Altair1303
Drunken Monkey
Would anybody be interested in what the title describes? An RP set in Dunwall during the events of Dishonored or possibly after the Mid/High Chaos ending? (The low chaos ending doesn't feel like it'd give way to the kind of environment I'd be looking for, though if you can convince me, I'm down.)
The main feel would be two groups: The Tallboys, who use scavenged metals and equipment from dead guards to mimic the Tallboys from the game, not all members have to be on that rig, more so just something to give them a snazzy name. And an assassin group, possibly Daud's Whalers if we can make it fit.
The main plot causing characters to interact would be the two leaders receiving a Mark of the Outsider, sharing that power with those who follow them. (Just as Daud did with his Whaler's) and then conflict of interest, such as the assassin group being contracted to eliminate a member of The Tallboys, or the outsider giving the mark-bearer of both groups the name of the other group, saying a reward will be given if X is achieved, etc.
All of this is up for negotiation, If it works then it'll make it into the RP's final form.
The main feel would be two groups: The Tallboys, who use scavenged metals and equipment from dead guards to mimic the Tallboys from the game, not all members have to be on that rig, more so just something to give them a snazzy name. And an assassin group, possibly Daud's Whalers if we can make it fit.
The main plot causing characters to interact would be the two leaders receiving a Mark of the Outsider, sharing that power with those who follow them. (Just as Daud did with his Whaler's) and then conflict of interest, such as the assassin group being contracted to eliminate a member of The Tallboys, or the outsider giving the mark-bearer of both groups the name of the other group, saying a reward will be given if X is achieved, etc.
All of this is up for negotiation, If it works then it'll make it into the RP's final form.
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