Bone2pick
Minority of One
Character created for the following roleplay: The Project - Hero System | RpNation.com - Best Roleplay Forum
If I cannot inspire love, I will cause fear! Mary Shelley, Frankenstein
Name: Eerie
Animal Stock: Bat
Gender: Female
Age: 6 (23 equivalent)
Place of Birth: Venezuela
Appearance: She clocks in at six and a half feet tall (not counting her ears), and fluctuates from 240-250 pounds. Like a typical albino bat, Eerie has powder white fur over leathery pinkish skin. Her blazing ruby eyes all too often unnerves the humans she comes in contact with. Eerie's most prominent feature—her wings—transform her into an ivory gargoyle whenever they flex and full spread.
She wears tight black athletic pants, prefers to barefoot most situations, and is never without her charcoal grey combat vest. Eerie will also suit up with a bandolier of crossbow bolts for missions.
Personality: Calculating, competitive, driven, and devilish. Eerie, when not in the heat of battle, can often sink into bouts of private poetic expression and soul searching. Her gloomy mood swings have been concerning for her human caretakers.
[media]
[/media]
Eerie's Theme Song
She's a remarkable animal, but I wouldn't turn my back to her. Major Benson
Character History: The project desired diversity in their animal stock. They needed a soldier that could attack in total darkness, a soldier with an insatiable prey drive, and a soldier that could fly. They needed a bat; so they tracked down an enormous albino specimen out of a South American jungle. It was none other than lead scientist Dr. Sophia DeLong who gave Eerie her name.
The pale girl grew into the warrior they dreamed of. She was fast, fierce, tenacious, and clever; and her animal spirit came alive during her grueling training exercises. But despite her production, many at the project were concerned about the bat. It was difficult to measure, difficult to articulate, but Eerie never warmed to the humans surrounding her. She was often caught leering at them—her crimson eyes searching for motives...for weaknesses.
Could she be trusted? Dr. DeLong believed so. Sophia was encouraged by the relationships Eerie had formed with her animal teammates. But To date, the white bat continues to be cold to the furless, and the project continues to watch their winged asset very closely.
Bat
15 Str 5 3d6, 12-
21 Dex 22 13-
15 Con 5 12-
13 Int 3 12-
10 Ego 0 11-
20 Pre 10 13-
6 OCV 15
6 DCV 15
3 OMCV 0
3 DMCV 0
4 Spd 20 Phases 3, 6, 9, 12
4 Pd 2
4 Ed 2
6 Rec 2
40 End 4
15 Body 5
40 Stun 10
3 Acrobatics 13-
3 Breakfall 13-
3 Deduction 12-
3 Demolitions 12-
3 KS Terrorist Groups 12-
3 Lockpicking 13-
3 Navigation 12-
3 Paramedics 12-
3 Security Systems 12-
3 Shadowing 13-
3 Stealth 13-
3 Survival 12-
3 Tactics 12-
3 Teamwork 13-
3 Tracking 12-
5 WF Small Arms Group
1 WF Heavy Machine Guns
1 WF Shoulder Launched Weapons
3 Weaponsmith 12-
9 +3 OCV with Crossbow
10 +1 Overall Skill Level
20 Flight 30m x2 Non-Combat Restrainable -1/2
15 Active Sonar
22 Crossbow 45 OAF
1f Hunting Bolt - Killing Attack 3d6 12 charges
1f Flashbang - Sight and Hearing Group Flash 6d6 AE 4m 6 charges
1f Bolos - Entangle 4d6 6 charges
1f Smoke - Darkness to Sight Group 8m Radius 6 charges
1u Grenade - Blast 6d6 AE 8m 12 charges
-- Resistant Defense 8pd 8ed Body Armor
-- Gadget Pool 20
30 Control OAF Focus, Can only be changed at Base
20 Distinctive Features Giant Bat
20 Subject to Orders
15 Challenge Accepted: must accept a challenge to battle any single combatant
15 Vulnerable to sonics X2 stun
15 Overconfident
-- Watched By Project Staff 14-
-- Superpatriot, Common, Strong
Last edited by a moderator: