Warrior Skills

Quinlan63

The Overlord

Lvl 1


Cleave- Cost 10 MP: A powerful strike dealing 150% normal damage


Imbalancing Strike- Cost 15 MP: A precise blow which stuns your opponent for 4 seconds (deals 50% normal damage)


Lvl 2


Absorbing Strike- 20 MP: The damage taken from the last attack will be added to your next strike


War Cry- Cost 30 MP: Strengthens you and up to 4 of your allies increasing strength by 3 for the next attack


Lvl 3


On Guard- Cost 20 MP: Challenge your opponent, dealing 75% normal damage(once) , and taking 50% damage from all sources for 10 seconds


Blood For Blood- Cost 50% max MP: Deals additional damage based on the difference between your current and maximum HP


Lvl 4


Broadside- Cost 5 MP: Deals 70% of normal damage, cannot be avoided but cannot also crit


Battle Cry- Cost 15 MP: Applies fear to enemies making them run away for 5 seconds


Lvl 5


Shield Bash- Cost 20 MP: Deals damage equal to your strength stat and increases the next attack's damage by 30% (Requires Shield)


Low Sweep- Cost 25 MP: Deal 50% damage hitting any targets in range and reducing their movement speed by 50% (Requires a Two-Handed Weapon)
 
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Lvl 10 Knight


Mount Enhancement- Cost 0 MP: For 5 minute while mounted all stats are increased by 50% (Cooldown 30 minutes)


Immoveable- Cost 30 MP: Reduces the damage of the next attack on the player by 25%


Lvl 11


Critical Charge- Cost 25 MP: Launch across the earth and smash an enemy with a 100% critical chance


Shield Wall- Cost 40 MP: Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds (Requires Shield)
 
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Lvl 20


Cleave II- Cost 20 MP: A powerful strike dealing 200% damage


Imbalancing Strike II- Cost 25 MP: A precise blow which stuns your opponent for 6 seconds (deals 75% normal damage)


Lvl 21


Taunt- Cost 20 MP: Draws enemy aggro to the player and increase damage reduction to player  by 30% for 10 seconds


Knockdown- Cost 30 MP: Player shoves the target down on the ground for 50% damage


Lvl 22


Rage (Passive)- Increase damage output and reduction by 2% for every kill for 5 minutes


Strengthened Strike- Cost 20 MP: Punch the target dealing damage equal to the strength stat x2 and reduce their damage output by 10% for 7 seconds


Lvl 23


Raged strike- Cost 50 MP: Stuns up to 3 targets for 5 seconds/ Deals damage equal to the strength stat x2


Expertise (Passive)- Increase Crit damage by 15%


Lvl 24


Absorb Shield- Cost 40 MP: Raise your shield to absorb the damage from any magic attack/ Restores HP and MP with the amount cut between the two (Requires Shield)


Lead the Charge- Cost 35 MP: Increase the crit chance and damage output of the party by 20% for 10 minutes


Lvl 25


Knights Defense (Passive)- Reduces damage taken by 15%


Knights Strength (Passive)- Increases damage output by 15%
 
Lvl 50 Warlord (Now can wield a two-handed weapon in one hand)
Selective Armament (Passive)- Warlords are very selective on what armor they wear. (Heavy Armor) Increase damage reduction by 30% but reduce agility by 10%. (Medium Armor) Increase damage reduction by 20% with no changes to agility. (Light Armor) Increase damage reduction and agility by 10%.

Warlords Tactics(Passive)- Warlords are able to use any kind of weapon for any situation, including dual wielding. +20 Strength using two-handed weapons/ +10 Strength and +10 Agility using one-handed weapons/ +5 Strength and +15 Agility using daggers/ +20 Agility using Bows or Crossbows/ 30% bonus to HP using Shields

Lvl 51
Call Armament (Passive)- Warlords are able to instantly change between weapons and armor while in the heat of battle

Adrenaline Rush (Passive)- The Warlord now gains back Mp equal to half the spirit stat per second while in battle

Lvl 52
Chain Attack (Cost 50 MP)- Move from one enemy to the next, chaining you attacks together with the next attack doing 20% more damage than the last. Attacks can be chained up to six times, each leap after the first cost ten extra MP

Call Reinforcements (Cost Int*3)- Call 3 basic foot soldiers with 20% damage reduction, that deal Str*2 damage, and have half the amount of HP as the player/ Each will follow your orders and can only be called once a day if sent for respawn

Lvl 53
Call Ballista (Cost Int*4)- Calls a ballista that deal str*3 as damage and can fire at (agility*2)m range

Lvl 54
Call Champion (Cost Int*5)- Call a mighty champion to fight for you. Has 50% damage reduction, deals str*3 damage, and has double the player's HP.

Lvl 55
God of War/ Ultimate (Cost All MP)- Become the ultimate being of war and battle for 90 seconds. All damage is negated, damage output is tripled, and you are immune to controlling effects. (When over HP is reduced by half)

 
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