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Fantasy Contact Dark: The Pthunagian Labyrinth

NethanielShade

Experienced Roleplayer
Roleplay Type(s)
Contact Dark is a roleplay about delving deep into dark dungeons filled with eldritch abominations. It is realistic, our characters will feel fear and stress, madness and hunger. But it is also about fighting these eldritch abominations and trying to get to the lowest chamber of them all. Because of this, the roleplay will have character classes bearing resemblance to classic RPG's.


Contact Dark takes place in a world where magic exists, but all magic is either Holy or Eldritch, and both are equally hard to use. You must be a high ranking in the church, with unfathomable faith, to be able to access holy miracles and even then you may use only a select few miracles. Eldritch magic is easier to use but most people are scared of it as it leads to madness, insanity, and eventually death. Instead of healing and light, it is destruction and dark, though not inherently evil. As a result, even less people use Eldritch magic than those who use Holy miracles. Holy miracles use the words and songs of the gods, whereas Eldritch magic uses the incomprehensible writing of the Ancient, Old, and/or Elder Ones.


This is the basic character skeleton. Flesh it out/format it however you wish, but please try to make it look nice and not-so-plain (This is a deailed roleplay, after all.) Anime pictures for your characters are generally not welcome in this roleplay, but exceptions will be made if it fits the theme. Non realistic images that are of a non-anime art style are preferred but not required. (Such as this.)


Full Name:


Age: (Must be and adult, 18 or older)


Gender:


Personality:


Physical Description:


Likes:


Dislikes:


Bio/History:


Class:


Abilities:


Spots & Number of Characters:


The only other major role is Cate's Cousin. The only requirement for this role is that the last name is the O'Flynn family name, and that the cousin is male. Other than that, make the character and if I like it I'll approve it.


Other than the Cousin role, I'm allowing a maximum of 30 characters, as Cate and her cousin will each have a team of 15 fighters under their command. You may make multiple characters, but don't go past 3 characters unless you ask me and I say "Sure."


Classes:


Below will be a list of the possible character classes, along with their abilities.

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"To fight the abyss, one must first know the abyss."


A lifetime of scholarly inquest into ancient and forbidden lore has opened the Occultist's mind to the powers of the Old Ones. Debilitating curses, partial summoning and maddeningly impossible support skills are his specialty. The Old Ones, however, host an unpredictable power, and consequently the Occultist skills' effectiveness can vary dramatically, and usually come at a cost of light, stress, or worse, madness or injury.


Occultists are one of the only three classes capable of employing Eldritch Magic, and they are more of an attack/support class, still attacking but hanging back from the front-lines. To use abilities, an Occultist must have an item tied to the ability. An Occultist know no magic that doesn't have an item tied to it. Some of their common or noteworthy abilities are:


Wyrd Curse:



A curse summoned by speaking in the tongue of the Great Ones. Can weaken, slow, poison, or do a multitude of other effects against an enemy. Wyrd Curse is one of the most common and useful "spells" known to an Occultist, due to the fact that the item required to cast this is a single drop of the caster's own blood.


Wyrd Hex:



An "upgraded" or stronger version of Wyrd Curse, cast in the same way, but requires the caster's blood to be mixed with poisonous quicksilver. As a result, tiny glass vials of the caster's blood mixed with quicksilver (mercury) are usually used to cast this hex. Wyrd Hex has the ability to outright kill some creatures, and damage others quite a bit.


Augur of the Abyss:


Remnant of the Eldritch Truth encountered in the Labyrinth or other dungeons. Uses phantasms, the invertebrates known to be the augurs of the Great Ones, to partially summon an abandoned Great One. This initial encounter marked the start of an inquiry into the cosmos from within the old labyrinth.


The phantasms are living slugs that must be crushed to summon part of a Great One into our material realm. Usually, when crushed in the hand, a number of large tentacles belonging to a Great One will come onto our plane and shoot out of the hand at an enemy. (Similar to this.) Of someone other than an Occultist crushes a phantasm, the tentacles will devour whoever crushed it.


Pictures: As a result of their unique way of spelllcasting, Occultists often carry around many items all over them.


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Caelena "Cate" O'Flynn


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Head of Team


Occultist


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Personal Information


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Full Name

Caelena Emily O'Flynn

Description



Caelena, or Cate, is a 23 year old woman with thick, curly, messy brown sable locks of hair rolling down her shoulders, reaching to her mid back. Her hair is most often worn down, but sometimes put into a messy ponytail. Her oval face dons a fair and spotless complexion with some color but not a distinct nationality or race. Her almond-shaped eyes are a striking hazel color, light brown background with specks of yellow and green thrown in like glitter. Her eyes usually wear a piercing, intelligent expression that seems to read through you, but other times her eyes seem tired as if the weight of the world is dragging them down from all the horrors she's seen. Her lips are often either pursed in concentration or drawn thin and tight. Likewise, she is usually seen wearing a scowl, serious, or firm expression. She is clean shaven, never showing even a hint of fuzz on her face even close up. Cate has a slightly thin, full-figured feminine build with an elegant posture, never slouching and always standing straight up.


Speaking, her voice is feminine and almost musical, as if she could have a great singing voice. She has an alveolar trill, always "rolling her R's." To add to this, she has a very strange accent. Due to travelling all around the world her entire life, she has multiple accents and each word that exits her mouth seems to have it's own slight accent in a manner that is hardly describable by written words alone.


Age:

23

Gender:

Male

Race/Main:

Human

Race/Sub:

Honorifics|Titles|Nicknames

Lady Caelena (To everyone on her team.)

Nickname: Cate (Only to family.)

Sexual Orientation:

Straight

Birthplace:

The O'Flynn Manor on a faraway continent. Her family is known worldwide due to every person in her family growing up to be bounty hunters and treasure seekers, and as a result she hails from a rich background.

Marking|Tattoos|Piercings:

No permanent tattoos, but she often draws symbols on herself in ink.

Height:

5 foot 8 inches tall, or 173 centimeters.

Weight

130 pounds, or 59 kilograms.

Physical Condition:

Caelena is in fine physical condition, nothing to note right now. (Will be updated if injured or otherwise.)

Former Residence

O'Flynn Manor.

Family/Relatives:

(To be filled.)

Friends/Comrades:

(To be filled.)

Enemies

(To be filled.)

Rivals

(To be filled.)

Organizations/Tribes/Clans:

Though having no official name, Caelena runs a team of about 10 archaeologist and 15 fighters of different classes. When her cousin arrives with his team, the two teams will merge into one with Caelena and her cousin being the head of the team.

Former Affiliations:

Many.

Disabilities:

None at the moment. (To be filled out if something happens in roleplay.)

Personality:

Likes:

Dislikes:

Psychological Condition:

Alignment:

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Equipment


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Attire

Protection

Weapon(s)

Accessories/Misc

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Class Abilities


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Class

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Current History


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Past History


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