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Fandom Beyond Infinite Crisis: Characters

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OOC
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Other
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Appearance:
View attachment 449082


'Quote' (optional):
(Honestly, I couldn't find the best Johnny quote, so here's a compilation of them.)

Name:
Johnny Wiseau

Universe From (Series your character comes from. OCs are labeled as OCs):
The Room

Gender:
Male

Sexual Orientation (Optional):
Heterosexual?

Species:
Vampire

Bio (Short/Long, who gives a shit?):
Johnny was real American hero. Also vampire. He had his best friends Denny and Mark, and his sexy future wife Lisa. He loved throwing the football and laughing all the time. He had a great sex life with Lisa, and went to work in his flying car. Then Mark slept with Lisa, and Johnny, forgetting that he was a vampire, tried to shoot himself. It failed, of course, and he was up and at 'em in no time. Now he's stuck in New Gotham, working at the bank and trying to get his promotion.

Personality:
Johnny is a nice, swell vampire. He loves laughing with his friends, and not thinking too hard so it comea out right. He is sometimes prone to anger, and his bouts of rage shake the Earth, as well as the hearts of everyone around him. He's also a brilliant actor, being featured in the hit movie "The Room," and having a documentary made about him called "The Disaster Artist."

Skills (Normal, Human-like stuff):
Johnny is an amazing football player, possibly the best in the world. He's also an amazing mathematician, having saves the bank a lot of money at some point. He has an amazing fashion sense, and is a professional love maker.

Powers/Abilities (Superhuman stuff):
As a vampire, he has the expected powers. Improved senses, strength, speed, healing factor. The like. He also has the ability to find humor in anything, even brutal stories of violence. His prescence makes everyone love him, except for Lisa of course.

Weaknesses (If anything notable):
He can't go into the sunlight without wearing his signature sense of style, stakes to the heart, anything like that will kill him. He is also very trusting, not being able to see that his future wife was cheating on him when it was metaphorically smacking him in the face.

Others (Trivia, Theme music, etc.) (Optional):
So, yeah. He's Johnny from "The Room." And no, I'm not part of a shitposting invasion. I just thought it would be absolutely hilarious to have Johnny from The Room as a vampire. Also, he has a flying car.

Go watch his new film series, Best F(r)iends. I went to see the second installment, and it's legit pretty solid.
 
'Quote' (optional): Mountains may be level, the sea may be dried, but stupidity will remain stupidity.


Name: Geralt


Universe From: Witcher


Gender: Male


Sexual Orientation (Optional): Straight


Species: Human


Bio (Short/Long, who gives a shit?): A Grandmaster Witcher, hail from the School of Wolf


Personality: Strong and loyal. He is a believer contract with the strong determination of being a professional hunter.


Skills: Master in combat, tactics, alchemy, signs, and swordsmanship.

Powers/Abilities (Superhuman stuff): Superhuman ability.Encyclopedic knowledge of beasts and demons. He carries two swords, steel, and silver. There's also a crossbow on his back and a number of bombs, potions, and oils.



Weaknesses (If anything notable):


Others (Trivia, Theme music, etc.) (Optional): He's on the run from the tax collector after his endeavor selling cow leathers and pearls to become stupidly rich.geralt.jpg
 
Appearance

26c14c06bd103a3568b58c5390d9a2b3606343ed_hq.gif


Quote
"I don't need a reason to save someone."

Name
Touma Kamijou

Universe From
A Certain Magical Index

Gender
Male

Sexual Orientation
Heterosexual

Species
Human

Bio
A first year high school student in Academy City, where he is ranked as a Level 0 (officially classified as powerless in a city where Espers with amazing abilities roam about), Touma hails from a world where both magic and science exist as majorly influential and powerful forces, though they live separately, mostly unaware of each other. Through his personal experiences and the interest that others have taken in his right hand's mysterious power, the Imagine Breaker, Touma has become a sort of champion of justice, thwarting the plans of evil-doers on both the magic and science sides of his world, while trying (very much in vain) to maintain the life that he perceives as normal. Even after losing his memories of his entire life after his first encounter with the world of magic, inadvertently at the hands of a certain devastatingly powerful magical nun, he has changed little, remaining a consistently righteous hero.

Personality
Touma is the type that acts before he thinks. He can never just sit around upon seeing someone in a pinch and will go to great lengths to protect or help the person. This he does at great risk to himself, which typically results in him being hospitalized for several days after each confrontation. When fighting seriously against a particularly strong opponent, Touma would usually first declare that he'll "destroy that illusion" of theirs, before actually engaging. He once answered to Himegami Aisa's question about the reason why he saves people: "I don't need a reason to save someone". It is evident that even when he is in a blank slate after losing his memories, Touma can still display such personality. Touma also bears no grudge on former enemies, and is willing to help them if they asked for it.

It has been commented that Touma is only doing whatever he feels is right and is labeled "righteous" by other people impulsively. He is one who will follow what he believes regardless of what others try to convince him of. When he does something wrong, he is described as someone who will carry that mistake all on his own, along with his own. Even so, he works to correct his mistakes in order to bring a smile to everyone's face at the end of the road, no matter the cost he himself may have to pay.

Despite his righteous and heroic personality, Touma occasionally displays poor choice of words and other social behaviors which results in misunderstandings or other bouts of trouble. As the result of his Imagine Breaker negating his own luck, Touma is unfortunate and often bemoans his situations when misfortune strikes. However, regardless of his own misfortune Touma believes that he is not regretful for being unfortunate, and states that he rather be unfortunate and help people than be fortunate and be happy and not notice people who are suffering. He states that being unfortunate is his fortune and it would be the path that he continues to walk on.

Skills
Capable street fighter as a result of being in so many fights. A lot of stamina and high pain threshold. Surprisingly decent at stealth.

Powers / Abilities
Touma's most prominent power is the Imagine Breaker that resides within his right hand. It is able to negate all supernatural powers including magic, esper, and divine powers, believed to be even the source of Touma's daily misfortune as his power is said to negate God's blessings, proven as even powerful archangels fear even touching it. Not much more is known about the origin of the Imagine Breaker further than that Touma was born with this, though on several occasions, it has been shown that there is something more than just a special hand. In the multiple instances in which enemies have attempted to blow his entire arm off, a bizarre entity arises, described in one instance as an "invisible thing" and depicted in other instances as either one dragon or eight giant dragons bunched together, charging forward to "devour" the enemy's power.

Aside from that, Touma also possesses a degree of Precognition, or so it can be described as. It is unknown if this is mostly a supernatural power of his own, the accumulation of battle experience naturally enhancing his reflexes, or a degree of both, but all the same, it has been demonstrated that when in the right position, Touma is able to evade attacks as fast as lightning. Touma himself is not aware of this power, but it has been also observed by others that the source of his power comes from his ability to involuntarily read body language and facial tics, as shown when he has significant difficulty in fighting an android who completely freezes her facial expression, and is only defeated when forced to flinch visibly.

Weaknesses
Almost pretty much useless against anyone who doesn't mostly rely on magic or other supernatural powers to fight, in terms of his power.

Trivia
Has punched too many little girls in the face.

More seriously, Touma is taken from after the events of the Magic God Othinus Arc in his world.
 
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You screwed up, Avengers. That's human. What is also human is the ability to learn from those mistakes. To grow. To mature. If you do that -- even a little -- then perhaps what I went through will have a positive meaning. It's your choice.

Name:
Carol Danvers
Aka Captain Marvel


Universe From: Marvel
Gender: Female
Sexual Orientation: Straight
Species: Half Kree- Half Human

Bio: Born in Massachusetts, Carol was raised by a contractor father. She was the oldest out of three children. She later joined the army as an airplane pilot to help the fight. Later she joined NASA. During one of her missions, she was captured by the Kree. She accidentally activated a
Psyche-magnitron. After the accident, she became a half Kree half human hybrid.
She returned to earth and became a hero, protecting all.

Personality:
Carol is a hero at heart. She wants to make sure that everyone is happy. She wants to bring justice to criminals.
Carol is cheery and good willed. She claims she has a terrible laugh though. When not on the job, Carol is a positive person. She sees the good in everyone, even when it isn’t there. She believes in good and will make sure Justice is had.

Skills:
Skilled Pilot and hand to hand combat specialist.
Powers/Abilities: Flight, Super Strength, durability, shooting concusive energy bursts, and absorbing energy.
Weaknesses (If anything notable):
People are her weakness. She will give herself away for protection. She also is weak to psychic attacks.
 
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Appearance:
guts_by_suppa_rider-d9tl1kz.jpg

'Quote' (optional):
"Even if we painstakingly piece together something lost, it doesn't mean things will ever go back to how they were.
"If you're always worried about crushing the ants beneath you... you won't be able to walk."
"You have the strongest armor, because you are the weakest!"
"I'd rather fight for my life than live it."


Name:
Guts, the Black Swordsman

Universe From (Series your character comes from. OCs are labeled as OCs):
Berserk

Gender:
Male

Sexual Orientation (Optional):
Implied Demisexual

Species:
Human

Bio (Short/Long, who gives a shit?):
Hoo, boy. Take a seat kiddos. This is a long one. So, in the beginning, humanity was just kind of...there. They just kind of existed. No God created them, that we know of at least. But humanity did create a god. No, not the God you go to church for, or kill for, or even sacrifice virgin chickens to. This was more of an...idea. The Idea of Evil. You see, the Idea of Evil was formed from the all encompassing desire for humanity to know why it suffers. So the Idea of Evil was born from this desire, and everything horrible that happened since it's creation has been it's doing.

Still paying attention? Good. So, the Idea of Evil decided that to help make the world miserable, he needed agents. Angels, I guess. So he created the Behilits. Small, egg shaped necklaces that when combined with it's users blood, gives them the abito become immortal demigods at the rpice of the one thing that makes them whole. The Behlilits gave more or less power depending in the Behilit itself, the most powerful being the Red Behilit, "The Egg of the King." The most powerful of these agents, called "The God Hand," ruled over the Earth, slowly planning for their God.

Okay, so fast forward a couple thousand years. Humanity was up shit creek without a paddle. A war between two nations, Midland and the Tudor Empire, had been going on for over a hundred years. In this war, a village was raided, it's people executed and hung from a tree. Among the victims was an expectimg mother, and she gave birth to a small, weak baby boy, born in her guts. This was the birth of the Black Swordsman, Guts.

So, Guts was found by some mercenaries, who were dicks. Gambino was the leader of the group, and adopted him. But also abused him, and sold him to a big black man for a night, so yeah. Guts had a bad childhood. Then Gambino tried to kill Guts, who in turn killed him in self defense, and Guts ran. Years passed, Guts became a formidable warrior, fighting simply because he enjoyed it. Then, after proving himself in a battle, a man with long, white hair donned in silver armor noticed him. This man's name was Griffith, and he would lead Guts down a path he couldn't avoid.

Griffith eventually recruited Guts, the two slowly growing closer as they fought for Midland. You see, Griffith wanted to be a king, and he would do anything to get it. Like, literally anything, dude. So Griffith had dormed a mercenary group called "The Band of the Hawk," and had a second-in-command named Casca, a dark skinned chick with a chip on her shoulder. So while Guts and Casca were squabbling, Griffith set his sights on Charlotte, the princess of Midland. So he sent Guts on several assainations to help him. After one of these, Guts overheard Griffith talking about how he could he could never truly be friends with anyone who didn't have a dream. Guts had no dream. No goal. He fought to survive and nothing else. This shook Guts to his core, and would forever seal his fate.

Years passed, and eventually, the war ended. Griffith was a hero. But Guts...left. He went to go forge his own path in life, and though Griffith tried to stop him, he failed. Griffith was devastated, and he well, slept with Charlotte, was captured and tortured by the king, and pretty much stripped of what he used to be. Guts came back, Casca was pissed, they realized they poved each other, and they went to go save Griffith. They did, but Griffith had the Egg of the King, given to him by a gypsy when he was a child. And he summoned the God Hand. They offered him everything at the cost of everything. And his response was "I sacrifice..."

So, shit went down. Let's just say everyone except Guts and Casca died, and even then Guts lost his right eye and left arm, and Casca...well, let's leave that out of here. But then a cool skull dude on a horse named Skull Knight saved them, and Guts got a robot arm and a big sword from a blacksmith, and then went off to find Griffith and get his revenge. And also he has a brand that attracts demons now too.



Personality:
Guts is well...Guts. He's simultaneously a calmed, considered man and a pure embodiment of rage and hatred all rolled into one sad boi. He's extremely existential, and constantly questions if he even has a right to avenge his friends when it's his fault that it happened. He doesn't get attached to people, knowing that he'll just lose them too, and he'll have to mourn them all over again. But for those he truly cares about, he would die five thousand times for them. He would crawl through Hell naked, punch Satan in the balls, bite them off, and crawl back through just to see them one last time.

Skills (Normal, Human-like stuff):
He is an incredible warrior, capable of wielding the Dragonslayer, a sword that's six feet long and weighs over 400 lbs. like it's made of cardboard. His strength is off the charts, but it's nothing compared to his endurance. He is impossibly tough, able to survive being impaled, falling g from extreme distances, being stabbed through the face, having his arm and leg broken completely, being smashed by a dragon's tail, and wearing the Berkserkee armor. But more on that.

Powers/Abilities (Superhuman stuff):
He has the Berserker armor. Basically, it removes the basic limits the human body has. Yes, it does make him stronger, but not directly. It simply made it so he doesn't have any limits a human would have. Like pain, fear, remorse, muscle strength, anything. So he becomes a mindless killing machine. And don't worry! If his bones are broken, the Berserker armor will fix it! Not actually healing it. Just piercing and ribbing his body and holding it in place. So yeah. Pretty powerful.

Weaknesses (If anything notable):
Well, he's very short tempered. Of he sees Griffith he goes apeshit, and if he even goes near him, the mark on his neck will become so painful that he passes out.

Others (Trivia, Theme music, etc.) (Optional):
Guts is the inspiration for Cloud Strife and Kirito, the latter even sharing his title.
 

'Quote' (optional):
"Show me your true form!"

Name:
Akira Kurusu

Universe From (Series your character comes from. OCs are labeled as OCs):
Persona 5

Gender:
Male

Sexual Orientation (Optional):


Species:
Human

Bio (Short/Long, who gives a shit?):
Akira is a 2nd year highschool student who earned a probation for a crime he never did. After moving to Tokyo, he discovers an app called the Metaverse Navigator and forms a group called the Phantom Thieves of Heart.

Personality:
Akira's profile states that he appears quiet and well-mannered, but this behavior is a profound ruse that hides the heart of a rebellious trickster. He is extremely resistant to rigid and dogmatic forms of control-based authority and order. He has received much criticism, insults, opposition and even death threats for his rebellious nature, whether it be his targets, school staff, disapproving comments left on the Phantom Aficionado Website, etc. Suguru Kamoshida calls him a "defiant piece of garbage." However, despite all this, the Phantom Thieves have also received a good deal of support.he can easily be perceived as an unassuming student during his daily life. He appears somewhat introverted and absent-minded, perhaps as part of his "profound ruse" or in being mentally preoccupied with the Phantom Thieves' activities, as he was shown not paying attention in class. In truth, he is highly resourceful and plans ahead, such as using Cafe Leblanc as bait to obtain evidence behind Kazuya Makigami's crimes, as well as obtaining the false alarm system from Iwai. He also has a reckless side, as seen when Ryuji and Ann question his audacious decision to use Leblanc as bait despite numerous dangers, including the risk of Sojiro finding out. In response, Akira simply says he'll cross that bridge when he comes to it. Like the other Phantom Thieves, he fully believes in their mission to reform their targets, even taking pride in his work as he declares to Kazuya that he has stolen the arrogance in his heart.

Skills (Normal, Human-like stuff):
Gun-handling
Gymnastics/Parkour
Knife/Blade Handling
Persuasion
Knowledge in Close-Quarters Combat
Brewing Coffee

Powers/Abilities (Superhuman stuff):
images

Persona - The manifestation of one's soul. The psyche that reacts to external stimuli--A mask, if you will. They are creatures of good and evil, light and darkness for man can be a God and a Demon all the same.

There are many ways to summon a Persona and varies for each one. Akira and the Phantom Thieves summon their Personas by removing a 'mask', setting it ablaze.Personas are inherently bigger than humans, but their sizes could also vary

Akira's main Persona is Arsene, based on the Phantom Thief Arsene Lupin. It mainly uses Curse/Dark affiliated attacks along with utilizing it's claws for attacking.

When a Persona can be utilized/summoned, their bodies adapt according to how their Persona reacts to certain properties such as their resistance to a certain property(Fire, Ice, etc.)

Akira's resistant to Curse/Dark affiliated attacks.

Weaknesses (If anything notable):
Using a Persona too much can tire it's user. Along with the fact that if a Persona is hit by their weakness, the user is greatly affected and is knocked down, forcing them to desummon the Persona to regain their footing.

Arsene's weaknesses are Ice and Bless/Holy affiliated attacks

Others (Trivia, Theme music, etc.) (Optional):
 
Appearance:
penny_polendina_by_kurokamirin-dblsauf.jpg


'Quote' (optional):
"Are you really my friend?"
"My creator is flawed...Therefore, I am flawed." --REDACTED--

Name: Penny Polendina // -REDACTED-


Universe From (Series your character comes from. OCs are labeled as OCs):
RWBY // -----

Gender:
Female

Sexual Orientation (Optional):

Species:
Android

Bio (Short/Long, who gives a shit?):
Penny was an android created by an unnamed scientist with the aid of the Atlesian Military and General Ironwood. Designed to be the first synthetic person capable of generating an Aura. Her abilities were to be presented on an international stage at the 40th Vytal Festival in Vale.

However, during her match with Pyrrha Nikos, Penny met her end, and her remains were scattered to the wind by a giant Nevermore...That is, until a certain genius finds a few of her remains...

Personality:
Penny was amiable, excitable, kind and curious. She showed a distinct lack of social awareness, likely due to not having a lot of experience with human nature. When Ruby made an unconditional offer of friendship, Penny seemed both immensely pleased and somewhat surprised. Another small quirk is that Penny hiccuped whenever she told a lie.

She also seemed to place great value on friendship, for she is greatly angered at the sight of Ruby getting knocked down by Roman's flare in "Black and White". She also placed trust in Ruby based on the latter promising that she is her friend in "A Minor Hiccup".

Furthermore, Penny seemed to be immensely curious. Upon hearing that Blake has run away, she asked Ruby numerous questions, all related to Blake and friendship in general. Despite being told not to wander off, she still wandered Vale on her own.

Penny showed insecurities about her artificial nature. Upon confiding in Ruby that she is a synthetic being, Penny was worried about how she would take the news. However, after seeing Ruby take it rather well, she was glad that Ruby did not care she was a machine, for what matters is her heart and soul.

In "Dance Dance Infiltration", she was shown to enjoy dancing as she is seen dancing by herself between two Atlas Soldiers. Later that night, she's seen doing "the robot" with one of the soldiers.

Penny's most notable trait was her kindness. She greeted the recently met Team RWBY with a jovial "Salutations!", complimented Weiss' hair, and offered to help Ruby track down Blake. In addition, she saved Ruby from a truck before asking the driver if he was okay, thanked Team CRDL during the Vytal Festival for the time she had, and told Pyrrha Nikos in the finals that it was a pleasure to finally meet her.

Penny's stranger social quirks tone down as the series progresses. While her early appearances had her depicted as cheery, curious, and unfamiliar with most aspects of social interaction, these aspects appear to diminish with each subsequent appearance, and by the time of the Vytal Festival, Penny was barely distinguishable from her former self's naivete and volatile emotional state, sharing a conversation with Ruby about her plans to stay at Beacon and her teammate.

Skills (Normal, Human-like stuff):
Sword Handling(Sort of)
Marksmanship
Social Interaction
Sneaky Sneak

Powers/Abilities (Superhuman stuff):
Her powers revolve around her weapons. Which she could summon with great ease. Although she could only summon 8 of those at the time.
Her blades can be controlled remotely as well as fire off laser beams
She also have superhuman strength

Weaknesses (If anything notable):
Her weapons are sharp enough to pierce through her.
Even after dying, Penny's still far too naive.
There's something else dwelling in her circuits. . .

Others (Trivia, Theme music, etc.) (Optional):

 

'Quote' (optional):
"No one could stop me now!"

Name:
Ryuga Banjou

Universe From (Series your character comes from. OCs are labeled as OCs):
Kamen Rider Build

Gender:
Male

Sexual Orientation (Optional):


Species:
Human/Evol(Specie name unknown)

Bio (Short/Long, who gives a shit?):
Ryuga is a 23-year-old ex-fighter who was wrongly imprisoned for the murder of a scientist named Takumi Katsuragi, who was involved with the Pandora Box. Abducted by Faust while in prison, Ryuga managed to escape with his humanity intact, which would lead him to join Sento Kiryu in uncovering the truth behind their shared experiences as Faust victims.

his humanity is called into question, implying Ryuga may not even be human, which is confirmed in the following episode. It is revealed that Ryuga is actually a part of Evolto, the being which destroyed life on Mars.

Personality:
Ryuga is a hot-blooded and impulsive man, tending to lash out quickly. While nowhere near as intelligent as Sento, Ryuga prefers to confront problems directly using his fists and doesn't want to involve other people in his own problems. Also, unlike Sento, he does not overthink things, preferring to use common sense, as shown when he was easily able to guess two Best Matches on his own. He is shown to easily get startled, especially when the bell goes off indicating a Fullbottle is ready.
Despite being a capable fighter, Ryuga is shown to be easily provoked in most situations. When combined with the priority to prove his innocence, it sometimes caused a major sidetrack in Build's battles against Smash (such as transforming Tatsuya back into Press Smash just to locate Faust's base) without even forming the next phase of his plans.

Beneath his tough exterior is an honest, selfless and honorable individual. It is implied that the cheating that banned him from fighting was to get money for his fiancée's medical treatments. Ryuga also has a friendly side, such as when he encourages Takehikoafter Build removed the Smash essence from him.

Ryuga is also shown to have a protective side, as when he attacked Blood Stalk out of anger for the sake of both Sento and Misora, completely disregarding the fact that Stalk framed him. He also directly apologized to Sento Behalf to the remaining Hokuto Three Crows, partially blaming himself due to letting Sento use Hazard Trigger for his own sake.

Ryuga appears to hold a lot of fondness for his childhood, as whenever he describes the circumstances of his birth, a bright smile is always on his face.

Skills (Normal, Human-like stuff):
hand-to-hand combat - Come on, he's a pro boxer.
Sword Handling
High Stamina

Powers/Abilities (Superhuman stuff):
Bottle Augmentation - Using fullbottles while untransformed can augment his strength after shaking it. The Dragon Bottle makes his punches emit a blue flame while the Magma Dragon Bottle makes his punches as hot as lava.
Transformation - Using the Build Driver, Ryuga can form amors that attaches to his own body, granting him more superhuman strength and durability
Magmatic Heat Generation - Cross-Z Magma/Magma Knuckle
Energy Projection - Cross-Z Dragon/Beat Crosser
Weaknesses (If anything notable):
Most of his supernatural abilities are due to the Build Driver and his transformation trinkets
Cross-Z Magma continously rises in temperature, and thus, would harm the user if it gets too hot and would burn him if he stays in that form for too long.
Once a person is forced out of a transformation, they cannot retransform themselves as it puts too much strain on the user's body.

Others (Trivia, Theme music, etc.) (Optional):
 

"Shall we begin the experiment?"

Name:
Sento Kiryu

Universe From (Series your character comes from. OCs are labeled as OCs):
Kamen Rider Build

Gender:
Male

Sexual Orientation (Optional):


Species:
Human

Bio (Short/Long, who gives a shit?):
a genius theoretical physicist who experiments with Fullbottles to further enhance his abilities as Kamen Rider Build (仮面ライダービルドKamen Raidā Birudo) to fight against the evil Smashorganisms. A man with no memory of his past, he was initially believed to be someone named Taro Satou (佐藤 太郎Satō Tarō), but his true identity turned out to be someone else. As the war for Pandora Boxbreaks out between the three countries, Sento accepts reality for what it is in order to end the war that his previous identity had started.
Personality:
Sento's outstanding traits are his intellect, narcissism, and sense of justice. A genius by all standards, Sento has repeatedly displayed advanced knowledge in physics, mathematics, chemistry, engineering, and cryptography.

Sento's polymathism is accompanied by an inflated ego and sharp tongue: he likes to praise himself for his works, and often mocks Ryuga for his comparatively lower intelligence. Sento often relies on his own skills to solve problems and never expects sudden assistance from others, so when it happens, he tends to either be surprised or turns them down. Also, Sento can be easily caught off guard when he accomplishes anything or witnesses something unexpected and new which excites him, because of his reliance on his intellect. In this state, he is vulnerable to any surprise attacks.

Sento can be easily attracted to anything that is mysterious and interesting, such as new innovations and anything that brings him closer to uncovering his past, and will relentlessly pursue it. This will continue until either he reaches a conclusion or someone forcibly stops him during progress. When Sento gets excited (usually due to a discovery or breakthrough), a part of his hair sticks up.

Sento's greatest trait is his sense of justice. A firm pacifist, he believes that science should be used for the sake of humanity, and harshly opposes using it for war. His selflessness and sense of duty causes him to try and shoulder the burden alone rather than involve others, whether he can carry that burden or not. This altruism intensifies the guilt he feels for his role in creating the Smash and escalating the war. While generally calm and composed, Sento is prone to making poor judgement during emotional turmoil.

Skills (Normal, Human-like stuff):
Lab Work
Gadget Creation
Genius Intellect

Powers/Abilities (Superhuman stuff):
Bottle Augmentation - When shaking his Fullbottles, he's granted with superhuman powers albeit temporarily(Rabbit - Speed, Diamond - Durability, etc.)
Armor Augmentation - When using his Build Driver, he can form armor which grants him superhuman strength, speed and durability as well as the powers that sleep within fullbottles.
Black Hazard can create small voids which traps opponents in place.
In Rabbit-Rabbit, he can stretch his limbs like plastic man.
In TankTank, he can turn into a tank..
Weaknesses (If anything notable):
He CAN be forced out of a transformation when he receives too much damage.
He relies too much on his equipment, and is quite useless without it.
Hazard form stimulates the brain that the user looses consciousness and the body goes beserk.
Retransforming when forced out of a transformation strains the body that you won't even transform.

Others (Trivia, Theme music, etc.) (Optional):
 
Appearance:
JI3j3kcZIF4JdaDHJ87Gnk_YrK-hslukgFut8wjlSapch2F0XTEjlPCDKrSFMH0peTpZJhT0iUbEL6RTWF2ntT-qiKpyUKAyFTBy-g85iHK2dS-s8_WU_YkTJjj5nqWJtccXFxLbQoMigcHVDyG4KUOyrFp1Z60Lr1NFggVvrKFWo5mKEc5JzJ6bDTYk22dsEDy3eogbiGa6vi4MBeDjW46jurtE0Q=w384-h384-nc


"I won't forget."

Name:
Stella

Universe From (Series your character comes from. OCs are labeled as OCs):
Black Rock Shooter: The Game

Gender:
Female

Sexual Orientation (Optional):


Species:
Alien Clone

Bio (Short/Long, who gives a shit?):
She was born on 22nd September 2035, and was named Stella by Professor Gibson. Gibson, who had abandoned everything else he had worked for, took Stella with him and fled from his research facility in Russia 3 days later and went back to live in San Francisco.

Knowing that Stella would suffer the same flaw of deteriorating memory as the past clone soldiers, Professor Gibson later began his research to help preserve Stella's memory from an external device. With help from his techicians, he successfully made a stasis tube that would help Stella increase physical strength while retaining her memories. Professor Gibson decided to contact the UEF and formally announces Stella's existance, considering her as the last hope of mankind.

Stella was confined to the stasis tube at the age of 6, despite her refusal. Project 12 was announced, with the plan of having Stella to stay in the tube for 12 years so she would be prepared to fight the aliens.

However, in 2051, the aliens began their 3rd wave of invasion with numbers of Armaments greater than the first two. On the 25th of September, the remaining 12 UEF members, who were also the last men on Earth, woke Stella 3 years earlier than planned due to the urgency of the situation.

Stella is one of the last residents on a dead Earth, joining the last stand of the remaining forces of Earth to fight against beings called the Seven Apostles. She is considered to be the ultimate weapon, whose abilities are the only hope to save Earth from utter destruction.

Personality:
Stella is rather silent and inexpressive, speaking very little aside from questions and responses. At this point, she appears to have low memory capacity, as things that are most obvious to most people (I.E., handshakes) are unknown to her and must be demonstrated for her.

As she bonds with the rest of the PSS members, she begins to become more interactive and sociable; she is noted to become more talkative with both friend and foe alike. As she develops more of her emotions, she begins to display a greater concern for her allies. She also discovers a more playful side, such as deliberately flying the Brunhilde improperly when Rothcol poked fun at her for smiling. At the end of a mission in Moscow, she risks her life to save a can of cherries from XNFE's attack, as it was a last memento from Rothcol.

Skills (Normal, Human-like stuff):
Gun handling
Swordsmanship

Powers/Abilities (Superhuman stuff):
Superhuman Strength(Look at her cannon...That shit's heavy af and she swings that thing like a baton)
Living Power Source - Her body constantly powers her own cannon and booster unit(which is a jet engine) which is a reason why she visibly isn't seen reloading her cannon due to her supplying it.
She can summon her Cannon at will. Her cannon can also change into various other weapons. Such as:
A Machinegun(Vortex)
An Ax(Steel Cutter)
A Sniper Rifle(G-1 Snipe)
The Chaser Gun

Weaknesses (If anything notable):
Firing her cannon or boosting around too much will cause her to overheat, leaving her vulnerable for a few seconds

Others (Trivia, Theme music, etc.) (Optional):
 

  • __felicia_vampire_game_drawn_by_fukuitakumi__7593d0220810f02b20007fcbc781f433.jpg

    "My claws have been growing so quickly lately...Let me use your body as a scratching post, okay? ♥"
    Name: Felicia

    Universe From: Darkstalkers

    Gender: Female

    Sexual Orientation: Bisexual

    Species: Catwoman
 
Appearance:
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'Quote' (optional): Nationalise the railways!
If you do what you believe in, you’re strong. It’s when you don’t do what you believe in that you’re weak. And we are strong.


Name: Jeremy Corbyn, Big Jezza, Comrade Corbyn
Universe From: OC
Gender: Male
Species: Human

Bio: Joining the British Labour party in 1983, Jezza fought against injustice, regularly going to protests and speaking out about the many problems of the country and, the world. This did not make him very popular at the time as he was (and still is) considered radical. After many years of being a backbench MP, he was added to the roster of potential Labour leaders on a whim...And won at a landslide.
However, the various baddies weren't happy with this and after a general election following a fuck-up by the British electorate, an android formed a coalition with a group of religious extremists.
After an incident in which Orangemen Orangemen took over Belfast in a devastating invasion, the Dragonslayers Legion reached out to Jezza for help. He used his various Twitter followers to organise a revolt in London, finding the location of the man leading the invasion and allowing our heroes to put a stop to his scheme. After ObiWan Kenboni gave his life to save both Jezza and Ser Dougan (a Dragonslayer) the two joined forces, agreeing to write the wrongs of the Multiverse.
During this time, Corbyn discovered that there was a power within himself granted by the Gods and worked to harness it.

Personality: A stubborn yet compassionate man who firmly sticks to his guns even when the whole world is against him, Jezza is a firm believer in rights for all and detests injustice and inequality with a burning passion. He is a firm Pacifist, always looking for a peaceful solution to a problem even when things have escalated. He is prepared to thrown-down if it comes to it though. Despite his age of sixty-nine, he has a fury and passion of a man half his age and won't stop fighting until the job is done. He's a vegetarian who hates nuclear weapons as much as he loves trains.

Skills: Leadership and speaking skills: He could have rallied armies over Twitter back in his home dimension. The man has a way with words with both humans and animals.
Bomb-disarming skills: Hates nuclear weapons so much he learnt how to disarm one
Knowledge of both international affairs and of the occult: Self-taught so that he could be at the top of his game, he's an intelligent man overall who uses his intellect to his advantage when he can.
Skilled in hand-to-hand combat: As I said, although a Pacifist he is prepared to throw down if it comes to it. He's nowhere near on par with actual professionals, but he knows how to handle himself.

Powers/Abilities:
Red punch: Harnessing his anger, Corbyn is able to coat his fists in a red energy. From there he can either launch rays of this energy or deliver powerful punches.
Telepathy: Due to his bond with the animal kingdom, Corbyn has unlocked a level of telepathy with them. This does not extend to mind control as that would be stripping away their rights
Trains: Has the ability to summon spectral trains, and similar to Green Lantern constructs these require an emotion. In this case, it's his love of trains and belief in a national railway system
Healing hands: Can provide free healthcare to those in need, healing minor wounds when he harnesses his compassion.

Weaknesses: Still human. British media not a fan of him.

Theme music:
 
Appearance:
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'Quote' (optional): "It's Frank...Frank West. Remember the name...because the whole world is gonna know it in three days...when I get the scoop."
"I've covered wars, y'know!"



Name: Frank West


Universe From (Series your character comes from. OCs are labeled as OCs): Dead Rising


Gender: Male


Sexual Orientation (Optional): Straight


Species: Human


Bio (Short/Long, who gives a shit?): Frank West. Photographer. Journalist. Investigative Reporter. Pro Wrestler. Badass. Asshole. Call him whatever you want, but you cannot deny the impact this man has had on the world at large. It all started in the small town of Willamette, Colorado. Frank was airlifted in to investigate the strange goings on at the Parkview Mall after receiving an anonymous tip...at least, that's how it was supposed to go down. The pilot dropped Frank off at the Helipad on top of the mall, and told him he would return in three days time. Upon entering the mall, what Frank originally thought was just a couple of riots turned out to be something far worse. He had been dropped in the middle of a zombie outbreak. After spending three days fighting his way through the zombie infested mall, Frank finally uncovers the truth about what happened. Of course, this was all apart of some government conspiracy. Apparently, the meat supply in the USA had been running low, so a scientist by the name of Russel Barnaby had been experimenting with the cloning of cattle by utilizing a parasitic wasp counterpart. What he didn't take into account was that the results of his experiments were reanimated cows, not duplicated, and of course one of the wasps escaped and began infecting people left and right, starting the zombie outbreak.

After blowing this story wide open, Frank actually became quite popular, being recognized as a celebrity and hero for his actions. Currently he is a college professor, majoring in Investigative Journalism. Frank will do what ever it takes to crack the next big story, even if it means risking his own life.

Personality: Frank West is a survivor in every sense of the word. Despite his bumbling appearance, he is cunning, resourceful, and determined to a fault. He will do whatever he can to crack the next big scoop, even if it means throwing himself into mortal danger. He will absolutely not stop until he has the story he's looking for, using any means he can to do so. He is also a bit cocky and arrogant, and incredibly cheeky. He is known for grabbing zombies and pulling them in for a quick selfie with his trademark camera before knocking their heads off. This makes him highly unpredictable in combat, but it is also incredibly risky. Despite this attitude, he is a good person at heart, namely in doing whatever he can to help out survivors during the outbreak and get them to safety.


Skills (Normal, Human-like stuff):
  • Resourcefulness - Frank is incredibly resourceful. Sure, usually he rushes in without a plan, but he is very good at improvising a solution depending on the situation at hand.
  • Unpredictability - As stated before, Frank is very cheeky and fights with this in mind. Snapping pictures to blind his opponents with camera flashes, pulling them in for a quick photo, building a mechsuit out of slushy machines, it's hard to tell what exactly Frank is going to do next, making him a tough opponent for even the most experienced of fighters.
  • Photography - Frank is a photojournalist at the end of the day, and he earns this title with flying colors. He is a master photographer, snapping the best pictures at just the right moments.
  • Pro Wrestling - Frank at one point was a professional wrestler, and he is a master of many moves and maneuvers of the squared circle.
  • Creativity/Crafting - Frank can turn just about anything he finds into a weapon. You give him an inch, and he'll turn it into a whole mile that can chop a zombie's head off in two seconds flat. He has created many weapons based entirely out of what he finds laying around, chainsaws attatched to the ends of broomsticks, knives sticking out of boxing gloves, mech suits made out of slushy machines, you name it, Frank can probably turn it into a military grade weapon.
  • Tenacity - Frank is determined to a fault. He will do whatever it takes to get his story, even if it means brazenly rushing into danger.
Powers/Abilities (Superhuman stuff):
None

Weaknesses (If anything notable):
  • Only Human - Though he has achieved remarkable feats, at the end of the day, Frank is only human. He can still be hurt, he can still get tired, and he can still die.
  • Determined to a Fault - Frank often lets his ambition blind him of what's really important. He'll run straight into a crowd of flesh eating zombies if it means he'll get his story.
  • Zombie Virus - During the Willamette Incident, Frank was infected with the Zombie Virus. In order to keep himself from turning completely, he needs to take the medication Zombrex every twenty-four hours. Zombrex is incredibly rare, expensive, and hard to find. If Frank does not take his usual dosage at the right time, he will turn. He will also tun if he just so happens to get himself killed.

Others (Trivia, Theme music, etc.) (Optional):
 
Appearance:
He stands at 6ft 3 with purple, piercing eyes and long dark brown hair (manly, flows to the back of his neck). Being a Half-Elf he has somewhat pointed ears that he hides behind this hair, although they are pretty easy to notice.
He's Caucasian with a Gerald (Witcher) scar on the left side of his face. This scar and his eyes glows silver when he taps into his Chaotic GM abilities.

He wears Dragonslayers Legion armour: Black, resembles studded leather (but is really made of another material) and has a long, leather, tattered cape that reaches to Ser Dougan's waist. On his shoulder-blades and cape is a symbol:
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'Quote' (optional): Shite! Reality must be in trouble again
Right ya wee fecker, you're in for one now.



Name: Ser Dougan
Universe From: OC
Gender: Male
Sexual Orientation (Optional): Bisexual
Species: Half-Elf

Bio: His mother was a ginger, Irish, Elven Cleric and his father was secretly a follower of an Elder God. Dougan's powers awoke on his 11th birthday and was swiftly moved into the order of GMs. For the next six years he trained to harness his powers under the guidance of a mentor and use them for good, eventually joining the ranks of the Dragonslayers Legion, a group of GMs who defend Ireland from extra-dimensional threats.

His dog came with him too, also blessed with powers to assist Dougan in his defence of reality.

During his career as a GM Ser Dougan faced many threats, including an invasion of waffle people with big arms, someone commanding an army of Meeseeks to destroy the GMs (the Legion convinced the Meeseeks that GMs were really General Motors and they destroyed that instead before ceasing to exist) and an invasion of orange-men from space arriving to Earth on a giant, flying satsuma.

He tried to become a culinary chef while doing some undercover work, working with Gilgamesh. He wishes he could be here, but he got a disease from that fish that Dougan and Rod cooked.

After many successful battles, his Legion formed an alliance with a group of powerful Letsplayers as an ancient evil was returning. They spent over two years preparing where Dougan and one of these Youtubers, Ser Mark of the Make-a-wish, otherwise known as Markiplier grew close as friends.
Many of their forces were killed during a climatic battle with the ancient evil... Lilith: Cleaner of Woe and Torment as well as her army of demons. Lilith's army was destroyed and she was pushed back outside the walls of reality. Ser Dougan continues to protect reality with his dog at his side, having picked up the pieces from Lilith's invasion.

Things would kick off again as Belfast was invaded by an army of Orangemen Orangemen from another dimension. Most of the city was decimated, but eventually after heavy fighting and more sacrifices (losing both Stuart Cooper and ObiWan Kenobi) the world was saved from the leader of the Orangemen Orangemen and a nuke built into the chest of the robot Prime Minister, with help from Jeremy Corbyn and an army of dogs Ser Dougan's own dog managed to rally.
Since then, he partnered up with Corbyn and while the two defended reality Dougan was thrown into another alternate dimension.

Personality:
He's kind of a knobhead, but a well-meaning one. While he does procrastinate quite a lot, when he puts his mind to it he can accomplish quite a lot, almost anything. He throws his procrastination aside when it comes to fighting the forces of darkness or if the people he cares about are in danger. He's quite proud of his Irish heritage and being a GM as well.
Although he has had some relationships in the past, his true "marriage" is to protecting reality from the forces of darkness. As such, he has never really settled down.

He is protective of the innocent, including cute mammals (especially dogs and endangered species) and will willingly risk his life for them.

Skills: He can speak the language of demons, the undead, dogs, penguins, whales and Constructs (robots in Dungeons and Dragons) he can't command any of them though. He knows multiple fighting styles and is skilled in several types of weapons: swords, blunt weapons, regular hammers and warhammers.
He's also pretty neat at singing and surviving harsh environments.

Powers/Abilities:
  • Being a Half-Elf he does not need to sleep as long as the average human, he also ages slower and will not die of old age.
  • Has access to a pocket dimension where he stores weapons, armour and equipment he might need while out on a mission (see gear).
  • Enhanced reflexes, stamina, dexterity, agility and strength.
  • Strong bladder (was able to hold in a piss during the extended edition of Return of the King)
  • Can use his GM powers to summon shields. These are fuelled by the roll of a twenty-sided dice and his Charisma.
  • Ser Dougan can cast Vicious Mockery (his insults form into giant letters that fly towards you, the harsher and more personal the insult, the more damage done), Witch Bolt (a chain-based lightning bolt), Guidance (can buff his allies), Chill Touch and Ray of Frost (ice-based magical attacks)
  • Three times a day he can summon a burrito from his pocket dimension that heals his wounds. If he's taken a lot of damage it will not bring him back to full health, however
Weaknesses: Very protective of his dog and of the innocent, also most of his magical abilities require concentration and will fail if his attention is broken such as by a surprise attack or if you throw a cute animal at him. Although burritos restore some of his health, if he eats too many he gets the runs. Furthermore, it is not out of the ordinary for him to roll 1s on his magic. Should that happen, they tend to blow up in his face. Literally. The fact that he lost many friends during the battle with Lilith and the Irish Invasion can be exploited, making psychological warfare a weakness. Should an enemy press enough buttons he will charge in without thinking.

Theme Song:

Gear: A magical katana he can recall at will from his pocket dimension, should he lose it or should it break. It was enchanted by ice magic, dealing frost damage to enemies. It cannot freeze them, however.
A cricket bat that deals a random element in damage on every hit. These elements consist of fire, frost, acid, holy, necrotic, lightning, psychic, radiation, salsa or all of the above. This depends on the roll of his dice.
If the going gets tough, he can also summon a two-handed warhammer that summons powerful lightning storms and/or blizzards. He can only do this twice per day though.
Goggles that help him see through walls and long distances.

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Ser Dougan never goes anywhere without his best pal, Toffee. This powerful dogoo wears a set of armour similar to Ser Dougan's (cape and goggles included) and he is capable of the following:

  • Above-average intelligence (for a dog). Although as he can only speak/bork dog many people do not that that view of him. Using this he solved the riddle of who a good boy was. Turned out it was him all along.
  • Mad parkour skills, computer hacking (despite not having thumbs), swimming
  • Slow fall: Although he can't fly, he can bork the right way while falling and slow down his fall speed so he and his allies are not hurt.
  • Slowed ageing process: Will not die of old age, for he was blessed by a Dog God for being a good boy
  • Bork: Can create shockwaves (think Black Canary) by barking really loudly
  • With a special kind of bork he can shoot a plasma beam from his mouth
  • His farts clear entire rooms
  • Can sneeze and wag his tail in Morse Code

    Despite being pretty powerful and a good boy, he does have some weaknesses:
  • Chocolate is a weakness
  • Addicted to cheese
  • Snores really loudly
  • Will get distracted if he sees a cat, mouse, spider, bird, vacuum cleaner (especially those Henry hoovers)
  • He can only bork for so long and needs to recharge his powers via belly rubs, however he can get carried away with these and end up still wanting belly rubs in the middle of a fight even though his powers have recharged.
 
Touma's most prominent power is the Imagine Breaker that resides within his right hand. It is able to negate all supernatural powers including magic, esper, and divine powers, believed to be even the source of Touma's daily misfortune as his power is said to negate God's blessings, proven as even powerful archangels fear even touching it. Not much more is known about the origin of the Imagine Breaker further than that Touma was born with this, though on several occasions, it has been shown that there is something more than just a special hand. In the multiple instances in which enemies have attempted to blow his entire arm off, a bizarre entity arises, described in one instance as an "invisible thing" and depicted in other instances as either one dragon or eight giant dragons bunched together, charging forward to "devour" the enemy's power.

Hey! Your CS is great, except...
I’ve heard legends about this dude’s hand and how potent it is. Nullifying virtually any ability is a scary power to have.

While it’d be unfair to get on your case solely based on Touma being generally stronger than many of these characters since not everyone is meant to be at an equal power level, a hand that has been able to nullify the abilities of planet busters (and possibly even greater threats) could be seen as a bit of a red flag at this stage of the game.

I checked Vs Battles Wiki for a loose reference to his power, and his profile mentioned that his ability has some notable limitations. Can you explain the Imagination Breaker in more detail for me?
 
Appearance:
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Name: 1812 Overture, Protector of Pandas
Universe From: OC
Gender: Female
Species: Cyborg Panda

Bio (Short/Long, who gives a shit?):
In rural China in the 13th century, 1812 Overture was once a normal panda, however she accidentally bit into enchanted bamboo, giving the bear human levels of intelligence and thumbs. Unable to communicate with humans in the nearby farming village and rejected by her fellow pandas, 1812 Overture moved into the mountains to live as a hermit.

This decision saved her life as the following year, Mongolian raiders attacked the village, burning it to the ground. 1812 Overture was horrified by this display of violence, but became even more horrified when she noticed that the fires were spreading towards his fellow Pandas.

She begged for someone to help her, praying to every God she knew about and eventually an ancient Chinese dragon called Rainbow answered her prayers. In return for two centuries of service to the dragon, 1812 Overture would be imbued with the power she needed to carry the pandas to safety. She picked up ten Pandas at once and legged it, getting them to safety before returning to the mountains with the dragon.

During the next two centuries, 1812 Overture acted as the dragon's humble servant. She was a kind master to 1812 Overture and later on, 1812 would discover that what the dragon truly wanted was not a servant, but a friend. The dragon was dying and wanted someone to be with her in her final years. During this time, 1812 Overture learned a lot about the Universe, life and about herself. She focused her skills as a warrior, she focused on her skills as a healer and as a teacher for she was able to teach the dragon a thing or two.

When the dragon finally died, 1812 Overture buried her inside of a mountain, finally returning to the village. By then it was the 15th century, China was in the Ming dynasty and much of the world had changed. The village was no longer there, nor were there any traces of the pandas 1812 Overture had saved.
She was upset, but the spirit of the dragon spoke to her, telling her that the pandas were safe and where she could find them. It informed 1812 of evil forces at work, seeking to destroy or corrupt both pandas and mankind. She had taught 1812 all she knew before dying so that 1812 could pick up where the dragon left off.

For the next few centuries, well into the 17th century 1812 Overture travelled the globe, fighting evil in the form of demons, dragons, goblins, witches and vampires but she would come to know a greater enemy than all of them combined...Homophobia.

Upon discovering her sexual identity during a fight with a rather confused she-demon, 1812 Overture sought out to destroy homophobia, discovering that an almighty dragon-bear hybrid was spreading it in Russia. The two fought to the death and although 1812 was able to get a few good licks in, she fell and was slain by the dragon.

But that was not the end of 1812 Overture, for the year was 1856 and the child of light had just been born. The Rainbow dragon had spoken to 1812 about the Child of Light prophecy, of a child born during a lighting storm who would change the course of history. Through focusing what was left of her Chi, 1812 Overture was able to manifest as a Panda spirit and eventually tracked the Child of Light down to London, England.

A city of cogs, clockwork and steam. She reached out to the Child of Light, now a man named Nikola Tesla and asked for his aid. Considering that supernatural crap happened to Tesla all the time, he kinda shrugged the whole Panda-spirit thing off and with the help of 1812's knowledge in magic and Tesla's brilliance, a cybernetic body was constructed for 1812 Overture.

Just in time for the laboratory to be attacked by the forces of Homophobia who had formed an alliance with the Komulai. Just as it seemed like 1812 Overture would lose, the radio played the 1812 Overture and so 1812 found herself strengthened, able to defeat the forces sent there to kill her(again) and Tesla. That is when she adopted the name 1812 Overture.

Tesla and other brilliant minds would continue to construct mechanical bodies for 1812 Overture to inhabit, allowing her to fight the forces of darkness. Eventually, Tesla passed on and 1812 Overture lived to fight in the Komulai war in the distant future of 2005.
Sometime after the war, 1812 was called to aid by Ser Dougan during the Irish Invasion and fought alongside him, playing a key role in saving Belfast, London and the world from the Orangemen Orangemen.
As a personal favour, Dougan put her in contact with some old GM buddies who were finally able to restore her body. She would go on to equip this with cybernetic parts in order to keep fighting the forces of evil.

Personality:
A noble warrior, 1812 Overture stands for truth, justice, gay rights and saving her own species from extinction above all else. Even her own personal safety. While a big, friendly giant who enjoys cups of tea and bamboo 1812 Overture can go into the relentless mindset of a warrior if she is provoked. This only really happens when people threaten the survival of her species or the lives of members of the LGBT community.

She also enjoys yoga and reading, being quite a thoughtful warrior.


Skills: Expert martial artist, can speak seven languages (Russian, Chinese, English, Japanese, French and German) and is a skilled tea-maker.

Powers/Abilities: Being able to focus her Chi to enhance her strength or coat her hands in fire, astral projection and she can shoot rainbows out of her mouth that can destroy or at the very least weaken irrational hatred, especially homophobia.
Her cyborg enhancements include:
  • Retractable claws on her paws capable of becoming imbued with 1812's Chi, allowing her to coat them in fire.
  • Built into her wrists and shoulders are five retractable double-barrelled cannons. Not as powerful as her chest cannon however (back from when she had a full robot body), but they still pack a bunch with their bamboo shots.
  • A flightpack
  • An armoured coating she can deploy over her entire body if the fighting gets too tough

Weaknesses:
  • EMPS will temporarily disable her mechanical parts.
  • Good way to distract her is to endanger pandas or the LGBT community.
  • Held by a code of honour. She holds back and will not kill her enemies unless absolutely necessary. This can be used to her disadvantage as a defeated enemy might return later with a strategy in mind to counter what move 1812 used the last time around in order to beat them.
  • She tends to see the best in people, so manipulating her isn't out of the ordinary especially if you are a non-hateful person or a member of the LGBT community who cares about the conservation of pandas.
Theme:
 
'Quote': to look into the darkness at the back of your own mind. There, you will find Father Nurgle waiting to offer you life in return for your submission. Deny him, and you are mine.


Name: Typhus Herald of Nurgle


Universe From: (warhammer 40k) on the planet of barbarus said planet is now a noxious plane of rot, disease and death


Gender: male


Sexual Orientation: prefers not to mention it


Species: zombie-like super soldier


Bio: he was a commander of the death guard legion back in the 31st mellenium, a trusted friend and almost a father figure to his troops until he and his troops were virus bombed from orbit during the Horus heresy by Horus lupercal the war master, his soldiers choked on the fines and some even melted, Typhus and his remaining troops prayed for a miracle, and Nurgle god of decay and entropy saved them rejuvenating them all and raising the rest, sure they don't look as handsome any more but at the time it was a small price to pay for salvation.


Personality: he's serious but jolly, drifts between really pleasant and cold hearted, but he does have a softer side in his down time preferring polite conversation over silence, but when the need approaches, he becomes the scythe of Nurgle, for the devote he brings the gift of "immortality" and for the enemies he gives them eternal silence


Skills: he's a very talented farmer when he's at home and a fierce combatant, with his rusted scythe and his own stock of virulent plagues and other afflictions, make him a lethal melee combatant

Powers/Abilities: standard super soldier but is gifted with "immortality" his body is rotting inside and out forever is it immortality or is it just a belief? He feels no pain, doesn't scare easily, has a huge host of flies that answer to his call and finally can emit a miasma of potent toxin

Weaknesses: he is very slow moving, his toxic mist makes things difficult for him socially and doesn't like soap


Others: his theme is 115 Elena siegman
View attachment 449079

I decided to reject this one. Our Warhammer expert doesn’t think he's very true to character. Queek Headtaker is cool though, he’s accepted. In fact, I’d suggest giving him a half-dozen to a dozen other Skaven to act as lackies to give him a much-needed boost.
 
Appearance:
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'Quote' (optional): Nationalise the railways!
If you do what you believe in, you’re strong. It’s when you don’t do what you believe in that you’re weak. And we are strong.


Name: Jeremy Corbyn, Big Jezza, Comrade Corbyn
Universe From: OC
Gender: Male
Species: Human

Bio: Joining the British Labour party in 1983, Jezza fought against injustice, regularly going to protests and speaking out about the many problems of the country and, the world. This did not make him very popular at the time as he was (and still is) considered radical. After many years of being a backbench MP, he was added to the roster of potential Labour leaders on a whim...And won at a landslide.
However, the various baddies weren't happy with this and after a general election following a fuck-up by the British electorate, an android formed a coalition with a group of religious extremists.
After an incident in which Orangemen Orangemen took over Belfast in a devastating invasion, the Dragonslayers Legion reached out to Jezza for help. He used his various Twitter followers to organise a revolt in London, finding the location of the man leading the invasion and allowing our heroes to put a stop to his scheme. After ObiWan Kenboni gave his life to save both Jezza and Ser Dougan (a Dragonslayer) the two joined forces, agreeing to write the wrongs of the Multiverse.
During this time, Corbyn discovered that there was a power within himself granted by the Gods and worked to harness it.

Personality: A stubborn yet compassionate man who firmly sticks to his guns even when the whole world is against him, Jezza is a firm believer in rights for all and detests injustice and inequality with a burning passion. He is a firm Pacifist, always looking for a peaceful solution to a problem even when things have escalated. He is prepared to thrown-down if it comes to it though. Despite his age of sixty-nine, he has a fury and passion of a man half his age and won't stop fighting until the job is done. He's a vegetarian who hates nuclear weapons as much as he loves trains.

Skills: Leadership and speaking skills: He could have rallied armies over Twitter back in his home dimension. The man has a way with words with both humans and animals.
Bomb-disarming skills: Hates nuclear weapons so much he learnt how to disarm one
Knowledge of both international affairs and of the occult: Self-taught so that he could be at the top of his game, he's an intelligent man overall who uses his intellect to his advantage when he can.
Skilled in hand-to-hand combat: As I said, although a Pacifist he is prepared to throw down if it comes to it. He's nowhere near on par with actual professionals, but he knows how to handle himself.

Powers/Abilities:
Red punch: Harnessing his anger, Corbyn is able to coat his fists in a red energy. From there he can either launch rays of this energy or deliver powerful punches.
Telepathy: Due to his bond with the animal kingdom, Corbyn has unlocked a level of telepathy with them. This does not extend to mind control as that would be stripping away their rights
Trains: Has the ability to summon spectral trains, and similar to Green Lantern constructs these require an emotion. In this case, it's his love of trains and belief in a national railway system
Healing hands: Can provide free healthcare to those in need, healing minor wounds when he harnesses his compassion.

Weaknesses: Still human. British media not a fan of him.

Theme music:


I feel that the character is too politically charged for me to accept it. He is a real person who is still alive today, and I want to keep present day politics far away from this RP.
 
Last edited:
Appearance:
wip_steampunk_panda_by_razorb.jpg


Name: 1812 Overture, Protector of Pandas
Universe From: OC
Gender: Female
Species: Cyborg Panda

Bio (Short/Long, who gives a shit?):
In rural China in the 13th century, 1812 Overture was once a normal panda, however she accidentally bit into enchanted bamboo, giving the bear human levels of intelligence and thumbs. Unable to communicate with humans in the nearby farming village and rejected by her fellow pandas, 1812 Overture moved into the mountains to live as a hermit.

This decision saved her life as the following year, Mongolian raiders attacked the village, burning it to the ground. 1812 Overture was horrified by this display of violence, but became even more horrified when she noticed that the fires were spreading towards his fellow Pandas.

She begged for someone to help her, praying to every God she knew about and eventually an ancient Chinese dragon called Rainbow answered her prayers. In return for two centuries of service to the dragon, 1812 Overture would be imbued with the power she needed to carry the pandas to safety. She picked up ten Pandas at once and legged it, getting them to safety before returning to the mountains with the dragon.

During the next two centuries, 1812 Overture acted as the dragon's humble servant. She was a kind master to 1812 Overture and later on, 1812 would discover that what the dragon truly wanted was not a servant, but a friend. The dragon was dying and wanted someone to be with her in her final years. During this time, 1812 Overture learned a lot about the Universe, life and about herself. She focused her skills as a warrior, she focused on her skills as a healer and as a teacher for she was able to teach the dragon a thing or two.

When the dragon finally died, 1812 Overture buried her inside of a mountain, finally returning to the village. By then it was the 15th century, China was in the Ming dynasty and much of the world had changed. The village was no longer there, nor were there any traces of the pandas 1812 Overture had saved.
She was upset, but the spirit of the dragon spoke to her, telling her that the pandas were safe and where she could find them. It informed 1812 of evil forces at work, seeking to destroy or corrupt both pandas and mankind. She had taught 1812 all she knew before dying so that 1812 could pick up where the dragon left off.

For the next few centuries, well into the 17th century 1812 Overture travelled the globe, fighting evil in the form of demons, dragons, goblins, witches and vampires but she would come to know a greater enemy than all of them combined...Homophobia.

Upon discovering her sexual identity during a fight with a rather confused she-demon, 1812 Overture sought out to destroy homophobia, discovering that an almighty dragon-bear hybrid was spreading it in Russia. The two fought to the death and although 1812 was able to get a few good licks in, she fell and was slain by the dragon.

But that was not the end of 1812 Overture, for the year was 1856 and the child of light had just been born. The Rainbow dragon had spoken to 1812 about the Child of Light prophecy, of a child born during a lighting storm who would change the course of history. Through focusing what was left of her Chi, 1812 Overture was able to manifest as a Panda spirit and eventually tracked the Child of Light down to London, England.

A city of cogs, clockwork and steam. She reached out to the Child of Light, now a man named Nikola Tesla and asked for his aid. Considering that supernatural crap happened to Tesla all the time, he kinda shrugged the whole Panda-spirit thing off and with the help of 1812's knowledge in magic and Tesla's brilliance, a cybernetic body was constructed for 1812 Overture.

Just in time for the laboratory to be attacked by the forces of Homophobia who had formed an alliance with the Komulai. Just as it seemed like 1812 Overture would lose, the radio played the 1812 Overture and so 1812 found herself strengthened, able to defeat the forces sent there to kill her(again) and Tesla. That is when she adopted the name 1812 Overture.

Tesla and other brilliant minds would continue to construct mechanical bodies for 1812 Overture to inhabit, allowing her to fight the forces of darkness. Eventually, Tesla passed on and 1812 Overture lived to fight in the Komulai war in the distant future of 2005.
Sometime after the war, 1812 was called to aid by Ser Dougan during the Irish Invasion and fought alongside him, playing a key role in saving Belfast, London and the world from the Orangemen Orangemen.
As a personal favour, Dougan put her in contact with some old GM buddies who were finally able to restore her body. She would go on to equip this with cybernetic parts in order to keep fighting the forces of evil.

Personality:
A noble warrior, 1812 Overture stands for truth, justice, gay rights and saving her own species from extinction above all else. Even her own personal safety. While a big, friendly giant who enjoys cups of tea and bamboo 1812 Overture can go into the relentless mindset of a warrior if she is provoked. This only really happens when people threaten the survival of her species or the lives of members of the LGBT community.

She also enjoys yoga and reading, being quite a thoughtful warrior.


Skills: Expert martial artist, can speak seven languages (Russian, Chinese, English, Japanese, French and German) and is a skilled tea-maker.

Powers/Abilities: Being able to focus her Chi to enhance her strength or coat her hands in fire, astral projection and she can shoot rainbows out of her mouth that can destroy or at the very least weaken irrational hatred, especially homophobia.
Her cyborg enhancements include:
  • Retractable claws on her paws capable of becoming imbued with 1812's Chi, allowing her to coat them in fire.
  • Built into her wrists and shoulders are five retractable double-barrelled cannons. Not as powerful as her chest cannon however (back from when she had a full robot body), but they still pack a bunch with their bamboo shots.
  • A flightpack
  • An armoured coating she can deploy over her entire body if the fighting gets too tough

Weaknesses:
  • EMPS will temporarily disable her mechanical parts.
  • Good way to distract her is to endanger pandas or the LGBT community.
  • Held by a code of honour. She holds back and will not kill her enemies unless absolutely necessary. This can be used to her disadvantage as a defeated enemy might return later with a strategy in mind to counter what move 1812 used the last time around in order to beat them.
  • She tends to see the best in people, so manipulating her isn't out of the ordinary especially if you are a non-hateful person or a member of the LGBT community who cares about the conservation of pandas.
Theme:


This character comes across as too politically charged to me, so I’m going to have to say no.
 
Appearance: c6ea77128aae819dc2b33164bcb891c5.png
45803d064c798abfe74614b99c544835.jpg

'Quote' (optional): "Falcon Punch!"


Name: Captain Falcon/Andy Summer


Universe From (Series your character comes from. OCs are labeled as OCs): F-Zero


Gender: Male


Sexual Orientation (Optional): Heterosexual


Species: Human


Bio (Short/Long, who gives a shit?): Andy Summer was a police officer who faked his death. Andy then took up the mantle of Captain Falcon.Captain Falcon is a mysterious, futuristic racer from the city of Port Town. In later F-Zero games, he is also portrayed as a legendary bounty hunter whose past is shrouded in mystery. In both guises, he consistently thwarts the plans of Black Shadow and other evil forces, both on and off the Grand Prix circuits.

Personality: Captain Falcon is seen as a Hero despite being a Bounty Hunter. He usually keeps to himself unlike his Smash counterpart.


Skills (Normal, Human-like stuff): Skilled with firearms, Professional F-Zero Racer and Pilot, Hand to Hand combat


Powers/Abilities (Superhuman Stuff): Falcon Punch, Falcon Kick, Falcon Explosion and Knee of Justice

Fire manipulation, Lightning manipulation

Dimensional Travel via Blue Falcon

Gravity Manipulation via Blue Falcon

Weaknesses (If anything notable): Consistently fakes his death for no real reason.

Vehicles: Massive_Blue_Falcon.pngFalconFlyerFZManual.png

Others (Trivia, Theme music, etc.) (Optional):
 
I decided to reject this one. Our Warhammer expert doesn’t think he's very true to character. Queek Headtaker is cool though, he’s accepted. In fact, I’d suggest giving him a half-dozen to a dozen other Skaven to act as lackies to give him a much-needed boost.
That's fine by me actually, mostly cuz I'm primarily a skaven player XD
 
My Character/s of choice

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Appearance:
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'Quote' (optional):
"...Okey..."

Name:
Ness

Age:
13

Universe From (Series your character comes from. OCs are labeled as OCs):
Earthbound

Gender:
Male

Species:
Human

Bio (Short/Long, who gives a shit?):
Originating in the town of Onett. Ness was your regular little boy who lives by the mountain side, next to Onett. One night he slept cozily like every other night of his life. Sleeping peacefully in his room. That night was the night he was chosen to do something greater. Not just for himself but to the world! He was destined to be one of the chosen four who will embark on a quest to defeat a cosmic evil being called giygas. An evil creature that was sent to bring chaos to all the universe. A magic bee named Buzz Buzz was sent to message Ness that he must find the rest of his chosen allies to defeat Giygas. This magic bee was sent 10 years back from the future just to tell him that he needs to embark on a journey to defeat Giygas. Thankfully Ness did as he is foretold and left his home to begin and finish his dreadful journey to defeat giygas.

Along the way he met new friends and his chosen allies. Ness discovered that he is no ordinary boy for he can use PSI that will help him defeat giygas and all kinds of evil along his way. The journey was long and tiring. He went almost halfway across the world from big urban cities to snowy lands. Ness soon faced the cosmic sanity-breaking cosmic horror Giygas. He fought Giygas with pure success and brought peace throughout the universe.

Personality:
Ever innocent and well reserved. Ness is friendly by nature. Always in a mood to help out those around him. He falls on Lawful neutral. Ness typically pure at heart. He hardly talks and only does it when necessary. A boy of a few words. Just like every other RPG protagonists. Ness does know how to say no from time to time but mostly a really friendly kid.

Skills (Normal, Human-like stuff):

Uncanny combat skills- For some reason he knew how to fight with yoyo's and baseball bats without any solid proof. He prefers baseball bats and uses the to whack enemies with brute force. It seems like he is also combat wise too. Knowing what to do in the middle of a fight.

Sociable- Ness is very friendly. Being able to approach literally anyone (Including animals) without hesitation. It could be because of his passive aura and nature or his rather friendly face. Despite not being able to prolong long conversations.

Dodgy- After fighting for so long he foresee most typical attacks coming at him, thus dodging them. Any new techniques or high speed attacks is like his weakness despite being tough at health already.

Powers/Abilities (Superhuman stuff):

PSI- A special magical type of energy that Ness uses in both battle and non-battle things. He can convert this energy to any of the following abilities listed below. If you can notice there is a PSI move that has a couple of symbols next to their name. It's because starting from Alpha to Omega. The effects of that PSI will increase depending on which version of PSI move the used. Let's say PSI Healing α. This is a very weak version of the move. If he uses the Omega version of PSI Healing then it will have a greater effect on it's target but the better the version. The more PSI point's it will consume.

*PSI Lifeup α, β, γ, and Ω - It simply heals one party member health, rapidly. (Except Omega it heals all)

*PSI Flash α, β, γ, and Ω- A strong flash of light that targets all enemies that will cause the enemies to cry uncontrollably, feel strange (Similar to Pokemon's confused status ailment) β version causes a low probability of destroying an enemy completely. The later version increases the higher probability of destroying all enemies in a single flash while keeping the other effects mentioned

*PSI Rockin' α, β, γ, and Ω- A very powerful psychokinetic wave generated by pure concentration that targets all enemies. Destroying their minds which can kill. The higher the version the more deadly it gets.

*PSI Healing α, β, and γ- Unlike Lifeup. This does not heal up health but rather status ailments like Col, Sunstroke and slep. (Alpha can heal most of these) In addtion effects of Healing α, Healing β cures poison, uncontrollable crying, Nausea and feeling strange. Omega can do both Alpha and Beta including being Diamondized (Don't ask), paralysis and a 75% chance of reviving an unconscious friend but not in full health.

*PSI Hypnosis α and Ω- Simple he can eject a psychic wave that will put an enemy to sleep. Although enemies with a higher IQ or just smart in general can dodge this. Omega targets all while Alpha targets one.

*PSI Paralysis α and Ω- Just like Hypnosis this stops enemies from moving completely. Causing them to be numb. Both this and Hypnosis is temporary status ailments. Unlike Hypnosis. This cannot be dodged, not with a high IQ but speed.

*PSI Shield α and β- This ability gives Ness the ability to reduce 50% of damage by creating a shield of light, enveloping them. It's not a pure protective force field kind of shield but better than getting hit 100%. Compared to Alpha. Beta can create a "Power shield" which is just the same shield with the same effect but it has a reflective effect. Projectile or not. Some of the damage returns to the attacker. Unlike most shields. This shield slowly fades away for a short time. He can also use this ability to protect his other friends.

*PSI Teleport α and β- The last ability of Ness's PSI disposal. I know what you're thinking, probably. This is one of those kinds of teleports where he just snaps his fingers and he disappears in thin air. Not exactly. His kind of teleport is rather odd and different from the typical teleport of others. Instead of teleporting in place. He has to run and gain enough speed to teleport to the last place he has been in. This type of teleportation isn't easy. He must be undisturbed when he is teleporting. Not even slowing down by one bit. (Think of the Back to the future's Delorean speeding) If he collides with a object or person. He will exploed (No damage tho) and will be covered in black soot. He has to perform the same thing again if he wants to really teleport. Of course that is what alpha version is but there is an easier way to teleport around and that is all thanks to Teleport β Instead of running in a straight line. All Ness has to do is run in circles till he teleports by a portal. Did i also forget to mention that Ness can also bring 3 more people with him and gain the same speed and effect?

Weaknesses (If anything notable):

Limited PSI energy- Despite all the cool stuff he can do with his PSI powers, sadly he cannot continuously use them as for the don't regenerate easily. Unlike mana. He has to eat certain specific food that will regain his PSI or better yet sleep and rest. There is also a specific magic butterfly that grants him more PSI if he encounters one. Given by the setting... That is unlikely to happen.

Human- Sure for a kid. He's got great powers but lets remember that Ness is still just a kid. A fleshy human kid.

Homesick- A rather uncommon trait for someone who fights for good like him. Every time he thinks of home he slowly gets unmotivated until he loses all will to fight. Making him pretty useless. Peeps who have played Earthbound knows this curse.

Others (Trivia, Theme music, etc.) (Optional):

*Ness sometimes reaches 1% of his health. If he survives a deadly attack from another opponent move that likely one shots anything. In-game terms this is called "guts" Which is luck. Ness has a small rare chance of surviving a one-shot kill attack. (Just wanna share this in case if it can be applied in the RP)

*This Ness i'm playing is a late game Ness.

*Ness can also use basic telepathy using his PSI, freely. (Although it doesn't cost anything) Communicating to those around him with ease. Sadly those targets he chose to speak with cannot speak back unless they can or have PSI. This telepathy is short ranged. Ness's friend Paula is a natural born master of this skill.



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Appearance:
latest


'Quote' (optional):
"..."

Name:
Frisk

Age:
Somewhere between 9-12

Universe From (Series your character comes from. OCs are labeled as OCs):
Undertale

Gender:
???

Species:
Human

Bio (Short/Long, who gives a shit?):
I think most of us know the story of Frisk, right? No? Okay... Frisk's past and origin is unknown but i think there is clues about their past, i think. Frisk came to mount Ebott and fell to it's very hole where the sealed Monsters are taking residence the most. Frisk fell from the Underground, blah, blah, blah. Frisk meets FLowey and Toriel. Two of the game's first characters who will influence the story. Frisk wasn't the first Human to have fallen into the ruins. Many others have did too. The Monsters needed Frisk's soul, in order to be free from the underground. Frisk wasn't no ordinary child either. They have the power to SAVE and load the world. After through many runs Frisk ended up doing a genocide route.

Personality:
Due to past experiences. Frisk seems to remain gray in the moral compass. Able to betray and befriend between both good and evil without even a half thought. After the Genocide run. Frisk may have gone neutral again for mysterious reasons. Truly an enigmatic human. Due to Frisk's unreadable face. Frisk expresses whatever they feel. Whether it is honest or just plain rude. Frisk's motives remain unknown but they seem to be becoming less aggressive lately. Although just to be sure... Just because they do no harm doesn't mean they are very reliable.

Skills (Normal, Human-like stuff):

Master social communicator- Frisk has the skill to sympathize and manipulate others to themselves. Surely, there's no social outcast Frisk cannot reach. Some maybe... Frisk is able to understand feelings and knows when to say something important and necessary. Frisk has a vague humor that both good and bad can catch on. Frisk will protect those in need but sometimes helps the evil benefit themselves. Frisk is a true double agent. Some say you can't serve two masters at once but Frisk proved otherwise. Frisk is an emotion turner. Making gloomy atmospheres brighter and making themselves look menacing towards others too.

Combat wise- Thanks to Frisk's past experiences. Frisk has learned to dodge most attacks that normal kids like them wouldn't survive. This includes fireballs, spears, missiles, etc. Frisk is careful when they fight. Sometimes. Acting is part of their combat style. Frisk is able to do betrayal kills which does more damage when enemy is being compassionate or has their guard down. Frisk has knowledge of equipping all the right items at the right place. Frisk has a "one strike" fighting style.

Athletic- Frisk In-game seems to be very agile as they fight. They are not the typical RPG character with the "Feel it in your face pain" type of standard. Frisk prefers to move out of the way of most attacks.

Powers/Abilities (Superhuman stuff):

SAVE- Frisk's one true ability. Simple yet a powerful ability that will give Frisk the upper hand on things both battle and non-battle scenarios. Frisk is able to reset time and revive themselves back to the last SAVE point. Frisk can only reset back to the last save state if they die. If Frisk decides to give up entirely, that is the declaration of their true death. Frisk also can also use a True Reset but at this RP. I don't think this SAVE thing won't be available. Let alone won't be able to save. Everytime Frisk resets to the same Save point. Frisk may gain Meta knowledge and those around them, especially the ones who are aware of the forth wall.

Weaknesses (If anything notable):

Human- Just like most. Frisk is Human. Taking down a human child is nothing to hard, right?

Others (Trivia, Theme music, etc.) (Optional):

*Frisk is equipped with a Knife and Locket

*Frisk is level 1 at this RP

*They can seem to walk around with eyes closed



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Appearance:
latest


'Quote' (optional):
"..."

Name:
Madotsuki

Age:
13(?)

Universe From (Series your character comes from. OCs are labeled as OCs):
Yume Nikki

Gender:
Female

Species:
Human(?)

Bio (Short/Long, who gives a shit?):
That's kind of a bit hard to explain... The game literally tells you nothing about the game's plot or anything about it. All that it has left us is that Madotsuki refuses to leave her room for unknown reasons. She can only do one thing and that what she does the best. Dream. Dream is able to go to her Dream world and collect effects which are egg shaped objects that that transforms Madotsuki.

Personality:
Truly enigmatic, unpredictable and mysterious. Madotsuki is more unreadable than the last guy. Compared to most kids. Madotsuki is Hikokomori. Meaning she is closed off to social interaction and lacks social skills. She super unreadable to the point that she never follows orders from anyone. People might even question if she is human. Madotsuki doesn't seem to comprehend most things normally, she sees for she has a VERY different perspective of the world around her. Thus affecting her interactions between others. Madotsuki seems to be restricted in language. For all she understands is Japanese. (The dream world has Japanese Characters written somewhere) so trying to talk to her in English will make things a bit hard unless they know how to Speak Japanese. Staying to my statement earlier. She is extremely unpredictable. She is cannot be trusted too much for her behavior sometimes resorts to violence even though one's approach is gentle. Madotsuki does what she seems to desire without anyone telling her what to do. It takes a miracle to befriend this girl. In fact this girl never speaks nor grunts. She doesn't make any noise at all. She is one of Indie games most mysterious main characters.

Skills (Normal, Human-like stuff):

None- Other than walking miles and miles, without going tired. Madotsuki doesn't have anything interesting.

Powers/Abilities (Superhuman stuff):

Effects- Madotsuki possesses multiple egg-shape figures that changes her appearance. Each egg has special effect that will help Madotsuki affect her surroundings or just pure cosmetics.


8f996d4bcbbef7bb5dc934ec0240acbf.png


*Flute effect- Madotsuki gains a flute recorder. She can play a few tunes.

*Frog effect- Gives her the ability to jump at high places like a frog. She also gains the traits of a frog.

*Umbrella effect- Gives Madotsuki a umbrella and rain around 25 feet within her area of radius will be affected by drizzling rainfall. This rainfall doesn't stop until she un-equips the effect. The rain also happens indoors too, regardless of situation as long as Madotsuki is around to cause the rain.

*Hat and scarf effect- Madotsuki receives a hat and scarf.

*Yuki-Onna effect- Madotsuki transforms into the legendary Japanese legend "The Yuki-Onna" This effect gives her a snowy Kimono, white snowy skin and long hair. It will begin snow around the same range and effect as the rain effect but this time it's snow.

*Knife effect- Madotsuki's most iconic effect. This effect gives her a very sharp knife that let's her assault anyone. Most of the target she kills only seems to die in one shot but she knows the risks and simple concepts of when to use it. Madotsuki seems to be limited in her combat skills.

*Medamaude effect- Originally this will bring back to the Nexus in the original game but in this RP. This can only be used to teleport into short distances. Her head is replaced by a giant hand with a creepy eye on it's palm.

*Midget effect- She turns 4x times smaller than the original madotsuki. She is now about the size of her regular sized shoe. Not only that she can also spawn more mini-Madotsukis with her. The total limit is 7 including the original.

*Neon effect- Madotsuki becomes a multi colored neon skinned version of her.

*Nopperabu effect- She becomes faceless...

*Severe head effect- Self explanatory but she still crawl around in a very slow pace.

*Towel effect- Self explanatory

*Cat effect- Madotsuki will receive cat ears and tail with a Koban coin in hand. This effect is used to attract animals or call the attention of others by meowing.

*Lamp effect- Her head is replaced with a lantern for a head. This is used to light up dark areas she could not see. Light's tog-gable too.

*Long hair effect- Self explainatory

*Blonde Hair effect_ Also self explainatory

*Poop hair effect-...

*Ghost effect- Madotsuki will wear a triangle kerchief on her head and will gain ghost invisibility powers. Becoming invisible to all.

*Witch effect- Madotsuki becomes a witch. Costume and broom. She can use her broom to over things, at some points can even fly.

*Demon effect- She becomes a demon. She'll receive red skin and her hair will shorten. She will also wear a yellow animal cloth.

*Fat effect- Self explanatory

*Stoplight effect- Every living thing stops in time as Madotsuki transforms into a big stop light with legs. If the stop light turns red. Everything stops. Green makes things go. Now before saying that this is OP yes i kinda think so too. But Madotsuki really can't do much if everything is in stop except her.

*Bike effect- Self explanatory

*Buyo-buyo effect- She becomes super fleshy and squishy to the point that she has no bones. Slipping through things that should be impossible for human beings.

Weaknesses (If anything notable):

Human- For all i have to say is that despite her strange ability. Madotsuki is still human (Proven at the ending of the game) Besides she is not combat oriented.

Social restriction- Madotsuki restricts herself from the people around. Thus making things harder for her if she needs a friend.

Others (Trivia, Theme music, etc.) (Optional):
*Mado means window in Japanese
*She scared of multiple things.
*If one wants to interact safely with Madotsuki. Keep thyself distant from her. It is safer and she is more likely to be comfortable interacting in a far distance.




WIP... Sorry :( (Got sleepy)
 
Hey! Your CS is great, except...
I’ve heard legends about this dude’s hand and how potent it is. Nullifying virtually any ability is a scary power to have.

While it’d be unfair to get on your case solely based on Touma being generally stronger than many of these characters since not everyone is meant to be at an equal power level, a hand that has been able to nullify the abilities of planet busters (and possibly even greater threats) could be seen as a bit of a red flag at this stage of the game.

I checked Vs Battles Wiki for a loose reference to his power, and his profile mentioned that his ability has some notable limitations. Can you explain the Imagination Breaker in more detail for me?
Ah, sure!

Some phenomena, like an object or familiar conjured by runes, can almost instantly reform even as Touma tries to negate it so long as it has an external source of power, thus forcing him to try to reach the source of whatever provides the phenomena power instead. While he can negate mind powers if he happens to touch his head with it, provided they're an ongoing effect such as a memory block or telepathy, it cannot negate something that has "already" transpired, like outright memory loss brought about by the supernatural.

Imagine Breaker also been shown to be unable to completely negate anything that might have a faster regeneration speed than he can cancel it out, such as the aforementioned example of a familiar conjured by runes, as well as another character's divine "angel wings," or even take far too long (if not be entirely unable) to negate something if it is too large an object, as shown when paired up against an enemy's sword which was measured to be 30-40 km long. As Touma's power is only able to disrupt "supernatural" phenomena, he cannot negate certain phenomena that is "natural" in any way even if they are also supernatural in a way, such as leylines and more, as it is said to "normalize the abnormal," a notable example being when pitted against a planet-level reality warper (see Othinus on VS Battles) and being unable to negate the reality warping, as the rules of the world were rewritten so that the new reality he was in was completely natural.

There's some more that you might be able to get from the Wikia page, but anything I missed just might be a bit too vague to take much heed into

Imagine Breaker
 

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