RpNation

Flooffy
Flooffy
I actually think that a character sheet is the one hindering true development... seeing them in action is better than any character sheet, in my opinion, I general, I like observing and learning like that.


It's also true. It needs determination and not random will. You can't develop something stupid either or something that doesn't really happen. Core elements should still stay. Maybe be a bit different, but it can't change the core or it doesn't make sense.


(Ah, Backstory and core elements are always a must for any character for, which is why I didn't mention it. You can't have a character without a background, how does that even work?)
RandomBlobMan
RandomBlobMan
Well.


Make him/her/attack helicopter a super secret edgy agent with super secret munchkin balance destroying power.


Justifies everything.
Idea
Idea
dude, how can you develop a character without a start out personality? Character development is literally the change in their personality, it´s not possible to do it without knowing what the personality is at the beginning. If the initial one is inconsistent, then the character is bipolar or squizofrenic (that´s super poorly spelled), not "better developed". character sheet does nothing but work as a basis for the actual true development. @[6401:@Void] Puppy
Flooffy
Flooffy
Uh. Pretty sure you didn't understand what I meant, dude, calm down. Personality is what I consider 'core element'....


And it's Schizophrenia ^^
Flooffy
Flooffy
I don't need a character sheet to make my character. 


I have a character with vast background, very specific personality and I know her ticks and appearance and I don't need a CS for her, nor did I ever make one. That goes for all 250+ OCs I have
Idea
Idea
I find it hard to believe. But I won´t deny it´s possible. However, by what I´ve seen, most people, irrespective of which of our methods they use are not that great at being organic or keeping in mind the information. More often than not, they just don´t know it. And that is a problem. Not only a gigantic amount of plot holes, but you also have that you can´t develop a character well without having fixed traits.


if you have those in your head, good. That´s basically having the character sheet and just not typing it.
Flooffy
Flooffy
Most of them very used in RPs, through them became more developed. I also write in my free time, which helps too. Everyone is different with it, I admit, many are bad with it, but you can't say that about everyone. You've never roleplayed with me either. 


I've, myself, have a massive hate for illogical characters, which is why I spent time thinking everyone of them through. Do brainstorming. Does that work? If they tick like that, is it realistic? I've just never done a single character sheet. I deem it highly unnecessary. 


True key to a character is actually putting effort in it. Which is, these days, not the case.
Flooffy
Flooffy
I've done a lot of writing for the characters, short stories, small comical sketches, brainstorming and using them in RPs. They're not just randomly born without effort.


I've spent a week fully designing Tess, or Averia, if one prefers. Some of the details didn't add up, so were tweaked. Some things seemed silly, so were removed.


That was done with all of my characters. I do not take it lightly. It is possible with effort. But effort is sadly, not always put into it.
Idea
Idea
I don´t deny that you did. As I mentioned, exceptions do exist. But either I´m even unluckier than I thought or the general case is that people mostly use not typing up on the CS as an excuse to not actually think about it or only give it very light thought. "character development" is often confused with "drama" or "making it up as you go". As I already said a few times it´s a matter of changing from an initial state not appearing new traits from nothing.
Flooffy
Flooffy
It really depends on the person, honestly. I honestly don't need a character sheet and if I notice that the character is illogical or has too many loopholes, I'll honestly just drop it. Characters can only 'develop' only if they had anything to start with, you're undeniably right. It's not about making them someone new, but someone who learned to be the same, but not quite, for better or worse.
Idea
Idea
This discussion is beginning to be a little futile as we´re going in circles: I already said, ok you don´t need it, but I don´t see not needing an anchor as a general case.


End of discussion. Not saying "I won" or anything, of course, just let´s stop discussing things when we´re not making progress.
A
Asperix0
*grabs popcorn*
Flooffy
Flooffy
I don't see why you'd win, it was not a fight to prove anything. I explained my side if view. That was it. If you expected a fight, I'm the wrong person for it. I am not trying to convince you otherwise either. 
Idea
Idea
hence the "Not saying "I won" or anything, of course".
Flooffy
Flooffy
As I said, I don't see what was to win xD I didn't realize it looked like fighting either, I do apologize xD I am a bit passionate when I talk about such things and like explaining my point of view, really ^^
Idea
Idea
*facepalm*


my statement was precisely what you just said , that I wasn´t saying I "won" because it wasn´t a matter about which you win or loose.
Flooffy
Flooffy
the hell... I know that? You know what, nevermind, I again get the feeling that you're not catching my meaning. 


Nice talk anyways ^^


the hell... I know that? You know what, nevermind, I again get the feeling that you're not catching my meaning. 


Nice talk anyways ^^
A
Asperix0
guys pls shtppuwevehad enough argument s on rnationandthisneestosdtopneforesceicnegoestoofar. 
Flooffy
Flooffy
I'm just going so say nothing, because you obviously didn't catch my meaning...


Anyways. Good talk. ^^
Idea
Idea
see ya around, happy RPing!
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