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Fantasy Anti-Apocalypse Organization Employee Index

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Other
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Jean Otus

Would-Be Prince
Recruits will fill out the following form to keep a standardized record of the employees of the organization.

[File Picture]
Name:
Alias:
Age:
Gender:

Personal Information
Personal/Professional Background
Personality:
Talents:
Weaknesses:

Powers
Source of Powers:
Scope of Abilities:
Effective Against:

Extras:
 
594922
Name: Cole Halber
Alias: The Crow
Age: 19
Gender: Male

Personal Information
Personal/Professional Background: The Halber family is known well for their weapons craft, and made a fortune from it. Being surrounded by arms and wealth meant that Cole had plenty of time to focus on training. A girl who trained alongside him taught him some basic white magic, though he wasn't able to use it on his own because he wasn't born to magic. It wasn't until she died that he was able to use magic through a white dagger fused with her soul upon her request. This recruitment is his first real job because of his family's wealth.
Personality: Naturally confident, bordering on cocky, but open to listening to others, crafty and mischievous
Talents: Climbing, swordplay, sleight of hand
Weaknesses: Can't swim, people find it difficult to trust him

Powers
Source of Powers: A white dagger fused with an old friend's soul
Scope of Abilities: Healing, strength/endurance buffing, incapacitation, light production, simple illusions
Effective Against: Dark/shadow creatures.

Extras:
- Prefers stealth missions over open combat
- Will only use guns when necessary and as an auxiliary weapon
 
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  • 595062


    Name: Alonzo

    Alias: The Avenger

    Age: Psychically 22 ( True age unknown)

    Gender: Male

    Character Completion
    Jean Otus Jean Otus

 
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595145

Name: Marilyn Morse
Alias: Mary (nickname)
Age: 20
Gender: Female

Personal Information
Personal/Professional Background: Marilyn was born to a middle-class family and did not grow up very privileged—though it can be argued that since she had loving parents and a good education, she is much more privileged than some others her age. Both of her parents are former members of "the organization", and were actively hunting down supernaturals until recently, when they retired due to their age. She has had magic in her blood since the day she was born, though it did not surface until her adolescence. Her parents and enlisted magical tutors helped cultivate her skills, with the expectation that she would follow in their footsteps.

Personality: Mary is not very outspoken, and somewhat bland. She lacks a real personality. Due to her being an only child, and the sole focus of both of her parents' attention, she has grown to dislike most other people and can be hard to get along with at times. However, under pressure she easily bends and becomes meek. It is not hard to bring her to tears, because she is not yelled at very often.

Talents: Not-power related: Mary's non-magic related talents are mostly just the arts and history, if those count for anything in this ultra-chaotic, one step away from the apocalypse, supernatural world.
Power related: Proficient in spell casting. She is no master, and still has a long way to go, but she can act as a support and provide both defense and offense. She is good at making spell traps, which can destroy the enemy, but can also obliterate their chance at success if someone on the team is incompetent or unaware that the trap is there. She can provide buffs for her teammates and debuffs for the opposition—if utilized correctly these can be extremely helpful, and carry the team to victory.

Weaknesses: Non-power related: Marilyn is completely socially inept. She is self-admittedly hard to like, and would prefer to stay inside and laze around instead of going outside a nice, sunny day. Both of these things contribute to her not having a lot of friends. Also, Mary is of average height and build, so she is not physically strong by any means. This can definitely cause her to be seen as more of a weak link because if she were to be compromised on the battlefield, she would have to rely (for the most part) on her teammates to help her, as she likely would not be able to put up much of a fight without using her powers (and using her abilities at such a close range would be devastating to herself).
Power related: Like most other spell casters, she is limited in her range of attack. Against melee fighters who have gotten close in proximity, she is utterly useless, as anything offensive she does will have a blast radius that impacts not only her, but likely some of her other team members. Also, spells take time to cast, and being interrupted by the slash of a dagger or a hard punch will no doubt nuke her combative potential.

Powers
Source of Powers: Mary was born into magic, so she has always had it be a part of her.
Scope of Abilities: She can provide a substantial amount of buffs and debuffs, for allies and enemies respectively. She can cast traps that can deal a variety of different types of damage to those caught. If required, she can also cast some light offensive spells, but her potential in this category can be greatly improved if she is taught more.
Effective Against: Medium to long -distance foes. Some other spell casters, and most melee combatants, provided that they are a safe distance away.

Extras:
-Mary has brown eyes and brown, curly hair
-She does not have many friends, as a byproduct of her social ineptitude
-She cannot really stomach the idea of killing things, and hates the idea of using her powers to cause real harm to other people. Prior to being enlisted in the Anti-Apocalypse Organization, Marilyn had only ever used her magic to trap small animals, or pull pranks on classroom bullies, causing sudden bouts of sickness or lethargy. Nothing truly menacing. If possible, she will most certainly try to just capture a supernatural, rather than kill them
 
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595268
Name: Josiah Lennon
Alias: Sanctity
Age: 23
Gender:Male

Personal Information

Personal/Professional Background: Fear of the apocalypse has been instilled in Josiah since a very young age. His parents have preached him since childhood that only sheer devotion and the strength of the almighty could aid in any chance of stopping this impending doom. Many normalized aspects of childhood like proper socialization with other kids and access to television and phones were strictly forbidden in his household. This was because they had to prepare themselves for the horrors that would one day befall upon Earth without the distraction of "frivolous" things. Due to how heavily his life was focused on fostering any potential abilities, his powers started to manifest right around his pre-teen years and have only continued to grow. His services as an exorcist have become fairly popular and renowned.
Personality:Reserved, the concept of preserving self control and limiting over-investment in those around him is important to his work. Any demonic entity possessing someone could say things to emotionally compromise him, so he keeps his life as private as he can. Socially he isn’t one to pick up nuances like sarcasm or pop culture because he simply was not exposed to these things in his youth. This can make him a bit of pushover when placed around those with stronger personalities. While he has attempted to discipline himself to only make the truly logical choice in all scenarios, he often finds himself failing due to the many weaknesses in his will he refuses to address.
Talents: Outside of his magic abilities he is quite skilled at mathematics and clothes making.
Weaknesses: Overly paranoid about many things, which can be easily exploited by entities. Lacks self awareness of his naivety on many subjects. Physically is an under-performer and has a mild heart condition.

Powers
Source of Powers:Through diligent study of virtues and self discipline
Scope of Abilities:His main ability is banishment and exorcism. Any entity able to possess another is in his wheelhouse and he can extract certain enemies away and return them to another existential plane temporarily.
Effective Against:Enemies of a demonic or devilish nature.

Extras
Josiah loathes physical contact, being touched is an absolute no-go and he often wears clothing that covers a majority of his skin.
He is completely inexperienced in any kind of physical weapons.
The one vice he chooses to engage in is smoking, but he desperately tries to hide the habit from all who know him.
 
Donovan.PNG

Name: Donovan Windfallow
Alias: Don
Age: 18
Gender: Male


Personal Information

Personal/Professional Background : locked in their vast landscapes, the Eledians were a peaceful tribe who never went outside their borders. A barrier barred them until it became almost useless because of time. In a long time ago, they were recognized for their flashy powers used in many spectacles until they all mysteriously vanished. There is a theory on why they all went away, which is someone making a grave crime with his power that made them hated from a whole nation. The main reason is still a mystery and it was transmitted from generation to another to never break the barrier that's blocking them from the outside world unless it's strictly necessary.

They never grasped the concept of fighting and used what remains of their magical powers for good deeds, in spite of being considered as taboo. However, there was a twist that Don perceived through its own kind as the years passed. They never had real motives and were quite boring people. The adolescent concluded that the lack of interest, goals, and isolation made them lost what made them stand out more : their magic. Eledians' newborns are becoming powerless, which made doctors believed Donovan could be one of the last of its kind to even harbor it.

The young boy was always reprimanded by his parents for being too joyful and using his powers ruthlessly. Because of that, he was "disciplined" and always told to be like her sister which only made things harder for the family. In spite of the constant blame from his parents, her sister and friends were actually thinking he was brave and could probably be the first Eledian to ever step on the real world, even though she wasn't ready to follow him if that were to happens. The constant glare he received from his family made him less talkative, but his spirit was still on fire. He had to breathe and discover what was beyond his territory. Miracle or not, the organization broke the barrier and gave him the opportunity to use his own power with its fullest potential.
The real reason why he hasn't opposed the organization to take him is that it gave him an excuse to leave his place. Although Don wasn't quite familiar with what they called war, he's willing to fight for what's best for him.

Personality: The young boy wants to experience as much as he can on the outside world, searching for a purpose. Though appearing as a man of few words with a calm and collected attitude, he actually craves for excitement and is far less discipline than he first appeared to.

Talents: Don is quite skilled with a violin. He's also good at cooking and chores thanks to the punishment he received for transgressing the rules many times. Also, he's quite fast at learning which helps him integrating society despite his lack of knowledge.

Weaknesses: He can get carried away easily and brush off his orders if he doesn't see it as important. He also lacks to accurately see the bad in people.


Powers

Source of Powers: With the power of his mind, he has a power called "Equilibrium". He also has another one which he calls "Super dope".

Scope of Abilities: Equilibrium allows him to calm the rage of his opponents, reducing their physical and magical stats. The stronger his opponents are, the less effective it will be. People with strong conviction are also almost immune, and the fact that he didn't train this power much makes it unreliable alone. His second power, super dope, flood around his body a purplish aura that allows him to tank damage like an armor. He's able to transmit this aura to object he touched, although he can't use it on a living organism unless its accept Don request. When his aura encompasses the object, it becomes more resistant and can be used as a projectile if needed. An object touched can be used from 10 to 15 meters away and its speed depend from the weight of it. If it surrounds someone, it will act as a shield until it broke. The aura and speed of his projectile become less effective when it tanks too many damages at once or tank a strong output, when he transmits it to another person and/or used it on different things at once. He's, for now, limit with 3 to 5 objects at max.

Effective Against: Enemies in a close area


Extras:

- As an Eledian, Donovan body portrays a human although he has three marks around his sternum that are initially harboring wine colors. The usage of his power makes them change to a darker shade.
- Eledian blood has many uses, such as healing factor if it's used on any other races although it doesn't do anything particular to Eledians themselves. Another theory was supported by civilians that its blood property was also one reason they vanished, but it was dismissed many times. It has a glowy blue color.
 
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"I suppose I should introduce myself"
595925
Name: Norman Molnar
Alias: "The Salamander"
Age: 29
Gender: Male

Personal Information
Personal/Professional Background: Born to a middle-class family Norman was encouraged to study as many topics as he could to make a name for himself. This led to a young Norman fascinated by history and the many arts now deemed obsolete by modern society. In particular, he was fixated on two subjects, alchemy and ordinance. Learning the nature of cannons and their cousins was easy enough, and resulted in a brief flirtation with physics that resulted in a degree. Alchemy though proved far more elusive a topic of study, one that led the young scholar to study the works of the hermetic scholars. These endeavors proved mostly fruitless. Three of the elements remained sealed behind the illimitable of Newton and Paracelsus. Only one element opened itself to his scrutiny, that of fire. This discovery was quickly pounced on by the organization, recruiting Norman with due haste. The destructive nature of his powers made him an effective but highly disruptive agent, leading to many admonishments and a handful of promotions. He currently stands as a training officer responsible for managing the new recruits.

Personality: Norman is a highly inquisitive man with a tendency to act rashly, not considering the impact his words or actions will have on others. He considers himself untested and loves a challenge.

Talents: Research, Strategy, Demolition
Weaknesses: Insensitive, Rash, Zero Stealth Capabilities

Powers
Source of Powers: Full understanding of the alchemical element of fire

Scope of Abilities: Norman can conjure everything from a single spark to a blazing inferno. He can control the size and direction of the flames, but little else. Heat is dependent on his emotional state, while the duration of the burn can vary depending on his focus.

Effective Against: Living beings and supernatural figures vulnerable to heat and flame.

Extras: "That's all you kids will be getting out of me."
 

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