GummyWorm
Old Member
DEAD SEVEN CS: OVERVIEW
Profile: General description of your character.
Equipment: Armor, weapons, and other junk your character carries.
Abilities: Your character can begin with anywhere from 0-2 skills and up to 1 covenant skill (blessed or cursed).
Profile: General description of your character.
Equipment: Armor, weapons, and other junk your character carries.
Abilities: Your character can begin with anywhere from 0-2 skills and up to 1 covenant skill (blessed or cursed).
- (Optional) The Covenant: A character is able to make a covenant with any deity once they reach the age of 16. In exchange for following their sacred laws, they are blessed with a power that will help them achieve their goals. However, this covenant lasts a life time, and will have serious consequences should it ever be dishonored.
- Your character has a blessed skill if they maintain a covenant with any deity. A blessed skill is stronger than normal, and can be just about anything so long as it isn't too crazy.
- Your character's blessed skill becomes a cursed skill if they ever break their covenant. It is similar to a blessing skill, but it comes with one or more major harmful side-effects. A cursed skill will harm the character even when it is not actively being used, but the effects can be mitigated through certain rituals or items.
[ Cyrel ] God of the Crown: A deity that values order, discipline, and the hierarchy. As the judge of kings, disrespecting a superior is sacrilege.
[ Venaht ] Goddess of War: A deity that venerates the glory of battle and strong wills. As the icon of battle, deserting your peers or refusing a duel is sacrilege.
[ Mian ] Goddess of the Harvest: A deity that nurtures the land and those who live within it. As the herald of cycles, wasting food and hunted game is sacrilege.
[ Rasheed ] God of the Arcane: A deity that seeks to push the power and ingenuity of the mortal soul to its limits. As the seeker of knowledge, lies are sacrilege.
[ Venaht ] Goddess of War: A deity that venerates the glory of battle and strong wills. As the icon of battle, deserting your peers or refusing a duel is sacrilege.
[ Mian ] Goddess of the Harvest: A deity that nurtures the land and those who live within it. As the herald of cycles, wasting food and hunted game is sacrilege.
[ Rasheed ] God of the Arcane: A deity that seeks to push the power and ingenuity of the mortal soul to its limits. As the seeker of knowledge, lies are sacrilege.
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