OrenjiGatsu
The best moon you'll ever see.
So I’ve been thinking of a roleplay based around a single, instead of a full war. I’ve been wondering how I’d would do this. For context, I'm thinking a Napoleonic battle. The focus is strategy, but not really fighting though. Most of the characters won't be in one-one-one fights.
My most likely idea is to somewhat have them act as if they are playing a Total War game. All the characters will be leading an army as officers. They would each control a certain unit or units on the field (such as foot or lancers) as an officer. I don't want them to play a single soldier, as I want this to be more about strategy than fighting. The units will act on their command, but do have the chance to disregard their commands and route if things seem bad enough. They will have to command these units to victory. If the win or lose, the roleplay ends.
I think that this is a good way of doing things, though I do want to see what you would think.
My most likely idea is to somewhat have them act as if they are playing a Total War game. All the characters will be leading an army as officers. They would each control a certain unit or units on the field (such as foot or lancers) as an officer. I don't want them to play a single soldier, as I want this to be more about strategy than fighting. The units will act on their command, but do have the chance to disregard their commands and route if things seem bad enough. They will have to command these units to victory. If the win or lose, the roleplay ends.
I think that this is a good way of doing things, though I do want to see what you would think.