support them.

Skills: Very Weak to Enuma Elish: Self explanatory; he'd perish slightly faster than everyone else at the face of this weapon. Passionlip is acutely aware of this, thanks to the many times Louis expressed his fear whenever he heard the name.
Warm and Fuzzy Inside: The happier both he and Passionlip are, and in closer proximity to each other, the better the endurance of his mana is.
 
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Full Name: Tokugawa Ieyasu

Servant Class: Avenger

Star Rank: 4 Star

Gender: Female, though was considered a man in life. This was actually a rather common fact among Japanese warlords.

Personality: Tokugawa is immensely loyal, never breaking an oath to a friend and winning over others loyalty with her extreme charisma. She is a master strategist and applies strategy to every interaction and decision. She can make a life altering decision in the span of ten breaths and commit to it with all her heart. She can accurately discern when to be bold and when to be careful, when to be kind and when to be harsh. She keeps her emotions and responses in check, though against certain enemies, fellow Japanese or anyone of the Hideyoshi family she is far more aggressive. She was known as the Master of diplomacy, and rarely falters in making grand plans that will no doubt benefit her.

Backstory: A variation of the great Shogun of Japan. Meant to be summoned as the Ruler class, she was cursed by the grail to summon as the Avenger class and seek revenge on those who have fought senseless wars and those who bear the names Oda and Toyotomi.

Basic history of Servant: One of the most significant figures in Japanese history, Ieyasu was a warrior, statesman and founder of the Tokugawa dynasty of shoguns.

Tokugawa Ieyasu was born Matsudaira Takechiyo in 1542, son of the lord of the province of Mikawa. At the time of his birth, Japan was convulsed by civil war, with violent feuds between territorial lords which had lasted for nearly a century.

When he was four Ieyasu was sent as a hostage to secure an alliance between his clan and the neighbouring Imagawa clan. He was raised at their court and given the education suitable for a nobleman.

In 1567 Ieyasu, whose father's death had left him as leader of the Matsudaira, allied with Oda Nobunaga, a powerful neighbour. It was at this time that he changed his name from Matsudaira to Tokugawa, which was the name of the area from which his family originated. He also changed his personal name to Ieyasu, so he was now known as Tokugawa Ieyasu.

Ieyasu spent the next decade-and-a-half campaigning with Nobunaga while expanding his own influence and wealth. He had by now gained a considerable military reputation.

When Nobunaga was assassinated in 1582, Ieyasu acquired more territory, and allied with Nobunaga's successor, Toyotomi Hideyoshi. Hideyoshi sent Ieyasu to govern lands in the east of Japan, attempting to contain his growing independence. Ieyasu made his headquarters at the small port of Edo (where Tokyo now stands). When Hideyoshi died campaigning in Korea, Ieyasu became one of the guardians of his young son. The leading military figures in Japan now began to scheme against each other and civil war again broke out. Another of the advisers appointed by Hideyoshi was Ishisa Mitsunari, and it was he who formed the Western Army against Ieyasu .

In 1600 Ieyasu defeated the Western Army in the decisive battle of Sekigahara, thereby achieving supremacy in Japan. In 1603 Emperor Go-Yōzei, ruler only in name, gave Ieyasu the historic title of shogun (military governor) to confirm his pre-eminence. Japan was now united under Ieyasu's control. He worked hard to restore stability to Japan and encouraged foreign trade, which included the exchange of gifts with James I of England and other European rulers. It was only later, under Ieyasu's successors, that Japan effectively isolated itself from foreign contact.

Ieyasu died on 17 April 1616. He was later deified and his mausoleum at Nikko became one of the most important shrines in Japan.

Skills:

Inspiring Presence –
Tokugawa's presence itself is powerful, causing allied servants to gain an extra source of mana and allowing them to use their own skills and Noble Phantasms more frequently. Enemy servants have a harder time using their own mana and Noble Phantasms.

True Unified Ruler of Japan – Tokugawa led a nation to unification, and since Tokugawa had no intention to conquer outside of Japan, this skill allows her to do more damage to enemy servants that are from Japan's history.



Noble Phantasm:

Name: The Golden Standard of Tokugawa

Rank : C+

Type: Support

Effect: Placing the Tokugawa flag standard into the ground, this Noble Phantasm paralyzes the enemy while increasing the defense of allied servants and powers up allied Noble Phantasms. If the flag is removed or damaged by anyone besides Tokugawa, it causes a reverse effect, weakening allied servants and paralyzing Tokugawa.
 
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Full Name: Tokugawa Ieyasu

Servant Class: Avenger

Star Rank: 4 Star

Gender: Female, though was considered a man in life. This was actually a rather common fact among Japanese warlords.

Personality: Tokugawa is immensely loyal, never breaking an oath to a friend and winning over others loyalty with her extreme charisma. She is a master strategist and applies strategy to every interaction and decision. She can make a life altering decision in the span of ten breaths and commit to it with all her heart. She can accurately discern when to be bold and when to be careful, when to be kind and when to be harsh. She keeps her emotions and responses in check, though against certain enemies, fellow Japanese or anyone of the Hideyoshi family she is far more aggressive. She was known as the Master of diplomacy, and rarely falters in making grand plans that will no doubt benefit her.

Backstory: A variation of the great Shogun of Japan. Meant to be summoned as the Ruler class, she was cursed by the grail to summon as the Avenger class and seek revenge on those who have fought senseless wars and those who bear the names Oda and Toyotomi.

Basic history of Servant: One of the most significant figures in Japanese history, Ieyasu was a warrior, statesman and founder of the Tokugawa dynasty of shoguns.

Tokugawa Ieyasu was born Matsudaira Takechiyo in 1542, son of the lord of the province of Mikawa. At the time of his birth, Japan was convulsed by civil war, with violent feuds between territorial lords which had lasted for nearly a century.

When he was four Ieyasu was sent as a hostage to secure an alliance between his clan and the neighbouring Imagawa clan. He was raised at their court and given the education suitable for a nobleman.

In 1567 Ieyasu, whose father's death had left him as leader of the Matsudaira, allied with Oda Nobunaga, a powerful neighbour. It was at this time that he changed his name from Matsudaira to Tokugawa, which was the name of the area from which his family originated. He also changed his personal name to Ieyasu, so he was now known as Tokugawa Ieyasu.

Ieyasu spent the next decade-and-a-half campaigning with Nobunaga while expanding his own influence and wealth. He had by now gained a considerable military reputation.

When Nobunaga was assassinated in 1582, Ieyasu acquired more territory, and allied with Nobunaga's successor, Toyotomi Hideyoshi. Hideyoshi sent Ieyasu to govern lands in the east of Japan, attempting to contain his growing independence. Ieyasu made his headquarters at the small port of Edo (where Tokyo now stands). When Hideyoshi died campaigning in Korea, Ieyasu became one of the guardians of his young son. The leading military figures in Japan now began to scheme against each other and civil war again broke out. Another of the advisers appointed by Hideyoshi was Ishisa Mitsunari, and it was he who formed the Western Army against Ieyasu .

In 1600 Ieyasu defeated the Western Army in the decisive battle of Sekigahara, thereby achieving supremacy in Japan. In 1603 Emperor Go-Yōzei, ruler only in name, gave Ieyasu the historic title of shogun (military governor) to confirm his pre-eminence. Japan was now united under Ieyasu's control. He worked hard to restore stability to Japan and encouraged foreign trade, which included the exchange of gifts with James I of England and other European rulers. It was only later, under Ieyasu's successors, that Japan effectively isolated itself from foreign contact.

Ieyasu died on 17 April 1616. He was later deified and his mausoleum at Nikko became one of the most important shrines in Japan.

Skills:

Inspiring Presence –
Tokugawa's presence itself is powerful, causing allied servants to gain an extra source of mana and allowing them to use their own skills and Noble Phantasms more frequently. Enemy servants have a harder time using their own mana and Noble Phantasms.

True Unified Ruler of Japan – Tokugawa led a nation to unification, and since Tokugawa had no intention to conquer outside of Japan, this skill allows her to do more damage to enemy servants that are from Japan's history.



Noble Phantasm:

Name: The Golden Standard of Tokugawa

Rank : C+

Type: Support

Effect: Placing the Tokugawa flag standard into the ground, this Noble Phantasm paralyzes the enemy while increasing the defense of allied servants and powers up allied Noble Phantasms. If the flag is removed or damaged by anyone besides Tokugawa, it causes a reverse effect, weakening allied servants and paralyzing Tokugawa.

Accepted.
 
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Full Name: Lucas Cross

Gender: Male

Personality: With a sharp wit, a stubborn streak a mile long, and a willingness to get his hands dirty, Lucas would be a much more dangerous man if he wasn't quite so rash. Raised in an enviroment where he has been distinctly noted as inferior to many of his peers, Lucas is bitter about the divide in respect given to older families compared to his own. He seeks to prove himself, and is willing to go through unconventional means to do so. While he seeks the respect and attention of his peers, the divide also means that he has set himself apart from them, and does his best to win on his own terms, rather than those set by others. Normally perceptive and patient, and someone who prefers to go into a situation well prepared, it is remarkably easy to get a rise out of the man, and very often he makes rash decisions that quickly get him into trouble, especially when it comes to his pride.

Backstory: The Cross family is a relatively new family to the moonlit world of the maguses, having been around for a handful of generations and producing only the most mediocore of members to the Clocktower Association. In a place where one's blood was a determination of not just status, but actual strength and power, the Crosses were rather low on the totempole, a fact that Lucas felt distinctly during his time as a student within the Clocktower.

It was during his time there that Lucas grew to be the person he is today, hating the treatment pushed upon him by not only his fellow students, but even teachers. He was often in conflict with at least one other person, and quickly grew a reputation as a bit of a hothead, eventually finding pride in his status as an 'underdog', finding great satisfaction in wiping the smiles off the faces of his peers when he triumphed over them, though he'd lose more often than not.

When he found that he had been selected as a Master candidate for Chaldea, he lept immediately upon the proposal, eager for another chance to prove himself, and potentially at a place where even the mundane were to be treated with respect with such a gathering of diverse talent and skill. Of course, even in Chaldea, the powerful ruled, as those with influence and power were primarily in the spotlight, while people like Lucas were sidelined as back-up if necessary... At least, for a while.

Magecraft: The Cross family is an ambitious one, but one that also knows its boundaries. While magecraft is capable of many great and terrible things, it requires lifetimes of dedicated effort put into it, and the willingness to go beyond simple human morality. The goals of ancient and powerful families is often to obtain True Magic, however that is not the place of the Crosses. Theirs is not the goal and desire to reach the Akashic Record, a new family like theirs has little hope in finding such a place, and so instead they set their eyes on much more manageable efforts. Their first goal will be to decipher the secrets of human immortality, making the biological body timeless. After all, modern science is capable of explaining many things, and every day mundane man grows closer to such a secret all by itself. Many families, weighed down by tradition, scorn the modern world, but the Crosses were more than willing to embrace it, attempting to apply such knowledge to their magecraft in order to make up for their flaws. Mastery of the human body would the first step in their path through the moonlit world. The applications of their studies has great utility and use in combat, and as such the Cross family has found itself in the role of Enforcers for the Mage's Association. While Lucas often scorns Enforcers as 'lapdogs of the Association', he nonetheless believed his future would be among them, until he joined Chaldea.

Healing: To seek immortality means simply one thing. Not dying. The ability to heal wounds falls rather neatly into that category, and the family's research into mastery of the human body meshes well with this. Lucas is capable of treating injuries, healing them with a touch. Moderate wounds that are life threatening can be healed with moderate effort and focus, taking time spanning minutes. Much more serious injuries, such as missing limbs or more serious organ damage can only be treated rather than outright healed, taking Lucas' entire focus to simply stabilize them and hopefully get the victim to better care.

Reinforcement: Another logical step in the Cross' efforts to master the human body, the ability to augment one's own physical capabilities with magic has become a well practiced one. Lucas is capable of augmenting his own body in strength, toughness, and agility to near superhuman levels without even the need for an aria, though he still pales in comparison to even the weakest of servants.

Railgun: Hardly a complex ability, this spawned from the Cross' family efforts to apply more mundane scientific theories to their magecrafts for a quick and simple offensive tool. One of the first abilities mastered by the Cross family, it's since been a reliable tool. Lucas generates an electromagnetic field and uses it to propel a metallic object at incredible speeds. This of course only works with metallic objects, however it is not very efficient on its own as the amount of power required is massive for all but the smallest of projectiles, unless one wishes to simply 'throw' an object away with magnetism. Even then, great amounts of focus must be put into this as a 'barrel' must be created in order to aim and guide the projectile, otherwise it might as well be shot off in a random direction.

Blood Blade: The use of blood in magecraft is well documented, as most bodily fluids are filled with the magical energy of its owner. Its power is not a matter of simple arithmetic either, as magecraft derives as much strength from the power behind a spell as well as the implication. Holy relics are used by the Church, catalysts in the summoning of Servants, salt and silver ward away monsters, and so forth. The belief and legend behind certain practices and relics lends a strength all its own, and the use of blood as a reagent is a quick and cheap way for the Crosses to get a bit of extra power from their rituals. Being such a common practice, it is not a surprise that they began to use it in other ways, and have since mastered its use as a weapon. By drawing upon his blood, Lucas can summon weapons or otherwise attack with his vitae. This blood, already charged with magic, replicates at a nearly cancerous pace to keep Lucas from bleeding out, and forms incredibly sharp blades and can be even used to block, though it dissipates quickly, fading into a red mist moments after use. It has an almost acidic affect, burning through clothing and singing flesh, just barely strong enough to bite through limited armor. If an opponent is cut, Lucas' blood cells quickly replicate and spread out, seeking to clog veins and arteries. It is a rather effective 'death by a million stings' against most living things, however.

Skills:
Martial Arts: Hand-to-hand combat is often taught to maguses within the Clocktower, a combination of various schools of fighting distilled into a form easily taught to many. While many maguses hardly took such practices seriously, only going as far as their curriculum required of them, Lucas loved such classes as they were one of the few skills taught within the Clocktower that relied not on inbred magic ability, but skills that anyone could develop. Lucas himself gained a reputation as a great fighter, if only because he spent so much time on it, and found great satisfaction in putting down otherwise haughty maguses.

Mundane Crafts: As a family that embraces the mundane, it is only natural for Lucas to be decently educated in the functions of computers and other such tools. The fact that the Crosses remain as one of the poorer families around also makes this a bit of a necessity... Lucas has been forced to craft bits and pieces required in his projects, and has become a bit of a handyman in the process. This skill is a catchall for things from computer hardware, to carpentry and basic machining, though Lucas' skill in such matters barely breach what could be call an amateur level. He is still more than capable of fixing most household appliances, however, and has even taken to whittling on occasion.

Mystic Codes:
Gun Bracer: A simple bracer that covers his forearm from his wrist all the way up to his elbow, this accessory is crafted from simple steel with a set of tubes that are mounted atop. While certainly not pretty, nor extremely complex, this mystic code serves to augment and amplify electricity created in order to better use Lucas' Railgun magecraft, and with barrels built into the bracer, reduce the amount of focus required. With these, nearly all it takes is a simple incantation and Lucas can fire nearly as fast as he can load it. The boy has taken to using steel ball bearings as ammunition, and the barrels are designed to fit them.
 
True Name: Matoaka
Aliases: Rebecca
Class: Archer
Servant Star Rank: 3
Gender: Female
Height: 5'4
Weight: 110
Alignment: Neutral Good

Appearance:
Often mistaken for a teenager, Matoaka is a young woman of 21. With honey tan skin, medium length light pink hair, and ruby eyes; she is described as beautiful in “feature, countenance, and proportion” by her European admirers. She has a slim hourglass figure and stands at only 5'4. She is summoned wearing female versions of traditional Powhatan male clothing. A small war-shirt covering her chest and a swimsuit like breech-cloth serving as a kind of bikini bottom. She has blood red tribal tattoos on the front and inner sides of her thighs, in addition to a small Christian cross on her left cheek. Hanging from the breech-cloth on her hips rest leather containers. Inside are; on her left hip a powerful jewel wrapped in leather hide, and on her right various other magical items to include a smoking pipe. She often cloaks herself with tan and red shawl; adorned with blue beads and a dream catcher.


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Matoaka Theme Song: Vale of a Thousand Rivers by Antti Martikainen

Personality:
Living up to her historically famous nickname, Pocahontas; vivacious and mischievous are the best words to describe the princess like girl. As a child Matoaka's bright and cheerful personality made her the "Favored Daughter" to both her actual flesh and blood father, and to several spiritual beings. Beloved by many nature spirits due to her unusually strong connection to spiritual magics; she spent the majority of her life serving as a bridge between the living and the spiritual worlds, settling disputes between both sides. Her naturally happy nature is misleading and most would be surprised to learn her life was one of tragedies, dark magics, and cruel trainings. Powhatan Shamans and the Catholic Church's Executioners trained her throughout her short lived life to fight the demons and magical beasts that stalked North America at the time. Still possessing a childish curiosity, and uncommonly intelligent, she loves learning and experiencing new things. What would take an average person months of dedicated study to become fluent in a foreign language would only take her weeks to learn with moderate effort and a sacrifice of slightly less playtime with the neighborhood children.

A masterful Shamanic mage and respected hunter of demonic creatures, she however regrets never learning "normal girl things." Matoaka is a terrible cook, singer, and a walking disaster when it comes to basic chores, despite her honest efforts. During her free time she plays with children or smokes her pipe while studying something that has caught her interest. She despises bathing in cold water and a quick way to her heart is giving her access to a modern bathroom with a large tub. Mischievous, she will often play pranks on people she likes when bored. She greatly enjoys her legacy as a "princess" and actively tries to imitate her “fellow” European princess counterparts.

Hidden by her happy nature is a logical mind and grim determination. Matoaka is no stranger to violence. She has witnessed and fought against the cruelty of man, nature, and magic. Her strongest magics require living sacrifices and while she refuses to use innocent humans, she will (guilty) use animals, and in the most direr of situations an enemy. She prefers tricking her foes and killing from afar; but is willing to kill with her bare hands or Black Keys in close combat. Despite her view on the necessity of violence and sacrifice; she is inherently kind. She will sacrifice herself before others even if they are strangers that will never thank her.



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Background:
Matoaka's life was predestined the moment she was pulled from her mother's womb. Incredible magical circuits, visits by several spiritual beings, and dozens of prophecies by Powhatan Shamans determined her life would be used for the magical defense of her people. The moment she could walk she was taken by the Shamans and trained in the magical arts of spiritual summoning, totem magic, healing, and curses. At eight years old she began her duties as a Shaman; healing the sick, communing with the spirits, and placing minor curses on those that broke tribal law. At 10 she had her famed meeting with the adventurer John Smith, saving his life from a ritual meant to increase her own magical abilities. The two became fast friends despite they're age difference, Matoaka coming to she him as an older brother. Becoming interested in the new settlers to the land, Matoaka visited the new settlement of Jamestown often; bringing with her food, friendship, and her own magical abilities.

Seeing magic quite often in his travels but having little knowledge of it John Smith gave Matoaka several "trinkets" that he had acquired (or stolen) throughout his travels. The most powerful being the lost Greek Fire. Having been captured by a Greek magus on one of his adventures, he had stolen a small jar containing the magical liquid. Drinking it had let him breath out the undying flames, saving him several times on various occasions. Letting the small girl that had saved his life have the last of the liquid was partly done in jest. Seeing the small happy child run around breathing flames into the air had been funny.

The Church soon took notice of the magically gifted tribal girl. Matoaka would often come back to Jamestown with the head of some rare deadly magical beast to show off to her newly found older brother. Seeing her use in protecting the arriving settlers and possible help in understanding the New World's magic, they offered her the training and tools of an Executioner. Never passing up a chance to learn something new Matoaka took to the harsh training with zeal. Successful combining her Tribe's shamanic magic with the Catholic Church's Executioner abilities; she was instrumental in the cleansing of several ancient monsters, witches, and demons that had haunted her tribe and stalked the East Coast for generations. Her efforts helped pave the way for further colonization of the North American East Coast and earned her great admiration from the Church.

Unfortunately the Tribes and new colonists could not co-exist in peace despite Matoaka's efforts. Fights over land, food, magic and cultural differences were too numerous to overcome. Soon seen as a betrayer to her own people for her friendly interact with the settlers; she was ostracized, married off, and then sent to the outskirts of her Tribes territory.

At age 17 she was tricked and captured by Captain Samuel Argall; held for ransom for the release of English prisoners held by her father along with stolen weapons. While imprisoned she was treated as a captured "princess" by the colonists and was protected by the Church. The "Apostle of Virginia" Alexander Whitaker taught her more of Christianity and the finer details of western civilization. Converting and baptizing, she married an Englishman named John Rolfe and had her only child Thomas Rolfe. Her father released the captives for her freedom but not the weapons. Disappointed in her father for valuing her "less than old swords, pieces, or axes" she berated him during a meeting between the two sides; saying that she preferred to live with the English, "who loved her."

The fame of Matoaka quickly spread to the Old World; her actions for the Church and strange magics made her a subject of interest to both the highest levels in the Catholic Church and Mage's Association. Requested to meet the King of England, and Bishop of London; they're traveled paid for by the Virginia Company of London (a joint mage/church run organization) the new Rolfe family sailed to London. The family lived in the New World for one year, Matoaka socializing with the highest levels of England's Court, Catholic Church, and the Mage's Association.

Seen as a symbol of unity and peace between both the New and Old Worlds, and the magical communities; she enjoyed greatly both her position and treatment, as well as the status of what she represented. Her position did not garner her only friends however, as both members of the Church and the Magus Association viewed her as a danger, potentially capable of selling the secrets of one organization to the other, as well as an upstart "savage" who would spit in the name of the tradition that they had upheld for so long. Similarly, the monsters she had hunted saw her as a hated enemy, and the Dead Apostles sought her end as well. While Matoaka had allies, she too had many enemies, and in the end it's not known, even to her, who finally took her life in the end.

Poisoned or perhaps cursed by some unknown assailant; she left for America after receiving no help and only false pity from the members of the Church and Mage's Association. Abandoned to her fate by those she believed were friends and allies; she desperately hoped to find a cure among the ancient magics of her homeland. However, she fell deathly ill before even leaving the waters of London on the River Thanes. Slowly perishing; Matoaka would die at the young age of 21; buried in a now lost grave somewhere in Gravesend. Leaving behind a husband that would remarry and a two year old son who would grow up without his mother or father.

Parameters:
Strength: D
Endurance: D
Agility: B
Magical Energy: B
Luck: C
Noble Phantasm: B

Combat Skills:
Greek Fire C: A fairly strong attack; while the actual heat of the flames are not magical, they are "undying" with a temperature of 1,000 °C. The flames will continue to burn long as Matoaka is within 672 feet of them, and do not burn herself. The flames are breathed from her like a flamethrower with a range of 50ft. She can only utilize the Greek Fire twice a day. The magical energy for the flames is not supplied by Matoaka, but instead the flame itself has a small amount of unending "fuel of mana" that exists within it's core, inside of her. She knows of no way to manipulate or add too this fuel safely.

Hunter of Okeus's Children A:
Matoaka is an expert hunter of the evil creatures that lurk in the dark places of the world. This skill includes the abilities of C rank Clairvoyance; allowing Matoaka the capability to keep track of fast-moving objects within a range of four kilometers even in the dark. Additionally any phantasmal beast, spirit or abomination that she views as evil are more effected by her attacks. (This does include Servants) Example C rank attacks becomes B- rank attacks. This ability is only available to Matoaka when summoned as a Archer.

Sacrificial Magic B:
A Skill to weave magic through the use of the life force of living flesh and blood creatures. Matoaka can sacrifice any living creature and gain their Od which can be used in various ways. This Skill would be far stronger and more efficient if she was summoned as a Caster; regardless her strong history of tribal magic gives her access to this magic. Using this magic requires a large supply of stored Od from living creatures. She gathers this energy with her jewel using the blood of living creatures or spirits.

Sacrificial Spell:
If summoned as a Caster she would have access to several more spells.

The Black Drink B rank: (Cost 2200 Od) A black liquid created by a large amalgamation of sacrificed souls. It has strong healing (both physical and spiritual), magical, and strengthening abilities. Five ounces are created in a pale white shell cup; the liquid tastes of foul blood and all of it must be drunk for the effects to work. The dark drink can heal any non-magical illness/sickness or poison. It strengths the body's healing abilities to unnatural levels; fixing broken bones in minutes or re-growing lost limbs in hours. The body reshapes it's self to “ideal performance” curing minor disabilities such as bad eye sight or asthma. Magical poisons and harmful effects are also cured instantly if they are B rank or lower. Higher levels are lessened in their intensity.

It is pure liquefied Od and is of immense value to any magus. Greatly increasing life span, health, and the magical capabilities of any who drink it. A Servant who drank the liquid would have their END and Magical Energy increase by one letter; and could stay fixed in the world corporeally for 22 years without a master or other source of magical energy.

Personal Skills:
Animal Dialogue D:
Communication of intention with animals that do not speak a 'language of words'. The majority of Matoaka's best memories from childhood involve her playing in the forests of North America. Playing with the animals and her tribe's strong connect to nature let's her understand and communicate with them on a level few humans have enjoyed. With the help of snacks she can get most animals to perform simple tasks for her.

New World Princess of Loveliness A:
Representing one's charismatic nature in regards not to leadership, but the ability to charm the people around oneself. Presented to the Old World as a princess, and winning the hearts of many different people in several different societies; Matoaka greatly enjoys living up to her given title and often gets what she wants if she asks cutely enough. Few beings; human, magus, or Servant would see her as any sort of real threat. Servants of a Good Alignment hesitate when going against her wishes; after all what savage would hurt the feelings of a princess? This is especially effective on Servants with a history of protecting/serving/or being themselves royalty, regardless of their alignment Servants of this background are effected by this Skill.

Combat Capabilities:
A careful and methodical hunter, Matoaka is used to fighting enemies much stronger than herself. Her most used method of attack are Black Keys fired from her bow. They are able to call forth the original laws of nature, denying things such as a vampire's ability to heal. The Black Keys she uses are notably stronger than normal ones, and are used for quick and accurate attacks that cost less magical energy than Noble Phantasms. Their accuracy is spot-on, and their power is great enough to bring down an average unprepared Servant, with several small barrages, released in quick succession.



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Close combat is her weakness and she will try to avoid it when possible. Basic Bajiquan techniques taught to her by the Church's Executioners are her only skills and experience with close range combat. Bajiquan is a Chinese martial art that features explosive, short-range power and is famous for its elbow and shoulder strikes. It is a style that takes the shortest route to the opponent without showing any initial movement to damage the inside of the body instead of the outside. Effective for disabling normal humans or even defeating another Servant in hand-to-hand combat when taken by surprise. However against another Servant skilled in unarmed combat or wielding a weapon they are proficient with, its purpose lies in keeping her alive long enough to escape. If escaping is impossible she will utilize her Black Keys in addition to her Bajiquan, for confusing and unexpected harassing strikes in attempted to disable her attacker. As a last resort she will utilize her Greek Fire as a surprise attack and means of escape.



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Matoaka's standard tactics are to test her attacks effectiveness on an enemy from a distance. She fires her Black Keys first; if effective she will continue her attack with them. If they are not she will retreat or fire her Noble Phantasms depending on what she believes is the best decision tactically. If her Noble Phantasms are ineffective as well, she will retreat and discuss the situation with her Master.

Noble Phantasm:
Name: Animikii Amonute
Rank: B
Type: Anti-Unit
Description: The East - Daybreak and illumination. Spirit and strength.
A bow made from a hollow sycamore tree that was stuck by lightning from a Thunderbird. The soul of the phantasmal beast now resides in the bow. Matoaka found it after defeating a water spirit that was poisoning water used by the Jamestown settlers. It looks rather ordinary, and despite being made from wood, it is far stronger than steel. It can easily block the blade of the sharpest non-magical sword. Only the highest class of magical weapons could scratch it.



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Matoaka Battle Theme: Escaping the Tribals by Antti Martikainen

Matoaka can shoot her Black Keys from the bow in addition to firing feathers from the Thunderbird. The feathers take the form of arrows made of crackling blue light; they are a B- rank Anti-Unit attack. When fired they appear as lightning itself and impact with a thunderous boom that can shatter windows. The drawing and firing of the "arrow" is a slower process when compared to other heroic spirits firing from a bow. It takes Matoaka at minimum five seconds to fire a single feather.



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She can turn the feathers into a B++ rank Anti-Army attack called Amonute's Arrow. This is done by manifesting a piece of the Thunderbird's soul into an “arrow.” When launching this strike, the crackling arrow made of blue light turns into lightning in the shape of the Thunderbird. It is incredibly bright and the size of an average semi truck. The Thunderbird shaped lightning has the ability to turn mid-flight allowing it the ability to follow and track a target. Every time it turns it flaps it's "wings" causing a thunderous boom which can be heard for miles. The Thunderbird "exists" in the world until it hits a target or is interrupted by some other means. On impact a dazzlingly bright explosion occurs, destroying everything within 170 feet. Leaving behind a crater of super heated molted earth.

The intense lightning damages Matoaka's arms and is taxing on her body. It can only be fired one time per day, and after the attack her STR lowers to E for 24 hours. It also requires time to prepare, 15 seconds. While she is preparing the attack she cannot move and lightning surges around her brightly, striking anything within 10 feet. While controlling and condescending the wild energy of the Thunderbird she chants:

"Great Animikii, lend me your righteous rage to strike this evil back down. May the colors of the wind guide your savage fury. Wings steady as the beating drum, a shining light between two worlds! Your voice descending from the heavens, shouting out the glory of God! I give this strength to Him!! Amonute's Arrow!!!"



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Secret Noble Phantasm:
Name: Ulun'suti's Jewel
Rank: A
Type: Anti-Unit (Self)
Description: The Center - Life and death, the beginning and the end.

A palm sized transparent crystal with a blood-red streak running through the center from top to bottom. It is Maotaka's most feared possession both in life and death. After reluctantly defeating one of the powerful Uktena with the help of the Church's executioners she took the embedded jewel from the horned serpent's head. It was the native girl's only unjust hunt in life, and was committed for the sake of providing the settler's with more safe, fertile land that was unoccupied by the local tribes.

The jewel can store massive amounts of magical energy and is a key component in Maotaka's sacrificial magic, storing 2200 units of Od. It can convert mana into Od and vise versa. The crystal can be “woken up” by Maotaka dripping her own blood on it. This causes the jewel to absorb local atmospheric mana within a mile wide radius for one hour, gaining and storing on average 70 units of mana. Places with higher concentrations of magic will give more mana. This can only be done once per day.

Besides serving as a massive storage and absorb-er of magical energy, this Noble Phantasm also allows Matoaka to become a powerful Wendigo, transforming into the most dreaded of cannibalistic monsters of Native American myth. Her body becomes emaciated, her skin turns a sickly gray and hair a bloody red. Her nails become fearsome claws, teeth nightmarish fangs, and she grows a long serpentine tail with black scales that glitter with sparks like fire. The irises of her eyes turn a bone white, however they still retain her Archer's ability to see incredible distances in both day and night. Her tattoos also expand to cover and twist around her entire body and face.

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This cursed Noble Phantasm form is called Uktena Wendigo, it activates when she swallows her jewel, this activation causes Matoaka to destroy her other Noble Phantasm, breaking her bow in half. She gains the equivalent of B rank Mad Enhancement, losing most of her reasoning; it is likely for her to attack her own Master in this state. It can be said to equal self-destruction or self-sacrificial when this Noble Phantasm is used. Only a miracle of the highest order could restore Matoaka to what she once was, unless such a miracle happens she will remain the monstrous and cannibalistic beast until destroyed.

This form is caused by the amalgamation of grief, anger, and resentment of the Native peoples, since they're first contact with the Old World. Being in some ways a catalyst for much of the future impact the New World settlers would have, she feels partially responsible for the sad fate of her people. Swallowing the Ulun'suti is an act of sacrifice to the hateful spirits of her ancestors. This causes her to become a dreaded beast that has filled her people with fear and disgust for generations; an evil monstrous creature that knows only hate, self indulgence, and an insatiable hunger for human flesh.

When used her Parameters change to:
Strength: B
Endurance: B
Agility: A
Magical Energy: A
Luck: D
Noble Phantasm: D

Her Servant Star Ranking changes to 5.
Her Alignment changes to Chaotic Evil
She loses all her Class Skills, Personal Skills and Noble Phantasms, which are replaced by:

Fairies Drowning A: The ability to awaken the spirits within the earth and crush the wills and minds of the enemy forces with one's shriek. This mental interference causes a sensation of drowning and temporarily (10minutes) decrease in STR and AGI in all enemies. Ranks will decrease by one. Example B STR and A AGI become C STR and B AGI.

Hideous Transformation A: A skill that allows one to change form. The Wendigo uses this skill to rapidly elongate its limbs; which can be used to grab or piece through the bodies of prey from up to 50ft away. It's limbs can bend around corners and twist in inhuman fashions, to include its neck. It can also heal it's own injuries by forcing it's flesh to stitch itself back together. This happens at a rapid rate and can only be stopped by a Black Key or Holy type weapon.

O'Death A: A passive skill unique to the Wendigo. An aura of damnation surrounds the sinful beast. Any living creature or spirit can instinctively feel the horrifying presence it exudes out to one mile. Any creature in this mile wide radius feels the sensation of death, and abandonment of the Gods. Any living being's or Servant's END decreases one Parameter within the mile radius and divine protective skills and abilities are greatly weaken; lowering two ranks. Offensive divine abilities and skills are not effected. Servants of a Good Alignment are especially effected by this aura and suffer from an “icy grip” crushing their heart, lowering the effectiveness of their Nobel Phantasms by one Parameter. Example B NP becomes C NP.

Combat Capabilities:
The Wendigo attacks indiscriminately regardless of age or innocence. It hungers only for the suffering of it's victims and human flesh; slowly killing by dismemberment, it gains magical energy from the blood, flesh, and pain of it's victims. It's attacks are savage; clawing away limbs, biting chunks of flesh, and strangulation with it's tail are the creature's preferred methods.

It's flesh will constantly repair itself; however this ability can be halted briefly (21 seconds) by saying it's true name (Matoaka) directly to it. A small piece of Matoaka still exists inside the Wendigo; hearing her name temporally stuns the creature. This effect only works four times a day. If the creature exists long enough to accumulate human victims, it's strength will increase slightly for every 22nd victim. Example, B STR becomes A STR; however this is limited to parameters becoming A+ Rank. In addition the Wendigo can remain corporeal in the world potentially indefinitely as long as it has prey to feast on.

This is a form Matoaka would never willing go into; she refuses to even speak or acknowledge it's existence as a Nobel Phantasm. Speaking of it is one of the very few ways to get on the Native Princess's bad side and put her in a dark mood. To her this form is a physical manifestation of sin itself and a betrayal of her core beliefs. She is ashamed that this monster is something she can become, and views it as a curse that the people of her time placed on her... yet another betrayal by those she once called family, and another reminder of her abandonment by all those she sacrificed so much for.
 
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Full Name: Artoria Pendragon “Goddess Rhongomyniad”, “The Lion King”

Servant Class: Lancer

Servant Star Rank: 5 – Star

Gender: Female

Appearance: Lancer's appearance is similar to those of Artoria, but with more mature features. Due to being a grown-up version, Lancer's figure is tall and curvaceous, clad in silver and blue armor, a cloak, and a helmet carved to resemble a lion's face with mane. She tied her hair in a bun, but her hair is notably longer than her younger counterpart. In her later ascensions, she wears a gold crown and removes her armor. Unlike her former soulless self-Goddess Rhongomyniad, Lancer's emerald eyes are full of life, having never lost her heart like the Divine Spirit.
There are various opinions about her physique or body weight when Artoria is a Lancer. Having lost her growth suspension caused by the holy sword, she grew to a physical age suitable for a king. She became an existence closer to a Divine Spirit’s because she is using the Holy Lance, but given that her usage period of the lance was merely about a decade, her mental/spiritual make-up has not changed in a big way. Her body, however, has changed significantly.

Personality: Compared to regular Artoria who merely suppressed her emotions, this Artoria has little if any emotion left in her. As a result of her becoming a Divine Spirit, she has lost all sight of human value and reason. This is in contrast to the regular Artoria, who believed merely sheltering the people will not grant them a happiness nor a future. As well her past self also believed that hard work, raising children, and leading fulfilling lives will bring prosperity to the people. However, Goddess Rhongomyniad will laugh if she finds something amusing, such as the prospect of getting a thank you kiss from a fellow comrade. Of course, this may have been due to her humanity being restored when Excalibur was returned to her.
Due to the properties hidden within the Holy Lance, Artoria has changed into an existence close to that of a Divine Spirit’s, a goddess if anything. While she has become more composed, and moreover, more rational than the Artoria of the holy sword, her human nature has not been parted with. Rather, there exists placidity in her choices partly because she became an adult, attaining the ideal way a king ought to be.
Artoria, who was summoned to Chaldea as a Servant, knows the beauty of the world. For the sake of taking back the world that shines even without the Farthest Ends, she will fight together with the Master, certainly wielding all the power that she holds.

History: Lancer's True Name is Artoria Pendragon, also known as King Arthur, the legendary King of Knights who governed over Britain. An “if” King Arthur who, after emerging as a king, made the Holy Lance his main armament instead of the holy sword and reigned over Britain.
A Heroic Spirit of a “different possibility” from the normal Artoria. Although she has a human form, it is possible to say that she is no longer a Human Heroic Spirit. This version of her is a Heaven Heroic Spirit that personally returned her Holy Lance at Camlann Hill, returning it to the earth.
While in the middle of reigning in the Holy City, the great enterprise called the Incineration of the Human Order is looming, so the “King of Knights” acted in order to save what’s most important, mankind; while she possesses the same appearance as “Goddess Rhongomyniad”, Artoria is essentially a different person.

Backstory: Goddess Rhongomyniad is from an alternate history where Bedivere never returned Excalibur to the Lady of the Lake. The “Lion King”, who has the same appearance as Lancer Artoria, was not able to die when she was fated to die, and as a result, became a wandering ghost while keeping onto the Holy Lance. Because the “Lion King” held onto the Holy Lance and transformed into the “Goddess Rhongomyniad”, changing into a complete Divine Spirit in the process, this version of her is different in the inside compared to the normal Lancer Artoria; while she possesses the same appearance as Lancer Artoria, “Goddess Rhongomyniad” is essentially a different person.

Passive Skills:

Magic resistance (B+), Invalidates magic with three verses or less.
Receives mostly no damage even against High-Thaumaturgy or Greater Rituals. Depending on the situation, even High-Thaumaturgy would be completely invalidated.
Riding A, all vehicles and all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. This rank is high enough to have an aptitude for the Rider Class.

Skills:

Mana Burst A, along with her strong destructive urges, she is endowed with an exceedingly strong Mana Burst Skill. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over. King Arthur uses this Skill mainly for defense and high-speed movement. Executing large-scale body reinforcement through Mana Burst is only possible with King Arthur’s immense magical power. While he/she herself possesses average physical strength, he/she managed to defeat countless enemies by strengthening all of his/her actions with his/her excessive magical energy.
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Charisma (B), is a composite Skill consisting of a person's charm as well as the natural talent to command or unify an army or country. Increases the ability of allies during group battles. Having B Rank in this Skill is sufficient to lead a nation as its King/Queen. The morale of military forces he or she commands is extremely high.
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Blessings from the Ends of the World (EX), is a Skill automatically given to the wielders of Rhongomyniad. Artoria, who possesses the Holy Lance that exists as an anchor to the planet, is receiving divine protection from the Farthest Ends itself. Other than Mana and Luck, all parameters temporarily rank up during battle.
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Stats:
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Noble Phantasm:
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Rhongomyniad, The Lance that Shines to the Ends of the World
Rank: A++
Type: Anti-Fortress
Rhongomyniad.
Holy spear. An anchor of storm that fasten together the planet.
It has been said that its real form is that of a tower that fasten together the skin of the world. When releasing the True Name, both Rank and classification change.
is the Holy Lance of King Arthur. Also known as Ron, it is regarded in the same light as the Holy Lance of Longinus that pierced the Messiah around the 1st Century AD. An anchor of storm that fastens the planet together. A Divine Construct armament. Rhongomyniad is regarded as the "spear of the end", the light of destruction coming down from the heavens.
King Arthur used it in her final battle to kill Mordred. It is said that no matter the toughness of Mordred's armor, it amounted to nothing before the lance as it pierced her chest. King Arthur also used this lance against Vortigern in his Dragon form, and the spiral light of the lance pierced through the heart of the dragon.
It is actually not meant to be used as a weapon to strike down external invaders. It is only the shadow of its true form, said to be a tower that fastens the outer layer of the World onto the planet. The Holy Lance Rhongomyniad makes that tower, a “pillar of light”, as its main body, existing to ensure the World's stability.
Originally, this Holy Lance is a "pillar of light" that fastens together the two sides of the World itself: the outer layer of the World (reality) and the Reverse Side of the World (illusion). It has been said that, in the unlikely event that this is undone, reality will be torn off from the surface of the World to reveal the Reverse Side of the World, re-enacting the Age of Gods. Being the "king" that stood at the final moments of illusion and the Age of Gods, King Arthur possesses this Holy Lance that conceals such a tremendous power.
Bedivere states that none of the Knights of the Round Table ever questioned the lance's nature, and so, they never learned of its significance or power, meaning that only King Arthur and Merlin among them were ever aware of what it is.
Its original power is restricted according to the Thirteen Restraints, and yet, it is the pillar of the Farthest Ends, shining to extol the brilliance of the planet────Because of the existence of the Thirteen Restraints that are supposedly endowed with the same processes of the “holy sword of the planet that saves the world”, it is barely in a state where it can take up a form as a Noble Phantasm. In order to perform the release of its True Name, there is a need to lift at least half of a total of Thirteen Restraints. By releasing the True Name without fulfilling this requirement, the Holy Lance will emit a fragment of the power of the light that shines in the far away. When releasing its complete True Name invocation, its Rank and classification changes.

King’s Horse “Dun Stallion”
When she is a Lancer, Artoria is always mounting a horse during combat. When in the case of being in her normal form, her steed is her horse Dun Stallion.
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Full Name: Barr Salim, Master of Saber

Gender: Male

Appearance: Barr is 5'11”, with short black hair and a long, gaunt face. His eyes are an emerald green, contrasted by his dark olive skin. He is considered an unattractive man, with deep set eyes and a crooked smile. A thin scar runs down the length of the left side of his face and another one in the center of his neck, the injury causing his lack of a voice. His strongest feature is a strong, pointed jaw, offset by his crooked lips and hook nose. He is ghastly thin, eating only what is necessary to survive. He wears a simple black robe, concealing most of his body, and his head scarf covers the majority of his face and neck. Underneath his robe is a white t-shirt, jeans, and hiking boots. His only remarkable feature is his warm voice, for those few who have ever heard it in their minds

Personality: Barr is a near mute, using a combination of his telepathy, his hands to motion things out or speaking sign language to his servant. He is a kind young man, having faced many hardships in life and causing him to develop a peaceful and calm mentality. He is very slow to anger and typically remains on the edge of groups and conversations. When roused to action, he is always last to act, making sure others are safe and healthy. He refuses to leave an ally behind. However, during crisis' he has a tendency to choose Flight over fight. He can often be found with a book in his hands, and he possess many minor skills from years of self reliance. Such skills include: cooking, horseback riding, agriculture, iron working, demolition work (including driving heavy vehicles) and orienteering.

Backstory: Barr was born in 1982, to a loving father and mother. His first few years in life were gentle and joy filled, despite the rising turmoil of his homeland, Iraq. When Operation Desert Storm began in 1991, he lost both parents to an American airstrikes, and his voice. His first physical scar in life was a piece of shrapnel that embedded in the his neck, causing permanent damage to his larynx and paralyzing his vocal cords, with the damage worsened by improper medical procedures. He found himself quickly thrust into a world of violence and war. Forced by Iraq militants to take up arms against American oppressors, watching as more of his countrymen were cut down by the more sophisticated technology of American forces. The majority of the battles he was thrust into he fled the field. When the American operation was concluded, he found himself without a home or a country, as his cowardice had spread far and wide and he, like many other deserters, was reviled. Thus he chose to go abroad, seeking immigration in the United Kingdom, where he was able to quickly mete out a life for himself as an unskilled laborer. While there, he came into contact with a member of the clocktower who revealed a forgotten aspect of his family line. He was a mage of decent caliber, with good mana reserves, but no training in their use. None the less and against all odds, he found himself in the tutelage of the Mages Association. The mage had been on his trail since he had fled his homeland, on a mission from the Mages Association to recruit from lesser known mage families. He would discover that he had a penchant for Healing and telepathy. His time at the colocktower was short lived and fraught with the constant reminder that even in an environment where he had been invited, he was seen as an outsider. He left one night, never looking back and never returning. The seeming natural state of violence for the mages left a sour taste in his mouth. He found himself wondering a singular thought, 'Will there ever be a day man lets man live?'

After his short time at the Clocktower, he wandered for a few years until he was contacted by Cheldea. After hearing the ideals and goals of the organization, he chose to join, seeking to help heal the singularities throughout history and the masters who got hurt on those missions. He has been the master for Lancer for a short while, and is one of the few people who had ever been able to stomach her vocal performances. But the question forever lingered in the back of his mind, what would it take for blood to not be shed.

Skills:

Healing Magic:
Barr is capable of advanced healing, such as treating lesser diseases like Rhinovirus and the flu. He is capable of healing most wounds, but can't regenerate organs or cure cancer.

Earth Elemental: MInor Telepathy. After coming in contact with some, he has the ability to implant thought into other peoples head, but can't hear their thoughts. Due to his lack of a voice, this is his formal mode of communication. This skill is limited by distance (roughly ten meters before it stops working) and the willingness of the other to hear his voice in their head. In other words, even non-mages can force him out their head.




Lanling Wang (Birth name Gao Changgong)

With Mask
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Mask
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Servant Class: Saber

Servant Star Rank: 4


Gender: Male, despite his looks.

Personality: Lanling is a selfless man who cares far too deeply about those around him. He was was said to be so generous, he would share any reward given to him, even if it was only a single piece of fruit.

Acts of kindness go strangely hand in hand with his willingness to join battle, where he will typically focus his energy trying to support other members of the team, rather than rush out for his own vainglory. Outside of battle, he will do everything in his power to assist his fellow Servants with anything they need, from simple chores to even learning instruments. He is a well talented man.

He is nearly impossible to anger, and even mentioning the worst parts of his living history will only incur a sullen look rather than anger. He cannot abide poison of any kind and will lecture anyone who uses it or suggests using it.

He is usually the first to say sorry, even if he doesn't know what he's apologizing for. He is almost never seen without his mask on and will become very flustered if asked about it. He is also aware of the growing number of 'trap' Servants. He makes sure to affirm his masculinity.

Basic history of Servant:

His name is Gao Changgong 高长恭 and he was the the fourth son of Gao Cheng, the elder brother of the first emperor of Northern Qi. His princedom was Lanling County and therfore he was also known as Prince of Lanling (兰陵王). He became one of the most famous generals of the country. Gao Changgong was brave, kindhearted and very handsome. Legend had it that he was so handsome he always wore a terrible mask when he fought in battles to avoid distraction (from both sides, I guess).

Gao Changgong lived in the turbulent era of Southern and Northern Dynasties when China was split into North and South Kingdoms and the country suffered a complete chaos. He served his country and emperor brilliantly and defeated the enemies many times on the battlefields. His most famous battle was the rescue of the siege of Jinyong in 564 A.D. when Gao lead only 500 cavalries and assaulted through the prevailing army of Northern Zhou. He fought to the gate of the city. The soldiers of Jinyong couldn't recognize him, so he took off his helmet and mask. The soldiers in the city acclaimed and were recharged with courage. They open the gate and join the battle outside the city. Soon the army of Northern Zhou was defeated.

In order to celebrate the victory, the soldiers composed a famous song and dance "Prince Lanling in Battle”(兰陵王入阵曲), which became a popular hit for hundreds of years.

Unfortunately, the story of Gao is a sad one. His cousin the emperor Gao Wei was very jealous of his talents, prestige and popularity and worried that Gao Changgong might overthrow him. The family members of Gao were always at each other's throats, and murder was common between brothers, uncles/nephews, and cousins. Gao Wei poisoned Gao Changgong in 573 A.D, when he was only in his early thirties.

Four years after Gao Changgong's death, Northern Qi was destroyed by the North Zhou. All the Gao’s family members were slaughtered ruthlessly, including Gao Wei. In a way Gao Wei signed his own death warranty when he murdered Gao Changgong

Skills:

Beauty-Concealing Mask: A
A skill that prevent soldiers from getting disturbed by his beauty, as well to sublimate an anecdote of the mask. Shut out the mental disturbance of the surroundings. Because the charisma is not concealed, the soldiers' morale still remains high.
(Grants temporary Invincibility to Lanling when activated and increases nearby allies attacks)

Demonic Face: EX
The real face of Lanling Wang to be revealed through ascension. The books of history applauded his beauty; exposing his real face would have easily affected the surroundings. It is unknown whether the moon will cheer or emit a beam for it.
(When his mask is off, the enemy is stunned, but his attack falls overall)

Magic Resistance C: He can resist most weak spells cast at him. This is annulled by enemy magical Noble Phantasms.

Stats:
Strength: B
Endurance: B
Agility: A+
Mana: D
Luck: D
Noble Phantasm: B


Noble Phantasm:

March of Lanling Wang
Rank:
C+
Type: Anti-Army Noble Phantasm (Ally)
Range: 1 ~ 5
Maximum Target: All Within

Praising of Lanling Wang who wears a mask and fought courageously, it was a song composed by the soldiers. That song was also transmitted to Japan as court music during the Tang Dynasty, and still being danced to this day. A song praising his courage and beauty and increases morale of allies and frightens the enemies. In addition, Lanling Wang himself, which was regarded as "beautiful by face and voice" himself, would give the enemies an enormous pressure of fear for the unavoidable beauty.
(Reduces damage received by all allies hit by it, as if blows can be shrugged off with ease)
 
Appearance

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Full Name: Ozymandias/Ramesses II

Servant Class: Rider

Servant Star Rank: 5

Gender: Male

Personality:

A Pharaoh filled to the brim with unswaying confidence.It is not arrogance, nor is it haughtiness. Ozymandias simply conducts himself as a god and Pharaoh that he is as a straightforward fact. That mentality completely savored the splendour of the world, having reigned over ancient Egypt at the time. He is a child of the Sun God Ra while at the same time, his incarnation, stipulating himself as the absolute one above the earth. Just like a bird flying above the great skies, just like a fish swimming within the great seas, and just like a flower blooming in full glory in the plains, he is naturally a God-King.

He likes to refer to himself as the King of Kings, and also prefers being addressed as Ozymandias by other Servants and people.

Ozymandias shows a personality of a person with a big ego, seeing himself as a god, but does not go as far as disrespecting the gods of his time. Unlike other demigods or beings with Divinity, Ozymandias is one that is not contrary to the law of the heavens. However, despite his respect for the gods, he declares himself to be the God of Heaven, Horus and Ra, to the point that he believes the gods are in his favor, and sometimes quotes the name of Nefertari as well, not only to show affection and love for her, but with a respect that places his beloved as someone divine like a goddess in life, asking for her blessing to his call. During his life, he calls Nefertari a manifestation of Hathor, the Goddess of the Sky and Love.

Unlike Gilgamesh, he freely declares his True Name, Ozymandias, believing that the world should kneel by the return of his radiant presence.

Ozymandias believes that his invocation was given by the need to save the world from its current state, to sort the current holder of a broken humanity, and that those who oppose him should be burned by his power.

For him, his tragedy was that there was no other fate than to rule the world. The failure of his life, in his eyes, was that he could not subjugate his journey towards the gods while dreaming of his rebirth at the end of the distant times like the other Pharaohs.

Ozymandias' attitude towards his Master depends on his mood. If he recognizes one as having the disposition of a king, then this isn't bad from time to time, and he might say and take action under their rule. Even as he understands his present state as a Servant who cannot continue on materializing without a magical energy supply, he will not dangle his head down to a magus to begin with. He expects not to be treated as a Servant. He will take action when and only when his and the Master's goal coincide.

Facing a man endowed with such a sovereign characteristic, one softens up their manner. A king is never an equal to a Pharaoh, yet it is quite well for a Pharaoh to watch over and guide the kings who are not a Pharaoh. Such is what Ozymandias does as he advances on his own. In other cases, if somebody who happens to resemble and (maybe) possesses a presence similar to his old friend (a saint) exists, he would take interest to them and inquisitively peer into their face.

... However, there is one major premise. To Ozymandias, his "beloved" will always be Queen Nefertari, and his "peerless friend" shall always be Moses. That alone, no matter the passage of time, will remain absolute and unchanging.

Backstory:

The greatest hero of ancient Egypt, and the third Pharaoh of the Nineteenth Dynasty of Egypt. He was friends with Moses in his life, and holds a special place in his heart for one of his wives, Nefertari. However, their friendship was put to the test when Moses became the prophet of the Hebrew and began to preach the teachings of God, denouncing the gods of Egypt.

When Moses told him to free the Hebrews, Ozymandias refused. So the Ten Plagues of Egypt were triggered. If not for the might of the Egyptian gods and himself, he believe Egypt would have been destroyed. He finally agreed with Moses' request when his and Nefertari's firstborn son was killed by the final plague.

Ozymandias, despite not bearing any ill will or hatred towards Moses, still felt anger due to his son's death. One of his advisers persuaded him to send a legion of charioteers to attack the Hebrews. When Moses saw the coming troops, he displayed the miracle of God by parting the Red Sea and lead his people across it. Seeing that, Ozymandias simply let his surrogate brother and once closest friend go, and bid him a farewell.

Normally, a Pharaoh considers "death" as a transient sleep. As they dream of rebirth at the farthest end of time, naturally, it becomes the undertaking of a journey towards the gods. However, Ozymandias could not stand it. It is exactly because if he is truly the one who held the world in the palm of his hand, that he lamented, even resented, his powerlessness. The powerlessness of his body, unable to do anything but accept the transient sleep as the successive generations of Pharaohs had done. "No man in this world grieves as I grieve upon the brink of death." His perfect self. His absolute self. He curses the truth where one must go to their eternal sleep. Even if he is promised a rebirth and revival upon the "Eternal Paradise".

Eventually, Ozymandias, who had engraved himself unto human history, manifested as a Servant. At the time of his first manifestation, he, who knew that his remains were being kept at a museum in Cairo, has no choice but to stand up in a certain kind of spiritual awakening. As he had been moved away from the mausoleum that was under the mythological outlook of ancient Egypt, no longer would he, as one of the successive lines of the Pharaohs, be revived in his original body. And if that would be the case, then he would do as he wish to the utmost. Anything is fine; be it desiring immortality on top of preserving his perfect body just like in the past, or simply eliminating the insolent Master before vanishing away, or perhaps ruling the world and bringing about prosperity upon the people in peace.

Parameters

Strength: C
Endurance: C
Agility: B
Mana: A
Luck: A+
Noble Phantasm: EX

Personal Skills

Charisma: B
Imperial Privilege: A
Protection of the Sun God: A

Class Skills

Magic Resistance: B
Riding: A+
Divinity: B
Noble Phantasm

Ramesseum Tentyris: Grand Composite Temple of Splendour

Rank: EX
Type: Anti-Fortress/Anti-Unit

Ramesseum Tentyris: The Shining Great Temple Complex is the Noble Phantasm of Ozymandias. It is his greatest trump card, similar to and a kind of Reality Marble. The Great Temple Complex, the might of the Pharoah Ozymandias, embodied as a Noble Phantasm. It is the manifestation of how the glorious Pharaoh contains within his body the various Egyptian gods, thus it contains a number of mystics. It appears as a giant complex consisting of temples and corridors, and the central pyramid, the Ramesseum Great Temple Complex, acts as the main temple and throne room.

By joining together and mixing several and more “bodies of temple complexes composed out of several temples”, such as the Great Karnak Temple Complex, the Great Dendera Temple Complex, etc., as well as by combining many great temples and mausoleums, such as the Ramesseum, the Great Temples of Abu Simbel, etc., it is transformed into a grotesquely large temple complex that cannot exist in reality.

It is possible for Ozymandias to give arbitrary divine protections and curses associated with the deities enshrined in each and every temple towards the targets that trespassed into his domain.

Known Divine Protections and Curses

  • A divine protection that grants immortality to Ozymandias and his Guardian Beasts, making total destruction of both the temple and Ozymandias himself necessary to defeat him. There are various Guardian Beasts, including at least seven sphinxes and others like stone lions. In Camelot, the number of beasts is described as a legion.
  • A divine curse of an Ancient Egyptian Divine Spirit that acts as poison to any invaders, killing typical creatures in two seconds and weakens Servants by ranking down their parameters and occasionally weakening some of their Skills, even one resistant to poison.
  • A curse of the gods that stops enemies from activating Noble Phantasms by sealing them. Individuals with strong ties to Divine Spirits such as themselves being Divine Spirits (including former Divine Spirits) are unaffected by this restriction, such as Brynhildr. Noble Phantasms that were once the property of a Divine Spirit are also unaffected by this restriction.

The main temple’s external walls are covered by the Hittites' divine steel, capable of withstanding and rebounding average Anti-Army Noble Phantasms without a scratch. There are also Anti-Purge defenses around the complex. The main form of attack is the Dendera Electric Bulb. Alternatively called the "Great Lightbulb Amon-Ra" and the "Great Lightbulb Dendera", it is a Super Long Distance Great Divine Punishment attack using the "artillery" situated at the main temple. It is said to be as powerful as a solar flare, and it could destroy Tokyo in one shot and vaporize a naval fleet effortlessly. The attack can be further empowered by diverting the magical energy used in the functions of other temple features into the Dendera Electric Bulb and by having Ozymandias convert his own Saint Graph into magical energy.

Although it is an Anti-Fortress Noble Phantasm done with a magical bombardment by means of the “Great Lightbulb Dendera” as its main offensive measure Ozymandias can perform an opposing attack by means of a large-mass strike as its last resort. It is a fearsome attack method that makes a gigantic great temple complex appear in the skies and “smashes and presses down” on the enemy camp. In addition, the base component of the temple complex is reinforced according to the magical power taken from the Great Lightbulb.

Why does the Great Dendera Temple Complex and the likes, which Ozymandias did not build, exist as a part of this Great Temple Complex? It is derived from the past of Ozymandias. While he built gigantic temples in great numbers, he also expressed that “all temples of past, present and future exists for my own good”, giving the many temples constructed in his past a glorification that included his workmanship, and making them into his own possessions. Even in the current 21st Century, who is the figure that engraved his name into most of the various monuments of Egypt? It is he, the Pharaoh Ozymandias (Ramesses II).

Mesektet: The Solar Ship of the Dark Night

Rank: A+
Type: Anti-Army

Ozymandias, who was regarded as Ra himself, is using the ship spurred on by the Sun God as his own property. It radiates towards the surface a powerful magical light referred to as “the serpent that slaughters serpents (Uraeus)”, embodied as the might of the sun, and it burns not only the opponents, but even the earth itself.

It is able to fire several beams of light or one large powerful one. Ozymandias is also able to summon just parts of it if he chooses and it is both sturdy and large enough that just causing the front of it to appear is enough to demolish a sizable portion of the workshop. The destructive power of this vessel is such that it is touted to be able to destroy all of Tokyo in a matter of hours.

The Sphinx of Abu el-Hol: The Lion-Bodied Beast of the Hot Sand

Rank: A
Type: Anti-Army

The Sphinx of Abu el-Hol: The Lion-Bodied Beast of the Hot Sand is the Noble Phantasm of Ozymandias that allows him to summon forth a number of Divine Beast sphinxes.

The legend transmitted in ancient Egypt of a lion-bodied beast with a human face, which is the incarnation of the Sky God Horus, and feared by everybody as a manifestation of wild winds and fire. Even in modern Egypt, its existence is left behind in their language as the “Father of Fear (Abu el-Hol)”. In addition, inside the Great Temple Complex, there is a specimen belonging to the king species that commands the rest of the sphinxes, the Sphinx Wehem-Mesut, lying dormant within.

Known Sphinxes

  • Sphinx Wehem-Mesut is the king species that commands the rest of the sphinxes. It is given the alias Cosmos Sphinx.
  • Unnamed Sphinx: The Sphinx is claimed by Ozymandias to possess enough power to defeat three Servants. The Sphinx is able to cover itself with flames, instantly melting the materials its body comes into contact with. An example of this would be concrete, which became similar in shape to melted candy upon coming into contact with it. It can also adjust the temperature of its claws specifically, turning them into red hot blades.
  • Sphinx Awlad are clones of the Sphinx Wehem-Mesut, created by Ozymandias through supplying his magic to it. Their size and mannerisms are quite similar to that of a lion cub. They are rather cute and it possesses quite a giant figure when grown up. The number of years it takes for a cub to grow into an adult is unknown.


Appearance

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Full Name: William Veladreus/Lord Veladreus

Gender: Male

Age: 38

Personality: A constantly grumpy individual who has a distaste for socializing. He’d much rather work on advancing his Magecraft then interact with anyone. He is rather blunt and often skips straight to the point when talking which often comes off as rude to others.

William is a stern man and easily irritated. He is hard to get close with as the man is very prickly and has zero tolerance for people’s nonsense. He is often described by people to be like a grouchy old man.

As someone who expects a person to skip straight to the point when talking to him, he lacks social skills and prefers solitude over interactions. He is brutally honest with his opinions, which are usually negative, feeding into his distinct lack of social skills. If you can get close to William he will still be prickly and insulting but it’s much more him poking at one’s faults out of worry instead of irritation.

Backstory:

The Veladreus family is a rather old line of mages who forge specialized mystic codes. They are a weird family in that they are almost merchant-like in which people can commission a mystic code and they’ll forge it for an appropriate price. Usually is one wishes pay for it in money the price is extraordinary but the family usually requests rare materials as their price instead. In recent years they have developed an interest the fusing of magic and technology.

William was born the heir to this long line of mages and was raised with that in mind. The family was cold to each other only caring for their own work and William was raise with this mindset. After taking over as head of the family he simply continued what he was doing, forging mystic codes. Eventually he was contacted by Chaldea to work for them as one of their technicians/engineers and he agreed wanting to get a closer look at the Chaldeas, Laplace, Sheba, and the Fate system. Not soon after the disaster happens with him being one of the few technicians/engineers to survive. He continues to provide support to the master(s) of Chaldea that work to repair the timeline by providing the maintenance and fixing what he can in the building. When the timeline was repaired he was discovered to be a master candidate was promoted to one much his displeasure as he it involves constantly being around someone even if that someone is a major historical figure.

Magecraft:

  • Artificing: The Veladreus is known for the forging of specialized mystic codes. Which can range from anything from a pendant that heals to a music box that will put anyone to sleep.
  • Alchemy & Transmutation: To forge their mystic codes they use alchemy and transmutation to mold and alter matter to their tastes.
  • Due to mostly being crafters the Veladreus magecraft is not suitable for direct combat.
Skills:

Engineering - To merge magic and technology William is not ignorant of technology like most magi and knows quite intimately how technology works.

Reprogramming mystic codes - His knowledge of forging mystic codes lets him alter others peoples mystic codes and if he has the right tool on him to alter bounded fields as well.

Mystic Code:

He has plenty of minor ones but the one that he’ll always have one him is the Veladreus family’s Vision of Violet which is his violet tinted glasses which let him see magic. William is working on adding other features to the glasses like infrared, ultraviolet and night vision to it. This was created in after the studies of mystic eyes in the hopes of one day being able to recreate the effect of the more esoteric mystic eyes in the glasses.
 
(Assuming Rider doesn't get a Master)

Name: Leila Blackburn
Age: 35
Gender: Female
Appearance:
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Elemental Affinity: Earth
Origin: Preservation
Personality: Willful and stubborn despite her demure appearance, Leila is driven by her curiosity for the most part. She likes growing and caring for things, so it’s no surprise that she’s made herself a garden in Chaldea where she’s growing a preserving many magical plants she’s collected from different timelines (during her practice rayshifts). It’s also for her research. While fighting alongside allies she prefers to take the supportive role, but she’s no pushover either and will stand in the frontlines when she has to.

Background: The wife of Hughs Blackburn, head of the Blackburn family of magi, Leila was originally born an Estaburg. She was the only daughter of Ozborne Estaburg, an old man who researched a branch of time magic, it wasn’t difficult for her to pick up her to pick up her father’s interest on the subject. More specifically aging. The progression of growth in regards to all living things from one stage to the next until death is reached. If such a process could be reversed, then halted, immortality at the optimal stage of life was attainable.

Growing up, Leila figured that was her purpose in life. To take humanity to its next stage and protect it from the influence of time. She met others who shared her views. Together, she and her peers got funding from the Blackburns for their research (probably because the head of the family took a liking to her). However an accident occurred while they were experimenting with the time sequence, causing her and her team to end up in de-aged bodies. She was one of the lucky ones. Some of her peers regressed to the infancy stage and others seemingly disappeared altogether.

Labeled the ‘Estaburg Children Incident’, of which only there only a couple of ‘children’ survivors (many of whom ended up losing their memories as well as their bodies), Leila stopped her research (at least in the eyes of the public). In the end, Leila couldn’t let it go. What happened to her the friends that disappeared? Where did they go? Where were they now? She married Hughs Blackburn to continue her research and find out.

Further messing with the time sequence landed Leila in Chaldea—in an alternate timeline where humanity was mostly destroyed. Impressed by the advances in the Fate System—which had still been its infancy stages during her original time—Leila decided to stay and learn more about the future. Her high Master aptitude landed her a partner Rider (who was recently summoned as well). However, due to the fact that she is still learning safety rayshifting procedures, neither she nor Rider have ever gone on a mission for Chaldea…though they have practiced rayshifting to many different timelines. Just for practice though.

Skills:
1)Estaburg Family Crest:
  • Time magecraft: Combining the research of her father and her, Leila is able to insert a time sequence in living organisms and manipulate it to a certain degree with her mana. She this mainly with plants, aging and regressing them into a seed as she pleases. She has also put one in herself so she can freely age and de-age her body. However, putting her body in a permanent time stasis is still impossible for her. She can only seem to do this with plants. She generally just alters between her sixteen year old body and her original one:
eLiz.full.767669.jpg
  • Earth Magecraft: Estaburgs are generally born with an affinity to earth (it’s a genetic thing). Therefore, the family crest is a culmination of earth spells ranging from spells that allow her to sense vibrations of the earth to spells that allow her to manipulate gravity( both her own gravity and the gravity of others). It also contains knowledge of various magical plants that she herself has added to in her research of various plant stages and their properties.
2)Fencing: It’s a sport she learned. She’s fairly good at it. Won many competitions.
 
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Rin Toshaka
Lancer Demi-Servant, Fused with the spirit of Cu Cuchulainn

Outside Combat
ExtraRin.png

During Combat
RinDemi.png


Servant Star Rank: 4 Star

Gender

Female

Personality
Rin is a perceptive, serious, resourceful and very competitive person. Though she is widely admired at school as a prim and proper honor student, it is a front she puts up in order to prevent others from prying into her life. In private, she is notably loud, shrewd, stingy, and bossy but usually means well for those she cares about. She is known as a model student and idol of her school. Her manner of speech is often hostile and dismissive of other people, but deep down she has a caring, big-sisterly disposition. Her tendency to making trivial mistakes at the worst possible moment is a hereditary curse. Though she really is a lot nicer than she seems, she claims to always make her decisions based on cold, rational logic in the end. In her own words, it's "not a very cute personality". In fact, her choice in personal clothes is probably an overreaction to that. Despite claiming that she would do anything in order to win the Holy Grail War, no matter how underhanded, she has a deeply rooted sense of honor, seen refusing to dispose of Shirou despite numerous easy chances of doing so, simply because she owes him and deem disposing of him without clearing her debts to be cheap. In short, Rin is a tough, fiery, perceptive, judicious, and considerably aggressive tsundere who shows both sides of the trope. She's a mischievous girl at heart, so she loves teasing serious people. Her hobbies include admiring jewels. Although wealthy from her family's magical patents, she feels somewhat ashamed of having to rely on the work of previous generations.


Backstory
Rin Toshaka, a woman from the future of humanity, having seen the direction that her species was going, chose to fight against fate. No matter the cost.

In 2030, Rin Toshaka was a freelance engineer, working predominantly for the United Nations. During her time with an NGO providing medical aid in Asia, a new world government was started. The Harwey Conglomerate was a tech company that rose to prominence in the early 2020s. Their founder, Leo Harwey, was a magus with a direct connection to the Moon Cell, the infinitely advanced computer that resides within the moon, and the powerful master computer of the Holy Grail War. This allowed the company to accelerate its technology to the point of being past cutting edge. By the 203os, they officially ran the world. Any who opposed them were subtly removed by the assassin's employed by the new government. Rin Toshaka, visiting several countries and seeing the poverty left by the new government, she chose to rebel. Joining as a hacker and technology master, Rin Toshaka cracked the code that would allow every magus on the planet access to the Moon Cell, a virtual world where everything was code, depicted as a real-world paradise. To Rin Toshaka's horror, the Harwey Conglomerate was there as well. The Holy Grail War and the Moon Cell were both infected with the terrible ideologies of man. Several people from the Earth below found themselves as Masters and abused their authority as Masters, finding and abusing loopholes to allow themselves to act as they pleased while pausing the Holy Grail War.

During this war, at some point, Rin Toshaka was granted the right to be a Demi-Servant, fusing herself with the Moon Cell's data for the Lancer class Servant, Cu Chulainn. In this form, her data as a Servant has been saved to the Throne of Heroes and is usable as a Demi-Servant for summoning. She possesses the skill's of Cu Chulainn but maintains the majority of her own personality. Some of his playful mannerisms escape from time to time.



Stats
Strength: B Endurance: C
Agility: A+ Mana: B
Luck: E NP B​

Skills:

Battle Continuation A
Not knowing when to give up. Makes it possible to fight even with an injury that puts him on the verge of death, and he will survive so long as a decisively fatal wound is not received (IE, removing the head or heart).

Rune: B
Possession of runes - the magic crest of Northern Europe. The warriors of the Land of Shadows must be proficient in every martial arts, a warrior that just swings a spear shall not be raised - maybe because his teacher Scáthach had such a policy, Cú Chulainn is also well versed in magic. A nearly first-rate master, but since he himself sees it as a hindrance, it is not employed much.

Prodigal Child
A skill possessed by Rin rather than her contracted spirit. Rin is a competent Magus, along with being skilled in many other arts outside of magecraft. Smart, athletic, and noble (at least most of the time) it is easy for her to adapt to different situations on the fly. She can easily learn, but not Master, nearly anything she comes across and has sufficient time and energy to study it.


Noble Phantasm
Barbed Spear that Pierces with Death
Rank:
B Type: Anti-Unit
Gáe Bolg.
A cursed spear that will surely pierce through the opponent's heart once thrust.
Its true identity is that of a reversal of causality, in which the spear is released after the outcome of the spear hitting the heart.
Since it is an attack based on the outcome, it is considered impossible to evade.
 
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ASAGAMI FUJINO
Psueso-Archer
Star Rank: 4
Gender: Female


Personality​
CIPA; a young girl whose sense of touch - one of the five senses - has gone numb and thus lives without knowing pain. Due not knowing pain, she could not sympathize with the feelings of others and became isolated from the circle of people around her. Possessing a high intellect since she was very young, Fujino kept her CIPA hidden and feigned her own heart - all in order to exhibit to the surroundings that "I'm a normal person" and protect herself.

Although she is not very good at dealing with the more violent side of men, she also thinks that such childish aspect of them is adorable. Therefore, rather than affection, it seems that she tends to hold longing (feelings of infatuation) towards a completely rational man.
In that sense, she is similar to Shiki who shows no mercy in her decisions.

Possessing feminine mannerisms, verbal expressions, and personality, but her hobbies are something far removed from girlish tastes. She prefers dark things that one can secretly enjoy alone, such as viewing horror movies.
The person herself will not be aware of this until the end, but she has a latent predisposition to sadism. This is the reason why she becomes cruel・coldhearted・of bad taste as soon as she is driven to a corner.

A mild and passive personality. Her manners are somewhat gloomy, but there is also a trimness that seems to ooze out from her.

Backstory

Archer's True Name is Fujino Asagami, a temporary Servant manifested by the Counter Force for the purpose of acting against the incineration of humanity.

The era that Fujino lived in was turned to ash by the incineration of the anthropic principle. She too was burned to ashes, but her peculiarity was not overlooked by the Counter Force of the world. The Alaya-shiki adopted her superpower as a military asset for the sake of overturning the incineration of the anthropic principle and she was summoned by Chaldea as a transient Servant. For her, this current self is nothing but a "dream". Just like Shiki, this is an illusion of a single night that she is seeing just before being burned to ashes, and which will simply disappear if the incineration of the anthropic principle is not overturned. A person with normal sensitivities would fall in a state confusion and panic, but Fujino has smoothly accepted this abnormality. She perfectly understands her position as someone summoned as a Servant and probably will endeavor to help the Master, within the limits of what she can do.

HEIGHT:
157cm
WEIGHT:
48kg

Skills

Mystic Eyes of Distortion is amongst the many superpowers designated as Mystic Eyes, this one is of the highest grade. A superpower among superpowers, a rare item among rare items. Regardless of being organic or inorganic, it perceives and twists "anything that exists as physical matter" as if a single printed image - spinning and severing it regardless of hardness・scale.

Residual Pain (痛覚残留, Tsūkaku zanryū?) is the deathly pains that repeat themselves despite having been completely cured. Proof of humanity. In order to seal away the girl's superpower, the Asagami clan has locked up her sense of touch.

It is not like she enjoys being isolated, but she has the bad habit of strolling about by herself for some reason or another. Stalking and the likes are her forte. Her Independent Action skill, would make her run out of magical energy and should be very tough for her, but she does not take notice since her sense of pain is weak.


Noble Phantasm
Vijñaptimātratā
:​
Mystic Eyes of Distortion
Rank: EX
Class: Anti-World Noble Phantasm
Range: 1~9999
Yuishiki - Waikyoku no Magan.
The nostalgic rain during Summer.
Having combined it with Clairvoyance, her field of vision is disconnected from a human's. With an omniscient point of view that gives one a bird's eye view, the target can be "confirmed by sight" and twisted from a physics-breaking super-long distance.

The sealed pain forms a spiral that cuts through the barrier.―――This collapse is similar to a woman crumbling to her knees in tears.



 
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--NON-COMBATANT--

ODA NOBUKATSU

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OCCUPATION: CHELDEAS CUSTODIAL STAFF
CHELDEAS CAFETERIA STAFF, BUSBOY

SERVANT CLASS: RIDER

STAR RANK: 1

GENDER: MALE

APPEARANCE:
5'10
LANKY

Alignment:
Lawful Evil
Slowly transitioning to
Lawful Good


PERSONALITY:​

The Traitor of the Oda Family, Nobukatsu suffers from a lack of confidence and is generally viewed by his peers as a cowardly man. He suffers greatly from the guilt he feels; for betraying his family when he was alive and again when he created a psuedo-singularity. Attached to this guilt, he managed to forceibly summon himself into Cheldeas, for the sole sake of seeking to return the loss of resources spent on quelling his third rebellion.

An anxious and nervous wreck, he struggles to communicate with others unless he has some form of an upper hand on someone. This timid nature causes him to act with great deliberation, as if each and every step he takes is being judged. His general inexperience extends to every field of his life; combat, chores, love, writing, talking, even walking. He often stumbles and trips on everything; his own feet, his own cape, corners of walls and tables. He will also do everything in his power to avoid any kind of pain, being extremely afraid of it. Along with insects. And heights. And the open ocean. Also, large dogs. And small ones. Possibly cats too.

Still, he came to Cheldeas to seek redemption for his mistakes and to try and live a better life. Though a tiny soul, he strives to become great through humility, rather than warfare.

He suffers from terrible nightmares from all the guilt he's stored up over his lifetime.

BACKSTORY OF SERVANT:
Born in 1536, he was the second child of Oda Nobuhide and Tsuchida Gozen, and the younger brother to Oda Nobunaga. His early life was spent mostly with his doting mother, who was very attached to her first born son. He never excelled at warfare nor command, much to the chagrin of his father. When his father passed away in 1551, Nobukatsu was passed up for the role of daiymo for the family. Instead, his older sister, Oda Nobunaga, was chosen. Nobukatsu had always been inspired by his sister's casuality in most social and political settings.

Yet, many of the retainers who still lived from their fathers days see Nobunaga as a fool who had no right to lead. Many of them voiced the opinion that Nobukatsu was more fit to serve as the head of the family. Heeding their advice, Nobukatsu led a rebellion against his sister. His lack of competence in the ways of war saw him quickly defeated. Nobunaga showed mercy, however, at the pleading of their mother.

Ridiculed and downcast, he returned to the hilltop fortress he had been given, Suemori Castle. From there, several of the retainers switched sides to Nobunaga, leaving Nobukatsu with even less men to call upon. He was soon married to a woman from the nearby Hayate clan, a political marriage and Nobunaga's attempt to cool his head with something else to focus on.

Nobukatsu, surrounded by the elders of the clan, realized that they would never follow his sister. In his Dishonored state, Nobukatsu realized that he could never be the leader the Oda needed. He chose to rebel again, leaving his wife and three sons behind to spare his sister from the elders who rejected her. This time, he made sure that the members of the clan who refused Nobunaga met their end before he did.

Nobukatsu visited his sister as she pretended to be sick, using it as a ploy to lure him in. He entered his birth city one last time, and never left. Killed by the sister he loved and adored. He died November 22, 1557 at the age of 21.

More recently, he found a way to creep back into the world, using his niece, Chacha, as a sacrifice to a demon god pillar to allow himself to become a servant. It even allowed him to create a psuedo-singularity, one where he and his sister could live like they were children again, not having to worry about politics or war. His sister, with the help of Cheldeas, shut down the singularity. Afterwards, he managed to summon into Cheldeas, claiming to want to help and seeking redemption for his past crimes and wasting of Cheldeas resources with his psuedo-singularity. Since than, he's been a member of the support staff assistingboth the cafeteria and custodial staff.


SKILLS:

Living Failure:
Despite his best attempts to be successful, Nobukatsu suffers from terrible luck. The majority of actions he takes will result in him fumbling around and making a fool of himself.

Traitors Will:
Despite not having a Master, and not needing one due to his tiny spirit core, he has the ability to outright refuse Command Seals used on him. Though his reasoning has to overcome the control being used, he can act past a command seal.

Forgettable Face:
A form of presence concealment that comes with being seen as a general non-threat. He can hide in plain sight for those who are looking to fight the strongest or the most powerful in group.

NOBLE PHANTASM:

NONE. Nobukatsu never achieved anything in life worthy of being interred into the Throne of Heroes. He only became a Servant by sacrificing his niece to a Denon God Pillar. Another action he has to seek redemption for. On the reverse side, his spirit core is to small to allow the possession of a Noble Phantasm. Even if he had one, the Throne of Heroes has made it impossible to use one.
 
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