• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy The Untouched World

kawiibunnygirl

She's alone
Races





• Kitsune, or fox folk, are vulpine shapeshifters known for their love of both trickery and art. Kitsune possess two forms: that of an attractive
human of slender build with salient eyes, and their true form of a large fox. Despite an irrepressible penchant for deception, kitsune prize loyalty and make true companions. They delight in the arts, particularly riddles and storytelling, and settle in ancestral clans, taking their wisdom from both the living and spirits.


• Changelings, the offspring of hags and their mortal lovers, changelings are abandoned and raised by foster parents. Always female, changelings all hear a spiritual call during puberty to find their true origins. Tall and slender, with dark hair and eyes mismatched in color, changelings are eerily attractive.



• Duergar, gray skinned, deep-dwelling dwarves who hate their lighter skinned cousins, duergar view life as constant toil ending only in death. Though these dwarves are typically evil, honor and keeping one’s word means everything to them, and a rare few make loyal adventuring companions.



• Elves value their privacy and traditions, and while they are often slow to make friends at both the personal and national levels, once an outsider is accepted as a comrade, the resulting alliances can last for generations. Elves take great joy in forging alliances with races that share or exceed their long lifetimes, and often work to befriend
dragons, outsiders, and fey. Those elves who spend their lives among the short-lived races, on the other hand, often develop a skewed perception of mortality and become morose, the result of watching wave after wave of companions age and die before their eyes.


• Gillmen, survivors of a land-dwelling culture whose homeland was destroyed, gillmen were saved and transformed into an amphibious race by the aboleths. Though in many ways they appear nearly human, gillmen’s bright purple eyes and gills set them apart from humanity. Reclusive and suspicious, gillmen know that one day the aboleths will call in the debt owed to them.



• Merfolk, these creatures have the upper torso of a well-built and attractive humanoid and a lower half consisting of a finned tail. Though they are amphibious and extremely strong swimmers, their lower bodies make it difficult for them to move on land. Merfolk can be shy and reclusive. Typically keeping to themselves, they are distrustful of land-dwelling strangers.



• Nagaji, it is believed that nagas created the nagaji as a race of servants and that the nagaji worship their creators as living gods. Due to their reptilian nature and strange mannerisms, these strange, scaly folk inspire fear and wonder in others not of their kind. They are resistant to both poison and mind-affecting magic.



• Samsarans, ghostly servants of karma, samsarans are creatures reincarnated hundreds if not thousands of times in the hope of reaching true enlightenment. Unlike humans and other races, these humanoids remember much of their past lives.



• Strix, hunted to dwindling numbers by humans, who see them as winged devils, strix are black-skinned masters of the nighttime sky. Their territorial conflicts have fueled their hatred for humans. This longstanding feud means that these nocturnal creatures often attack humans on sight.



• Sulis, also called suli-jann, these humanoids are the descendants of mortals and jann. These strong and charismatic individuals manifest mastery over elemental power in their adolescence, giving them the ability to manipulate earth, f ire, ice, or electricity. This elemental power tends to be reflected in the suli’s personality as well.



• Svirfneblin, gnomes who guard their hidden enclaves within dark tunnels and caverns deep under the earth, svirfneblin are as serious as their surface cousins are whimsical. They are resistant to the magic of the foul creatures that share their subterranean environs, and wield powerful protective magic. Svirfneblin are distrustful of outsiders and often hide at their approach.



• Vanaras, these mischievous, monkey-like humanoids dwell in jungles and warm forests. Covered in soft fur and sporting prehensile tails and hand-like feet, vanaras are strong climbers. These creatures are at home both on the ground and among the treetops.



• Vishkanyas, strangely beautiful on the outside and poisonous on the inside, vishkanyas see the world through slitted serpent eyes. Vishkanyas possess a serpent’s grace and ability to writhe out of their enemies’ grasp with ease. Vishkanyas have a reputation for being both seductive and manipulative. They can use their saliva or blood to poison their weapons.



• Wayangs, the small wayangs are creatures of the Plane of Shadow. They are so attuned to shadow that it even shapes their philosophy, believing that upon death they merely merge back into darkness. The mysteries of their shadowy existence grant them the ability to gain healing from negative energy as well as positive energy.



• Vashta. These shadow beings are created by combining magic, shadows and the dying rage and despair of humans. They were created at the epitome of darkness of humans. They are pure monsters designed to only kill and follow the orders of their creators. They possess no physical form, only a swirling monstrosity of shadow. The humans wanted killing machines, not allies. While they can live a long time without sustenance, their bodies do require it. Normally a Vashta will simply consume the bodies of those they've slain, though there is the rare occasion they'll find food in fruits and vegetables. This trait has only been seen in a vary rare few like The Mistake.



• The Vashta can manipulate shadows near them, within a certain distance. This makes them far more dangerous at night than during the day, where you can't see the shadows coming.



• Humans in many places are fascinated by older races and cultures, though at times they grow frustrated or even contemptuous of ancient and (to their mind) outmoded traditions. Their attitudes toward other races are thus a curious mix of exoticism and even fetishism, though usually with a very superficial level of understanding and appreciation of those cultures, alongside a deeply rooted arrogance that means most humans have a hard time regarding themselves as anything other than the default standard of society. Human scholars engaged in the study of other races—who might be assumed to be the most cosmopolitan and well versed in their nature and culture—have often proved no better than the less-learned members of their race when it comes to genuine closing of the social distance. Humans are gregarious, often friendly, and willing to mix and interact with others, but their sheer obliviousness to their off handed marginalization of others is what so chagrins other races when dealing with them.



Please visit this link for more information- Uncommon Races - Pathfinder_OGC


[if you have a suggestion on another race to add to the list PM it to me~]
 
Last edited by a moderator:

Users who are viewing this thread

Back
Top