@Seraph Darkfire :
Adding +1 from intelligence, just write down the total so intelligence 11 and +2 from charisma for charisma 10.
Hit points, AC etc...use your modifiers, not the ability scores. So for example : Start with the following hit points:
8+constitution modifier = So 8 + your...
@Pom Pom Express Already a lot of people applying, so would have to say no, I mean...I think we have 6 or 7 applying already? and I thought it was going to be small group.
@Zy That Guy See sorcerer
Forgot your character Hit points.
You have only a dagger written down with the gear from...
@KarenAKAMint Depends what you are looking for.
-Noble is for any generic kind of noble, which can be any explanation you want.
-Waterdhavian nobles are mostly humans noble families from Waterdeep, they are known to be spoiled, eccentric and venal, of course, you don't have to follow the...
yeah you can. It would be Guild artisan:
Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: One type of artisan ’s tools
Languages: On e of you r ch oice
Equipment: A set of artisan’s tools (one of your choice),
a letter of introduction from your guild, a set of
traveler’s...
anything, depend on your character concept, too many to list.
Like if you want to be a dancer, you would take the entertainer background. If you want to be a smuggler, you would pick the criminal background and so many more backgrounds...
Also in the first post did list a few backgrounds...
depend on the class and background, sometime race you have chosen.
Water genasi don't get any extra proficiencies , they have some racial features but guessing you have the book for them.
Sorcerer proficiencies are the following:
Armor: None.
Weapons: Daggers, darts, slings...