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Futuristic Awakened to the Fourth Wall character sheet

OOC
Here

CoolGuy

Half decent.
Name:
Names quickly grow to be unimportant to many awakened. Yet to just as many, they are forever held, permanent reminders that they are not just beings that shed their mortality. They are those that managed to retain their humanity while also surpassing it. Whatever name you choose, it matters little. There are few that wouldn't fear or revere you enough to address you however you wish.

Age:
Age is complex. Time is complex. There existed an existence before you reached... apotheosis, and an existence afterward. Even if you travelled long back, to before you were born, it would still be an existence permanently marked by your ascendance. Choose how old you were when you Awakened, and how old you choose to appear. Shapeshifting, though not as natural as many think it is with the awakened, is not terribly difficult.

Personality:
The Awakened tend to be quite static characters. Not completely, but evolving and surpassing their previous selves in terms of anything but power is, perhaps, more difficult than it would be for a human. Whatever your personality is and however it changed from your awakening, know that it will be difficult to overcome yourself.

History:
The origins of the Awakened are muddled. Some travel through time and kill their past selves to prevent anyone from discovering their past, leaving only their future. Whatever the case is, I won't tell anyone. Even a history is ultimately unimportant.

Appearance:
Some grow attached to their appearancein life, permanently twisting their shape so that never could it be forgotten. Some shear that no longer extant part of themselves off, becoming something beyond comprehension. Of course, if this holds too much power, that would count as a power in and of itself. No bodies that are actually universes in my book without paying for it.

Method of awakening:
How did you come to realize the truth? Were you reading a book one day, and then just realized it? Or was this a lifelong journey, burning to know the answers to life's greatest riddles, before you saw them all? How are your powers manifesting? How do you relate to the universe around you? Are you one and the same, or are you and it two distinct, but equal, entities?

Goals:
You may have many. Yet in the eons to come, what will drive you? Do you wish to escape, to have the true power of an author? Engage in reckless hedonism? True romance?

Powers:
All of the Awakened, at least, all the ones that were Awakened during this bizarre week long timespan, have roughly similar power levels. Yet they are unique enough that none can tell for certain what their power level is. You may have a few 'weaker' abilities, like the ability to control memetics, completely evolving a society into whatever you choose it to be. Or it could be one more powerful, such as the ability to permanently bend physics, making the fundamental forces of gravity stronger or weaker, with the rest of reality working overtime to make sure everything doesn't destroy itself due to the usage. Or, it could be something... etherial. A bastion of normalcy, able to fix anything to be unable to be affected by the changes of the Awakened. Every Awakened is unaffected by any of the direct actions of another, of course, but this could help you rig your car, or family, or empire to be safe from the changes of jealous kin. Again, feel free to check on the imgur link if you need some inspiration.

Resources:
Many of the greatest relics would provide you little benefit in comparison to your raw power. For that reason, you start with nothing, barring extenuating circumstances.





So, as an example.

Name:
The King

Age:
Complex, as it always is. Let's say thirty. But in reality, The King is a title as much as a name, one passed down from generation to generation. With the memories of the last, this newest generation finally realized the truth that they all knew but didn't understand, and Awoke to their true birthright.

Personality:
Vain, cruel, but with a shred of noblesse oblige, no individual under The King thinks that they'd be better off without their royalty. Competence and powser come hand in hand, and The King has mastered both. As far as they're concerned, the Kingdom is them. Rare is there kindness behind the eyes, even if it comes from their tongue. Rarer still do they sacrifice something selflessly, without an ulterior agenda. Tricking those more intelligent and powerful than themselves is what the kingdom was built on, and it's what The King will continue to do until their dying days.

History:
You remember how I mentioned that some went back in time to kill their past self? Well, that is something that the King would love to do if they could. The King was born a female, whose name is nothing but a formality, the heir to the greatest kingdom in existence. It controls the very center of existence, with riches mysteroius and beyond imagining, something unknown even to its ruler. Yet none can get there without The King's permission, and The King is not so generous a soul. Her Father controlled the kingdom distantly, mostly letting his advisors do the work, teaching his daughter only to be worthy of respect, but not to rule. She always thtought this was foolish. She not only mastered varoius forms of fighting, but also learned poetry, theater, and took a secret liking to weaving.Her Father, when he died, performed an odd ritual from the afterlife. One that had been performed for millenia before him., and passed on the memories of all her ancestors onto her. The rush of knowledge all at once finally Awakened her to the truth, only days ago.

Appearance:
To be explained.

Method of awakening:
Already explained, really. Hers is the least... unique ascension, so to speak. There is no real flavor to her powers that emanate off them, no colored aura. Just the gold and purple of nobility.

Goals:
Her only goal is to keep her nation prosperous, and to enjoy herself. Her methods of enjoyment can get... curious, and if she had remained as she was for a few more decades, she likely would have been a queen that personally tortured individuals on suspicion of treason, yet as she is, she's almost a good person.

Power:
Perhaps the weakest individual power, The King is the Kingdom. Every world that comes under her control, every individual that pays her taxes, everything and everyone that falls under her domain is her. She is truly and utterly omniscient in this small realm. She knows every thought and every word of every individual, parsing this out through a wickedly intelligent mind and some assistance from her powers. Though her ability to manifest typically only involves her possessing an individual, she is theoretically capable of possessing air itself, or things stranger still.

Resources:
Her Kingdom. In return for her weak power, the King has a beyond powerful resources, capable of defeating any individual Awakened if they alone attempted to destroy it. Of course, that's no longer the only threat. But with more galaxies under her control than most people have thoughts, she has connections, influence, money, and more. Even if she is weak, make no mistake, she is not weak.
 
Yerennai, Greatest Serpent


Age:
At the time of his Awakening, Yerennai was ninety-thousand, young for his kind.

Personality:
Yerennai is arrogant, but modest; he does not feel the need to boast, as all should simply know his supremacy from a single look. He respects strength, whether it is of the mind or the body, and will take pity upon the weak. He is magnanimous to his chosen and followers, as he feels that he has to ability to be generous.

History:
A giant worm-like creature, hailing from a gas giant with an atmosphere as dense as water. These great worms were the apex predators in the crushing depths, matched only by others of their kind.

These creatures are effectively immortal, living hundreds of thousands, sometimes millions, of years. One great worm, Yerennai, merely ninety-thousand, had been laid low and scarred by an elder worm in a scrap over hunting territory. He was slowly driven farther and farther up, out of the depths his kind lived in, unable to defend his claims.

Eventually, he decided that there was no point in struggling any longer, and swam directly toward the surface of his own free will.

Even as his body began to fail from the lack of pressure, and as he was disoriented by the ever-present warmth of the atmosphere, we pushed himself faster.

Eventually, he breached the uppermost layer of the clouds, and set eyes upon the world's sun - an ancient red giant. In that moment, he knew that he had achieved something that none of his kind had before; that he was a truly unique.

And so, he was Awakened.

Appearance

Method of Awakening:
Upon realizing his uniquity, Yerrenai died in the light of the red giant and was born anew. His mortal form fell away, and in its place was a body made in a star's image, crimson flame cast into the shape of a serpent. He holds an immeasurable weight in the cosmos, and even the mightiest of mortals would feel insurmountable pressure in his presence; as though they were at once being crushed in oceanic depths and pulled apart by a gravity well. Gazing at him is like looking into the sun at its zenith, or the summit of a mountain that cannot be climbed.

Goals:
To seek out other apexes. He searches the Verse for legendary warriors and mages, monsters that scourge planets, chief deities, peerless generals, and so on. He will also sometimes see an entity with great, unrealized, potential, and grant it the means to do so.

Powers:
Solar Serpent: Yerennai is, for all intents and purposes, a supermassive star. His tongue is an apocalyptic solar flare. When he is still, coiling in on himself, planets form, orbiting the great serpent as though nothing is amiss. As he passes, worlds shatter and melt, the debris following in his wake, obliterated by heat and gravity.
He may summon lesser stars, moving them about as he sees fit, as well as freely-formed plasma like nebula. He can also create powerful gravity wells independent of solar bodies. He may manipulate his own gravity field with even greater efficacy. To heal his wounds, he may draw from other nearby star-systems for mass and energy. This power may have other uses not specified here.

Zenith: Even aside from his physiology, Yerennai is a supreme being. He assumes that there is nothing he cannot achieve, so there is not.
In effect, the Greatest Worm can interact with things in a physical way that shouldn't be possible, or is usually illogical. For example, he might be able to damage an indestructible object or intangible entity, or rip apart physical and metaphysical laws. However, this is rooted in his self-confidence - break it, and his abilities will be drastically diminished.

Singularity: In accordance with the above, Yerennai believes himself to be a unique being, so he is. He or his abilities cannot be copied or replicated by any other, unless he allows it - but even then, the are only a reflection of his brilliance.

Miracle-worker: Yerennai is capable of creating paracausal phenomena that are outside of his normal purview of stellar manipulation. This can be nearly anything, but he tends to favor grand gestures like generating planets or terraforming pre-existing ones, creating demiplanes, or similar things. He can only use this ability relatively sparingly in comparison to his other powers.

Size Reduction: At base, Yerennai is large enough to swallow a star like Sol with ease. However, he can reduce his size to something more manageable, with the lowest limit being somewhat larger than a blue whale.

Planeswalker: Yerennai can freely move great distances and between planes of reality, as can all Awakened.

Resources:
Nothing but his own power for now. Though, that is rarely not sufficient for his purposes.
 
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Name: Amareus

Age:
He's currently 20

Personality:
Amareus prefers his mortal name of Izuru in casual conversation. He is known for his love of new locations, new discoveries and new information. Since his merge with the deity known as SATAN, Izuru has gained a wider viewpoint on morality and the hearts of all creatures. He no longer sees things as Good/Evil or Light/Dark. Izuru sees that in order for the universe to continue as it has, Order and Chaos must constantly be kept in perfect balance. Owing to his new awakening as a dragon, he is much more prone to hunger, lust, wanderlust and adventure than before.

History:
Amareus was once known as Izuru the Dragon Sage. A mortal man born with the heart of a dragon. He went on many adventures and guided many people down their individual paths. However his greatest foe was the being known as ****, a deity that could create and destroy universes on a simple whim. He oppressed the people, corrupted their minds and directed their admiration towards him. Only Izuru and the being known as SATAN stood up to stop him. The battle was hard, bloody and ultimately futile. When all seemed lost, SATAN offered to pass his power on to Izuru. Engaging in a final duel, Izuru killed SATAN and awakened as a new kind of being. Transmogrifying into a DRAGON, he defeated and devoured **** in a battle that decimated an entire plane of existence. Since then, he has been journeying to different places on his ship in search of adventure. Though he also seeks love, as ascending to another state of being has made him realize how much of a virgin he is.

Appearance:
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Method of awakening:
In a bid to fell a tyrannical chief deity, Amareus slew his mentor and inherited his divine power. The process was painful and Amareus changed not only in form, but in existence as well.

Goals:
Find Love and ADVENTURE

Powers:
Grand Magic: While already a powerful magus. Amareus has gained immense magical power that has the power to move the earth, shake the heavens and smite an entire race. While not at the level of Archmage or Grandmaster Wizard, he is certainly strong. He can do things like control the elements, move things with his mind, summon monsters from other planes and even create magical gear suited to his needs. His greatest feat of magic was creating his spaceship/pirate galleon from the elements around him.

Plane-Walking: In order to ensure balance, Amareus has the power to go WHEREVER he needs to in order to flip the scales. If its a place that can be rammed into with a PIRATE SPACE SHIP, its a place he can go to.

Balance Embodiment: The deity that Amareus was forced to slay to gain the strength needed to kill his enemy was a being of pure BALANCE. This means that to a degree, Amareus still feels that pull for balance. The self righteous domination of a LAWFUL ORDER, the self satisfying descent of ANARCHISTIC CHAOS. Amareus feels the need to foster both in the universe to prevent one from overtaking the other. He knows where the scales fall in any given place and understands what can be done.

Resources:
DraGellon: A divine vessel created from the remains of arms and armaments littered around the battlefield where Amareus Awakened. It is a perfect merger of a classical pirate ship and a cutting edge spacecraft. It can travel at high speeds, tank space lasers and has all kinds of other neat features that assist its owner in being the best he can be.

The Ryuu Changer: A handy little device used by Amareus to allow himself to swap between the different aspects of his new form. Inserting the key and twisting it to the left accesses Kuroryu form, embodying the dark and demonic side of his inherited godhood. Twisting it to the right accesses Shiroryu form, embodying the holy and angelic side of his inherited godhood. Twisting it from the left to the right accesses his Zendakaryu form, which is his grey form that embodies harmonic balance.
 
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[THE WORLD]

Name: Outside of the world they were born into no knowledge of their true name remains and with what they've done to that world there is no way for others to find it. They instead choose new names according to the circumstances they find themselves in. Usually ones relating to those circumstances. For the purposes of this they will be known as The World.

Age: The World achieved their powers at the age of 24. With their world sealed away and their complete control of time within their world they have stopped keeping track of their true age. They do favor bodies that appear to be in their 20s in Humans when they take on a humanoid form.

Personality: The World views all of existence as their sandbox game. Since they can do whatever they want and other worlds are not as "real" as their own then it doesn't matter what they do. This along with their ability to reshape existence around them has them see nothing wrong with harming even those they don't feel any antipathy for since they can undo the damage if they feel like it. Since other Awakened are immune to their power The World views them as threats to be eliminated if hostile or in their way and tentative allies if their goals match up. The can find honest enjoyment in the company of other Awakened but are always on the lookout for any signs of a threat. They know other Awakened don't share their views on non-Awakened but believe that's a failing on their part.

History: The World's life was one with many joys and much frustration. They lived in a world almost the same as ours. They worked in an office job without much hope for advancement, had a strained relationship with their family, and had friends of varying levels of closeness. Still they had more than most and recognized their privilege in that. Their main passions were related to the media they loved. Their preferences varied wildly but those who knew them knew that they'd have a recommendation for just about anything. But that changed after their Awakening when they sealed their world away. Now nobody and nothing could reveal their past against their will.

Appearance: The World changes appearances whenever they feel like it. Their mind which is their World is their only true form and that can be housed in any body they choose to create. To them a body is no different from a costume or prop. When they do pick a form it's usually based on whoever or whatever they are interacting with.
Their favored forms as Humans are the following:
1578100959281.png1578100912985.png

Method of Awakening: The World simply woke up one morning having realized the truth or their power. In that moment their World became what it is now as their consciousness encompassed their entire world and collapsed it into themselves. Their personality survived their Awakening mostly intact, but the realization of their World caused shifts in definitions the person they were would not recognize. They view themselves and their power as all that matters with all else being secondary.

Goals: The World seeks to discover ever more of the truth behind existence, to increase their power until nothing is outside their World, and live life to the fullest. And they intend to do this with style.

Powers:
The World: The World is capable of manifesting any part of its world onto whatever area they are in (which becomes their World) and using the awareness that gives them to alter time and space within it to its whims. It can effectively freeze time for all others but itself in the area, cause massive retroactive changes to the area, or create effects ranging from altering the weather to creating an effect similar to a wave motion gun. Given the opportunity they will add stylistic effects to this, such as adding unnecessary visuals or phrases.
They are aware of everything within their world, although they usually keep most of it at the edge of their consciousness to focus on what's happening now. This also means they can copy any skill or ability capable of being duplicated and retain it as long as they observe it within their world.
The size of The World's area of effect is slowly increasing as they master it. Eventually they hope to have it encompass all of existence.

Examples of The World in action:
Stopping time in their area:
Immobilizing an opponent:
Inverting The World to gain an advantage in a fight:
Attacking an opponent:

Planeswalking: The World is not bound to any universe and they can reach out to feel other universes and travel there with no more thought than it takes to slip on a shoe. They usually only do so once they're bored of their current location or face actual danger they can't easily overcome.

Resources: The World can replicate anything that was present in their world or that they've observed with their abilities. This ranges from eating utensils to guns to cars to planes to entire buildings to cities.
 

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