I've been writing on a game called Rebel World where the players are part of the human resistance that fights an alien invasion force. The unique part is that the group can create their own unique aliens randomly or by choosing from lists. Take a look and let me know what you think. I could use...
I've been working on this setting called Dark Globe and would like some creative input, ie. fresh ideas, new angles or complete changes.
The setting is system-independent while it's in development, but in time, it will get its own system. Take a look at this intro text and let me know if you...
This thread is supposed to contain links to articles on the web that has to do with game design. I have a few that I can link to now:
On the process of creating a game, including all the aspects designers normally don't think about...
This thread is the product of a discussion on the new and fabulous ShoutBox. Since we've merged with RPZ, the amount of diceless games have exploded.
Alad V has written a superb guide for players in DL games; and he is planning on writing a guide for GMs too. So in a way, Alad V has written...
Hey gamers, looking for feedback on a mechanic, would love to hear your ideas. I don't know any other game designers here but @Grey, so I hope you have the time to respond...Otherwise, please show yourselves :)
I've been toying with the idea of creating a mechanic that ensures an increase in...
This guide was written to give you a better
understanding of FATE Aspects and how they work. I have
created a structural overview
by creating ten categories of
Aspects.
The reasons for creating these categories are many; first off, they gives players a list to choose from. As a GM, I...
Hi,
We're currently working on an Apocalypse World hack that needs some tweaks here and there.
If you would like to do some roleplaying with me, I will make sure it's worth your time. It won't just be about the hack. There's going to be plenty of story and RPing.
Please reply if you're...
Here's how we change the stats that give you experience. Until now, Hot and Hard have been highlighted for all. Let's change them!
Ash's description: pick a highlighted stat for the person we have the highest Hx with, then the MC picks the second one. We have to justify why we tell someone...
Dani took some excellent notes on our voice chat, so I am posting them on her behalf here:
Dani: I have included the notes I took from our voice chat below.
As for my schedule this week, I will include that in another post. My next one will be Amalia's proper introduction.
Here are the...
I feel like we need to be reminded of some of the core principles of Apocalypse World. It's so simple, but reading it again will inspire you and keep you going in the right direction.
THE CONVERSATION
You probably know this already: roleplaying is a conversation.
You and the other players...
This thread is for dialogue that isn't strictly essential to keep up with the story. Post here when you've had a good scene with other characters, and include a short description of when and where it took place.
Hi,
Im new here, running an Apocalypse World game, but I still don't have 10 points.
What do you have to do to get them?
I think this site is perfect for the game I am running, so that's why I am so enthusiastic :)
thanks in advance!
Hey again,
I am currently writing a game that I would like to publish as a free PDF. But I have ambitions anyway, so I could use some help.
Give the setting description a read, and if you're interested, contact me.
Waste Space (temp name) is a game set in the far future, where the human...
Hi,
I am running an Apocalypse World game, and the game is getting off the ground quickly.
But we are 5 players, so I would love to get some advice from other GMs. Just ideas and such.
Contact me if you're interested.
Hey,
I am looking for players interested in a game of Apocalypse World. We do sessions through voice chats, text chats and in-character thread posts.
if you are interested in a minor part, I would love to have you play NPCs or co-GM.
Our Agenda
to create a story about exciting people in a broken world.
Get the PCs to interact with each other with love and hate and everything in between.
To make sure the rules don’t cramp our style. Fiction over rules.
Experiment; go out on limbs, do stuff you’ve never done before.
Keep...