Stickdom
I’m a fixer. I fix broken things. It’s what I do.
Current Vote
The Lame Man is down after you hit him in the back, but he's getting back up. You have the chance to...
{1} ...kick his cane out from under him and hit him again to send him sprawling on the ground. He's tough, he can take it.
{2} ...give him a good shove to push him out of the ring to win the match. You're close enough to taste the win.
{3} ...stand by and wait for him to get himself up again to continue the match. Sportsmanship over victory.
{4} ...move forward to offer him a hand up and make sure he's not seriously injured. You did hit him pretty hard just now.
Write-In Limits: You must stay inside the ring or you will lose the spar. However, intentionally losing is an option as well.
The glaring sun beats mercilessly on your near-bare body, covered only in a thinly-padded leather tunic, worn through with holes and slashes, trophies of your victories. The sandy floor of the colosseum grits beneath your feet, years of experience have trained you to keep your footing on such unstable ground. Your opponent stands before you, a hulk of a man wielding an axe that is little more than a wedge of iron fastened to a stout tree-branch, its blade stained black with the blood of previous kills. He is better equipped than you are, his status as a popular contender in these deathmatches grants him favors and gifts from the numerous sponsors and royalty who relish this grim sport. You both know that beneath the facade of public entertainment, this gruesome display of strength and skill, you and he are much the same, both simply earning your keep in this miserable world.
His eyes glisten under the leather helm and he charges you with a bellowing roar, axe raised to crush your body when it arrives. You smile wryly, such a fool, he should know better than to use such primitive tactics, it is not for nothing that they call you...
{1} The Scarlet Spear, master of polearms and vaulting acrobatics.
{2} Ogre's Bane, ruthless barbarian who favors weapons as large as yourself.
{3} Vesper, slippery rogue with dozens of tricks -and blades- up your sleeves.
{4} The Iron Wall, former knight skilled in maneuvering in heavy armour and using broad shields.
{5} Equinox, the war-mage who enchants their sword and casts crippling spells.
{?} Write-In (Name your own champion and give a very brief summary of their specialized skills)
Rules:
-One vote per player per round
-Feel free to add any commentary to your vote, such as why you chose that option or any additional actions that supplement that choice.
-You may change your vote by posting your new vote as an edit to your old one.
-If you edit your vote, leave the original vote and add your new vote underneath it in the same post. This is to avoid counting confusion.
-Votes will be selected by majority, with ties being decided by die-roll.
-If no votes are cast after a certain period of time, the selection from all choices will be made by die-roll for that vote.
-Write-ins will be allowed for most votes, but there will usually be guidelines for each write-in.
-Any write-in that does not follow the guidelines will be skipped, and the voter notified of why their write-in is not valid.
The Lame Man is down after you hit him in the back, but he's getting back up. You have the chance to...
{1} ...kick his cane out from under him and hit him again to send him sprawling on the ground. He's tough, he can take it.
{2} ...give him a good shove to push him out of the ring to win the match. You're close enough to taste the win.
{3} ...stand by and wait for him to get himself up again to continue the match. Sportsmanship over victory.
{4} ...move forward to offer him a hand up and make sure he's not seriously injured. You did hit him pretty hard just now.
Write-In Limits: You must stay inside the ring or you will lose the spar. However, intentionally losing is an option as well.
Chapter One: Birth of a Hero
The glaring sun beats mercilessly on your near-bare body, covered only in a thinly-padded leather tunic, worn through with holes and slashes, trophies of your victories. The sandy floor of the colosseum grits beneath your feet, years of experience have trained you to keep your footing on such unstable ground. Your opponent stands before you, a hulk of a man wielding an axe that is little more than a wedge of iron fastened to a stout tree-branch, its blade stained black with the blood of previous kills. He is better equipped than you are, his status as a popular contender in these deathmatches grants him favors and gifts from the numerous sponsors and royalty who relish this grim sport. You both know that beneath the facade of public entertainment, this gruesome display of strength and skill, you and he are much the same, both simply earning your keep in this miserable world.
His eyes glisten under the leather helm and he charges you with a bellowing roar, axe raised to crush your body when it arrives. You smile wryly, such a fool, he should know better than to use such primitive tactics, it is not for nothing that they call you...
{1} The Scarlet Spear, master of polearms and vaulting acrobatics.
{2} Ogre's Bane, ruthless barbarian who favors weapons as large as yourself.
{3} Vesper, slippery rogue with dozens of tricks -and blades- up your sleeves.
{4} The Iron Wall, former knight skilled in maneuvering in heavy armour and using broad shields.
{5} Equinox, the war-mage who enchants their sword and casts crippling spells.
{?} Write-In (Name your own champion and give a very brief summary of their specialized skills)
Rules:
-One vote per player per round
-Feel free to add any commentary to your vote, such as why you chose that option or any additional actions that supplement that choice.
-You may change your vote by posting your new vote as an edit to your old one.
-If you edit your vote, leave the original vote and add your new vote underneath it in the same post. This is to avoid counting confusion.
-Votes will be selected by majority, with ties being decided by die-roll.
-If no votes are cast after a certain period of time, the selection from all choices will be made by die-roll for that vote.
-Write-ins will be allowed for most votes, but there will usually be guidelines for each write-in.
-Any write-in that does not follow the guidelines will be skipped, and the voter notified of why their write-in is not valid.
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