Aukanai
crazy = genius
Overview
Two dying worlds in other dimensions - Lus and Helska have crossed dimensions and have been opened to a new passage way to Earth.
The world named Helska is inhabited by an greedy species - Zard whom have migrated to Earth. The Zards may are hostile creatures - similar to shapeshifter, the Zards take the same form of the humans but are indeed much stronger. They've been at war with each other for years, but now on Earth, the Zards have started to kill the humans.
The second world named Lus is inhabited by ancient beasts whom take the appearance of animals - with many different abilities and are able to talk. These beasts have no name, but have fled to Earth as well because of their dying world which has further been killing their own species. They have taken to Earth because of the thriving life that help them to live. Unlike the Zard, they live peacefully alongside humans but often avoid the humans because of their cautious nature.
The main plot of the roleplay is that the Zards have brought chaos and destruction to the humans - destroying their homes and killing people. The Zards must be stopped. Despite their differences, a generation of magical and supernatural creatures are banded together (regardless if they are willing to cooperate with each other or not) by an old wizardwhom doesn't wish to see the humans suffer. This wizard has offered to grant each of these potential heroes something return - be it money, authority power, prized objects or something else.
However, there is a lot these heroes must face, and they are not quite ready to face off against the Zards. Given a Quartz Stone (originating from another world) they must travel to other worlds to gain more help, powers and weapons that will help them in their mission to stop the Zards.
Parts of the Roleplay
I have planned around seven parts for this roleplay.I will go into more detail later, but here's a basic overview of how each part will go.
Species Allowed (Suggest some?)
- Vampire
- Werewolves
- Tengu
- Sorcerers
- Shapeshifters
- Fairies (winged, but not small,please, around the same height as a human)
- Succubus
- Incubus
Hoping for ten or more people to join. I won't start the roleplay if there's less than six people.
Also, I'd appreciate it people were willing to play two or more characters, but that is not compulsory.
Yes, you are allowed to introduce your other characters in the other worlds, you just need to start with one in the first world.
Two dying worlds in other dimensions - Lus and Helska have crossed dimensions and have been opened to a new passage way to Earth.
The world named Helska is inhabited by an greedy species - Zard whom have migrated to Earth. The Zards may are hostile creatures - similar to shapeshifter, the Zards take the same form of the humans but are indeed much stronger. They've been at war with each other for years, but now on Earth, the Zards have started to kill the humans.
The second world named Lus is inhabited by ancient beasts whom take the appearance of animals - with many different abilities and are able to talk. These beasts have no name, but have fled to Earth as well because of their dying world which has further been killing their own species. They have taken to Earth because of the thriving life that help them to live. Unlike the Zard, they live peacefully alongside humans but often avoid the humans because of their cautious nature.
The main plot of the roleplay is that the Zards have brought chaos and destruction to the humans - destroying their homes and killing people. The Zards must be stopped. Despite their differences, a generation of magical and supernatural creatures are banded together (regardless if they are willing to cooperate with each other or not) by an old wizardwhom doesn't wish to see the humans suffer. This wizard has offered to grant each of these potential heroes something return - be it money, authority power, prized objects or something else.
However, there is a lot these heroes must face, and they are not quite ready to face off against the Zards. Given a Quartz Stone (originating from another world) they must travel to other worlds to gain more help, powers and weapons that will help them in their mission to stop the Zards.
Parts of the Roleplay
I have planned around seven parts for this roleplay.I will go into more detail later, but here's a basic overview of how each part will go.
First Arc:
Earth, where the conflict begins – Quartz stone will help warping to Wonders (but it’ll break once in that world therefore you will need to find another way back to earth
Second Arc:
A world of wonders – capture the warper of Coda – Sarah.
Third Arc:
Yulsvik Bridge – a separate and isolated realm between the many worlds – a floating island with only a large castle, the borders are surrounded by fog (walking through the fog will only return you back to the borders of Yulsvik). There no inhabitants – other than the two gods of fate who have made this realm their home. Beware, these two god may not be so friendly to strangers.
Sarah should be able to warp you to Lus – a barren world where you must locate Lena (an ancient beast – whose species have migrated to Earth because the dying land of Lus - Lena will be able to help you destroy the enemy back on Earth. Lena will need to be convinced, and she may not be so welcoming.
Fourth Arc:
Enter a furturistic city – a detour. Sarah has betrayed you and Coda is back to take her. Use Lena to your advantage.
Here you might find Rita, the creator of many advanced robots – an extremely intelligent sixteen year old girl who has been creating robots ever since she was ten with her father’s help.
Fifth Arc:
Travel back to earth with Rita’s help – however, Coda has caught up with you again. They wish to take you back to their superior, Marlene to imprison you or sentence you to death.
Sixth Arc:
Defeat Coda and enter the battle against the Zards, use Lena and Rita and make a plan. There are seven Zards hunting you down, take one out at a time – it is not wise to take on all at once.
Seventh Arc (End):
You’ve won the battle – or you’ve lost it
Earth, where the conflict begins – Quartz stone will help warping to Wonders (but it’ll break once in that world therefore you will need to find another way back to earth
Second Arc:
A world of wonders – capture the warper of Coda – Sarah.
Third Arc:
Yulsvik Bridge – a separate and isolated realm between the many worlds – a floating island with only a large castle, the borders are surrounded by fog (walking through the fog will only return you back to the borders of Yulsvik). There no inhabitants – other than the two gods of fate who have made this realm their home. Beware, these two god may not be so friendly to strangers.
Sarah should be able to warp you to Lus – a barren world where you must locate Lena (an ancient beast – whose species have migrated to Earth because the dying land of Lus - Lena will be able to help you destroy the enemy back on Earth. Lena will need to be convinced, and she may not be so welcoming.
Fourth Arc:
Enter a furturistic city – a detour. Sarah has betrayed you and Coda is back to take her. Use Lena to your advantage.
Here you might find Rita, the creator of many advanced robots – an extremely intelligent sixteen year old girl who has been creating robots ever since she was ten with her father’s help.
Fifth Arc:
Travel back to earth with Rita’s help – however, Coda has caught up with you again. They wish to take you back to their superior, Marlene to imprison you or sentence you to death.
Sixth Arc:
Defeat Coda and enter the battle against the Zards, use Lena and Rita and make a plan. There are seven Zards hunting you down, take one out at a time – it is not wise to take on all at once.
Seventh Arc (End):
You’ve won the battle – or you’ve lost it
Species Allowed (Suggest some?)
- Vampire
- Werewolves
- Tengu
- Sorcerers
- Shapeshifters
- Fairies (winged, but not small,please, around the same height as a human)
- Succubus
- Incubus
Hoping for ten or more people to join. I won't start the roleplay if there's less than six people.
Also, I'd appreciate it people were willing to play two or more characters, but that is not compulsory.
Yes, you are allowed to introduce your other characters in the other worlds, you just need to start with one in the first world.