• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy Champion of the Pantheon (Character Pages)

Character Rules

Assailant

The SHSL Shadow Alchemy Stand Using Lab Member
Character Rules:

1. You can have multiple children of the same god, both controlled by the same user and different users. However, it is recommended that only one or two people use this gimmick.It ruins the fun if too many people use it.

2. While powers/dominion of the god (god of ___) can be loose in their connection, it should make sense that the deity would have dominion over those things (God of Storms and Sky makes sense, but God of Storms and Buildings does not.) If two things are loosely connected, it should be explained why the god has dominion over those territories in the backstory.

3. The admin (Assailant) reserves the right to deny a character for any reason. That said, if you are somewhat reasonable on your abilities, typically, your character will be accepted.

4. If you want your character, god or demigod, to be involved with another player's character(s), specifically in their backstory/relations, that is perfectly fine. All you need to do is ask them.

5. Any powers relating to mental manipulation (coercion, forcing people to fall in love, etc.) will be less effective on demigods and highly ineffective on gods. On demigods, it will still take effect, but it will be with less intensity than with pure mortals.

6. It is okay for people to have the same power(s).

7. Demigods can know as much or as little about the pantheon in their backstory as they want. They could be a strict atheist, the Game of Champions could be the first time they've even heard that they are the child of a god, or they could have gone so far as to have met the other gods, though likely this was only a one or two time deal and not a common occurrence.

8. A like from Assailant means you are accepted.

9. More rules can be added as needed.

Character Roster

  • Girus: God of Kings and Power
    • Maxwell Teller
    • Treya White
  • Urami: Goddess of the Vengeful Hunt
    • Imuru the Unhinged
  • Alemus: God of Smithing, Weapons, and Armor
    • Tristan Creed
  • Ilias: God of Wind
    • Iador
  • Naga: Goddess of Dragons
    • Emile Auscent
  • Lazdos: God of Fear and Darkness
    • Eirini
  • Illisha: Goddess of Illusions and Dimensions
    • Mayavin
  • Niaos: Twin Gods of Life, Death, and Rebirth
    • Catrina "Rina" Jr. Nistor
  • Symphora: Goddess of Destruction and Calamity
    • Charis Warner
  • Terra: Goddess of Earth and Plants
    • Sigrid Galariel
  • Laxus the Fulgarian: God of Lightning, Electricity, and Technology
    • Raikou Fulminate
  • Zetherian: God of Blood and Evil
    • Maverick Lucian
  • Vudain: God of Undead, Underworld, and Rituals
    • Jru Mayze
Main: https://www.rpnation.com/threads/champion-of-the-pantheon.324576/
OOC: https://www.rpnation.com/threads/champion-of-the-pantheon-ooc-chat.324577/
 
Last edited:
CS Template
CS Outline:

God(dess):

Name:

Gender:

Dominion:

Appearance (Picture or Description):

Backstory (optional but encouraged):

Relations (optional but encouraged):

Personality:

Other: (This includes any specific likes or dislikes. If your god(dess) has a motive other than power, this is also the place to put it)

Demigod:

Name:

Gender:

Age:

Power(s)/Abilities:

Appearance (Picture or Description):

Backstory:

Relations (optional but encouraged):

Personality:

Strengths:

Weaknesses:
 
Girus/Max
God:

Name: Girus

Gender: Male

Dominion: Kings and Power

Appearance:
god_king_redsong_by_the_original_rper-da70s2u.jpg

Backstory: Before the time of man, the world was a hectic and chaotic place. However, Girus, with his silver tongue and insurmountable might, gathered the gods together in unity, some willingly and some by force. Under his monarchy, the gods learned to work together... as much as possible, and the world became more stable, ushering in a golden age that has lasted longer than most dare try to imagine. He was not beloved by all, and indeed he had many enemies, but one could not argue that he was efficient.

Relations:
His relationship with Urami is a somewhat complicated one. Urami considered Girus her prey, and she waged war on him in an attempt to kill him. It was a tough battle, but Girus was victorious. He begrudgingly placed her in a position of power in return for her joining the pantheon and not fighting again. He dislikes Urami to be sure, but he does respect her as cunning and strong.

Terra is one of Girus's better friends. He formed the pantheon to protect the Earth, and as such he gained her respect. He felt that he could trust Terra more than many of the other members of the pantheon, and he consulted her on many matters involving intervention on Earth.

Girus respected Naga's abilities as a mortal, which was one of three major factors of her being promoted to god status (the other two being that he wanted her power on his side and he wanted a bargaining chip with Urami.) Naga was always nice to Girus, and he was never cold or offputting to her himself. While he was always somewhat skeptical due to her connection to Urami (which prevented him from truly befriending her,) he was still kind to her and treated her well.

Sassilan: Enemy

Personality: Girus switches personalities depending on who he is dealing with. When it is a friend or ally, he is open and warm. He comes off as charming, almost flirtatious, and he deals kindly with them. When it is someone unknown, he still speaks charmingly, but he is less open. He remains cautious, but he is not hostile by default. When it is someone he dislikes, a great change is noticed in his personality. While, on the surface, he still seems calm and suave, he gives off an aura of intimidation. He will use fear tactics and threats to get them to obey him, and he deal much more coldly with them. For an enemy, he has little time for trivialities. Certain recurring enemies of his will get a sort of warm treatment, like a friend despite his hatred for them, but the vast majority will simply be wiped to oblivion with little formalities. To his enemies, he is violent, raging, and powerful

Other: Girus mysteriously died before the RP, kickstarting the Game of Champions

Demigod:

Name: Maxwell Teller

Gender: Male

Age: 30

Power(s)/Abilities:

-Silver Tongue: Those who he speaks to cannot help but be swayed to support him. His overwhelming charm and wit are almost hypnotic, and he gives off an aura of regality.

-Intimidation Aura: When charm fails, fear sets in. His overwhelming presence crushes the enemy's spirit, chilling their soul and instilling panic into their hearts. His very being is felt down to the core of his opponents.

Appearance (Picture or Description):
195dy1fo4ubhhjpg.jpg

Backstory: Max was born to Girus, king of the gods. As such, he felt that he needed to live up to his father and become king among men. He trained his mind and body, becoming the peak of performance. However, his father unexpectedly died somehow, and Max was ready to fill his father's shoes. However, despite being the son of the fallen god, the other gods refused to acknowledge him as their king, as he himself was not a god. Max seeks to become the king that he rightfully deserves to be, and hopefully not have to spill blood along the way. He's prepared to, but... if it can be avoided, that would be nice.

Relations:

Girus: Familial (When he was alive)
Urami: Dislike


Personality: Max takes greatly after his father. Their personality is almost identical, although Max is somewhat quicker to anger than his father, and more charismatic towards his enemies.

Strengths: Max is a specimen both physically and mentally. He has sharp reflexes, great strength, great speed, and high intellect. He is both a strategist and a fighter.

Weaknesses: Max can get very cocky and easily underestimate his opponent, especially when victory seems assured. This makes him prone to making a critical blunder when he could have cinched a victory.
 
Last edited:
Urami/Imuru
Goddess

Name:
-Urami Goddess of the Vengeful Hunt
-Despite the official title, mortals that fear the Goddess often refer to her as Urami the Wicked Mother Huntress.​

Gender:
-When taking mortal form, Urami solely appears in various female incarnations. Sightings of the deity only result when:
  • Urami locks her eyes on a mortal man to seduce. Once the Goddess acquires her target, she stops at nothing to achieve success with the hunt. The unfortunate mortal father is normally left the next morning with a demigod offspring left crying on his doorstep.
  • Rarely, those that pray to Goddess Urami, if they've suffered tragedy and seek revenge, will gain the deity's blessing. Those that gain this rare opportunity are often given the ability to track down those that wronged them, whether it be thieves or murderers, and attempt to satisfy their blood-lust.
  • The Wicked Mother Huntress loves to watch her children hunt more than anything else. Her human offspring, those that succeed in dispatching their grand target, are rewarded in person by Urami with whatever she deems to be their greatest desire. On the other hand, Urami's monster brood are loved no less and thus the deity can sometimes be spotted nurturing unspeakable horrors.

Dominion:
Above all else, Urami is the embodiment of the vengeful desire to kill and the thrill of hunting the target. In order to satiate her blood lust and create hunts, Urami is feared by mortals under the name of the Wicked Mother Huntress due to her being the mother of monsters. The Goddess gives life and form to monsters so that she can watch with bemusement as she pits her human children to hunt her monsters and vice versa. From birth, the demigod children of Urami face hardships to strengthen them. Every time Urami brings a new demigod into the world she nurtures a new species of monster into existence. When Urami deems her demigod child ready, she directs the monster to hunt her child. This almost always results in the father and any other unrelated family members of the demigod being killed.
From there, the child grows up alone exiled to the wilderness in order to escape from the beast. It is around this time that the demigods true powers begin to show. Urami's demigod children normally have an unnatural human efficiency for tracking any living creature which pairs well with their often enhanced senses. Moreover, often her children are proficient with bows, daggers, and/or setting/creating traps. The most powerful of Urami's human offspring have the capacity to temporarily manifest new monstrosities out of other material objects.
The newly born monster sent out to hunt the demigod is known as the demigod's grand target. Should the demigod child manage to successfully sleigh the beast, then the Vengeful Huntress bestows upon her half-blooded child what she deems to be his or her greatest desire. However, should the monster kill the demigod child then the Wicked Mother Huntress gifts the monstrosity with a mate, thus creating an entirely new species of monster to roam the planet.​

Appearance:
Urami is often spotted in one of her favorite human forms:
women_fantasy_assassin_magic_the_gathering_steve_argyle_fantasy_girls_1600x1200_wallpaper_Wallpaper_.png

Backstory:
-Both Urami and her demigod children have throughout history shaped the planet. The tales revolving Urami's most famous offspring are often told throughout the lands with good reason.
  • Yoku the Sea Slayer serves as one of the most cautionary tales for not trusting the Wicked Mother Huntress. Yoku was a fisherman that fought tooth and nail with some of the worst sea atrocities ever created. Yoku's grand target, a kraken that Urami had designed to make for Yoku's best hunt yet, is a story sung by bards to this day. The battle, which was said to have lasted days, resulted in Yoku sleighing the monster. However, the demigod had greed in his heart and the Wicked Mother sensed it. When Yoku sleighed the beast by piercing it one last time with a trident, molten gold spewed from the kraken's wounds and encased the demigod whole. His golden, solidified remains are said to still be somewhere at the bottom of the sea.
  • Okub the Coward attempted to run from his grand target for all his life. The Vengeful Huntress, not amused by her offspring's fear, allowed Okub's grand target to run loose and cover city after city in webs. It was said that the people, unwilling to continue and be food for a giant spider, hunted down Okub and brought him to be devoured by his grand target. However, Urami rewarded the creature by giving it a mate. To this day the world is said to still be plagued with a species of venomous giant spiders that have multiplied an unknown number of times.
  • Eiko the Hunt Incarnate was said to be Urami's greatest demigod offspring. Exceptionally skilled in all common areas of the hunt, Eiko's marksmanship was flawless. She was said to have hunted and killed her grand target with ease due to her capacity to manifest her arrows as serpents she could control. However, Eiko despised the Wicked Mother Huntress for having killed her family and forced her into this. When Urami arrived, Eiko demanded that her reward be none other than the opportunity to hunt the Goddess of the Vengeful Hunt herself. Shocked and intrigued, Urami allowed the demand. While the battle was never seen by spectators, Eiko's disappearance and the continued existence of monsters have only pointed people to presuming Eiko's death by Urami's hands.
  • 250px-Syreian_the_Bonecarver_TCG.png

Relations:
The Wicked Mother Huntress despises most of the other Gods and their interruptions of her hunts. Similarly, Urami often gets into conflicts with the other deities when they attempt to smite or destroy her monster brood. Now that Girus has fallen, the Goddess of the Vengeful Hunt has set her mark upon the throne and she will never accept anything less. Once she rules over the world she intends to extend her hunt, preying on the demigod children of the other deities in retribution for how many of her monsters fell by the hands of those Gods and demigods not involved in the grand hunt.
  • Girus, King of Gods, was very well despised by Urami. After limiting Urami's grand hunt from encompassing the world in monsters, and nearly eradicating her brood in the process, the Vengeful Huntress never forgave him. There are whispers, after Girus's mysterious demise, that Urami was somehow involved.
  • Naga, Mother of Dragons, holds a distinction different than any other deity in regards to Urami's favor. Long ago the Vengeful Huntress set her eyes on one of the revered Primordial Dragon to hunt and glorious battle ensued. It would only be later that the Wicked Mother would learn her spilled blood and the fallen Dragon's had formed a whole new deity. Naturally, Urami demanded that Naga hold a place in the Pantheon.

Personality:
-Many describe Urami as being a cruel, manipulative, and vengeful Goddess. There are those that would deface her shrines but the Vengeful Huntress often sends her children, human or otherwise, to give the perpetrator a reckoning. However, she is often sympathetic to those who seek revenge or need help with hunting down a target.​


Demigod

Name:
-Imuru the Unhinged, a title given to him from the demigod's affection towards skinning his targets alive. Despite this title, Imuru often seems perfectly calm and in control.​

Gender:
-Male​

Age:
-Twenty-three​

Power(s)/Abilities:
Imuru has always felt cheated in that his unnaturally enhanced eyesight would of made him a perfect archer. However, after losing sight in his left eye after his grand target first attacked, the child was never able to master archery. Instead, Imuru specialized in knives and traps. His unorthodox methods and sometimes cruel behavior made him special in Urami's eyes. Later, Imuru discovered his potential to temporarily transform his blade into a hellish hound.​

Appearance:
9b8dea7272056cda00853021498c3fb5.png

Backstory:
Imuru and his only family member, his father, never truly got along. Nearly given away at birth because of the stories heard about Urami, Imuru's father only stopped himself because it would of incurred the Goddess's wrath. When the half-serpent, half-human hybrid attacked on Imuru's 18th birthday and killed his biological father, Imuru all but welcomed the start of his hunt. However, the beast spit acid and managed to forever blind Imuru's left eye before he could get away into the wilderness. It was years of training later that Imuru hunted down and skinned his grand target, the boy even making his belt out of the creature's hide. As the Vengeful Huntress appeared, she looked into his heart and found a rather interesting desire of her demigod's son. Given that this child had interested her, Urami gifted her child's desire.
In the stomach of the large, hybrid snake a mortal that had seemingly been trapped managed to escape after the beast was destroyed. Shoga, terrified about his situation and suffering from memory loss, all but clinged to his savior (to Imuru's delight). Together, the two spent three happy years slowly becoming more and more affectionate for the other.
757bfceee8a5300616225db6ae85d241.png
That was up until Girus died. One unsuspecting day, the Wicked Mother Huntress appeared before both Imuru and Shoga. Normally, after the grand target is eliminated, Urami was said to have allowed her victorious demigod children to live out the rest of their lives. However, all at once serpents formed into existence and dragged Shoga away to Imuru's horror. When questioned, the Wicked Mother Huntress claimed that what she had given could just as easily be taken away. However, if Imuru wanted his love back, then Urami would give him that and so much more if he could complete one more hunt greater than any other...​

Relations:
Imuru isolated himself from society before his grand hunt had even started. Therefore, when others noticed his peculiar behavior and manner of hunting in Urami's name he was given such a demeaning title. While Imuru doesn't exceptionally care for others, his lack of family and affection made his desire to be loved. Now he would be willing to do anything to save Shoga. Meanwhile, while Imuru had never truly despised his Goddess mother, this obstruction of the happy life he had in front of him is making him extremely question his loyalty to the Wicked Mother Huntress.​

Personality:
What others, outsiders, often perceive as Imuru's cold, heartless, and calculating behavior show that they only see one side of him. Imuru never asked to be a child of Vengeful Huntress Goddess, and yet when he lost sight in his eye he felt the anger burn in him as he wanted nothing more to skin the serpent alive. Now, with him having been powerless to save Shoga from being taken away, Imuru once again feels vengeance surging through his veins. He accepts this killer is who he is, even though there is a clearly more passionate, affectionate side of him.​

Strengths:
Imuru is capable of materializing and creating spectacularly lethal traps for his prey. Moreover, his keen senses given him a clear edge over most of his prey. His vast knowledge of tracking down his targets is all thanks to his Goddess of a mother. Finally, while still not nearly as perfect as Eiko was said to be, Imuru is capable of changing innate objects he touches into hellish hounds.​

Weaknesses:
Imuru lost sight entirely in his left eye. This can often cause problems with perception and any ranged attacked the demigod has to make. Moreover, while what may seem to be an uncaring individual, those that know the true Imuru can use his emotions against him.​
 
Last edited:
Alemus/Tristan
God:

Name: Alemus the Smith

Gender: Male

Dominion: Blacksmithing ; Weapons ; Armor

Appearance (Picture or Description):
hephaestus.jpg

Backstory (optional but encouraged):
- Fire and steel; the gifts of Alemus to man. He introduced mankind to blacksmithing and has created the weapons of most of the gods. Through the ages, Alemus has remained neutral; helping anyone who needed his master crafts. Alemus has no true allegiance, he is there wherever he is needed.

Relations:
- Alemus is a neutral deity; seeking only to forge alliances with those who need him.

Personality:
- He's a rather loud man. He likes to laugh and talk loudly. Alemus enjoys bragging to the others about how great his son is. Think of Santa Claus (large and joyful) but give him a hairy body and a much more hearty laugh.

Other:
- Alemus doesn't necessarily care about the throne. He wants Tristan to take the throne because he believes his son to be a wise and fair person.

Demigod:

Name: Tristan Creed

Gender: Male

Age: 19

Power(s)/Abilities:
- Tristan is able to equip any suit of armor or weapon and immediately be able to switch into something else. (Think of Re-Quip from Fairy Tail)
- Tristan is also flame-proof

Appearance (Picture or Description):
ryoma_siegbert_portrait_edit_by_lunarhecate-da3jw48.png

Backstory:
- Tristan was practically raised to be like his father. His mother, a mechanist and blacksmith, taught him how to craft and fix anything that's made of metal. He inherited his father's ability to remove and equip any armor or weapon at will. Tristan taught himself how to wield any type of weapon; swords, bows, lance, axes, etc. He trains everyday in hopes of being worthy enough to stand beside his father. (Alemus doesn't really care about worthiness and whatnot but Tristan perceives himself to be not good enough to be Alemus' kid)

Relations:
- He's mostly stuck to himself, occasionally does he talk to others. He's only really comfortable around his mom and his mortal best friend; Brooke.

Personality:
- Tristan is quiet person with big expectations for himself. He's rather shy and introverted. You'll rarely see him be the one to engage a conversation with a stranger.

Strengths:
- Tristan is an intelligent person. He's studied battle strategies to impress his father; who doesn't really care about those sorts of things. He likes to analyze other people and try to find out ways to take them down in a fight. His father believes him to be a kindhearted person who has what it takes to become a king.

Weaknesses:
- He's shy. Like VERY shy. Tristan is also very hard on himself and works too hard to improve himself. Oh, and he doesn't like heights. At all.
 
Last edited by a moderator:
Naga/Emile
God(dess):

Name: Naga

Gender: Female

Dominion: Dragons

Appearance (Picture or Description):


1426274106598.jpg

Backstory (optional but encouraged):
Part 1: A beast from before the time of gods scoured the earth attacking anything in sight. One Goddess obsessed with hunting the beast came down to do battle with it. In the end the goddess took some injuries and the beast died. But unknown to anyone something was born from the bloods fusing.

Part 2: Naga was at first a living puddle of blood that could only make the form of a Human made out of nothing but blood. Uknown to most the form she has now was obtained by her looking at paintings of what was considered beautiful at the time, She learned to talk from hiding in the shadows and listening to humans. This however led to a mortal man falling in love with her fully developed form.

Part 3: Naga was a farmhand for her lover when she accidentally got pricked by some equipment. She quickly healed the wound but the small amount of blood created something that would soon cause havoc.The next morning the area where the blood fell was replaced by a massive hole and a nearby forest was burnt. Naga took off only to find something big tearing through a nearby village. She was horrified and amazed at the same time when it came to her first children. They were the perfect monster and seemed to show intelligence, They could tell what weapons did the most damage and even prioritize what went down first. Out of a sense of responsibility she had to leave her lover and child behind to stop her other children. However when she expected a fight she was greeted to the dragons bowing down to her.

Part 4: Naga now knowing she had control of the dragons grew fearful that the gods would have wanted her dead for her accidental destruction. Despite the warnings of her own husband she sought an audience with the gods, hoping for some sort of forgiveness. She was surprised when she set off a chain of events that would lead to her becoming a god.

Known children:
Ira (Still alive):
An Ice Dragon Variant. Ira was possibly the most powerful of all of Nagas children. But due to the mortal children bullying her she grew violent and attacked the people who bullied her by turning them into ice statues. As of now Ira is confined to an asylum. Of all of Nagas children it was her rampage that made her notable. At least 15 statues were made that day.

Relations (optional but encouraged): Naga is more often than not friendly to the other gods. Though she heavily favors interactions with Urami who she sees as someone who represents the time that Naga was born

Personality: Despite what she is god of she is enthusiastic and constantly wishing to gain time to be with her fellow gods. More often than not she would send out messages to the others just to keep in contact. Or asking them to keep in eye on her children if she ever goes to woo a human man. Which is rare on it's own.

Other
Likes: People who go through struggle, Any form of reptile, Any of her children, Dragon or human.
Dislikes: People who are given everything, handouts, People who are disrespectful towards dragons.
Motive: She really doesn't want power. Rather she is figuring out which of the gods she should lend a hand to with her child and get them to be king.

Demigod:

Name: Emile Auscent

Gender: Male

Age: 17

Power(s)/Abilities: Pyromancy: Emile has weak control over fire only enough to throw a small ball of fire at best. And at times can even keep himself warm in cold enviroments.


Appearance (Picture or Description): Emile inherited a good amount of his appearance from his mother. The only thing his father gave him was his black hair. He is light tan in terms of skin color. His hair is short yet slightly rough in the back.

Backstory: Emile was raised by his Father to be a survivalist. During his childhood he was taken out into the wilderness for full weekends where he was taught how to survive and what was the most efficient way of doing it. Now Naga chose him as her champion to make an alliance with another Demigod him and her feel is worthy.

Relations (optional but encouraged): Emile's only meaningful relationships are with his mother and Father. He respects his father due to all he was taught while being Fiercely loyal to Naga.

Personality: Emile is incredibly passive and refuses to fight unless it is needed. This personality along with how he was raised gave him the attitude of a survivalist. He believes that the best chance he has in a fight is to out survive his opponent and attack when they are weak.

Strengths: Emile has high amounts of stamina making him a challenge to face if you want to try and tire him out. He is skilled at survival and has extensive knowledge on herbs and the like. He is resistant to other forms of magic with most only causing discomfort for him

Weaknesses: Emile is rather weak when it comes to strength. This is why combat is his weaker area. Emile is also frail so he can't take that many hits.
 
Last edited:
Lazdos/Eirini
God:


Name: Lazdos


Gender: Male


Dominion: God of darkness and fear.


Appearance:

6OaN-GpNvXnmwqeRLzzEwxDwsZJ7QkM3ZwXctF0MWmdWSZxiNHPIRw_lFBqygPRzzVWbBDynLFzvKbUwCh7MFOFnWndRK_ZHLl-ilB4rDhztlNibX6phAoF0icnXtpodbSQBSUuN


Backstory:

Have you ever wondered where the fear of the dark arose from? We have Lazdos to thank for that. Lazdos starts by planting ideas into someone’s head. He then continues to nurture that thought until it grows into a full on panic. He feeds of the fear of others.


Relations:

Trust is something Lazdos lacks greatly. He has never been one to work well with others mostly because he believes he is above all gods, which was definitely not true. Though he loves to tamper with humans he has never actually harmed a soul.


Personality:

Lazdos is the typical “manly man” imagine. Any feelings that he once had are now locked away except for the few he shared with his daughter. Even then he tried to keep up a ruthless appearance with her. Lazdos rather die than admit he was wrong. There is not another person in the universe as stubborn as him





Demigod:


Name: Eirini


Gender: Female


Age: 17


Power(s)/Abilities: Eirini has the power to disappear and travel by shadows as well as the power to talk telepathically.


Appearance (Picture or Description):

NZGwXzoY-LLdP5pu1tLyDkPCKdw-wxecFyq_GYH2eZMclmW0qJppsg24Nx8zNvrNux7tlJC0RYyIPqrnA8LH2xSt2smANqLSzUJG1ToiLEjNzt6dphNj50kKm0jnJk7ZrH-RvUJI


Backstory:

Eirini has always been a quiet girl ever since birth. Her mother, being mortal could not handle the delivery of a demigod and passed away during her birth. Eirini grew up watching her father terrorize humans. He trained her night and day to be able to do what he did but she never showed much of an interest.


Relations:

Eirini has never had any contact with another god let alone another demigod. Her father, being the closed off person he is, never felt it necessary for her to broaden her social circle.


Personality:

Honestly there is not much to say about Eirini’s personality. She’s quiet, not because she's shy but because she prefers to examine rather than participate. She definitely takes advantage of her power to blend into shadows often, especially in big crowds. Eirini is an extreme book nerd. You will usually find her with her face in a book and a blank look on her face. Even as a child she found herself constantly reading about the humans and their customs, A love that she could never share with her father.


Strengths:

Eirini is very good at stealth. She can get in and out without being detected within the blink of an eye. If you ever need some information she has definitely already heard it.


Weaknesses:

Eirini’s biggest weakness is her people skills. For 17 years the only person she was able to talk to was her father and he wasn’t very fun to have conversations with. Whenever she would say hello it was usually met with a grunt in return so after awhile she began to give up until soon she was giving a grunt as a greeting.
 
Illias/Iador
God:

Name:
Illias

Gender:
Male

Dominion:
The air and his currents

Appearance:
5271555-aang.png


Backstory:
Illias is the second son of the Earth and Sky. Between the other gods he always tried to keep peace, making sure each argument was only spoken in words. Illias has made over the ages many offspring. He made them on purpose so he can have control over the other gods. He got three sons and one daughter. His sons are made from the Freezing Northern Current (Laoge), the Lucky eastern Current (Hinaer) and the Wet Western Current (Hyclydropoletueus) respectively. His daughter is made from the warm southern current (Karinaliakrea). He trained Laoge to become the trainer of all his Demi-Gods. His off-spring are all trained warriors. The best of them get a staff with which they can bend the air around them.

Relations: Neutral to everyone

Personality: Like the wind, he can be unpredictable, his helps him really when he talks to people. They are always afraid that they can have a mood swing. Secretly he totally had that under control but no one knows.
In general he is friendly, caring and always willing to help seafarers with a helpful current.

Other: He first motive is peace between the gods. He think he can only achieve that if he sits on the trone
Demigod:

Name:
Iador

Gender:
Male

Age:
25

Power/Abilities:
Martial Arts:
Iador got training from Laoge since he could walk. At the age of 15 Iador was granted the Staff to bend air

Appearance:
tumblr_inline_nhxe5xQEJj1qjllfo.png


Backstory:
Iador was born in a storm. This was some sort of present from his father. When he grew up he was one day approached by a man, Laoge, and started his training. He never spoke to his real father, only via Laoge. His mother died when he was 15. Iador was brought to a place in the mountains where other half brothers and sisters lived. When he was old enough, he went back to the big city.

Relations: tbm

Personality:
He got the opposite personality. Iador is calm and a little predictable, however, he is really calculated. He knows what do to and when he needs to do it. This reflects in his fighting style. He friendly to most people, especially if they are half-brothers or children of his fathers children.

Strengths:
Fighting against light-equipped people, fighting in the air and on plains

Weaknesses:
Fighting against anything with heavy armor or heavy weapons
 
Illisha/Mayavin
Goddess:

Name: Illisha

Gender: Female

Dominion: Illusions and Dimensional Magic (Portals, alt dimensions, ect)

Appearance:
IMG_0205.JPG

Backstory:
Being a god of magic and illusion, Illisha gave both monsters and humans magic, seeing how they reacted to each other. She quickly realized her mistake, however, and created illusions to make the races of monsters and men forget each other. She lifted the illusion after they had both developed in some way, again realizing the artificial seperation of the two races would anger the rest of the gods. Illisha then went into isolation, moving from place to place unnoticed by most, still tampering with the world somewhat to see what would be the reaction to sudden changes.

Relations:
Illisha doesn't have any relations with anyone, for she normally is alone wherever she may be. She doesn't have a presence because she masks it in illusion, and the gods sometimes forgets she exists.

Personality:
Illisha is quiet and mysterious, only interacting with her demigods in their dreams. Only a few gods knows what she is actually like, and those who can get her to show her true personality, which is serious, and cruel.

Motive:
Illisha's motive is unknown.

Demigod:

Name: Mayavin

Gender: Male

Age: 18

Power(s)/Abilities:
Mayavin has the ability to use strong illusions, and has proficient use with other illusion magics as well, for example, making the illusion "real" for the moment and displacing sounds. The only dimensional magic Mayavin has ever been able to use is warping and portals. He also has sword abilities for fighting short range.

Appearance:
IMG_0206.JPG

Backstory:
As a child, Mayavin grew up with his father only. His father was nice to him, and seemed to be nervous of when he was older. When he turned the age of 13, Mayavin was teleported into the middle of nowhere by Illisha. She also put multiple hoards of monsters around him, making him learn on the spot how to use his magic, or die trying. He succeeded, and although he was scarred for life, Mayavin still had to get out of the wilderness and back to his home. It was about then when his mother visited him in his dreams, teaching him to use magic. He managed to do a communication spell to tell his dad he was okay, and doing some training.

Relations:
Mayavin has relations with his father and mabey his mother? He isn't really sure if she even cares about him, unfortunately. He was taught to be independent and doesn't have many friends. He also hates Illisha, but can't do anything about it.

Personality:
Mayavin is silent and watchful, knowing when or when not to close in and strike. He is more thoughtful than his mother who is mostly just serious. He will also taunt if you get caught in one of his illusions though, making whoever is caught make hasty moves and giving him a chance to strike.

Strengths:
Mayavin has high stamina and dodging capabilities as he is always lightly equipped. He is also VERY good at illusions, tricking most people into thinking it's real.

Weaknesses:
Since he is lightly equipped, Mayavin also can't take much heavy attacks. One hit from a good quality greatsword could defeat him immediately.
 
Last edited:
Niaos/Catrina

God(dess):

full
Name
Niaos (Nis - Oa)

Gender
Male

Dominion
Life, Death, and Rebirth

Appearance (Picture or Description)
full
full

Backstory (optional but encouraged)
Niaos is an enigma to all gods as he has never been seen....whole that is. At one point in time, before he became known to the other gods, Niaos split his being into two, Nis and Oa, Life and Death respectively. Nis and Oa were regarded as twin gods, and most gods would not dare mess with them. Although they were basically the same being they each had their own children, Nis' children were famous very being healers, priestess, and miracle workers; While, Oa's children shaped the idea of the modern day depiction of death. Niaos did enjoy his separate time as Nis and Oa and he loved his children, but every once in a while Niaos would reform have his own kids, go on adventures, meddle with mortals, and just enjoy life and death.

Relations (optional but encouraged)
Most of the other gods have just heard or met him, so he is sure they don't trust him at all and depending on how they felt about Nis and Oa then he is sure their views may have been carried over to himself. Regarding Nis and Oa's children, they are all his children but just as he was not whole those born of Nis or Oa have a twin that is their other half, but those born of him are whole. Also, all of his children have been reborn at one point. Some of his children have been reborn multiple times those that have been reborn at least 12 times become part of the Zodiac, the "eldest" of his children. He loves all of his children greatly.

Girius - Greatly dislikes
Urumi - Loves the Great Hunt and her monster children
Alemus - He loves Alemus's bright attitude and demeanor and loves talking to him even with his booming voice
Naga - Niaos loves Naga and her dragons and he vouched for her inclusion into the pantheon
Lazdos - Niaos feels that Lazdos has caused the mortals fear death and therefore he dislikes him
Illias - Niaos goes with the wind.....
Illisha - A lot of his children use magic so he doesn't have anything against her, but he distrusts because of the power of her illusions
Symphora - He greatly dislikes her as she causes lives to end before their correct time
Terra - Niaos loves nature himself as he loves to frolic through fields and forests.
Zetherian - He sees Zetherian's children and as soulless calamities and has great disdain for them and Zetherian


Personality
Niaos is a very cheerful person, always smiling and cheerful. He prefers to be carefree and likes to go with the wind. He hates being in one place without the freedom to leave when he pleases. Although he is a god he actually loves the things mortal create, such as the sweet foods and video games. Being carefree is fun and all but he does take his godly position very serious and he hates when people die from "impossible" accidents, meaning that their lives were tampered with by a god or demi-god.

Nis takes the stern and strict side of Niaos while Oa is more carefree and open. Nis is known to state his mind without objection or worry of what others will say or think, while Oa is more childish as he can be seen standing behind Nis with a smile or smirk snickering to himself.

Other: (This includes any specific likes or dislikes. If your god(dess) has a motive other than power, this is also the place to put it)




Demigod:

full
Name
Catrina "Rina" Jr. Nistor

Gender
Female

Age
18

Power(s)/Abilities
Soul Back - All of Niaos's children are able to harness powers and abilities related to their past lives. Catrina was a cat, a military sniper, ninja, and a tai chi practitioner giving her feline physiology, incredible aim, skills in ninjutsu, and knowledge of tai chi.

Backstory
Catrina was born from a mortal woman, Catrina Nistor, who was impregnated by Niaos. Catrina was a very free woman, just like Niaos, and she enjoyed life in every way especially her job, a dancer, and singer. Growing up Rina would go with her mother to work and would get on stage with her every once in a while. At night though it was a different story, when she went to sleep she would have vivid dreams of a cat chasing a mouse, a man shooting a rifle, a ninja assassinating someone, they were all different and incredibly real. When she woke up she could still remember the feel of the rifle in her hand, the smell of the blood of her target, and the delicious taste of the mouse in her mouth. These dreams were strange but not scary they were just familiar. One day the dreams bled into her day and she would have visions that were real as the world around her, she shrugged it off until she went home from school. On the way home Catrina's vision became stronger and to the point where she would see her very clothes, skin, feet, and wolrd change every time she would blink. When she finally made it home she fell into her mother's arms in tears and she bawled her eyes out, her mother hugged her and told her to take a nap. Rina layed down on the couch and let her eyes close as the world around disappeared and two figures appeared. They were blurry but she still recognized them as the God and Goddess, Nis and Oa, but then they merged into one. Tears formed in her eyes as she whispered father, even though she didn't know this person. Rina rushed over to him and wrapped her arms around her neck as she let the tears streamed down her face and as she blinked her dream slowly melted away as reality reformed. Backing away she realized that she had been reborn and that Niaos was here to reawaken her memories himself. He explained the situation and Rina was just happy to see her father again and she couldn't wait to see her "older" siblings, the Zodiac

Relations (optional but encouraged)
Catrina was only recently reawakened so she hasn't met any of the other demi-gods, knowingly, but most of her siblings get along with the other demi-gods. All of Niaos's children dislike Girius as they all tend to be carefree.

Personality
Catrina is seen by her siblings as the most like their father. She is carefree and fun-loving, she loves to live life to the fullest and just like the others she can't wait to face death. Catrina was a domesticated cat in one life so she tends to be lazy, but she was also a soldier at one point so she has a strong sense of duty.

Strengths
Catrina is incredibly dexterous able to move the small muscles in her body with ease. She is very open so people tend to drift towards her cheerful demeanor. Catrina has created her own unpredictable martial arts fusing all of her past lives skills.

Weaknesses
Due to her size she is not as durable as others and she has a subtle fear of all canines
 
Last edited:
Symphora/Charis
Goddess:

Name: Symphorá [Sim-Four-Ah]

Gender: Female

Dominion: Calamity and Wreckage

Appearance:
2781392.jpg

Backstory:
Once upon a time, long, long ago, there was a timid Goddess who was called Symphorá. She was hated by many and loved by few. She caused calamitous weather and bad luck. She was also responsible for the destruction of well, anything. She was aware not many were pleased with her company because of this, she stayed reclusive and was not known very well. Until recently. For some reason, she came out more and more often now. That wasn't bad. The bad thing was the sudden change of personality. Symphorá started becoming destructive and depraved. No one knows the reason for this abrupt change but no one likes it.

Relations: Symphorá had been reclusive only until a few decades ago so she's not close with any of the other gods and goddesses.

  • Girus: It's seems as if they used to be in good terms before her sudden change
  • Urami: She wants to get to know her better.
  • Alemus: She seems to dislikes him probably because of his personality
  • Naga: Symphorá seems to avoid her.
  • Lazdos: Similar to Urami.
  • Illias: She doesn't seem to like him but she doesn't seem to dislike him either.
  • Illisha: She knows close to nothing about her but wants to get to know her.
  • Niaos: Similar to Naga except there seems to be a bit of dislike.

Personality: Before her change, Symphorá was amoral. She didn't lean to any side. She was neutral. She was also genial. Of course she wasn't happy she caused destruction but it's not like she can help it. She always tries her best to make up what she does by being benign to does she meets. She wasn't amicable but she was approachable and gentle in her own way. Her current personality is completely different than how she used to be.
Now, Symphorá's brusque and ghastly. She constantly causes detriment and foment. She used to not be known well but now, if her name is mention, forlorn fills the air. When people think of her, they think of her with enmity. No god or goddess really knew her all that well before her change but they can obviously tell she's different.

Other:
Only recently she started mingling with humans and started having children with them. She doesn't seems to be interested in doing any of that with other gods which is why all her children are demigods. Her oldest child is Charis Warner.

Demigod:

Name: Charis Warner [Car-Ris War-Ner]

Gender: Female

Age: 21

Powers/Abilities: So far, Charis is only able to do two things.
  • Jinx: Anyone within arms reach gets bad luck. Though not the extremely severe kind. Yet. She can't control this ability yet.
  • Destruction: Anything she touches that is the smaller or the same size of her breaks or gets ruined. She doesn't have much control of this ability yet.

Appearance:
IA.full.978309.jpg

Backstory: All her life, she was friendless and alone except for her father. All because of the bad luck surrounding her. It's not that she has bad luck but when people get close to her, they always end up hurt or nearly hurt because of the bad luck they get. She doesn't mind not having friends because she was kind of sad seeing people getting hurt trying to befriend her. Charis has been living with her father until a year ago. The only person who cares about her died. Her father, Leon Warner, was always a sickly man filled with love. Charis knew he's leave her someday but she still felt devastated. She had turned 21 recently and she had decided to move somewhere else but suddenly she found out she's the child of a goddess.

Relation: She only just found out she's the child of a goddess so she has not met any of the other gods and goddesses. She has only heard of them. She also doesn't have any friends. Not one. She feels nothing about Symphorá but she is reluctant to be in this game. She does think it's ridiculous how she wants to be the next ruler. She questions how can she rule with that kind of 'element' and personality.

Personality: Charis is an introvert to say the least. She comes off as cold and rude but actions speaks louder than words. If one were to closely inspect her they could see she's a kind and gentle person. She doesn't speak much and she's constantly by herself. She enjoys solitude but she does want friends. However, that is not possible because she knows anyone who gets close to her would likely get bad luck and she doesn't wants that. She is calm and composed but it seems like her mind is always somewhere else. She tends to overthink things and worry a lot. She used to be optimistic in a way but after the death of her father, she became doleful and a sad sack in general.

Strengths:
  • She's a fast learner and she catches on quick.
  • Not easily flustered and able to keep a calm mind during hard times.
  • Good intuition.
  • Good at evading and defense.
  • Fast and nimble.

Weaknesses:
  • She gets depressed and guilty easily.
  • Over thinks and has a pessimistic mindset.
  • She has limited knowledge about anything relating gods, goddesses and the game.
  • Doesn't know how to fight.
  • Mantises. She's afraid of them.
 
Last edited:
Terra/Sigrid
Goddess:

Name: Terra

Gender: Female

Dominion:
Plants and nature

Appearance:

True goddess form (obviously not to scale!) :

a1a3c19b547dcbf8274d7cf48333e8f3.jpg


Human form:
293dd3a4000936d8ce9527e9f79d856b.jpg

Backstory:
Terra takes her godly duties very seriously, and as such, is always scouring the world to make sure that the World is not polluted from man. At first she didn't think she'd ever feel anything for humans, but when they started farming and agriculture she grew interested in them. As they evolved and started making the world more man-made, however, she began to grow more concerned about pollution.

Eventually, she DID fall in love with a handsome, hard-working farmer, but was hesitant as she did not know his stance on deities, but approaching him as a human might seem as if trying to deceive him. After much debate, she decided she at least wanted to get to know him as friends, so she did approach him as a mortal woman. They quickly became friends, and, to Terra's delight, eventually became lovers after a few years of knowing each other.

They married and had a daughter, Sigrid (naming her after her husbands mother, who was the most honest person Terra knew), and were happy for a bit... until her husband grew older while Terra still kept her youthful appearance. For the sake of her family she loved, and so ill rumors were not born, she left them with a heavy heart and fond farewell, though she still protectively watched over them from afar, with only few visits between the year, Sigrid not even knowing of her mothers true identity until she was old enough to understand the situation.

Relations:
N/A

Personality:
Strict and serious. Terra takes no non-sense from anyone, and why should she? She reigns over the very nature and plants of the world. Despite this, she tries to listen to pleas and prayers, and has an uncanny sense of justice. While sometimes one could refer to her to as a "stick in the mud", it matters little to Terra. She is almost the polar opposite to her daughter, being very "grounded" as opposed to Sigrid's air-headedness.

She always has her goal in sight, and admires those who are the same. She admires hard-work and people who care about the Earth, which is why she shows favor to farmers above others.

Other:
She hates technology, but if she could rule as Queen of the Gods she would not ban it nor hurt it, as long as they did not pollute the world too much with their man-made nonsense. And she would require much replanting of trees.

Demigod:

Name: Sigrid Galariel

Gender: Female

Age: 23

Power(s)/Abilities:
Plant manipulation. Create/generate/increase, shape, move and animate plants and wood for various purposes/effects:
  • Camouflage by covering the user or blending in with leaves or petals.
  • Chlorokinetic Constructs, including weapons, walls, armor and allies/servants (she calls them her little plant friends, and they are not very big at all, they fit in the palm of her hand!).
  • Matter Surfing using grass, trees, leaves, petals and/or any form of plants or their parts.
Cholorokinetic healing. Sigrid can use her plant-elemental magic to heal injuries on herself or others:
  • Minor cuts to grave injuries can be mended, though of course Sigrid cannot bring anyone back from the dead should they expire before Sigrid can heal them, but the more grave the injury the longer the healing time it will take.
  • Sigrid can cure any poisons or toxins affecting herself or others, though any illness not born of plants, poisons, or herbs cannot be remedied by her powers (such as the flu or common cold cannot be cured by her, nor could tumors or cancer or diseases).

Appearance (Picture or Description):

Sigrid: Demi-goddess of the harvest!

jOlAKaX.jpg



Plant friends:
custom_sleepyhead_art_toy_by_furrykami_creatures-d9iaeb7.jpg

Sigrid has a solid ovally, yet most would consider pretty, face with extremely long viridian hair that gradients darker as it gets longer, with a rosy-cheeked complexion, not quite light-skinned, and lips red as the rose (which suits her, granted her lineage). Her nose is a cute button nose and turquoise eyes with sleek eyebrows that perfectly follow the slight curve of her eyes and just right angular cheekbones to match. She is about average height for a female, with a petite figure and an average sized chest.

Backstory: Sigrid is and always will be a "Daddy's Girl", given she is more familiar with her father than she was her mother due to her being the Goddess of Nature and essentially what most mortals call her, "Mother Earth", and has only had sparse visits from Terra given her godly duties, though she was only informed of this when she was old enough to understand what that meant exactly and why seeing her mother was so rare. She was raised around and by regular mortals, leading a simple life of farming and using her powers to help them with the harvests. Though she is not COMPLETELY unfamiliar with technology, as the occasional youth in her village tried to pique her interest, she never grew very interested in it aside from the occasional music player, songs and melodies capturing her heart wholly.

Because of those music players, Sigrid was never against technology, but the growth of it over nature and such did start concerning her as she grew older. She never grew against technology, per say, but it did instill a nagging feeling of unease whenever around her and not playing music. Though her mother doesn't like technology much, she always appreciated Sigrid's singing and dancing (as childish as it was and not graceful at all) to the gizmos.

Constant using of her power for various purposes to help others has given her plenty of experience in both manipulating plant growth and healing, and Sigrid was happy to be able to make little plant friends after a lifetime of using her powers when she was 18. She's been able to make her little friends for a while now, though she just finds them SO ADORABLE she never tried to make her plant friends bigger than the palm of her hand.

Relations: N/A

Personality:
Sigrid was raised as a hard-working farmer, and never strays from it. Despite that, growing up in a simple village, she is also pretty clueless and naive. Sigrid isn't very familiar with slang of any sort, is extremely gullible, and takes EVERY figure of speech at face value. Due to this cluelessness, Sigrid gets confused very easily and often, but she never forgets those who've wronged her (though, depending on the person and their apology, she may forgive them). Ditzy and clumsy, Sigrid is very grateful for her powers, as they have helped her out of several situations in which she tripped or fell and almost broke something (more often than she'd like to admit, something valuable). She tries to be as sincere and genuine as she can be, however, despite being uncomfortable when things get too serious.

A carefree, air-headed, and silly spirit at heart, Sigrid is very off put by all the drama and fighting surrounding the fight for the throne and wouldn't have anything to do with it if it didn't mean helping her Mother. Despite having plant powers, shes not very "down to earth" (Though she would argue unless she was on an airship she was "down to/on Earth"). She likes to put her parents and others before herself. She wouldn't exactly consider herself selfless, however, as she does get lonely and bored VERY easy and likes to constantly be around companions (whether they want to be around her or not!) , even ones made of vegetation, so shes not alone.

Sigrid does her best to be an amiable extrovert, and tries to make everyone feel included. She is also very communicative and out-going, though she isn't exactly keen on being the center of attention. In fact, she likes to be under-dressed for several reasons, not really liking to wear fancy clothes that will get grass and dirt stains, though she does like to look pretty around her face, at least. She hates wearing ANY sort of shoes, for she likes the feeling of earth beneath her feet.

Strengths: Having used her powers safely all of her life, Sigrid is actually quite experienced with using them, which is why she has an impressive range of her plant-like powers.

Weaknesses:
What plants are normally weak to: Fire and Ice.

((Please let me know if anything needs fixing!! ))
 
Last edited:
Zetherian/Maverick
God:
Name:
Zetherian
Gender:
Male
Dominion:
God of blood and evil
Appearance (Picture or Description):
images

Backstory (optional but encouraged):
Zetherian was born when his father the primordial of void, had a single drop of blood fall from his body. It was from this point Zetherians reign of terror would begin. Zetherian would go on to destroy and consume the blood from other gods and their creations. This is where he gained power over darkness. Zetherian was constantly fighting with his siblings, while also taking fire from the powers of divinity. Obtaining the knowledge from his sibling Zetherian; would go on to create the first vamperic and Lycanthrop strains. The curse of black blood, and demonic beast blood was a plague among'st most of the land. It was not until the forces of good were able to push his armies back to his domain, that the world was a lot safer from his influence. That was about 5,000 years ago.
Relations (optional but encouraged):
Zetherian has never showed himself personally to any of the gods/goddesses, except Girus and Lazdos. His name is only known to the gods/goddesses, along with a few demigods. His vamperic and lycanthropian minions, have caused chaos across the world. His only cult is the Crimson Order which carries out his most important tasks. With blood sacrifices being a common practice among'st his followers. If Zetherian needs to appear in person, he presents himself through a spectral form.
Personality:
Zetherian is a very cold and dark individual. He gets great enjoyment out of torturing and slowly draining the life of his victims. Generally he makes cold and calculative moves. He is a mixture of primal rage, and a insatiable hunger for power through blood. Zetherian never shows emotion except anger or pleasure. He will show no hesitation in doing acts of evil or show any remorse.
Other:

Demigod:

Name:

Maverick Lucian
Gender:
Male

Species:
Vamperic/Lycanthrop hybrid

Age:
1,123 (appears 21)
Power(s)/Abilities:
Demonic Force Manipulation: The user of this power possesses and is able to use strong demonic power. This ability not only grants the user great strength, abilities, and control over numerous variations of demonic energies, but also allows them to overpower weaker demons as well as rival that of powerful demonic entities. Maverick is able to use the demonic energy, that flows forth from the void. It allows him to use powers only granted to demonic entities.
http://powerlisting.wikia.com/wiki/Demonic_Force_Manipulation

Blood Manipulation: User can create, control and otherwise manipulate blood of oneself, others or from their surroundings, whether it be from blood-banks, hospitals, or battlefields.
http://powerlisting.wikia.com/wiki/Blood_Manipulation
Appearance (Picture or Description):
f34e91bc5a28616e0e5a3d35c30642bd.jpg

Backstory:

Maverick was born to a noble woman whos father offered her to Zetherian. In return for siring his son among other things offered, his mothers father was offered immortality. Maverick was raised during childhood very strictly. His father Zetherian was never there, and his mother never offered any love towards him. His grandfather treated him harshly beating him on several occasions. maverick never truly knew his origins only, that his father was a demon. When he was not being beaten Maverick was doing chores, and learning thing required for nobles at the time. At the age of 13 Maverick killed his first person. It was a blood moon and Mavericks demonic blood fully emerged. A young maid was cleaning his room, when a insatiable hunger overtook him. He drained the woman dry. When it was all over Maverick realized what he had done he felt a sickening sensation. However this would lead to him killing his grandfather, and leaving his mother to burn in the mansion he lit on fire.

From that point on Maverick got caught up in the local gang, where he would become a well know thief/bounty hunter. It was not until the age of 25 when he would encounter his father. Zetherian would bestow upon him the knowledge needed to use his full abilities, while also understanding what he was. His father wanted him to join him in creating a army to destroy the mortal world along with the gods. He did not care for any of it. All he wanted was to be left alone away from anyone and everyone. The world was dead to him yet he would encounter a young girl who would change his mind. It was at the age of 123 Maverick would save a young girl from a renegade group of soldiers. They were about to have there way with her, When maverick intervened. He slaughtered all of them burning them in hell fire slowly. The young girl was terrified even more so from Maverick. It took some time, but eventually the young girl trusted him enough to be more friendly. For the next 20 years she would travel with him slowly bringing him to the light. Until one day Maverick was hunted down by a group of demigods belonging to divinity. They had only cam to hunt down Maverick; but seeing the girl with him decided she needed to be rid of for aligning with darkness or the impure.

Maverick barely managed to kill the demigods, but not before the young girl was poisoned. She could have bin saved if he gave her his blood, but she refused. All she asked was for Maverick to not allow this to effect him negatively. Before she let out her last breath Maverick gave her his blood. He could not allow her to die, she was the only thing close to family he had. While she did not like what he had done, she did forgive him in time. They had plenty for she would be the first Vampire to be sired by him. The bond they had would not last long for after another 100 years she would become known as Lilith. Lilith would go on a bloody rampage after his father Zetherian offered Lilith power in exchange for joining his army. Maverick would come to find out Zetherian corrupted Lilith through Mavericks blood flowing in her veins. Her reign of terror would go on for 200 years, before Maverick would end her life. It would be this event that would completely close off his heart to humanity. For the remainder of his life Maverick would wonder the earth occasionally going into states of hibernation. He would be asleep for 100 years, before being awakened by his father to join the game of champions.
Relations (optional but encouraged):
He has no relations to any of the gods/goddesses. He has encountered several demigods killing a few.
Personality:
Maverick is generally emotionless, but does show kindness from time to time. He doesn't trust anyone, given most individuals treat him harshly. He is constantly struggling to fight the monster within him, which also contributes to why he doesn't socialize. He will use people if necessary, and is not afraid to make the hard choice others wont. If one does manage to get close to him, they will have his utmost loyalty. Maverick has no problem doing what needs to be done to complete the objective.
Strengths:
1.
Maverick is a well skilled warrior able to use most forms of weaponry.
2. Maverick is a skilled magic user, and knows every spell belonging to demonic energies.
3. Maverick is a quick learner, and can remember things with perfect precision.
4. Maverick has physical attributes 5 times the strength of the average demigod.
5. Maverick gains energy and physical enchantments several times stronger then normal after consuming fresh blood. even more so depending on where the blood comes from.
Weaknesses:
1.
Maverick is not as strong during the day and his physical attributes are toned down to that of a normal demigod.
2. Any divine weapon drove through his heart can paralyze him until removed. If the divine magic is weak enough it will loose its effect after a few days.
3. Maverick does not socialize well, thus creating a barrier against friendships/relationships.
4. Maverick takes twice the normal amount of damage from any divine magic/weapons used by any demigod/god/goddess.
 
Last edited:
Vudain/Jru
I'll post my CS in two seperate parts (god then demi) so my domain is secure and I have time to write out my demi. Also because I've put this off long enough.

What's crackin', big pimpin'?'

6fe3651de4cb4588120632956852d7b8.jpg
God

Name:
Vudain

Gender:
Male

Dominion:
Primarily Vudain is the god of the undead, rituals, and the underworld. Secondarily he is the god of trickery and despair.

Backstory (optional but encouraged):
Since the dawn of time, Vudain has existed as the herdsman of souls, processing the souls of the deceased for 'heaven, hell' or some inbetween that exists. He avoided conflict with most gods, finding his job boring enough already and not quite worth any trouble they would give him. Still, that doesn't mean he hasn't stirred up his own share of trouble in the past, such as the siring of past children and the despair he has instilled in them by revealing the specifics of their background over an agonizingly long period of time. Following Girus' death, Vudain has come into contact with his most recent child after many years of excluding the boy from his life and promptly begun a game of catch up...

Relations (optional but encouraged):
Vudain is neutral with most parties

Vudain seems to harbor a little distaste for Urami, having to clean up the messes her 'Grand Hunt' cause for him every now and then.

Personality:
Vudain has become infatuated with jazz and blues culture, so much so that his attire and demeanor are effected by it, making interaction with him more like stepping into a time machine than talking to a living, breathing god. He has his own set of slang comrpsied of modern culture as well as the aforementioned jazz and blues. He maintains an odd and perpetual calm in all situations, no matter how dire they may be, and is morbidly happy at all times as well.

Demigod:
tumblr_lfx3crc2LB1qf3bky.jpg

'I'm ain't gonna lie, I'm not into this competition at all. It's not my thing, ya dig?'

Name:
Jru Mayze

Gender:
Male

Age:
22

Power(s)/Abilities:

Embrace Undeath
8f8327e8ebae462609b1cdefce0a013e.jpg

(with shorter hair)
Jru fully embraces the 'death mark' of his father, undergoing a brief transformation due to the energies being fed to him. The transformation gives Jru a hefty boost in his already immense strength, resilience, and also grants him a severe healing factor (mild cut wounds heal in seconds). He seems to have nigh endless stamina reserves, prefecting the image of this transformation making him an undead being.

Summon

Vudain has gifted his personal Underworld 'secretary', an abnormally proportioned, seven-foot-tall humanoid skeleton referred to as 'Chatter Bones', to his son to aid him in the competition. Not much is known about Chatter other than the fact that it has been with Vudain as long as the god could remember. What IS known is that it's capable of fully rearranging and manipulating its structure to create weapons and constructs as well as new bones. Its skull is also filled with a black, tar-like substance.

Bloodcurdle
Jru has the ability to form a sympathetic link between himself and a chosen by ingesting their blood. From here he can do a number of things, such as share pain/wounds, thoughts, and experiences. The drawback to this is that it will rapidly drain even the stamina of his Embrace Undeath transformation and he is restricted to a small ritual circle when using Bloodcurdle. He cannot have more than one link open.

Backstory:
Jru never had a chance to meet his mother or father, having been deposited on the steps of an orphanage as an infant. This on top of not being adopted until his adolescent years, Jru never really learned what it meant to be apart of a real family. Despite this, he stayed positive as a child even after accepting that his biological parents wouldn't be coming to take him back. Throughout the years, Jru found an outing in sports and the like, quickly becoming fascinated with the idea of becoming a professional athlete. He spent most of his days playing sports outside with other kids and when this was out of the question he was inside WATCHING sports. Not a day went by that he was thinking about sports, which kind he liked, or which one he wanted to play when he grew up. Still, even as he grew out of his love for other sports, his intense passion for boxing reigned predominate. There was something elegantly brutal about the whole sport and he couldn't get enough of it.

When Jru turned fifteen, he was adopted into a rather wealthy family of government officials who were more interested in free publicity than an actual son. Still, the mother tried her hardest to treat Jru as such and Jru never came them much of a hard time. Well.. Up until he was kicked from his private school for sucker punching one of the students in the face. After some minor legal troubles, the charges were dropped and Jru was begrudgingly placed in a public school. He was made to take anger management classes and ended up boxing at the ripe age of 16, although he was nowhere near his prime at the time. The years passed by rather quietly with Jru completely unaware of his supernatural abilities and lineage. He left his home at the age of 18 and struck out on his own with enough bank to buy a nice house in the city.

Relations (optional but encouraged):.
Jru is neutral towards most other gods

Personality:
Jru appears as very intimidating due to his large stature and most would be right about this. He doesn't seem to be one to throw his weight around, but he generally doesn't mind doing it to get someone out of his way. He value's his own goals and aspirations above anyone else's but he seems to have a soft spot for seeing other people have little victories. He isn't one to joke at another's expense and even less likely to tolerate a jokester. He is a very polite person as well, perfecting the picture of a gentle giant. He does have a bit of a temper, however, so tricksters beware!

Strengths:
-Jru possesses the stamina of a trained athlete.
-On top of the inherent strength and resilience of a demigod, Jru has trained all of his life to be a professional athlete and thus has amazing strength and extreme conditioning.
-While Jru isn't a gymnast by any means, he has plenty of skill and reflexes to make up for it.
-Jru is very wealthy if this counts as a strength at the moment.

Weaknesses:
-Jru's burly mass can easily pick up momentum but beyond this, he is slow and unagile.
-Jru's only means of combat are his fist, as he has never trained to fight any other way.
-Jru isn't very charismatic if that can be considered a weakness in this bloodsport.
-Despite his healing factor, Jru can still be overcome and die.
-Jru can essentially be 'beaten' out of his Undeath transformation and succumb to any wounds that weren't about to heal beforehand.
Jru cannot regrow limbs. Severed limbs take much longer to be healed than any other wound, as well.​
 
Last edited by a moderator:
Treya

Demigod:

Name: Treya White

Gender: Female

Age: 26

Power(s)/Abilities:

-Silver Tongue: Those who she speaks to cannot help but be swayed to support her. Her overwhelming charm and wit are almost hypnotic, and she gives off an aura of regality.

-Binding Contract: She is able to summon contracts, made of and written with anything she wish. Once signed by involved parties, the contract she make will be fulfilled, forcing everyone to compel to the contract.

Appearance (Picture or Description):
beautiful-woman-painting-ebn.preview.jpg

Backstory:
Her mother was an owner of a large international media company. She first met Girus after a political fiasco influenced by her media. Treya never saw Girus more than five or six times a year, him being more of a benefactor than a father. In a spring, Girus unexpectedly took her on a trip to a small cafe. He introduced her there to Maxwell Teller, another child of his.

During the rest of the year, she occasionally contact Max, respecting the wish of her father. After the news of Girus death, Treya thought to help someone to ascend the throne. Her attention instantly directed to Max, who would be eager to do so.

Relations
Girus: Respect
Urami: Benign
Maxwell Teller: Acquaintance

Personality: Despite inheriting her father's power, she followed after her mother in persona, preferring to stay out of the spotlight most of the time. Treya could be ruthless if she has to, but she prefer to avoid direct conflict and solve everything through negotiation.

Strengths: Treya excels in the art of trust and agreement. Combined with the sharp perspective and high intelligence inherited from her father, her career as a lawyer and study in psychology helps her to be a great tactician.

Weaknesses: Treya lacks conviction her father has and a bit too careful in everything. When an outside factor interfere with her plan, she will break down and try to retreat.
 
Laxus/Raikou
God

Name: Laxus The Fulgurian

Gender: Male

Dominion: Lightning/Electricity, Electromagnetism, and Technology

Appearance (Picture or Description):
3qKxLVw.png

Backstory (optional but encouraged): Laxus was one of the gods who joined the Pantheon willingly for the greater good of the world and mankind. Not to many gods actually know about him as too many forget about him. That's because Laxus spends a lot of his time amongst mankind. It was he who taught them science, it was he who taught them electricity and lightning were the same, and it was he who gave mankind the gift of technology. After doing so he left mankind to develop on the knowledge he had given them, discover secrets about the things he holds Dominion over. He secluded himself it what is known as The Institute. A divine technological Citadel, that Laxus made for himself and those he is close to. Within the Citadel he discovered how he can blend magic and technology to make technomagic and magitek.

Relations (optional but encouraged):
  • Girus - He was supporter of Girus's initiative to bring together the gods and form the Pantheon.
  • Urami - Suprisingly, Laxus holds nothing against Urami. He understands that hunting and vengeance is her thing. Frankly if things would be much more boring without her and her monsters. He also finds her kind of attractive and likes how driven she is to pursue her goals.
  • Alemus - He sees Alemus as a friend and a rival because its smithing vs technological development which go hand in hand but also competes with each other.
  • Naga - He is a big fan of dragons and he finds her attractive.
  • Lazdos - He finds Lazdos as maybe one the oddest gods in existence. Laxus sees Lazdos as something he understands and doesn't understand at the same time.
  • Illias - Laxus wonders where Illias finds all that calm
  • Illisha - He blends magic and technology, he can't find it in himself think ill of her especially when she looks that good.
  • Symphora - He believes that she is following a regression to the mean rule but since she is a god of calamity when she goes away from the mean, she swings towards the nature of her dominion.
  • Terra - They are at odds with each other because mankind is taking forever to develop enviromentally friendly tech and Laxus wishes to not interfere with their rate of development.
  • Vudain - No comment

Personality: Laxus is a strange and mercurial individual. He has an odd ability to persevere through any situation almost as if nothing affects him but the truth is he is just able to channel his emotions. He is also the one god that tries to hit on most of the attractive goddesses and wouldn't mind consorting with morally questionable godesses like Urami. That is because Laxus has his own very malleable set of morals. He feels such adversity from the gods will eventually make mankind into a stronger race which is why he stopped speeding along technological developments fearing the various detriments to humanity that would come of doing everything for them.

Other: He wishes to become King of the Gods and revolutionize the Gods using technomagic and magitek.

Demigod

Name: Raikou Fulminate

Gender: Male

Age: 25

Power(s)/Abilities:
http://powerlisting.wikia.com/wiki/Electricity_Manipulation
http://powerlisting.wikia.com/wiki/Positive_Electricity_Manipulation

Appearance (Picture or Description):
Ky.Kiske.full.1923192.jpg



Backstory: Raikou was born in the technological beating heart of mankind, a Kingdom called Technologia that his father started during his time among humans. Raikou's mother was the 2nd princess of this kingdom and a prominant figure among its warriors and within its military. She was their best soldier as she was gifted with a magitek weapon. Raikou grew up learning about his father and what he is from his father. It was only when he approached his pre teen years that his father arrived and brought him and his mother to The Institute. Here his father taught him how to properly be a demigod and his father was his mentor for teaching Raikou the ins and outs of his abilities. Raikou had inherited only the ability to manipulate lightning/electricity and not his father's talent with technology which was big dissappointment to Laxus as it would have been nice to have a partner in magitek and technomagic research. It was his mother who taught him how to be a warrior such as how to fight, how to strategize, and battle tactics.

Personality: Too much of Raikou's father has rubbed off on his son. Raikou although has possibly a stronger ability to persevere then even his father because of his mother and father are both individuals who know all about perseverance. Like his father he will hit on attractive women even if they are gods much to his misfortune most likely. Raikou all around can get very weird and very odd at times.

Strengths: Versatility

Weaknesses: Attractive Women and the manipulation of elements such as Water or Metals which can be used to reflect his raw electric attacks right back at him.
 
Last edited:
God:
Name:
Zetherian
Gender:
Male
Dominion:
God of blood and evil
Appearance (Picture or Description):
images

Backstory (optional but encouraged):
Zetherian was born when his father the primordial of void, had a single drop of blood fall from his body. It was from this point Zetherians reign of terror would begin. Zetherian would go on to destroy and consume the blood from other gods and their creations. This is where he gained power over darkness. Zetherian was constantly fighting with his siblings, while also taking fire from the powers of divinity. Obtaining the knowledge from his sibling Zetherian; would go on to create the first vamperic and Lycanthrop strains. The curse of black blood, and demonic beast blood was a plague among'st most of the land. It was not until the forces of good were able to push his armies back to his domain, that the world was a lot safer from his influence. That was about 5,000 years ago.
Relations (optional but encouraged):
Zetherian has never showed himself personally to any of the gods/goddesses, except Girus and Lazdos. His name is only known to the gods/goddesses, along with a few demigods. His vamperic and lycanthropian minions, have caused chaos across the world. His only cult is the Crimson Order which carries out his most important tasks. With blood sacrifices being a common practice among'st his followers. If Zetherian needs to appear in person, he presents himself through a spectral form.
Personality:
Zetherian is a very cold and dark individual. He gets great enjoyment out of torturing and slowly draining the life of his victims. Generally he makes cold and calculative moves. He is a mixture of primal rage, and a insatiable hunger for power through blood. Zetherian never shows emotion except anger or pleasure. He will show no hesitation in doing acts of evil or show any remorse.
Other:

Demigod:

Name:

Maverick Lucian
Gender:
Male

Species:
Vamperic/Lycanthrop hybrid

Age:
1,123 (appears 21)
Power(s)/Abilities:
Demonic Force Manipulation: The user of this power possesses and is able to use strong demonic power. This ability not only grants the user great strength, abilities, and control over numerous variations of demonic energies, but also allows them to overpower weaker demons as well as rival that of powerful demonic entities. Maverick is able to use the demonic energy, that flows forth from the void. It allows him to use powers only granted to demonic entities.
http://powerlisting.wikia.com/wiki/Demonic_Force_Manipulation

Blood Manipulation: User can create, control and otherwise manipulate blood of oneself, others or from their surroundings, whether it be from blood-banks, hospitals, or battlefields.
http://powerlisting.wikia.com/wiki/Blood_Manipulation
Appearance (Picture or Description):
f34e91bc5a28616e0e5a3d35c30642bd.jpg

Backstory:

Maverick was born to a noble woman whos father offered her to Zetherian. In return for siring his son among other things offered, his mothers father was offered immortality. Maverick was raised during childhood very strictly. His father Zetherian was never there, and his mother never offered any love towards him. His grandfather treated him harshly beating him on several occasions. maverick never truly knew his origins only, that his father was a demon. When he was not being beaten Maverick was doing chores, and learning thing required for nobles at the time. At the age of 13 Maverick killed his first person. It was a blood moon and Mavericks demonic blood fully emerged. A young maid was cleaning his room, when a insatiable hunger overtook him. He drained the woman dry. When it was all over Maverick realized what he had done he felt a sickening sensation. However this would lead to him killing his grandfather, and leaving his mother to burn in the mansion he lit on fire.

From that point on Maverick got caught up in the local gang, where he would become a well know thief/bounty hunter. It was not until the age of 25 when he would encounter his father. Zetherian would bestow upon him the knowledge needed to use his full abilities, while also understanding what he was. His father wanted him to join him in creating a army to destroy the mortal world along with the gods. He did not care for any of it. All he wanted was to be left alone away from anyone and everyone. The world was dead to him yet he would encounter a young girl who would change his mind. It was at the age of 123 Maverick would save a young girl from a renegade group of soldiers. They were about to have there way with her, When maverick intervened. He slaughtered all of them burning them in hell fire slowly. The young girl was terrified even more so from Maverick. It took some time, but eventually the young girl trusted him enough to be more friendly. For the next 20 years she would travel with him slowly bringing him to the light. Until one day Maverick was hunted down by a group of demigods belonging to divinity. They had only cam to hunt down Maverick; but seeing the girl with him decided she needed to be rid of for aligning with darkness or the impure.

Maverick barely managed to kill the demigods, but not before the young girl was poisoned. She could have bin saved if he gave her his blood, but she refused. All she asked was for Maverick to not allow this to effect him negatively. Before she let out her last breath Maverick gave her his blood. He could not allow her to die, she was the only thing close to family he had. While she did not like what he had done, she did forgive him in time. They had plenty for she would be the first Vampire to be sired by him. The bond they had would not last long for after another 100 years she would become known as Lilith. Lilith would go on a bloody rampage after his father Zetherian offered Lilith power in exchange for joining his army. Maverick would come to find out Zetherian corrupted Lilith through Mavericks blood flowing in her veins. Her reign of terror would go on for 200 years, before Maverick would end her life. It would be this event that would completely close off his heart to humanity. For the remainder of his life Maverick would wonder the earth occasionally going into states of hibernation. He would be asleep for 100 years, before being awakened by his father to join the game of champions.
Relations (optional but encouraged):
He has no relations to any of the gods/goddesses. He has encountered several demigods killing a few.
Personality:
Maverick is generally emotionless, but does show kindness from time to time. He doesn't trust anyone, given most individuals treat him harshly. He is constantly struggling to fight the monster within him, which also contributes to why he doesn't socialize. He will use people if necessary, and is not afraid to make the hard choice others wont. If one does manage to get close to him, they will have his utmost loyalty. Maverick has no problem doing what needs to be done to complete the objective.
Strengths:
1.
Maverick is a well skilled warrior able to use most forms of weaponry.
2. Maverick is a skilled magic user, and knows every spell belonging to demonic energies.
3. Maverick is a quick learner, and can remember things with perfect precision.
4. Maverick has physical attributes 5 times the strength of the average demigod.
5. Maverick gains energy and physical enchantments several times stronger then normal after consuming fresh blood. even more so depending on where the blood comes from.
Weaknesses:
1.
Maverick is not as strong during the day and his physical attributes are toned down to that of a normal demigod.
2. Any divine weapon drove through his heart can paralyze him until removed. If the divine magic is weak enough it will loose its effect after a few days.
3. Maverick does not socialize well, thus creating a barrier against friendships/relationships.
4. Maverick takes twice the normal amount of damage from any divine magic/weapons used by any demigod/god/goddess.
I will formally accept this, but he's still kind of hovering on OP. You can start playing as him, just keep in mind that if I say something you did isn't allowed, that's the rule. Of course, you're allowed to argue your case, just keep in mind that when my decision is final, the argument ends.
 
Demigod:

Name:Ira

Gender: Female

Age: 32

Power(s)/Abilities: Ira has strong control over her Ice powers. This has gone to the point of freezing at least 5 rooms in her vicinity, along with the occupants. The one limit to this power is that she can only control ice so long as high amounts of water are available. Her body can be used but that does more harm to Ira and to her is not worth it. Other applications are creating paths of ice on water, Spears of ice, And causing Ice spikes to erupt from the ground.

Appearance (Picture or Description):
Ice mage.jpg

Backstory: Ira was one of Naga's most well known children. She was admirable and helped complete strangers out of just wanting to help them. But when she was at the age of 20 she was bullied by some cruel classmates. At first she tried to be the better person but then after a horrible incident happened her powers got kicked into high gear. She went on a rampage and Froze fifteen people in only a matter of a single minute. And along with that her mind seemed to go downhill from that day on. And her biggest "Feat" was clearing out the Asylum she was in. Everyone left and Ira moved out. She now wonders the world still wanting to see her mother and create a world covered in Ice.

Relations (optional but encouraged):

Personality: Ira is completely off her rocker at this point. She seems to be hostile to anyone who enters her territory. Her one obsession is encasing anything in Ice and offering them as gifts for her mother. Her major goal is to cover the world in Ice and make it "Truly beautiful."

Strengths: Is proficient in her powers. Can easily sneak around. Can pack a punch in the magic department.

Weaknesses: Is very frail. Can easily be defeated by fire magic. Not a physical fighter.
 
God:

Name: Shima

Gender: Male

Dominion: War

Shima during his Prime:bfaf67976825f2bbc18a378f442cf7cc.jpg

Shima before Banishment:
The_Lich_King.jpg

Shima after Banishment:
NYT0jZS.jpg

Backstory:
Shima was once a profound member of The Pantheon, serving his might of war to equalize the world below him. For the longest time, the other gods found his methods to be questionable at best. But it took a turn for the worse in recent years when Shima would go as far as to JOIN the battles he caused, to deal with his building insatiable blood lust for war. He became greedy as time went on, and the other gods had enough of his antics. So he was banished from the Pantheon, never to return. To this day, Shima still initiates war amongst the living populous. Sometimes he does so to equalize, but takes every opportunity to freelance and take part in said battles.

Relations: (None for now)

Personality:
Shima is headstrong, but he is a quick learner when it comes to strategy. He can be dismissive of certain topics, but pays attention when something is imbalanced in his field. He works well on his own rather than with others, but can work well with others with the right circumstances.

Other: Shima likes a good challenge, but he dislikes anything or anyone who opposes his ideals of war. He is accepting to allies who have differing opinions, but will go out of his own way to show an outsider he is right.

Demigod:

Name: Daniel Verge

Gender: Male

Age: 25

Power(s)/Abilities:
Battle Strategy:
Like his father, Daniel has an uncanny sixth sense when it comes to battle. He can predict the moves of most opponents before they hit, but has a tendency to over think the situation at times.

Blade of Bloodlust:
A sword that granted Shima his power, but was lost during his banishment. Daniel discovers the blade, and is able to use it. But not at full strength. This weapon is always by Daniel's side, and provides him his strength in battle. It has remarkable precision when used, but Shima is the only one who can use it at it's fullest potential.

Shima:
The_Frostmourne.jpg

Daniel:
frostmourne4.jpg

Bloodlust Incarnate: When either of Daniel's emotional or physical state are in jeopardy, he has the ability to absorb his weapon's power and enter a state that deems him nearly unstoppable in battle. Although this form only lasts for a limited time.

Normal Appearance:
Gray_in_x791.png

Appearance during "Bloodlust Incarnate":
deception_sub_zero_coloured_by_dawidfrederik.jpg

Backstory:
Daniel grew up not knowing of his father's heritage, and was mostly kept out of the public eye. After graduating, he soon learned of who he was and what kind of a reputation his father had left for him. Needless to say, he had a lot of fixing up to attend to. Daniel is seeking out information around the world for his father, and hopes to meet him.

Relations: (None for now)

Personality:
Respectful of his peers, but isn't afraid of a challenge. Kind to elders, but isn't afraid to gain insight by any means necessary.

Strengths:
Very agile and swift, with an excellent upkeep in strength. Has advanced knowledge with most weapons, especially his own.

Weaknesses:
Not as headstrong as his father during battle, and can over estimate the situation or even an opponent if he's unprepared to deal with them.
 
Last edited:

Users who are viewing this thread

Back
Top