Tracey S. Sykes (Six ~ VI) (Former NAGD)

SidTheSkid

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Roleplay Type(s)
Name:
Tracey S. Sykes

Alias/Title/Nickname(s):
VI ~ Six, The Virus, The AWOL

Age:

27, (June, 15, ????) Gemini

Gender:
Female

Sexuality:
Bisexual

Crush/Lover:
N/A.

Race:
Gifted Human ~ DNA Mutation achieved through an injection, Tracey was subject to multiple shots during her capture, side-effects have resulted in memory loss of the past and shocking abilities, including being able to focus at an inhuman level.

Appearance:
image.jpg
VI_SIX_2.jpg
VI_Six.jpg
(Height: 5’4’ 110lbs.)
Notable Features: Slenderly/athletically built, Tangerine-hue eyes, Pale complexion, Faded IV tattoo marking, Diseased-looking markings (Only visible when the virus takes control.)

Occupation:
Formerly affiliated with NoxArma Global Dynamics. (NAGD) Serving previously serving as the top reconnaissance agent. Tracey presently is nowhere to be seen and her occupation is unknown, CCTV have caught a similar looking woman near the Citadel.

Social Class:
Middle-Class/So and so income.

Affiliation:
Unknown. {Formerly NoxArma Global Dynamics}

Rank:
Unknown {Restricted ~ Last recorded being in NAGD Special Forces}

Likes:
Sword fights
~ As it suggests, Tracey has a deep fondness for clashing her blade against another, almost reminds her of a choreographed dance except a bit more deadly.
Challenge! - There’s a certain admiration for being on the losing side of things, especially as it makes it more challenging for her, she seeks enjoyment out of it, so much so that she’ll let her enemies get the upper-hand.
Majestic Environments ~ Despite being controlled by outside forces, she’s still in touch with a few of her emotions, seeing a beautiful field or a gorgeous sunset will fill her with hope.
Animals - She adores all types of creatures, Tracey’s favorite would have to be cats as they’ve always taken a liking to her.

Dislikes:
NAGD (NoxArma Global Dynamics)
~ She sees them as unforgivible creatures, despises them for abandoning her when she needed them most.
Mercy ~ Will not give her enemies a second chance, even if that means hunting them down until the end of time. Rarely will she ever spare someone if she’s called upon or distracted by something.
Blabbermouths ~ Are we just going to talk all day? Or are we going to fight?! Tracey is a woman of action rather than words.
Disappointment ~ Tracey detests having her hopes being brought up only to have them come crashing down. Probably her biggest pet peeve.

Fears:
Fighting Family
~ Damien, she worries about him more than anything. She knows that if both of them confronted each other that they’d have to get into a conflict. The last thing she wants to do is kill him.
Being trapped in isolation ~ When she was captured, Tracey had to deal with being placed in a 5x10 reinforced storage unit where she was subjected to interrogation and sensory deprivation until she lost her mind, eventually submitting to those that have bounded her.

Personality:
Formerly Tracey was known for her sense of humor, often trying to make other soldiers laugh so that they’d keep their attitude up even if they were horribly outmatched by the enemy’s numbers. She’d do it not only because she cared for her fellow members but because it was a tactical procedure, raising morale is a very important aspect of combat. Without efficient soldiers, you might as well willingly surrender! Basically she was a very free-spirit always there to have a fantastic conversation with one of her squad mates. However all of these things that added to her happy-go lucky demeanor were swiftly changed after capture, a great numbness took over the woman’s heart.

Tortured, beaten, and experimented on through countless trials. Made to wear a electronic chip after the painful injections that led to being a ‘somewhat’ gifted human, this wasn’t just for cosmetic reasons as it was wired directly to her nervous system and everything else as it was connected to her neck. Now all that’s left is revenge and merciless rage behind every beat of her heart.

Backstory:

Born alongside her brother Damien Sykes, Tracey had aspirations of working with her sibling. Despite him being older she always decided to watch over him so that he wouldn’t manage to get himself in trouble as usual, after getting into scuffles with neighborhood kids because of him ‘sticking up’ for other school children she’d often scold him for doing so, calling him “Stupid!” and often asking “Why?!” She never liked seeing him get into confrontations because she knew that she had to take care of the wounds, often patching him with bandages and putting ice-packs on his bruises so you could only imagine what she’d think as he took an interest in the military! Of course Tracey thought her brother was courageous, more inspiring than most people in her mind but seeing him injured was worrisome. But after decades of complaining on and on about reasons why he shouldn’t go in, she knew that he was destined for this but being the stubborn girl that she was at the time, she went with him. If he was going to join, he wasn’t going alone!

Soon it became clear that the two of them were inseparable, like conjoined-twins! Missions had past and both of them stuck to the same personality they’ve had as children. Playfully making fun of one another, and Tracey scolding him for mistakes that he’s done and getting himself injured by doing dumb things. Eventually their training and operations had paid off and they were put into the NoxArma Global Dynamics. She moved up the rankings surprisingly fast and even did participated in some martial arts while she was off-duty, Tracey and Daedra did have mixed relations about one another, it was like an on and off conflict but more mental than anything else.

Soon she became involved in NAGD’s Special forces unit after scoring record-breaking marks on physical testing and through a multitude of academic assignments, this only worsened things between Tracey and the commissioner, eventually things went south and argument occurred between the two, it wasn’t pretty but it was the last one they had before she disappeared, last place Damien and Tracey were sent to was Hell City. Last mission involved

Gear/Weapons:
NoxArma GenIV Handgun
(Usually holstered on side)
King Slayer (Brutal, Tracey’s highly favorited blade that she keeps with her at all times, customized with NoxArma technology this blade has the capability to slice through specific types of metal even some of the strongest known to man. Since this blade is a prototype it has many things that aren’t available to the public when it comes to your run of the mill swords. Scientific advancements have allowed particles upon the blade to speed themselves, causing the blade’s metal to self-sharpen and become heated! To put it simply, you could slice through an ABS (Advanced Bomb Suit) without the blade losing momentum.
NoxArma V2 Light-weight Exosuit (Similar to Tracey’s brother, she comes equipped with an armor similar to his but not as defensive. Portable energy shields cannot be deployed while using this outfit as it doesn’t come with this armor plated suit, yet this one in particular is aerodynamic and used for acrobatics and close-quarter combat. It’s magnetic sensors seen to be activated with a simple tap of the heel, with this she can climb up 90 degree structures and run onto them for long periods at a time. Ventilation is a necessity on this exoskeleton when sprinting across roof-tops and so forth, armor-plating shifts in specific positions when beginning to overheat, allowing some protection but not as much.)

Strengths:
Remarkable blade combat
- She wields that blade as if it came natural, almost like having an extra-limb.
Acrobatics ~ Agile, Quick, but deady! Almost like a sly cat, she’s deemed to have the reflexes of one and can easily do advanced flips and bend her body in certain angles to avoid blades or blunt objects.
The Virus/Injections ~ Both of which have transformed this woman into a person that rarely feels pain, almost so that she tends to shrug most of it off while fighting. Injections on the other hand that resulted in her immense focus have benefited her greatly as she can precisely swing her sword. (She could probably cut the wings off a fly)
Hidden combat ~ Reconnaissance has given her training in how to strike fear into the enemy through the shadows, picking one by one off at an incredibly fast pace.

Weaknesses:
NoxArma V2 Ventilation
~ A Marksman if given the opportunity can shoot through the vents of the Exosuit resulting in a painful shock, nearly incapacitating although the user would not die and can remove themselves from this suit with ease.
Children ~ If a child’s life hung in the balance in front of her, she would not hesitate to risk her life to save that kid, even if it meant jeopardizing a mission.
Arrogant ~ She doesn’t openly boast but she’ll wait for the ones facing against her to recuperate while she stands above them, waiting for an opportunity to continue the fight. Occasionally she’ll have to end the fight early if she’s in a hurry or is outnumbered.
The Virus ~ Being manipulated by an electronic-implant connected to her nape, she’s forced to do the things that she does and cannot control herself because of it, she’s limited to the freedom of that chip that uses a certain toxin to flow through her body and into her brain, releasing various chemicals that trigger impulsive actions and thoughts.

Fighting Style:
Military (Hand to hand), Krav Maga (Hand to hand), Kendo (Blade combat), Fencing (Blade combat), Kenjutsu (Blade combat).
(Tracey’s occupational training has allowed her to become extremely diverse when it comes to using a blade, almost so that her skills are viewed as exceptional swordsmanship, rumors say that she has the same style of blade-work as Musashi Miyamoto and then some.)

Aura Ability:
Maximum Concentration Capacity
~ Considered to be enhanced through the Injections, Tracey is able to push her physical and mental capabilities to new heights, additionally her senses. Obstacles tend to become minor problems especially when she’s wielding the King Slayer.

Skills:
Reconnaissance
Information Gathering/Tracking
Sound/Sense Mastery.
Stealthy footwork
Improvised Concealment.
Adaptability.

Achievements/Crimes Committed:
Bodycount:
~ Dillard Johnson + John Wick level
Has been awarded by being behind Enemy lines several times during duty. Often killing indiscriminately if she was required to do so.
Achieved off-duty awards for swordsmanship, earning one of the top spots in several locations and being renown widely for her aptitude.

Theme Song:


Relationships With Other Characters:
Daedra Wraithborne
- Former Commander (Tracey hates Wraithborne with every single ounce of feeling still left inside of her body, she’d do anything to see her head on a pike, in-fact it’s her inevitable goal to track her down and to eliminate her but obviously Wraithborne is crafty and rarely leaves any clues behind.
Damien S. Sykes - Brother, ("Why did it have to come to this?" She doesn’t want to hurt him and she hates how that they’re on opposing forces but she’ll do what is necessary as she doesn’t have a choice.)

Extras:
Tracey’s skillset match is very similar to that of a Delta Force operator. She’s been trained in special forces, so much so that she lives and breathes the type of training that very few can mentally comprehend and physically go through.
FTR FTR TheHufflepuffRabbit TheHufflepuffRabbit
(Last character ~ Prooomise! C: 3 is my limit.)​
 
Last edited:
Hmmmm, all I can think of off the top of my head is anything from Zack Hemsey or maybe Hell by Disturbed
Cause the whole let for dead thing
 

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