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Fantasy Instead of Hell, I Ended Up Reborn As Something I Hate (Characters)

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TanteRegenbogen

Cuddly enby auntcle
Character sheet template:

Name
Age
Species
Gender/sex (male, female, intersex)
Pronouns (optional)
Appearance
Clothing
Likes/Dislikes
Special ability (the stronger its potential is, the larger the drawbacks must be)
Class/Job (can be both combat or non-combat, if no specific class then write "classless", if no specific job "freelancer")
Skills (both combat and non-combat)
Personality
Background
Alignment/moral disposition (use the nine alignment/D&D alignments, such as lawful neutral, chaotic evil etc. The Alignment System )
 
Name Nellie
Age 19
Species HalfDragon
Gender/sex Female
Pronouns She/her but will accept they/them
Appearance Nellie appears to have fair skin, with Golden Hair and teal eyes. Her Dragonlike Features are hot pink
Clothing Nellie tends to wear a white cloak to conceal everything about her looks, This paired with black pants and leather boots, gloves, and belt
Likes/Dislikes Nellie likes shadows, blood, and all things dark. She dislikes people and having to associate with them.
Special ability Shadow Summons(Ergo she can Bend Shadows to her will and attack with them, Drawbacks include migraine and nausea)
Class/Job Classless/Assassin
Skills enhanced agility and reflexes, and can also make potions fairly well. She's a master of the blade, and an adept pickpocket.
Personality Nellie is tough as nails, but can be extremely sweet if you're patient with her
Background Nellie is a blacksmith's daughter, and can get weapons from him if need be.
Alignment/moral disposition True Neutral

I'll use this, if that's okay.
 
Name: Ariiasq Drayceon
Age: Permanently 14 physically as well as in some mental aspects.
Species: Half dragon.
Gender/sex: Nonbinary (genetically female)
Pronouns: They/them
Appearance:
(Will draw, later)



Clothing: Dark, plain colors; nothing noticeable.

Likes: Dark, quiet places, killing someone cleanly and efficiently, Keeping secrets.

Dislikes: Children, illiterate people, loud noises, people they find dumb, bright lights, overstimulation.

Special ability: DragonAspect.

DragonAspect allows Ariiasq to take on some of the attributes of a dragon with all of the downsides plus some. The more they use, the higher the energy drain. If they reach the end of their energy, they will either A. pass out, B. Die, or C. Their cells will begin to deconstruct and they will start bleeding from every pore in their body. And then they die.

All attributes Ariiasq is allowed to take (only 2 or 3 at a time. They always have 1 active):
Wings: large (13-15 ft wingspan), draconic wings sprout from their back. High energy drain to create, but will not drain after they're established. Spell takes 24 hours to take effect.

Thermokinesis+passive thermal sense: The ability to sense and control the heat in the immediate (20ft in a sphere) area. Low energy drain while inactive; medium drain while in use. Very overwhelming, and can only be inactive for 20 hours; only 2 with moderate (moving enough heat to burn, but not incinerate intermittently) use.

Thermal invulnerability: Inability to be burned or really get uncomfortable in heat. Low energy drain.

Kerosene-like fire breath: A short supply of mildly hot (for dragonfire), sticky fire that they can spit a decent ways. Max about 7ft out. Very high energy drain to create and a very small supply.


Class/Job: Wants to be an assassin... but is currently stuck working off a debt they were born into... by helping build roofs.
Skills:

Pick-locking
Parkour (you cannot tell me someone who slaps shingles on roofs can't hop from building to building).
Very stealthy due to self-imposed training.
Good with their weapon of choice; a bladed ropedart with steel cords for ropes. The steel cord is sharp and has spikes embedded in it, and more often than not, part of it's wrapped around their neck under the guise of a scarf.
Hand-to-hand combat (kinda. It's like... streetfighting mixed with a rabid gerbil)


Personality: I'll write this in later


Past life background:

Sparknotes:
-Highly trained assassin.
-Did jobs for money under a mafia for a long time.
-Despised children/teens, small towns, manual labor, being tall/noticeable, and being near religious people.

This life Background:

The sparknotes:
-Has been in the same, tiny town their entire life working off an impossible debt.
-Is literally about to run.
-Can't run, yet, because they'll probably be caught.
-Has been training themself for years.
-Probably closer to 20, but due to the curse, they fall under 14.

Alignment/moral disposition: True neutral. They do what they think they should whether it's going against the general moral compass or not. They're not... selfish per ce, but they also couldn't give half a shit about people they don't know. They can and will kill in defense, to get paid, or because someone pissed them off enough that they felt the need to snap their neck.


Full list of weaknesses (leaving out the ability-exclusive weaknesses):
-Horrible weakness to cold. Ariiasq may lose the ability to function at all in below freezing temperatures, and if left to themself, will die very quickly (as in like... 3 hours until they're unrevivable).
-Blood coagulates very slowly (so... weak to sharp weapons).
-May be permanently 14, but they look... like 10. They can't do shit by themself.
-Very, very noticeable.
-All abilities are very draining, so it's rare to see them use any of them.
-Training is very informal, so they leave themself open a lot.
-Absolutely feral.
-Prone to overstimulation.
-All abilities are very draining, so it's rare to see them use any of them.
-Training is very informal, so they leave themself open a lot.
-Absolutely feral.
-Prone to overstimulation.
 
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Name Nellie
Age 19
Species HalfDragon
Gender/sex Female
Pronouns She/her but will accept they/them
Appearance Nellie appears to have fair skin, with Golden Hair and teal eyes. Her Dragonlike Features are hot pink
Clothing Nellie tends to wear a white cloak to conceal everything about her looks, This paired with black pants and leather boots, gloves, and belt
Likes/Dislikes Nellie likes shadows, blood, and all things dark. She dislikes people and having to associate with them.
Special ability Shadow Summons(Ergo she can Bend Shadows to her will and attack with them, Drawbacks include migraine and nausea)
Class/Job Classless/Assassin
Skills enhanced agility and reflexes, and can also make potions fairly well. She's a master of the blade, and an adept pickpocket.
Personality Nellie is tough as nails, but can be extremely sweet if you're patient with her
Background Nellie is a blacksmith's daughter, and can get weapons from him if need be.
Alignment/moral disposition True Neutral

I'll use this, if that's okay.
What do I need to fix?
 
Background is way too short. Like I said, your character needs to be relevant to the plot. That means who your character was before being reborn and that they were reborn as something they hate. I recommend that your character isnt an optimal premade character you use in other roleplays.

Did you read what the roleplay was about?
 
Background is way too short. Like I said, your character needs to be relevant to the plot. That means who your character was before being reborn and that they were reborn as something they hate. I recommend that your character isnt an optimal premade character you use in other roleplays.

Did you read what the roleplay was about?
right.
 
Name Nellie
Age 19
Species HalfDragon
Gender/sex Female
Pronouns She/her but will accept they/them
Appearance Nellie appears to have fair skin, with Golden Hair and teal eyes. Her Dragonlike Features are hot pink
Clothing Nellie tends to wear a white cloak to conceal everything about her looks, This paired with black pants and leather boots, gloves, and belt
Likes/Dislikes Nellie likes shadows, blood, and all things dark. She dislikes people and having to associate with them.
Special ability Shadow Summons(Ergo she can Bend Shadows to her will and attack with them, Drawbacks include migraine and nausea)
Class/Job Classless/Assassin
Skills enhanced agility and reflexes, and can also make potions fairly well. She's a master of the blade, and an adept pickpocket.
Personality Nellie is tough as nails, but can be extremely sweet if you're patient with her
Background Nellie is a blacksmith's daughter, and can get weapons from him if need be.
Alignment/moral disposition True Neutral

I'll use this, if that's okay.

More Background: In her past life, Nellie was the leader of a gang of bandits, The Eternal Shadow Gang. She was also very rich from her dirty dealings.
 
So did she hate half-dragons in her past life or what? Why was she reborn as who she is now?

A background to supposed to give people a basic idea about the background story of the character.

But let us move this discussion to OOC thread
 
Name: Vaeafyn "Vaea" Appleturner (formerly known as Lognar Spearthrower in former life)
Age: 26
Species: Elf
Gender/sex: Male/intersex
Pronouns: Any.
Appearance: fbde0d6db0a0217ac6c38cf24284b675bc1f5c34.jpg
Vaea is a short feminine looking elf. His height is about 165cm. He has tan skin, light green eyes and long blueish-silver hair. Vaea also has a feminine voice as it never matured into a male one and when he tries to put on a deep voice, it sounds like a woman imitating a man.

Clothing: Originally when born into this world, his new parents dressed him up in a feminine way, which Vaea hated. But gradually he got used to being the boy easily mistaken for a girl for wearing short dresses with cloth ribbon chokers or a embroidered chestwrap and shorts. Now as an adult, masculine clothes feel awkward to him and he gave in. He always wears a seamless cloth ribbon choker (usually white, blue or brown), a bandeau and tight shorts when working. For festivals, he wears knee length dresses or a simple long sleeve top with a wide cutout and a skirt. For battle he wears leather chausses and boots and a chainmail vest under a tunic or short dress.

Likes: The love given to him in this life, which he never experienced in his former life. He also likes smooth fabrics and fruit.
Dislikes: Being born into this feminine elf body, even too feminine for elf standards. Being treated as a wingman or third wheel. He also hate this worlds hero, but has come to hate the demon lord of this world just as much.

Special ability: Strength of a bear - Upon reaching adulthood, he obtained the special ability "Strength of a bear". So despite looking small and thin, he can lift quite a bit and can deliver powerful blows regardless if armed or unarmed. Drawback is that it cannot be turned off, eventually leading Vaea to accidentally harm others or break items.

Class/Job: Battlemage (he is basically a cross between a fighter and a blue magic user), originally gatherer but now tasked with transporting wood and food from the lumberers and gatherers of the village, usually drawing a cart himself.

Skills: Hand to hand combat, unarmored defense, light armor, blue magic, beginner elemental magic, jumping, moderate survival, tailoring, cooking, botany.

Weaknesses:
-Drawback from special ability, making it vital that Vaea is always careful with handling daily items like tableware.
-Bad at dodging, even when using quickstep.
-Always hungry
-Unable to use healing magic or creating healing supplies

Personality: In his former life, Vaea was a brute who lacked empathy and a ruthless killer who hated elves even more than humans. Now Vaea while trying to act manly from time to time, mostly acts cutesy and friendly, originally having issues trying to express empathy. But the people in the village came to be kind to him and his parents gave him love, even when they treated him more like a girl than a boy. Over the years, he has come to value friends and family over everything and will defend them from harm with full self confidence.

Background: Originally, Lognar Spearthrower, a brutish demon army champion, he slaughtered hundreds, if not thousands not caring about their backgrounds or families. In the end, he was diced up by a hero mid-air and had his soul crystal destroyed, preventing him from being resurrecting. Lognar was confronted by a goddess, who decided to have him be reborn as a new person, but as something he dearly hated: A feminine male elf. He would have to experience life from the perspective of someone he'd kill in the blink of an eye. The goddess made it even worse for him, by ensuring that if he cut his long hair, it would grow long again overnight and that even in adulthood, while having male genitalia, he would still sound and appear feminine.

Once reborn as the elf Vaeafyn, nicknamed Vaea, he tried to rebel against his parents, but instead of receiving anger, they showered him with love. He slowly warmed up to his new parents. However he hated that they dressed him up like a girl and braid his hair. One night, he cut his hair to look more like a boy. However the next morning his hair was long again. Another day, he tried to wear more masculine clothes but they felt awkward and their texture was too rugged. When old enough, he was to go with his mom to gather herbs and fruit. Vaea hoped to become more masculine once he became an adult, but that puberty never came. Instead his child voice became more of a cute womanly voice and he only grew taller. He soon began an apprenticeship with a blue mage. Once adult, he was gifted by a higher power with the special skill "Strength of a Bear" and that at least opened up some possibilities for him. He was assigned to transport lumber and supplies, often drawing the cart himself. Despite his strength, he didn't become muscular. But sometime he wants to get out of the village and explore the world.

Alignment/moral disposition: Chaotic neutral
 
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Name: Ren Calithorne

Age: 23

Species: Half Elf

Gender/sex: Non-Binary

Pronouns: They/Them

Appearance: attached at the bottom

Clothing: Ren switches their clothes depending on jobs and what they feel like on the day. Some days they wear a jet black leather jerkin, a simple white shirt with some loose fitting pants (they sit nicely on their hips) with a pair of tough leather boots. Other days they wear skirts and blouses with their hair tied back to make them look more feminine. If they're doing a job they'll switch between this sorts of outfits but they'll always make sure to wear a hooded jerkin. They always wear a tight red choker which they wouldn't be caught dead without. For battle they tend to wear tough leather armour and a hood to hide their face. If they suspect the enemy to be using arrows they will wear chainmail underneath. They have been seen once or twice wearing short battle dresses.

Likes: Good company (especially if the people are funny), anything sour (fruits, candies etc.) Winning (bets, races, contests. They're competitive)

Dislikes: Loud noises (they become very agitated when something is loud) People who act selflessly (so heroes) and being talked over

Special ability: Enhanced regeneration: Ren can regenerate any wound so long as they are not fatal, near fatal can regenerate too. They can regenerate limbs too. The drawback to this power is that while small/medium wounds take little to no time to heal. Serious injuries like limb loss/near fatal injuries take somewhere from between 12-24 hours to heal. In this time Ren is completely drained of all energy and must not only eat to retain what little energy they have left but they can also fall into a catatonic state meaning they need to be sure they're safe because otherwise they're a very easy target.

Class/Job: Ren freelances between thievery, bodyguard and has been known to also take on jobs that require them to cause harm to targets (roughing them up) they've only ever taken on 2 assassin style jobs.

Skills: Unarmed combat, small weapons (knives/shortswords), Light armour, dark magic, novice elemental magic, cooking, survival, stealth

Weaknesses:
-If injured heavily requires time, food and a comatose sleep to heal.
-Smaller in stature than some meaning a fight with bigger targets requires more guile and tact
-Prone to losing their cool when in a tough spot meaning they can act without thinking

Personality: In their previous life Ren was an assassin who took on jobs no matter the target. Poor villagers, rich folks, men and women of faith. It didn't matter to them so long as gold was involved. They would act out of instinct and anger. These feelings would consume them. Since being reincarnated Ren has mellowed out. They're now calm and serene most of the time. With their androgynous new body and the clothes they choose to wear they tend to attract all manners of looks. They tend to use this to their advantage to either get out of tough situations or make a few extra coins from the drunks in local taverns (no one suspects the person they believe to be a sweet young lady to pinch their coin pouches). Ren doesn't have any friends so when they find good company they tend to be uptight at first but if they people they are talking to prove to be good entertainment they open up and tend to make others laugh.

Background: In their previous life Ren, known then as Jasper Roth, was an assassin who would kill anyone so long as the money was good. Jasper prided theirself on being a pure blooded human who had worked on their skills without any racial bonuses or advantages to get where they were. They would take pleasure in the kill, letting their anger and hatred flow out of them as they made the kill. One day they had received a job that seemed too good to be true, they were to kill a man who claimed to be the lord of some duchy way out in the sticks. Upon arriving though it seemed to be problem after problem. Their contact was found out and had been killed, the guards knew who Jasper was and were on high alert for them. None of this had deterred them, their final mistake. As they snuck into the lord's large home they were cornered by guards and someone they revered as a hero. Jasper put up as much as a fight as they could but it was futile. Eventually their head had been separated from their shoulders and soul forced from their flesh.

They had expected Hell's flames to greet them but instead they came face to face with a Goddess who had decided they would live again but as an Elf. The pride in their bloodline was shattered then and there as they could feel their new elven blood coursing through their body. Born to a single mother who had been left widowed when her Elven husband died before their child could be born, Ren grew up hating their own body. Their mother tried to shower them with as much love and affection as she could which helped slightly. Ren never got to show his new mother how much they actually cared for her as at the age of 12 they was forced to watch her be killed by local bandits. The only thing to remember their mother by was a small piece of red ribbon she used to tie their hair back from time to time. They spent the next few years fleeing from town to town, trying to put as much distance as they could between their old home. On their 18th birthday they were caught trying to steal food from a small marketplace by local guards and fled, the ensuing chase saw them being stabbed through the stomach as well as being hit with two arrows in their left leg. After losing the guards they crawled to their hideout and lay down in their hay mattress thinking they would die. Instead they woke up 20 hours later completely healed but with a hunger so dire they almost started eating the insects crawling around. Now Ren takes on jobs for clients once more, this time making sure that the jobs are simple and don't require killing (they've had 2 relapses back to their old self so far).


Alignment/moral disposition: Chaotic Neutral

What they look like:1613878330972.png
 
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Name: Giltarn Valleycarver (formerly "Alto" Veriti Quinn in previous life)
Age: 30
Species: Dwarf
Gender/sex: Male (formerly female)
Appearance:
1615071266234.png
Clothing: Giltarn prefers to be best dressed for the occasion, but is dressed / will be dressed usually in a quilted lightweight black jacket beneath a blue overcoat with gold trim, in the style of his former life. Dark trousers with deep pockets and boot-cut legs fit around his tactical boots. To complete the image, a yellow band ties around the end of his braided ponytail, a memento of what once was.

Likes: Giltarn retained the liking towards foods of sweet and spicy kinds. "Anything that has flavour but not drowned in salt," he would say, which was a far cry of what the underground dwarves he was sent to could give him. Victory at any cost outside of reputation lies at the heart of his desires, and repurposing materials for his own mechanical tinkering. Watered-down fruity beverages and honey mead, uncanny for a dwarf, satisfy his thirst beyond his usual staple of water.

Dislikes: His appearance for one is of considerable dislike; a fast-growing beard is one that he quickly craves to shave off. Heavily salted foods such as salted meats, pickled foods, and salted nuts also make it on the list. Anything demonic or riddled with ghosts of any kind would be enough to scare the man into existential dread if pushed far enough, and perhaps even a shot from his heavy crossbow. The inexperience of youth bothers him, and anger can betray him more than his soft expression can dictate.

Special ability: Lock-On. Keen eyesight combined with an innate sense of magic has provided a great sense of difficulty to control that took years to truly wield, a great difference from the previous life where everything came naturally and went his way. If studying an object, his eye identifies and values an objects worth and overall sturdiness so that things do not fail unexpectedly, with the cost of intense headache to something more chronic, depending on the worth and complexity. The more deadly ability of Lock-On is an ability to manipulate projectiles he fires through subtle air currents and a steady gaze on the projectile. While this does not ensure a successful hit, under full concentration this can ensure a death at great distances a crossbow bolt should not cover. Lock-On does not work through spyglasses or without direct line of sight. Dangers include exhaustion of physical stamina and potentially bleeding out from the nose or lacerations depending on the concentration.

Class/Job: Archer / Ex-military

Skills: Light and Medium Armour, Archery, Blue Magic, Novice Air Magic, Novice Tailoring, Stealth, Tracking, Appraisal (at DM's discretion)

Personality: "Alto" Veriti Quinn had already seen enough bloodshed to not bat an eyelash, but when it was finally Veriti's time she saw the assassins before her as ghastly figures that flickered to and from view, a side-effect of the poison or drug induced to her body. In a new life, Giltarn maintains the continued cynicism that "whatever must pass must pass beautifully to meet my standards," but no woman, or man for that matter, is an island. The thought of demons and ghosts, born of that fateful death, continues to haunt.

Background: Once one of the higher-ups of a less-than-dignified company, Veriti was an unctuous individual who enjoyed the fruits of her labour and held an indifference to the lives of anyone beneath her. There were cattle and threats to her, and if you were not one you were the other, at least in her mind. Thinking herself as a powerful player eventually caught wind, and those above her in the company became conscious to their susceptibility to her power plays, so they took care of her first. A break-in ensured her demise, and her final thoughts were of dread when she thought she saw demons and ghosts.

Once meeting the goddess, she was tasked to become a dwarf of the male variety. She had particular distaste with facial hair, and in general had abilities and qualities that made her distasteful to all of those around her. Furious at the goddess, she left and made a life of her own, that of Giltarn Valleycarver.

To become successful in this world, Giltarn had to maintain poise, tact, and confidence and work from ground zero to someone further up the chain of command. Unsatisfied with the roles assigned to him, he summoned up a draft of permanent leave (only one of five refused the draft out of a majority vote), and he worked on something more centric, more aspirant: becoming the hero that everyone adored. To do that, he had to knock the hero off the podium, and would aim to do so in any means possible as long as the trail does not lead to him. This was a daunting task, more so if to hide this from the goddess, but maybe . . . just maybe . . . such a high aspiration could become reality.

Alignment/moral disposition: Neutral Evil (the alignment of those who do whatever they can get away with, without compassion or qualms).
 

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