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Fandom War of the Ancients [Character Information]

Raziel

Keeper of Secrets
I would like to give credit of this presentation to Ravenheart Ravenheart who has also helped me tremendously in some of the more technical processes in this endeavor. As such, I will also have noted that the credit of map-making on Roll20 does go to both myself and to Ravenheart. As he is familiar with the program, and I am not, he acted as the designer of the maps and I have approved them. All of the custom story, the classes, and other character-related facets are of my design as a fan-fiction of the WarCraft series. With that, if you have any questions about anything, feel free to ask! Cheerio!

Characters will be accepted through an application process. If more than one person applies for the same class, I will decide based on who has the content I deem the most appropriate for the role and for the story I have planned.


  • Character Name:
    Description: [Short paragraph minimum of physique and personality. Ages should range between 1,500 - 2,200. Average males are 7'6" and average females are 7'.]
    Caste: [Choose]
    Class: [Choose]
    Level: 1

    Experience: 0/100
    Hit Points: [Constitution+Constitution Modifier+Armor Bonus (see Armor & Weapons tab)]
    Mana / Stamina: 5
    Attributes:

    Strength
    Dexterity
    Constitution
    Intelligence

    Wisdom
    Charisma
    Skills:
    [Caste Skill, Level 1]
    [Select 5 other skills, all to be Level 1]
    Traits:
    [Caste & Class Traits currently attained]
    Abilities:
    [Caste & Class abilities currently attainted]
    Armor: [Equiped Armor (Leave to GM to start)]
    +# [Given Armor Value]
    Weapon: [Equipped Weapon (Leave to GM to start)]
    +# [Given Weapon Damage]
 
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Faeryn Moonbloom

Description: Thin, sleek body type, with an angular face, framed by long, sheeted, dark purple hair that rests at her hips. She ties her hair back in a high ponytail for combat. She stands shorter than the average elf at 6'9,weighing around 200lbs. This younger, little night elf is loyal to a fault, hating seeing others in pain until they pose a threat to those that have earned her trust. She spent the majority of her life with her sisters, learning the power and grace of her moon goddess, Elune, in order to protect the ancient night elf lands from evil. Even with her curiosity and craving for adventure, she still has much to learn, being only 1,630 years of age
Class: Priestess of the Moon
Level: 1
Experience: 0/100
Hit Points: 14
Mana: 5

Attributes:
Strength: 11 (+0)
Dexterity: 12 (+1)
Constitution: 12 (+1)
Intelligence: 14 (+2)
Wisdom: 13 (+1)
Charisma: 16 (+3)
Skills:
Athletics [+2]
Acrobatics [+2]
Religion [+4]
Insight [+1]
Perception [+2]
Persuasion [+6]
Traits:
Quickness - Has increased Dexterity and is naturally athletic.
+1 Dexterity
+Athletics
Nature Resistance - Takes less Nature Damage based on Character Level.
+1 Nature Resistance per Character Level
Touch of Elune - Has increased mobility at night and greater physical potential during the day.
(Night) +1 Dodge
(Day) +1 Critical Strike Window
Favor of Elune - The priestess has a 5% chance, each round, to increase the chance of success of an action by 10%.
Abilities:
Shadowmeld - Slips into the shadows, becoming entirely invisible and able to move at [3] movement speed. Shadows are broken by moving faster than designated, attacking, or speaking.
Cooldown = 20 Rounds
Prayer of Grace - Heals an ally with divine light and grants them +2 bonus movement speed for a short duration.
Heal | [ 7 ] 250% Charisma Modifier
Type | Holy
Range | 20 Spaces
Movement Duration | 1 Round
Mana Cost | 1
Cooldown | 3 Rounds
Armor: Acolyte’s Robes
+4 Cloth Armor
Weapon: Acolyte’s Shortbow
+3 Weapon Damage
+20 Weapon Range
 
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Dalius Crowhammer
Description: Dalius stands approximately eight feet tall, taller than the average night elf, and weighed in at about 300 pounds in his muscular form. A tattoo of a crow perched on the pommel of an upside-down hammer was prominently displayed on his left shoulder, his family crest. He had a fine-trimmed beard and mustache that was no longer than two inches. He was wise beyond his years to be certain, as most elves his age (about 1,900 years old) were still considerably young. He's loyal to his people first and foremost and he began his training for his class to fulfill that loyalty.
Caste: Quel'dorei
Class: Vindicator
Level: 1
Experience: 0/100
Hit Points: 19
Stamina: 5
Attributes:
16(+3) Strength
12(+1) Dexterity
14(+2) Constitution
10(+0) Intelligence
14(+2) Wisdom
12(+1) Charisma
Skills:
+1 Arcana
+6 Athletics
+0 History
+2 Insight
+2 Survival
+2 Performance
Traits:
(Caste) Arcane Affinity - Increases base intelligence and knowledge of arcane.
+1 Starting Intelligence
+Arcana
(Caste) Arcane Resilience - Grants Arcane Resistance equal to the Highborne's character level.
+1 Arcane Resistance
(Caste) Arcane Acuity - Spells have greater accuracy.
+1 Modifier to "hit rolls" for abilities
(Class | Level 1) Aura of Devotion - All allies near the vindicator (within 15 spaces) equal to the vindicator's character level. [ 1 ]
Abilities:
(Caste) Arcane Torrent - Silences all enemies around the caster for 2 rounds.
Cooldown | 20 Rounds
(Class | Level 1) Righteous Strike - Uses holy energy to deliver an enhanced melee attack that strikes all enemies in an arc in front of the caster, dealing 50% Physical Damage and 50% Holy Damage.
Damage | [ 7 ] [ 6 ] Weapon Damage + 300% Strength Modifier
Type | Physical, Holy
Range | 2 Spaces
Stamina Cost | 2
Cooldown | 3 Rounds
Armor: Squire's Armor
+4 Mail Armor
Weapon: Training Broadsword
+4 Weapon Damage
 
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Alyasia Windsong
kobieta-ksiezyc-oczy.jpeg


Physical Description: Alyasia Windsong is of fairly standard stature for a Kal'dorei, standing at 6'8. Her skin is of a pale, violet hue, with swirling tattoos of slightly darker purple going down her arms, and wings over both her eyes. Her hair cascades down her like a wild mane of deep sapphire blue, reaching down to her hips, fresh leaves and flowers often found to be entangled gracefully in it. While of a lithe build, her body holds great strength and agility. Her eyes are perhaps one of her most fetching features, glowing a soft amber coloring.

At practically all times she is found to be in her simple Druidic garments, a primitive yet elegant green corset and similarly green shorts. Flowing from her hip is a train of various feathers she has collected over the course of her relatively short life, being only 2,000 years old. This doesn't afford her a great deal of protection, but Alyasia prefers to move freely and unhindered in the battlefield. This fits both her combat style and personality as she is often unrestrained, fiery and forceful, though at times she can have a gentler side as well.

wow3-night-elf-druid.jpg

Class: Druid of the Grove

Level: 1

Experience: 0/100

Mana: 5

Hit Points: 11

Attributes:

Strength- 10(+0)
Dexterity- 10(+0)
Constitution- 10(+0)
Intelligence- 16(+3)
Wisdom- 16(+3)
Charisma- 13(+1)

Skills:
Athletics [+1]
Nature [+6]
Insight [+2]
Acrobatics [+0]
Survival [+2]
Animal Handling [+2]

Traits:
Quickness -
Has increased Dexterity and is naturally athletic.
+1 Dexterity
+Athletics

Nature Resistance - Takes less Nature Damage based on Character Level.
+1 Nature Resistance per Character Level


Touch of Elune - Has increased mobility at night and greater physical potential during the day.
(Night) +1 Dodge
(Day) +1 Critical Strike Window

Inner Renewal - The druid can take a moment of meditation. By not being attacked or by not performing any action in the round, the druid will have missing health and mana restored (+Constitution Modifier / +Wisdom Modifier).

Abilities:

Shadowmeld - Slips into the shadows, becoming entirely invisible and able to move at [3] movement speed. Shadows are broken by moving faster than designated, attacking, or speaking.
Cooldown = 20 Rounds

Solar Wrath - Conjures a bolt of the sun's flames and hurls it at an enemy target, applying a short burn effect upon impact.
Damage | [ 9 ] 300% Intelligence Modifier
Burn Damage | [ 3 ] Intelligence Modifier
Type | Fire
Range | 20 Spaces
Burn Duration | 1 Round
Cast Time | 1 Action
Mana Cost | 1
Cooldown | N/A

Armor: Initiate's Garb
+4 Cloth Armor

Weapon: Initiate's Staff
+2 Weapon Damage​
 
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Az'Belor Darkclaw
Description:
Az'Belor stands above average in height at 7'8", with an athletic build. There are black tattoos from the tops each of his shoulders spread down to the center of his back, in the appearance of three deep strikes. His white hair is braided into a single ponytail, with silver cuff-links at each end. His facial hair is trimmed, yet covers his neck, chin, upper lip, and sideburns. Like many highborne, his skin tone is quite pale in comparison to the normal kaldorei, creating a light blue shade.
Relatively young at 1867 years of age, he is an honorable highborne with a great interest in the arcane arts and battle. Committed in his service to Queen Ashara, as well as the protection of the the Well of Eternity, the Zin-Azshari, and those whom dwell within it.
Often see in light blue armor, but his blade(s) of choice vary between normal days for training purposes.
6217d5068726974db26fd0de14a3e18f.png
1006cb13bc822da2927480aacc4634d0.png
Caste: Quel'dorei
Class: Keeper of Eternity
Level: 1
Experience: 0/100
Hit Points: 22
Stamina: 5

Attributes:
16(+3)
Strength
10(+0) Dexterity
16(+3) Constitution
16(+3) Intelligence
12(+1) Wisdom
8(-1) Charisma

Skills:
+4 Arcana
+6 Athletics
+3 Investigation
+2 Perception
+1 Medicine
-1 Intimidation

Traits:
(Caste | Trait) Arcane Affinity - Increases base Intelligence and knowledge of arcane.
+1 Intelligence
+Arcana

(Caste | Trait) Arcane Resilience - Takes less damage from arcane based on Character Level.
+1 Arcane Resistance per Character Level

(Caste | Trait) Arcane Acuity - Spells have a greater accuracy.
+1 Modifier to a successful hit for spells.

(1 | Trait) Odium - When the keeper reaches 50% health, the keeper's basic attacks deal an additional 25% of the keeper's missing health as Arcane Damage.

Abilities:
(Caste | Ability) Arcane Torrent - Silences all enemies around the caster for 2 rounds.
Cooldown = 20 Rounds

(1 | Ability) Arcane Slash - Deals Arcane Damage in a quick melee attack that leaves a mark that amplifies the next attack's damage.
Damage | [ 11 ] Weapon Damage + 300% Strength Modifier
Mark Damage | [ 3 ] Intelligence Modifier
Type | Arcane
Mark Duration | 2 Rounds
Stamina Cost | 1
Cooldown | 3 Rounds

Armor: Squire's Armor
+4 Mail Armor
Weapon: Squire's Shortsword x2
+2 Weapon Damage
 
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Character Name: Allister Wolfthorn
Description: Standing at about 7’7”, sporting a long, dark green robe that always looked to be the same color no matter what the surrounding light might be, Allister was not much to look at and always seemed to blend in with everybody else. Never truly standing out, he would always be aloof and disconnected from the world around him either lost in thought or in a deep state of intense meditation. He’s quick to point out the most obvious of facts that many elves would often overlook, using logic and reasoning as his main guidelines for actions and words. He sports that of a deep lake blue of sorts that made it seem easier for him to be one with his natural environment of choosing, to him at least. Independent and level-headed, he lets very few people inside of his heart and mind, but in times of struggle, he will always be there to lend a hand be it in kind gesture or necessary defense. As average bodied as they come, Allister was born a sorcerer at heart and never misses an opportunity to learn from others’ mistakes, his own hands-on experiences, or from the teachings of his elders.
Caste: Kal’dorei
Class: Sorcerer
Level: 1
Experience: 0/100
Hit Points: 15
Mana / Stamina: 5
Attributes:

Strength: 10 (+0)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Intelligence: 16 (+3)
Wisdom: 14 (+2)
Charisma: 13 (+1)
Skills:
+1 Athletics
+2 Stealth
+2 Nature
+4 Arcana
+4 Perception
+3 Persuasion
Traits:
Quickness - Has increased Dexterity and is naturally athletic.
+1 Dexterity
+1 Athletics
Nature Resistance - Takes less Nature Damage based on Character Level.
+1 Nature Resistance per Character Level
Touch of Elune - Has increased mobility at night and greater physical potential during the day.
Night: +1 Dodge
Day: +1 Critical Strike Window
Body & Mind - A sorcerer can exchange an ability's mana cost to consume a small amount of health instead (1 Health per 10 Constitution). This will empower the sorcerer's spell, causing it deal additional Arcane Damage (+Constitution Modifier) and have a +1 critical strike potency.
Abilities:
Shadowmeld - Slips into the shadows, becoming entirely invisible and able to move at [3] movement speed. Shadows are broken by moving faster than designated, attacking, or speaking.
Cooldown = 20 Rounds
Frostfire Bolt - Conjures a bolt of fire and ice, dealing 50/50 Fire and Frost damage. This ability will either apply a small burn effect, dealing additional fire damage, or it will apply a slow on the target of -1 movement speed.
Damage | [ 6 ] [ 6 ] 400% Intelligence Modifier
Burn Damage | Intelligence Modifier
Type | Frost, Fire
Range | 20 Spaces
Burn or Slow Duration | 1 Round
Cast Time | 1 Action
Mana Cost | 2
Cooldown | N/A
Armor: Apprentice Robes
+4 Cloth Armor

Weapon: Apprentice Training Staff
+2 Weapon Damage
 
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Thalysara Sagemoon
Thalysara stands about 7'2" tall with an athletic and muscular build. Normally garbed in dark green and brown leathers that help her meld in with her environment. Her hair was a deep and dark blue that was generally kept tied back behind her head to keep her hair out of her face. She generally always keeps a hood over her head, preferring to stay hidden within public or social settings. Despite her solitary nature, she feels a deep connection to her people and desires do anything to protect them. She stays away from melee combat, opting to eliminate her foes from a distance with a bow and an arrow. While Thalysara is passive in her social behavior, she is by no means shy, and will not be afraid to act or voice her opinion when the situation calls for it.

Kal'dorei
Ranger

Level 1 | 0/100
Hit Points: 12
Stamina: 5

12(+1) Strength
16(+3) Dexterity
10(+0) Constitution
16(+3) Intelligence
14(+2) Wisdom
10(+0) Charisma

+3 Athletics
+6 Stealth
+3 History
+3 Nature
+2 Insight
+2 Perception

Traits:
Quickness
+1 Starting Dexterity
+1 Athletics

Nature Resistance
+[1] Nature Resistance (1 per Character level)

Touch of Elune
+1 Dodge at Night; +1 Critical Strike Potency in the Day.

(Level 1) Steady Focus
Add +1 Turn to cast time to any ranged abilities to increase their damage (+1 Damage per 10 Dexterity) and increasing accuracy by +2, stacking up to 3 times. An ability with 3 stacks of this will grant the ranger +1 action in the next round.

Abilities:

Shadowmeld
Slips into the shadows, becoming entirely invisible and able to move at [3] movement speed. Shadows are broken by moving faster than designated, attacking, or speaking.
{Cooldown | 20 Turns}

Caltrops
Throws down a set of caltrops on the target location. Enemies that step over these caltrops take Physical Damage and are slowed by -2 movement speed.
{Damage | 1% Current Health}
{Type | Physical}
{Range & Radius | 6 spaces & 3 spaces}
{Slow Duration | 1 Turn}
{Stamina Cost | 1}
{Cooldown | 10 Turns}

Armor:
Apprentice's Leather Armor
+ 4 Leather

Weapon:
Apprentice's Short Bow
+3 Weapon Damage
+20 Weapon Range
 
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Character Name: Nythodries Silentgrove
Description:
Though he be but 7'4", what he lacks in height he makes up for with strength and skill. To many, his facial features remain a mystery and he is only primarily known for the muscles which are quite noticeable through his dark or occasionally emerald green robes. Despite being apart of the shadows as stealth is his most important aspect, he possess a violet skin tone - somewhere between a soft and dark purple - and silver eyes that glisten bright within the golden rays of the sun and sparkle within the moon. Almost like a matching set, his semi long gorgeous locks frame around his face beautifully which he prefers a half up half down hair do. His muscular build hides the fact that he is feather weight, this further increasing his stealth. With his age sitting at 1,918, it's no wonder that he carries himself with caution.
Caste: Kal'dorei
Class: Assassin
Level: 1
Experience: 0/100
Hit Points: 14
Mana / Stamina: 5

Attributes:

Strength 8 + 6 = 14 (+2)
Dexterity 8 + 6 = 15 (+2)
Constitution 8 + 4 = 12 (+1)
Intelligence 8 + 4 = 13 (+1)
Wisdom 8 + 4 = 12 (+1)
Charisma 8 + 4 = 12 (+1)

Skills:
(+5) Athletics
(+2) Acrobatics
(+3) Stealth
(+2) Survival
(+3) Nature
(+1) Intimidation

Traits:
(Caste | Trait) Quickness - Has increased Dexterity and is naturally athletic.
+1 Dexterity
+Athletics
(Caste | Trait) Nature Resistance - Takes less Nature Damage based on Character Level.
+1 Nature Resistance per Character Level
(Caste | Trait) Touch of Elune - Has increased mobility at night and greater physical potential during the day.
(Night) +1 Dodge
(Day) +1 Critical Strike Window
(1 | Trait) Elaborate Planning - Upon successful critical strikes and killing blows, the assassin is rewarded with +2 movement speed through the next round. Striking from stealth increases damage dealt for the round by 10%.

Abilities:

(Caste | Ability) Shadowmeld - Slips into the shadows, becoming entirely invisible and able to move at [3] movement speed. Shadows are broken by moving faster than designated, attacking, or speaking.
Cooldown = 20 Rounds
(1 | Ability) Evasion - Takes a defensive pose, gaining 100% chance to dodge all Physical attacks and 50% chance to dodge magical attacks. The assassin gains +2 movement speed in this state.
Type | Arcane
Duration | 3 Turns
Stamina Cost | 2
Cooldown | 12 Turns

Armor:
Apprentice's Cloth Armor
+4 Cloth Armor

Weapon:
Apprentice's Dagger
+2 Weapon Damage
 
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