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Fantasy The Quest - Characters

Main
Here
OOC
Here
Lore
Here

NeonRain

Galactic Princess
Roleplay Availability
Roleplay Type(s)
My Interest Check
Here we will list our Heroes to be!

This is the layout I’m using;

Full Birth Name
Nicknames/Current Name
Title/s



Age | Species&SubSpecies | Gender | Height | Weight
Hair Color | Eye Color
Birthday


Occupation/s;

Mental Conditions;

Markings/Piercings/Blemishes/Scars;

Personality

Biography

Class

Current Magical Abilities;

Non-magic Abilities;

Weaknesses;

Current Inventory:

My Characters Below
Olen Loniar (Lon-ear)
“Ollie”
Title/s: “Ser Loniar”

A926B907-DDD5-4CA7-93B0-7B7E86B04C4B.jpeg

20yrs | Heffling / Rabbit | Male | 4’6” | 140lbs
Purple and Orange Hair | Blue eyes
22nd of Yiiths


Occupation/s;
Apprentice Wizard
Draken Breeder

Mental Conditions;
None

Markings/Piercings/Blemishes/Scars;
Freckles on shoulders, cheeks, and back

Personality
Olen is and will always be a trouble maker. He’s rambunctious, and despite his birthright he is always looking for a way outside of the kingdom. He takes every chance he can to leave to far away places. Despite his age he is still a boy at heart, one with a need for adventure and exploration. He’s easily trusting and has a fierce loyalty to those he feels deserves it. He isn’t easily swayed, he can be stubborn and will actually scream to get someone’s attention to hear him out.

Olen has a heart of gold despite his stubborn flaws, he loves to help others and has a need to do so. If you convinced him you needed his clothing he’d likely give it to you. He’s got a strong emotional drive, and a very strong parental drive too. He will act however his heart tells him to, and he wears it on his sleeve. He cares for children deeply, and will protect them to his dying breath if need be. Olen can be easily swooned if done correctly, but he will be stubborn to the idea at first. He has a rough idea of the kind of person he wants to be with, someone taller for sure, and a warrior maybe. He knows when he finds them he’ll know right away. Or at least, his mother told him that’s how it works when he finds the one. He doesn’t even care who they are, he just hopes they’re everything he’s dreamed of.

Biography
Once upon a time a little Heffling rabbit was born. Olen Loniar was born to two loving Heffling parents. His mother a rabbit Heffling with golden curls and glasses, she’s a lovely mother. His father, a canine Heffling, he had purple colors and browns, with spiky hair he styled often. Olen never did meet his father, he was told the man left with a company of other Hefflings to barter a treaty with the kingdom of Egemoyasu to the north, his father was ever adventurous like he. But, his father caught a terrible sickness while passing through the mountains, and died after arriving. Olen was born an hour before his father’s death, and his father died holding his newborn son. Every year on his birthday he visits his father’s grave, and every time he goes to leave the kingdom walls he tells his father all about what he’s going to do.

Olen was raised by his mother and her father because of the death of his father. Due to his death his grandfather was unable to step down as High Wizard of the central tower, and so Olen has been being trained since the moment he could stand to take his grandfather’s place instead. Olen has taken incredible strides as a Apprentice, and excelled much faster than his grandfather expected. The boy also helps his mother breed Drakens, the fierce beasts are loyal to he and his mother. He owns two of his own, and his mother owns four, his grandfather owns one rather old one.

This rabbit boy had left the kingdom for one reason, he was to find a specific herb for his grandfather. It was needed for a potion to heal the ill Empress of the kingdom. So, here he stands, on the edge of an opening, staring at a statue with runes that guard a tomb long forgotten. Olen doesn’t know who this man is or what he’s casting, but it makes his fur bristle in unease. Little does he know, he isn’t the only one watching this display.

Class
Apprentice Wizard

Current Magical Abilities;
Ice/Water manipulation
Fire manipulation
Light summon/banish
Summon Steed
Learn Language
Scroll casting
Rune reading
Telekinesis
Basic healing

Non-magic Abilities;
Jumping long distances
Jumping high
Digging
Hearing Faint Noises
Strategic and Logical thinking

Weaknesses;
Small Children
Pets behind the ears
Sweets
Easily Intimidated
Faints Easily

Known Languages;
Heffin
Common
Elvehann
Very limited Orcish

Current Inventory:
- Purple and Green Undershirt
- Black Spandex Halter Top(?)
- Black Spandex (Booty?) Shorts
- 2 Enchanted Purple Silk Sashes
* Enchanted with protection
- Enchanted Green Silk Sash
* Enchanted with Protection
- Enchanted Leather Gloves
* Enchanted with Magic Enhancement
- Communication Amulet
* Enchanted to be tied with his mother's
- Loaf of Flax Bread
Faervel Dath•Vervinna
“Faer” (Fay-eR)


0504D397-6EA2-46A9-87B5-D90533EAC026.jpeg

355yrs | Elvehann / Moon Elf | Male | 7’4 | 230lbs
Charcoal Black Hair | Dark Maroon Eyes
5th of Sekahnas


Occupation/s;
Herbal Healer

Mental Conditions;
None

Markings/Piercings/Blemishes/Scars;
•Tongue piercing
•Two hoops on his left ear
•Lines of blue dots under his left eye
•Star near the corner of his left eye
•Markings that lead over his bottom lips and down his chin
•Right ear has several swirls and dots
•Several body markings hidden from view
•A old scar runs over his left eye, through his brow, and all the way down his face
•Right ear has a chunk missing

Personality
Faervel is a reserved man, he is silent and clings to the darkness around him. He doesn’t often speak, he prefers to observe rather than make idle conversation. He finds little interest in things foreign to him, and favors familiarity. He dislikes talking in anything but the Elvehann tongue, but will do so if absolutely necessary.

Like most, if not all, Moon Elves Faer dislikes the light. The world above is foreign and the change in pressure, the smell of the air, the noises, and so much more. It’s all nauseating and gives him a headache. Faer has a deep rooted hate for Sun Elves, their teachings of the religion are very different than the Moon Elves, and Faer is very set in his beliefs as many of his kind are. He refuses to waver from his beliefs any. But, one thing he will agree with, like many other of his kin, is that Sun Elves also hate Wood Elves. The dirty Woodland runners have bred with humans and tainted their blood. It bothers him. The Moon Elves and their religious teachings have taught Faer that breeding with another species is blasphemy and should never be done. So, he is not seeking romantic entanglements of any kind.

However, when Faer is interested in someone, he is a sweet talker. He likes to carve gifts and speak gentle whispers of nonsense to them. He has only felt love once, but his heart was broken when she chose another over him. He has since then decided to never trust another with his heart, least not so easily. They will have to fight him for attention, but once they’ve got it, they will never need to gain it again, for they will be the center of his whole world. The man elf cares deeply for people, but also for animals. He adores animals, and he’s learning slowly to love the above ground animals.

Biography
Like all of the other Moon Elves Faervel was born to the Dath•Vervinna family. A semi-wealthy family with no nobility rights. His family owns and operates a mining company, one that competes with the neighboring Dwarven kingdom of Aylesrye. Due to his family’s company he has met many dwarves and goblins, and worked beside plenty of the first. They trade ores to the Dwarves and crafted items to the goblins, and in turn of trading with the goblins, Faer has been able to successfully strike a deal with them and they help him grow rare healing herbs. The goblins really do make the best fertilizer. Because of he grows healing herbs he has set up a clinic of his own, he heals people for a living.

Now, Faervel wasn’t born an only child, oh no. He was born to a fully functioning family. Faer has two older sisters and an older brother. His eldest sister will no doubt take over the mining company, and his second eldest sister and her twin are going into a trading business with the other underground kingdoms. And then there’s Faer, the healer, and he youngest of the bunch. His siblings all went through their right of passage, as did he. However, he did something no one else had in centuries. He went into a Itgers nest, and managed to slip past without dying. He retrieved old relics of his kin from the nest, and the recovery of these relics acted as his right of passage, just forty years before he was to partake in it.

He has found that he needs to travel to the surface regularly to retrieve herbs he cannot grow underground. He often scouts the forest for herbs, searching carefully. What he has found, however, was very strange to him. There are few moon elves with magic, and so these arts are foreign to him. This ritual makes his stomach knot in a way he can’t quite place. There is something extremely unsettling about all of this.

Class
Rogue, Duel Daggers

Abilities;
Night vision
Pick pocketing
Slight of Hand
Stealth
Lock picking
Silver tongued
Acrobatics

Weaknesses;
Daylight
Light of any Kind
Extreme temperatures
Anything to do with leaving the ground (fear of heights)

Current Inventory:

The pictures for both characters are a bit old so I’ll update them later. Please don’t steal, it’s my own art ^^’​
 
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in development
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lyrics
[/div] [/div] [div class="content content01"] [div class=scroll] [div class=title]prerequisite[/div] [div class=tag]full name[/div] mayari, panlima ni bulan.
[div class=tag]official title[/div] n/a.
[div class=tag]nickname[/div] babi
[div class=tag]gender[/div] female.
[div class=tag]age[/div] 59 years old.
[div class=tag]birthday[/div] 9th of evahna.
[div class=tag]species[/div] orc-da"almíoz hybrid.
[div class=tag]class[/div] arcane warrior.
[div class=tag]occupation[/div] n/a.
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xx → height: 9'4". thanks to her da"almíoz dad, she's above average when it comes to her stature.
xx → body: toned and lithe. however, it's particular to note that she isn't as well-built as most orcs.
xx → hair: dark, short and choppy, with two long particularly long locks of hair that are set in a braid: one on the right and one on the back.
xx → eyes: da"almíoz in appearance. her eyes are a highly saturated shade of seafoam green.
xx → many orc tribes enjoy telling stories through tattoos, and kalangitan is no different. as a tribute to her completed education as a tailor, she was awarded with the orange tattoos on her hands.
xx → being part-da"almíoz, a pair of webbed wings is just standard issue. they span that being said, her dark mint green wings, are incapable of flight because of her incompatible body and bone structure.
[div class=tag]style[/div] although she's sensitive to temperature, mayari prefers to dress lightly, which means thin chemises and airy kilts. if she does end up in colder regions, she dons her fur coat and usually just casts a spell to regulate herself. she only wears a minimum amount of armor, though, and wears the leather padding that her great-aunt made for her.
[div class=tag]mental ailments[/div] n/a.
[div class=tag]current inventory[/div]
xx → 2 sets of coats: one thickly padded and furred, while the other, thin and breathable.
xx → a comically-sized two-handed sword.
xx → a leather rucksack containing: living essentials (ex. waterskin, soap, food for a week's journey, etc.), her sewing kit, leather scrolls filled with notes on her arcane studies, a map,

[/div] [/div] [div class="content content02"] [div class=scroll] [div class=title]power[/div] [div class=imgSmallContainer] [div class=imgSmall style="background-image: url('simg'); background-size: 100%; background-position: 100% 100%; filter: saturate(40%) brightness(80%);"][/div] [div class=imgSmall style="background-image: url('simg'); background-size: 200%; background-position: 66% 20%; filter: saturate(40%) brightness(80%)"][/div] [/div] [div class=tag]class[/div] arcane warrior.
[div class=tag]magical abilities[/div]
xx → barrier. mayari passively keeps a magical barrier up at all times. this barrier can serve one of two purposes: lessen incoming damage or regulate her temperature.
xx → temporary elemental weapon enchantment.
xx → point
xx → lightning breath.
[div class=tag]non-magical abilities[/div]
xx → point
xx → point
xx → tailoring.
xx → point
[div class=tag]weaknesses[/div]
xx → point
xx → point
xx → experiences back pain often.
xx → weak to extreme temperatures. prone to hypothermia and hyperthermia.

[/div] [/div] [div class="content content03"] [div class=scroll] [div class=title]persona[/div] [div class=tag]personality[/div] despite her seemingly imposing presence, mayari's shy and can often be naive to the ways of the outside world. she's been sheltered for most of her life, so all her knowledge mainly comes from the adventures of her tribeswomen and the scrolls that she manages to borrow from the occasional caravan, but that only fuels her adventurous derring-do.
[div class=imgSmallContainer] [div class=imgSmall style="background-image: url('simg'); background-size: cover; background-position: center; filter: brightness(110%);"][/div] [div class=imgSmall style="background-image: url('simg'); background-size: cover; background-position: 29% 29%; filter: saturate(80%)"][/div] [/div] [div class=title]past[/div] [div class=tag]herstory[/div] for a large portion of her childhood, she was sheltered, separated from the others due to her frailty. the slightest change in her environment had often overwhelmed her and caused her to fall into deep fevers that scared the shit out of her mom. it was only when she turned 15, when her resistance had built up and stabilized, that she was allowed to socialize with the others.
she was an oddity for sure. although interracial mating wasn't unheard of in kalangitan, it was rare enough that mayari stood out like a sore thumb. and on top of that, she seemed to be especially fascinated with magic and the arcane arts. despite her strangeness, however, she was usually doted upon and treated like an exotic animal, (which isn't all that great, either.)
for years, she studied in her tribe and learned magic under the tutelage of one of their heffling slaves until she could glean nothing more from the sage. her mother had celebrated that and foolishly hoped that her daughter would now be past this magic phase. unfortunately, her mother would be sorely disappointed, because a few days after, mayari asks to further her arcane education.
[/div] [/div] [div class="content content04"] [div class=scroll] [div class=title]particulars[/div] [div class=tag]playlist[/div]
xx → song — artist
xx → song — artist

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coded by shady.
 
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in development
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lyrics
[/div] [/div] [div class="content content01"] [div class=scroll] [div class=title]prerequisite[/div] [div class=tag]name[/div] sorcha crafted-from-amethyst.
[div class=tag]official title[/div]
[div class=tag]nickname[/div] most other nobles referred to her as lady sorcha from the amethyst, but now that she's above ground and away from all the politics, she stuck with the moniker her wife made for her: scorch.
[div class=tag]gender[/div] female.
[div class=tag]age[/div] 2649 years old.
[div class=tag]birthday[/div] 25th of noahnapo.
[div class=tag]species[/div] dwarf.
[div class=tag]class[/div] rogue. hand-axe user.
[div class=tag]occupation[/div] artisan noble.
[div class=imgSmallContainer] [div class=imgSmall style="background-image: url('simg'); background-size: 150%; background-position: 70% 13%; filter: saturate(30%);"][/div] [div class=imgSmall style="background-image: url('simg'); background-size: 120%; background-position: 65% 10%; filter: saturate(30%);"][/div] [/div] [div class=title]presence[/div] [div class=tag]physical features[/div]
xx → height: 4'6".
xx → body: stocky. she's thick and well-built for her size.
xx → hair: her curly mane of black and grey reaches up to her mid-back. she normally keeps it braided in
xx → eyes: a dull shade of amber.
xx → like many dwarvin women, she's on the grizzly side and is fairly hairy.
xx → many of the dwarvin nobles wore piercings to better showcase their devotions to dachsman and dughanna. as an (ex-)member of those crafted-from-amethyst, sorcha has 4 teardrop piercings, 2 opalescent amethysts on each side of her face.
[div class=tag]style[/div]
[div class=tag]mental ailments[/div] on occasion, she experiences bouts of extreme gloom and numbness. although she's currently coping with it, it has, in the past, interfered with her daily life.
[div class=tag]current inventory[/div]
xx → point
xx → point
xx → point
xx → point

[/div] [/div] [div class="content content02"] [div class=scroll] [div class=title]power[/div] [div class=imgSmallContainer] [div class=imgSmall style="background-image: url('simg'); background-size: 100%; background-position: 100% 100%; filter: saturate(40%) brightness(80%);"][/div] [div class=imgSmall style="background-image: url('simg'); background-size: 200%; background-position: 66% 20%; filter: saturate(40%) brightness(80%)"][/div] [/div] [div class=tag]class[/div] berserker.
[div class=tag]non-magical abilities[/div]
xx → point
xx → point
xx → obsessive
xx → point
[div class=tag]weaknesses[/div]
xx → point
xx → point
xx → point
xx → point

[/div] [/div] [div class="content content03"] [div class=scroll] [div class=title]persona[/div] [div class=tag]personality[/div] sorcha isn't the type to over-dramatize or emote. she prefers to keep it all intact and under her rein, and it's in this manner that she thrives. after all, you can't get into politics without having a good poker-face. bigoted and disdainful. pretty much outright distrusts everyone but will play nice ambitious and cunning
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she had one choice: execution or exile. her honor dictated that she give herself up for execution, but her wife had other plans and convinced sorcha to escape from the mountains together.
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coded by shady.
 
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WIP
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Qimra Androrean

Kim


Some of the kids he met on the patrols used to call him "the gruff golem".

30 y/o | Almiaz | Male| 9'11 | 145lbs

None | Bronze

the Second Day of the Seventh Month


Occupation/s
Village Guardsmen

Mental Conditions;
None

Markings/Piercings/Blemishes/Scars;
A scar that runs the runs the length of his chest

Personality:
Kim was as thorny as the thorniest rose in his town. Every time a hatchling or Almiaz or just about anybody interacted with, he would bristle and shot back a response just as painful as a thorn when touched. Most of the time, he would stand by the leader of the village's hut with such stillness that could shame gargoyles.
Most hatchling tended to stay away from him and they were right to stay clear of his way. Thus, he developed an antisocial attitude towards most living beings.

Biography:
As a hatchling, the young Almiaz had no parents as they had both been killed in duty, leaving him to rely on no one but him and him alone. He would often run around town, doing all-around jobs as he came to and fro the quaint village, sometimes stopping to linger as he watched others entice on exotic foods and play games till the sun set. He was a lone wolf, fending for himself, alone on the quiet streets. That is, until the other hatchling showed up. The other villagers at first thought that she was another troublemaker, but no, instead she sought as an orphan to work. And so the young Almiaz found himself in a rivalry with her, though he was losing quite rapidly as she was more faster and energetic in her jobs, they maintained a friendship that remained steady even through all their bickering. In fact she was tge one who gave him his name as they walked past a poster of food. He became Qimdra, while she became Androrean. However, as the years passed, slowly did their friendship, as one night his friend disappeared but for a note, reading her goodbye to Kim. Enraged, he threw a total fit until he was beaten and thrown to jail, where he weeped with misery until no more tears could be shed and what awaited was a deep sleep.
The next week, a week spent in exile, in sorrow, came a different person. One who refused to let anyone close to him anymore. From then on, he would always bristle at those close to him, never letting them glimpse his true feelings. From time to time, he would remember her, resulting in him drowning in beer and joy, washing away all memories of her.

Class
Protector

Current Magical Abilities;
Harden-He has a rare talent of his kind to contract his scales when in danger, giving himself a major defense bonuses.
Firebolt-A medium-sized plume of fire that can be channeled through Kim's staff.

Non-magic Abilities;
Leap of Faith
Phalanx Protector-Kim utilizes both his natural hardening scales and extreme build to shield his target(usually being hatchlings)
Shield(scale) Bash-Kim uses his body or shield to bash nearby targets.
Throw-Being Almiaz, Kim has a naturally muscly build, being able to throw, well... anything actually. Chairs, spears, humans you name it!
Sharpen Focus-After years of experience of wasting himself on beer on the tavern while getting into fights a lot, Kim has a perceptive mind even when drunk.

Weaknesses;
-Booze after a day's work
-Very, VERY ticklish
-Has a bad habit of shutting down people interacting with him
-Works quite horrible in groups

Current Inventory:
-A brown, leather shield
-A quiver of javelins instead of arrows he got as mentor once gifted him for his training.
-A wooden staff given and enchanted by the leader himself with magic for singlehandedly protecting the entire village in the valley, stalling for reinforcements.
-A full iron set of armor he procured from his daily spoils doing dangerous quests for the village, though he seldom uses it.

2nd Character
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Malady Gravenor

May

The Revered Apothecary



26 | Human| Female | 5'3 | 95lbs

A vibrant brown | Brown

The seventh day of the second month


Occupation/s;

Apothecary


Mental Conditions;

Besides being ADHD, May has a severe case of kleptomania.


Markings/Piercings/Blemishes/Scars;

None so far


Personality

Wild and erratic, her parents and tutors who were subjected to her mere prescence considered her more often than not a handful. She was usually very jittery and often strayed off topics when talking to people due to her ADHD. However, if you caught her working on a concoction or a new invention, she was a totally different person, being quiet and reserved utterly calm, all focus on what was before her. Which was usually very rare in her everyday activity.
Other than that, she was usually very lonely, reason being her difference in status or her rough personality, with her company being the silent maidens and butlers as the days wore on.


Biography

Growing up with a silver spoon in her mouth, May had access to all the glittering gold and jewels her family, House Gravenor, had accumulated. Up until now, May had always had a butler or maid at her beck and call whether she be by the docks or the streets, or even the lonely graveyards. Seldom would she be able to sneak out of their mansion without one or two bodyguards nearby.
Then came the storm. A massive and violent typhoon hit their beloved city. Those of lower class suffered many casualties, while those of noble blood took refuge in other towns. Her family chose to take shelter in the mountains, where it was people have been rumored to see mythical and otherworldly creatures. Still, they chose to take cover there. Along the journey there however, May spotted a shadow move across her eye. She jumped then, curiosity and fear rising in equal measures, though as soon as butterfly passed her view, all memories of the shade were soon forgotten.
At their arrival, May almost immediately set out forth an exploration through the mountains as the bodyguards would not follow her due to the hectic amount of acclimating her parents would go through. And so she set forth into the unknown.
As she happened upon a cave, the darkness looming before her, she saw it. A silhouette the twice as big as her with bronze eyes just as menacing. As she watched in frozen fear, it raised something(a stick?) and swung it at her. She ducked her head barely in time before she ran into the ddep woods, not caring for what lay in store for her....


Class
Apothecary


Non-magic Abilities;

Scavenge-Developed from her kleptomania, May is quick enough to steal or scavenge items without being speared through on the field.

Mix-With year of training from her tutor, May has covered just about everything about chemstry. With this, May can mix and mash any potion or ingredient on the go faster than the average chemist.

Weaknesses;

-Once she's out of her ingredients, she's done for, which may be a hard weakness to exploit considering the absurd amount of herbs and spices that can be picked up just about anywhere.

-She can't resist her kleptomaniac self and often stops to pick up ingredients on her way to somewhere.

Current Inventory:

-A recipe book that was originally supposed to be for cooking but had all its pics replaced by otherwordly recipes and ingredients.

-A blend beaker she got from a would-be apprentice's toolkit for chemistry in her academy.

-A satchel belt made from leather that she actually bought from honest work.

-Unusual ingredients and potions.
 
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Amie Dora
Amie, Dora, Dor
Miss/what passes for miss in other languages


21 | Heffling/Rabbit | Female | 4'4" | Average
Fawn, light brown, dark brown and black fur/hair | Light blue eyes

Occupations:
Novice/Marksman - getting there but not good yet
Cook

Mental Conditions:
None save for a predisposition towards anxiety and skittishness

Markings/Piercings/Blemishes/Scars:
Amie has plenty of darker markings on her fur and hair and has that Heffling trait of rabbit-like facial markings that some Hefflings have.

Personality:

Amie is of a friendly, welcoming disposition although is easily unnerved or startled. She tends to blame this on her rabbit side when she can but honestly she is just nervous by nature and is quite easily frightened. On the flipside of this she has an odd bravery: she can be shaking like a leaf from head to toe but she won't run away from a frightening situation or person, even when the situation is far beyond her skills to solve.

She is naive and idealistic, preferring the 'right' way over the 'easy' way, and likes to think that everyone should be able to get along. The fact that they don't and will never do so is something that definitely bothers her and although she is aware that not everyone will want to be her friend that won't stop her from trying, usually trying to win others over with food. Romantically she is a believer in true love and that one day she will find 'the one'.

Biography:

Amie had a good childhood, happy and with loving parents and an equally loving sister. She had always been a friendly, well behaved child although she could easily be swayed into whatever her more mischievous sister had planned. This continued until she lost both parents to an illness, an illness that thankfully didn't take either of the Heffling sisters.

This could have been the start of a tragic backstory but the community was a good one and her sister was old enough to continue raising Amie in a decent home with a supportive community. This helped Amie to grow into the person she was until recently, working in the kitchens of the local tavern and going on patrols with her sister.

Amie wants to see new things, learn new recipes, make new friends. Her sister was to be away for two years and almost pushed Amie out of the door, knowing her sister would be lonely without her. So here she is, recipe book in her pack, ready to go on an adventure.

Class
Novice/Marksman

Current Magical Abilities:
Probably the very basics of healing

Non-magic Abilities;
Jumping
Good hearing
Good sense of smell
Cooking
Digging
Noticing small details

Weaknesses;
Loud noises
Strong smells
Easily startled
Afraid of too many things

Current Inventory:


Malek Alea-Annia
Malek, just Malek, please.
Ser/Mr

57 | 3/4 human, 1/4 Wood elf | Male | 6'3" | 150lbs/Light for a human
Jet black hair | Grey eyes


Occupation/s:
Hunter/gatherer
Mercenary

Mental Conditions:
Nothing that could be called a mental condition

Markings/Piercings/Blemishes/Scars:
Plenty of little (and not so little) scars from various animals he has encountered over the years, plenty of little scars on his hands from prickles he handled incorrectly as a youth, gathering. Nothing particularly notable except for one single line that hit his brow, nose, lip and chin shallowly without scratching deep enough to get the rest of his face.

Personality:
Malek can be a moody little bugger sometimes...ok, he can be a moody little bugger most of the time and he wishes he was a 'little' bugger. His wood elf heritage has done little for him really except given him a silly last name which he can't stand being brought up and elfish features. And the slow aging thing but honestly? That did him no favours either.

His sense of humour can be dark and sarcastic but also dry and witty when he's in a good mood. He's easily irritated although not quick to anger, just quick to a sort of quiet moodiness. He won't confront you unless you REALLY irritate him but you'll know he's annoyed with you by the silence in your presence, the baleful glares and the sarcasm that'll he'll throw at you. He can be quite passive-aggressive. He's not interested in romantic entanglement...but it's not a complete impossibility. If you can tolerate him.

Biography:
Malek was born to a human mother and a half-elf father, inheriting the name he learned to so strongly dislike. Despite his heritage he had a fairly decent life...albeit with a bit of a problem.

Malek was growing up in a near-completely human population. This meant that his childhood friends didn't STAY childhood friends, growing up to adulthood in only sixteen/eighteen years where he took more than FORTY-FIVE to even start LOOKING like an adult. This didn't stop him from trying to be an adult at too young an age though, taking on a job as a hunter/gatherer in his twenties. It was too young for an elf-hybrid really and thus he gained plenty of scars before he had properly matured.

Now he is well over fifty and very ready to go, champing at the bit to FINALLY leave his home town and get out into the world. Without any...ahem...acceptable skills other than hunting and gathering, he has set himself up as a mercenary of sorts...although he has yet to accept his first contract.

Class:
Rogue, Marksman but acts as a Novice, carrying and preferring to use dual daggers in combat

Current Magical Abilities:
None worth speaking of

Non-magic Abilities:
Hunting
Gathering
Trapping
Lock picking
Climbing
High pain tolerance

Weaknesses:
Social situations
High heat
Impulsive
Distractible
Impatience

Current Inventory:
 
Ryurik Chernov

47 | Human | Male | 6’1” | 168 lbs|
Black Hair | Light Blue Eyes |
Born Muiielah 17th

Occupations;
Bounty Hunter, Mercenary

Mental Disorder;
Severe Alcohol Use Disorder

Scars;
Small scars covering his hands, small scar on his shoulder from an arrow wound

Personality
Ryurik is cynical and bitter, often stuck reminiscing about his past life and trying to fuzz out the memories through excessive drinking. He is money grubbing and cheap. Thus he is always seeking new jobs, which is difficult for him given his reputation for unreliability. The primary reason for this is that he holds a strong sense of duty for the protection of his unofficial fairy ward Brianna, and as a result primarily drops higher paying jobs for tasks which tend to not pay out much. He is known to complain often to those who will listen, and is not a particularly agreeable person unless one manages to bring out his softer side. Beneath his pessimistic view of the world, there is a part of him which also wishes to see justice served to the unjust. Given the opportunity to see such a thing happen, he feels particularly satisfied with himself if he was involved in taking down those who have done wrong.

Biography
Born far up north, Ryurik is accustomed to harsh cold weather conditions. Beginning in his young teen years, he worked with a close friend helping people in need of protection or stopping crimes in the cities they passed through on their adventures together. Ryurik had always been somewhat skeptical of the military, and had a falling out with his friend when his friend joined the military, leaving Ryurik to care for the small fairy child Brianna, whom he had secretly adopted. Ryurik did not approve of his friend making such frivolous decisions, particularly after having already made the important commitment to care for the lost fairy. Still, he was unable to refuse the responsibility once his friend had left, and thus decided to stay in one place for quite some time with Brianna. As years passed, Brianna eventually was inspired to take up adventuring, mimicking her “father’s” passion for exploration and helping others. Ryurik, not one to break his word no matter how bad a shape he was in, followed suit, protecting and hiding the identity of the fairy girl wherever possible, taking up the identity of a travelling bounty hunter and mercenary for hire.

Class
Ranger/Brawler

Non-magic Abilities;​
  • Proficiency with crossbows
  • Familiarity with colder regions
  • Horse riding
  • Mounted ranged attacks (crossbow only)
  • Keen eyesight
  • Scaling buildings and Climbing trees
  • Hand to hand combat/Grappling
  • Bartering
  • Good pokerface
Weaknesses;​
  • Excessive drinking leading to powerful hangovers
  • Navigating hotter regions
  • Prone to lying
  • Miserliness and Obsession with money
  • Drops jobs in favor of pleasing Brianna
  • Brianna in general
Inventory;​
  • Light crossbow
  • Leather chest armor
  • Leather gloves
  • Leather boots
  • Cotton clothing
  • Fur lined cloak
  • Leather satchel
  • Modest amount of currency (various types)
 
Brianna
Bri, Solnishko

16 | Fairy | Female | 2’9” | 23lbs |
Copper/Ginger Hair | Green Eyes |
Born Niifoc 15th

Occupations;
Ward and Self-proclaimed Assistant of Ryurik Chernov

Markings;
Covered in light brown freckles

Personality
Brianna is chipper and friendly at almost all times, known for her incurable optimism in the face of any problem. She has an unwavering and somewhat romanticized sense of justice, tending to categorize people as good or evil, having difficulties understanding nuance. To most she appears naive, but is more clever than she initially appears, most people taking at her word because of her harmless demeanor and appearance.

Biography
Found lost with no memory at an early age and adopted by a human father who later placed her in the care of Ryurik (allegedly due to his decision to serve his kingdom as a soldier). She has been doing her best to help Ryurik until her father returns for her. This arrangement seems strange to those who know of fairies’ tendency toward isolation, so is often not explicitly stated to anyone. Brianna tends to feel a closer kinship to humans than to other fairies.

Class
Bard

Magical Abilities;​
  • Animal Friendship - Convince animals/beasts within sight that she is friendly
  • Speak with Animals - Speak with and understand animals
  • Animal Messenger - Enchant an animal to send a short message to a given target
  • Locate Animals/Plants - Discern the location of a given animal or plant
  • Enhance Ability - Temporarily enhance an ability for a short time (Endurance, Strength, Intelligence, Charisma, Dexterity, Guile)
  • Charm Person - Charms an individual to view her as friendly/nonthreatening
  • Comprehend Languages - Understands anything which is spoken or written
  • Zone of Truth - Detects deception of individuals within close proximity to her
  • Suggestion - Compels individuals to follow an instruction which is non-harmful to that individual and within the realm of reason
Non-magical Abilities;​
  • Flight
  • Playing small wind instruments (flute, ocarina, panpipes)
  • Walking silently,
  • Animal handling
  • Diplomacy
Weaknesses;​
  • Excessive honesty
  • Loss of magic leads to death
  • Lack of offensive attacks
  • Easily distracted by those in distress
  • Overly trusting
Inventory;​
  • Light green cotton tunic
  • Brown cotton pants
  • Brown belt with side pouch
  • Dark green cotton cloak with hood
  • Panpipe
 

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