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Fandom Universes collide CS

Bakuyoshi

The lord of shipping
Name:


Universe (If the series has multiple continuities, specify which one):


Gender


Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)


Race (Their species)


Age (type unknown if unconfirmed)


Appearance (Post a picture)

Personality:

Height (if confirmed)


Weight (if confirmed)


Powers (If they are extremely powerful, please nerf them)


Skills


Weapons/Items


Point of canon: (Essentially where in the story your character is in their respective book/game/comic/Anime.)


Backstory (You may copy and paste from a wiki):
 
Name:
Ajax Belletor

Universe (If the series has multiple continuities, specify which one):
Warhammer: 40,000

Gender
Male

Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)
Lawful neutral.
Race (Their species)
Human

Age (type unknown if unconfirmed)
15

Appearance (Post a picture)
None exist; Ajax is well built and tall, standing over most other people, he has a lean but muscular build, short brown hair, and brown eyes.
Personality:
Ajax is a cheerful person, but one who's demeanor was ravaged by his time in the Underhive. He has been toughened by his surroundings, but as his core he remains a nice person
Height (if confirmed)
6' 3"

Weight (if confirmed)
155 lbs

Powers (If they are extremely powerful, please nerf them)
None

Skills
Hand to hand combat
knife fighting
marksmanship
basic tactics


Weapons/Items
An Imperial Guard grade bullpup lascarbine http://orig03.deviantart.net/6efe/f/2009/082/3/7/las_carbine___bullpup_by_precinctomega.jpg
Five Frag Grenades
d543d0bb553478e9e0b71b369166bc20.jpg

A catachan combat knife http://vignette2.wikia.nocookie.net...n_Fang2.jpg/revision/latest?cb=20130216011541

Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.
no longer a thing

Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.)
Shortly before the Battencia Incident (I'll explain later)

Backstory (You may copy and paste from a wiki):
Ajax was born in 748M41 in the Hive City of Bitran on the Hive World of Kolar. He was born in the middle levels of the hive. (life is shit and your probably going to get stabbed. It has a comparable crime rate to the inner cities of the united states on steroids). His parents were... wealthy enough to avoid them living in the crowded corridors like so many others did. One fateful day, a thug who had come up from the Underhive, having slipped through the Arbites defenses, broke into Ajax's home, stabbing his mother in the process. Ajax got incredibly luck and found an Adeptus Arbites officer who gave a damn. They went back to the local Adeptus Arbites office, and Ajax began to tell the story, including describing the man who attacked his home. One of this Arbites officer's colleagues, who's name was Theron Eustachys, overheard him, and asked to see Ajax in his private office after the interrogation. When Ajax went in, he was asked to pick a picture out of a lineup, and when he successfully identified his assailant, Theron offered him a position working undercover with that man and his known criminal gang, the Spoiled Ones, in the Underhive (if the middle hive is the inner city on steroids... the underhive is a city in Syria on an endless supply of Venom. No overt law enforcement unit save a fully armed Arbites platoon with vehicle support, a heavily armed Inquisitor unit, or, for a real fucking emergency, a unit of Adeptus Astartes can get in there) in return, he was to be paid handsomely and his mother taken care of. Agreeing, Ajax went to the Underhive, and joined the Spoiled ones, as he was but 13, he did a lot of jobs like running messages and contraband for the gang, not enforcement. However, he still managed to, by either his remarkably high success rate or by more secrative means, get access to the gang's more exclusive activites. This included meetings of the gangs hireups. About 6 months after going undercover, he was watching one that occured in an abandoned building so as to not draw attention from the gang's enemies from a loft in said building, when he saw something he would never forget. The gang members would take turns cutting their wrists in a nonfatal fashion, collecting their bloods in seperate chalices, then burning said chalices upon a preconstructed pyre. They even sacraficed another gang member, an enforcer that had been caught trying to sell off secrets of the Spoiled Ones to their rivals. His screams as he was pressed onto the fire would scar Ajax, a scar that wouldn't heal for many decades. Two days later, during a supply run to the middle hive, he broke off and ran to inform Theron Eustachys about what had happened. When he heard it, Theron was not surprised. For he now knew the Spoiled Ones were performing dark sacralidges of the Chaos Gods. He readied a considerable unit of Adeptus Arbites, and send word to the nearest Imperial Inquisition branch, who quickly dispatched Inquisitor Fabius Naevius of the Ordo Hereticus. With the Arbites and Inqusitors following him, Ajax went to the building the gang's hierarchy had agreed to meet. Then, they kicked down the door and quickly captured most of the gang's hierachy, who would later be tortured, killed, and crucified in an Underhive common by the Inquisitor. Ajax's heroism and courage was acknowledged by both the Inquisiton and the Arbites, and both offered him a job. However, Ajax went with the inqusition. Despite his young age, he proved a valiant fighter for the inquisition, taking on many different assignments over the 2 year period that followed. He even went to ehlp root out heretics within the famed Imperial Guard Catachan Jungle Fighters, where a local Captain presented him with his own copy of the regiment's trademark knife. Now, Ajax is waiting for his next assignment in Bitran.
 
Name:
Benjamin Kirby Tennyson
'Ben'
Universe:
1016px-Ben10Omniverse.svg.png

Gender:

Male
Alignment:

He tries to be Lawful good, but most of the time he ends up destroying stuff in the process; he does whatever means needed to save the day as he is a hero at heart.
Race:

Human (but can change into over 80 over aliens)
Age:

16
Appearance:

16-year-old-Ben-from-Ben-10-Omniverse.jpg

Personality:

Initially cocky, childish and arrogant, Ben's immaturity and attention-seeking behavior often led him to joke around, regardless of the situation. His allies often criticized his attitude, unaware of the fact that he used humor to mask his fears. Despite some childish attitude, he was heroic, caring and generally good-natured, always willing to save others at any time.

Over the years, Ben has displayed good leadership skills, as well as the ability to adapt his attitude to a situation, becoming serious when it's called for. He became more mature, responsible and sensible. He's kind-hearted, willing to sacrifice even his own life for others. His idealistic views and unwillingness to compromise his values - aspects condemned by Azmuth, yet commended by others - sometimes drive him to act against reason, such as helping his enemies if they need it (most remarkably Vilgax). Professor Paradox has praised Ben's good nature, going so far as to say he had the gift to make the right choices at the right moments.

However, when Ben fails to save someone, or if someone gets hurt because of his failures, he becomes angry and much more violent. Perhaps the most notable of these instances is when Kevin willingly mutated himself to succeed where Ben had failed and stop Aggregor, Ben was set on killing Kevin, even fighting Gwen when she refused to help him. He also threatened to hunt down and destroy the Forever Knights once making Driscoll promise to cease the hunting of aliens.

Though often stated to be silly or unintelligent because of his immaturity, Ben is actually shown to be cunning and resourceful when needed, quickly adapting when the Omnitrix doesn't provide him with the alien he wanted.

Later on, Ben starts thinking of himself as more of a superhero than a Plumber, often remarking that he's not a cop, but a superhero. Although he once again became cocky, he retained his selfless and heroic nature.
Powers:

Being a human himself, he has no powers, but the aliens he transforms into do. (I've been told that I can just wait for the post until I use a certain alien to give a run down on them along with an image)
Skills:

Ben has been trained in hand-to-hand combat by black belt Gwen, Max, as well as various years fighting aliens, and received a basic Plumber training. He proved to be quite skilled in basic hand-to-hand combat as well armed and unarmed combat, being able to easily dodge shots from Manny's blasters and proceed to disarm him while in human form. Ben was able to hold his own against Pierce, and Max hinted that Ben was a highly skilled fighter, even as a human. Another hint of his exceptional hand-to-hand skill is when he succeeded in the Plumbers' Academy with a 95 out of a 100. He is also shown to be a crafty fighter and actually uses freestyle fighting.

It's evident that Ben is smart in some respects, possessing an above average intelligence. It was even stated by Gwen that he really isn't working up to his potential at school. He also has fairly moderate grades. Physics and Chemistry are his toughest subjects, yet he still maintains a B+ average.

Ben has a good memory, as he was perfectly capable of remembering and writing down the mystic rune-like symbols for entering the inter-dimensional realm of Ledgerdomain with just one glance from a distance.

Ben is also a cross dominant, skillfully wielding tools and weapons in either hand, in human or alien form.
Weapons/Items:

Ben is the wielder of the Omnitrix (formerly the Ultimatrix and first Omnitrix), which gave him the power to modify his own genetic code in order to turn into various alien creatures. Traditionally, he could only transform into ten aliens at the beginning of both the original series and Alien Force, but he later gains additional forms by either unlocking them or by scanning the DNA of aliens he meets.

When transforming into an alien, Ben gets all the creature's features, including its appearance, voice, all of its unique and special abilities and powers, strengths and weaknesses. Though he mostly retains his personality, there are some cases where the transformation causes change in it, like with Rath and Jury Rigg.

Though he usually uses his alien forms to fight, he can impersonate aliens as he did with Water Hazard to convince P'andor to go home, and though he was unsuccessful at convincing him, P'andor believed him to be Bivalvan.

In addition to the primary transformations and evolutionary function, the Omnitrixes and Ultimatrix can both be used for various purposes. Both have a built in Universal Translator that allows Ben to communicate with most aliens that don't speak English and is a communicator itself, meaning he can use it for long range conversations. It can also create holograms.

The prototype Omnitrix displayed the ability to manipulate and repair genetic damage, a function he used to cure DNAliens and save the Highbreed from extinction. Azmuth also mentioned that Ben could use the prototype Omnitrix to bring back to life any species stored on Primus.

The Omnitrix also has a failsafe to help prevent Ben from dying. If Ben is in mortal danger and the Omnitrix is in recharge mode, it will automatically go into active mode.
Point of canon:
End of the series dawg
Backstory:

Benjamin Kirby "Ben" Tennyson was a normal ten-year-old kid until he found the Omnitrix, a powerful watch-like device that allowed him to turn into ten different aliens. Though initially immature and clumsy, he grew to be a true hero. By the time he was sixteen, he had become famous in not only his hometown of Bellwood, but on Earth and beyond. Ben has also been deputized by the Plumbers and gained more aliens as time progressed.​
 
Last edited:
Name:
Star Butterfly

Universe:
Star_vs_the_Forces_of_Evil_logo.png


Gender: Female


Alignment: Chaotic Good


Race: Mewman


Age: 14


Appearance:
ad187cc09fd3.gif

Personality:
Star is very energetic and friendly. She loves having fun and usually has an optimistic outlook on life. She loves to help others and whenever she sees that someone is upset, she does her best to cheer them up. Strangers, in her eyes, are just friends she has not met yet, and she feels bad if she hurts someone's feelings, whether intentionally or not. Star has a happy-go-lucky attitude and always tries to put a smile on everyone's faces. She also works very hard towards her goals, so much so that she will sometimes end up greatly sleep-deprived, as shown in "Monster Arm".

Owing to her rather sheltered upbringing, Star's optimism and enthusiasm can border on recklessness, to the point of endangering the people around her with her madcap antics. She has rather simplistic views on concepts such as leadership and responsibility, believing that prioritizing fun above all else matters the most. All this, coupled with her lack of understanding of Earth customs, often puts her and Marco in strange, dangerous situations. While rarely ever angry, she does express annoyance towards people who do not take her seriously or give her the attention she wants. Although she treats her friends kindly and rarely holds grudges against them, she is usually brutal towards her enemies.

She also holds a prejudice against monsters, believing they are "born bad", though this opinion softens a little as of "Mewnipendance Day".

She sometimes chews on the top of the wand, in something of a tic

Height: UNKNOWN


Weight: UNKNOWN


Powers:
  • Magic wand: Star wields the Butterfly family's royal magic wand which grants her multiple magical powers, though she does not fully understand them yet. She can create many different creations or change anything she wants with the wand just by saying spells and pointing it. Star can also transform her wand into other things, like a mace or umbrella.
  • Innate magic: In "My New Wand!", Star learns to access the innate magic within her own body.
  • Temporary flight: In "Mewberty", Star grows a pair of small wings and can use them to fly temporarily. She is shown using these wings to cross over a sinkhole in "Star on Wheels".


Skills
Hand-to-hand/armed combat: Star also knows how to fight without the wand, either fighting unarmed or using a weapon. As a toddler, she was taught how to break a neck with her bare hands and how to fight with a sword by the Mewni royal guard.
Creativity: Star has also demonstrated a talent for paper cutting, painting, and drawing. She also makes up her own spells using her imagination.

Weapons/Items

Point of canon:
Time of Gate awakening: Before Season 2

Backstory:
Star Butterfly is an intergalactic princess from the Kingdom of Mewni, who has been sent to Earth by her parents to live a normal life, after many years of fighting evil in space. While on Earth, she lives with the Diaz family, and takes Marco Diaz on adventures in other dimensions, and in battles with monsters.

Or just check this out... just ignore that bit in the middle about Season 2 Spoilers...

 
Last edited:
Name:
latest


Universe:
Persona_4_logo.gif


Gender:
Female

Alingment:
Neutral Good

Race:
Human

Age:
16

Appearance
latest

Personality:

Height:
155cm (5'1")

Weight
41kg (90 lbs)

Powers:
Rise has the ability to Summon her Persona, Kouzeon

Skills
Rise as an Professional Idol is adept at Singing and Dancing
With her Persona, Kouzeon, Rise has these sets of skills
P4GRise.png


Weapons/Items
Microphone.

Point of canon:
Some Point after Persona 4 Arena Ultimax

Backstory
Rise, despite her uprising fame, eventually quits her job and decides to settle down in her hometown of Yasoinaba, to live with her grandmother. While being asked upon her decisions of choosing to stay in Yasoinaba despite the murder cases happening recently, Rise insisted to live in Yasoinaba, and explains that her sudden decision of quitting her job is due to stress. Following Rise's return to Yasoinaba, the whole town rustles to Rise's grandmother's tofu store, Marukyu, hoping to see Rise. Since Rise has appeared in the TV news, the Investigation Team becomes worried that Rise might get kidnapped and killed in the Midnight Channel, and goes to warn her.

Hoping to catch the culprit, the Investigation Team proposes a stakeout on the Marukyu Tofu shop, but their actions are found out by Tohru Adachi, the assistant of Detective Ryotaro Dojima. The Investigation Team eventually team up with Adachi. Through their stakeout, they eventually catch a stalker — however, the stalker anxiously denies his connection with the murder cases. Not believing his words, Adachi takes the stalker away. However, during their way back passing Marukyu, Rise's grandmother claims that Rise has gone away. Panicked, the Investigation Team decides to tune in the Midnight Channel again, and realizes that they were too late: Rise has already been kidnapped.

Eventually after gathering clues, the Investigation Team managed to detect Rise's location in the Midnight Channel, and set out to rescue her in the Marukyu Striptease. The Investigation Team eventually finds Rise, along with the 'Other Rise'. The 'Other Rise' taunts Rise, telling her that in actuality, this is what she desired, and the fact that she knew is because she is Rise, and begins performing a pole-dance in an alluring fashion. Confused and surprised, Rise denies the Shadows' claims, and exclaims that the shadow is not her.

Fueled by Rise's declaration, the 'Other Rise' transforms into a shadow and attacks the party. However, Shadow Rise's analytical abilities proved to be more than a match, and the party was brought to the edge of defeat. Laughing at their incompetence, the Shadow Rise readies for another strike, but Teddie eventually charges towards the Shadow, performs a suicidal attack and weakens the Shadow. However, Teddie himself suffers a massive backdraft, and becomes a wrinkling, skinny bear. Accepting her true self, the Shadow nods, and transforms into Himiko, becoming Rise's Initial Persona.


 
Last edited:
Name:
P4A_Profile_Naoto.png

Universe:
Persona_4_logo.gif


Gender
Female

Alingment:
Lawful Good

Race
Human

Age
16

Appearance
Naoto_arcade_artwork (1).jpg

Personality:
Having lost both her parents in a car accident when she was very young, Naoto is an orphan who acts very mature in spite of her age. As a descendant of a respected lineage of famous detectives, she wears formal clothing, and deepens her voice when she speaks in a sophisticated, stilted manner. She is generally very serious, focused and mission-oriented. She rarely jokes around which can make her seem like a killjoy or party pooper when the team is involved in silly antics. In Persona 4 Arena, Kanji calls her out on this, saying she is too "uptight" and it makes her seem distant and on a different wavelength. One of Naoto's insecurities is her lack of friends; she has difficulty making friends and is lonely as a result.

Naoto is very intelligent and analytical. A running gag, however, is that she texts in all caps with abbreviations, for example, "SEE U TOMORROW? Y/N PLZ REPLY ASAP" and "I HAVE IMPORTANT INFORMATION 4 U, PLZ SEE ME TOMORROW AFTER SCHOOL"

Naoto's insecurities are her gender and age. She yearns to be seen as an adult, and expresses frustration at being treated like a child by the police force. She hates being looked down upon, and fears no one will take her seriously as a female, in a sexist occupation field. The sexism Naoto has tolerated and endured had made her self-conscious and ashamed of being female, making her struggle with the concept of femininity. In response, Naoto desired to be male; Naoto wanted to be viewed as male by society, adopted a male identity, never corrected anyone when people used male pronouns and avoided feminine clothing. It is also implied Naoto began breast binding to hide her large-sized breasts.


Height
152 cm (5'0")


Weight
Unknown


Powers
Naoto has the ability to summon her persona, Sukuna-Hikona

Skills
Naoto is a skilled Detective and an expert shot with Fire Arms

Weapons/Items
A Pistol

Point of canon:
Post-Persona 4 Arena Ultimax

Backstory:
A well-known detective, Naoto was dubbed the "Detective Prince" by the media. She is first mentioned when the department which Ryotaro Dojima works has no lead upon their investigations for the bizarre murder case, resulting in Dojima's superiors employing Naoto to assist them, an action which greatly disturbs Dojima. Furthermore, Naoto claims that the only rewards she wants for solving the case is the truth, and wants no assistance from other departments, further annoying Dojima.

 
Name:
P4A_Profile_Teddie.png

Universe:
Persona_4_logo.gif


Gender
Male

Alingment:
Lawful Good

Race
Shadow

Age
Bearly known

Appearance
Concept_sprite_of_Teddie.jpg
Personality:
Being a comic relief character, Teddie is seen flirting with the girls of the Investigation Team on numerous occasions, but fails every time. Other than that, he is bubbly and cute and is known to lighten the mood when investigating the case, much like Chie. He idolizes and respects the protagonist, to the point of calling him 'Sensei.' In the Japanese version, he has a verbal tick, adding "-kuma" after every sentence, while in the English version his speech is filled with dozens of bear puns, like saying "Bear-sona" while summoning his Persona. He seems to care a lot about Nanako and calls her "Nana-Chan," even when she's in a near-death state after being kidnapped by Taro Namatame. In the beginning of Persona 4 The Animation, he acts much like a coward when Shadows are near, but changes his ways as the story progresses
His biggest insecurity is his own identity. Throughout the story, similar to Rise Kujikawa, Teddie struggles to find out his own self and his place in both the TV world and the real world, as he has lost his own memories. As the story progress, Teddie begins to develop a fear that he perhaps has no "true self" and that he has no memories to recover, but continues to search for them regardless. After the "death" of Nanako Dojima, realizing that he couldn't keep his promise to play with her, and with his memories returned, Teddie grieves over the fact that he was an ordinary shadow who grew human emotions and wanted to be accepted by others. By the end of the game, following Nanako's recovery, Teddie comes to accept his true self and realizes that if he is an unknown being, then the way he could change was unknown as well, and vows to protect the TV world while living with the Investigation Team in the real world.
Height
130cm (bear)
170 cm (human)

Weight
Bearly known (bear)
55kg (121 lbs) (human)


Powers
Teddie has the heighten senses of a Bear and can Summon his Persona, Kamui

Skills
Teddie can Rollerblade and pops out of nowhere...
Teddie.png


Weapons/Items
Claws

Point of canon:
Post-Persona 4 Arena Ultimax

Backstory:
Teddie was first seen in the Midnight Channel at the time when the protagonist, Yosuke Hanamura and Chie Satonaka search for an exit, after leaving the Ominous Bedroom. Teddie, confused and irritated by their presence, asks them to leave because it's dangerous there and shows them the exit. After Saki Konishi's death, the protagonist and Yosuke enter the TV again in order to investigate. There, they meet Teddie once again, but he gets suspicious and thinks that they are the ones who throw people in. After they try to prove their innocence, Teddie asks them to find the real culprit and make them promise it in order to let them out. When the protagonist first awakens to his Persona, Teddie, amazed by his power, immediately calls him 'Sensei.' Teddie assumes the support role for the team until Rise Kujikawa joins the party.

 
Name:
Francis York Morgan

Universe:
DP-Logo-and-Blood_DirectorsCutblack.png


Gender
Male

Alingment:
Lawful Good


Race
Human

Age
33

Appearance
deadlyprem-york.jpg

Personality:
York is an FBI special agent, renowned for his use of criminal profiling to solve the cases of various murders and catching the criminals responsible. York is also known for his eccentric tendencies and odd mannerisms, doing such odd things as looking for messages in his morning coffee. However, despite his oddities, York is portrayed as a competent FBI agent with a real talent for criminal profiling. As the story begins, York is en route to the small town of Greenvale, Washington, to investigate the murder of a young woman, whose death may be linked to many other murder investigations York had been a part of in the past. He talks to and consults an entity known as Zach, whose existence is, initially, mysterious to everyone including York himself. Despite this, York follows Zach's advice almost without question.

Upon being introduced to a new person, he invariably insists they call him York, because "everyone does."

Height
Unknown

Weight
Unknown

Powers
None except for the super spoilery twist with Zach

Skills
York is an expert Detective and competent with a Fire Arm and Melee weapons

Weapons/Items
Shotgun, Magnum, Quint's Wrench, Quint's Car

Point of canon:
During the Events of Deadly Premonition

Backstory:
York was raised by his father -- Brian Xander Morgan -- and mother in a normal environment, save for the fact that his father was a top FBI agent and criminal profiler. His father was a tad tough on York, but his parents nonetheless loved him and York grew up in a loving home environment. However, one day, his father murdered his mother with his gun, while the young York looked on in horror. The words "Sometimes we must purge something from this world because it should not exist, even if it means destroying the ones you love." were all Xander said before killing himself. It was then that York's alternate personality and imaginary friend, Zach, came to him for support, becoming close and lifelong friends. Something during that time also gave him a huge scar across his eye and scalp, a scar which York seemingly doesn't even know exists anymore.

York, admittedly, thinks he blocked out much of the information due to trauma. As he moved on in life he became a model student, despite his growing interest in punk rock in his teenage years. However, he cleaned up his image and decided to follow in his father's footsteps, becoming an FBI agent and specializing in criminal profiling, partly in an attempt to understand what his father's motives were. He quickly got much attention due to his sensitivity to the paranormal. In a relatively short amount of time, he got promoted to Special Agent for solving many bizarre murder cases.

Eventually, however, a string of murders he was sent to investigate turned out a similar description. Young women found dead, with strange red seeds found in or near their bodies. This became the primary bulk of York's career, as the seeds decidedly also had a bizarre, otherworldly nature to them that defied modern explanation, which causes some people to go berserk, including a woman who laced her fingernails with razor blades, giving York several small scars beneath his cheek. It's this bizarre and unnatural occurrence which sat these cases right in the jurisdiction of the FBI Special Agents.





 
Name:
Neptune/Purple Heart
"Neptuna, Nep-Nep, Nepper, it doesn't matter you can call me anything!"

Universe:
images


Gender
"Female, duh!"

Alingment:
"While I am the Protagonist of Protagonists, I am also the Lawfulliest of Chaotic Good!"


Race (Their species)
"I'm a CPU! One of the Four Goddesses that rule over Gamindustri!"

Age (type unknown if unconfirmed)
"Uh, I don't know?"

Appearance (Post a picture)
"Here's a pic of me and my super hot CPU form!"
4b56447e88815a69b54243805c71cc27.jpg


Personality:
"Ugh, really? I need to fill this one up too? Maybe I can, copy paste whatever info they have on N-Chan"
Neptune is a happy, excitable girl with a very strong sense of justice. Her ditzy personality causes her to be very careless at times which can either help her or land her into serious trouble. She makes friends rather easily due to her friendly nature and often gives them cute nicknames. People admire her optimistic outlook and confidence. She never gives up or backs down when the going gets tough and she makes sure to see her objective through to the very end.
"Yup that looks about right... Hey! They got info about me as Purple Heart too!"
Purple Heart is the goddess form of Neptune. She is considered to be cool, collected, just, and overall much more mature in comparison to her human form. While the personality and appearance change is major between the two forms, she still retains some aspects of her human form albeit to a lesser extent.


Height & Weight (if confirmed)
"If you wanted that much info on me then here! I'll throw in my bust size in there too!"
latest

"Now other me!"
latest


Powers (If they are extremely powerful, please nerf them)
"Please... Like I need nerfing when my levels reset to 1 on every new game... Besides I can go HDD and Next form when the plot needs me to be."


Skills
"Sword fighting and being the best protagonist!"

Weapons/Items
"My Sword? Depends what I got equipped... But I got a Share Crystal!"

Point of canon: (Essentially where in the story your character is in their respective book/game/comic/Anime.)
"Uh After the super awesome game, 'Megadimension Neptunia V-II', of course! GO BUY IT!"

Backstory (You may copy and paste from a wiki):
"Ugh! Can't you guys just play the games? Maybe N-Chan has it too..."
Neptune faces off against the other three CPUs in a battle to determine who will be Gamindustri's true goddess. During the fight she is singled out and attacked by Noire, Blanc, and Vert who deem her to be the most troublesome to fight out of the four of them. This confrontation leads to Neptune being thrown off of Celestia.

While unconscious, Neptune hears Histoire's plea for help but before she truly grasps and understanding of the situation she wakes up and finds herself in the room of a nurse-in-training named Compa. It is revealed that she was the one who brought Neptune to her apartment after watching her fall out from the sky and into the ground.

After introductions between the two, it becomes apparent that Neptune doesn't remember anything other than her name and most like became inflicted with amnesia due to her fall. Neptune remembers Histoire's plea for help and also concludes that there is a "boss" generating the monsters in Gamindustri. She takes it upon herself to go out and beat them, but not without the accompaniment of Compa.

 
Last edited:
Name:
"My Name is Uzume Tennouboshi! Yeah, it's pretty Badass, huh?"
"But sometimes Uzume's called Orange Heart!"
Universe (If the series has multiple continuities, specify which one):
NepVll_logo_US-660x325.png


Gender
"Uh, Female..."

Alingment:
"For my Friends! For Umio! For Gamindustri! I am Lawful Good!"


Race (Their species)
"Uzume's a CPU!"

Age
"Sorry, I don't even know if games would give that out..."

Appearance
"I found a pretty badass pic of myself!"
latest

"Uzume's found a super cute picture of herself!"
latest

Personality:
"I'd like to think of myself as a Badass who would always protect her friends and everyone around her! You can always count on me!"
"Uzume thinks that she's the super cute girl who wants to bring victory to hope, dreams and the latest technology!"
Height and Weight
"Looks like I gotta post my measurements then... Wha-? Huh, looks like they didn't make those public yet..."

Powers (If they are extremely powerful, please nerf them)
"I could list them off but I think it's cooler to show them off!"


Skills
"I'm pretty good with my fists and a megaphone..."

Weapons/Items
"Let's see... A Share Crystal and a Megaphone's all I'm going to need!"

Point of canon: (Essentially where in the story your character is in their respective book/game/comic/Anime.)
"Right after the True Ending of 'Megadimension Neptunia V-II'"

Backstory (You may copy and paste from a wiki):
"Well this is going to be long story..."
Uzume was fighting monsters until she saw Neptune. Uzume clashes with Neptune immediately when the two meet due her assumption that she is a minion of Dark Purple, her arch nemesis. Nepgear breaks up the scuffle and Dark Purple shows up. Uzume is eager to start the fight with it, as she both needs to help her monster friends escape and fulfill her duty as a CPU. However, the Planeptune sisters convince her that they should retreat to heal up their wounds first.

Uzume brings the sisters to her base. The sisters are impressed by her base and she is happy that they like it. She then quickly briefs them on the situation. Humans have been wiped out thanks to the Dark CPUs. Now harmless monsters take their place and they are under attack by the Dark CPUs and the monster horde that accompanies them. The girls are to fight the monster horde to buy time for the monsters to escape. Uzume does have a plan to deal with Dark Purple but it is not ready yet.


 
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Name: Ethan Mars

Universe:
Heavy_rain_logo.jpg


Gender: Male

Alignment: True Neutral

Race: Human

Age: 38


Appearance:
latest


Personality: Ethan is a fairly ordinary man, driven to depression by the death of his son Jason and paranoia by the kidnapping of his son Shaun. He is willing to go to extreme lengths to save his son. He also suffers from blackouts, leading him to believe that he may be the Origami Killer.

Skills:
  • Architecture
  • Driving
  • (Toy) Sword-fighting
  • Puzzle-solving
  • Sadness
  • Cooking

Items
The Box from the Origami Killer

Point of canon: After leaving the police station, reporting the disappearance of his son


Backstory:
Ethan Mars is one of the three main protagonists in Heavy Rain and is overall the central character of the game, and is also one of the four playable characters (the other three being Scott Shelby, Norman Jayden and Madison Paige). Up until 2009, Ethan lived an idyllic and happy life as a successful architect alongside his loving wife Grace Mars and his two sons, Jason and Shaun Mars. However, Ethan's life took the first of two tragic turns when his son Jason was hit by a car and killed. Heavy Rain, set two years later in 2011, focuses on Ethan during the kidnapping of his second son, Shaun.
 
Name:
"Hello, my name is Nepgear! I'm also known as CPU Candidate, Purple Sister!"

Universe (If the series has multiple continuities, specify which one):
NepVll_logo_US-660x325.png


Gender
"I'm a girl."

Alingment:
"Neutral Good? Oh no... Maybe Lawful Good... I'm not sure... I do kill a lot of monsters... so maybe Lawful Good?"

Race (Their species)
"I am a CPU."

Age (type unknown if unconfirmed)
"I'm certainly younger than my older sister, Neptune... and that's all I know..."

Appearance (Post a picture)
"Here's a cute picture of me..."
2152733-neptunia_mk2_014.png

"And here's one of my CPU form!"
latest

Personality:
"Oh... I'm just a rather shy person... I do try my hardest to help my friends in spite of it... And I hope one day to be as cool as Neptune!"

Height and Weight:
"What the Goodness! This is a very thorough interview... Well I guess I can show you my Measurements... But I don't change much as a CPU"
latest

latest


Powers (If they are extremely powerful, please nerf them)
"Can I show them off! I'll show you that I can be as cool as Neptune!"


Skills
"I'm good with a sword but not nearly as good as Neptune... but Histoire did say I'm more responsible than my older sister..."

Weapons/Items
"My trusty Beam Saber!"

Point of canon: (Essentially where in the story your character is in their respective book/game/comic/Anime.)
"Right after "Megadimension Neptunia V-II'!"

Backstory (You may copy and paste from a wiki):
"Well, Neptune did so well in raising Planeptune's shares that as the shares inflated... It resulted into my birth... And it led to many adventures with me, my big sis, and my friends! One of them had me as the protagonist!"
 
Name: Blitzwing


Universe: Transformers Animated


Gender: Mech/Male


Alingment: Neutral evil to Chaotic nuetral


Race: Cybertronian


Age: Nothing specific but thousands of years old


Appearance: Three bots one body
ecb6b439f525580af9d058eb97511868.gif

blitzwing_cold_by_13jyl.jpg

blitzwings_by_13jyl.jpg

blitzwing_random_by_13jyl.jpg


Personality: Blitzwing's "dominant", Icy personality is represented by a long, blue face with a monocle and speaks with quiet disdain. His easily angered Hothead personality has a wide, red face, is gap-toothed, and tends to react angrily with violent threats towards almost anyone. Finally, his Random personality's face looks like nothing so much as a black jack-o'-lantern, and may toss out bad puns and jokes, children's nursery rhymes, or random non sequiturs, mostly followed by hysterical laughter.

Height: 8'8 meters

Weight: N/A


Powers:
Transformation- Blitzwing is capable of transforming into a dual-barreled assault tank/swing-wing fighter jet
Superhuman strength- Blitzwing is capable of lifting and throwing two oil tanker trucks with little effort.
Superhuman durability- Having metal skin comes in handy. Blitzwing has been Blown up, dropped in a frozen lake, trapped under tons of rubble, and crashed into buildings, yet he still manages to survive.

Skills:
Dancing
Can understand and speak any vocal language

Weapons/Items:
Blitzwing's jet mode fires explosive ice missiles and ice lasers from his cannons, which are also the weapons employed by his Icy personality.
His tank mode has a twin laser turret and fires laser bolt barrages, which is also his Hothead personality's weapon of choice.
His Random personality specializes in exploding laser pellets, but can use both attacks of his other personalities due to being able to use his tank and jet form.

Time of Gate awakening: Around the same time he was being paraded around on a float after his capture.


Backstory:
Among the Nemesis crew, Blitzwing abandoned ship to evade an explosion that took out most of the Nemesis. Soon after, he posted a bounty on the Autobots, whom he believed killed Megatron, to the bounty hunter Lockdown, who contacted him after he captured Optimus Prime, negotiating his payment, revealed outside the series to be Lugnut's fist technology, before the Autobots saved their leader. Blitzwing would later come to Earth in person with Lugnut, unaware of his comrade's com link to Megatron and thinking of it as merely delusions. While finding a suitable guise to escape the authorities, Blitzwing became caught in a momentary argument with himself over two vehicles until he decides to take both. After being defeated by the Autobots in an attempt to get Sari'sAllspark Key, Blitzwing and Lugnut ended up in pieces in Lake Erie until Starscreamfound them, and offered to repair them on one condition: that they pledge their undying loyalty to him.
Deciding to serve Starscream, under threat rather than by choice, Blitzwing aids Lugnut in taking the Allspark Key from Ratchet, and give it to the being who has been sending Lugnut messages. Upon arriving at Sumdac Tower, he realized that Lugnut was not crazy after seeing Megatron's disembodied head before he helps his master complete his restoration. He aided in the subsequent attack on the Autobots, though Bumblebee managed to use Blitzwing's personality/mode flaw against him, tricking Bltizwing into changing to tank mode in mid-air and crashing into Lake Erie. Later on, Blitzwing appeared with Lugnut and Megatron in one of Isaac Sumdac's mining tunnels. Megatron kept Isaac Sumdac captive, and was using him to try to rewire a Space Bridge design to take control of Cybertron. Megatron sends him and Lugnut to steal the tachyontransmitter from the Elite Guard ship in order for them to contact the Decepticons in other parts of the universe, unintentionally showing Starscream where they were based as a result. Blitzwing later goes on a mission assigned to him by Megatron to an Allspark fragment, he eventually does but Bumblebee and Sari got it first which led to a high speed pursuit until Sari learned that she could use the All Spark powered remote control to momentarily control him. When Blitzwing finally received the chance to destroy Bumblebee, he was tackled by Blurr, allowing Sari to use the remote to send the Decepticon off into the sky. Later, Blitzwing and Lugnut began stealing construction supplies for the Space Bridge they are making, avoiding the Autobots one time and meeting Mixmaster and Scrapper in another. After a misunderstanding, Blitzwing decides to have the Constructicons haul the supplies for him and Lugnut before disposing of them. However, Megatron intervenes out of seeing Mixmaster and Scrapper as of use to help build his personal space bridge. When the two Constructions later wander aimlessly after losing their memories, Blitzwing retrieves them with oil to recommission their assistance in the space bridge construction. As the bridge is completed, Blitzwing once again pairs with Lugnut to stop the Autobots only to be cuffed by Blurr until later freed and attempted to attack Omega Supreme head-on, only to headbutted into the horizon. Blitzwing survived and is "captured" by Sentinel Prime in "Five Servos of Doom". (In reality he is captured by Lockdown and traded to Sentinel.) However, Blitzwing is later freed by Swindle as he participates in taking over the Cybertron Elite Ship. However, the mutiny is stopped by Optimus Prime, who manages to freeze Blitwing, the Liar and Sycophant Starscream clone. Blitzwing and his fellow prisoners are then brought to Cybertron, where they are imprisoned.
 
Name: The Teknophage, Henry Phage, The Serpent


Universe (If the series has multiple continuities, specify which one): Teknophage


Gender Evil


Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil) Chaotic Evil


Race (Their species) Teknophage


Age (type unknown if unconfirmed) Unknown


Appearance (Post a picture)
phage2.jpg


Height (if confirmed)


Weight (if confirmed)


Powers (If they are extremely powerful, please nerf them)
Psychic powers
Can increase his life span by eating
Controlls legions of fanatics and robots
Skills


Weapons/Items

Phage Building

The Wheel of Worlds

Point of canon: (Essentially where in the story your character is in their respective book/game/comic/Anime.) Volume 1


Backstory (You may copy and paste from a wiki):Henry Phage, sometimes called the Teknophage or Mr. Phage by those that worked for him is the ruler of many worlds, including his home world, Kalighoul. He has survived for 65 million years, feeding himself and practically making himself like a god. However, he is not immune to objects that are Off-World matter, as we have seen in the Teknophage and Phage: Shadow Death comics. He has created his own technology through use of alchemy and has made his world similar to a Victorian era steampunk world. He lives in a gigantic moving building, the Phage building. He has made allies and enemies from almost every planet and has his sights set on Kalighoul's sister world, Earth.
 
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Name: Novao

Title: The Hero of Tython, Jedi Battlemaster, Jedi Master, The Outlander

Universe (If the series has multiple continuities, specify which one): Star Wars (The Old Republic), around 3630 BBY (Before the Battle of Yavin, Star Wars Episode 4)

Gender: Female

Alingment: Neutral Good, but leaning to Lawful Good

Race: Mirialan

Age: 32

Appearance:

Personality:
Even as a young apprentice, Novao believed wholeheartedly in the power of redemption. She was not one to hold a grudge and was willing to forgive enemies and help them onto the path of the light. Ranna Tao'Ven was one such example; when it was revealed that Tao'Ven had betrayed the her Master to Bengel Morr, the Jedi realized that she had done so to protect her people, but she was unwilling to allow her villagers to kill the Padawan after the young Jedi had aided them. When Tao'Ven asked for forgiveness, Novao readily granted it and urged the matriarch to dedicate herself to making things right.


She made frequent use of meditation to center one's emotions and heal, and rarely succumbed to anger or fear. The young Jedi's belief in the redemptive powers of the light side gained powerful allies in Praven and Bengel Morr, and that faith helped Kira Carsen break free of the influence of the Sith Emperor himself. Even the Sith Emperor was not above redemption in the Hero's eyes, despite how insistently Lord Scourge disagreed, and it was not until the battle with the Emperor himself that Novao realized the Sith ruler would never allow himself to be redeemed. The promise of power held no attraction for the young Knight even as a Padawan, and she refused offer after offer from various Sith who tried to lure the Jedi over to the dark side.


While Novao did not enjoy taking lives, the Jedi understood when it was necessary in order to save the lives of innocents. True to the Order's tenet of humility, the young Knight disliked praise and medals, believing that it was a Jedi's duty to serve the Republic regardless of the cost or rewards. The devastation of Uphrades truly shocked her, and the Jedi became determined to ensure that Darth Angral did not take another life from that point forward. The Knight respected honor and loyalty and was able to use those qualities in Praven and Watcher One to convince the Sith and Imperial that they were not truly enemies. However, her devotion to the Jedi Code caused the Jedi to occasionally clash with the womanizing Archiban Kimble and left the Knight at odds with Scourge. Kimble's liking of wealth, fame, and women ran against the Code's tenets of humility and emotional peace, while the former Emperor's Wrath was openly disdainful of the Order's creed and traditions.
Even during and after the invasion of the Eternal Empire, Novao kept to the values of the Jedi Code. Believing people could still be redeemed. While first having no desire to take the eternal throne, when the Eternal Fleet went on a rampage due to a lack of leadership, Novao had no other choice than to take it. Hoping now to use it for relief aid for the Galaxy rather than ruling it with an iron first.

Powers (If they are extremely powerful, please nerf them):

While her main expertise laid in the use of a lightsaber, she was also proficient in the use of the Force in combat. Novao made frequent use of Force techniques to augment her physical abilities, such as leaping great distances and moving with Force-enhanced speed. Telekinesis was another power that came naturally to the Knight, as well as the ability to guide a thrown lightsaber to the intended target across a battlefield. She was also skilled with Force stun and Force Stasis (Force stun does not work on droids, Force stasis has some effect on droids but is less effective than normal). Novao is also skilled in Tutaminis as well as Force Sense.

Skills:

Even for a Jedi Knight of the time, Novao was remarkably skilled in lightsaber combat. As a Jedi Initiate, she was acknowledged as exceptional in battle, and the amount of praise given by the Knight's early teachers convinced Master Derrin Weller to send the Padawan into combat against the Flesh Raiders immediately upon arrival, despite her status as a mere apprentice. Weller's trust was proved valid when Novao was able to defeat the lightsaber-wielding and more experienced Dark Jedi Callef armed with only a vibrosword. During Novao's time as Orgus Din's apprentice, Din came to trust his Padawan deeply and was able to send her on missions against great numbers of Flesh Raiders with little or no backup and be confident of success. Din considered his Padawan's bravest moments on Tython to be during the conflict with the Flesh Raiders, when she and Teeseven fought their way through an area controlled by an army of Flesh Raiders, and when the Padawan successfully defeated the far more experienced Bengel Morr with only a training lightsaber.

Novao’s last action as a Jedi Padawan was to construct a lightsaber, the crystal of which was blue in color which she kept through her journey. After being promoted to Jedi Knight, she traveled to Carrick Station, where the young Jedi chose the path of a Jedi Guardian.

Novao knows Form I to Form VI, but mainly uses Form IV, Ataru and Form V Shien/Djem So.

She was well-versed in many galactic languages beyond Basic. Having communicated with individuals from a wide array of species, the Knight was fluent in Durese, Rodese, Houkese, Binary, Huttese, Jawaese, Nautila, and Twi'leki, as well the languages of the Selkath and many others. Novao underwent technical training as a Jedi beyond that of an average individual.


Weapons/Items:

Novao has two single bladed lightsabers, one with a blue crystal in it while the other has a yellow crystal. She also has a wrist-comm on her left wrist as well as a datapad and a few credits.


Grail: the Eternal Throne

Time of Gate awakening: several months after the defeat of the Zakuul Empire.

Backstory (You may copy and paste from a wiki):

Novao was a powerful Jedi Knight and later Jedi Master who battled the resurgent Sith Empire during the Cold War and subsequent Galactic War, serving as the Battlemaster of the Jedi Order. Born before the end of the Great Galactic War between the Galactic Republic and the Sith Empire, she trained under several Masters across the galaxy during the following Cold War until 3643 BBY, when the Jedi was sent to the Jedi Order's homeworld of Tython. There, Novao was taken on as a Padawan by Orgus Din during the conflict with the native Flesh Raiders and worked to foil the Dark Jedi Bengel Morr's plans to destroy the Jedi Order, during which the apprentice gained a loyal companion in the astromech droid T7-O1, or Teeseven. As a newly elevated Jedi Knight, Din's former apprentice foiled a plot by the Sith Lord Tarnis to use the Planet Prison superweapon against the Republic capital planet of Coruscant. As Novao took on the young Jedi Kira Carsen as a Padawan, the Jedi was also recruited into the Republic Navy's elite Coruscant Aegis squadron, in which the Knight piloted a Defender-class light corvette under the call sign "Shield."

Tarnis's death at the hands of the young Knight caused the Sith Lord's father, Darth Angral, to declare war against the Jedi Order and the Republic, which forced her and her crew to travel the galaxy in order to stop the Sith's apprentices from unleashing stolen Republic superweapons. The trio halted the efforts of Imperial Intelligence to capture the Republic scientist Doctor Nasan Godera on the planet Taris, and worked with the Republic Strategic Information Service, the Republic's own intelligence agency, to destroy the Power Guard Project and defeat Angral's apprentice Lord Sadic on the moon Nar Shaddaa. The Knight and crew also hunted down and destroyed the Shock Drum weapon on the planet Tatooine, where they also convinced Angral's apprentice Praven to become a Jedi and rescued Carsen's former Master Bela Kiwiiks. The Knight's mission to Alderaan saw the destruction of the Death Mark laser and the death of Angral's apprentice Nefarid, but Angral killed Master Din and tested his new Desolator weapon on the agriworld Uphrades with horrific results. However, Novao foiled Angral's attempts to use the Desolator against Tython and defeated the Sith Lord in battle, and as a result, Grand Master Satele Shan granted her the ceremonial title of "Hero of Tython."

Novao soon joined a strike team led by Jedi Master Tol Braga whose purpose was to capture the Sith Emperor himself. While the Jedi recovered a prototype cloaking device on the war-torn planet Balmorra, Novao gained a new ally in the combat medic known as Doc, and rescued Braga's Padawan Sajar from Imperials and the threat of the dark side on Quesh. The final preparation for the capture of the Emperor was a mission to the ice planet of Hoth, where she worked with Sergeant Fideltin Rusk of the 301st Infantry to recover the plans for the Emperor's Fortress, after which Rusk joined the Jedi's crew. However, when she joined the rest of the strike team in a confrontation the Emperor, the Sith ruler easily defeated the Jedi and turned the entire strike team to the dark side. After months of training as a Sith under Overseer Chaskar, Novao was freed by the ghost of Master Din and escaped from the space station with the unlikely help of the Emperor's Wrath Scourge, the Emperor's personal executioner.

Scourge revealed to the Jedi High Council that the Emperor intended to consume all life in the galaxy with a dark ritual, and the Sith Lord joined the Novao's crew as the group traveled to Belsavis in order to prevent the Imperial officer Krannus from destroying the planet and starting the Emperor's ritual. The Knight then fought and redeemed fellow strike team member Leeha Narezz before traveling to the planet Voss, where Novao worked to stop the Sith Lord Fulminiss from unleashing a plague of madness. After defeating yet another fallen strike team member, Warren Sedoru, the Hero of Tython assumed command of all Jedi on the embattled planet of Corellia, and led the Jedi forces against a corrupted Tol Braga's attempts to start the Emperor's ritual. In the Emperor's moment of weakness, Novao and T7-O1 confronted their enemy in the Dark Temple on the Imperial capital of Dromund Kaas while a Republic invasion fleet assaulted the world. Despite the Emperor's immense power, the Knight apparently struck down the Sith ruler, for which she was awarded the Cross of Glory and the rank of Jedi Master. Later in the war, Novao played a role in attempting to prevent the Emperor's return at the hands of the mad Jedi Revan, and was elevated to the rank of Battlemaster as a result.

During the search of the Sith Emperor, Novao went to Ziost, but failed to prevent the Sith Emperor's plans. Ending with the annihilation of all life on Ziost. Novao later grouped up with Darth Marr to search for Vitiate. They found his presence in Wild Space, but in stead found the Eternal Empire, also known as the Zakuul Empire. Their forces were almost completely destroyed and Novao and Marr were both captured by Zakuulan forces. They were brought to Zakuul were they met the Emperor of Zakuul, Valkorion. However, both sensed that Valkorion was in fact Vitiate. When Valkorion offered his power in exchange for submission, Marr rejected his offer and attacked Zakuul Knights inside the throne room. However, Valkorion kills Marr. When he offered the same to Novao, she rejected as well. Valkorion ordered his son to execute her. But he freed her in defiance of his father and attacked him. Before Valkorion could kill his son, Arcann, Novao stabbed Valkorion through his heart. Killing him almost instantly. However, Valkorion was not dead. He managed to get his presence into Novao's mind as his body exploded with a wave of Force energy. Knocking Novao unconcious. Arcann used this to blame Novao for Valkorion's death and freezes her in carbonite.

She was rescued five years later by the former Minister of Intelligence, Lana Beniko, but suffered heavily from carbonite poisoning due to being frozen improperly. Being kept alive by Valkorion the entire time while she was in carbonite. The escaped with help of T7, Koth and HK-55. However, they were shot down and crashed into a swamp. There they found an old ship, the Gravestone. They escaped with help from a former Knight of Zakuul, Senya Tirall. They fled to Asylum, a refuge for those who flee from Zakuul. Unfortunately, Arcann found the refuge and attacked it. Forcing Novao to flee with the Gravestone. However, before she could reach the Gravestone after deactivating the docking, she was attacked by Arcann. During the fight, Valkorion offered his powers if he could take a brief moment of control. Novao refused, as she made a second of doubt. Arcann took his chance and stabbed Novao. However, thanks to Valkorion, she survived. Before Arcann could finish her, Koth ran into the room and blasted Arcann away with an explosion caused by a chain reaction. HK-55, who was with Novao during the fight against Arcann, sacrificed himself to save Novao's life.

Novao managed to escape with Koth to the Gravestone, where she lost conciousness. When she woke up, they were on their way to Odessen where she supervised the construction of the base of operation for the Alliance against Zakuul. She later helped the Alliance to destroy the space stations Zakuul made to suppress the worlds in the Known Galaxy. As well as recruiting several people into the Alliance. Such as the anti-Zakuul anarchist known as Firebrand, the deserting Republic Special Forces Squad known as Havoc Squad and the 'Lady of Sorrows', known as SCORPIO.

The Alliance later plotted an attack on Zakuul's planetary transmitter with Havoc Squad to plant a wiretap. The Alliance provided a diversion for the Outlander and Jorgan to reach the transmitter. Unfortunately, squads of skytrooper reinforcements arrived and cornered them. Thankfully, the exiles, led by Veyaad, rescued them, having been inspired to fight for themselves.

Upon returning to Odessen, SCORPIO discovered the existence of the "GEMINI frequency", which linked the Eternal Throne to every ship in the Eternal Fleet. Recognizing a major weakness in Arcann's armor, Novao ordered the Alliance to plan an attack.

The Alliance later discovered the existence of a hyperwave relay station ten kilometers beneath the Spire, linking the throne to the Fleet, but were divided on what to do when they reach it; Lana desired to slice the GEMINI frequency to learn Arcann's plans; Kaliyo wanted to take control of it; and Jorgan wanted to destroy it to sever Arcann's control of the Fleet. Novao decided that Jorgan and his squad went into the spire to destroy the hyperwave relay station.

Deciding to converse with Valkorion in the Odessen wilderness, she packed up survival gear and headed out. Upon finding a secluded spot to talk to Valkorion, to her annoyance, Valkorion refused to part with any of his secrets. Then without warning, Valkorion rendered the Mirialan unconscious. Upon waking up, Novao attempted to contact Lana only to learn that all communication was cut. Valkorion revealed that he lured the Outlander into the wilderness so they could experience what it meant to face death alone. After fighting past hostile shade stalkers, the Outlander came face-to-face with Valkorion, who said that he was disappointed by the Outlander's lack of progress in becoming "something greater". He told Novao that they had two destinies: in one, the Alliance Commander defeated Arcann and claims the Eternal Throne to remake the galaxy; in the other, Novao died alone and forgotten. They fought for a time before Valkorion overpowered his host. Valkorion then left Novao's mind to attend to his other plans, infusing his host with a portion of his power, which knocked her out cold again.


Novao later woke up in an unknown starship, which she soon discovered belonged to Grand Master Satele Shan, who had been on Odessen for some time. Satele was revealed to be working with the Force ghost of Darth Marr, who offered insight on Arcann and his Knights, who possessed a different view of the Force than Jedi and Sith. At their instruction, Novao collected items around the valley before venturing into a dark cave, where they encountered Vaylin. After defeating her in battle, "Vaylin" was revealed to be nothing more than an illusion. Marr and Satele explain that the illusion was a warning that Arcann and Vaylin had an army at their command. Marr then stated that the Outlander's current weapon was insufficient, a relic of a different war. Novao then realized that all the collected items were to construct a new weapon and proceeded to create it at a nearby altar, infused with pure Force energy. Marr stated that the new weapon would overpower Arcann and unite the galaxy, but cautioned that leading the Alliance was far different than their previous role. At Satele's instruction, Novao left the cave to find an oasis for her final trial. Before entering the tunnel, the Outlander killed two young jurgorans, which angered their mother when they arrived in the oasis. After resolving the confrontation, Marr and Satele left Odessen, feeling a calling from the Force.

The Outlander then returned to base by scaling the cliffs and found the Alliance already in the middle of the intended operation. But it quickly went south as the infiltration team went dark and the diversion team went ahead with their intended plan.


While awaiting status on the away team, Hylo Visz introduced Novao to an associate of hers, Gault Rennow, who had a plan to aid the underfunded Alliance. The Devaronian explained that Zakuul had stored most of its galactic plunder on a stealth carrier called the Gilded Star on Vandin and Gault had a plan to steal it out from under Arcann's nose to fund the deeply indebted Alliance. Taking the Alliance's inner circle to Vandin, Novao accompanied Gault to recruit the final person necessary for his plan, an Anomid identity forger named Dretcher. But Dretcher held a grudge against Gault and activated a squad of droids to kill him, though the Mirialan and Gault managed to destroy the droids and convinced Dretcher to assist in the heist.

Lastly, they met with a crew of Niktos, whom Gault intended to purchase a missile from, but the Devaronian attempted to stiff his dealers when he said he was only willing to buy a part of the weapon, forcing him to arm the missile. As the Niktos scattered, Gault tried to disarm the missile, but its feminine computer refused to comply. When it seemed like the missile would explode, out popped a Twi'lek, Gault's partner-in-crime, Vette, who was pulling a prank on him before producing the warhead necessary for the heist.


Once they arrived at Gault and Vette's safehouse, they learn that Senya was once stationed at the Gilded Star. With the carrier due to dock with the skyhook next day, Gault then explained his plan to have Dretcher disguise Senya as Vaylin, given their close genetic match, so she could get SCORPIO to the bridge to take control of the ship's functions. They would then place the warhead inside the carrier's vault, which was designed to withstand the ship's destruction, and detonate it, vaporizing its valuable contents, at which Lana and Theron would pulled up with a tanker ship and siphon the vaporized loots into their cargo hold.

The next day, after the infiltration team put the ship in lockdown and isolated the crew, the Outlander, along with Gault and Vette, brought up the rear. Vette then split off to make it to the vault door mechanism in the vents. After planting the warhead in the vault, Gault gave the Outlander the pleasure of detonating it. Unfortunately, as Senya and SCORPIO were forced to vacate the bridge, their escape route to the tanker was cut off and the real Vaylin was coming up the skyhook. With no other recourse, the trio were forced to run along the outside of the ship, where they were rescued by Hylo.

Upon to their return to Odessen and deciding on how to use their loot, Jorgan and Kaliyo were revealed to be alive, who were forced to flee the Spire and abandon the mission, having only stolen a database on the GEMINI droids.


SCORPIO's analysis of the drive revealed that all GEMINI captains are based on SCORPIO, hence why she joined the Alliance in an attempt to uncover who created these imitations, and the existence of a template for all GEMINI droids, GEMINI Prime, on Darvannis. The Eternal Empire had conquered and established a factory on Darvannis, too fortified for a single strike team, so Theron had called in Mandalorian allies to besiege the place.

Traveling to Darvannis, the Outlander was surprised to discover that the new Mandalore was none other than Shae Vizla. Subsequently, Novao was paired up with Torian Cadera to seize control of the factory turrets and later take out a comm tower to send skytrooper snipers into disarray. Afterwards, Beniko transmitted schematics of the factory to the Outlander provided by Theron, before cautioning against a long-term alliance with the Mandalorians, whom she compared to predators craving endless violence.


With Torian, Novao fought to heart of the factory to GEMINI Prime. Before splitting off to deal with skytroopers reinforcements, Torian revealed that he overheard her conversation with Beniko, and stated that his people are warriors, not animals. He hadn't said anything to Mandalore or to the Outlander because he didn't feel like it was his place and words aren't deeds.

Upon finding the Prime, Novao established a link with SCORPIO, which piqued the Prime's curiosity, insinuating that GEMINI Prime is not a mere copy of SCORPIO. After removing the droid from her alcove, the Mirialan transported her back to Odessen, where SCORPIO determined that the Prime could track the GEMINI units and plugging her into the captain's chair of one of the Eternal Fleet ships would enable them to take over the entire Fleet. She had managed to find one such warship in a nearby sector recharging its hyperdrive and stated they must seize on this opportunity before it becomes lost.


While the Prime remained onboard the Gravestone, Novao took a boarding party composed of Beniko, Theron, Senya and SCORPIO to commandeer the Eternal Fleet ship. SCORPIO generator false blips so the warship's turrets would fire on non-existent targets. Upon landing in the shuttle bay, Senya noted the absence of skytroopers, having previously briefed that squads of droids would rush the breach point. Upon disembarking, the group was addressed by the GEMINI captain, who mentioned she had cargo to transport, before being distracted by SCORPIO, noting physical similarities. GEMINI then activated a set of blast doors, separating the Outlander and SCORPIO from the others. After fighting past several death traps, SCORPIO found a console through which she attempted to deactivate the GEMINI captain, but the enemy droid managed to counter her cyber attack, causing SCORPIO to self-destruct. The Mirialan then received a transmission from the Gravestone, which had mysteriously shut down, including its communications jammer. GEMINI then informed the Outlander that she managed to send out a distress call to the Arcann and suggested the intruder leave, but was refused. Subsequently, Beniko managed contact via hologram, revealing that she and her group found the ship's "cargo" and was sending Senya to assist. In turn, Novao revealed SCORPIO's apparent demise, which relieved the Sith, who felt that the droid would be a problem in the future.


After joining up with Senya, the pair fought their way back to Beniko and Theron, who revealed that the ship's "cargo" were actually prisoners; Imperial Admiral Zasha Ranken, Senator Tai Cordan of Balmorra, and exiled Zakuulan holo-performer Malita Tal. The trio were inspired by the Alliance Commander and had found each other in their search for the Alliance and formed an alliance of their own. Arcann had captured them and was going to "interview" them on Novao's whereabouts. After freeing the prisoners, the Outlander and Senya fought their way to the bridge and defeated the GEMINI captain. Acknowledging her defeat, GEMINI revealed that her clash with SCORPIO granted her free will, before initiating the self-destruct. This prevented the prisoners from launching their escape pods. With Theron only able to remotely launch one at a time, the Outlander chose to save two, but the third was killed by an explosion before they could be launched. With the whole plan in shambled, Novao retreated back to the shuttle and fled before the Eternal Fleet ship was destroyed. They quickly got back aboard the Gravestone before Arcann's flagship and the Eternal Fleet appeared. In no condition to fight, the Gravestone fled into hyperspace.

Subsequently, the crew learned that GEMINI Prime was nonfunctional after the Gravestone detected a transmission from the Eternal Fleet ship. They then received a transmission from Zakuul, the caller revealed to be SCORPIO, who had faked her death and gave the GEMINI captain free will to keep the Outlander distracted while she took over the Empire of Zakuul and the Eternal Fleet, which was her objective all along.


Upon returning to Odessen base, SCORPIO's betrayal barely sunk in before the droid called in, revealing that she revealed Odessen's location to Arcann, to test whether he would retake his throne or deal with the Outlander and Valkorion immediately. Theron confirmed her words as he detected the Eternal Flagship and its Eternal Fleet support ships arrive in system. The Alliance responded by quickly mobilizing the Gravestone. The Outlander led a boarding team, including Beniko and Senya, to finish Arcann and destroy his ship. After clearing the hanger and separating from the sabotage team, Vaylin addressed the Outlander, Beniko, and Senya over the intercom, revealing Arcann's location on the bridge and declaring her intent to deal with her mother once and for all. Senya volunteered to keep her daughter distracted while the Outlander faced Arcann.

The Outlander and Beniko fight their way through the ship. They subsequently received a transmission from Theron, warning that with the flagship's shields and weapons offline, SCORPIO had taken control of Arcann's Eternal Fleet ships to fire on the flagship; Beniko realized SCORPIO's real plan was to get both the Outlander and Arcann in one place so she could eliminate them both. Eventually reaching the bridge, Beniko was forced to split off to deal with a group of Knights.


Face-to-face with the Emperor of Zakuul once more, Arcann declared that he only cared about destroying his father and demanded Valkorion speak to him, unaware that the ghostly Emperor was absent. A frustrated Arcann telekinetically forced Novao to her knees and tried to strike the Mirialan down, but she unconsciously used Tutaminis to block his attacks; Arcann remarked that Valkorion's bond with the Outlander was stronger than he imagined. Armed with the new weapon constructed with the help of Marr and Satele, Novao battled Arcann. Eventually, she won.


With the ship falling apart, Novao escaped in a Zakuul starfighter while Beniko's group took a Zakuul shuttle. Senya escaped on Arcann's personal shuttle, revealing that she pulled her barely alive son from the wreckage and because he saved her life, believed he could be redeemed, and escaped into hyperspace.

With the Eternal Fleet linking up to charge a powerful energy attack, the Gravestone fired on the Eternal Flagship, causing a massive explosion that wiped out all of Arcann's fleet.

Despite the fact that Arcann and Senya remain at large, and that Vaylin and SCORPIO had formed an alliance, the Battle of Odessen became a rallying cry for all the forces opposing the Eternal Empire. As Republic and Imperials begin to swell the Alliance ranks, Novao uncomfortably received the return of Valkorion.


Novao later led the Alliance fleet in defense of Voss, which was under attack by the Eternal Fleet, now under the command of Vaylin, who had seized the Eternal Throne for herself. As the Alliance fleet engaged the Eternal Fleet, the Alliance Commander, Beniko, Torian and a squad of Mandalorians bypassed the blockade in a stolen Zakuul shuttle and landed in Voss-Ka. Fighting through hordes of skytroopers, the Outlander rendezvoused with Theron and Sana-Rae in the Tower of Prophecy, where they are contacted by Senya, who revealed she had brought Arcann to Voss in the hopes of healing him, and now in desperation, asks for the Alliance's aid.

She fought towards the Shrine of Healing in a walker called Storm Rider provided by Torian. Eventually, after fighting to the heart of the shrine, Arcann escaped and fled the planet. Moments after, the Eternal Fleet was prepared to burn half the planet, only for a fleet of Imperial ships to arrive and drive them off. Novao was then contacted by Empress Acina, who asked they come to Dromund Kaas to discuss an alliance against the Eternal Empire.


Novao traveled to Dromund Kaas with Beniko and Theron. Upon landing in Kaas City, they were greeted by Minister of Logistics, Gelmid Lorman, who escorted them to meet with Empress Acina, who desired to speak privately with the Alliance Commander aboard her personal shuttle. Once outside Kaas City, Acina stated that traditionalist Sith would not approve of the alliance she was offering, but she recognized Vaylin as the true threat. She offered to help Novao seize the Eternal Throne, stating that she only cared for the survival of her people.

Suddenly, the shuttle's engine exploded, forcing the two leaders to abandon ship. Left stranded in the jungle with their comms mysteriously jammed, Acina suspected someone sabotaged her shuttle. They traverse the terrain to the crashed shuttle in hopes of recovering the emergency beacon, only to find another group there. The strangers identify themselves as the GenoHaradan, who were sent after the both of them. Forced to dispatch the assassins, Novao and Acina decide to go after the GenoHaradan encampment. After clearing the camp, they find a holorecording of former Supreme Chancellor Leontyne Saresh, who was revealed as the one who ordered the hit. Subsequently, a gunship appeared, and opened fire, forcing the pair to take shelter in a nearby Sith tomb. With the entrance collapsed by the barrage, the Outlander and Acina forage through the tomb to find another exit. Upon nearing the exit, they find Lorman standing beside the GenoHaradan; the Minister was working with Saresh. After dispatching the remaining GenoHaradan, Lorman claimed to have Beniko and Theron hostage, and attempted to call his men, only to discover that his so-called hostages had dispatched them. Theron then revealed Saresh's intent to take control of the Alliance and was on Odessen at that very moment. After dealing with Lorman, the Outlander returned to Odessen and put an end to Saresh's coup.


The Alliance later answered a distress call from Captain Koth Vortena aboard the Gravestone, which had been boarded by Vaylin and SCORPIO. The Alliance fleet engaged the Eternal Fleet once more while Novao and her inner circle attempted to retake the Gravestone. Unfortunately, after she disabled the quantum bomb aboard the Gravestone, SCORPIO seized control and took it and the Eternal Fleet to their homeworld of Iokath. To the Alliance's relief, the Commander managed to survive Iokath and returned to Odessen with the Gravestone. The Alliance soon began upgrading the Gravestone with the aid of datafiles recovered from Iokath.


With Vaylin having retaken control of the Eternal Fleet from SCORPIO, the Alliance resolved to put an end to her rule by collaborating with local Zakuulan rebels led by Indo Zal. Novao, along with Theron Shan and Lana Beniko, infiltrated the Grand Festival of Empress Vaylin in an attempt to get close to assassinate Vaylin. The operation became complicated when Arcann independently led an assault on the Palace of the Eternal Dragonwith a group of loyalists and ultimately, Vaylin fled Zakuul in disgrace. In the end, Arcann pledged his loyalty to the Alliance.


Novao later pursued Vaylin to Nathema, where the Empress managed to break her mental conditioning before launching an all-out assault on Odessen. The Alliance once again held their own against the Eternal Empire's onslaught before the Commander managed to kill Vaylin, sending the Eternal Fleet into retreat and her ground forces into surrendering.


Unfortunately, without a master, the Eternal Fleet began to rampage across known space with the intent of wiping out all life. With no other recourse, the Alliance fleet, with the Gravestone at its head, traveled to Zakuul, where the Fleet was bombarding the planet and protecting the Eternal Throne. While the Alliance kept the Fleet preoccupied, the Commander attempted to access the Throne from the surface. Once Novao assumed control of the Throne, the Fleet became pacified. However, this was a trap set by Valkorion. Once Novao sat upon the throne of the Eternal Empire, Valkorion sucessfully took control over her body, but he didn't kill her mentally. Eventually, after a long struggle, Novao managed with help of Senya, Arcann and Vaylin to get rid of Valkorion. Presumably ending his life forever. After, Novao took over control of Zakuul and disbanded the Empire. Turning it into the Eternal Alliance.
 
Name:
Penny Polendina

Universe (If the series has multiple continuities, specify which one):
RWBY:Volumes 1-3

Gender
Fem

Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)
Neutral Good

Race (Their species)
Android

Age (type unknown if unconfirmed)
N/A

Appearance (Post a picture)
0bafca9599bddf7ce39e4fa346e348d4.jpg


Powers (If they are extremely powerful, please nerf them)
Mobility
Strength-Strong enough to pull a freaking helecarrier with only a very durable string attached to a sword(AKA, her weapon)
Aura-Kinda like an HP bar. Get depleted of this stuff, you're vulnerable to death.

Skills
Pretty Agile(Mobility)
String/Marionette Swords Mastery

Weapons/Items
Penny was able to control numerous swords, kept in what appears to be a small mechanical backpack, with simple movements from her hands. She was able to manipulate every sword simultaneously without any difficulty at all, and could fire energy blasts when she brought them together, with the swords going into a special rotating configuration. This blast of energy was powerful enough to simultaneously slice multiple Bullheads in half, shooting them down. She could also put her swords into a smaller rings in order to fire multiple weaker beams.

The swords were connected to her (and possibly operated by) the use of thin strings attached to the hilts. Penny's 'strings' seemed to be quite strong and durable, as they were able to pull down a Bullhead and cut through Penny herself easily. The swords were able to fold in half lengthwise for easier storage.


Grail: None.


Time of Gate awakening: RWBY Vol.3 Chapter 8-9


Backstory (You may copy and paste from a wiki):
Penny was an android created by an unnamed scientist with the aid of the Atlesian Military and General James Ironwood. Designed to be the first synthetic person capable of generating an Aura. Her abilities were to be presented on an international stage at the 40th Vytal Festival in Vale.

Name: Goro Akechi


Universe (If the series has multiple continuities, specify which one):
Persona 5

Gender: Male


Alingment: True Neutral/Lawful Neutral

Race (Their species)
Human

Age (type unknown if unconfirmed)
17

Appearance (Post a picture) This baby has 3 forms.
latest

Crow
latest
Black Mask
latest




Height (if confirmed)
178 cm

Weight (if confirmed)
64 kg

Powers (If they are extremely powerful, please nerf them)
Persona-The Manifestation of the soul. The user summons a Persona by means of ripping of their masks which donned their outfits. Since the outfit is a reflection of their 'True Selves', one's Persona can be called one's true self which has strength and abilities far powerful than normal humans, which can relate to 'summons'. Albeit it lasts temporarily, Personas are great for combat and would do whatever their user commanded them without question.

Goro has 2 separate Personas, making him a Wild Card of a single Arcana; Justice.

Robin Hood and Loki

Skills
Logic and Reasoning- He is a detective after all.
Gun handling-Can fire a gun if he has to.
Saber mastery-Self explanatory

Weapons/Items
Laser Sabre-A Sword he found in the Shadow world while he was still working with the Phantom Thieves of Heart. Pretty damn useful.
Pistol-Standard model issued to a policeman. He's a detective, after all.

Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.
N/A

Time of Gate awakening: Near Endgame, around the time Cognitive Goro appears(Spoilers?)


Backstory (You may copy and paste from a wiki):
http://megamitensei.wikia.com/wiki/Goro_Akechi


Name: Kaho Reinol


Universe (If the series has multiple continuities, specify which one):
Momodora: Reverie Under the Moonlight

Gender
Female

Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)
Neutral Good

Race (Their species)
Human

Age (type unknown if unconfirmed)
18

Appearance (Post a picture)
tumblr_ndagtg5tFq1tfz07po3_1280.png

Powers (If they are extremely powerful, please nerf them)
As a Priestess, she is granted several abilities; The ability to use a Sacred Leaf(Which looks like a Maple leaf, by the way) as a Weapon, and turn into a Cat. The Cat form is white, which she uses to crawl through small spaces. She has some form of Magic; Making her Arrows fly faster, poison someone or let her attacks burn people.

Skills
Sword Mastery-She swings a Sacred Leaf like a damn sword, so I bet she has some form of training.
Archery-Self Explanatory

Weapons/Items
Sacred Maple Leaf of Lun-A Leaf from the Sacred Tree of Lun.
Bow-A Standard Bow. Nothing special.
Bellflowers-Healing Items. Kaho heals herself with this flower.
Cat Orb-This Orb grants her the ability to turn into the white Cat.
Karst Crests-4 pieces that unlock the gates of Karst Castle.(Does this count as a Grail?)


Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.
N/A

Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.)
When Entering the castle of Karst.

Backstory (You may copy and paste from a wiki):
Kaho is a priestess from Lun hoping to gain an audience with the Queen of Karst.
 
Name: Codsworth

Universe: Fallout

Gender: Male

Alignment: Lawful Good

Race: Mr. Handy

Age: At least over two-hundred years old

Appearance:
codsworth_by_ja1ine-d9x7n10.jpg

Powers: Unlike other machines of the commonwealth Codsworth is self-aware, and he is also pretty resistant against energy weapons. He's also capable of creating water through his humidifier

Skills: His S.P.E.C.I.A.L Stats make him out to be pretty much a jack of all trades, which seems kind of expected (He is a Mr. Handy after all) but Codsworth seems to surprisingly excel at combat situations, Being armed with a flamer and a circular saw as is typical with a Mister Handy and is remarkably efficient at dispatching enemies at close range as he is able to roast foes with the flamer to soften them up, then cut them apart with his saw. He is remarkably resilient, enough so to remain active in a fight for a considerable period of time


Weapons/Items: Inbuilt Flamethrower, Inbuilt Buzzsaw,

Point Of Canon: While was being sent back towards Sanctuary Hills

Backstory:
Codsworth is a Mister Handy robotic butler for the Sole Survivor's family before the Great War. He was bought by the family not long before October 23, 2077—as evidenced by the Mr. Handy box in the laundry room of the Sole Survivor's home. He was not granted entry to Vault 111, as claimed by the Vault-Tec rep, and was left behind when the war was announced on television. Codsworth is reunited with the Survivor after 210 years of roaming around Sanctuary Hills, still loyal to his master.

At first, Codsworth seems cheerful and oblivious to what has happened. During the first ten years after the war, Codsworth tried to keep himself busy by doing futile housekeeping work, such as keeping the nuclear fallout-tainted floors waxed, dusting a collapsed house and polishing a rusted car. However, talking to him further reveals that he is actually very depressed about the state of the world, and was deeply affected by his two-centuries-long isolation. To cope, he pretended that nothing happened. At some point after the bombs fell, Codsworth visited the town of Concord - mentioning that the locals only "pummeled [him] with sticks a few times" and "shot at [him] on a few occasions" before he retreated back to Sanctuary.
 
Name: Seigmeyer of Catarina

Universe: Dark Souls

Gender: Male

Alignment: Neutral Good

Race: Undead

Age: Much Like Solaire, it's a difficult task to make a solid estimate on what Siegmeyer's age is. But he appears to be in his Early fifties or late forties

Personality: Siegmeyer loves to adventure and constantly seeks excitement where ever he goes, however, has been shown to be very poor at resolving problem almost to the point of incompetence. though despite this Siegmeyer is a brave & jolly soul, he desires adventure for no reason other than adventure itself while having a jolly old time. He's often getting into trouble as he goes along but always remains optimistic that somehow the obstacle will be overcome. He typically will be seen sleeping or meditating on his current problem, determined to continue his adventure, wherever it will take him.

Appearance:
5b7b5af6a997889364f8deda134cee0a.jpg


Height: Unknown

Weight: Unknown

Powers: Siegmeyer like Solaire is an Undead meaning he's immortal in the sense he does die but doesn't stay dead. Every time he dies he will revive but each revival will draw an undead closer to hollowing, But something that's unique to Siegmeyer is that he appears to be immune to certain toxins (being able to traverse through Lost Izalith without being poisoned)

Skills: Don't let his rather plump appearance fool you, Siegmeyer is a strong warrior able to wield a Zweihander with one hand and is surprisingly agile, capable of some rather impressive feats such as dodge rolling and parrying.

Weapons/Items: His Zweihander, Pierce Shield, Blue-Tearstone Ring (This blue tearstone from Catarina boosts, the defense of its wearer when in danger), Speckled stoneplate ring (The precious rare speckled stoneplate grants a small boost to defense against magic, flame, and lightning.)

Point of Canon: While resting at a bonfire

Backstory: Siegmeyer is a knight from Catarina, who has come to Lordran seeking adventure and excitement.
 
Postal Dude Jr.


Universe: Postal 2


Gender: Male


Alignment: Chaotic Neutral


Race: Human


Age: 27


Personality: The Postal Dude is an easy-going and calm guy, but like everyone else he has his limits and when pushed to his limits, he let out his inner sociopath and quickly transforms into a cynical man without a single qualms relating to murder, The Postal Dude has very few friends and of those friends there are only three people he will acknowledge of being friends with those being Uncle Dave, Champ, and Vince Desi.


Appearance:
postal_dude_and_champ_by_rubenlopezxp-d95vxpm.jpg



Height: Unknown Presumed to be about 6'0


Powers (If they are extremely powerful, please nerf them)


Skills: he has some mild telekinetic abilities, able to lift, collect and throw small objects with mere thought, although there is a limit to what he can lift, usually no larger than a table, and he can only use it for so long before depleting it and needing to wait before using this ability again. The Postal Dude shows a surprising familiarity with both firearms and melee weapons, able to make use of several deadly weapons with adequate skill and accuracy. He also excels at using the environment to his advantage, knowing just what can be used as an improvised weapon! excellent firearm skills and a surprising amount of feats under his belt include. Surviving an atomic blast, surviving a self-inflicted shot to the head, surviving a zombie apocalypse, single-handedly destroying a terrorist compound.


Weapons/Items: Bullet Proof Vest, Scissors, Scythe, Brass Knuckles, Sawed-Off Shotgun, Catnip, Dog Biscuits, Revolver, Lighter, Aerosol Can, Shovel, Boomerang Machete, Nightstick

Point of Canon: After Nuking Paradise for the first time

Backstory: Postal is a guy who seems to have a knack to be at the right place at the wrong time, It is assumed that he might have had a pretty miserable childhood. While his mother is never mentioned, it can be assumed that she wasn't much of a saint, seeing as it's a common theory that Postal was raised by Uncle Dave, On the other side of the coin, there is more information regarding his father, however, is known as Postal Dude Sr, he was a notorious spree killer who singlehandedly slaughtered an entire town. He died in prison and was buried in Paradise Cemetary.

Note: his dog Champ is with him
 
Name: Rick Taylor
(Terror Mask)

Universe: Splatterhouse

Gender: Both are Male

Alignment: Lawful Good & Chaotic Neutral

Race: Human (Aztec Spirit/Deity)

Personality: since his early childhood, Rick has been very afraid of the universe around him. due to having had the instinctual knowledge of the corrupted, who would attempt to coax him into Darkness, this fear lasted well until he met a girl named Jennifer Willis, and in her presences, this fear of his seemingly vanished, and he slowly stopped being afraid of the universe, thanks to Jenny. Which is why Rick truly and deeply loves Jennifer, as he would do anything for her. He even vowed to never hurt or disappoint Jennifer ever again after a drunken affair. Rick enjoys listening to heavy metal, rock, and Death-Metal music, and has a long extensive list of bands that he likes. He is also quite intelligent when it comes to subjects revolving around ancient Cultures, such as the Mayan and Aztec.


Early on in his journey, Rick was originally horrified by the fact that he has to kill creatures that were once his friends, and disgusted by the Terror Mask's bloodlust. As the game continues, however, he starts to enjoy killing creatures and loves the powers the Mask has given him. Despite that, he still retains his love for Jenny and only continues fighting for her.


The spirit within the Terror Mask is rude and violent, often reveling in the carnage Rick causes and insulting him when Rick fails at something. It serves as a source of information for Rick, giving commentary about creatures and locations it knows about and motivates him through insults. "Come on. Shithead they don't need to know all this crap. Just finish this little sheet so I can start. as you say "reveal" Violence"

Age: Late Teens

Appearance:
latest

latest

Height: 6'7


Weight (if confirmed)


Powers: Rick, being a normal human being, isn't very strong. He also seems to have some sort of psychic power, as he could sense the Corrupted's powers as a child. But, when wearing the Terror Mask, his body is transformed into a hulking version of himself thus gaining massive amounts of superhuman strength. As seen, Rick has the strength to literally rip enemies apart, smash them into a puddle of blood (with a 2x4), and throw them long distances.


Rick also gains the ability to heal very serious and normally fatal wounds in a short matter of time, such as gashes so deep they reveal internal organs and bones. Rick can also regenerate missing limbs such as an arm or a leg. Rick's powers can also be increased because when he kills a lot of enemies his body will be covered in blood which increases the Mask's power thus increasing Rick's power. With enough blood, Rick will be able to transform into an even more monstrous form than the already hulking form he has with the mask while having the mask take over.

Weapons/Items: Engagement Ring, Terror Mask, Chainsaw


Grail: N/A


Time of Gate awakening: Explained in Backstory


Backstory: In his childhood, Rick Taylor has always sensed The Corrupted's power. They made Rick terrified of the world around him, possibly even damaging his mind. When he met and fell in love with Jennifer Willis, his fears went away. Some people have said that his girlfriend, Jennifer, is too good for him. Rick once, while intoxicated, had an affair with another girl. After that, Rick vowed to never disappoint or hurt Jennifer ever again.


He went with Jennifer to West Mansion, because afterward they had a date where he was going to ask her to marry him, and he also wanted to protect her just in case anything were to happen. Unexpectedly something does happen, Dr. West kidnaps Jennifer and has his monsters kill Rick, who is then thrown at the coffin the Terror Mask was in, causing it to fall to the ground. Left for dead, the Terror Mask awakens and offers his powers to Rick in order to save himself and Jennifer, which Rick accepts. The Mask violently transforms Rick into a more muscular form of himself. Several of Dr. West's creatures enter the area where Rick is. The Mask tries to take Rick over and furthers the transformation into a more powerful form.


After slaughtering the creatures, Rick screams in pain. Seeing as Rick was not ready for the full transformation, the Terror Mask pulls it back a little. Rick and the Terror Mask travel through West Mansion to save Jen but are continuously stopped by West's monsters. While searching through the West Mansion, Rick finds an old porcelain doll that he believes to be harmless. The doll, however, was suddenly possessed by an evil spirit and forms a much larger body for itself.

Rick fights the doll while falling into the lower levels of the West Mansion. The doll tries to crush Rick under its foot, but the Terror Mask transforms Rick into the berserker form that he was in earlier. In this form, Rick throws the doll's larger body onto the floor, destroys the chest of the larger body and tears the old porcelain doll's head off.

This kills the spirit inside the doll. Once reaching the end of West Mansion, they follow Dr. West into a portal leading them to New York City, thirteen months into the future where humans are now extinct because Rick failed to save Jennifer allowing The Corrupted to enter Earth and kill everyone while bizarre creatures run wild. Eventually, after running through collapsing buildings, fighting hordes of creatures in the Meat Factory, and mercilessly killing the Biggy Man, they find another portal
 
Name: The batter


Universe (If the series has multiple continuities, specify which one): Off


Gender: Male


Alingment: True neutral


Race: Physical purifcatory inncarnation


Age: Unconfirmed


Appearance:
THE BATTER.jpg

Personality: A blunt and stoic man. Batter does not show to much emotion or compassion. In fact he's almost unreadable since he never shows happiness, fear, nor anger. Batter is truly hard to talk to, he likes to keep his words straight forward and short. He does show a bit compassion and hate from time to time. He is quite very smart at solving things. Capable of solving things on his own but he always let's the "Puppeteer" (Which is absent in this rp) do it themselves.

Height: Unconfirmed probably around 5'8

Weight Unconrfirmed But probably a average human weight


Powers: Healing, Battle analyzing, and inhuman swinging strength (Tuned down by 50%). Can harm both physical and spiritually entities


Skills: Formal bat combat, Intelligent


Weapons/Items: A holy metal baseball bat


Point of canon: After flipping the switch


Backstory (You may copy and paste from a wiki): The Batter is on a sacred mission to purify the Surreal world of OFF. As The batter "purifies" "The Zones" and it's "Zone Guardians" The Batter proceeds to purify the world of OFF by
flipping the switch.
 
Name: Solaire Of Astora


Universe: Dark Souls


Gender: Male


Alignment: Neutral Good


Race: Undead


Age: Unknown. Could possibly be hundreds of years old or only in his early thirties, Time in Lordran is almost impossible to keep track off and being undead doesn't help the matter.

Personality: He is a cheerful and powerful knight who did not let the crumbling world that was Lordran to affect his jolly outlook. He speaks of willingly becoming an Undead so that he could search for his own sun, however through his journey in search of his sun, he seems to realize how impossible his quest is, though while this revelation did lead to him to become slightly less jolly, It didn't affect him for very long, possibly thanks to his wide-eyed outlook on life and not being the brightest bulb in the box, does help to some extent I suppose.

Appearance
ec86d8c51f0576914bc5af16ad5a0851.jpg

b7563d49ba0d4f19f28b9e0bf8b34124.jpg

Height: Presumed to be around 5'6


Weight (if confirmed)


Powers: Capable of hurling javelins made of lightning, is also technically immortal (In the sense that he's revived each time he is killed, but it's not much of a blessing. seeing as how each revival makes it more likely for him to become hollow)


Skills: Solaire is a capable warrior, having traveled through Lordran in his non-enchanted armor which are described as thus Solaire's incredible prowess must have come from rigorous training alone, for his equipment exhibits no special traits. He is also able to throw javelins of lightning


Weapons/Items: Sunlight Straight Sword, Sunlight Shield, Sunlight Talisman,

Point Of Canon: Unknown possibly while being summoned


Backstory: Unknown
 
Ok so listen, If this is a repost char from WS go ahead and say that at the top. If it is a repost it's only 1 like for an accept.
 
Reposted character

Name: Lyla Auscent


Universe (If the series has multiple continuities, specify which one): Monster Hunter Freedom unite


Gender: Female


Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil): Chaotic good (Possibly Chaotic neutra


Race (Their species): Human


Age (type unknown if unconfirmed):27

Personality: Lyla is surprisingly laid back person outside of her job as a hunter. More often than not she is actually getting


Appearance (Post a picture)


mhxr-partner_render_001-png.283749


Height (if confirmed): 5'11


Weight (if confirmed): 135 (Without armor) 145 (With armor and weapons)


Powers (If they are extremely powerful, please nerf them): Super strength. Can fall from extreme heights.


Skills: Tracking, Expert Hunter, Can combine useful items.


Weapons/Items: EbonBlood Twindrakes
latest




Point of canon: Monster Hunter generations


Backstory (You may copy and paste from a wiki): Lyla was originally a small time hunter in Pokke village. However a routine run for Popo tongues turned awry when a Tigrex showed up and knocked her off of a cliff. After a full week of recovery she had revenge in her head. After a lot of hunting she defeated the Tigrex and over the years she fought bigger and stronger monsters even some Elder dragons. After some time she was called to assist in the hunt of a beast called the Gore Magala. After the hunt she still kept contact with the other hunter and went on hunts with him. And eventually they came back as a team to fight the Elder Dragon dubbed Shagaru Magala.
 
Name: Ib


Universe (If the series has multiple continuities, specify which one): Ib


Gender: Female


Alingment: Lawful good


Race: Human


Age: 9


Appearance:
Ib.jpg

Personality:
Ib is a calm and naive child. Mostly she keeps a calm blank expression to most things. She very friendly towards others especially if the are older than her. She is very bright minded and intelligent for such a young child. She is able to withstand surreal events that could drive children at her age insane. Despite being pure and naive she does know the concept of danger.

Height: Very small probably stands at 4'2


Weight: Unconfirmed but probably light enough to be carried by a regular human teenager


Powers: None


Skills: Creative puzzle solving skills,


Weapons/Items: A red rose (Her life force) A clean white handkerchief with her name sewn in it


Point of canon: After trying to escape the Fabricated world


Backstory (You may copy and paste from a wiki): Ib was going on a trip with her parents to Guertena's art gallery. Upon entering the art gallery Ib decided to wander off on her with the permission from her mother. Soon she found a large painting named the fabricated world. Upon once seeing it things were not the same.
 

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