Somedudesbutonly2
Junior Member
XCOM DOSSIER: [NAME]
Classes:
Loads:
- Bio:
- Nationality:
- Skillset: X Dexterity, X Willpower, X Accuracy, X Stealth, X Time Units, X Endurace (20 Points to Spend)
- Primary:
- Secondary:
- Utility Items:
Classes:
- Demolitionist: “Our Demolitionists are trained to utilise explosives to destroy cover and eliminate grouped up enemies.”
- Primary Weapon: Grenade Launcher
- Secondary Weapon: Pistol, Machine Pistol
- Trait: Fireworks; “All explosives will have a 10% chance to disorent the enemy caught in the blast.”
- Assault: “‘The first ones in… and the last ones out.’ These serve as our primary mobile reconnaissance unit.”
- Primary Weapon: Rifle, Pump Shotgun, Auto Shotgun, SMG and PDW
- Secondary Weapon: Pistol, Machine Pistol
- Skill: Tactical Sense; “Adds +1 Dexterity for every enemy in sight. Maxes out at 4.”
- Infantry: “Infantry serve as the bread and butter of our operations. They are versatile and trained in rifle marksmanship.”
- Primary Weapon: Rifle, Pump Shotgun, Auto Shotgun, SMG, PDW, and DMR
- Secondary Weapon: Pistol, Machine Pistol
- Trait: Center Mass; “All attacks have +1 Accuracy but only do 90% damage.”
- Marksman: “Specialized in dealing large amounts of damage from extreme range, the Marksman is an invaluable resource for both scouting and surgical elimination of enemy units.”
- Primary Weapon: DMR, Sniper Rifle, Anti Materiel Rifle
- Secondary Weapon: N/A
- Trait: Squadsight; “Allows firing at targets in an ally's sight radius.”
- Support: “Supports serve as both field medics and logistical support to the squad they are attached to.”
- Primary Weapon: Pistol, Machine Pistol
- Secondary Weapon: N/A
- Trait: Medical Expertise; “Allows soldier to utilise medical equipment.”
- Artillery: “The Artillery is trained to use heavy automatic weapons, able to cover the squad with suppressive fire.”
- Primary Weapon: Minigun, LMG, SAW
- Secondary Weapon: Pistol, Machine Pistol
- Skill: Suppression; “Fire a barrage that pins down a target, grants reaction fire against it if it moves, and imposes a -2 penalty to the target's accuracy.”
- Agent: “Agents are specialised in infiltration and intel gathering. They are our main Covert Ops operatives.”
- Primary Weapon: Pistol, Machine Pistol
- Secondary Weapon: N/A
- Trait: Shadowstrike; “When concealed, gain +2 bonus Aim and +20% bonus critical hit chance when attacking enemies.”
Loads:
- Bare Minimum: (10+ Item Weight)
- -1 Dexterity, -1 Stealth
- Light Weight: (20+ Item Weight)
- -1 Dexterity, -2 Stealth
- Medium Weight: (30+ Item Weight)
- -2 Dexterity, -2 Stealth, -1 Accuracy
- Large Weight: (35+ Item Weight)
- -2 Dexterity, -3 Stealth. -1 Accuracy, -1 Time Units
- Maximum Weight: (40+ Item Weight)
- -2 Dexterity, -4 Stealth, -2 Accuracy, -2 Time Units