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Futuristic Zeev's Character Archive (Legends No Longer OC universe)

Zeev

I'm very pretentious
Zeev's Legends No Longer Character Archive

This is used to store characters for my OC universe Legends No Longer.

Disclaimer I do not claim to own any of this art and use it if I think a character roughly looks like one imagined.
 
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Name: Warren Lyell

Gender: Male

Height 6'2

Weight: 235 Ib

Age: 19 (to 25 depending on timeline, or even way older)

Appearance:
Warren's current appearance resembles that of an anthro-wolf, but mostly humanoid in terms of form, differences being facial structure, coating of gray fur in different shades as well as tuff like fur on his upper chest, clawed digits on both hands and feet as well padded (still human in shape) and tuff like fur instead replacing hair. Eyes are still human but a light cobalt blue in a more canine color.

Personality: Warren is an introvert and finds it harder than normal people would be relating or in social settings, that said he is far from a shy butterfly but more or less a one on one person. He is very intuitive about how he goes about things but he doesn't throw away logic or plans if it is clearly the better option, however he is extremely adaptable regardless able to solve complex problems in unexpected ways if the need arises and is very street smart as well very thoughtful in how he approaches things, that saying he isn't a super logic machine and is prone to error but he leans more towards taking risks off the balance of reward is good or people aren't at risk.

His insecurities are what hold him back, what he looks like, what people think of him, and while he prefers not to bend to the whim of agendas or personal gain, he can fall into that trap from other people and does care that people accept him as he doesn't know his own value or purpose despite what he can do.

History: Warren was born into an above average American home in the year 2022, his intelligence was a product of his father's though it doesn't rival his old man down in the specific fields, his heart was more or less his Mother's. He was a good kid who stayed out of trouble and made good grades, and while he didn't have a lot of friends he had plenty of family members, though future and what he wanted to do with it was always left up in the air.

His Father James Lyell was a lead in the field of genetics, and had been working with the US on uncovering the secrets to an alien artifact known as the gene Cipher, crystal-like structure containing the encrypted genetic code of an entire alien species, however as his work on project ALPHA was losing funding, he had to test one of the recovered genomes on his newborn son, but stopped knowing what he was doing was wrong, but left the genome implanted in Warren.

Warren and his Father were later kidnapped by James prior peers and terrorist organization (known as a paradigm) and took them to the abandoned ALPHA base to finish the project where James had left off. James refused and was killed promptly and Warren was further experimented on until his dormant gene became active, later he would be reduced by U.S and S.T.R.I.C.E. forces.

Genetic Enhancements:

physical enhancements



Warren's muscular and skeletal are several hundred times more dense, as his bound muscle fibers are several times smaller and finer, as his skeleton incorporates more minerals making its strength on par with high titanium alloy, As a result Warren can lift up 6 tons on average and double that when but under stress due to his enhanced adrenals, heart and lungs, and can run at peak sprinting speed of 55 MPH.
His rib cage is also fused with a mineral-dense cartilage plate-like structure, being able to stop small caliber shots and take great amount of force trauma and heat directly, on top of this his organs are lined with thicker mineral membranes which prevent them from bursting from high impact shock, and keeps them better intact in case of rupture and allows them to function to a stable degree even under damage.

As well having clawed nails that regrow rather quickly, and a very canine jaw structure, which allows natural cutting and biting offensive options, though he rarely uses them


Sensory enhancements

Due to his species, he gains sensory powers on par with that of canines, able to hear at many further ranges and at frequencies humans cannot, as well enhanced smell able to track things for miles, and taste. Able to see in very low light fairly well and even see things in nearly bitch blackness a few dozen feet out from him.

on top of this the space his brain and eyes and overall sensory functions making his reflexes casually 10x faster than a peak human ever could, as well this allows him to calculate speed, time, distance, height, angles, ranges, forces, at insane speeds even if he can't put them to numbers.

Biological enhancements

Warren has a dramatically increased metabolism and immune system as well as greatly speed up cellular regeneration which allows him to heal and recover from injuries naturally that most humans would die from. he is able to survive organ damage to vital ones and heal tissue normal humans couldn't such as those belonging to the eye or muscle. As well as healing from minor cuts, bruises, and damage within minutes of it being inflicted making him immune to bleed out.

he almost entirely immune to disease and viruses and has a strong resistance to chemical agents as normal tranquilizers and nerve gas have very little impact on him. other genetic altering agents also have nearly no impact on him either which allows him slowed aging to the point a century barely affects him, and radiation causes only temporary problems or mutations.



Skills: Warren is a highly adept hand to hand combatant, knowing several martial arts including krav maga, Muay Thai, Brazilian jiu-jitsu, Boxing/kickboxing, Tai Quan Dao, and some Judo. Topping that off he is trained in freerunning and parkour added to his insane physical capabilities makes him a very mobile threat.

Included with the rest of the training from S.T.R.I.C.E. was firearms handling and precision shooting, paired with his enhanced reflexes is an adapt rifleman and good marksmen. Other skills include explosives handling, stealth, basic electronic tampering, and tinkering.


Preferred equipment:

Standard Attire
Mostly jeans and long sleeve shirts, things that cover up his fur from sight like hoodies, sweatshirts and other such things, though will use T-shirts if hot, he also has an old light brown leather bomber jacket from his Dad he likes to wear.

Armor Warren has been Provided several types of armor with his employment with S.T.R.I.C.E. from standard Kevlar to even Hazmat depending, however, Warren was given a Kevlar Carbon Nanotube weave composite armor which shows superior durability and force absorption to standard kevlar or plated armor designs, able to take several 50. cal rounds before any loss if effectiveness, as well being invulnerable to piercing or stabbing attacks from normal humans force, and able to absorb and defend against high voltage or heat based attacks.

Melee Weapons Warren is adept in several different kinds of melee weapons.

A Military carbon black Bowie knife is his standard bladed weapon choice.

A pair of Military Tonfa side handle style Batons made of standard grade stainless steel.

*Special gift* Warren had been gifted a special Gauntlet that he uses on occasion, its comprised of a Titanium Aluminum alloy laced in Carbon Nanotubes, when activated the thing folds into shield/blunt striking surface across his arm only a few inches past the edge of the forearm and past the knuckle, as a result, it can act as a small buckler shield or blunt striking tool. its durability is what makes it so useful as the Carbon-Nanotube is highly durable and strong.

Able to stop anti-tank and material rounds, deflect superheated or plasma induced blades, tank higher force punches than Warren couldn't normally survive, and the object as survived a building leveling explosive with only minor damage to the finish, though due to its very limited size it is suited towards parrying rather than full-on shielding.

Ranged Weapons:

Warren us trained in the use of many firearms, though these are the ones he personally has used in his time.


M4A1 - Being standard issue for S.T.R.I.C.E. forces it was a clear choice, firing a NATO 5.56 cartridge that punches above its weight, sometimes this weapon is used with a Holographic sight picture.

M16A4 - Another rifle used by S.T.R.I.C.E. and one Warren is fairly good with like the M4

M9 beretta - his choice of 9mm sidearm.

MP5 - a good SMG 9mm option

Spas 12 - semi-auto high powered shotgun for when things get close and personal.

Note Warren uses these weapons more often but has all standard issue weapons from S.T.R.I.C.E., though he doesn't carry all of it at the same time on missions, often going in without a gun and just body armor, sometimes not even that.



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Name: Peterson Genrich

Age: 64

Height 5'8

Weight: 216

Appearance: Peterson is a well built man slavic, while he hasn't worked out in awhile he is still fairly toned, and his body is covered in scars due to the surgeries he has had, he has light blue eyes, and a balding head.

Personality: Peterson is his own man, plain and simple, while he was a soldier he doesn't take orders from anyone anymore, he desires peace and to be away from people expect his family, his family is all he cares about, his Father, his Mother he takes are of them and provides, he is a provider and a strong one at that. He is not a talker and would rather prove himself through his actions alone, he doesn't need people or desire to need them but protects those he loves above all else, he is not strong because he defends himself, he is strong cause he defends people.

History: Peterson was born to a poor farming family in Eastern Russia and was the oldest of 4 children, his Father grew very sick over the course of time so Peterson became the main provider for the family and house, working in steel mills and as a farmer with his siblings and Mother. later he joined the Russian Army after the Steel Mill shut down, becoming a Captain in his time with the Military.

Peterson however was chosen with 20 others to undergo a top secret Russian super soldier project at the age of 30, he was the only one to survive having his skin and skeleton laced with Graphene which made him nearly
indestructible, after that he retired and went back to take care of his Father and Mother as his other siblings had left them.

Powers: Due to Peterson's Graphene implants he is nearly indestructible, 7.62.39mm rounds fired from an AKM just bounce off his skin and barely tickle him, getting run over by a Jeep car at nearly full speed is only mildly annoying and he survived getting run over beneath tank treads with only minor internal bleeding.

Due to his skeleton being so strong he can also lift a bit more and easily support his own weight, being able to lift 900 pounds at max above his head which is still above the normal human peak if only by a little, and hold on to an anti tank rifle without needing support or protection from the recoil.

Skills: With his time in the Military Peterson picked up some useful skills such as handling and use of rifles and other such weapons, such as the AKM, AK74M AK12, and other such rifles. as well he is an explosives charge expert, good at making and defusing bombs.


Equipment: Peterson mainly uses a mosin nagant to deal with critters and to defend his homestead, that said he still has an AKM with a polymer body in a safe in his house and several explosive devices.

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Name: Klaas Moreels

Age:
36

Height:
5'6

Weight:
198

Appearance:
Klaas was mocked a bit for being considered a pretty boy, though he was handsome to the ladies so who could blame him? dark black hair and rigid facial features, overall very strong and muscular and dark hazel eyes.

Personality:
Klaas is mainly defined by that fact he is a bit of a complete kleptomaniac and egotist, that said he isn't in incompetent being a brilliant tactician and manipulator, knowing exactly how to give him the best odds at whatever he is doing. he is cold in his logic be uses his charm and wits as a mask above that to perform his little games and schemes as money and power are some the few things that drive him.

History: Klaas for most of his life was a trouble maker, and a good thief as well, knowing how to lockpick and pickpocket at age 7. his family being concerned about him sent him off to the belgium military at the age of 18, where he soon climbed the ranks through fowl play and manipulation, becoming a Colonel at is peak.

However with NATO fading and its replacement S.T.R.I.C.E. on its way Klaas had a bright idea, with a couple dozen men under him and a lot of planning they began their mutiny as they stole a docked U-boat carrying a payload of several nuclear warheads, from there he became a mercenary and pirate, using his U boat to board ships and steal goods reselling them to the highest bidder.

Skills: Besides being a proficient lockpick and pickpocket, he is also fairly trained in military tactics and leadership being able to command a squad of men and take an objective without much hitch in their plan.
He is an expert in firearms and weapons, rifles, knives, SMGs, pistols, breach shotguns, you name it he knows how to use it fairly well.

his key strengths however are his ability to manipulate others into unfavorable deals or places.

Equipment:


His main choice in rifle is the FN FAL firing the 7.62x51mm round, though other weapons he can get his hands on such as P90s. G3s and G36s, other weapons of that sort.

besides standard use of Kevlar body armor he also has a unique weapon up his sleeve. A suit of experimental exoskeleton armor stolen from a U.S aircraft carrier, it allows the US to lift 4 tons and hit with about that force, though he rarely uses this.

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Name: Matthew D. Dime

Age: 28

Height: 6'1

weight: 150 Ib

Appearance: Matthew D. Dime is pretty much a super model, and has starred on several men's clothing lines, some owned by his company others not, that said he is a tall blacked haired half-japanese man, tending to where fine suits and sometimes causal wear.

Personality: Matthew D. Dime is a cunning cut throat business man at hurt, loving to put others in his debt, while he is a megalomaniac with a god complex he has managed to keep a very good public image/ plenty of interviews, starring in movies, giving to charity and starting his own charity events, helping city homeless centers and marketing cleaner safer cars, that said it is all an act to fuel is global desire for power.

History: Matthew D. Dime is the son of Fredrick R. Dime, a man who lead a multi-million dollar company called MegaDime Airlines. Matthew was born into a very rich family though he was vastly smarter than his family members and peers as he had an IQ of 160 and got out of Harvard University at the age of 19.

since then he desired to take over the company, and with his Father's "early passing" he quickly took over evolving the company well beyond what it ever should have been and putting him as one of the most powerful men in the world.


Assets: Matthew D. Dime's total net worth is estimated to be about 120 Billion dollars, that that barely puts it into perceptive as he owns the biggest sharehold of MegaDime industries, which includes. MegaDime Airlines, MegaDime pharmaceutical & genetics, MegaDime Automotives, MegaDime armories & implantations, MegaDime Mega-material labs, and MegaDime wireless.


though he pends a small funding of his profits towards his terrorist group Paradigm, a organization hellbent on global control and forming the new world order.

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Name: Ailish Jones

Age: 34

Height: 5'6

Weight: 120

Appearance: Ailish Jones is a lean quite toned woman, having a very strong rigid but lean and agile, she would be known as a red head, even though its more a brown strawberry. eyes are a dark brown.

Personality: Head strong is one way of describing her, but leader would fit her better. she is a people person and knows how to manage and use people to the best of their ability whatever that may be on the field or in the office, but don't take that as being entirely friendly, and she is a soldier and will give people the bitter truth if it needs to be brought up or if she senses a weakness in the team or plan.

History: Ailish was an ex-army ranger and many years in the military under her belt, when S.T.R.I.C.E. gave the call for capable soldiers and leaders she was one of the first to answer, quickly going through the ranks to leader of task force Alpha. an elite unit designed for capturing and and dealing with super-humans that may pose a threat in urban or military environments.

one of her main tasks was training and getting ready Warren Lyell, the first super-human to be added to the task force, as she was able to train him to use his powers and become a capable soldier, training him in tactics, firearms stealth and helping him become one of the most adapt soldiers to ever live.

Skills: Leadership would take the top of her skill set, but stealth and planning probably follows close behind, firearms and gun handling as well and some hand to hand combat though she is a far better marksmen, she also works as a security detail and planner for certain S.T.R.I.C.E. research departments and bases.


Equipment: Her main choice of weapon is the MP5-SD firing a 9mm parabellum round, as well the M9 beretta as a side arm.

her armor is standard S.T.R.I.C.E. Kevlar body armor, gas mask, rebreather, flash bang proof googles, and comm link system.



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Name: Alastor Chess

Age: 178

Height: 5'9

weight: 130

Appearance: Alastor Chess looks fairly average at first class, a middle-aged English man with a fancy for fancy attire, though when he is lacking blood to drink he beings to look more sickly and less human as his eyes grow blacker.

Personality: Alastor would be a gentleman, however, those days are long over as all he desires is to feed on blood as his vampirism has gotten ahead of him, though he certainly puts on a good show of gentlemen, quite polite, not overbearing, taste in fine arts and clothing.

History: Alastor Chess was not always known by that name and had several over his lifetime, whoever he was first, however, was infected with a strain of vampirism sometime in the 18 hundreds, in the modern day he owns the Chess Gentlemen's club, and Chess Brewery, those these are fronts for his human blood cattle farming ring.

Powers:

Vampiric Powers Due to him being a vampire he gains a standard suite of powers related to the alien-human virus known as vampirism.

In Alastor case, he has super strength able to lift 6 tons max, enhanced reflexes comparable to felines, immunity to sickness, aging, venoms and poisons, radiation, and some chemical agents. added to this is enhanced senses able to smell blood for miles away, see up to a mile away, and detect heat in vital areas knowing where to cut or strike to hit vital arteries.

One of the vampires strongest traits is survivability, Vampires can survive minor organ failure and can take large amounts of force, usually twice as much as they can dish but sometimes even more than that, though they are not as resistant to cutting weapons compared to blunt force, though regeneration allows them from deadly stab wounds and cuts within mere minutes of them being inflicted.

Blood Magic his most powerful abilities rely upon his natural born gift which is magic, a thing his strain of vampirism is used to.

Blood arrows A simple offensive magic spell, able to control blood that s not in a body and form it into frozen projectiles shaped like small spikes at high velocities towards targets.

Blood Absorption A simple magical spell that allows the user to absorb blood from a target simply via skin contact.

Blood Clotting An offensive spell, when a hand makes contact with a certain point on the target's body it clots all blood veins within the area touched

Capillary Burst Within 30 meters of a target, Alastor can cause capillaries around the mouth and eyes to suddenly burst in the target.

Weakness: Vampires are naturally weakened by the UV rays of the sun as the virus within their blood seems to have trouble dealing with that kind of radiation, while sunlight does not kill them it does weaken them greatly blocking out most of their vampires and draining their strength very quickly.

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Names; Abélard Botero

Age: 37

Height: 6'0

Weight: 197 Ib

Appearance: Abélard since a kid was inspired by Zorro, so has a pencil thin mustache which goes well with his Hispanic heritage, however he tends to wear his his light brown hair shaggy, overall a very lean but strong body build do in part to his own weight training and also do to the serum he takes.

Personality: Abélard is a sportsmen at art, loving a fair contest and is highly competitive, preferring to know that he won fair and square regardless of what it is, even to the degree his life is on the line. though he has a bit of a hero complex desiring to be a noted hero in the eyes of the people and to make the world a better place even if its only to feed his own desire for glory above all else.

one other aspect of him is his work ethic. The intensity he will train at and go to is beyond what his peers could say as he is always trying ti improve and become the best at what he does and its hard to argue otherwise.

History: Abélard Botero Mother was a Olympic fencer and had one several gold medals in here time, this paired with watching classic Zorro movies and training under his Mother set him on a fly to where he would become one of the greatest Swordsmen of all time Abélard, training with his Mother after getting back from school for hours as they spared and he was taught the tricks of the trade. later he would go to a school for fencing and would learn a few other sword styles as he went.

Once as a young adult his Mother passed away to do complications with heart that couldn't be fixed, two years later he would win the Olympic Gold medal in her honor and become a main stay in the fencing world. Though this would not last as a motorcycle accident would leave him with several spinal lacerations leaving him paralyzed from the waist down. growing bitter with himself he nearly killed himself but before he got tto that low point he was offered a second chance as the Matthew D Dime, and the MegaDime genetics firm could offer to heal him and test a new super soldier serum they had been working on out of sight from the law.

Abélard took the offer and had his ability to walk restored to him, but now worked for Matthew D. Dime and the terrorists organizations Paradigm.

Powers: Abélard before the genetic serum was already at nearly peak human performance, while not setting records he was a very fit person, with the serum he was healed of his spinal injury and as well gained added strength and speed.

Strenght & speed due to the serum his body's muscles are quite a bit denser than human muscle tissue, allowing him to lift 1500 Ib max, and run at 35 MPH peak.

Brain Performance With this he also got a boost to the speed of his neural synapse, giving him 2x the reflexes.

Healing Factor While only slight his body is able to heal naturally from damage that would cripple a normal human being for life, that said he doesn't heal much faster than a normal human being.

Weakness: After getting the serum it was revealed there was a catch, the serum also gave him an untreatable form of lung cancer that grew into tumors yearly, MegaDime is the only place he can get treatment for it, keeping him under their thumb.

Skills: Fencing and swordplay stand as his best skills as he is an Olympic Gold Medalist in his skillset, as well he has trained him self in many other physical areas to get the most out of his formula, he is also trained in the use of handguns but prefers not to use them.

Equipment: Abélard's main choice in weapon is his fencing steel rapier, he keeps two of them with him on missions and has had versions lined with a diamond edge or made of titanium steel alloy. his choice of sidearm is a 1911a1 firing a .45 ACP metal jacket round.

 
Name: Boris Wójcik

Age: 72

Height: 5'7

Weight: changes depending

Appearance: Due to the absurd level of X-rays being emitted from Boris's blood and other tissue and lack of such things in his bones, he gives off the appearance of an X-ray photo of a skeleton, his main body more just outlining his glowy insides.

Personality: mentally disturbed is understating the mental trauma Boris was inflicted to and what he deals. Boris used to be a calculated brilliant young man who worked hard in his field and was very humble in his line of work, that said his current mental state has decayed over time into a bitter animal seeking some kinda normalcy, a reality he can never attain.

History: Boris worked with the Soviet Union as a nuclear engineer during the Chernobyl disaster as he was sent into to help with repairs and figure out a way to make the station stable of possible. things slowly went downhill as it was proven it couldn't and the entire city soon had to leave cause of the radiation output.

however, he and his team didn't give up as they studied the core of the reactor and the coolant system, Boris was unlucky enough to fall in the failed coolant system as his team managed to fish him out and get him to a hospital, he should have died there and then, or from radiation poisoning on the way to the hospital.

once there it was discovered that he was emitting low levels of gamma radiation and that there was a mutated form of fungus in his bloodstream closely related to other Radiotrophic fungi. The soviet union later kidnapped and tested on him using him as an energy source for a reactor in a nuclear fallout shelter trapped for several decades without much human contact, only to later break out go on a killing spree and escape into the Russian Wilds.

Powers: Due to the symbiotic relationship he has with the Radiotrophic fungus in his body, he is able to absorb and emit all forms of radiation, from X-rays to Microwaves, and Gamma rays.

X-ray vision the x-rays he emits from his body allow him to focus them and see through objects as the waves bounce back to meet his eye, he can't see through lead-laced objects, however.

Gamma Absorption
Borris can feed off Gamma radiation, this gives him several benefits as he doesn't need to eat or sleep, and his cells are stimulated in radiated areas allowing him to regenerate from nearly anything so long as enough radiation is present and he is mostly in one piece.

Melting presence Just from the nuclear fission and energy his body naturally gains heat rapidly, able to reach 5000 degrees Fahrenheit if not put under control quickly.

Microwaves
Boris can project focused waves of Microwave energy super heating objects within line of sight able to cook them from the inside out just by thinking about, he can match heats comparable to his own body temperature by doing this to a target long enough.

Gamma Plasma
using highly focused Gamm and Microwaves Boris can ionize oxygen turning it into plasma, doing this he can fire it out into streams with comparable heat and force to an industrial plasma cutter.

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Name: CPNM (Chinese Protection Network Machine)

Height: 5'10

Weight: 210 Ib

Appearance: CPNM is a very sleek designed machine with a smooth white look to the overall design with black parts in the joints and face area, overall a very simple and clean design that gives feminine shape to the overall design.

Personality: in short, nonexistent. it follows programmed orders plain and simple, and while it is a highly advanced nearly human level AI it has certain limits in place keeping it from becoming self-aware, though it does learn and adapt throughout conflicts it's engaged in becoming smarter on how to deal with a threat as a fight goes on as if he could make human choices.

History: CPNM was designed as a more robust military and law-enforcement device that could enforce Chinese rule of law as they wished without question or thought but with the capability as if it could, other roles within China had already been replaced such as News Anchors, voting machines, cashiers, and other such roles being replaced by advanced AI that didn't quite hit the mark of self-aware so they would obey, and to also avoid AI problems that might appear on a global stage.

CPNM is designed mostly for law enforcement and has not been added to the Chinese military network yet due to not wanting to provoke S.T.R.I.C.E. or the UN from taking action, as a result, CPNM is used in certain areas as a law enforcement machine, able to arrest and kill targets on the spot acting as the judge, jury, and executioner.

Capabilities:

Defensive - CPNM has a chassis comprised of a nickel-titanium alloy making it lightweight and super strong, with this as well its joint areas are comprised of lightweight steel and laced with graphene making very hard to damage.

On top of this, the AI has control over several bodies exactly the same in storage and can upload itself to another if one is destroyed, and has Chinese developed encryption to prevent and lessen the chance of viruses or getting hacked.

utility - CPNM is powered by a micro-fusion reactor fueled by Deuterium giving the thing as much powered as needed as well providing enough power for liftoff giving it below supersonic flight speeds though it takes time to reach its peak of 200 MPH.

CPNM has access to the Chinese police and government database on people, able to check background, history, criminal record, social credit score and anything the Chinese would now allowing it info to gain the edge on a target.

Offensive -
Due to the hydraulic power it has, while not in flight it can lift up to 5 tons above its head. in terms of ranged offensive options, CPNM has a mounted rifle barrel in its arm and through its wrist, packing a 7.62 mm cartridge, with an added casing ejection port in its arm.

Last but not least, CPNM has a plasma jet cutter on its other wrist able to produce a foot long plasma blade from it, able to cut open or burn through things with it standard factory plasma cutters could.


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Name: Dr. Anatol Schroder

Age: 46

Height:
5"11

Weight: 158 Ib

Appearance: Anatol is a stalky lean man, very little fat or visible muscle exists on his external body giving him a somewhat sickly look, he has slightly sickened in eyes and cheeks and has pretty unkept messy brown hair and odd fitting glasses.

Personality: Anatol Schroder is a good case study of a sadistic psychopath obsessed with his own work and what boundaries and limits he can push regardless of how gross and vial they may be. he cares for very little else besides his work and will do and act in ways to further his time doing said work, he does not devote himself to a cause or ideal or any such matter, siding with whatever group can tolerate or support his work of choice.

Due to this, he feels almost no emotions, expects pleasure in his work and it.. well working out, the man has an IQ of nearly 160.

History:
Anatol's story goes back to Grandfather who was a Nazi scientist during World War II, the man was known for graphic and horrifying acts he performed in death camps and the experiments that went on, after World War II ended, however, his Grandfather was punished for his war crimes and given lethal injections.

Anatol's Father tried to separate himself from his Father's work and reputation by leaving Germany and migrating to America where he would get married and have Anatol Schroder, time went on as t became clear the child was insanely smart and had a knack for biology, as a young adult got his MD, Biochemistry and genetic engineering degrees and later brush up and teach himself other fields dabbling in robotics and hypothetically physics.

Time went on however and his psychopath traits began to come out and his emotions died down, he ran across an old journal made by his grandfather and became inspired by his work, soon he got a job offer by Matthew D. Dime to work at MegaDime to have the freedom to perform most anything he wanted to do so long as MegaDime had the exclusive rights to use it for whatever.


Capabilities: While not a fighter or warrior by any means he has many achievements under his belt, cloning technology is probably one of his better ones, as well as creating a successful artificial womb system for growing new specimens for tests. as well as false memory creation and erasure techniques used in his lab allow him to get quite creative with how he goes about his work.

He has made a mostly successful vat-grown clone of Warren using DNA samples, (though has failed to devise a super soldier serum from that DNA)

has made plenty of specialized super soldier experiments some successful others not so much, create super viruses, bio-engineered computers made of fungus, developed and proved organic silicone life is possible and many many more feats.

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Name: Frank Joe

Age: 33

Height: 6'5

Weight: 268

Appearance: Some people would describe Frank as a corn feed beef cake of a man, and its true, on top of his buzzcut look and squared features add to this overall macho look.

Personality: Frank is a somewhat slow in the head guy, and suffers from some pretty major drinking and anger problems which handicaps him in terms of personality somewhat as he isn't very charismatic or charming but more a blunt sarcastic cynical hateful person, he'd rather bust skulls and shoot things up than solve problems through lateral logic or plans as he is a blunt tool forged by his abusive past an choice of profession.

History: Frank Joe use to work for the Russian mob as a bouncer and hitman, taking odd jobs and killing people who made sour deals, he was feared among the mob as being "too brutal" as he was know for leaving crime scenes that were so messy nobody could tell what had happened, which left his paid killing sprees fairly hard to pick up, though it became clear all the murders were coming from one guy.

Push came to shove at some point and the Police managed to get a good bust on the Mafia capturing everyone there, but the law system was corrupt and while all his friend had been arrested Frank Joe was released by pulling from MegaDime and Matthew D. Dime

Paradigm (the illegal crime terror half of megadime) was planning on setting up a proxy gang in Miami and they could think of no better man than Frank Joe to bring along on that ride, so long as he obeyed and tested something for them.


Rage Drug: this little formula was created by Dr. Anatol Schroder as something to enhance already genetically enhanced people, most normal humans would OD on the thing with just a gram and suffer critical heart failure, Frank Joe was different, while just a normal human when he tested the serum he managed to survived, and he worked up a resistance to the stuff so he wouldn't die.



As a result the drug when used did several things for him, swelling his heart lungs, adrenals, and muscles allow him to lift 2000 Ib at max, sprint 36 MPH peak, and jog for miles without feeling a thing, one of the major upsides of the drug is that it numbed pain and boosted aggression, turning the user of the drug into a mouth foaming monster. Fatal wounds were simply ignored by the body until the drug wore-ff, literally keeping the user alive past what they would normally.

however if they did not seek medical attention before the drug had worn off they would die to their wounds most likely.

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Name: Arthur R. Coswell

Age: 42

Height: 6'2

Weight: 182 Ib

Appearance: For being in his 40s he is considered a dashing and handsome person, do to his latino appearance and desire to look like howard Hughes he looks like a classic 1920's playboy.

Personality: matching his appearance pretty well, he is much like that, from his love of old romance movies and books to taking inspiration from the likes of Howard Hughes and other rich men of boy gone days he is a gentlemen at heart and a noble person holding himself to high standard, not out of pride or a sense of self important but to be the people's man and one respected, at his core he is a respectful person but never the less cunning or smart.

he is a man of fine tastes, calm collected, and knows his limits and will not overstep them unless he must, he's also always had a taste for the dramatic and heroic and loves such figures and adoring the super hero concept since a child and what humanity could achieve in the stars!

History: Arthur was brought up in a very poor Spanish home in Texas, but him and his Father while poor loved to tinker and mall over designs on little toys and devices they built like mini robots to remote control air planes. later in life him and his family worked their asses off to get Arthur into a Collage and he was accepted into MIT where he graduated with several robotics degrees and aerospace engineering degrees.

wit this he was quickly employed with SpaceX for awhile supporting his family and putting them in a better place, with that he eventually cut a few patents with NASA and SpaceX which hot him some big bucks which he used into creating his own Company.

Time went on however and he began to grow wary with the state of the world and wished to make it better no matter the cost, he reluctantly joined the organization Paradigm after being told about it from Matthew D. Dime and helped fund the group in trying to build a new world order to help humanity.

Assets: Arthur's total liquid networth is about 40 billion dollars, though he also has lots of stock in his Companies. Coswell Aerospace, Cobotics, and Arthur-prosthetic. as well being partnered secretly with Paradigm and MegaDime.


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Name: Philip Lootver

Age: 32

Height: 5'7

Weight: 172 Ib

Appearance: not an extremely fit man but certainly not overweight, grizzled and tends not to shave to well, black hair, hazel eyes, pretty defined jawline, and facial features, wears suits and old fashion hats.

Personality: Philip is a tad "hard-boiled" which means he is a tad cynical and mean at times but he is not lacking of compassion he just doesn't isn't good at expressing it, as being sarcastic and cynical is just his sense of humor mixed with some of the shocking and scary things he's seen he can't be blamed really, though he doesn't take things seriously and tends to drag his feet till its most important.

History: Philip was born is raised in a magic sanctuary known as Highloft which was a place magic users went to mingle and trade, learn and teach. Philp joined the Banishers at a young age he learned quickly the ways of magic and how to use it defensively and offensively, while he didn't rise very far in the ranks his skillset became very clear in his adult years.

The Scrying Council appointed him to be a Banisher Witness, (someone who watches the non-magical world and as well monitors magical users living in the non-magical world.) but works as a private detective in the non-magical world.

Magics:

While not born with magic he did learn it as a child and developed the ability to absorb it from the ambient universe, he has focused his training of magic on projection and evocation

Magic Durability - Philip uses this spell to dampen blunt and inertial force around his body, allowing him to survive falls some several stories high buildings and get hit by a car with only minor injuries, however, it does not protect him from piercing attacks in any way.

Shields of Defense -
This is a basic but handy spell, using magical energies to project blue glowing shields from the users palms, they can change size and shape and can grow to cover the users entire front on top of which they weigh nothing and are able to stop spells using the same amount of energy or less, as well as physical matter projectiles like bullets, fire, Plasma, Lasers.

Directed Momentum - Philip can focus magical power into something he is touching, and then release it firing it off like a projectile or shunting it with a great amount of force, he's been able to push cars a few feet, launch people, fling objects.

he can also use it to pull something as well giving him added strength when pulling something.

Projected Barrier - This spell s a more advanced version of Shields of Defense, allowing the user to project a shield into a closed-off area like an arch or doorway, hallway or some other closed off space creating a barrier that defends the user without needing of focus, though it breaks easier.

Pyromancy! - What would be a mage without some basic fire spells? Philip knows how to produce streams of fire from his hand like a flame thrower, or condense it into a ball and hurl it at a target.

Mist dodge - The user briefly turns into a cloud of mist and reforms to there normal self, this lasts only a second or to and it is used to dodge attacks.

Equipment: Besides his handy dandy fedora and trench coat, he carries a magical compass that points to the nearest strongest magical source, and a 1911 pistol firing 45. ACP ammo.



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Name: Mikeal Doe & Steven Crowsly

Age: Doe 42 - Crowsly 53

Height: 5'6 & 5'8

Weight: 230 & 196 Ib

History: Both men had families and friends, loved ones and those they related to and both men did what they had to protect them and to spare others the same fate.
they were both apart of a local Militia in a small mid-west American town, as time went on though strange things began to happen as people went missing, and each night the town would be invaded by strange evil creatures and soon to follow a group of witches who threatened the town and demanded the sacrifice of the town.

they tried to contact the police or other authorities to deal with it but nobody answered, The local Militia managed to fight off the magical beings and capture them, hanging them for their crimes towards humanity and nature but with a large loss, family, friends.

Both men swore to destroy the source of this evil. Magic! And they formed the Mage KIller Coalition, a Militia designed with the sole purpose of destroying magic and witchcraft for good.

The Mage KIller Coalition: Both Doe and Crowsly split up the faction into the East Chapter and West chapter, Doe having control of the West and Mid-West America, and Crowsly tackling the East-coast and states for himself

Both men help fund the Militia, though most bring their own supplies and weapons leading to a very large stockpile of weapons, from pistol caliber carbines, AR-15s, home defense shotguns, and bolt action rifles. though the Militia has gotten many illegal imports from AKMs, Tec-9s Uzis MAC-10s. As well stolen US military hardware like old Vietnam tanks, to Humvees and mounted machine guns.

They've even stolen tech from MegaDime such as Crowsly's optical eye able to see in infrared and ultra ultraviolet.

Equipment: Besides the resources the Militia Provides, Doe has a personal Desert Eagle handgun chambered in 50. action express. Crowsly sticks to using a Five-seven as his personal handgun.

c08b3541e85bbc1f66d5cd3f3d90a5f6.jpg Mikeal Doe

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Name: Terrell Thomas.

Age: 37.

Height: 6'1 feet.

Weight: 210 Ib

Appearance: Terrell is a fairly attractive person, not the best but certainly not ugly, he has jet black hair which slick backs well, rounded softer features though his chin is fairly pronounced, the body is fairly toned though not in the best of shape, and only getting less out of shape with age. he has a bit of thin beard going that doesn't go more than an inch from his chin and is black like his hair, eyes are a bright slightly greenish blue and his nose is pretty in fitting with his face, a bit on the small side.

Personality: outwardly he keeps up a stereotypical wealthy philanthropist deal, even if it comes off as a bit narcissistic and very selfish. in reality, he is a rather genius soft-spoken person simply keeping up public appearances though he does still come off as a bit narcissistic in his personal life, not because he thinks people lesser than him, but that he thinks he's better and the only one fit for the role which comes off a tad rude, he tends to be workaholic and not much for the party animal life, spending hours alone in thought or drawing up design.

History: Raised in a middle western American home, Terrell Thomas was not raised rich nor exactly poor, after surpassing all exceptions in skill and being grades above what his age would normally allow. He was later sent to the Silverleaf School for the mentally gifted, there he mastered algebra, calculus, and trigonometry by the age of 15, graduated at 16. with that he cut ties to his prior family after 18 and started on building his future. by 25 he gained a decent amount of stock in both Microsoft and Apple and had graduated, MIT, Harvard, and Cambridge with degrees in theoretical physics, Nuclear physics, molecular physics, engineering, and computer science, snagged a job at NASA and then latter SpaceX and walked away with several dozen patenting under his belt, only latter to use the funds to create his own company on inventing and patenting technologies for space and large tech companies.

Mental Capabilities: Terrell Thomas was scored with an IQ of 160, while impressive, his more impressive feats come from his work of engineering, he had a part in the invention of the nuclear fusion reactor, created a miniaturized thorium fission reactor which was decently portable (which he sold the idea to NASA and companies) and a miniaturized helium fusion reactor (which he patented and never disclosed the technology to the public) able to be easily stored on a person, other notable feats and inventions include theoretical designs for an advanced self-learning AI, and a few prototypes. micro jet-prolusion engines, direct fusion to an electrical converter. (not very efficient) Most importantly

Most importantly and secret, Liquid smart metal, which would act as a direct counter and competitor to upcoming nano-technology, liquid smart metal being a programmable parietal organic partial metallic substance that can form and bound with different elements and change its own molecular structure and density on the fly. the technology was based on archeological finds from the Antarctic, where a more primitive version of the organic super metal was found.

SMA-3: The Smart Metal Armor Model 3, or SMA-3 is a highly advanced militarized combat suit privately developed and used by Terrell Thomas. based around alien smart metal technology in an attempt to rival upcoming nano-technology, the suits primary function is to act as a form of personal protection and proof of concept to Terrell Thomas as he deems himself the only person worthy enough and trustworthy enough with this kind of technology.


Function and Interface - The suit is designed around two factors, a mental interface surgically added to Terrell Thomas cerebral cortex and frontal lobe, allowing him to interface with the onboard predictive AI and to shape the liquid metal to his desire. the suit functions off of the liquid metal being an adaptive substance, able to change its density and form from external and programmed stimulation, able to change its shape at will due to its own shifting molecular structure, and help from a generated electromagnetic field, able to shape and form to the wearer and their desire.

Power- The suit is powered by a micro helium fusion reactor the suit creates on the fly to power its defensive and combative functions, absorbing helium and other elements to bond for fusion power. it's most rudimentary are powered by waste body heat from Terrell Thomas. due to its liquid metals superconductive nature, external electrical and power can power the suit, able to asborb high voltage discharges without hurting the wearer though it has a limit, however, the suit has tanked lighting.

Defense- In use, the suit has no joints, exposer or weak points as the whole substance is a conforming changing liquid no exposer to face, or direct sign that the wearer can even see out of the suit, in combat the outer layer can form into more solid dense plating, comparable to metallic Carbon-nanotube plating. the due can tank large amounts of blunt trauma, able to redirect kinetic force through its liquid membrane and disperse it through the whole of the system and vibrate it to the air. this allows the suit to take a great deal of punishment, making it entirely immune to standard ballistic fire, high caliber anti-material weapons, direct mortar fire and anti-tank missile fire with very little to no damage.

On top of which the liquid smart metal can self-repair, bits of it destroyed or ripped off will try and rejoin the rest of the total mass, sometimes the suit will let bits of itself to be destroyed or torn off to absorb impact better for the wearer inside.

Offensive- Being that the suit can conform to the desires and imagination of the user and that Terrell Thomas being a super genius, the suit can create many different weapon systems on the fly, the man and pre-installed systems are the senors, the suit has no direct way for the user to see out of it for security reasons, as a result, the user relies on an image created inside the face portion of the suit made from UV, infrared, and electromagnetic scans, creating a full picture in front of them, able to see behind thin walls and capture details beyond the human eyesight.

the suit also gives the user super strength, by working in sync with the body motion and using its own liquid form, it can build hydraulic pressure in the membrane and push outward in sync with the motion of the wearer, as a result, the user can push up to 50 tons baseline, though the suit can devote more material from itself to create larger pockets for this hydraulic pressure to build, bumping that up to a max of 4x baseline, or about 200 tons

Terrell Thomas can create and make tools on the fly to suit his need based on his prior inventions, such as creating jet-propelled thrusters on the bottom of his feet for flight travel up to Mach 2, he can devote more material and resources to his thrusters, able to reach a max of mach 5. for direct offensive measures, he can create focused translucent Metal lenses which he can focus high powered lasers from using, he can change the lens focus, as well as the media, changing to a gas medium, this allows him to create different types at different frequencies as he needs, from infrared to UV, and able to generate them with enough heat and force to melt high grade steel, he can change the cone and spread on it via the focus of the lens. moreover, he can use the gas medium, supercharging it with lasers and fire bolts of highly volatile bolts of plasma equal in potency to industrial plasma cutters.

other offensive tools Terrell Thomas include, arm mounted sword with a microfine edge which vibrates on a molecular level, able to cut through steel fairly easily. He can also generate a shield of any length or height (within reason of how much substance he has to work with.) with a thicker density and plating than his armor. arm and leg-mounted thrusters for increased hitting forces and reaction speed, on the fly, created cuffs, couplets, and restrains, razor fine claws, wrist-mounted buzzsaw, and dozens of other industrial or medieval style weapons that can be reasonably made of metal.
 

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