Sluggodile
amorphous and from selazaar
Creation in Order to Inevitably Seal Earth (COISE)
Basics
Name: Creation in Order to Inevitably Seal Earth (COISE)
Age: 100+ years||28 (Wood||Robotic sides, respectfully)
Race: Sambalectronic
Gender: N/A||Female Designation
Sexual Orientation: None||Electronics/Any
Occupation: Hunting down other Sambas
Basics
Name: Creation in Order to Inevitably Seal Earth (COISE)
Age: 100+ years||28 (Wood||Robotic sides, respectfully)
Race: Sambalectronic
Gender: N/A||Female Designation
Sexual Orientation: None||Electronics/Any
Occupation: Hunting down other Sambas
- Appearance
Height: Originally: 12'6"||Current: 6'3"
Weight: Originally: 843.5 lbs||Currently: 421.8 lbs
Hair: Her right side is similar to most spriggans' hairstyles, in that it's spiked upwards in a crown-like fashion, though hers has no leaves of any kind visible on it. Her left side is bald, and chrome- it's shaped like a bald human's head, if it was dipped in a chrome bath.
Eyes: Her right eye is a radioactive, ethereal green with a hint of lighter green inside in the shape of a diamond. Her left eye is solid blue, but in battle, a white marker appears to help her with tracking.
Body: She's quite skinny, with a naturally lithe build that, when combined with her height, give her a sense of almost being skeletal.
Attire: Nothing.
While her right half is what you see in the picture, her left half is completely cybernetic in design. Unlike her right side, it's entirely solid and chrome coloured. However, running all along her body are light blue lines that show the transfer of electricity throughout her body. From these points she can interface with technological objects if need be.
- Personality
Though COISE used to be kind and motherly when she was pure, now that she's been corrupted and turned into the half Samba, half electronic being that she is, her personality's gone haywire. She's not insane, like many'd think she initially is, but she definitely is less sane than the regular person. She constantly has conflicting thoughts running through her mind- from trying to hide in order to keep her family safe to wanting to kill them the instant she sees them to completing her prime objective. She is, above all, confused.
Ironically, however, she still feels great love for her family, and as each day passes, she falls further and further into the delusion that if she completes her prime objective, then somehow she and her family will become one happy family once again. Because of this, she has undying perseverance to her mission, and nothing will divert her from trying to achieve it. Though she has her doubts every now and again, she's swiftly reminded through her loneliness that if the prime objective isn't completed, then she cannot truly connect with her family ever again.
However, all of this turns topsy-turvey when she fights. The way she fights is primeval. She fights on raw emotion and complete instinct- all logic is tossed away. The way she fights- with such rigorous passion and lust- it's as if she's in love with battle. In a sick way, she is. The more she fights, the more her emotions boil up inside of her, becoming uncontrollable. This euphoria she feels from battle drives her to make fights long, torturous, and yet high-energy as well, to give her opponent the same climax she strives for in battle.
- History
As with all Sambas, the Samba of Earth was born in the mythic ages, when the elements of the world were at war with one another, attempting dominance of one another. Her birth let the earth rest, and made it the first stable element of the Sambas. Her creation symbolized the first of the elements to settle, and simply watch as fire, water, and wind razed one another. In time, other Sambas awoke- her brothers and sisters. With their combined consciousnesses, they worked hard to retreat to their realm, to leave the world to grow as it needed to, in order to be separate from these beings. However, with the pull of matter being as strong as it was, each was forced to leave a piece of them behind in the form of a magic artifact- a mystic bead necklace, an unbreakable vase, a flute, a lamp, a dagger, and a shield.
Unlike the rest of the Sambas, however, she was simply too curious to leave their world behind permanently. So, after watching the world for some time, she was the first Samba to interfere with the natural path of the world. After saving the world the first time from a meteorite that would've doomed the creation of life on the planet, she decided that if such disasters would indeed become common, than she was more than just wanted on the planet, she was needed. Despite the rest of the Sambas' dissent, she decided to leave the Saelverse behind, to care for the world they'd created.
She was amazed to see all the life that'd simply burst forth from the world they'd created. It was flourishing! For millions of years she simply floated about, admiring and loving all the life she'd seen. It was simply amazing. All these odd but beautiful creatures- it was something to be seen alright. And soon enough, more Sambas came down to see the world. Unlike her, however, they didn't know how to be careful with their magic, and accidentally, each left their mark on the world. Some more than others. However, in time, all of them grew tired of the world, and once again, The Samba of Earth was left alone with their world. Even so, she loved it greatly, and continued, for many millenniums to explore it. Eventually, however, she grew tired, and needed to rest herself. Not wanting to return to the Saelverse, despite loving her siblings very much, she instead left her own mark on the world: an immortal tree, whose branches held her Flute of Transience. After that, she slept for many hundreds of millions of years, her spirit needing much time to recover from being so far away from the Saelverse.
When she next awoke, however, she was no longer within the confines of the forest. Instead, she was buried deep, deep beneath the earth, in a white, pristine lab. Extremely curious, she decided that if she was inside such a thing as this, that she'd need a vessel to communicate with. So, after a few moments of reconfiguration, she transformed that old, massive tree into a huge human-like tree foster body called a "spriggan" (female ent). With this body, explored for a very short time before stumbling upon a group of humans, which she quickly learned were the humans that'd discovered her. They explained that a huge magical source was coming from her tree, but when they'd tried to move it, they were unable to do anything to it. Instead, they had to find a human able to play The Flute of Transience instead, and coerce her to move underground for them to do some tests. Always a willing and kind soul, The Samba of Earth was quite willing to help with the tests in any way she could. In a way, she was a literal Mother Earth, caring for those humans the same way she'd cared for everything else.
However, after a while, she began to wonder when she'd finally be free to see the world once again. It didn't take long for her to realize that the humans had no such plans on releasing her- something that scared her greatly. What could they want with her that they'd hold her hostage like this- in a place that she couldn't even mentally contact her brothers and sisters?
In fear, she abandoned her body, and tried to escape the facility, only to be cornered the instant her soul burst forth from the earth. Using this magnificent, terrible machine, they captured her soul, and over the coming months, found a way to transfer it back into the spriggan she'd left behind. However, they knew better than to let her have her way with such a body and with such power. So, they devised a devilish, cruel plan. Bend her. Break her. Find a way to truly make her theirs. And then it came to them. It was so beautiful and simple that it was hilarious.
That night, the screech of hacksaws and high-powered screwdrivers was mixed with the constant thud of axe against wood.
When the night was through, a shell of The Samba of Earth remained. Shattered and misused, she sat in her body, unable to feel any stimuli for what felt like months, but in reality, was but a day. When she finally came to, the machinery had done the work. Her mind was wiped clean- even at the soul level- and was stored on a hard drive that the head scientist kept on him. Still, he was unsure all the time and money spent on this abomination was worth it, so he decided to test out its power- just for kicks. And, like any sick mad scientist, he decided that the best place to test her was a rural town. It wasn't tiny, however. It was its own bustling metropolis, focused on the production of wheat and the like. A sweet, peaceful town that any family could see themselves living in.
That is, until the Earth swallowed it. Apparently, the planet had enough of the town, and decided that it was no longer worth keeping around. And neither were the hundreds of thousands of people's lives, either.
That day was the day that the motherly, all-loving Samba of Earth died, and COISE, or Creation in Order to Inevitably Seal Earth, was born.
And, after seeing what one model could do, why would that scientist ever settle for just one of his master pieces! They were the perfect slaves- unable to fight back, unable to say no- their bodies, no, their very minds were his to command! This plan- this grandiose, this beautiful, this simply marvelous plan! It was fool-proof! Awe-inspiring!
Insane.
And that day, COISE gained a new prime objective. To hunt her former family, and make them her subjugates.
In her eyes, this was just perfect. She'd always wanted a family. Sadly, she had the genitalia, but not the ability to create the perfect family. But if these "Sambas" were as strong as her...
Well...
They'd make MORE than the perfect family.~
- Magic/Spells
Seismokinesis - As someone who has mastered the art of controlling the earth (and has claimed to create it), COISE has the power to bend the earth, the dirt, and even tectonic plates to her will. She can cause pillars and spires of stone to erupt from below, erect walls of solid gemstone, and even force tectonic plates to shift and cause earthquakes, though doing something that supermassive takes a whole lot out of her.
- The Pillar
- The Spear
- The Wave
- The Wall
- The Pit
- The Earth
Ecokinesis - As The Samba of Earth, not only does COISE command the earth, she also commands the wildlife and plantlife. Though it's much easier to bend plants to her will, she can coerce animals to work with her as well, convincing it's in their best interest to follow as she says, and kill whom she wants.
- The Animal Mind
- The Plant Mind
- The Grass
- The Buds
- The Arboreals
- The Life
Technokinesis - Thanks to her human enhancements, she's now able to communicate with not only plants and animals, but technology as well. She's able to take control of anything with an electronic interface, and can bend just about any machine to her will. She's incredible at hacking and loopholes, but that is in no way her greatest skill, which of course is to assimilate any technology into her hardware and in time, be able to recreate it.
- Accel
- Access
- Absorption
- Breakdown
- Clear Data
- Data Transfer
- Full Metal Control
- & more...
Sambature/tronic (Improvised Dance) - A skill unique to COISE, and one no person can mimic. Even if you took over her body you wouldn't be able to use Sambature, as it's a direct culmination of her soul which she's using to manipulate the wildlife to her will. As she dances, she generates roots and thorned vines that dance with her, roiling through the earth like giant snakes, waiting to strike out at whomever she wishes, all while defending her from attacks. At first, they start off weak, but the more she dances, and the more euphoric she becomes, the more sporadic and powerful the vines and roots are, until they're strong enough to punch holes through tanks and condense steel into base-ball sized bits of metal.
- The Geweet
- The Softwood
- The Poplar
- The Coplane
- The Piedmont
- The Hardwood
Sambatronic - Conversely, if one were to hack the electronic half of her, they would have full access to her other dance- the Sambatronic. It works similarly to her Sambature, in that it becomes more powerful as she dances. However, as far as abilities go, it's more defensive than offensive. However, it does have its offensive purposes. For one, it can be used to entangle foes and hold them in place so that she can finish them off with another ability. Or, it can be used to stun them by shocking them with electricity. As you can expect, these steel and copper cords become more sturdy and durable the longer she dances, and the more euphoric she becomes the more shock her opponent receives.
- COISE1.exe
- COISE2.exe
- COISE3.exe
- COISE4.exe
- COISE5.exe
- ANNIHILATION.exe
- The Pillar
- Equipment
None, besides her body.
- Skills
Magic
Pseudo-Immortality - Though she can be killed, it's nigh-impossible to completely kill her in the mortal realm, and she'll simply be revived later.
Pseudo-Phoenix - Her body can be revived even stronger if you use the correct materials to bring her back soon after her death.
Elder Knowledge - She's super old. She knows old stuff.
Technological Prowess - She knows just about everything about current human-made machines and even about a few non-human ones that she was introduced to in the lab.
Animal Communication
Animal Coercion
Plantlife Spy-eye - She can see through the "eyes" of plants and sense where others are if they're in contact with other plants and/or are doing damage to plants.
Plantlife Communication
- Extra Themes
Lightningrod - Battle Theme 1
[media]
[/media]
ovr_COISE.exe - Battle Theme 2
[media]
[/media]
Theme Song
[media]
[/media]
Last edited by a moderator: